Game Stop Rebrand AAU Spring 2019

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BRAND STRATEGY BOOK

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BACKGROUND

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HISTORY

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HISTORY Game Stop was founded in 1984 in Dallas, Texas under the name of Babbage’s, a small educational software retailer. We sell video games, accessories, and hardware. Our main service is their trade in/sell option. Where people can sell hardware and software they are no longer using. Our buy sell-trade program provides substantial value to customers looking to trade in video game hardware and software, or smartphones and tablets they no longer use or play. Each year GameStop provides more than $1 billion in trade credits, with more than 70 percent of these trade dollars being applied toward the purchase of new products. The company’s global family of brands include GameStop; EB Games, Micromania, and Game Informer® magazine, ThinkGeek, Simply Mac.

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TIME LINE

Game Boy X Box was launched

First Video Game Play Station was launched

NES Nintendo console

1940

1985

1989

James McCurry and Gary M. founded Babbage’s Inc. Specialized in sales of Atari and Nintendo games.

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1995

1999

2001

Barnes & Noble bought Game Stop.


Introducing virtual reality games

Nintendo Wii was launched

2004

2005

Game Stop separated from Barnes and Noble.

2006

Game Stop bought EB Games,an Australian software and entertainment retailer.

2011

Game Stop launched Online store

2013

2017

Game Stop bought simply mac and spring mobile. This date is when they started to get far from video gaming.

Store closures started

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COMPETITORS

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COMPETITORS

DIRECT COMPETITORS Game Stop’s competitors are not only the ones selling video games, hardware, and software. Our competitors all the ones providing any kind of entertainment to our target group.

Nintendo is one of Game Stop’s main competitor, because Nintendo has an Online store where gamers can purchase their products directly from their store.

Ubisoft Entertainment SA is a French video game company with several development studios across the world

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Electronic Arts Inc. is an American video game company it was pioneer of the home computer games industry.

Best Buy is an American multinational consumer electronics retailer.

Amazon, is a multinational company focusing in e-commerce, cloud computing, and artificial intelligence

Target is the eighth-largest department store retailer in the United States of America

eBay Inc. is an American multinational e-commerce corporation that facilitates consumer-to-consumer and business-to-consumer sales through its website.

Walmart is a multinational retail corporation that operates a chain of hypermarkets, discount department stores, and grocery stores.

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COMPETITORS

ANCILLARY COMPETITORS

Alderac Entertainment Group, or AEG, is a publisher of roleplaying game, board game, and collectible card game products.

Dave & Buster’s is an American restaurant and entertainment business. Each Dave & Buster’s has a restaurant and a video arcade.

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Hasbro, Inc. is an American multinational toy and board game company. It is the largest toy maker in the world.

Ancane Wonders is a board game publisher focusing on strategy, competition, and social interaction to create enjoyable gaming experiences.


FUTURE COMPETITORS

Facebook, Inc. is an American online social media and social networking service company founded in 2003 as Face mash

Instagram is a photo and video-sharing social networking service owned by Facebook. on 2012

Netflix, Inc. is an American media services. User pay a monthly suscription which lets them enjoy unlimited entertainment shows and movies.

Microsoft is an American multinational technology company. It develops, manufactures, licenses, supports and sells computer software, consumer electronics, personal computers, and many other services related.

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REPOSITIONING

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KEYWORDS

Delivering innovation anytime, anywhere

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Brand Soul


MISSION Our mission is to create a community of customers to bring them the newest software and hardware available anytime and anywhere.

REPOSITIONING STATEMENT Game Stop, more than a store is a community that works every day with its customers to bring the best entertainment available in the market. We used to be a retail store that offered the newest hardware/software available but we are now broadening our mission. We are offering an integrative entertainment community that fulfills all the entertainment needs a gamer could have no matter how old you are, we provide entertainment for all ages.

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AUDIENCE Entertainment for everyone


PERSONAS

CYBER

Joseph Age: 17 Occupation: Student Location: San Francisco, CA

Joseph is a high-school student, he lives with his parents and doesn’t have a job. Every day after school he spends around 3-4 hours playing video games. He has a lot of friends but doesn’t go out much. His friends and he spend most of their free time playing Online video games. Willing to spend: He is willing to spend a lot in video games but he depends on his parents allowance.

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THE HARD WORKER

Mathew Age: 18 Occupation: Student Location: Portland, OR

Mathew is a high school student who loves video games. His parents doesn’t give him money for video games so he works after class 3 times a week just to be able to buy his video games and consoles. Spending capacity: He is willing to spend all his salary in video games.

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PERSONAS

THE NEWBIE

Samantha Age: 14 Occupation: Student Location: Miami, FL

Samantha is new at her school. She has never been a video game fan but her new friends are. She is using her brother’s console to play with her friends but needed to purchase the games they play so she can play with all her new friends. Willing to spend: She doesn’t want to spend any of her allowance on video games. She is just doing it to fit in.

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COLLEGE DROP OUT

Liam Age: 22 Occupation: Unemployed Location: New York, NY

Liam is a 22-year-old male. He lives with his parents and even though they had the money to send him to college he didn’t want to study. He is home most of the day playing Online video games. He doesn’t work but his parents give him a huge monthly allowance. Willing to spend: He spends all he wants in video games, Online credits, consoles and accessories.

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PERSONAS

THE BUSY DAD

Ryan Age: 38 Occupation: Attorney Location: Miami, FL

Ryan is an attorney at a prestigious buffet. He is married and has two kids. He has loved video games since he was in high-school, he has spent a lot of money on consoles and accessories over the years. Now he doesn’t have much time to play but he always buys every game and accessory he wants. Willing to spend: He buys everything he wants and tends to buy only the best quality. Even though he doesn’t have much time for entertainment he owns the newest games and technology.

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THE PASSIONATE

Peter Age: 23 Occupation: Student Location: San Diego, CA

Peter is a media video game student. He has been enchanted by video games since he was a little kid, he has had every console and all the video games he wanted. He likes to buy uncommon video games just to try them out and then he trade them for different ones. Willing to spend: Researching video games is part of his education so he needs to spend a lot of money in video games and accessories.

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BRAND GRIDS

OLD LOOK

Sedentary suburban Lazy / cozy

Game Stop

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NEW LOOK

Active entertainment seeker Innovation / futuristic

Game Stop

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VISUAL INSPIRATION

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KEYWORDS

KEYWORD: FUTURISTIC

BRAND STRATEGY BOOK: VISUAL INSPIRAT

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COLORS

PULLS

Vibrant colors Using lines Altered typography Glowing effect

BOARD

https://www.pinterest.com.au/natyzapata502/futuristic/

TION

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KEYWORDS

KEYWORD: ENERGETIC

BRAND STRATEGY BOOK: VISUAL INSPIRAT

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TION

COLORS

PULLS

Colorful Geometric shapes Dynamic placement Grids

BOARD

https://www.pinterest.com.au/natyzapata502/energetic/

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KEYWORDS

KEYWORD: TECHNOLOGY

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COLORS

PULLS

Connected lines Connected dots Geometric shapes Different text orientation

BOARD

https://www.pinterest.com.au/natyzapata502/technology/

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LOGO DEVELOPMENT

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SKETCHING

ICONIC / INDEX / SYMBOLIC 1

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ICONIC / INDEX / SYMBOLIC 14

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SKETCHING

EMBLEMS AND PICTORIALS

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SYMBOLIC AND ABSTRACT MARKS

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SKETCHING

TYPOGRAPHIC MARKS

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COMBINATIONS

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SKETCHING

KEY WORDS AND PULLS

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BEST IDEAS

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REFINING

BEST IDEAS SKETCHES REVISION

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BEST THREE

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REFINING

DEVELOPING LOGO ONE

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CONFIGURATIONS

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REFINING

COLORS

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REFINING

DEVELOPING LOGO TWO

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COLORS AND CONFIGURATIONS

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REFINING

DEVELOPING LOGO THREE

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COLORS AND CONFIGURATIONS

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REFINING

BEST

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REFINING

BEST

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LOGO STANDARDIZATION

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THE MAIN LOGO

MAIN LOGO HORIZONTAL

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MAIN LOGO VERTICAL

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CONFIGURATIONS

POSITIVE LOGO CONFIGURATION: Positive full color configuration uses two colors from the color palette (Dark blue and orange). Recommended uses for this logo are: print collateral, screen, web, advertising, packaging, merchandise. Always use this logo over a light background for better legibility.

REVERSED OUT LOGO CONFIGURATION: Reversed out configuration uses two colors from the color palette (Dark blue and orange). Recommended uses for this logo are: print collateral, screen, web, advertising, packaging, merchandise. Always use this logo over a light background for better legibility.

MONO BLACK AND WHITE LOGO CONFIGURATION: Reversed out configuration uses two colors from the color palette (Dark blue and orange). Recommended uses for this logo are: One color printing, one color screen and engraving. Always use this logo over a light background for better legibility.

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PREFERRED: Positive Horizontal

PREFERRED: Positive Vertical

ALTERNATIVE: Horizontal reversed out

ALTERNATIVE: Vertical reversed out

ALTERNATIVE: Horizontal mono black and white

ALTERNATIVE: Vertical black and white

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ALTERNATIVE SIGNATURES

ALTERNATIVE HORIZONTAL MARK

ALTERNATIVE MARK

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SIZING

Minimum printing size: To ensure not loosing logo quality ensure the minimum logo width is not less than 1.5 in.

1.5 in

70px

Minimum screen size: To ensure not loosing logo quality ensure the minimum logo width is not less than 70px

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STANDARDIZATION

CLEAR SPACE

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Minimum clear space: A “+� spacer on all sides of the logo, word marks, and signatures is not the expectation, but it is the absolute minimum to preserve the brand identity. It applies not only to the background, it applies to text, images, illustrations, and all the elements that could interfere with the legibility of the logo.

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STANDARDIZATION

UNAUTHORIZED USES

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Do not skew

Do not texture

Do not outline

Do not apply Inner shadow

Do not Color Overlay

Do not rotate


Do not distort

Do not apply shadow

Do not apply shadow

Do not change the color

Do not apply gradient

Do not fill with image

Do not modify the logo Game Stop logo should not be distorted, redrawn or position changed

Do not change the color To preserve Game Stop brand identity the logo should stay within the brand color palette Do not add effects Drop shadows, bevels, gradients and strokes don’t go well with Game Stop brand identity. 71


STANDARDIZATION

COLOR PALETTE RGB: 21 28 37 CMYK: 82 b 71 58 72 PANTONE: Black C 6 HEX: 151C25

100%

80%

60%

40%

20%

RGB: 247 148 29 CMYK: 4 50 96 0 PANTONE: 114 C HEX: F7941D

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RGB: 21 28 37 CMYK: 82 71 58 72 PANTONE: 7404 C HEX: F9D742

100%

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60%

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A A TYPEFACES

Geo Sans Bold

ABCDEFGHIJKLMN OPQRSTUVWXYZ abcdefghijklm nopqrstuvwxyz 0123456789?/-$&!

Roboto light

ABCDEFGHIJKLMN OPQRSTUVWXYZ abcdefghijklm nopqrstuvwxyz 0123456789?/-$&!

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BRAND APPLICATIONS

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BUSINESS STATIONERY

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APPLICATIONS

PACKAGING

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APPLICATIONS

SHOPPING BAG

Front

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Back


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APPLICATIONS

T SHIRT

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SHIPPING BOX

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BRAND EXTENSIONS

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IDEAS

IDEAS FOR BRAND EXTENSION

1. Video games bar 2. Starter kit 3. Video games Online platform 4. Wifi service 5. Skills improvement clothing 6. Game stop accessories 7. Video game championship 8. Game Stop magazine 9. Game stop virtual reality device 10. Game stop video game developer 11. Time traveling

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SKETCHES

1. Video games bar

4. Video games developer

The bar will feature the brand iconic

Showcasing video games, advertising,

products and services

videos

2. Accessories Create products and packaging under game Stop brand

5. Virtual reality device Launching a new VR device by game stop

3. Wifi Service

6. Game Stop championship

Routers, advertising a new wifi cre-

A championship for our most valuable

ated to fulfill gamers needs

clients

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BRAND EXTENSION

GAME STOP VIRTUAL REALITY DEVICE

Extension logo The “+” icon changes according to the brand extension purpose.

VR Glasses Game Stop brand VR glasses

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Ad To promote the new brand extension

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BRAND EXTENSION

GAME STOP ACCESSORIES

Extension logo

Accesories

The “+” icon changes according to the

Customized and manufacture by Game Stop

brand extension purpose.

Packaging Customized for Game Stop accessories

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Ad To promote the new brand extension

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BRAND EXTENSION

GAME STOP ACCESSORIES

Extension logo The “+” icon changes according to the brand extension purpose.

Shirt For employees only

Router Manufactured and customized by Game Stop

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Store Game Stop service provider store

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BRAND EXTENSION

TIME TRAVELING

Extension logo The “+” icon changes according to the brand extension purpose.

Capsule Time traveling capsule manufactured and distributed by Game Stop

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BRAND MAP

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Game Stop Accessories Headsets, cables, controllers, joysticks, microphones and much more

Game Stop WiFi Provides fast speed internet

Game Stop VR Virtual reality experience, glasses, video games and controller

Game Stop Time traveling Manufactures and distributes time traveling capsules.

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KEYWORDS

Game stop re-branding 2019 Designed by: Natalia Zapata Academy of Arts University Instructor: Thomas McNulty

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