2 minute read

Ryan Downs

NFT Creative Talents

Creator

Ryan D owns

I'm Ryan, creator of "Mr Happy Face". I'm a self-taught artist from New Zealand. My journey into the NFT world began in early 2022.

Role Artist

Location On the Planet Thra

Links • Link Tree I was scrolling through Facebook as one does and I saw an ad for NFTs, I didn't really think anything of it. But over the next few days, I would think about that advert and sure enough, I found myself researching them.

After some time I joined several Facebook groups on the matter and one, in particular, was very informative and supportive.

My knowledge about NFTs grew and so did my desire to take part in this new form of exchange. Where do I start? Initially the A.I. app Wombo Dream caught my eye and I created collector cards, which are available on Opensea.

As with all new ventures, I decided to change the direction of what I was creating and stumbled across a program called Blender. Then quickly fell in love with the idea of creating 3D items that could have the potential to be displayed in people's Meta Homes. Now I’m getting a huge kick out of learning 3d design, NFTs and everything that goes along with it!

I've always said "we're like cosmic 3d printers" and I truly believe it. It fascinates me how we can have an idea and then manifest it into reality, it really is something magical to behold.

I'm not new to the art world as I have explored many different mediums of creation over the years such as sculpting a Dwarven house with polymer clay, painted space with spray cans, mountains with oil paints, and I crafted a wizard staff from wood and crystals. I've always had a desire to create and coming across NFTs has opened a whole new world for me and I love it!

My Goal My goal with My NFTs is to create beautiful items you can proudly display in your Meta home. In time my work wont only function as beautiful wall art, it will also give you access to either a unity file, an unreal engine file or both. These files will give you the ability to display them in current game engines and upcoming Metaworlds that are built on the same engines.

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