Perada's architecture portfolio

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P DA RN RA ONKA E P P IT PL

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PROFILE


PERADA PLITPONKARNPIM ARCHITECTURE STUDENT Personal name Perada Plitponkarnpim

nationality Thai

nickname Nan

address 300/810 Butsarin village, Bang Bua Thong, Nonthaburi, Thailand

date of birth 1 / 11 /1994

contact mobile: +66910032103 email: perada.plit@gmail.com

language Thai English

Interests

I

’m an architecture student from School of Architeture and Design (SoA+D), King Monkut’s University of Technology Thonburi. I passionate about architectural experiment in terms of space and form related to human sensory and integrated with construction techonology. I always design or create somthing by trial and error to experiment a several different methods of design until find the proper method for design solution

architectural design sensory design in architecture urban design photograph sports travels exploring architecture

Experience Timeline

Skills

education

2003-2013

Primary school & High school

AutoCAD

Rhinoceros

Revit

SketchUP

Grasshopper

V-ray rendering

Adobe Photoshop

Adobe Illustrator

Adobe Lightroom

Microsoft office

Amnuay Silpa a Thai-British curriculum schoolIGCSE program (mathematics, sciences, art, PE)

2013-2018

13

School of Architecture and Design

King Monkut’s University of Technology Thonburi - 2nd Class Honors - GPAX: 3.30

awards 14

2014/15

‘ASA NEXT’

selected work shown in ASA 58’ (national architecture exhibition)

work&experience

15

The Winner

2016

of Sketch Design competition ‘It’s all about Wall’

KMUTT x KIT

international Architectural workshop in Bangkok cooperated with Japanese students

16

2016 17

with instructure

2017 Cooperative Learning Program (4 months) Junsekino Architect and Design co.,ltd.

award from school of architecture and design

2017

2017

Ban Mod canal research

2015

‘Best in Class’

ENERGY x AECHITECTURE

international Architectural workshop with Keio University in Japan

2015

‘3C project’ 18

bicycle station in Bangkok

2017/18

2nd place

international competition ‘Urban SOS 2017: hOUR CITY’ (Alternative ways of Transportation)

2


CONTENT


ARCHITECTURE PROJECTS

WORKSHOP

OTHER WORKS

01

07

09

ARCHITECTURE SCHOOL THE CHAMELEON

02 TRANSITION THE RED BRICK MEMORIAL

TALAD PHLU LEANRING SPACE THE S

CANAL PAVILION GRID

10

08 ENERGY X ARCHITECTURE WORKSHOP HINATA (SOLAR CELL BED)

03 NOUMENAL STUDY PERSPECTIVE OF ISOMETRIC PATTERN

04 LOCAL INTEGRATION THE SCENT SENSE

05 RETAIL SHOP TOMYTEC STORE

06 THESIS SENSORY ART CENTER FOR DEAFBLIND

4

CANAL PAVILIION PRA-ONG

COMPETITION WORK

11 ‘IT’S ALL ABOUT WALL’ COMPETIOTION THE CRACK

12 URBAN SOS; hOUR CITY COMPETITION ALTERNATIVE WAY OF TRANSPORTATION



ARCHITECTURE PROJECTS


01 ARCHITECTURE SCHOOL THE CHAMELEON 3rd Year, January 2016 Project Site Bangkhuntian campus, KMUTT Project Program Architecture School Project Area 2800 sq.m The concept of the architecture school in2o3o ‘sustainability’ become the adaptable architecture that responds with environment (climate) and site context. Original context in the site are still exist. The space in the architecture is occured from the relationship between the distorted space of interior and exterior attracted by site context and environment. Transformation of form of space create the different program and function.



To response the school pedagogy, The color changing system of chameleon is the interesting topic because the wrong belief that it changes the color by following the color of the environment but the truth factors is emotion, and light (temperature). These colors appearing is the result from the reflection of color wavelength from different space of nanocrystals in S-iridophores layer under chameleon skin and sun light.

skin yellow pigment

S-iridophores nanocrystal

FCC lattice main structure of orientation of nanocrytal

factors emotion relaxed

excited

original FCC grid of nanocrystal

light/temperature high

low temp

channging space between nanocrystral make the bonding structure changes from hexagon to be rectangle

adding attractors p the emotion of eac

spreading 3 layers of FCC grid on the site where near the main street

dorm - relax research buildidng SoA+D building - ex

5


some part of grasshopper script

the bond in the grid will be distorted by attractor point and it may loss its bond if the distance between each cell is more than 6 metres (structure grid) to create the boundary that will channge to be room or some space. This system follow the logic of the organization of nanocrystal under the skin by using the command ’PROX’ in grasshopper

lossing bond creating new boundary

points from existing building that represent ch place to those layers of grid

attractor point

be distorted (3 axis) by each the attractors in different value and also the boundary of the pond

- (in between) xcited

6


7


8


9


10


11


12


02 TRANSITION THE RED BRICK MEMORIAL 4th Year, September 2016 Project Site Lam Sing beach, Chanthaburi Project Program Memorial transition Project Area 1020 sq.m Red Brick Building is known as a important historial architecture in Chanthaburi. Because of the war with France a tower that used to be this place was destoroyed and became the this building. Reminding the story of the old tower with the sunken transition that link to the existing building by using the identity of this building and surrounding to be tools of technique to create visual perception in the architecture.



The Red brick building is the 1 floor building which 7 metre for height and 12 metre for length. All of element of exterior building is red that the reason why it was called ‘Red brick building’. There are 5 rooms seperated by the door inthe middle of each room which connecting each room together. This building was built in the area of an old tower which already removed. This building used to be the residence of France soldiers. After France withdraw from this area, this buildingbecame the historical place. There are still remain the foundation of the old tower under this building.

15


CONCEPTUAL DESIGN To design the transition in this site that related to the Red brick building that become the exhibition area about history of area around here and this building, becoming memorial transition that remind the feeling of the 'old tower' by using visual perception which all located in underground front of the existing building.

16


VISUAL PERCEPTION

Afterimage effect Outstanding point of this building is color 'Red' . Using this point to express the form of the tower becoming the visual effect called 'Afterimage effect' which inverse the color to the opposite one when stare to that color for a while.

effect screen

framing view

Reflection effect the brick wall that gradually destroyed will be presented in each room following the circulation of visitors. the water will reflect the image of the brick in each room including the trees at the side of the building .

17


18


opening pattern using the arch opening from the existing building to be the frame for reflection effect

wall system using the wall sustem of the existing building to frame the view from underground and create rooms that gradually tell the story of the old tower

column system using red coulmn system to connect the relationship of the existing building and the architecture by continuing the column and gradually pushed down

19


20


21


01

02

03

04

05

06

22


23


24


03 NOUMENAL STUDY PERSPECTIVE OF ISOMETRIC PATTERN 4th Year, October 2016 Experimenting about the simple design element which is 2 differnent isometric pattern (30-30 degree and 30-60 degree) and then using the variety way to create the unexpected result. One isometric pattern can be many perspective by shading them in different way. Combining the both pattern to create the new perspective of isometic pattern which is unexpected.



O

O

(30 - 30) ISOMETRIC PATTERN

initial form

cut (3 lines) opposite line

closest line

outter line

outter + inner line

differentiate axis (perspective) z

x

z

y

y

x

combine (2 elements) attach

join

combine (8 elements) box

same shade

O

O

(30 - 60) ISOMETRIC PATTERN initial form

cut (3 lines)

opposite line

closest line

outter line

outter + inner line

differentiate axis (perspective) z

z

y x y

combine (2 elements) join

x

attach

box

combine (8 elements) same shade

27


initial form

+ transform

combine

intersection

cut (3 lines) closest line

outline

structure

opposite line

outter line

outter + inner line

differentiate axis (perspective) 30 - 30 o

30 - 60

o

o

o

z

z

y x

y

x

top

front

right

z

top

front

right

bottom

front

right

z

y

x

bottom

front

right

y

x

combine (2 elements) join

attach

28


white shade rotate

grey shade match

connect

29

rotate

m


match

black shade connect

match

rotate

30

connect


31


scale 2X

o

ruduce pattern

o

(30 - 30 )

combine

negative space

o

o

(30 - 60 )

combine

negative space

32


Using the same process of the combination with the 3D model and the result of the form is totally different from 2D because it also has another axis(z-axis) that have to concern more than 2D. To limit the outcome, making the bigger grid frame to cotrol the boundary and be come the unexpexted outcome

33


34


04 LOCAL INTEGRATION THE SCENT SENSE 4th Year, September 2016 Project Site Chanthaboon Waterfront, Chanthaburi Project Program Therapy center Project Area 320 sq.m Chanthaburi old town is the local community which have lots of old building and and old traditional. location opposite side of old Chinese drugstore ‘Jung Guang Aun’ famous building in this area. To related to the program herbal therapy center is using local herb and traditional of Chanthaburi. To perceive the feeling of herb, design by using sense of smell to make the architecture unique and make user feel more relax while having therapy.



HERBAL THERAPY

THERAPY METHOD

THAI HERBAL MASSAGE

THAI HERBAL MASSAGE neck

MASSAGE THEAPY

sholder

arm

REFLEXOLOGY HERBAL MASSAGE

waist

HERBAL SAUNA

thigh

HYDRO THERAPY

thigh

calf

calf

HERBAL BATH foot

REFLEXOLOGY HERBAL MASSAGE

HERBAL INGREDIENT

THERAPY TEMPERATURE

HE R GE BAL CO TT MP SO ING RE AK IN SSIN ING TO TH G IN ER BA TH OOM

Plai TEMPERATURE

good at scrub GE

TTIN

27-

30

42

-45

c

o

GC WA OOLE R SH ING

c

o

40 MIN S MIN MIN S S

MA GE SSA SO TTIN GIN AK G I G IN NT G O 30 IN T MIN BA HE R S TH OO M

15

15

CHANGING CLOTH WASHING

ck ne

NG

thig

GI

ai st

h

r lde shou

RE

STI

w

SA

AS

M AL

ca

lf

arm

1hr

B

S

calf

SOAKING IN BATH GETTING INTO THE ROOM

ES OM PR RB AL C HE

NG S

IN

7M

S

HI

IN

INS

AS

20 M

NG

3M

thigh

SIN

G

MIN

W

15

10 MINS

R HE

37

R

t

foo

SWITSHING BALL WASHING

10 MINS 7 MINS

LE

NG

O

H

OT CL

STI

CO

G

N GI AN

RE

G TIN ET G G LL BA SHIN A W

CH

INS

0c

INS

3M

-3

SOAKING IN BATH

5M

ACTIVITIES

CHANGING COMPRESSING

Lemon grass

GETTING INTO THE ROOM

good at smell

27

42-45 c

camphor

o

LL

o

BA

Turmeric


THAI HERBAL MASSAGE

REFLEXOLOGY HERBAL MASSAGE

treatment

treatment

smell factor

smell factor

main herb

Plai

main herb

position

position

ingradient

ingradient

Turmeric

Camphor 20 %

Plai

Turmetic

37.5 %

25 %

lemon glass 20 %

Lemon glass

25 %

25 %

Turmeric

35 %

Camphor

12.5 %

HERBAL SAUNA

HERBAL BATH

treatment

treatment

smell factor

smell factor

main herb

Plai

camphor

main herb

position

position

ingradient

ingradient

Lemon grass

Plai 15 %

Camphor

34 %

Camphor

30 %

Plai lemon glass

22 %

22 %

Turmeric 15 % lemon glass

Turmeric

40 %

22 %

38


sense of SMELL

program corridor water court

smell spreadblity

experience

lenght

39


OPENING

MASSAGE THEAPY

PUBLIC

DISTANCE

0.2 M

0.1 M

PRIVACY HUMIDITY VENTILATION

40

HYDRO THERAPY

0.05 M


DESIGN PROCESS

view

smell

push every program in the same level that the users can percept the smell well

41


light

42


SEQUENCE OF SMELL

reception

foot massage

reception

43

body massage

bath

sauna


44


45


46


47


48


07 RETAIL SHOP TOMYTEC STORE 4th Year, January 2017 Project Program Retail shop Project Area 200 sq.m

The main program of this project is retail shop which sold collection city toy which called ‘diorama’ is consists of 3 main types; building, train, and accessary. Tomytec is the brand of Japanese diorama which have many branch in whole country. the scale of the city is 1:150 or called N scale. The concpet of this shop is compressing the space in vertical and horizontal way in both exterior and interior for making people feel they slidely shrinking while walk through the shop and also play with the step to differentiate the eye level of adult and children.



6 cm

building 5 cm

selling

7 cm

accessary

6 cm 3 cm

5 cm

train 35 cm 3 cm

programming

entrance

exhibition

product

storage cashier

play zone

12

16.8

exhibition

shop

1:1

1:150

OUTSIDE

INSIDE

train

accessary

cashier play zone storage

exhibition building

51


floor plan scale 1:50

B

train +1.25

building +0.625

+1.80

+1.80

exhibition

+1.80

+1.80

accessary +0.30

A

A cashier

play zone +0.30

+0.80

storage +0.30

+0.80

B

52


53


tempered glass

exploded isometric

metal sheet

1

purlin 20 x 40 mm

2

light guage steel truss

gypsum board 12mm

rock wool insulation

3 gypsum board 12mm

viva board 12mm light gauge steel stud 125x50x1 rock wool insulation gypsum board 12mm

1 2

viva board 24mm

3

blue-painted viva board 12mm

light guage steel joist

concret footing 150mm

54


55


ridge beam +- 6.30

section A scale 1:50

ceiling level +- 5.10

extened shelf level +- 0.80 ground level +- 0.00

ridge beam +- 6.30

section B scale 1:50

ceiling level +- 5.10

exhibhition level +- 1.80 extened shelf level +- 0.70 first floor level +- 0.30 ground level +- 0.00

56


joint plan detail

skylight section detail

57


window section detail

gutter section detail

58


06 THESIS SENSORY ART CENTER FOR DEAFBLIND 4th Year, August 2018 Project Program Art center Project Area 15,000 sq.m

Architecture acts as the connection between bline, deaf, deaf-blind people and social by using aesthetic experience and elements as a medium to create the opposite world of deaf-blind people and general people which related to different perception of each user. They can learn and get more understanding of each other and also raising awareness for inclusion and diversity for deaf-blind people



Today’s Situation BLIND

social problem

90% of learning and communicating comes from unable to perceive visual and auditory information unable to express their wants

deafblind

deaf

reflection from deafblind people

DEAF

blind

loss connection

DEAFBLIND

SOCIAL SOCIAL SOCIAL

GENERAL

SOCIAL

SOCIAL

Thesis Question How quality of deaf-blind’s life can be improved by architecture? How to create the connecting environment between deaf-blind people and social world? How can architectural environment stimulates the remaining senses of deaf-blind people?

This project is not only translated the visual and hearing impairment’s experience to raise social awareness about how hard their life for people who are referred as disabled but also created new environment for people who very often live isolated from aesthetic and social experience that their impaired sense can be perceived by creating aesthetic experience and elements offers a possibility to develop their spiritual’s life. It can define this architecture as an exchange experience space. For non-disabled who have complete human sense will access or explore the space with every sense especially sight and hearing without any imagination because there are already exact things appear, but if we are cut at least one sense off, the things could be any thing depend on our memory and experience. They must use the remaining sense to perceive aesthetic in new way from deaf-blind condition. On the other hand, for disabled who have visual and hearing impairment will have deep sensory perception and have their own image about space depend on their experience. Creating the different environment in term of sight and hearing concerning more on touching could change their old image of space and activate the remaining senses to have more potential for perceiving the world.

Developing remainnig sense

SPACE FOR THE BLIND

brain stimulation

ENVIRONMENT FACTORS

by environment factors

supporting in terms of

sense development mobility method

deaf

art

music

area of light

LIGHT

-perceive light levels throughout different space -stimulate brain activities -directly linked to attention

MOTION

phenomenon that the blind can perceive motion with the completely blindness

area of non-light

blind

visual factor

AESTHETIC

SOCIAL

(general people)

stimulate brain activities

deafblind

avo

OBS

id

dan

TRUC

ger

sensory reponse

from

low

TIO

ele

me

blind

N

1.8 m

nt

water

d

ir hea

re

the

n inju

blind

ich

E

UR TEXTy G right wa INthe UID to

GN

G

SI LE ation AIL loc BRcify the

Preparation for socializing

2.1 m

0.7 m

IR of the STAid back

ca

ir wh

VISUAL RHYTHM

sta

avo

deaf

SI t way LE righ CTI to the TA igate

te

iga

nav

Linear lines- leading the blinds to walk follow the sign

nav

spe

Dots- stopping and making decision to walk to another way

1.5 m

CANE

wave disturbance

1m

distance that cane can observe surrounding

Raising social awarness

Developing remainnig sense by environment factors

-rhythm -pattern -repeating

GN

0.7 m

Healing mental helth

ght

LITY

d hei

CES AC AR d easily CLEerstan

ea

time

non language auditory factor

linear

SIBI

xte

xpe

T une ECid from avo OBJ to sy

frequency LOW pitch tone

HEAR BETTER

frequency HIGH pitch tone

deaf

curve

und

accessing the visual center through reflected sound instead of reflected light

echoes and sound wave are determind where objects are reflected sound

ECHOLOCATION

creating sound

clicking tongue

click!

returning echo activates the visual processing area in the brain

blind 0.5 - 1.5 m

why

career

restoring

ART&MUSIC

training contest connecting to

workshop

society

community events

mental & sensory performer

receiver

- emotional outlet - stimulate senses

- entertaining - relaxing - activate senses

tactile factor

texture

hardness

shape

volume

weight

temperature

blind

Music

The Blind community events

Music workshop: From street to stars 3 night 4 days participants: 150-200 people

exhibition

develop in terms of

The Blind life development event:

skills professional practice

งานสมัชชา คนคาบอดแหงชาติ music is a tool for new communication to tell story without using words

personality

Art sponsored by GMM Grammy and RS

certification guarantee as professionalisation in this career

show their ability in terms of singing and music playing

SPACE FOR THE DEAF

The Deaf The Deaf

International week of the Deaf

Moving Through Space

emotion and thinking of deaf always expressed by

artwork Deaf artist

Deaf musician- use special technique to learn and practice

white cane

art and photograph contest which be a part of the activities

touching

guide dog

GPS system

shape?

echolocation

wide?

left?

Blind

solid?

front?

TACTILE art

ART

1

m

4m

scan the gound and obstacle

SHAPE AND TEXRURE

explore the outline of the space

following the intelligence to learn and remember of the dog

E

ceramic

e that

MELODY music

nct

can

create echoes and sound wave are determind where objects are

easi

plac

disti

ELL footing RWfor your STAIntion min DE l atte m WIe visua 1.5

singing

ire

mor

ind

CYroom ENin theent AR d vem SP pen , mo AN t hap dow TRlise wha , sha

d beh

N pen IO t hap CTise wha real to REFLE

by

allow

rea ting ligh

requ

eno

ugh

SPAC

dista

nce

drawing

inform of the location and relation to landmark and coordination

NG RA tion ALthe situa ise VISU ly real

basketry

2m

keyboard

whic

them

Method

sculpture

VISUAL art

interpreter distance

1m

shape

Deafblind people

objects condition: explain new terms as they go double check idea have been understood allow more time to communicate

shoulder width

exterior

interior

E TO

h can

min

obse SIG rve

N

who

le

bod

y

deaf people

deafblind people

blind people

N

UN h othe MMwith eac t E CO nec AP lly con U-SHusly visua

brass

painting

PE O ting SL unica

IO ICAT r

string

mm

sier

co

ea

tinuo

con

windwood

rely highly on

deaf can be interpreter of deafblind

visual information/elements/connection

TACTILE music

VIBRATION OF RHYTHM

Deaf

MUSIC

people

dead spot

percussion

61

tall?

0.5 m

people

dead spot

sound vibration through medium

sound source: footstep tongue clicking dripping water wind flow cane tapping


SITE ANALYSIS

KHON KAEN surrounding

residential

40%

site

commercial industrial education

accessibility

religion

35% 10% 10% 5%

Sri Chant rd.

N 10

330

20 30 40

300

50

sun direction

18

60 70 15

80

site

W

o

30

o o o

60

o

06

o o

o

09

12

E

120

240

shadow from surrounding builind affects the site

shadow combination

150

210 S

62


Art / Music activities from deafblind organisations music workshop

concert

career

contest

career

meeting

MUSIC

JAN

FEB

MAR

APR

MAY

JUN

JUL

AUG

SEP

OCT

NOV

DEC

ART art workshop

exhibition

contest

career

timetable

1 day workshop

15

30

60

mins

hour

1

2

3

4

intro

timetable

1 day workshop

30

break

skilled improvement

6

7

8

45

mins

mins

people

60

45

mins

mins

15

mins

15

mins

30

60

mins

90

mins

mins

practice

30

mins

final concert

workshop the deaf

45 15

mins mins

break

register

30

mins

skilled improvement

45

mins

break

15

mins

show case

timetable

intro

people

30

5

8 hours

ART

30 30

mins mins

2.5 hours

hour

1

2

3

4

3 days per workshop

50

5

6

7

8

7 hours

people 105

register

intro

60

mins

45

mins

60

mins

mins

presentation

45

mins

personal potentail

30

mins

break

timetable

art skills improvement

Expert

30

mins

4 days workshop

MUSIC

Amateur

mins

break

150-200

60

mins

3 hours

presentation

Expert

15

mins

personality improvement

people

practice

Amateur

practice

intro

the blind

break

skilled improvement

workshop schedule

conclusion

meeting

Programming

learning

art workshop

music workshop

Relationship diagram Assemble area

separated circulation by purpose of users

audience

audience

sensory performing workshop

stimulation area

tactile exhibition art gallery art workshop

>17 m

art gallery

REVERBERATION

performer

ECHO

stimulation area

assemlbe area

>17 m

sensory performing workshop

music workshop

auditorium

sensory experiment

>17 m

BLUR

ABSORBENT

REVERBERATION

simulation exhibition

auditorium

ABSORBENT

DARK

LIGHT CONTROL

inspiring

tactile exhibition

reception sensory experiment zone

simulation exhibition

Inspiring

learning Blind people

Deaf

people

Deafblind people

63

general

people

Blind people

Deaf people

Deafblind people

>17 m

ECHO


64


SPACE ANALYSIS

Sound analysis

echo

anechoic

more echo

less echo

compression

diffussion

better echo

worse echo

reflecting sound

? sound source

focusing area

more amplify

sound source

less diffussion sound source and focus point are in the same area another one loss focusing or concentrate from the sound source

no reflecting sound

more diffussion

move sound source to another side to change the position of focusing area

stable sound

Light analysis

65

gradually silence sound

less amplify


Quality of space

DARK

LIGHT CONTROL

BLUR

>17 m <17 m

>17 m

ECHO

REVERBERATION

66

ABSORBENT


D es i g n c o n c ept

SHAPE AND FORM

Positive - Negative

space

seeing that deablind people already be an unseen part of social,pulling those part out to make them more distinguished. Not only the mass is occured but alsp negative space which affect the main one.

space

society

mass

deaf-blind people

positive

negative

be an unseen part of society, pulling out to make it more distinguished

01

02

ASSEMBLE AREA

DEAF-BLIND

individual program

define space for programming

04

03

transform follow quality of space

shear ceiling -echo sound effect push and pull to create negative space

substract mass -more opening space

transform form and space follow space requirment of each program

impact comes from negative space

67


CIRCULATION AND OREINTATION

BRAILLE language 2 columns

point position

navigate follow points

space

Usingthe reading method of Braille sign as circulation line that users will walk through each programs and learn follow the sequence with simple oreintation that align in the same axis

3 rows

1 letter = 6 points 2 columns 3 rows

music workshop

auditorium

tactile exhibition

learning multipurposed

plan

art workshop

sensory experiment

stimulation exhibition

assembly

gallery simulation exhibition

entrance

reception

inspiring rotated 1 unit intersect the points at same position

define program

auditorium inspiring

workshop

section

assembly

stimulation exhibition

learning composing each program in different level

68

sensory experiment

simulation exhibition

gallery ground level

backstage


+24.60

top roof level

sensory performing worshop +9.80

2nd floor level auditorium entrance

+6.20

2nd floor level simulation exhibition

gallery

+0.60 +- 0.00

1st floor level ground floor level

-1.60

-1st floor level

-2.60

-1st floor level

storage (gallery)

10.60

A

4.40

D

7.60

E

6.60

F

7

G

SECTION

SCALE 1:200

69


sensory experiment (blur)

sensory experiment (echo)

restaurant

backstage

7.50

backstage

7.50

H

backstage

7.50

I

backstage

7.50

J

backstage

8.70

K

7.50

L

9.70

M

C

70

O


79

simulation exh.

sensory experiment (echo)

sensory experiment (blur)

sensory exhibition


light

visual rhythm

echolocation

sound rhythm

stimulation area

PATTERN -VERTICLE T -INDIREC

80

-SINGLE ION -DIRECT

TERN

NTAL PAT

-HORIZO


71


72


88


89


75


76


circulation

program

se

ns

ex

hib

itio

n

par

s king ervice

insp irin g z lea o rnin g z ne one

tion

ula stim

art workshop

music workshop

assemble zone

ory

a

are

77


system

stimulation elements

water tank

echo

echo

sound rhythm

light visual rhythm

AC multisplit type

pumping room

sanitary system AHU system MDB

78


Multi-purposed area activities activities

contest photography artwork

conference meeting blind/deaf organisation

mini concert

81


schedule JAN

FEB

MAR

APR

MAY

JUN

JUL

AUG

SEP

OCT

NOV

DEC

82


Materials

reflection

contrast

reverberation

CLOTH

simulation exh. (silence)

CONCRETE

GLASS

WOOD

83

absorbability

texture

thermal


Detail

1.5 m

braille sign

0.9 m

navigation handrail

location art workshop music workshop stimulation area

84


85


86



workshop


07 TALAD PHLU LEANRING SPACE THE ‘S’ 4th Year, September 2016 Project Site Talad Phul district Project Program Learning space In collaboration with Patcharida Kei (Janpanese) Higa (Janpanese) Workshop with Kyoto Institute of Technology student, Japan

89


90


08 ENERGY X ARCHITECTURE WORKSHOP HINATA (SOLAR CELL BED) 4th Year, December 2016 Project Site Refugee camp, Jordan Project Program Heating Bed In collaboration with Runn Prathompop Takuho (Janpanese) Workshop with Keio University student, Japan

91


92



other works


09 CANAL PAVILION GRID 4th Year, September 2016 Project Site Bangmod canal Project Program Pavilion for biker Design the pavilion for biker in 3C Project and also draw the constuction drawing and detail for real construction

95


96


10 CANAL PAVILION PRA-ONG 4th Year, September 2016 Project Site Bangmod canal Project Program Pavilion for biker Design the pavilion for biker in 3C Project and also draw the constuction drawing and detail for real construction

97


98



competition works


11 ‘IT’S ALL ABOUT WALL’ COMPETIOTION THE CRACK 4th Year, July 2015 Project Site SoA+D, Bang Khun Thain campus, KMUTT Project Program Design Construction wall The Winner of ‘It’s all about WALL’ Design competition of SCG company

101


102


12 URBAN SOS; hOUR CITY COMPETITION ALTERNATIVE WAY OF TRANSPORTATION 4th Year, August 2017 Project Site Bang Mod canal, Bangkok Project Program transportation along canal Team members Patcharida Sricome Perada Plitponkarnpim Wilaiwan Prathumwong

2nd place winner of ‘Urban SOS; hOUR City’ competition of Aecom and Van Alen Institute with 100 Resilient Cities. Our project is about problem solving of transportation in Bangkok which is one of the most concerning point in the city mainly from vehicles and mass transit. Our idea is focusing on transportation along canal such as cycling, sailing , walking, jogging which is the most residential area and main trasportation in the past. We choose Ban Mod canal as a site to be the prototype for the future development of the city. We provide and redesign facilities anlong the canal to serve user needs. Our project is not only decrease time for transportation but also bring back culture and life style along the canal through social and economy

103


History of Bang Mod canal

104


Transfer station

Transfer station

Pavement

Pavement

Directory

Directory

Bridge

Bridge

Pavilion

Pavilion

195


106


107


108


THANK

PERADA PLITP


K YOU

PONKARNPIM


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