ART ART ART ART ART ART ART ART ART ART ART ART A R T A R T ART A R T ART ART A R T ART A R T A R T ART ART A R T A R T ART A R T ART ART A R T A R T ART ART A R T A R T ART ART A R T ART A R T A R T ART A R T ART ART A R T A RT ART ART A R T ART ART ART A R T + + + + + + + + + + + + + DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA
EXHIBITION CURATION Luca M. Damiani and Irini Papadimitriou EXPERIENCE CO-DESIGN Angela Plohman and Sarah Allen EXPERIENCE SUPPORT Zannah Marsh BOOK/CATALOGUE DESIGN John Philip Sage This book is published under CC BY-NC-SA 4.0 Please note that the license does not apply to the individual underlying artworks or the images of those depicted herein.
ART+DATA OPEN WEB
INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION I N T R O D U C T I O N INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION INTRODUCTION
The Art+Data experience — part of the Mozilla Artists Open Web project — engages artists, designers, technologists, and researchers in an artistic exploration of a healthy web. With an online gallery (https://foundation.mozilla.org/ opportunity/artists-open-web) and an exhibition during MozFest, Art+Data will also feature artists in residencies (on site and online) and creative, interactive sessions. Thirty-six art projects will be showcased, and all (including digital and analogue processes) will focus on data knowledge and usage. They also link to the five festival issues of privacy & security, digital inclusion, web-literacy, open innovation, and decentralisation.
// LIST OF ARTWORKS 01 ARTISTS RE:THINKING THE BLOCKCHAIN 02 MIGRATION TRAIL 03 EXPLOITATION FORENSICS 04 NEEDLEWORK PROBES 05 THE INTERNET OF ART THINGS 06 DATA AS CULTURE 07 WAYS OF FEELING 08 MADE FOR WOMEN 09 EMBROIDERED DIGITAL COMMONS 10 INTERACTIVE PORTRAITS 11 AEGEAN DATAHAVEN 12 PUBLIC BY DEFAULT 13 EMOTIONAL CONNECTIONS 14 AVATARS ANONYMES 15 PROCESS DRAWINGS 16 PLAY THE VOID 17 ENTERTIN, WI 18 TEMPORARY TECHNOSOCIAL GATHERINGS?
19 MAKE SPACE PROD 20 REPAIR CAFES 21 SHARED MACHINE SHOP : SOUND 22 SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. 23 DESIRING MACHINES — OS IN LOVE AND SEXBOTS 24 WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES 25 SPEAK, (RANDOM ACCESS) MEMORY 26 BINARY SCARVES 27 LEAP SECOND 28 THE KNITTED EBOOK 29 TROUSER 001 30 LIMINAL 31 ILLUSTRATING THE MOZ EXPERIENCE 32 ENCODED OBJECT 33 THE NEW EXPLORER 34 INTERNET-DIGITALMAGAZINES 35 FORM FOLLOWS FUNCTION 36 DATA DRAG
ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS ARTISTS
RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING RE:THINKING
THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE
BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN BLOCKCHAIN
ARTIST RE:THINKING THE BLOCKCHAIN
01
AUTHORS Ruth Catlow Marc Garrett Nathan Jones Sam Skinner
DESCRIPTION Imagined as a future-artefact from a time before the blockchain changed the world, and a protocol by which a community of thinkers can transform what that future might be this is the first book of its kind, intersecting artistic, speculative, conceptual, and technical engagements with the technology heralded as “the new internet�. The book features a range of newly commissioned essays, fictions, illustration and art documentation exploring what the blockchain might mean for our collective futures.
ART+DATA CATALOGUE
MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL MIGRATION TRAIL
MIGRATION TRAIL
AUTHOR Killing Architects
02
DESCRIPTION Migration Trail follows the journeys of two fictional characters: David, from Nigeria and Sarah, from Syria. Their stories are told via maps, data visualisation and social media, in real time over the course of ten days, as they set off from North Africa and Turkey, travelling over the sea, to and through Europe. It is based on true stories. You can follow their thoughts and responses along the way via their instant message feeds, either on the website or on your phone in Facebook messenger, to keep up with the story in real time, wherever you are. A podcast series explores the wider issues. ART+DATA CATALOGUE
EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION FORENSICS EXPLOITATION
EXPLOITATION FORENSICS
AUTHOR Vladan Joler
03
DESCRIPTION Exploitation Forensics is a collection of maps and documents created as a result of investigations conducted in the last few years by the SHARE Lab. The maps will help visitors explore the invisible layers of contemporary technological black boxes and their fractal supply chains, exposing various forms of hidden labour and the exploitation of material resources and data.
ART+DATA CATALOGUE
NEEDLEWORK NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK
PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES
PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK PROBES NEEDLEWORK
NEEDLEWORK PROBES
AUTHOR Irene Posch
04
DESCRIPTION The set of tools presented adapts traditional needlework tools to integrate technology into new everyday life settings, addressing computational technologies becoming ubiquitous, connecting new settings, new functions and new materials. As tools, they functionally enable an integrated electronic and textile making process. More broadly, they are a tangible provocation to assumptions about what crafts, and indeed technologies, they enable, how, and for whom.
ART+DATA CATALOGUE
THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS THE INTERNET OF ART THINGS
THE INTERNET OF ART THINGS
AUTHOR Sean Clark
05
DESCRIPTION The Internet of Art Things is an open infrastructure for connecting interactive digital artworks that makes use of standard Internet of Things technology. It is built around the widely-used MQTT machine-to-machine messaging protocol (that is both lightweight and fast) and suitable for use on a wide variety of computer platforms.
ART+DATA CATALOGUE
DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CULTURE DATA AS CUL-
DATA AS CULTURE
AUTHOR Open Data Institute (Julie Freeman + Hannah Redler Hawes) Artist image credits (left to right): Riitta Oittinen, Ellen Harlizius-Klück (detail), Antonio Roberts, Stanza, Natasha Caruana, Dan Hett (detail), Thomson & Craighead.
06
DESCRIPTION The Open Data Institute’s “Data as Culture” is an art programme that engages new and diverse audiences with work by artists who explore data critically and materially. Artworks have included a semi-sentient vending machine, data collection performances, photographs, networked artworks, pneumatic machines, live-coding performances and ‘stitch-hacked’ jumpers.
ART+DATA CATALOGUE
WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING WAYS OF FEELING
WAYS OF FEELING
AUTHORS SAGA (Alessia Arcuri + Sofia Gallarate)
07
DESCRIPTION Ways of Feeling is a quest for the new set of emotions born from information technology. Until now images have mediated the relationship between individuals. Today, feelings overcome images; they set trends, induce behaviors, becoming the ultimate most valuable currency. Feelings are performed: like images, they could be untrustworthy and monetized. If images threatened the representation of reality, feelings are threatening truth itself. WOF invites to witness how images have not only become obsolete, but how feelings became top players whose truthfulness has to be constantly questioned. ART+DATA CATALOGUE
MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE
FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR
WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN
MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE MADE
FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR FOR
WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN WOMEN
MADE FOR WOMEN
AUTHOR Gretchen Andrew
08
DESCRIPTION Search Engine Artist Gretchen Andrew is interested in where language fails as a poetic part of painting’s the Raison D’être. Technology has a particularly hard time with nuance, relativity, and the gaps in language. The result often compresses human complexity into a caricature of itself that also ends up sexist, racist, intolerant of difference. In Made For Women, the artist uses her process of Internet Imperialism to replace the pink, fat-burning and anti-aging productbased search results with her paintings focused on making your own world as a woman as opposed to one not, “made for women.” ART+DATA CATALOGUE
EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED EMBROIDERED
DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL DIGITAL
COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS COMMONS
EMBROIDERED DIGITAL COMMONS AUTHOR Ele Carpenter
09
DESCRIPTION Embroidered Digital Commons is a collective close-reading and closestitching of a text written by Raqs Media Collective called ‘A Concise Lexicon of / for the Digital Commons’ (2003). The full lexicon is an A-Z of the relationship between social, digital and material space. The lexicon weaves together an evolving metaphorical language of common ownership, use and access across digital platforms. The commons has become synonymous with digital media through the discourse of free and open source software, shared production of knowledge, open access, and creative commons. ART+DATA CATALOGUE
INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS
PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE
INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS INTERACTIVE PORTRAITS
INTERACTIVE PORTRAITS
AUTHOR Zoyander Street
10
DESCRIPTION Interactive Portraits use accessible computing to give people imaginative experiences of truthful dialogue with people who they would not normally encounter. Although many conventional video documentaries about transgender people focus on the details of their transition in an attempt to educate the public about practical matters, this project aims instead to authentically represent the concerns and day-to-day interests of transgender interviewees people discuss activism, working life, and relationships, as well as recent changes to healthcare and civil rights for trans people in Japan. ART+DATA CATALOGUE
AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN
DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN
AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN AEGEAN
DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN DATAHAVEN
AEGEAN DATAHAVEN
AUTHOR Kyriaki Goni
11
DESCRIPTION The Aegean Datahaven is a speculative project of a series of repositories for data across the islands of the Aegean sea. The work creates new topologies and networks to challenge the established forms of sovereignty, identity, geography and power in the Mediterranean region. Ancient myths are revivified against private ownership of the commons and corporate exploitation of personal data. The website, part of a bigger installation, presents the islands, which host datahavens. A mix of fiction and reality represents each of them. Can the future in the Mediterranean be decentralized? ART+DATA CATALOGUE
PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC
BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY
DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT
PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC PUBLIC
BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY BY
DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT DEFAULT
PUBLIC BY DEFAULT
AUTHOR Hang Do Thi Duc
12
DESCRIPTION Venmo is a popular mobile payment app, unique because it has a public feed that displays what people are paying each other for. In 2017, 207,984,218 transactions were posted to this feed. publicbydefault.fyi is a collection of stories and insights gleaned from these transactions. Through the website, you can explore five personal narratives, from a drug dealer to a couple fighting, and see a visual analysis of patterns of behavior for millions of users. Ultimately, it shows how much personal data Venmo users might be inadvertently sharing with the world through their public payments.
ART+DATA CATALOGUE
EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL CONNECTIONS EMOTIONAL
EMOTIONAL CONNECTIONS
AUTHOR Hang Do Thi Duc
13
DESCRIPTION This is an investigation into the WiFi networks that I have connected to with my laptop and my phone in the past years. As I travel, check into hotels, use the airport WiFi, visit friends and work in different locations, I have accumulated a collection of WiFi network names – and with that comes a trove of memories. What can I learn about myself from this dataset? I want to explore how this data could be a medium for experiencing nostalgic and personal moments from the past.
ART+DATA CATALOGUE
AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS
ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES
AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS AVATARS
ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES ANONYMES
AVATARS ANONYMES
AUTHORS Laurène Gitton Gaétan Barbé
14
DESCRIPTION Our project aims to show parts of your identities that have never been revealed yet. We propose creative interventions where your online version will have the opportunity to express through different languages, as a fragment of yourself. It may sounds easy, however what is at stake is to create a safe space where any feeling and sensation toward gender performance, sexual orientation, and race oppression can be shared. The outcome of these discussions will be materialized by drawings (such as mind drawing, mind-mapping and other shape yet to be invented).
ART+DATA CATALOGUE
PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS
DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS
PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS PROCESS
DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS DRAWINGS
PROCESS DRAWINGS
AUTHOR Laura Dekker
15
DESCRIPTION Molly has a physical, very material presence, inviting sensuous interaction. Wherever, whatever you may be. Based on Daniel Dennett’s model of mind, this collection of distributed hardware and processes operate as a single entity, without top-level executive control: producers sense external and internal stimuli and make information available; consumers feed on information sources, transform, output, share. So where does ‘self’ start and end? What things (language, pencils, clamps, cameras, machine learning) do we appropriate as fully taken-for-granted extensions of self? ART+DATA CATALOGUE
PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY THE VOID PLAY
PLAY THE VOID
AUTHOR S. Boring
16
DESCRIPTION A virtual open project dedicated to basketball photos. The basketball is viewed as a continuous attempt to fill an empty space for an instant. Its essence consists of playfields in the suburbs, sometimes translated only into an iron hoop, far away from the world of high expectations and success of American elite colleges (and NBA). In these decentralized places, basketball becomes like the open internet: a democratizing tool showing people’s resilience and capacity to take over spaces, mechanisms, and eventually value systems in different creative ways and for the needs of local communities. ART+DATA CATALOGUE
ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN,
WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI
ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN,
WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI
ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN, ENTERTIN,
WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI WI
ENTERTIN, WI
AUTHOR Aurelia Moser
17
DESCRIPTION Entertin, WI, USA is a digital paper town. Entertin (an anagram of “internet”), collects websites that create a presence online for a city that doesn’t exist. In old-school print cartography, “paper towns” were fake locations on a map meant to sign the print, so if replicated illegally, that plagiarism could be identified through the existence of a fake location. With web-maps, we often trust that these incongruousness have been corrected, that our maps have integrity, but it’s not always the case. Entertin project: https://github.com/auremoser/ entertin
ART+DATA CATALOGUE
TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY TEMPORARY
TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL TECHNOSOCIAL
GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS? GATHERINGS?
TEMPORARY TECHNOSOCIAL GATHERINGS? AUTHORS Kat Braybrooke John Philip Sage Luca M. Damiani
18
DESCRIPTION A (hacked) discussion about open practices. By analysing data using an open and discursive approach manifested in both text and visual formats, the authors reflect on the dynamic and generative characteristics of TTG gatherings while also arriving at their own conclusions as situated researchers and practitioners who are ourselves engaged in increasingly messy webs where new worlds of theory and practice are built. Using a variety of case-studies and an interdisciplinary approach, this piece shows a different way of art academic writing.
ART+DATA CATALOGUE
MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE PROD MAKE SPACE
MAKE SPACE PROD
AUTHOR Luca M. Damiani
19
DESCRIPTION Data, reflections, key-words, conceptual notes, ethnographic observations. This piece collects and share some questions + thoughts related to the politics of practicing within the field of digital art making, specifically reviewing how that connects with inclusion, diversity, participation and public engagement. Tensions and reflections on the artistic practice, tech-creative production, new or old technologies, credits, outputs, next steps for professional growth constantly come to the table. Can we read and reflect on our data and experience to create better practices?
ART+DATA CATALOGUE
REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR
CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES
REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR
CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES
REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR REPAIR
CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES CAFES
REPAIR CAFES
AUTHOR Martin Charter
20
DESCRIPTION Repair Cafés have emerged as citizendriven initiatives to enable the fixing (or repair) of products at a community level. Repair Cafés are part of broader movement of ‘Makers, Modifiers and Fixers’ where individuals and groups of individuals that are ‘making, modifying and fixing’ products are coming together in physical places and spaces that include Hackerspaces, Makerspaces, Fab Labs and Tech Shops. Here we see the author’s personal journey over many years and many countries and lots of data. This piece allows an in-depth exploration, investigating and sharing data. ART+DATA CATALOGUE
SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED MACHINE SHOP : SOUND SHARED
SHARED MACHINE SHOP : SOUND
21
AUTHORS Kat Braybrooke Adrian Smith
DESCRIPTION From Japan to Ghana, from the Norwegian Artic Circle to the United Kingdom, shared machine shops have been opening up where people can learn how to make things with mentors, tools and equipment. In response to Kat Braybrooke and Adrian Smith investigations, sound artist Vasilis Moschas created a conceptual audio installation that explored the unique sound environments of participating sites. Combining practitioner contributions with machine-produced beats and spoken-word poetry, his work further illustrated the typical on-site experiences of flow, discontinuity, repair and breakdown. ART+DATA CATALOGUE
SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. SHÙJÙXIÀN: DRINKING FROM THE DATA LINE.
SHÙJÙXIÀN: DRINKING FROM THE DATA LINE. AUTHOR Kat Braybrooke
22
DESCRIPTION What happens if we hack our own visual data traces by replacing them with even more muddled data traces? Shùjùxiàn is an ongoing art series that reflects on surveillance in China and the U.K through a set of gif artworks which have been built from a data grapevine of ’stickers’, or customised mp4 gifs that are shared widely amongst the 1 billion users of China’s WeChat app.
ART+DATA CATALOGUE
DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS IN LOVE AND SEXBOTS DESIRING MACHINES - OS
DESIRING MACHINES - OS IN LOVE AND SEXBOTS AUTHORS Pia Pandelakis Anthony Masure
23
DESCRIPTION This piece looks at the representation of sexual desire/practices between machines and human beings. The desire to interact sexually with a machine can be met with deception whereas sex and technology creatively overlap in sci-fi films, namely in the figure of the sexbot. In the context of product design, the sexbot remains a passive sextoy, but film/TV productions offer the possibility for the machine to be desired and also become an active desiring subject.
ART+DATA CATALOGUE
WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES WORDS
WORDS FROM OTHER WORLDS: REMIXES AND NARRATIVE GLITCHES
24
AUTHOR Natasha Bonnelame
DESCRIPTION Joan Anim-Addo’s libretto Imoinda: Or She Who Will Lose Her Name (2008) articulates the long and complex history of Atlantic slavery, colonisation, and the position of the black woman’s body within this narrative. Working with artist Luca M. Damiani, and Anim-Addo’s libretto, I interrogate the notion that the web is an infinite space to preserve artefacts that might otherwise exist on the margins, or be ignored altogether. Using data bending, we suggest that purposefully inserting glitches into our digital/cultural life can enable us to begin to interrupt and posit notions of difference. ART+DATA CATALOGUE
SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM ACCESS) MEMORY SPEAK, (RANDOM
SPEAK, (RANDOM ACCESS) MEMORY AUTHOR Jenna Xu
25
DESCRIPTION Can mood be quantified? Can metrics meaningfully describe mental states? Can an invasive and vaguely dehumanizing amount of data allow a machine to detect, predict, and even prevent the onset of depression? Speak, (Random Access) Memory is a tentative and partial visualization of the data collected in the pursuit of answers to those questions.
ART+DATA CATALOGUE
BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES BINARY SCARVES
BINARY SCARVES
AUTHOR Sam Meech
26
DESCRIPTION A series of knitwear informed by the ASCII text system of encoding text to binary. Each design contains a quote related to either computers, binary, patterns, digital art or repetition. The designs are presented within the constraints of a standard 24-stitch punchcard pattern repeat. The scarves have been produced in collaboration with a factory in Manchester, ironically named Unique Knitwear.
ART+DATA CATALOGUE
LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND LEAP SECOND
LEAP SECOND
AUTHOR Alistair McClymont
27
DESCRIPTION Leap Second is a series of artworks showing the 27 leap seconds that have been added to our time so far. Leap seconds are added occasionally due to the earth gradually slowing down, primarily due to the tides. This slowing can not be predicted, but its effect means our time gradually goes out of sync with the position of the sun. This artwork will continue to grow with each added leap second. Each leap second shows the time in Unix Time: www.alistairmcclymont.com/ artwork/unix-time
ART+DATA CATALOGUE
THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE
KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED
EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK
THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE
KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED KNITTED
EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK EBOOK
THE KNITTED EBOOK
AUTHOR Sam Meech
28
DESCRIPTION The Knitted eBook is both a large scale knitted banner created with library users and knitting groups, and a publication which documents the process and the designs developed. Together we explored ways in which books can be ‘digitised’ and knitted, through binary encryption, figurative pixel art, and scanning actual books to be translated to bitmap images. Over 50 participants created machine-knitted works in response to their chosen books. The final pieces were then stitched together to create a giant banner.
ART+DATA CATALOGUE
TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER 001 TROUSER
TROUSER 001
AUTHOR Jack Warne
29
DESCRIPTION Born of a frustration by design and digital multimedia culture. Trouser 001 is Inspired by an every-day encounter with an artisan painter on the tube. Consisting of a pair of found decorator’s pants, by re-contextualizing and re-purposing these utilitarian tools for a public audience, and presenting them in an undetermined state, Trouser 001 signifies the desire to push the audience to look beyond a facile acceptance of digital culture towards a more harmonious synthesis of past and present.
ART+DATA CATALOGUE
LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL
LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL
LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL
LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL LIMINAL
LIMINAL
AUTHOR Sara Kaiser
30
DESCRIPTION Liminal offers a context to explore the consequences that extended lifespans may have on society. Participants discuss ideas contradicting their own on life extension. Throughout the experience they enact a role with the help of audio and visual guidance, triggering thinking beyond the boundaries of their own lives. The interactive performance allows a multi-faceted discussion to develop to build empathy for different points of view. By leaving the conventional debate form, an alternative method of discussion is offered, one that is explorative, playful and in depth.
ART+DATA CATALOGUE
ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING ILLUSTRATING
THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE
MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ MOZ
EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE EXPERIENCE
ILLUSTRATING THE MOZ EXPERIENCE AUTHOR Ivano Talamo
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DESCRIPTION Illustration, Web-Technology, Documentary. With this residency during MozFest 2018, Ivano Talamo develops a variety of illustrative observations during the festival. The designed outputs are created live with a digital tablet onsite, uploaded and shared live online. The project has a documentary feel with a pattern of fine art reflective observations.
ART+DATA CATALOGUE
ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED
OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT
ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED ENCODED
OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT OBJECT
ENCODED OBJECT
AUTHOR Chrissy Pretious-Cooney
32
DESCRIPTION Digital materiality? An exploration of a USB flash-drive (as a data-sharing concept), experimenting with the physicality of the object, deconstructing it. Then, part of the content (a 15.2MB section of a song) is converted into binary and then coded into strings of RGB colours. The idea is to rendering visible the invisible and to understand digital memory/storage within physical data.
ART+DATA CATALOGUE
THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE
NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW
EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER
THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE THE
NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW NEW
EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER EXPLORER
THE NEW EXPLORER
AUTHOR Ivano Talamo
33
DESCRIPTION What does it mean to explore nowadays? Do we explore the unknown or we simply visit the known? Is it even possible to still discover the unknown, the not mapped? Does the web help in discovering the unexpected, in finding the surprise, or does it just reinforce who we already are, know, and keep us framed within a given perspective?
ART+DATA CATALOGUE
INTERNET-DIGITAL-MAGAZINES INTERNETDIGITAL-MAGAZINES INTERNET-DIGITALMAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNETDIGITAL-MAGAZINES INTERNET-DIGITALMAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNETDIGITAL-MAGAZINES INTERNET-DIGITALMAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNETDIGITAL-MAGAZINES INTERNET-DIGITALMAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNETDIGITAL-MAGAZINES INTERNET-DIGITALMAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNETDIGITAL-MAGAZINES INTERNET-DIGITALMAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNETDIGITAL-MAGAZINES INTERNET-DIGITALMAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNETDIGITAL-MAGAZINES INTERNET-DIGITALMAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNETDIGITAL-MAGAZINES INTERNET-DIGITALMAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNET-DIGITAL-MAGAZINES INTERNETDIGITAL-MAGAZINES INTERNET-DIGITAL-
INTERNETDIGITALMAGAZINES AUTHOR Jaimus Tailor
34
DESCRIPTION This body of work looks at reforming hyper-functional objects and reducing them to their simplest form where function is the key element. In the digital age products are often made to serve multiple purposes, however by reducing an object to be monofunctional it purely exists as a solid object with a single function. The material choice of reclaimed wood emphasises as it is often perceived to be a mundane material.
ART+DATA CATALOGUE
FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS FUNCTION FORM FOLLOWS
FORM FOLLOWS FUNCTION AUTHOR Jaimus Tailor
35
DESCRIPTION This body of work looks at reforming hyper-functional objects and reducing them to their simplest form where function is the key element. In the digital age products are often made to serve multiple purposes, however by reducing an object to be monofunctional it purely exists as a solid object with a single function. The material choice of reclaimed wood emphasises as it is often perceived to be a mundane material.
ART+DATA CATALOGUE
DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG
DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA DRAG DATA
DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA DATA DRAG DRAG DATA
DATA DRAG
AUTHORS Stephanie Ouillon John Philip Sage
36
DESCRIPTION Data Drag’s aim is to perform as a bridge between Art+Data and Queering Mozfest, while acting as an open receptacle of cross-connected ideas and collaborative research-based critical thinking between different agents (Pia Pandelaki, Stephanie Ouillon, John Philip Sage). The theory of the quantified self will be explored through a queer lens where data collection will be considered as drag, that’s to say, the computational production of fictions of the self.
ART+DATA CATALOGUE
DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA DATA OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN OPEN WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB WEB M O Z F E S T 2018 M O Z F E S T 2018 M O Z F E S T 2018 2018 M O Z F E S T MOZFEST 2018 M O Z F E S T 2018 MOZFEST 2018 MOZFEST 2018