Architecture Portfolio 2021

Page 1

NAOM I BACH T IA R

SELECTED WORKS 2021


Portfolio | Naomi Bachtiar

Naomi Marcelle Bachtiar I am an architecture student with a passion for improving the built environment in which we live in. I have experience working across scales from a small conservation building to a large mixed-use development and masterplan projects. Currently, I am working on a M.Arch thesis project on equitable development in Jakarta, Indonesia. The thesis aims to develop a participatory planning process for urban design such that the upcoming MRT development can drive social equality.

naomibachtiar@gmail.com

+65 9374 8801

EDUCAT ION MAY 2017 - SEPT 2020, MAY 2021 - DEC 2021

Singapore University of Technology and Design Bachelor of Science (Architecture and Sustainable Design) Master of Architecture (M.Arch) JUNE 2018 - AUG 2018

UC Berkeley Summer Programme 8 - week long summer school Courses taken: Sustainable Landscape and Cities Introduction to Design

WORK EX PERIENCE SEPT 2020 - APR 2021

Masterplanning Intern | Broadway Malyan (Singapore) Involved in masterplanning projects across Southeast Asia. Projects include township masterplan, industrial masterplan and urban transformation project with a focus on community empowerment. AUG 2019 - SEPT 2019

Architectural Intern | Mitsubishi Jisho Sekkei Asia (Singapore) Researched on various heritage buildings to extract conservation strategies. Developed a design strategy for a building in Vietnam sensitive to its historical context MAY 2019 - AUG 2019

Architectural Intern | Mitsubishi Jisho Sekkei (Tokyo, Japan) Researched on smart and sustainable cities for a masterplan project. Developed concept and massing strategy for a mixed-use building (retail, office and residential). Designed facade for a mixed-use building (retail and office).

T ECHNICAL AND SOF T WARE SKILLS Rhinoceros 6 Grasshopper QGIS Sketchup AutoCAD

ArchiCAD (BIM) Enscape Unreal Engine (Virtual Reality) Adobe CC (Illustrator, Photoshop, Indesign, Premiere Pro, After Effects, etc)


CV | CV

AWARDS AND COMPE T I T IONS JAN 2020 - DEC 2021

BCA iBuildSG Sponsorship Awarded a sponsorship from the Building and Construction Authority for final year and master program in Architecture JUNE 2020

SUTD ASD Core Design Certificate of Merit Awarded in recognition of excellent performance for ASD Core Design Studios SEPT 2019, SEPT 2020

SUTD ASD Honours List (Sophomore, Junior and Senior Terms) Top 10% of the cohort by GPA MAY 2018

Video Competition by Ministry of Foreign Affairs (Singapore) Part of a 3 - people team which made a video about sustainable growth in Singapore Responsible for content creation, video ideas and interviewing BCA about Green Mark Won second place and a cash prize of $3000 JUNE 2017

Ecosperity Young Leaders Dialogue Represented Singapore in a conference attended by chosen youths from ASEAN countries Won third place in a case study competition on the UN Sustainable Development Goal

LEADERSHIP AND ORGANISAT IONAL EX PERIENCE 0CT 2018 - PRESENT

ASD Representative Represent the class of 2020 architecture students Help guide the direction of the pillar for academic and welfare matters

OT HER EX PERIENCE FEB 2020 - FEB 2021

Class of 2020 Gradshow Co-directed an exhibition of graduating architecture students’ works Responsible for directing the various committees in the planning process SEPT 2019

Kerry Hill Architects Exhibition (Shanghai, China) Created videos using Enscape which was displayed in the exhibition Assisted in setting up the exhibition to ensure proposed design is executed well SEPT 2019 - NOV 2019

Undergraduate Teaching Assistant (Core Studio 1) Assisted the professor for Core Studio 1 Helped the juniors with design and technical queries JUNE 2018

Flipside Esplanade Exhibition Led a team to design an construct a laser maze installation Installation was exhibited for one week in Esplanade during the Flipside event


Portfolio | Naomi Bachtiar

STUDIO 01 FLOW Future of Housing: Housing in 50 years time Located on a polder island off East Coast, Flow envisions a return to nature which builds upon Singapore’s idea of city in a garden. Nature becomes a social space that address the future challenge of living in a highly diverse, globalised world. Additionally, the scheme of Flow embraces a ground-hugging strategy that redefines human-scaled high-density living.

02 THE BOATHOUSE Drones on the Beach: A Coastal Droneport for Singapore The Boathouse redefines travel and leisure in Saint John’s Island. Three main groups of visitors are identified. This project targets the day-trippers, overnight campers and researchers on the island.

03 SEEDLING Design Strategies in South China Sea Seedling celebrates a new beginning and transformation of the coastal community. It explores the effects of sea level rise on vulnerable coastal communities, new opportunities for virtual tourism and the potential drones can bring to air mobility.

04 SPECIAL HIKING ZONE Tourism New Deal: Sustainable Infrastructure for Korea’s Gangwon Region Our proposal is an experiment to restart interKorea tour by defining a zone of exception between Mount Kumgangsan and Mount Seoraksan and introducing a series of smallscale interventions.


Content | Projects

OTHERS 05 TRIPARTITE Performance-driven Design Tripartite focuses on its environmental performance and energy efficiency. The final design is a result of various iterations which have been put through different simulations such as wind analysis and daylighting studies. Different design features such as introduction of voids and awnings are also meant to allow the building to function optimally.

06 CANTELOPE Cantelope Cantelope takes inspiration from the Chinese bracketing system called Dougong. With a series of interlocking units, the design takes careful consideration of the structural strength of the canopy. The result is a canopy that shows hints of the traditional despite the modern tools used to achieve it.

07 MULTIPLICITY ASD Gradshow 2020 Multiplicity is a showcase of the works of SUTD’s graduating architecture students. Conceived during the Covid pandemic, the exhibition embraces both the physical and virtual, becoming an example of what the future of exhibition could be.

08 KATAKITA Thesis (Work - in - Progress) Katakita is an interactive multiplayer game for stakeholders of a development project. It is a participatroy planning tool that allows stakeholders to explore different design iterations and learn of the different trade-offfs that decisions have.


Portfolio | Naomi Bachtiar

01 FLOW

TERM 7 | 14 WEEKS

JAN 2020 CORE STUDIO 3 | FUTURE OF HOUSING INSTRUCTOR: ANDREW LEE IN COLLABORATION WITH: SONG TING XUAN


Studio | Flow

Future of Housing: Housing in 50 years time Located on a polder island off East Coast, Flow envisions a return to nature which builds upon Singapore’s idea of city in a garden. Nature becomes a social space that address the future challenge of living in a highly diverse, globalised world. Additionally, the scheme of Flow embraces a ground-hugging strategy that redefines human-scaled high-density living.


Portfolio | Naomi Bachtiar


Studio | Flow


Portfolio | Naomi Bachtiar


Studio | Flow


Portfolio | Naomi Bachtiar

DESIGN PROCESS

Activity nodes are identified. The nodes are water bodies and transportation hub.

Massing wraps around the activity nodes and respects the elevated walkway which will be one of the access points.


Studio | Flow

Massing is further shaped to minimise overlooking problem between units.

Massing slopes up following the slope of the site, increasing the number of units with great views over the precinct.


Portfolio | Naomi Bachtiar

COMMUNITY SPINE

Legends 1 2 3 4 5 6 7

Restaurant Clinic Water Recreation Point Residential Service Community Museum Arts/Culture Center Bioswale / Water Filtration System


Studio | Flow


Portfolio | Naomi Bachtiar


Studio | Flow


Portfolio | Naomi Bachtiar

LIVE - WORK BLOCK

Public amenities act as the first level linkages between neighbours. Home office units share a commin kitchen.

Office acts as second level linkage between blocks. Two blocks can access the same office space.

0 2 4

10

20 1:400 | Block Plan


Studio | Flow

Internal Area Breakdown

0 1 2.5 5 1 : 100 | Section Perspective / Unit Plan

Bedroom Home Office Toilet Living Room Laundry AC Ledge Circulation

11.0 sqm 8.0 sqm 4.1 sqm 10.7 sqm 1.0 sqm 1.5 sqm 8.6 sqm

Total

44.9 sqm


Portfolio | Naomi Bachtiar

COMMUNITY-LIVING BLOCK

Shifting walls adjacent to public space creates spaces that are more usable. Walls no longer act as hard boundaries. Instead, there can be interaction from the private space to the public.


Studio | Flow

Internal Area Breakdown Master Bedroom Bedroom 1 Bedroom 2 Bedroom 3 Master Toilet Toilet Urban Farm Living and Dining Kitchen Service Yard AC Ledge Circulation

13.0 sqm 10.8 sqm 10.8 sqm 11.5 sqm 4.1 sqm 4.1 sqm 8.5 sqm 27.2 sqm 8.0 sqm 4.7 sqm 3.5 sqm 5.4 sqm

Total

111.6 sqm


Portfolio | Naomi Bachtiar

MULTI-GENERATIONAL BLOCK

3 Bedroom 3 Bedroom

1 Bedroom 1 Bedroom

3+1 Bedroom normal family unit and granny unit will have a shared kitchen and living room 3+1 Bedroom, normal family unit and granny unit will have a shared kitchen and living room

3+1 Bedroom Shared kitchen and living room.

3+1 Bedroom, shared kitchen and living room. Split level to provide maximum privacy between normal family unit and granny unit.

Split level provide privacy between normal family unit and granny unit.

INTERNAL AREA BREAKDOWN Granny Bedroom Granny Toilet Master Bedroom Master Toilet Bedroom 1 Toilet Living and Dining Kitchen Service Yard AC Ledge Circulation

15.4 sqm 5.3 sqm 17.9 sqm 4.1 sqm 9.8 sqm 4.1 sqm 26.0 sqm 8.4 sqm 3.6 sqm 3.6 sqm 23.5 sqm

Total

121.8 sqm


Studio | Flow

Level 1

Level 2


Portfolio | Naomi Bachtiar

02 THE BOATHOUSE TERM 6 | 14 WEEKS

SEPT 2019 OPTION STUDIO 1 | DRONEPORT INSTRUCTOR: PETER ORTNER IN COLLABORATION WITH: TAN BOON KIAT


Studio | The Boathouse

Drones on the Beach: A Coastal Droneport for Singapore

island to get closer to nature, away from the urban environment.

The Boathouse redefines travel and leisure in Saint John’s Island. From the site analysis conducted early in the term, there are 3 main groups of people on Saint John Island.

Currently, options for recreational activities include, a nature trail, swimming, barbequing and camping. To complement this array of activities, the project introduces an alternative beach program – Kayaking. The adoption of a water-based program allows the project to explore the relationship between air, land and sea.

This project targets the day-trippers, overnight campers and researchers on the island. Visitors arriving at the island can travel via the ferry or the Volocopter from the Marina Bay area. This group of people usually visit the


Portfolio | Naomi Bachtiar

FLIGHT PATH ANALYSIS

Site: St. John’s Island One of the Southern Islands in Singapore


Studio | The Boathouse

The approach angle (26 degrees) of the delivery drone was determined by the cruising height (100 m) and point of descent (50 m) which subsequently informs the design of the droneport.

Design considerations for the project included the roof typologies study conducted earlier. The study shows that the ‘Open’ roof typology provides the drones an easier landing and takeoff.


Portfolio | Naomi Bachtiar

THE DESIGN

Air Land + Air Land + Water

Site is chosen for its minimal intrusion to nature and its access to water. Massing is first oriented towards incoming flight path.

The droneport aims to integrate the three elements i.e. Air, Land and Water.


Studio | The Boathouse

Roof and drone entry points are designed based on the drones flight and landing behaviours.

Resultant massing becomes a functional hub for both transit and recreation.

0

2

5

10 1 : 200 | Section


Portfolio | Naomi Bachtiar

THE EXPERIENCE 1. Parcel collection Parcels disengage from delivery drones and get tagged and channeled into individual collection boxes. Convenience and safety is key for this service. 2. Drone boarding Passengers experience is curated from the moment they enter the Boathouse. Elongated form of the Boathouse directs passengers sightline to the vast sea. Waiting period is made entertaining by providing end-to-end viewing window to the delivery drones’ path. Boarding is made seamless by providing separate circulation for people disembarking from the drones. 3. Recreation To enhance St John’s offering as a leisure destination, kayaking is proposed. This activity has a relatively low environmental impact. With this, the Boathouse incorporates land, sea and air.

1 2 3 4 5

A B C D E


Studio | The Boathouse


Portfolio | Naomi Bachtiar

CIRCULATION L1 HUMAN CIRCULATION DRONES CIRCULATION


Studio | The Boathouse

L2

L3


Portfolio | Naomi Bachtiar

03 SEEDLING TERM 8 | 14 WEEKS

SEPT 2020 OPTION STUDIO 2 | FORM AXIOMS: DESIGN STRATEGIES IN SOUTH CHINA SEA INSTRUCTOR: EVA CASTRO AND FEDERICO RUBERTO IN COLLABORATION WITH: TAN SHAO XUAN


Studio | Seedling

Design Strategies in South China Sea Seedling celebrates a new beginning and transformation of the coastal community. It explores the effects of sea level rise on vulnerable coastal communities, new opportunities for virtual tourism and the potential drones can bring to air mobility. Seedling is designed to be replicable in other parts of the world facing similar issues by creating modules and aggregation logic for them.


Portfolio | Naomi Bachtiar

THE APPROACH 1. Hypothesis A hypothesis of the future is made to identify an opportunity where architectural and systems design can be employed to serve the community. 2. Indexing Indexing records the constitution of a given territory. It registers its topographical, geological, ennvironmental, demographic and socio-economic conditions as processes, forms and parameters. 3. Design Catalogue and Logic A design catalogue of separate modules and their agglomeration logic is created in the design process. The project acts as a pilot test and the design can be implemented in places with similar conditions. 4. Phasing With the long timeline (~50 years), the project should be envisioned as being implemented in phases. The different phases will show how the project grow and evolves along the time scale.

THE HYPOTHESIS

3 Forces Identified: • Sea Level Rise Due to climate change, sea level continue to rise. Low-lying coastal communities are at risk of permanent displacement. • Rise of Virtual Tourism The Covid-19 pandemic has spurred virtual tourism as global travel grounded to a halt. Leveraging on this trend, the project proposes a new form of tourism called Piggyback Tourism, where physical tourists and local guides can bring around virtual tourists. • Passenger Drones for Last-mile Connectivity For coastal areas with a lot of small islands, passenger drones can be the solution to improve connectivity. This can also increase convenience and novelty for tourists.


Studio | Seedling

Framework of Infrastructure: Flow of money and interactions between agents


Portfolio | Naomi Bachtiar


Studio | Seedling


Portfolio | Naomi Bachtiar

INDEXING


Studio | Seedling

Contextualisation: Mapping of airport location and inundated coasts (+6m sea level rise)


Portfolio | Naomi Bachtiar

SELECTED SITE: RIAU ISLANDS

These islands can then be connected via drone and boat connections, where drone flight paths are planned to be nonintersecting and avoiding high elevation areas. With sea level rise of 6m, the archipelago is expecting an estimated 1968 people who will be displaced. These locals can serve as the starting population, and can be centrally located at one site. The site will serve as the central connection to other primary islands.


Studio | Seedling

SELECTED SITE REGION PRIMARY DRONE CONNECTION SECONDARY DRONE CONNECTION TERTIARY BOAT CONNECTION PRIMARY ISLANDS SECONDARY ISLANDS TERTIARY ISLANDS

Contextualisation: Mapping of airport location and inundated coasts (+6m sea level rise)


Portfolio | Naomi Bachtiar

DESIGN CATALOGUE: DRONE Diameter Study

Minimum Diameter

Charging Process

Comfortable Diameter

Take out drained battery Transfer drained battery to charging pod Install charged battery

Drone Pad

Charging and Waiting Room

Due to the current lack of availabilty of commercial passenger drones, there is no existing drone-related prototypes. However, studies by Uber reveal that some of these requirements can be extrapolated from existing helipad requirements. Studies from Volocopter also reveal further requirements for charging docks for drones.

References: Uber Skyports - https://www.aviationtoday. com/2020/05/11/heres-uber-designingskyports-future-air-taxis/ Volocopter - https://www.volocopter.com/ en/product/ Maintenance Shed


Studio | Seedling

DESIGN CATALOGUE: DRONEPORT

By introducing a 16-capacity drone hub, where each drone alighting/boarding/ charging process can be done within 7.5 minutes (Uber) , the drone hub can reach a maximum operating capacity of up to 15 360 tourists per day.

References: Uber Air Requirements - https:// s3.amazonaws.com/uber-static/elevate/ Summary+Mission+and+Requirements. pdf


Portfolio | Naomi Bachtiar

DESIGN CATALOGUE: CIRCULATION PATH

Attachment Points

Base circulation module and aggregation pattern

Base housing module

PRIMARY PATH

Primary Path • •

5m width Commercial activities

Primary Path • •

Private access below main path Cluster aggregation

Primary Path + Creeper Facade

Primary Path + Garden Area

Primary Path + Secondary Path Connection

Primary Path + Creeper Facade

Primary Path + Commercial Kiosks

Primary Path + Secondary Path Connection

Extension of facade to water level

Private access below main path Cluster aggregation

16 sqm for small kiosks 32 sqm for larger kiosks


Studio | Seedling

SECONDARY PATH

3m Elevated Secondary Path

6m Elevated Secondary Path

connection to primary path

Secondary Path + Small Local Housing

Secondary Path + Large Local Housing

32 sqm single/ couple living Roof rainwater harvesting

Elevated Secondary Path + Boat Stop •

Bay area for boats to stop for boarding/alighting

Secondary Path + Garden Area • Grass transition area • water interaction area

clearance height for boats passing

6m Elevated Secondary Path

74 sqm family living roof rainwater harvesting

96 sqm direct water access single aggregation

Secondary Path + Mangrove Swamp • Netting to facilitate sediment accumulation

Elevated Secondary Path + Garden Area • Creeper wall transition area


Portfolio | Naomi Bachtiar

DESIGN CATALOGUE: PRODUCTION The Food and Agriculture Organisation of the United Nations (FAO) assessed the Riau archipelago to have potential for rearing of grouper and rabbitfish for aquaculture (FAO). Due to the larger area of cages required for grouper fish, they are treated as a more luxurious form of food, while rabbitfish is more readily available. Due to the high mortality rate of rabbitfish, these can be used as feed for grouper fish, allowing for a reduced need for additional preparation of food for them.

Grouper • •

300 fish/ cage Requires smaller fish as feed

This means that a single grouper cage can be fitted in adjacency to multiple rabbitfish cages to serve as food supply. Each rabbitfish cage can produce about 45kg of output a year, which can be estimated to feed 2 people for the year (FAO).

Rabbitfish • •

100-200 fish/ cage High mortality rate

Given the nature of existing agriculture in the Riau archipelago, suitable crops include rice, maize and potatoes. Rice Slope Analysis of Selected Site

Maize

Potatoes Slope Analysis is conducted and cross-referenced to inundated zones to identify ideal place to grow the crops.

Ideal for crops


Studio | Seedling

GROWTH LOGIC

Terraces spread from the location of the drone hub, covering areas identified to be suitable for agriculture.

Using the circulation path module, an irregular grid is generated. The grid respects and wraps around identified water nodes.

Taking the negative space of the circulation path, possible boat paths are generated.

Using shortest path analysis, a primary circulation path is identified. This path will serve as the main commercial spine, while other secondary paths will branch out to other areas in the site.

Shortest path analysis is done for the possible boat paths, by using water nodes as the destination points.


Portfolio | Naomi Bachtiar

DESIGN IN PHASES Phase 1: 2040

Aquaculture and agriculture serve as te primary drivers of development. Circulation network is established to connect tese nodes and does not spread too far from the island. There is a bigger focus on the relocation of locals to this area at this point. Few tourists start to visit the area, getting to understand the locals’ new way of life.

Phase 2: 2050

As some of the islands start to get inundated, development spreads further and more habitation spaces are introduced. The area starts to welcome more tourists and agriculture and aquaculture is expanded to be able to support the larger population of locals and tourists.

Phase 3: 2100

As the sea level continue to rise, the low-lying agriculture areas are no longer used. Circulation network stands above the water and allow for life to continue. Extensive green network is now introduced to return the lost nature. Dedicated spaces allow for communal gathering, fostering interactions and relations between locals and tourists alike.


Studio | Seedling

Landscape Green System

Programs

Communal Areas

Commercial Modules

Housing Modules

Circulation Aquaculture Circulation (2.5m width) Primary Circulation (5m width)

Structure

Primary Circulation Structure

Secondary Circulation (6m raise for boats)

Secondary Circulation (2.5m width)


Portfolio | Naomi Bachtiar

04 SPECIAL HIKING ZONE TERM 9 | 14 WEEKS

Project Video (Youtube)

MAY 2021 OPTION STUDIO 3 | TOURISM NEW DEAL INSTRUCTOR: CALVIN CHUA IN COLLABORATION WITH: SONG TING XUAN


Studio | SHZ

Tourism New Deal: Sustainable Infrastructure for Korea’s Gangwon Region The border between the North and South Korea is a zone with complex political backdrop. It is currently a hard line which separates the two countries, and crossing the line seems impossible. The project explores possibilities of using tourism as a means to kickstart dialogues and exchanges to promote peace.

Our proposal is an experiment to restart inter Korea tour by defining a zone of exception between Mount Kumgangsan and Mount Seoraksan, effectively bridging the tourism experience which currently exist in the North and South. It consists of a series of smallscale interventions which together forms a larger urban intervention where people from both North and South can interact in a zone of exception.


Portfolio | Naomi Bachtiar

THE APPROACH 1. Research Research on the current socio-political context of North and South Korea and shared history between the two is important is done to identify opportunities for intervention. 2. Indexing Working on the urban scale, existing infrastructure, pathways and topographical condition are assessed 3. Urban Intervention An overarching scheme for tourism, grounded on the research and indexing done, is proposed. 4. Architectural Intervention In the architectural scale, circulation is key to craft the experiences available for different actors.

THE HYPOTHESIS

1. Zone of Exception In the past, the two Koreas have defined zones of exceptions such as Mount Kumgang Tourist Region, Panmunjom and Kaesong Industrial Zone. These zones of exception are third areas where people from either side could meet. Could we envision a new zone of exception which uses tourism to facilitate dialogues? 2. Shared Culture The project is situated in the Baekdudaegan mountain range. This mountain range plays an important role in Korea’s culture and history. The project aims to tap into this shared culture and introduce hiking as a common experience to kickstart conversations.


Studio | SHZ

Vision: Hiking Trail that threads through different local villages and promote accidental meetings


Portfolio | Naomi Bachtiar

INDEXING AND URBAN INTERVENTION


Studio | SHZ

DAY 11 0KM Local Residential Area 86 infrastructure ~100 inhabitats

DAY 10 0KM Viewing deck at the peak of Kumgangsan 1 infrastructure ~10 inhabitats

DAY 9 5.8KM

DAY 8 4.8KM

Series of temples along the valley 10 infrastructure ~20 inhabitats

Passing by Village to Peak of Kumgangsan 10 infrastructure ~50 inhabitats

DAY 7 Industrial Settlement in Kumgangsan3KM 16 infrastructure ~100 inhabitats

DAY 6 2.8KM

DAY 5

Agriculture Settlement in Kumgangsan 190 infrastructure ~1500 inhabitats

DMZ DAY 4 0.6KM Military village in Civilan Control Zone 17 infrastructure ~100 inhabitats

DAY 3 Hyangno-bong Peak 0KM 27 infrastructure ~200 inhabitats

DAY 2 1KM

Yongdaeri Hwangtae Village 126 infrastructure ~1200 inhabitats

DAY 1 2KM Yeongsiam Temple 6 infrastructure ~10 inhabitats


Portfolio | Naomi Bachtiar

DESIGN PROCESS

VILLAGE

Villages and points of interests are identified. These are where the gateways will be placed. We zoom into one village to see how it works.

A series of viewing platforms is created. This is significant for North Koreans whose closest encounter to the village is the gateway.


Studio | SHZ

VILLAGE

Every step down, the massing narrows in based on programmatic requirements. The lowest level acts as checkpoint and bus bay.

The internal space takes reference to the Gwangjang market where double volume space and skylight enhances the narrow street.


Portfolio | Naomi Bachtiar


Studio | SHZ


Portfolio | Naomi Bachtiar

SECTION PERSPECTIVE


Studio | SHZ

AXONOMETRIC VIEW 1:200

0m 2m 4m

10m

20m


Portfolio | Naomi Bachtiar

05 TRIPARTITE TERM 7 | 14 WEEKS

JAN 2020 ARCHITECTURAL ENERGY SYSTEMS INSTRUCTOR: YEHEZKIEL WILIARDY AND ZHENG KAI IN COLLABORATION WITH: NABILAH IZZATI, PARIS LAU, WAN MENGCHENG, SONG TINGXUAN


Others | Tripartite

Performance-driven Design Tripartite focuses on its environmental performance and energy efficiency. The final design is a result of various iterations which have been put through different simulations such as wind analysis and daylighting studies. Different design features such as introduction of voids and awnings are also meant to allow the building to function optimally.


Portfolio | Naomi Bachtiar

DESIGN FEATURES

1. Great ventilation Encourages the use of outdoor spaces

2. Daylighting Increases energy efficiency

SITE CONDITION The site is surrounded by tall buildings in the North-West side as well as the South-West side. It is located along one major street (La Trobe Street) and is located a short distance away from a big park (around 250m to the NorthWest direction).


Others | Tripartite

3. Mitigation of wind-driven rain Makes corridors more useable

4. Mix of programs Increases diversity of users, activating the building at all time TALL BUILDING GREEN PARK TRAIN/TRAM STATION BUS STOP CAR ACCESS SITE

0

2

5

10


Portfolio | Naomi Bachtiar

WEATHER ANALYSIS OF MELBOURNE, AUSTRALIA Melbourne experiences extreme temperatures in a day, with 12pm - 6pm being the hottest period in the day. From May to Sept, temperature stays below the 170C threshold for most parts of the day. From Oct to April, temperature remains comfortable before noon before rising above 270C after that.

WIND ROSE AND PRECIPITATION During Summer, the prevailing wind is coming from South. For the rest of the year, the prevailing wind is coming from the North. Melbourne is generally very dry. Spring has the highest level of precipitation, then followed by summer. This opens up the possibility of focusing on outdoor living.

Summer

9 8 7 6

45

9

43

8

41

7

39

4

Precipitation/mm

41

3339

39

37

37

5

31 35

35

33

4

33

33

3

31

3

2931

31

29

2

29

2

29

29

27

1

27

1

2727

10

5

43

9

8

41

8

41

8

4

7

39

7

39

7

6

37

6

37

6

5

35

5

35

4

33

4

3

31

2 1

0 JAN

43

41

45

9

1 DEC

43

10

43

2 1

45

35

45

9

2

3

3745

10

3

5

Winter

10

6

10

Autumn

Spring

0

FEB

0

Cloud Cover/Tenth

25 MAR

0 APR

Precipitation/mm

MAR

MAY

Cloud Cover/Tenth

Precipitation/mm

APR

25 JUN

Precipitation/mm

0 JUL

AUG

Cloud Cover/Tenth

MAY

Cloud Cover/Tenth

27

25 SEP

25

Precipitation/mm

25 OCT

NOV

Cloud Cover/Tenth


Others | Tripartite

FACADE DESIGN

The overlit area within the unit decreases. With the comfortable illumance at 200 - 3000lx, the useful daylight illumance ranges from 51 % to 105%

Glare is imperceptible for most of the year (below 0.35)


Portfolio | Naomi Bachtiar

WIND ANALYSIS (+27m) PRESSURE

VELOCITY

U Magnitude

P

5

5 4

4

2

3

0 2 -2

1

-4 -5

0

WIND DRIVEN RAIN ANALYSIS

As the terrace / balcony receives a huge amount of water, to prevent flooding in that area, we will introduce a bioswale system that can filter the rain water while doubling as a drainage system.

section of terrace rain mitigation

On top of that, trees are also helpful in minimising the drafty wind coming in from the South. Meanwhile, partial covering can minimise the amount of rain that gets into the corridors.

railing

curb notches

multilayer vegetation mulch

bio-retention swale bio-retention soil

railing

gravel base

perforated pipe

SCR3

SCR16


Others | Tripartite

GROUND SHADOW FROM THE MASSING

Overhead shelter

Enhancing walking experience From ground shadow analysis, it is shown that the ground-level pathway are shaded for 6 hours or more in a day. To further enhance walking experience, especially when raining, sheltered walkways can be created between the three buildings.


Portfolio | Naomi Bachtiar

06 CANTELOPE TERM 6 | 7 WEEKS

MAY 2019 DIGITAL DESIGN AND FABRICATION | CANOPY INSTRUCTOR: STYLIANOS DRITSAS IN COLLABORATION WITH: SAMSON SIM, LEE HSIEN TOONG, EION GOH


Others | Cantelope

Canopy Fabrication Cantelope takes inspiration from the Chinese bracketing system called Dougong. With a series of interlocking units, the design takes careful consideration of the structural strength of the canopy. The result is a canopy that shows hints of the traditional despite the modern tools used to achieve it.


Portfolio | Naomi Bachtiar

PROCESS

1. Conceptualisation Brainstorming and creating different iterations of our design

2. Prototyping Testing the structural integrity and identifying weaknesses in our design

FINAL PRODUCT The assembled canopy pays an homage to the traditional Chinese Dougong bracket system. Beyond aesthetic, it is functionally designed and provides shelter from rain (clear acrylic panels are mounted on the canopy).

3. Laser-cutting Cutting out the shorter and more manageable pieces of our structure


Others | Cantelope

4. CNC Milling Using the CNC machine to cut out the longer and thicker pieces

5. Assembly The individual pieces are assembled to form the complete structure

6. Load Test The canopy was mounted and put through a load test to check its structural integrity. It passed the load test.


Portfolio | Naomi Bachtiar

07 MULTIPLICITY ASD GRADSHOW 2020

Event Interview

JAN - FEB 2020 GROUP PROJECT ROLE: CO-DIRECTOR


Others | Multiplicity

Multiplicity is a showcase of the works of SUTD’s graduating architecture students. Conceived during the Covid pandemic, the exhibition embraces both the physical and virtual, becoming an example of what the future of exhibition could be. Along with the physical exhibition, a website was also built to increase the accessibility and visibility of the students’ works at a time when physical gatherings and events are discouraged.


Portfolio | Naomi Bachtiar

08 KATAKITA

PARTICIPATORY PLANNING TOOL FOR A TRANSIT-ORIENTED DEVELOPMENT Game Video (Youtube)

MAY - DEC 2021 THESIS PROJECT (WORK - IN - PROGRESS)


Others | Katakita

Katakita is an interactive multiplayer game for stakeholders of a development project. It is a participatroy planning tool that allows stakeholders to explore different design iterations and learn of the different trade-offfs that decisions have. In particular, Katakita is set in a transitoriented development context and aim to prevent transit-induced displacement which may result from the introduction of new transit nodes in an area.

The issue between profitability and equitability of a development is addressed through the reinvention of a planning process that is more community-centric.


Portfolio | Naomi Bachtiar


Others | Katakita


Portfolio | Naomi Bachtiar

GAME SCREENSHOTS

Stakeholders can choose an in-game role. Avaliable roles are: Planner, Designer and Resident. The roles have a design duty in different scales. Planner does the urban-level design, designer does the neighbourhood level design while residents look at the micro-scale design.

The players will play simultaneously in one game board. They can choose to place the different modules on the plot of land. Game scores (i.e. green space, ground coverage, no of people demolished, etc) will be updated in real-time.


Others | Katakita

Once a game session has ended, the scores will be submitted to an online database. Players can then select up to two criterias that they wish to optimise for. A leaderboard is generated

Players can download the .json file and transfer the optimal design into Rhino (a modelling software) using a custom grasshopper scripl.


Portfolio | Naomi Bachtiar

GAME-GENEREATED PLAN


Others | Katakita


Portfolio | Naomi Bachtiar

GAME-GENERATED TYPOLOGIES

DEVELOPER-LED DEVELOPMENT

COMMUNITY-LED DEVELOPMENT


Others | Katakita



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