The Monthly STANAG (June)

Page 1

The Stanag www.NATOJO.com

Issue 1

Monthly

JUNE 2014

COMIC STRIP

WHAT IS NATOJO?

PAGE 09

PAGE 03

Most anticipated Games OF THE YEAR 2014 Most anticipated Games OF THE YEAR PAGE 07

READY ON ALL FRONTS

CHECK OUT NATOJO AND SEE HOW THEY ARE DOING IN THERE ALTIS CAMPAIGN PAGE 05

NATOJO. GAMING. TECHNOLOGY. MILITARY. TACTICAL REALISM. Visit us at www.NATOJO.com


table of

CONTENTS

03 05 06 07 09

WHAT IS ‘NATOJO’ ?

03

03

Take a good look at what NATOJO does.

NATOJO ALTIS CAMPAIGN See what the NATOJO has been up to.

05

MOD OF THE MONTH

Check out what mod we like the most!

2014 MOST ANTICIPATED GAME OF THE YEAR What game do you enjoy the

COMIC STRIP

Best military comics out there!

06 07

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MIG&MAGZ

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This here is the first issue of The Monthly STANAG. Hope you enjoy!

T

he Monthly STANAG is finally here! We are so excited to bring you the first issue of this magazine. We have been working really hard to release the idea of a unit magazine, and look, its here! Throughout the next months to come we will be releasing an issue a month. These issues will cover anything from unit news, global military news, and all sorts of gaming news.

The Stanag Monthly

//Introduction

editor in cheif

S6 Commanding Officer BglMaj T. Porteous

Contributing Editor Cpl Z. Browne

Photographer

NATOJO Executive Officer Capt T. Weston

Photogrpaher

Cpl E. Aherne

Photogrpaher Cpl T. Irving

Photogrpaher

Amn B. Baccigslopi

In the first issue we have here, our main goal is to primarily focus on NATOJO and to show the public what we do and what we are about. (Page 03 & 05) Since we are a military tactical realism unit based off the game ARMA III, we are always looking for new recruits. If interested simply visit page 03 and see what we are about then visit the website for further information. If you enjoy the first issue, thats great, becuase we plan on having one every month. If any question, comments, or concerns arrive. Please feel free to email the communications & media team here media@natojo.com

BglMaj. T. Porteous Editor-in-Chief

Cpl. Z. Browne Contributing Editor

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//WHAT IS NATOJO? NATOJO is commitment, dedication, and passion. We are an ARMA III Tactical Realism unit that puts its core roots in hard training and with strict discipline. We are made up of two main sections, 5th Battalion The Rifles Regiement and 29th Combined Support Operations. 5th Battalion The Rifles Regiment is NATOJO’s main infantry unit. They operate mainly in fire teams under a section in a platoon. They are the ones gaining ground on our campaigns and winning the battles we fight in. The second of the two main units in NATOJO is the 29th Combined Support Operations Group. They incorporate the 28th Special Operations Wing and the 48th Air Tactical Detachment. The 28thSOW provides fixed with support for the Rifles along with dealing with any threats in the Air. The 48thATD provides rotary wing transport and Close Air Support.

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//WANT TO JOIN? Simply follow designated instructions below

N

ATOJO is always in need of new recruits. If you would like to join there are a few steps to follow. First off you must be above the age of 15. Next you would come and join our teamspeak where you would talk to one of our recruiters. The recruiter would talk to you a bit more about the unit and answer any question you may have. Next you would fill out a recruitment application for our recruitment team to check out. Once your application was accepted you would then join our teamspeak again to receive your recruit tag. Once your recruit tag is administered you would then join the forums and sign up for the next BCT. Once BCT was completed you would be assigned to your requested unit where you would begin your career at NATOJO.

MAJ. M. MASON

CAPT. T. WESTON

MAJ. M. Mason is the commanding officer of NATOJO. He is in charge/ overseas everything that happens with in the unit as a whole.

Capt. T. Weston is the executive officer of NATOJO. Basically meaning second in command. He does all the administrative work for the unit.

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NATOJO ALTIS CAMPAIGN

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SCREENSHOTS FROM PARTS OF THE CAMPAIGN

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he Altis campaign in which Task Force Phoenix is currently engaged in is part of the larger operations to remove CSAT presence from the eastern Mediterranean. The former democratic government of Altis has been removed by high ranking commanders in the Altis Armed Forces to place themselves at the head of a military controlled government and country through the assistance of CSAT forces. The task force has been given the mission of: removing the CSAT presence from the Islands of the country of Altis and allow the return of peaceful self-governance for the people of the country so they may reconstitute a government which they see fit to represent and govern them. To this point the forces of Task Force Phoenix have landed on the south eastern part of the main island of Altis. Through the assistance of NATO’s 29th Combined Support Operations, Her Majesty’s 5 Rifles have been able to advance into the island to liberate the city of Pyrgos which has become the new center of the provincial government of Altis. The AAF has officially removed itself from the command structure of CSAT forces on the island and are reassigned to maintain order on the main island. As part of this shift in control on the island the task force now is required to assist the new government with apprehending and detaining the AAF commanders that overthrew the former democratic government and worked with CSAT forces.


//MOTM: A3MP

A3MP ARMA II MAPS PORTED TO ARMA III FOR EASY TO USE ACCESS. TAKE A LOOK AT THE MAPS BELOW

MOD OF THE MONTH

Description of mod:

As the Arma community could already see, I’ve been working for some time on a mod which aims to port Arma 2 and Operation Arrowhead maps to Arma 3. So I contacted the developers in order to receive their permission. While I was working, I received many private messages in which you were asking me to release the mod ASAP. I decided to perform some close beta tests whose results are satisfying. Therefore, the next step will be the public test release, I want to stress that it’s still the TEST phase and some problems may still appear. I made sure that there are no bugs or crashes during launch-

ing or playing the game. Features:

- Info about license and version is in Mod folder. - Please remember Bohemia Interactive is the original author! - You all are allowed to make Takistan Life, Cherno Life based on this mod ofc! - Share and like our Facebook Click! - License is APL-SA - MP Keys included

Reason MOTM:

The reason this mod (A3MP) was chosen to be mod of the month was because of multiple reasons. One being that it is used numoriously throught the NATOJO unit. We have run missions on A3MP a countless number of times becuase its so enjoyable to bring back past memories from ARMA II and relive them. Secondly, the mod its self is perfect for any scenerio. The maps that are put in a3MP are the maps that were the most

PENDEK Alduric Mod Developer

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//MOST ANTICIPATED GAME OF THE YEAR (SO FAR)

tOM CLANCY’S THE DIVISION A devastating pandemic sweeps through New York City, and one by one, basic services fail. In only days, without food or water, society collapses into chaos. The Division, a classified unit of self-supported tactical agents, is activated. Leading seemingly ordinary lives among us, The Division agents are trained to operate independently of command, as all else fails. Fighting to prevent the fall of society, the agents will find themselves caught up in an epic conspiracy, forced to combat not only the effects of a manmade virus, but also the rising threat of those behind it. When everything collapses, your mission begins.

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OTHER ANTICIPATED GAMES OF THE YEAR

STAR CITIZEN

S

hips in the Star Citizen universe aren’t just pretty shapes, they are fully functioning vehicles with hundreds of components, many of which move and articulate as you imagine they would on a real spaceship. Because of this, when we design the ships of Star Citizen we have to do more than create something that looks cool, we have to actually think about how the parts of the ship fit together, how they move. If a missile pod or weapon folds into the fuselage we have to make sure there is room for it. We have to worry about the ergonomics of the cockpit, or living quarters inside a bigger ship, how a gantry or a ladder folds out to allow the pilot to climb in, how a door or canopy cantilevers out. In short we have to do industrial design and engineering as much as we do aesthetic design. This attention to detail extends to things like the engines, the various ship systems; avionics, life support, the various modular upgrade and the weapons. Magazine template

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MILITARY COMICS

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MILITARY COMICS (CONTINUED) Magazine template

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Like what you see?

Join Today! w w w . NATOJO. c o m The first issue of NATOJO Magazine is brought to you by the Communications & Media billet in Nato Joint Operations Task Force Phoenix, a ARMA III tactical realism unit.


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