GD501 Studio Salon Book

Page 1

GD501 STUDIO SALON FA2020


Course Subject Matter concerned margins, marginality, marginalization, marginalia. Course Objectives concerned attitudes and attributes of designing. Course Propositions were opportunities to demonstrate Course Objectives as a means to explore the Subject Matter.


SUBJECT MATTER

GD501 Fall 2020 investigated actual and figurative margins.

Foremost on our minds was the pandemic, which has pushed many individuals to live not only in-between, but also somewhat aside from their naturalized activity. Through interactions mediated by a thin screen of light, we travel from our safe places with limited senses— our eyes and ears. We seek out narrow swaths in store aisles, constraining movement to individual, detached paths. Those who’s work is considered essential, such as workers in health and food, spend their non-working time in perpetual quarantine. Most horribly, African Americans, Afro-Latinx, Latinx, Native Americans, the elderly—populations that are also underrepresented in American society— are the hardest hit.

By way of dispicable events, valiant protests, and other public expressions of fear and courage that point up social injustice, we were more painfully aware of those among us who are marginalized. There are those who exist in the metaphorical margins by choice, but far more endure dominant social norms that deem them (us) to be inconvenient, irrelevant, incoherent, inessential, unfamiliar; we could go on. Marginalization occurs in myriad ways at every scale, from kindergarten playgrounds to corporate boardrooms, from neighborhoods to government complexes. And then there’s the profit margin to which we all submit in one form or another. To what extent does design facilitate, hinder, assuage, precipitate, and/or perpetuate marginality?

On the lighter side, as designers (people) interested in how interactors (people) interact with and assimilate the designed world, we could consider marginalia, the traces of an ages old activity that reveal human propensity to think, interpret, and create, as well as the desire to be seen and heard. We witness this irrepressible tendancy in grafitti, in Fan Lit, in the comments section of any blog, in the development and use of emojis and tapbacks.

We used the fact of our current circumstances to study the role of design as concerns media for connectivity and communication. How we did this was revealed over the course of the semester through participation, shared knowledge and insights, and exploratory making. The “Studio Hub” was nearly empty at the beginning of the term and represented unknown and open territory to be discovered and subsequently charted. Five “propositions” were meant to focus on various subject concerns. We started with a warm-up, wherein we explored and became initiated to core principles (or objectives, listed on the next page). The discussions and things generated influenced our approaches to the design process throughout the semester. Two main propositions followed, one spanning four weeks and the other five, separated by a two week workshop interlude. The content of these latter propositions were emergent and contingent on what participants (we) discovered along the way. Of course, this nice plan was subject to revision. As Patti Smith wisely said, “The only thing you can count on is change.” Denise Gonzlaes Crisp, Professor. Adapted from the GD501 course syllabus.


COURSE OBJECTIVES Begin with what can be imagined. Use both intuition and reason. Work it out in context.

Model contextual effects of what is imagined. Change the process to suit what is happening. Refuse what diminishes. See inspiration in what is. Choose what depends on everyone.

* With gratitude to John Christopher Jones, designer, author, engineer, educator. Source: “Depending on Everyone: Some Thoughts on Contextual Design,� The Internet and Everyone, 2002.


& PROPOSITIONS

Proposition 01 Actual Virtual Private Public Space Tours Week 1

Proposition 04 Workshop Interlude Week 8–9

How might the design of a personal space, presented on a video meeting platform, foster a sense of nearness and invite varied yet specific activity? How might the design adapt to changing circumstances over time?

Two-week period wherein we lead and participated in workshops: “How to Draw a Squirrel,” “How to Paint a Landscape,” “How to Meditate,” and a “Surveillance Workshop” that followed the “Immersive Scholar Symposium on Data Surveillance and Privacy,” hosted by NC State Libraries. The interlude also included a three-day reprieve from classes with some structured activities such as small group thesis project discussions, pumpkin decorating, and synchronous onine games.

Proposition 02 Course Objective Explorations Week 2–3 Included a DIY Podcast workshop

A. Within the Mural platform, we explored the meanings of nouns randomly selected, assigned, and matched to one of Jones’ rubrics (aka Course Objectives). B. We sought connections to related things and systems. We designed toward conveying findings rather than capturing findings. C. We exploited the perceived limitations of the medium, the Mural online platform, observing the seventh objective “what is.” Proposition 03 Discovering Topics and Hypothosese Week 4-7 Included a DIY Video workshop A. We continued to add to and revisit findings, figuring in the design of systems, of social contracts, of things. B. Within the topics we identified, we investigated and scrutinized “Design for Good,” “Social Design,” and “Participatory Design.” C. Small groups created topic compilations, design queries, from which topics might be stolen or adapted by anyone in the class. D. We selected a focus from the compilations/ design queries, and built a Mural board for “Makestorming” with peers. E. Through “Mini-stabs,” we quickly ideated possibilities within the topic. F. We aimed to establish a direction for Prop 03 through an explanatory/exploratory video, prompted by the Mini-stabs.

Proposition 05 Culmination: Topic Research, Planning, Exploration, Refinement, and Final Outcome Week 9–14 Included a student-led GANs workshop A. We created a “preliminary report” on the topic, a kind of portal or access to the topic as it relates to design, through videos, Mural boards, or podcasts. B. We each established a plan that is consistent with the course objectives, avoiding the typical process: research first, ideation second, iteration third, and final design. Rather, we determined individual design process methodologies. C. We designed toward culmination and pause. Proposition 06 GD501 Studio Salon FA2020 (this book) Week 12–14, unplanned The design process relied on several peeroriented critique methods, such as “silent critique,” guided written commentary in Google Docs/Sheets, and small group discussion. We used other techniques for advancing ideas such as a “Project Swap,” (What I would do next if this were my project?), and commenting in or adding to Mural boards.



Isabel Bo-Linn SECOND YEAR


PROP 01 ACT UAL PHYSICAL VI RT UAL

WA X A H A T C H E E

H A L E Y H E Y N D E R I C KX

SPAC E TO U RS

PRIVATE P UBLIC How might the design of a personal space, presented on a video meeting platform, foster a sense of nearness and invite varied yet specific activity?


How will your group convey findings versus capture findings? In what ways can you exploit the perceived limitations of the medium, of what is?

FLUXABI L ITY is the spontaneous discernment, mixing, & molding together of pieces to reveal a meaningful whole. It therefore enables us to recognize Brooks 105 as The Studio.

PROP 02


TOPIC EXPLORATION

MARGI N M ETAPHOR MARGI NALIA MARGI NALIZATION TECH ED GES

DESIGN QUERY How can design expose the privileges of those living in the mainstream, establish new values, and put those values into action to serve the marginalized communities?


PROP 03

PRIVI LE G ES

What does “privilege” mean to you? Do you consider yourself privileged? Can privileges be earned? Can you think of a time when you felt disadvantaged? Do you see a connection between expectations and privilege? Do you ever feel compelled to act?

EXTENSION

[CLICK TO VISIT]

I SEE YOU AN D I H EAR YOU


PROP 04

WOR K S H O PS

M EDITATION DRAWI NG SPECULATIVE GANS PAI NTI NG HATS AN D PLANTS


P ORTAL PLAN N I NG

How might design educate citizens about culinary gentrification and colonized dishes?

PROP 05


[CLICK TO VISIT]

GLOBAL PANTRY

RE-CONTEXT UA L IZ I N G RE-I NT ERPRE TI N G RE-AN A LY Z I N G RE-P RESE N TI N G

[CLICK TO VISIT]

TH E N EW FO OD N ETWORK


[CLICK TO VISIT]

SHOPPI NG TRI P



Carl Broaddus FIRST YEAR


PROPOSITION

1

Context. August. My first week of school since 2004. Zoom. Knowing nobody. Feeling distant. Tasked with creating an environment for my Zoom window that fostered nearness. Also. I opted to gamify my space in an effort to facilitate interaction. Students would try for the “Carlfecta�, a screenshot with a person to each side of me having the necessary object in their frame. Fortunately, time proved to be the ultimate curator of nearness, but I enjoyed this opportunity for an introduction.

PROPOSITION

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YOUR SCORE

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Your Representative in the State Senate won by 64.72% points.

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GET ANGRY. STAY INFORMED. SHARE THIS. VOTE.

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PROPOSITION

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MOVEMENT

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US HOUSE

HOW IC OCRAT UNDEM STATE? IS YOUR

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YOUR SCORE

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Indiana

Mississippi

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Pennsylvania

Maryland

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Kansas

Arizona

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Rhode Island

South Carolina

Missouri

South Dakota

Connecticut

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Illinois

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California

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Oregon

Hawaii

Texas

North Dakota

Ohio

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Michigan

Minnesota

Arkansas

Iowa

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MOVEMENT

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MOVEMENT

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Republicans won by more than 10% points

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YOUR SCORE

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GET ANGRY. STAY INFORMED. SHARE THIS. VOTE.


MOVEMENT

SUPPRESSION

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US HOUSE

State Senate

COMPACTNESS

STATE HOUSE

Numbers represent search interest relative to the highest point on the chart for the given region and time. A value of 100 is the peak popularity for the term. A value of 50 means that the term is half as popular. A score of 0 means there was not enough data for this term.

Gerrymandering in the US picked up steam on Google in 2018, as redistricting efforts neared. But Georgia, despite voter suppression efforts hindering numerous elections, particularly Stacey Abrams

There was not much conversation in 2010 and 2011 around gerrymandering in Georgia, despite Republicans redistricting at that time. They increased their leads in the number of ALL district-elected positions.

100 Georgia Gerrymandering US Gerrymandering

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2006

2008

2010

2012

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11 MOVEMENT

SISTER

STREET

Georgia elected 103 Republicans and 77 Democrats to the State House, despite voting for a Democratic candidate for President.

2014

2016

2018

2020


M

5

SISTER STREET

PROPOSITION

GA Zip Code | 30214

45

SISTER STREET

54

$88K median income, 4.8% unemployment

White Black Hispanic Asian Other

Your district is gerrymandered. Because of this, we’ve assigned you a “Sister Address”, an equivalent location in a state with bipartisan redistricting. Your Sister Street is informed by key demographics.

Throughout this website, we will pinpoint the key differences between what your representation has afforded you, compared to “What Could Have Been” in your Sister Street.

Demographics of your three districts

SISTER STREET DEMOGRAPHICS

US CONGRESSIONAL District | GA-13

US CONGRESSIONAL District | MI-14

r ee you 58 10 n to s28 ou rmatio lity? Y our info ore. The rea y y r c te liti all income, 6.7% unemployment c En $53K median o s p n a o ti e re ilu th an a rstate voter d ing in or ove ely liv get underort to are lik n effDistrict ted to a la HOUSE | GA-63 u ct in ip te man ur vote cted, to pro t of yo w le eet impac to allo cans e 15 Str13 d li n b a u 65 , p a e rs gend more R m challenge eme a tr t x o o e n fr re more them they a income, $60K tmedian 6.3% unemployment pass a d the ge tha them to ity. An owled the kn untabil you know State o r c e c d a n u k ter t to vo SENate n’t thindistrict | GA-34 subjec it? They do g it. in f o o d t wors ey’re 15 65 13 that th or care

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US HOUSE in GEORGIA

At times in the past 10 years, Georgia gave 5 or 6 more US House seats to Republicans than they earned.

US HOUSE in SISTER STREET IN MICHIGAN

Michigan has bipartisan redistricting, resulting in a 7 to 7 split of US House representation. If Georgia and other states with partisan redistricting resolved to redistrict in a bipartisan manner like Michigan, the US House would likely never be in Republican hands again.

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Lauren Burnham FIRST YEAR


01 Actual virtual public private spaces My aspiration/hope/exploration: Can we make virtual people more physically present?

Step 1: Write down s classmates has said

HOW TO MAKE YOUR THOUGHT PLANES


something interesting one of your on a square of paper. Do this every day. Step 3: Hang up your thought planes so that your classmates are with you while you work. Fly them to studio when it’s all over.

Step 2: Fold your paper into a tiny paper airplane. Add it to a strand. Soon your strand will be filled with thoughts.

“Refuse what diminishes” in the context of “homes.” Raises questions of what defines the home. Is it physical?

02

This mural enumerated the different categories that contribute to the sense of home, resulting in a hypothesis that posits that the “home” is a creation of the mind.


Exploring the margins: Original investigation questions generated in groups:

How does the built environment in an urban space echo the social environment, and how does this serve to marginalize?

What are the practical implications of a design practice for social good? Should this be process-focused or outcome-focused, and how do we decide what constitutes a “positive� outcome?

What prompts the curiosity to explore the margins and when does exploration turn into invasion?

Narrowing it down: The above questions led to a question of whether designs might be more inclusive and less categorical in lieu of “design for social good.� Could, for example, relying less on visual design for most things lead to designs less likely to alienate those on the less-sighted end of the vision spectrum? Additionally, does it make sense to design for the “sighted� or “not sighted� when most individuals’ sight varies throughout their lifetimes?

What would design look like if we never had vision in the first place? Chances are we would have completely different types of technology and ways of interacting with each other and the spaces around us.

The idea of inclusion by necessity creates an "in group" and an "out group."

A more central focus on usability for more people could shift focus from "able" and "not able" with different technologies for each category, and recognize that humans live on a broad spectrum of ability.

Often, "accessibility" is an afterthought, an add-on for adapting an existing design to work for the "other."

Likewise, we are living in the hypothetical world without a sixth sense. If we lived in a world in which most people could read minds, but some could not, perhaps they would hypothesize about how technology and interactions would be different in a world with no mind reading. This is it!Â

Many individuals will need accessibility accommodations at some point in their lifetimes, and others may need them throughout their lifetimes.

Design choices that increase accessibility may also contribute to better usability for a variety of situations. Phones with buttons allowed for easier dialing without looking at the phone (for example, while referencing the phone number), as well as easy dialing for people with reduced vision.

mp3 players with buttons allowed for easy playing/pausing/track skipping without looking at the device, which made it easier than using a touch screen while in the car, on a bike, or out for a run.Â

Refining the investigation after the mini-stabs led to a low-tech exploration of a typically visual experience made tactile. use of tactility and muscle memory

Things that lie outside the norm of "average ability" are potential design blind spots. But people live and think within these spaces. Designing for accessibility first: Mobile-first is a practice that can be used to assure that websites are not designed exclusively for desktop, only to find that they are unusable or poorly suited for mobile access.Â

People with low vision or no vision operate in a realm of different awareness, often possessing awarenesses, ways of thinking and navigating, and abilities that those with average sight do not.Â

We marginalize people by deliberately building a world that only works for a particular type of person. Use of sidewalk textures, sounds, or smells as navigational landmarks. Particular individuals who can use echolocation to move and navigate. Better spatial memory or memory of voices required for navigating places and social spaces. Richness and awareness frequently ignored by people with "average" vision.

Reliance on other senses taps into a different part of the brain. How does this elicit different reactions and interactions? What benefits reside in this space?

People who live and think in a world without sightedness are aware of these potentialities and have come up with solutions and adaptations themselves. However, designed objects and spaces are often made from a completely different, ableist kind of mindset.

Why not design things more people can use (with accessibility first)?Â

The frontal lobe is primarily responsible for thinking, planning, memory, and judgment. The parietal lobe is primarily responsible for bodily sensations and touch. The temporal lobe is primarily responsible for hearing and language. The occipital lobe is primarily responsible for vision.

Such a design could rely more heavily on other senses or be better adaptable from one sense to another, which can confer additional use benefits beyond "accessibility."

Braille reader for subtitles, though most people don’t do this for a variety of reasons, one being that speech is so damn fast

How might we take a look at how information that would normally be presented visually could be presented without any visuals?

Needlework is an old, well-known storytelling medium

sound Storytelling through podcasting is blossoming

Why English embroidery is storytelling with needle and thread English embroidery has a long history as a storytelling medium. During the medieval period, needlework was used to create highly prized personal documents, with heraldic imagery declaring pedigree through ancestry and marriage. Bed hangings and upholstery enlivened courtly interiors, expressing ...

This Is Your Brain on Podcasts: Why Audio Storytelling Is So Addictive

Woven Stories: Tapestry and Text in the Middle Ages and Early Renaissance by Tina Kane | American Tapestry Alliance In the Fall of 2002 I team-taught a course at Vassar College, in Poughkeepsie, New York with Nancy Willard, an English professor, author and poet, and specialist in medieval literature. The tapestries were from the fourteenth to the sixteenth century, (...)Read the rest of this entry "

Combining the two could be a great way to meld the immersive and emotional experience of auditory setting and storytelling with the tactile and potentially nonlinear experience of moving through an embroidered story

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Challenges and poorly-suited technology frequently ignored by people with "average" vision.

A potential investigation touch

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Beyond the obvious convenience factor of listening on the go, what is it that makes some audio storytelling so engaging? And what happens in the brain when someone hears a really compelling story? "A good story's a good story from the brain's perspective, whether it's audio or video or text. It's

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Two types of information, presented through sound and touch:

a memory a process frequently shared through photos or family video

often described through visual diagrams or illustrations

A shallow dive: How might a tactile embroidered postcard, paired with auditory cues, walk someone through a memory and a process (to compare how these translate, and what is added or subtracted when compared with a visual representation? postcards tell small snippets of stories, and are usually sent from "somewhere else."

*sketches forthcoming*

This investigation might draw attention to what can be added by approaching a traditionally-visual problem without any visuals. like designing an essay that has no words, only pictures.Â

€ ‚ ƒ ‚ „ ‚ „ ‚ „ ‚ „ … †‡ˆ ‚


T A C T I L E W O R L D VIDEO GOES HERE YOUR LIFE AS A BLOOD CELL The video to the right, the stopping point of Prop 3, shows an exploration of creating a tactile/ auditory experience of a typically visual design: a diagram of the life of a blood cell. Not designed for academic study, the exploration was designed as a narrative to see what is gained and what is lost in translation from visual to tactile-auditory.

Ministab 2

THE TACTILE WORLD This video explores the potential of a design approach that focuses less on visuals and more on tactile experience. The things we touch and feel make our lived experience rich, and provide room for additional exploration in design.

BLOOD CELL VIDEO GOES H E R E

03


The original idea for this proposition was to explore the design and visualization of a space in the margin between indoors and outdoors. The first study looked into the influence that different types of borders and divisions can have on such a space. Do they divide or immerse?


05

The last proposition:

A wall, a border, a boundary, a path

This proposition, originally a reaction to the all-digital, all-virtual semester, quickly became something else entirely. Beginning as a exploration of a space spanning the margin between the indoors and outdoors, it ventured into the borders and margins that divide these places and ended up as an exploration of the borders that define our lives. In the final weeks, it explored the nature of boundaries that exist in my own life. Using the wall as a metaphor, I mapped a timeline of the wall built between my brother and I during his time in prison, a mirror of the physical walls that surrounded him for a number of years. The last iteration of this project morphed this into a storytelling device for others in a similar position. The wall instead becomes a path alongside which we walk. The story, the path, becomes a collection of props that can be used to illustrate the experience from beginning to end.

a wall a bord a border a bo der a boundar boundary a pa ary a path a path a wall a wall a border border a boun der a boundar boundary a pa ary a path a path a wall a wall a border border a boun der a boundar boundary a pa ary a path a path a wall a wall a border border a boun der a boundar boundary a pa ary a path a path a wall a wall a border border a boun der a boundar boundary a pa ary a path a path a wall a wallA a borde a border a bo der a boundar boundary a pa ary a path a path a wall a wall a border border a boun der a boundar boundary a pa ary a path a path a wall a wall a border border a boun der a boundar boundary a pa ary a path a path a wall a wall a border border a boun der a boundar boundary a pa ary a path a path a wall a wall a border border a boun der a boundar boundary a pa ary a path a path a wall a wall a border a border a bo der a boundar boundary a pa ary a path a path a wall a wall a border border a boun der a boundar boundary a pa ary a path a path a wall a wall a border border a boun der a boundar boundary a pa ary a path a path a wall a wall a border border a boun


An Impossibly Long Wall of Infinite Height: The penultimate week of the project was spent exploring the wall as a device for storytelling and the making of a visual semi-essay

This part is made from the tequila I drank on the day of your indictment.

The wall, a timeline moving from left to right, was made as a collection of items that signified important events or moments in time, like they are the laid bricks that make up the wall.

Here is the number of years in which I never received a phone call from you.

This is the suit you wore to your sentencing. You had changed so much during house arrest that I did not recognize you. You looked like a bear in people clothes.

Your wall runs right through our Thanksgiving table.

Your wall extends so far that I can't see the end of it.

On the

And sometimes we just sit by them and stare.

The interactive site is intended to help tell and collect stories, with the secondary possibility of using the pain points identified in these stories to help develop tools for aiding family and friends of the incarcerated with the associated mental and logistical challenges.

Outsid This timeline is designed to serve as a tool for you to tell your story about your experience with a family member or friend who has been incarcerated. Sharing your journey can also help identify points in which you needed help in a legal, emotional, or informational way, which can help in the development of future tools for others in a similar situation. Start your story, or explore others’ stories that have been shared.


On the Outside:

An exploratory storytelling tool for families and friends of incarcerated individuals

For the final week of Proposition Five, the wall has been set aside. While useful as a device for the previous week’s exploration (and available as an icon for use in this narrative), setting up a wall as the metaphor for the stories of others seemed like putting words in their mouths. Instead, only icons are presented in this tool, with an invitation to tell whatever story they would like about their experience through text and iconography. Ideally, individuals could choose to make their anonymous stories public, so that others could read them and discover similarities and differences in their experiences.

Semi-flat icons seek to provide a more widelyapplicable lexicon for users to illustrate their own stories or spark specific memories.

BEGIN your

de

STORY Read stories

START HERE

Write my story

wherever and however seems best. The line at the bottom is your timeline. Start at what seems like the beginning, and end with where you are today, or where you’d like things to be in the future. As you add events and periods of time, use the objects in the drawer to the right to illustrate what happened, how you were feeling, or whatever you’d like to illustrate. Write in text boxes to describe things in more detail. Open the drawer to get started.



Ashley Cook FIRST YEAR


PROPOSITION ✧ 02

SPARK NEED OR LACK OF SOMETHING

CONCEPT

Evolution of an imagined idea

LOSES CONTEXT

IMAG INED IDEA

CONTEXT

CONTENT

DEPENDENCIES Can you imagine without referencing pre-existing knowledge? Is imagining placing content into an unknown context? Can something be imagined from nothing?

FALL 2020

PL A

COMBINING / BORROWING KNOWLEDGE

DECOMPOSE INTO SOIL

NT THE SEED

SPROUT

Evolution of a tree’s life cycle SAPLING

DEAD TREE

MATU

RE TREE

OXYGEN

CARBON DIOXIDE


GD 501 ✧ STUDIO

PROMPT

&

ees Tr

wh

at c

an be ima gi

ne d

Seek connections to related systems & create a hypothesis based on your findings.

t wi

h

Begin

THE FIRST IDEA: A MYTHOLOGY Many cultures begin their story with a tree—the world tree, the tree of life, the tree of knowledge. The tree is the beginning. It’s not a stopping point. Its power expands beyond how far its branches can go & pierces into the chaos. I am the same as the tree. I began as a small seed planted into the depths. Once I sprouted, variations of myself started diverging into different branches. My branches grew exponentially. Each new branch grew farther from the roots to the point where the leaves did not recognize each other. My leaves blossomed, detached & flew away in the wind to grow somewhere else. I became a part of everyone everywhere. There were no boundaries to what I could become. I am still morphing & regenerating into something different everyday. I am the first idea ever imagined. I began as a seed & then I blossomed into everything imaginable.

TEAMMATES Casey Stanek & Syashi Gupta

IMAGINING CONSCIOUS EXPLORATION SUBCONSCIOUS ROOTS. THE IMAGINATION CREATES THINGS THAT ARE NOT ACTUALLY PRESENT TO THE SENSES. IT ALLOWS US TO THINK OF THE POSSIBILITIES BEYOND THE LIMITATIONS OF OUR REALITY.

is the

CONSCIOUSNESS IS DEFINED AS BEING AWARE AND AWAKE TO THE PRESENT AND WHAT IS AROUND US. HOW DO WE BEGIN TO UNDERSTAND & SCRUTINIZE OUR REALITY?

TO CONSCIOUSLY EXPLORE, WE MUST DELIBERATELY & INTENTIONALLY RESPOND TO OR ANALYZE OUR SUBCONSCIOUS ROOTS. WHAT WAYS CAN WE DESTROY, REFRAME OR REPLANT THOSE LIMITATIONS?

of our

IN THIS CONTEXT, WE ARE NOT REFERRING TO THE FREUDIAN THEORY OF A SUBCONSCIOUS OR UNCONSCIOUS MIND. WE ARE REFERRING TO A PERSON’S INSTINCTS AND HIS/HER CULMINATION OF EXPERIENCES, BELIEFS AND CULTURE THAT INFLUENCE THE WAY THAT HE/SHE THINKS AND BEHAVES WITHOUT THE PERSON’S DIRECT AWARENESS.

YOUR ROOTS CAN BE DESCRIBED AS THE CONNECTIONS TO YOUR PERSONAL AND PAST EXPERIENCES.

ASHLEY COOK


PROPOSITION ✧ 03

VIDEO TO CAPTURE THINKING LET YOUR VOICE BE SEEN

Type is a building block the cornerstone of design. It’s seen & used by everyone

On top of that, the West is notorious for colonizing type like when they changed RESEARCH QUESTION

HOW MIGHT TYPE DESIGN AMPLIFY THE VOICES OF THOSE IN THE MARGINS? The field of type design is a made up of mostly white men with Euro-centric type education. On top of that, there are only a handful of type design educational programs & institutes globally. The lack of access to type education makes it difficult for marginalized designers to become proficient in type design. With the combination of a lack of educational resources for type design & a lack of accessibility within the design community at large, the type design community is very homogeneous & lacks culture, relatability & overall development. How can we democratize the accessibility of type design in a way that allows for the amplification of anyone’s voice?

TYPE IS SO SATURATED IN OUR LIVES THAT WE DON’T CONSIDER ITS IMPLICATIONS BEYOND STYLE, LEGIBILITY, AND READABILITY.

People have been using type to get out their messages since forever & they’ve

you could translate and capture voices, mediums, & culture into a typeface

MINISTABS 1. Educational Tool A tool that explains & documents oppressed type, racist type, colonized type, & problematic type/ type designers. Idea 1.5 is a plugin that identifies type on a web page & alerts you if it’s considered problematic.

FALL 2020

2. Directory A tool that showcases type made by those who are marginalized to be used by the marginalized. The directory would allow users to filter based on the categories/communities they identify with.


GD 501 ✧ STUDIO

T EX NT CO

TYPE

GE SA ES

ch aracte

t backgroun ren ds to fe

ers of dif ign

M

lack of culture &

typ e fo rd es

the field of type design is made up of mostly white men. Does this homogeneous body of type designers crea te a

r in

But

ro m? Yeah Probab ly

LINK TO VIDEO

create f

Arabic letters to be more like the stand alone letters seen in the Roman alphabet CALL TO ACTION EXTENSION

A CALL FOR DESIGNERS TO PURSUE AND SUPPORT COMMUNITY TYPE DESIGN DEMOCRATIZE TYPE DESIGN EDUCATION

been doing it in creative ways: from one Martin Luther to another. What if

A call for type design education to become accessible to all designers. Type design has numerous marginalized facets to its creation & its accessibility. Instead of type design being in the hands of a few, let’s allow anyone interested in type design to learn and develop their type skills so that the type community will become more diverse, more inclusive &, hopefully, more decolonized. COMMUNITY BASED TYPE DESIGN

design? How can we reimagine the way we think about type & type design?

LINK TO MURAL BOARD 3. Type Generator A tool to that documents protest sign lettering from social media photos. It uses AI to trace & create full typefaces based on the signs to be used for social justice purposes for more personal storytelling.

4. Convert Audio to Typographic Posts A tool that automatically turns audio or closed captioning from videos into short typographic assets for all social media. It works as an easy secondary form of spreading the same message across multiple platforms.

A call for type designers to gain support through their communities. Type is used by everyone, but created by so few. Let’s support our fellow type designers, both within the geographical community and within the personal communities we identify with. By doing this, we’re encouraging designers to create type with culture & character that reflects their life experiences. Where would type be at today if a more diverse body of designers were contributing? LINK WWW.AVCOOK.CO/TYPE-CTA

ASHLEY COOK


PROPOSITION ✧ 05

RESEARCH QUESTION

LINK TO MURAL BOARD

HOW MIGHT A DIGITAL TRANSFORMATION OF A MUSEUM BECOME A DEMOCRATIZED, DECOLONIZED AND MORE INCLUSIVE EXPERIENCE? How are museums problematic? Museums are cultural powerhouses of Western countries that store priceless artifacts from around the world. Some of these artifacts were stolen & looted from their home culture during the colonial era to live in these museums & most have not been returned. It is not a Western museum’s place to display & keep stolen items from other countries. By doing so, museums are upholding colonial power & undermining other cultures. Aside from its international colonization, museums are also domestically marginalizing communities. The museum is seen as a white space, with black people only making up 6% of museum goers, & only 4% of museum staff.

Aside from the obvious fact that all American land is stolen indigenous land, The American Museum of Natural History & Smithsonian (among others) hold the skeletal remains of Native Americans & Africans within their collections. Not only is it dehumanizing, these institutions rarely acknowledge the role of genocide & slavery within their museums. On top of that, there is a lack of representation of marginalized communities, with museums placing more emphasis on Euro-centric work, & English-only labels & headsets. When museums do showcase marginalized communities in their exhibits, it is not required for the museum to ask for permission from the communities or listen to their stories.

DECONSTRUCT THE MUSEUM AS

An exploration into the digital enhancements that could be offered that are not possible in physical reality. I explored common digital features like zoom, toggles, links, & layers.

Visualizing how wall height & angles could recreate the daunting architecture in many museums that both inspires visitors & intimidates them.

A user interface study that’s visually customizable for the visitor’s comfort level & expectation for what an ideal museum looks like to them.

Exploring how a filterable & sortable museum could create a ‘Build Your Own Museum’ depending on a visitor’s preferences.

+ EURO-CENTRIC + A WHITE SPACE + A STATUS OF POWER + A REMNANT OF COLONIALISM + A MARGINALIZING FORCE

WEEK 1

ARTIFACT AS ARTIFACT PHYSICAL MUSEUM TO ONLINE SPACE What if you took a museum as it is now & transformed it into a digital space? How could the design of this space help to alleviate some of the negative feelings experienced by BIPOC in museum spaces? How could a digital platform enhance the capabilities of a museum?

FALL 2020


GD 501 ✧ STUDIO

WEEK 2 Edo people ask Kingdom of Ife to replace their Ogisos with Obas; Establishing Benin

SPECULATIVE DECOLONIZED MUSEUM What if museums showed the life of the artifact from the artifact’s perspective? What if a digital museum of the future recognized the time the stolen artifact was confined to Western museums as part of its oppressive history?

1300 AD

1400 AD BENIN BRONZES CASE STUDY: HISTORY

Est. Benin wall construction

ARTIFACT AS PERSON

1200 AD

Oba Ewuare the Great: Beginning of the warrior Obas. Rebuilding the royal palace & Benin city Portuguese arrive

To narrow down my train of thought, I chose the Benin Bronzes as a case study in order to dig deeper into the life of a specific artifact.

1500 AD Benin bans sale of male slaves Portuguese begin sending missionaries & building churches

A brief history: The Kingdom of Benin, located in modern-day Nigeria, flourished between the 1200s-1800s AD. The Kingdom was ruled by Obas, with the Obas reaching their height of power in the 1500s. Oba Ewuare rebuilt the city & royal palace around this time. By the 1800s, the British were trying to extract Benin’s rubber & palm oil. The Oba tried to stop all trading with Britain, but in 1892 the British showed up to a religious festival without an invite. The British burned the city to the ground after being turned away & looted the Benin Bronzes & other treasures from the city & palace. The Benin Bronzes are not just decorative -- they tell the history of a civilization that doesn’t have “written history” in the way Western culture would normally categorize it.

1600 AD

1700 AD

1800 AD

1900 AD

Civil wars begin to break out in Benin

British troops demolish Benin & steal the Benin Bronzes for the British Empire Benin no longer a British colony

2000 AD We are here

SPECULATIVE TIMELINE

Repatriation of all museum items 2100 AD Eradication of all colonial territories & colonial power 2200 AD

57% of Western museum staff are BIPOC The Museum

2300 AD

Credit: 3D model by MAACambridge

ASHLEY COOK


PROPOSITION ✧ 05

WEEK 3

PERSON AS ARTIFACT MUSEUM ENABLERS What if museums showcased the history of the visitors & the exchanges between human hands instead of the history of the artifact? What if the artifact becomes decentered to bring attention to museum enablers: governments, donors, board of directors, (white) senior staff, (white) visitors, (white) artists?

1897 AD 1900 AD 1940 AD 1980 AD 2020 AD

British destroy Benin Benin Bronzes in British Museum VISITOR BECOMES THE MUSEUM WALL Benin Bronzes in British Museum & across Europe/ America Benin Royal Family continues to request Bronzes back

In this scenario, the museum visitor becomes the wall/ artifact & views the other visitors throughout the years. Time lapses by the change of fashion in the visitors. There is a stark contrast between the artifact’s original setting & handlers compared to the Western museum’s visitors.

WEEKS 4 & 5

MUSEUM AS ARTIFACT WHERE DO THESE STUDIES LIVE?

The last 2 weeks of this project focused on creating a digital museum that exhibits the modern museum as an artifact as a call for the repatriation of contested & stolen items. This museum implies that museums as power structures & hoarders of colonial items will become an artifact of the past in the near future. The concept for the Museum of Stolen Items is that it showcases the top 10 most contested artifacts in Western museums. Instead of the artifact being talked about in the past only, the artifact has its entire lifespan shown- from its creation to its use to its placement in a museum to a repatriated future. Users are able to jump between being a museum visitor & being the artifact.

FALL 2020

An exploration on the artifact’s lifespan as a version history of its life. The date the artifact was created is always listed in musuems & history books, but the rest of its lifespan, and its future, is rarely talked about.

When a user is in the space, how does the toggle between visitor & artifact work? What if the floor rotated or flipped around when switching between artifact & visitor modes, as a sort of alternate dimension or perspective within a single space?

Instead of visualizing the artifacts in a space, what if it were a map/ portal that showed where these artifacts have been scattered throughout history?

A study on how the timeline of an artifact could be represented as a 3D digital space. 3 doors representing the past, present & future.


GD 501 ✧ STUDIO

DIGITAL MUSEUM UI FLOW

LINK TO VIDEO

Credit: 3D models by MAACambridge, The Imagineer Center at Smith College, Biwenka, Limerick3D, WesternScienceCenter, Daken.Hoo, amforma, & Loïc Norge

ASHLEY COOK



Ab Feldman SECOND YEAR



Prop 01 Light as Language

Nearness is felt in sharing: readings, thoughts, feelings. Sharing grows in tandem as we become more comfortable with each other and find opportune moments. The combination of comfort and an opportune moment can be detected in person by the strange dance of human interaction that ranges from language that is verbal to the language and expressions of the body. What language of interaction can be developed within a 1200 x 720 digital window?

range of emotion

Light as a language: a rapid, changing, visceral, expression.

[Light as Digital Language]

stillness indicates the user is present in the digital space

movement indicates the user’s presence in the physical space


Prop 02 Hypothesis: By keeping track we can build together in the present, rather than laying down tracks for the future. By exploring the statement “letters use both intuition and reason” in the context of mural software, our 3 person collective (Eric, Emily, and myself) noticed the most engaging part of mural were the traces left by peers that we could build upon, alter, and respond to. As opposed to other software that is automated and/or isolated, we found mural’s collaborative nature a comfort, especially in our digital post-pandemic world. We believe this is the benefit of mural: a rejection of external, linear progess, and an embrace of horizontal building. We harnessed the element of collaborative play by collecting bits and pieces found in our peers’ murals, and structured them with the studio’s adopted JCJ objectives to build Mural National Park. We invited the class into the park to test our hypothesis with the following instructions: Consider this map a place to meander, linger, explore, and collide. In Mural National Park these paths are formed through lateral movement, so we encourage you to cross paths, follow the tracks of others, and leave marks of your own. Watch the studio visit Mural National Park here!

[Prop 2 Activity]

Visit and add to the park here: https://app.mural.co/t/gd5012558/m/gd5012558/1598292862354/004f9ec1082e44013dfde77e6a3f9f2216625a80


[Introduction]

[Corn Video 1]

[Corn Video 2]

[Corn Video 3]

Introduction

Video 1

Video 2

Video 3

[Corn Video 4]

[Corn Video 5]

[Corn Video 6]

[Corn Video 7]

Video 4

Video 5

Video 6

Video 7

[Corn Video 8]

[Corn Video 9]

[Corn Video 10]

The Participatory Archive of C*rn

Video 8

Video 9

Video 10

A visual diagram of video content, pathways, and prompts.

Prop 03

In proposition 3 I explored the malleability of the line between public and scholarly knowledge. I sought to design experiences with archives and knowledge structures that implicated the viewer as a participant, and allowed them to generate contributions to the archive. In the Participatory Archive of C*rn I investigated how partipants could engage in this hypothesis in video form. I created a ‘choose your own adventure’ series of 9 videos that participants navigated through according to their experiences. At the end of each video a prompt induced the participant to consider, or reconsider, their relationship with some aspect of corn. Their response to the prompt would determine their path forward. At the end of some paths the participants were prompted to document their own experience with corn and upload it to the archive.


Prop 3.5 N-telligent Public R-chive

[N-telligent Public R-chive]

collaborators

I continued exploration around the idea of public knowledge by imagining an entirely sensory archive: immersive and invisible. The N-telligent Public R-chive sought to expose users to information relevant to their geography and background, while simultaneously using sentiment analysis to determine ideal moments to expose them to new information that they may be unfamiliar with or that may make them uncomfortable. Information would be auditorily delivered to the user. It is visualized in this scenario to allow the viewer to note the user’s varying levels of comfort, and the possible range of information that might be delivered to the user.


Prop 04 During our workshiop interlude, with the help of Jack I led the class in an auction-style game to demonstrate the ease of extrapolating identity from disparate pieces of data.

Aggregated Data

[WORKSHOP INTERLUDE]


Prop 05 Prop 5 was initially scaled toward the possible future cyborg expressions made possible through biohacking and other technologies. It almost immediately became apparent that expression is inextricable connected to societal conditions that determine what must be in order to survive. My final prop 5 narrows in on the condition of surveillance achieved through facial detection and recognition technologies. I situated a series of studies on a range of practical to speculative. I established anti-surveillance methods that range from building on the methods of Computer Vision Dazzle developed by Adam Harvey through makeup, repurposing everyday objects at home to become anti-surveillance wearables, and speculatively imagining how symbiotic relationships with other lifeforms can prevent surveillance. The anti-surveillance methods were tested against snapchat filters which use the Viola-Jones algorithm for facial detection. I developed a snapchat filter that prompts users to try to make the instructions disappear from their face, thus evading detection.

An early ideation that imagines diy biohacking with the glowing jellyfish gene, a practice available via at home kits today, altering youth counterculture.

The snapchat filter that prompts users to explore how they can evade detection

[Anti-Surveillance Makeup]

Anti-surveillance makeup tested against snapchat filter.

[PorcupineIntimacyxProtection]

An early ideation that imagines combining the ability of a porcupine with reflective metal, becoming a reaction for humans in the context of surveillance, and allowing their pure form to become the object of initmacy


Anti-surveillance wearables made using a beanie, a space blanket, wire, and reflective vinyl.

A speculative imagining in which humans could put on a growth mask and grow different pairing of fungi and algae which together produce lichens. By caring for and altering the pairings of fungi and algae, along with heat and light, the changing growth patterns allow the human’s appearance to constantly be in flux, thereby avoiding recognition.

[Lichen Occlusion]

Anti-surveillance wearables made using a bucket hat, vinyl tubing, string lights, fishing line, a hair clip, and reflective vinyl.



Sakshi Gupta SECOND YEAR


Proposition 1

How might the design of a personal space, presented on a video meeting platform, foster a sense of nearness and invite varied yet specific activity? How might the design adapt to changing circumstances over time?

I made an AR based collaborative environment where my room is the shared space and anyone can come in and interact and change the surroundings. I made this on Adobe Aero. Video can be accessed via the link on the image.

Changing wall art or the space with plants in virtual space. With Covid-19 hit and education going online. A sense of collaboration can be created in the virtual space. Microsoft teams implemented virtual seating and having similar virtual space available for collaboration can bring in people’s creativity. Redecorating a both personal and virtual space through AR helps bridge the gap a little between real world and virtual world.

Proposition 2

Within the MURAL platform, explore the meaning of the noun ‘TREE’ and corresponding statements listed below. Seek connections to related things/systems and design toward conveying “findings.” What is the difference between a “free fall” and designing? How will your group convey findings vs. capture findings? In what ways can you exploit the perceived limitations of the medium, of what is? Group: Casey, Ashley, Syashi

CONTENT AUTHEN


Decentralized information access

manipulated information

our physical beings are an extension of our imagination

Look at your own roots

Begin beneath the surface.

Mindfully seeking your own roots and questioning further into the invisble can lead to explorations beyond comprehsion seeking which can lead to discovery

How do you tap into your subconscious imagination?

Can you imagine what is not part of your reality? Like colors beyond our spectrum

Build on what exists

What is seen by the eye is merely one possibility

Sense of belonging and culture

imagine

Fictional writing so thinking about the small group discussions

Imagining is the conscious exploration of our roots that allows us to think of the possibilities beyond the limitations of our reality.

Fictional writing so thinking about the small group discussions Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What have I learnt about the future? From what is possible box lets pick one

Fictional writing so thinking about the small group discussions

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Imagining the narrative from the exercise

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Seems to be the best idea ever amongst the other ideas.

Automatic merging these together

Memory box of the most promising ones and my feelings of them

conscious sub

BEGIN WITH WHAT CAN BE IMAGINED

You must discover the subconscious possibilties to be able to explore beyond your current reality.

TREE

roots

Imagining is the conscious exploration of our subconscious roots. of our reality.

To imagine is to form a mental image of. The imagination creates things that are not actually present to the senses. It allows us to think of the possibilities beyond the limitations

ZOOM IN

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed What have I learnt about the future? From what is possible box lets pick one

Fictional writing so thinking about the small group discussions

What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

Seems to be the best idea ever amongst the other ideas.

Automatic merging these together

Memory box of the most promising ones and my feelings of them

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Automatic merging these together

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

What are the connotations of trees from my past?

What are the connotations of trees from my past?

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What have I learnt about the future? From what is possible box lets pick one

Fictional writing so thinking about the small group discussions

Fictional writing so thinking about the small group discussions

What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

Automatic merging these together

What are the connotations of trees from my past?

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Memory box of the most promising ones and my feelings of them

What are the current assets I have access to related to trees?

"You, you may say I'm a dreamer but I'm not the only one" -JL

What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

Imagining the narrative from the exercise

Seems to be the best idea ever amongst the other ideas.

What are the connotations of trees from my past?

Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

Delve into life of an idea in the Subconsious

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Automatic merging these together

Seems to be the best idea ever amongst the other ideas.

Seems to be the best idea ever amongst the other ideas.

Delve into life of an idea in the Subconsious

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

stoor

king

ex pl or at ion

writer because shel silverstein is my idol

a mail woman b/c i wanted to be outside and walking seemed nice. and meeting dogs. A pro surfer because the boys at the beach said I wouldn't

lim ita tio ns

ns tio ita lim

limitations

I wanted to be a vet when I was younger because I loved animals and had three dogs... But then I watched the movie Marley and Me and cried for three weeks and knew I could not handle sick animals. Then I went to a Tech school and fell in love with visual art.

limitations

I wanted to be an illustrator because my mom was one. Then I wanted to be a chef because I liked food. Then I wanted to be a dental hygienist because I had my mouth worked on for 5 years and liked the people. I just chose design instead.

a pediatrician because I thought that was the best way to help people, but also a *fashion* designer. ...I think I mixed both...

A Paleontologist because dinosaurs

I want to be a detective

Or an actress

Actor Pretending to be someone else for a living??? Sign me up

What are the current assets I have access to related to trees?

Automatic merging these together

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

What are the connotations of trees from my past?

Fictional writing so thinking about the small group discussions

What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Imagining the narrative from the exercise

Seems to be the best idea ever amongst the other ideas.

Automatic merging these together

Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

Delve into life of an idea in the Subconsious

Fictional writing so thinking about the small group discussions

Memory box of the most promising ones and my feelings of them

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Automatic merging these together

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

What are the current assets I have access to related to trees?

Seems to be the best idea ever amongst the other ideas.

Automatic merging these together

What are the connotations of trees from my past?

Memory box of the most promising ones and my feelings of them

What are the connotations of trees from my past?

What are the connotations of trees from my past?

Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Automatic merging these together

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

What are the connotations of trees from my past?

Fictional writing so thinking about the small group discussions

Memory box of the most promising ones and my feelings of them

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Imagining the narrative from the exercise

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Seems to be the best idea ever amongst the other ideas.

Automatic merging these together

Memory box of the most promising ones and my feelings of them

What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

What are the current assets I have access to related to trees?

Imagining the narrative from the exercise

Delve into life of an idea in the Subconsious

Fictional writing so thinking about the small group discussions

Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed What have I learnt about the future? From what is possible box lets pick one

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

Fictional writing so thinking about the small group discussions

What have I learnt about the future? From what is possible box lets pick one

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

What are the current assets I have access to related to trees?

What are the connotations of trees from my past?

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Automatic merging these together

Seems to be the best idea ever amongst the other ideas.

Delve into life of an idea in the Subconsious

Memory box of the most promising ones and my feelings of them

What are the current assets I have access to related to trees?

Seems to be the best idea ever amongst the other ideas.

Automatic merging these together

Memory box of the most promising ones and my feelings of them

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Automatic merging these together

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

What are the connotations of trees from my past?

What are the connotations of trees from my past?

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What are the connotations of trees from my past?

What have I learnt about the future? From what is possible box lets pick one

Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Automatic merging these together

Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What are the connotations of trees from my past? What have I learnt about the future? From what is possible box lets pick one

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Imagining the narrative from the exercise

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Seems to be the best idea ever amongst the other ideas.

Automatic merging these together

Memory box of the most promising ones and my feelings of them

What are the connotations of trees from my past?

What are the current assets I have access to related to trees? Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

Delve into life of an idea in the Subconsious Seems to be the best idea ever amongst the other ideas.

Automatic merging these together

Fictional writing so thinking about the small group discussions

Memory box of the most promising ones and my feelings of them

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Automatic merging these together

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

What are the current assets I have access to related to trees?

Automatic merging these together

Seems to be the best idea ever amongst the other ideas.

What are the connotations of trees from my past?

Memory box of the most promising ones and my feelings of them

What are the connotations of trees from my past?

What are the connotations of trees from my past?

Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Imagining the narrative from the exercise

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Automatic merging these together

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

What are the connotations of trees from my past?

I wanted to be a doctor, since I thought that was the smart person thing to do. Kept thinking that until after college when I realized I'd done goofed and ran into the woods to figure it out.

I wanted to be a fashion designer, astronaut, artist, teacher, doctor, and architect. It ranged from the different interests and people I admired at the time.

I wanted to be a writer and an actor (oh and a singer)

ns tio ita lim

I wanted to be an archeologist. It seemed so cool to literally unearth history. Also Indiana Jones

Vetiterranean – For a long time I combined Veterinarian and Mediterranean and made a new word. When I figured out my mistake, I still thought it would be interesting! I wanted to save animals until I realized I'd have to watch animals die. I couldn't reconcile the two. – CB

fighter pilot commando rock star they're all awesome.

Syashi G.

Ashley C.

SPECULATIVE- PREPOSTEROUS

(use visuals and/or words as your answer)

Or a cat

Icon Template

lim ita tio ns

What are the current assets I have access to related to trees?

Did implies past... I still haven't grown up!!

VIEWER PROMPT:

What did you want to be when you grew up? ...why?

A mother + and a teacher (don't think I wanna be that anymore)

The Noun Project

limitations

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Our subconscious roots refer to part of the mind of which one is not fully aware but which influences one's actions and behaviors. We are influenced by our origins and experiences, aka our roots. Your roots can be described as your relation to something or the connections to experiences and your personal past. In this context, we are not referring to the Freudian theory of a subconscious or unconscious mind. We are referring to a person's instincts and his/her culmination of experiences, beliefs and culture that influence the way that he/she thinks and behaves without the person's direct awareness. The physical roots are the lifeline of a plant. It is where the plant interacts with the sunlight to produce sugars, flavors, and energy. How can we consciously explore our roots to better understand the unintentional limitations we create around ourselves? How can we reimagine our internally biased ideas?

The culmination of past + present + future that is beyond your understanding

I wanted to be a veternarian because I love animals and wanted to work with them Growing up I was facinated with animal books/animal planet. The reason why I didnt go into the field is because ... I DONT like blood the sight of it makes me cringe.

http://thenounproject.com

Reminders

100px

.SVG

Strokes Try to keep strokes at 4px Minimum stroke weight is 2px For thicker strokes use even numbers: 6px, 8px etc.

Size

Ungroup

Save as

Cannot be wider or taller than 100px (artboard size)

If your design has more than one shape, make sure to ungroup

Save as .SVG and make sure “Use Artboards” is checked

Scale your icon to fill as much of the artboard as possible

Remember to expand strokes before saving as an SVG

I wanted to be a doctor and marry a doctor. So I could be rich. Probably because I thought financial security was the key to happiness.

Casey S.

SPECULATIVE- PROBABLE

A MANIFESTO FOR IMAGINING FROM SUBCONSCIOUS ROOTS

bey nd

1

Begin with understanding our reality

REALITY

Memory box of the most promising ones and my feelings of them

Fictional writing so thinking about the small group discussions

Consciousness is defined as being aware and awake to the present and what is around us. To consciously explore, we must deliberately & intentionally respond to or analyze our subconscious roots. How do we begin to understand or scrutinize our reality? How can we explore and discover the limitations of our reality? What ways can we destroy, reframe or replant those limitations? What would a future look like without those limitations?

thin

Seems to be the best idea ever amongst the other ideas.

What are the connotations of trees from my past?

What are the connotations of trees from my past?

Imagining the narrative from the exercise

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

Automatic merging these together

Memory box of the most promising ones and my feelings of them

Imagining the narrative from the exercise

What are the connotations of trees from my past?

Imagining the narrative from the exercise

Automatic merging these together

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Delve into life of an idea in the Subconsious

Memory box of the most promising ones and my feelings of them

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Seems to be the best idea ever amongst the other ideas.

Memory box of the most promising ones and my feelings of them

What have I learnt about the future? From what is possible box lets pick one

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

these lines are our connections to further understanding

Seems to be the best idea ever amongst the other ideas.

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Delve into life of an idea in the Subconsious

Automatic merging these together

Delve into life of an idea in the Subconsious

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What are the connotations of trees from my past?

What are the connotations of trees from my past?

Imagining the narrative from the exercise

Delve into life of an idea in the Subconsious

Automatic merging these together

Fictional writing so thinking about the small group discussions

What have I learnt about the future? From what is possible box lets pick one

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Automatic merging these together

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

What are the current assets I have access to related to trees?

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What are the current assets I have access to related to trees?

Memory box of the most promising ones and my feelings of them

What are the connotations of trees from my past?

Fictional writing so thinking about the small group discussions

Memory box of the most promising ones and my feelings of them

Imagining the narrative from the exercise

Delve into life of an idea in the Subconsious

What are the current assets I have access to related to trees?

Seems to be the best idea ever amongst the other ideas.

Automatic merging these together

What have I learnt about the future? From what is possible box lets pick one

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Imagining the narrative from the exercise

Seems to be the best idea ever amongst the other ideas.

What are the connotations of trees from my past?

Imagining the narrative from the exercise

What are the connotations of trees from my past?

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Delve into life of an idea in the Subconsious

Automatic merging these together

Memory box of the most promising ones and my feelings of them

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Delve into life of an idea in the Subconsious

Automatic merging these together

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Automatic merging these together

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Memory box of the most promising ones and my feelings of them

Imagining the narrative from the exercise

Seems to be the best idea ever amongst the other ideas.

What are the connotations of trees from my past?

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What are the current assets I have access to related to trees?

What have I learnt about the future? From what is possible box lets pick one

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Delve into life of an idea in the Subconsious

Automatic merging these together

What are the connotations of trees from my past?

What are the current assets I have access to related to trees?

Fictional writing so thinking about the small group discussions

Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What are the current assets I have access to related to trees?

Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What are the current assets I have access to related to trees?

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

Fictional writing so thinking about the small group discussions

What have I learnt about the future? From what is possible box lets pick one

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

What have I learnt about the future? From what is possible box lets pick one

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

What have I learnt about the future? From what is possible box lets pick one

Imagining the narrative from the exercise

Seems to be the best idea ever amongst the other ideas.

What are the connotations of trees from my past?

possibilities

Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What are the current assets I have access to related to trees?

Fictional writing so thinking about the small group discussions

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What are the current assets I have access to related to trees?

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

Delve into life of an idea in the Subconsious

Automatic merging these together

Fictional writing so thinking about the small group discussions

Memory box of the most promising ones and my feelings of them

Fictional writing so thinking about the small group discussions

What have I learnt about the future? From what is possible box lets pick one

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

Seems to be the best idea ever amongst the other ideas.

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What have I learnt about the future? From what is possible box lets pick one

What are the current assets I have access to related to trees?

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

What are the current assets I have access to related to trees?

Imagining the narrative from the exercise

Delve into life of an idea in the Subconsious

Automatic merging these together

What are the connotations of trees from my past?

Fictional writing so thinking about the small group discussions

To imagine digital futures- exploring our subconcious can yield untapped possibilities branching out like roots of trees in the forest

What have I learnt about the future? From what is possible box lets pick one

This one sounds interesting. Aah nostalgia with family. Let me see more what i have

I have this word augment stuck in my head. Lets use this future technology with this specific beautiful memory.

What are the current assets I have access to related to trees?

What are the connotations of trees from my past?

Tree sounds like an interesting idea! Oh thinking of the mythology and cultural points as discussed

2

Assess the limitations of our reality

3

Consciously dig into the roots or base of those limitations

4

Think about the possibilities that this can take if projected into the future

5

Explore and look around. Best way to think beyond is to make... Doesn't have to be perfect but prototyping your thoughts to explore is great

6

Pick each explored possibility and imagine how it can play out in the scenario now and beyond

7

Map it on a board that can help you diverge more or combine possibilities

WRITE IDEA HERE & STICK IDEA ON BOARD

SPECULATIVE- PREFERABLE

Past

SPECULATIVE- POSSIBLE

Present

REALITY

Future

SPECULATIVE- PLAUSIBLE

In a group we explored the noun Trees and came to a conclusive statement from our explorations. We exploited Murals limitations or as we called it margins to explore our topic.

Proposition 3

Continue to add and revisit findings: Define and expand on how Design figures in (of systems, of social contracts, of things) Within the topics found, investigate and scrutinize “Design for Good,” Social Design,” and “Participatory Design.” Asynchronous/synchronous topic compilations and design queries (researchable questions). Topic: How can design of a system help in giving credit to the people involved? Assigning status as collaborators/ creators/inspiration and making sure the artists and creators get the credit they deserve and each artwork or image has some form of tracing to it.

For the mini stabs I made a video to showcase how the invisible can be made visible. How does re-traceability affect the digital arts world around us and in what ways can we make governing rules? Re-traceability is ability to retrace how the machine/computers/humans/actors got to the result. Who is the owner, who is the creator, and whose idea it is? Knowing the manipulations that a certain piece went through and detecting the bad actors in the network.

NTICITY

D N A

Information Storage


Click to open video link for different scenarios. The idea behind making the invisible visible here is : Designing systems with tagging rules that are known to everyone. So for eg. a deepfake knowing that the video is a manipulation and that you can see the fake construction someway through its layers. These can develop an understanding of these things that are brought into awareness and initiate conversations about the same.

Proposition 3.5

What can and should be made this week that might: capture research and thinking to date; continue the discovery process; point to a hypothesis? Rethinking Mini Stabs: What if fact checking can becomes a part of person’s normative practice on social media through the design of an agent on social media?

Click to open video on fact checking on social media. When thinking about how fake content can be tackled on social media, the idea of an agent making it normative for users to fact check information before they share or otherwise get penalized in some way.

CONTENT AUTHEN


Decentralized information access

manipulated information

Proposition 4

Workshop on GANs and Neural Filters

Workshop Exercise 1: After getting to know the powerful features of the technology and what it can do. I want you to imagine a doomsday scenario and draw or sketch it out. Workshop Exercise 2: In a perfect world what can the same technology achieve? Can you think of a scenario where this technology can do something wonderful for everyone? Some of the scenario planning exercise from the workshop

Proposition 5

Into the portal. Revisiting previous propositions, marginalization, margins, marginality, maginalia, and maginalized collective and moving forward with explorations on topic of choice.

D N A

Research Topic: DNA as INFORMATION STORAGE. The future of information storage, origination, dissemination, and mutation in decentralized DNAs.

Why DNA information storage? “Five years ago humans had produced 4.4 zettabytes of data; that’s set to explode to 160 zettabytes (each year!) by 2025. Current infrastructure can handle only a fraction of the coming data deluge, which is expected to consume all the world’s microchip-grade silicon by 2040.” DNA as Information Storage is a very real solution to the problem of excessive data and less storage.

NTICITY

Information Storage


Study 1: Study in users’ understanding and accepting this DNA technology. Any technology shift happens when users understand the affordances of technology. How will the understanding and trust in this technology be made? Implementation idea behind this new information storage is microbial DNA storage. Things are covered in this DNA based storage and then data is retrieved through a data reader. An easy tutorial to the future of information storage and retrieval in the DNA as it is made accessible to everyone. Adding a tangible aspect to the future of information storage. Apart from the video linked left. I made website (prototype linked below) with some projects showcasing how DNA information storage will look like, places where it can be used, and method of using DNA storage (how to).

CONTENT AUTHEN


Decentralized information access

manipulated information

Study 2: Study in bringing people close

LONELINESS

FANTASY

With digital mediums there is a limitation of touch and smell. What if DNA information storage can change that? An exploration in transfer of smell through DNA medium and DNA used as a source of collective empathy creation.

FANTASY

HAPPINESS

WARMTH

HAPPINESS

WARMTH

LONELINESS

D N A

Video shows DNA exploration of transfer of smell thereby creating a sense of togetherness. As humans have feelings, so do plants! The idea behind DNA as empathy source was that the kind of plants growing in an area are reflective of the emotions in the given area.

Visitors can go to the pillars and drop in their swabs (DNA) or enjoy the shared feeling of the emotion in that space with fragnance and the kinds of plants that overtime start growing because of that emotion.

Study 3: Study in DNA hacking and functioning In the age of DNA information storage what if hacking can be used to create better designs. DNA’s natural processes are mutation, replication or synthesis, and decay. With unpredictability of what output can be, explorations in DNA storage can yield organic stylesheet iterations. This could be where sometimes organic explorations help in better ideation. We as designers can utilize these processes as a part of the ideation process.

NTICITY

Information Storage


Mutation

DNA Decay or Damage

DNA can go through damage if exposed to sunlight or air or water. It can be a natural decay and the decays format can tell a lot about what might have happened or the process that an artifact went through.

Host bacteria goes through mutations and results in change of information on the axis. Can be a hackers doing or natural.

This shows may be the bacteria went through some manipulations and damage. May be surface scratching. On the image below DNA probably went through folding or cuts.

Synthesis or Replication H O M E

P R O JE C T S

H O W TO U SE D N A STO R A G E

Mutation, synthesis, and damage

If 1*10^-3mg of bacterias can store this text. Then naturally possible explorations and changes that it undergoes due to mutation, synthesis, and damage can be:DNA as Information Storage is a very real solution to the problem of excessive data and less storage

DNA as Information Storage is a very real solution to the problem of excessive data and less storage

DNA as Information Storage is a very real solution to the problem of excessive data and less storage

“Five years ago humans had produced 4.4 zettabytes of data; that’s set to explode to 160 zettabytes (each year!) by 2025. Current infrastructure can handle only a fraction of the coming data deluge, which is expected to consume all the world’s microchip-grade silicon by 2040.”

What do we know about Information Storage

+

What do we know about on Decentralization

eal yr a ver tion to the p ro blem of excessi e so lu

DN A S

Decentralization is important because we need to challenge national borders and human exceptionalism. What if everyone had access to information? Can we create a symbiotic relationship with the one thing that is abundant in the environment… DNA?

DNA storage is a very real solution to the problem of excessive data and less storage

v

Information in the digital world goes through many variations; it gets transferred, stored, retrieved, accessed, used, and manipulated. In a medium, the information had many additional associated entities like permissions, metadata, authorship, timestamps, etc. If DNA becomes the new medium of information storage, then there is a need to think about all aspects of information and communication, not only storage.

tora

is ge

+

“DNA IS UNIQUELY FUTURE PROOF… BECAUSE WE ARE MADE OF IT.”

P R O JE C T S

H O W TO U SE D N A STO R A G E

d

H O M E

Changing component look in the stylesheet. Possible explorations of one concept in an organic manner. Design would be in creatively synthesizing DNA information so as to get a different output.

and less stor ag e ata

DNA as Information Storage is a very real solution to the problem of excessive data and less storage “Five years ago humans had produced 4.4 zettabytes of data; that’s set to explode to 160 zettabytes (each year!) by 2025. Current infrastructure can handle only a fraction of the coming data deluge, which is expected to consume all the world’s microchip-grade silicon by 2040.”

+ + Changes made to the stylesheet by changing color scheme. Synthesis of new look by recoloring. H O M E

P R O JE C T S

H O W TO U SE D N A STO R A G E

DNA as Information Storage is a very real solution to the problem of excessive data and less storage “Five years ago humans had produced 4.4 zettabytes of data; that’s set to explode to 160 zettabytes (each year!) by 2025. Current infrastructure can handle only a fraction of the coming data deluge, which is expected to consume all the world’s microchip-grade silicon by 2040.”

+ +

DNA storage is a very real solution to the problem of excessive data and less storage

What do we know about Information Storage?

What do we know about on Decentralization?

Information in the digital world goes through many variations; it gets transferred, stored, retrieved, accessed, used, and manipulated. In a medium, the information had many additional associated entities like permissions, metadata, authorship, timestamps, etc. If DNA becomes the new medium of information storage, then there is a need to think about all aspects of information and communication, not only storage.

storage is a very real solution excessive data and less storage

to the problem of

Decentralization is important because we need to challenge national borders and human exceptionalism. What if everyone had access to information? Can we create a symbiotic relationship with the one thing that is abundant in the environment… DNA?

“DNA IS UNIQUELY FUTURE PROOF… BECAUSE WE ARE MADE OF IT.”

DNA hacking- click to open link. Looking at mutation, synthesis, and decay, it will help to see the explorations that can result from DNA’s properties being used creatively. This extends possibility of organic design or nature inspired design.

What do we know about Information Storage?

What do we know about on Decentralization?

Information in the digital world goes through many variations; it gets transferred, stored, retrieved, accessed, used, and manipulated. In a medium, the information had many additional associated entities like permissions, metadata, authorship, timestamps, etc. If DNA becomes the new medium of information storage, then there is a need to think about all aspects of information and communication, not only storage.

Decentralization is important because we need to challenge national borders and human exceptionalism. What if everyone had access to information? Can we create a symbiotic relationship with the one thing that is abundant in the environment… DNA?

“DNA IS UNIQUELY FUTURE PROOF… BECAUSE WE ARE MADE OF IT.”

CONTENT AUTHEN


Decentralized information access

manipulated information Study 4: Study in DNA reader

To retrieve information from the DNA there would be a need for a data reader and the forms that data reader can take and the way information will be presented is a design challenge.

NTICITY

DNA information storgae also means information overload on data reader side as DNA is everywhere. We are made of DNA! It is a design opportunity to design for the data reader and information present on them. Two most accessible objects to turn into data readers are mobile phones and glasses.

D N A

Information Storage



Ash Isley SECOND YEAR


Prop 1: Actual Virtual Private Public Space Tours

Question: How might the design of personal space, presented on a video meeting platform, foster a sense of nearness and invite varied yet speciďŹ c activity? How might the design adapt to changing circumstances over time? Response: I think as we shift to at-home environments, many have had to create new workstations and personal spaces. I have personally had to create my workspace. At ďŹ rst, it was in a small awkward part of my bedroom that felt messy and thrown together. After the spring semester, my husband and I rearranged our bedroom to make it more accommodating to the summer meetings I had. As I’ve started this semester, I realized I wanted to make my personal space more inviting to the screen, and more inviting to my personal needs for my virtual classes: As simple as a whiteboard might be, it completely changed the background image of my video platform, to become more of a studio space. Adding a passed down artifact from my Grandfather to my workspace, helped invite me to have a place to hold my design books, as well as motivate me to hold his goals of me achieving my goals at the front of my mind in this new space. It allows me to not procrastinate as much. This workspace has helped me to refocus this so far.


Prop 2: Course Objective Explorations

Invasion. Not in my house. I started scrubbing the counters, and then mopped the floors. I heard the tumbling of the laundry as I disinfected every object in my daughter’s room. My sons’ room had a foul odor in which I scoured to find. My phone rang. My children’s school closed for the rest of the school year. I ordered school supplies online, then went out and wiped the mailbox. I pulled out the folding table and moved my computer to it. I reorganized the art supplies in our closet. I heard thunder and saw the rain pour. Damn, how was I going to incorporate their gym? I saw their dance game and ordered more songs. I saw the takeout boxes and was unsure if we could eat out again without getting sick. How were we going to safely shop at the store? I ordered homemade masks from a small business. I put my sanitizer in my purse for when I would need it. “Mama, when can I see my friends again?” “Let’s video call them now”. I heard the kids giggle with excitement as they showed off their rooms. I felt comfortable knowing our home was safe and prepared. Unless the virus made a home within my essential husband.

Main Concept: We refuse what diminishes within our home by adding value to it and adapting to the obstacles at hand. I look at refusal for diminishment by being more realistic. Hypothesis: Diminishment will effect a variety of homes in a particular way. Subsequently it’s up the the individual to decide how to refuse diminishment. Surviving, building, community, security, creation, renovation, adaptation.


Prop 3: MINi STABs and Videos Mini Stab I

Mini Stab II

Mini Stab III

Mini Stab IV

Video


Prop 3.5: By Extension


Prop 4: Workshop Interlude


Prop 5

Perspectives: What is design’s role in perpetuating stigmatization within complex mental health issues such as obsessive compulsive disorder? Challenge: Design has a lack of being able to present complexity when it comes to mental health perspectives. There’s a very linear and singular aspect of design when trying to represent mental health. Example: OCD and other mental health conditions are often times presented in an individual perspective. And although that perspective is critical to showing insight, the audience is missing the insight of other perspectives effected by the mental health conditions. Podcast - Interview with Luka


Prop 5 Scenario: This interactive app could scan areas that would be triggering to a person with OCD to show an outsider the overwhelming perspectives of that particular trigger.

Scenario: This is a virtual reality scenario showing the user the trigger of ritual counting. The user would be submerged within the VR technology for this scenario.

The entire area fills with red as a scensory signifier to the triggering point.

The user would be submerged within this VR scene of walking up a set of stairs. The stairs would have a numbered system, where the user would have to say the number out loud as they walked up the steps in order for the number to disappear.

The Pros: it implicates an overwhelming feeling of anxiety (red being associated with something being wrong or out of place). This calls attention to the triggering area to help invoke a sense of empathy to the outsider’s perspective. The Cons: The red sensory signifier might not portray how a person with OCD actually sees a triggering point in their mind. It might skew the real perception of triggering points to an OCD person.

Scenario: This is a virtual reality scenario showing the user the triggering need to wash their hands. The user would be submerged within the VR technology for this scenario. The user’s hands would be green in this VR. As the user washes their hands, their hands would slowly turn back to their normal colors, in random spots on their hands until they were completely normal again. The green is signifying germs. The slowness of the green/germs being removed from their hands could imitate the urgent need and frustration to wash the germs off.


Prop 5

“You want to say

yes to everything but you know that the motion of mechanism is destroying, and it will not stop, and you know that it’s producing what you and everyone is consuming and that in the end what it’s doing is to tear the world from the world.”

-John Chris Jones



Gloria Jing SECOND YEAR


Proposition 01 How might the design of a personal space, presented on a video meeting platform, foster a sense of nearness and invite varied yet specific activity? How might the design adapt to changing circumstances over time?

By manipulating light and the particular viewpoint, we can accomodate change over time. It will depend on the circumstances, but shifting the gaze of the perspective of the camera, the personal space changes.

Changing the color of the TV will cast different colors unto the surrounding area, which is why this penguin is such a different hue. When cast a human face, this creates a different perception (i.e. green).

Qs:

++++++++++++++++++++++++++++++ How might the sense of the personal space shift with groups? How might ‘personal space’ be redefined the more enmeshed you become with other people?


P

Proposition 02

R

trees letters paragraphs societies electronics home flux change the process to suit what is happening

Within the MURAL platform, explore the meanings of the nouns and corresponding statements listed below. Seek connections to related things/systems and design toward conveying "findings.” What is the difference between a "free fall" and designing? How will your group convey findings vs. capture findings? In what ways can you exploit the perceived limitations of the medium, of what is?

Electronic platforms typically change the process to suit what is happening by adapting to ‘what is?’ Rather, they adapt to the now and influence how we perceive identities.

++++++++++++++++++++++++++++++

Give into the chaos.


For proposition 2, we focused on how technology, specifically social media, emphasizes the blurring between personal and professional boundaries. Originally, the proliferation of public and private spheres existed in harmony for companies and brands. However, as users consume more content from the particular brand or figure, they begin to humanize the figures, and the two spheres begin to merge together. With the excessive consumption that we have in our culture nowadays, it becomes increasingly more difficult to separate the brand from personal and the two continue to influence each other. We synonymize the personal voices of certain spokespeople of companies, assuming that their mistakes equals the mistakes of the brand. For example, we may equate former Subway spokesperson Jared Fogle’s mistakes (i.e. a convicted sex offender) to be the overall brand’s mistakes. Similarly, we begin to view Wendy’s persona as the sassy roasting attitude that their social media reflects, forgetting that this attitude is the result of purposeful cultivation.

+ Carl Broaddus + Jack Ratterree + GJ

++++++++++++++++++++++++++++++

Collaborators


Proposition 03 Continue to add and revisit findings: Define and expand on how Design figures in (of systems, of social contracts, of things) Within the topics found, investigate and scrutinize “Design for Good,” Social Design,” and “Participatory Design.” Asynchronous/synchronous topic compilations and design queries (researchable questions).

How can the design of the online forum experience increase fringe group engagement and promote a more Engaging the lurker inclusive dialogue within the dominant group? ++++++++++++++++++++++++++++++ How do you make the fringe group more visible in an online forum and amplify their voices?

Welcome Video

+ Eryn Pierce + Anna Pataky + GJ

Qs:

What kinds of ways might we invite lurkers (who specifically wish to be included) into an online forum community? This exploration utilizes sound with avatar customization (i.e. submitting sound clips) to discover how we might create more entry points for inclusion.

++++++++++++++++++++++++++++++

Collaborators


Proposition 3.5 What can and should be made this week that might: capture research and thinking to date; continue the discovery process; point to a hypothesis?

Weeard Mural

What if the content was machinegenerated because the computer is not human and wants to make your day? Through a generated series of what ifs, this extension intends to explore ways to invite lurkers in an unconventional manner. This site, WEEARD immerses the users with auto-generated AI content that will continuously be reset. The impetus being, if there is no time to form an in-group vs. out-group mentality, they should disappear. If there is no in-group, everyone becomes the lurker.

What if the content was nostalgic beacuse it wanted you to remember?

What if the content allowed you to make sounds so that you could make music?

it be


Proposition 04

Workshop reprieve & interlude. There were two workshops - the meditation & art ones. Andrew Walsh headed the first meditation session while Nigel Jones, Eric Pryor, and I held the second session.

5-week individual explorations on a topic of choice related to marginalization. AI & Human Collaboration....

egan with humor..

immerse.

Proposition 05 To journey along with me, Play Area 01: Humor Play Area 02: Dream Play Area 03: Lost

follow these links...


+ The literal ....

Play Area 03: Lost

How might form influence the willingness of AI & humans to collaborate?

Play Area 02: Dream

Prior to Week 5, I had been exploring a literal interpretation of what collaboration entailed between AI and humans, meaning both entities were readily evident within each of my explorations. It began with a dive into humor and that diverged into new realms.

Play Area 01: Humor

THEMES

+ Marginalization

+ Mundane


Noticing << How might an emphasis on the mundane aspects (of now) projected within the future facilitate change? This tells the story of two people who’ve broken up. As the story progresses, the inequal society and the importance of the mundane is revealed.

Hair Video

Rather than an AI system handling the augmentation, the augmentation is realized and understood on a microscopic level. People in the society understand and recognize the effects, though they cannot actually see the augmentation happening on the surface. Everything is felt.

+ Sacredness

+ Augmentation

For this final exploration, I incorporated elements from various pieces of Prop 5, extracting the Ai capabilities from week 4 (adopting a transhumanist approach, where brain uploading, cyborg-ness possibilities exist) to represent the AI as a concept of augmentation. Augmentation is reflected here on a subsurface level.



Nigel Jones SECOND YEAR


of a personal space presented on a video meeting platform, foster a sense of nearness and invite varied yet specific activity? How might the design adapt to changing circumstances over time?

Sense of nearness/form to me means a sense of inspiration(nearness) with objects(form). Ways to utilize a space beyond the box we all view through zoom can be with objects and those objects inspiring one another to create and build off of one another. These ‘objects’ can be anything that relates to you and can possibly relate to others; this can also be a form of communication AND building upon that through time. From continuous design and redesign, Jones mentions collaboration without language. What I got from that is collaboration are the objects things that cannot speak/things you don’t explain they would speak for themselves. Another point is inviting specific activity and various mediums depending on that “thing” or object can bring various activities even getting an individual to move about design in a different way. With my personal space I decided to move my space into my dad’s space. Merging two designer spaces came to mind when asked the question at the top left. Inspiration also comes to mind again when walking into this space.

SPACE

BEGIN WITH WHAT CAN BE IMAGINED.

PROPOSITION

How might the design


software. Why? What conditions might

In digital collaborative environments, context continuously evolves through the use of tools over time. Context is directly affected by what has already been created in the space. Therefore, the act of making becomes improvisational, as the maker continually responds to the changing environment around them in real time.

have ushered in this circumstance?

In what ways have people ushered in this circumstance? In what ways have people used the platfrom to render it superior to currently familiar software (i.e. Adobe Creative Suite)? (Group Narrative)

Seek connections to related things/ systems and design toward conveying

WHY DO WE WRITE IN LINES?

WHAT DOES A BOX DO TO OUR WORDS?

“findings”

text

THE BLANK SLATE

Sales Rep

culture clues

people

3rd Grader

UX Designer

[requires participants]

Participation creates context; without it, MURAL is an empty container.

application

event

What is context? Our perception of a physical or virtual space. Context lies in the way individuals understand an environment relative to themselves. It is not a universal truth.

Auntie Pearl location

[not devoid of context]

Even an empty container is a context. But what transforms MURAL from a blank slate to a dynamic maker-space is participation over time.

Hobbyist

Work it out in context = Improvise

interaction

White space becomes activated through the use of tools, creating new 'spaces' within larger ones.

topic

CAN WE GO BEYOND THE RULES?

WORK IT OUT IN CONTEXT.

HOW DO WORDS CARRY MEANING?

TOOLS WITHIN A SPACE.

story

*final answer

Participants transform the environment into something new through the use of tools.

"The wagon was a thing of beauty, comparable to a fiddle or a boat. And each one different, adjusted to each customer."

As things are created in a blank canvas, the context of the page itself changes.

objects thought

"Throwing away those pre-arranged connections and all those specialist skills" risk "The things we made looked rough compared to what you have now but they went together beautifully. That was the art. The art of the craft."

WORK IT OUT IN CONTEXT | PARAGRAPHS Grandma Lucy

"Creating the other half, our equivalent of what the traditional waggon makers were able to rely on, that's what we're here for now." "Yes, you say, I'm depending on people. I'm depending on the skills we all have though we are hardly aware. I mean the unconscious working of each nervous system, the skill we were born with that lets us each become talkers and listeners and walkers with no one to explain."

In digital collaborative environments, context continuously evolves through the use of tools over time.

transparent + accessible

THE BLANK SLATE IS:

undeniably simple

userfriendly

purposefully limited

Context is directly affected by what has already been created in the space. Therefore, the act of making becomes improvisational, as the maker continually responds to the changing environment around them in real time.

Democratization Distinctions between expert/novice, or teacher/student fade.

participant/ collaborator/ maker

tools

INTENDED EXPECTED

CONTEXT

time

UNINTENDED UNEXPECTED

The use of tools over time leads to greater variance in outcomes

Is it up to students to push the boundaries of what Mural can be?

COMMENTS

a cool philosophical counterpoint to determinism: https://iep.utm.edu/evillog/

The utility of a collaborative tool seems to be determined by a) the utility of the framework for the topic b) the workability of that framework for multiple people concurrently

This platform captures engagement which is influence by participation

When we have tools we will use the tools.

As most Mural boards are brainstorm-collab focused and thus rather internal, are ideas too siloed in Mural outside of school settings? there are infinite ways to engage in a space and interpret a problem

PDF

Makin...

If there is a will, there is a way.

a blank canvas won't stay blank

AS COMPARED TO THOMAS KUHN's "PARADIGM SHIFTS"

Our group had a similar idea: Blurring of professional and personal identity = flattened hierarchies is the same as Transparency = flattened hierarchies

Modular designs work crazy well when people intuitively understand and follow the rules (especially in spaces where we don't have expectations, like in online collaborative software, which some of us have never used before)

CONTEXT

USE BOTH INTUITION AND REASON.

PROPOSITION

MURAL has overtaken other production


a character selection platform eliminate first impression bias during a virtual interview?

This proposition focuses on the bias for minority citizens when applying for jobs and having to do virtual interviews. Showing the face can trigger unnecessary biases leading to not getting a job. The proposed design is a pyramid system that will have someone build a personalized character before going into a virtual interview. Focusing primarily on facial feautre avatars. For further exploration this can focus on other aspects such as canceling names and voices. The pyramid will be a form of character selection. Giving a set of facial feautres and expression movements special to a person before a job interview.

EXTENSION WORK IT OUT IN CONTEXT.

PROPOSITION

How can the design of


QUICK SOFTWARE TRANSLATION

STYLE SHEETS WITH LANGUAGE EXAMPLES

STYLE GUIDE

of minority culture bring a sense of connection when it comes to user experience within design systems?

For proposition five the start of this exploration was incorporating a feedback system within design systems to improve UX. We think that by deploying a feedback input system within mobile and web-based interactive platforms and collecting input from Latino/ Hispanic users, UI/UX designers can: - Incorporate Hispanic cultural elements that will improve language features

How can feedback systems in interactive design platforms help Latino/Hispanic culture prevail over stereotypes that exist in pop culture while improving UX?

- Enrich the visual environment of the platform - Educate users of other ethnicities about Hispanic values (diminishing cultural stereotyping) - Provide access for Hispanic users to influence The topic changed after this week.

THE START CHANGE THE PROCESS TO SUIT WHAT IS HAPPENING.

PROPOSITION

How can characteristics

TOOLBAR FEATURE


concept mapping Changing focus for week two of proposition five we focused on Indigenous cultures. Researching for this part of the proposition we found a list of issues within this marginalized culture. While this part of the proposition focus on research for the next part of the proposition will bridge the learning with the design of concept mapping.

NEW SPACE CHANGE THE PROCESS TO SUIT WHAT IS HAPPENING.

PROPOSITION

Interactivity through


IS MY PROPOSITION GROUNDED IN DESIGN?

Concept Maps Storytelling (Preserving the Language)

Through visual concept maps and virtual activity.

IS THE MARGIN I’M FOCUSING ON WELL DEFINED?

Concept maps represent meaningful relationships between concepts in the form of propositions. Indigenous people and the challenges they face throughout the daily basis while also tying that in with stories other marginalized groups can relate to is the focus for this particular exploration.

The main focus is indigenous people. Researching the problem within this group and going about this wicked problem through the usue of concept mapping.

IS MY PROPOSITION A ‘ONE-LINER’?

There are plenty of opportunities to explore concept mapping in other realms of (designed) educational experiences, and in cultural/learning learning.

STORY

CHANGE THE PROCESS TO SUIT WHAT IS HAPPENING.

PROPOSITION

The Linkages between


AND PARTS OF SPEECH. LEARNING WITH CONCEPT MAPPING. Moving toward part two of the concept map. This part focuses on language. An important concept of learning. While part of this focus on the sentence structure while the other focus on parts of speech (verbs). Parts of language are facing extension especially native languages while the education system is also failing native students. There is a loss of culture and identity especially with younger generations.

LANGUAGE CHANGE THE PROCESS TO SUIT WHAT IS HAPPENING.

PROPOSITION

SENTENCE STRUCTURE


OF A VIRTUAL CONCEPT MAP. UTILIZING THE CONCEPT MAP AS A LEARNING TOOL. The education system is failing Native/Indigenous students.It is well known that native youth confront a host of educational, social and economic challenges. Learning history is important to every culture especially to the ones that are slowly dying to the public eye. The use of this virtual concept map represent relationships in the form of stories. While demonstrating how people can relate between various concepts. JOHN CHRISTOPHER JONES “DEPENDING ON EVERYONE: SOME THOUGHTS ON CONTEXTUAL DESIGN,” THE INTERNET AND EVERYONE, 2002

THE SYSTEM CHANGE THE PROCESS TO SUIT WHAT IS HAPPENING.

PROPOSITION

THE OVERALL SYSTEM



Maddy Kelly SECOND YEAR


Venn Diagram maps the constraints of remote learning

see inspiration in what is Zoom Over Time maps population x engagement x self-absorption

Proposition 1: Actual Virtual Public Private Space bridged the in-person concept of ‘studio’ with the pandemic, virtual studio. Home tours, including makeshift home offices, messy living rooms, and the humanness we miss over Zoom brought others into our living and working spaces.

change the process to suit what is happening


Anatomy of the Home Studio, the tour of my home office. Not labeled: blue light glasses for screen headaches, sketchbooks to keep my hands busy during Zoom calls, & a lot of snacking.

Zoom Bingo is the satirical game for virtual learning, and an ode to messy humanness.


My group’s focus was SOCIETIES under the John Chris Jones (JCJ) value: model the contextual effects of what is imagined. The images depict our team MURAL boards, snippets of collaborative work, class creativity, and rule rebellion in an imagined dystopic and utopic online future. Proposition 2: Values Exploration engaged designer John Chris Jones’s Continuous Design & Redesign with the course. Jones’s eight posited values were adapted and explored in conjunction with the course topic “Margin/s/alia/alization”. Group work on the collaborative design platform MURAL yielded defining and speculative futures, ways of being, and guidelines for the fall semester.

begin with what can be imagined

model contextual effects of what is imagined


Anatomy of the Home Studio, the tour of my home office. Not labeled: blue light glasses for screen headaches, sketchbooks to keep my hands busy during Zoom calls, & a lot of snacking.

Zoom Bingo is the satirical game for virtual learning, and an ode to messy humanness.


Normal does not exist (above), a plot of physical ability in the MGD, with ‘0 points’ indiciating no visual, auditory, learning, or mobility impairment

Proposition 3: Design Inquiries allowed each of us to choose a margin of interest to explore. My margin of interest lay in ableism and (often false) narratives of disability.

The MURAL boards (left, below) were made as part of an initial dive into marginalized peoples, topics, and underserved academic spaces. Thanks to Carl Broaddus for partnering on these dives, and for good conversation & much-needed laughs. These boards exist as brainstorming exercies and artifacts of their own merit.

use both intuition and reason


Video 1

More tells the narrative of ableism reducing complex identities to degrees of ability


choose what depends on everyone Proposition 5: Depth facilitated exploration and making in an area of personal interest, while (attempting to) adhering to the theme of margins.

individual

individual

individual

group

group

group

faculty

individual

group

faculty

LGBTQ+

BIPOC

faculty

thesis students

first year Track II

Track III

under 25

women

For the final proposition of my final studio class, I chose to explore microaggressions in the context of our Master’s in Graphic Design program. I read an article this semester that closed with a line something like, “Too many people do social good or service projects for personal reasons”. Maybe that’s true. Maybe a semester of online learning left me feeling it more; the interruptions, the dismissals, the ‘you’re so young’, the blonde joke. Maybe this project was personal. Maybe it’s personal because it hasn’t been addressed, because we’re all skating over discomfort and tension, because we won’t start these conversations. Maybe it’s personal because it’s played out over and over. Maybe it isn’t personal at all. John Chris Jones remarks in Continuous Design & Redesign, “Design is an unlearning”. The MGD is overdue to unlearn the comments, terminology, and behaviors that permeate and distort.

additonal resources

in-person plans project collaboration

individual jokes

microaggression

assignment clarity

identity group

other party

assignment deadlines

birthdays

others pr es in-class clarification

ent

intervention opportunity

MGD pr og

ram

WiFi issues

NC Stat e

out-of-class resources

sociocul tural cli mate

Mapped interactions. Above: MGD demographics, interaction types. Top: interaction dynamics. Bottom right: microaggression flow and points of intervention.

refuse what diminshes


Video 2

Until it’s Not explores microaggressions as a human experience and cartesian process



Marcie Laird SECOND YEAR


PROPOSITION 01

M. LAIRD

Actual / Virtual QUESTIONS POSED

How might the design of a personal space, presented on a video meeting platform, foster a sense of nearness and invite varied yet specific activity?

Imagined Spaces

How might the design adapt to changing circumstances over time?

WALL What’s behind the wall in my background?

I imagined the zoom screen as a window into our lives; one through which we imagine what exists ‘beyond’ and construct a world for each other to exist in. In a class activity, I asked my classmates to respond to a series of prompts through imagery.

WINDOW What do I see from the window I’m facing? DOORS There are 2 doors in the room. Where do they lead? CHAIR What does the chair I’m sitting in look like? GROUND If I opened the window, leaned out, and looked down, what would I see?

FIRE If I wanted to escape a fire, what would be my way out? NEIGHBOR I can see my neighbor’s house through the kitchen window. What does their house look like? PETS I have a dog and a cat. Where is their nap spot of choice? ART There are 2 unseen gallery walls in the house. What art do they contain?

FALL 2020


PROPOSITION 02

GD 501

MARGINS / MARGINALIA

Work it out in context QUESTIONS POSED

Seek connections to related things/systems and design toward conveying “findings.” What is the difference between a “free fall” and designing? How will your group convey findings vs. capture findings? In what ways can you exploit the perceived limitations of the medium, of what is?

Digital Collab In Mural, our team (Nigel, Maryam, & I) explored the dynamic meaning of context paired with the notion of “paragraphs”. We reached a simple hypothesis: In digital collaborative environments, context continuously evolves through the use of tools over time. Context is directly affected by what has already been created in the space. Therefore, the act of making becomes improvisational, as the maker continually responds to the changing environment around them in real time.

https://app.mural.co/t/gd5012558/m/

Even an empty container is a context. But what transforms Mural from a blank slate to a dynamic maker-space is participation over time. Participants transform the environment into something new through the use of tools. As things are created in a blank canvas, the context of the page itself changes. White space becomes activated through the use of tools, creating new ‘spaces’ within larger ones.


PROPOSITION 03

M. LAIRD

FALL 2020

Everyday Sacredness QUESTIONS POSED

How might design serve to resist and challenge labels in a physical space? How do we discover a place’s ‘true’ identity, beyond its perceived or intended role?

Margins of Experience

How might we archive human experience in a place in real time as a means of continually updating its identity?

Video 2, “Hypothesis” proposes a new way of being; one that purposefully and intentionally explores magnification as a means of revealing and living in the margins of the built environment.

Video 1, “at the margins of my morning” examines how objects that inhabit our everyday lives may be made sacred through the medium and what affect that might have on the way we perceive the world around us. It asks the question of “where do the margins of our everyday lives exist?

How might we create a sense of sacredness in a digital environment? How would that impact user behavior? How might artifacts that exist in the margins of our everyday experience be made sacred through a design intervention?

https://app.mural.co/t/gd5012558/m/gd5012558/1599606829335/435269654fae0c73da276f119562cde80f6a1e36


Video: “at the margins of my morning”

Video: “Hypothesis”


PROPOSITION 05

M. LAIRD

FALL 2020

Meditations in Mapping QUESTIONS POSED

How might visualization tools connect people to the margins of their experience in order to encourage different ways of seeing & being? How might mapping serve as both a method and a tool for investigating margins in physical space?

Coming to Know I began with a collection of annotated maps on their propensity to reveal margins and promote different ways of seeing them. What I discovered led to the creation of a framework for map-making that included different types of maps and the scale at which they consider a given topic.

Study 01 Study 03

Study 02


PROPOSITION 05

GD 501

MARGINS / MARGINALIA

Study 01 “Unripe; Bites and Tunes in Seventeen Minutes” maps the experience of eating a pear as a sensory, temporal experience. Formal qualities otherwise unnoticed are superimposed over images.

https://drive.google.com/file/d/1gw1Nv1XZC6YRKXvbT68MoYFCvq9zKTHV/view?usp=sharing


M. LAIRD

PROPOSITION 05

Studies 02 + 03 In Study 02, “Ground/Floor,” surfaces and textures were captured through physical mark-making on paper with charcoal, creating a representation of sensorial zones through which I move as I navigate the world. A new picture of space is created; one that urges the viewer to go out and touch.

In Study 03, “Bark Spheres,” neighborhood dogs were mapped according to the geographic reach of their bark and characterized through written language and color. A new (non-human) narrative of a place is created, and asks the viewer to imagine sound as attached to stories and personality.

https://drive.google.com/file/d/1X6cReLskxgkocQpTA8kYBkWgOwUJgngR/view?usp=sharing https://drive.google.com/file/d/12RHAGg0_s3ohoTY849Mnfov79O35xoad/view?usp=sharing

FALL 2020


GD 501

PROPOSITION 05

MARGINS / MARGINALIA

A Process for Self-Sense-Making I considered the potential of subjective, cognitive mapping as part of a toolkit for self-discovery, centered around making the unknown, known. I developed a series of prompts that may guide someone in exploring the world and their place in it. The prompts are intentionally vague and “map” is left undefined. They are merely meant to incite a new way of looking, seeing, experiencing, noticing, and being through the process of making.

BITES TAKEN Begin with a fruit or veggie. You must be able to bite directly into its flesh. Document each bite you take. Note the time. Map (1) the experience of consumption and (2) the fruit’s changing form. GROUND / FLOOR Go out and touch. Capture surface textures through physical mark-making on paper. Charcoal or crayons work best. Map the tactile zones through which you navigate the world. CAT NAPS Observe another living being that inhabits your space. Map (1) its form while at rest and (2) duration of rest throughout a single day. SOUND SPHERES Take a walk. Notice how the sounds you hear tell a story of the place. Map that story. Situate your map from your point of view. WINDOW TO THE SOUL Photograph yourself every day at a selected time. Examine the subtleties of your expression, the creases in your skin. Map (1) your mental-emotional state and (2) your imperceptible aging. KNOCK, KNOCK Move about a city. Observe entrances and exits. Map (1) their physical affordances and (2) the movement of people.



Emily McGalliard FIRST YEAR


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he people barred ng because of a nviction in North e not behind bars. active members of communities, eting a term of n, parole, or poste supervision.

right to vote!

Black adults comprise 22% percent of the state’s voting population but make up 42% of those disenfranchised while on community supervision.

Prop 3

When America was founded, only 6% of Americans (white, male landowners over 21) were eligible to vote.

For over 100 years, civil rights activists have fought for equality in the right to vote.

The white majority does not understand the barriers minorities experience in the voting process.

The fight is not over.

Women POC

Picture not available

Start here!

*restricting* Youth

Formal and informal blocks to voting have existed since the foundation of the United States of America.

This visualization experience walks through the barriers encountered during the voting process by four main target groups: youth, women, POC and the poor.

Understandin of voter sup tow

Voter disfranchisement due to conviction of a criminal offense, usually restricted to the felony class of crimes. The number of disenfranchised individuals has increased dramatically from 1.17 million in 1976 to 6.1 million today

Start here!

When America was founded, only 6% of Americans (white, male landowners over 21) were eligible to vote.

THE RIGHT TO VOTE

only if you are not white or male

so the other 70% of us.

Unnamed area

Women Poor

Youth

I want to exercise my right to vote!

Women

Poor

POC

Youth

POC

Poor

REGISTRATION RESTRICTIONS

FELONY DISENFRANCHISEMENT

Since 2010, 20 states have enacted new voting restrictions, including early voting cutbacks, and registration restrictions.

Voter disfranchisement due to conviction of a criminal offense, usually restricted to the felony class of crimes. The number of disenfranchised individuals has increased dramatically from 1.17 million in 1976 to 6.1 million today

Poor

POC

VOTER PURGES

Women POC

Young people may face the same obstacles as other voters, but they are heightened due to being first time voters, not having proper information and difficulty traveling to the polls, especially when they are closed near schools.

States often conduct such purges using inaccurate data, booting voters who don’t even fall under the targeted category.

Black adults comprise 22% percent of the state’s voting population but make up 42% of those disenfranchised while on community supervision.

State and local officials regularly remove—or purge—citizens from voter rolls. 17 million were purged in recent election years

voters purged for false felony convictions

removal for failing to participate Some states remove people from voter rolls who fail to participate in the electoral process.

purges contain error rates up to 17%

records of suppressing the rights of Black people

States with the most extreme disenfranchisement laws also have long

Legal and bail fees suppress the poor Most of the people barred from voting because of a felony conviction in North Carolina are not behind bars. They are active members of their communities, completing a term of probation, parole, or postrelease supervision.

In Beaufort County, NC 2016 voter purges disproportionately affected POC (66%)

“exact match” policy, rejects voter registration applications if the information provided doesn’t exactly match information found in government databases

868 fewer places to vote in 2016 because the Supreme Court gutted the Voting Rights Act.

"exact match" policy affects women 90% of women change their name when they get married. As many as 33% of women don’t have the proper documentation they need to get an ID to vote.

Polling locations closed in largely black communities in North Carolina

"Poll locations removed from college campus in Boone, North Caronlina"

Youth

Arkansas purged thousands of voters for so-called felony convictions, even though some of the voters had never been convicted of a felony at all

jurisdictions with a history of racial discrimination — which are no longer subject to preclearance after the Supreme Court gutted the Voting Rights Act — had significantly higher purge rates.

Cutting poll locations disproportionately affects the poor who either cannot travel to further poll locations or cannot afford to wait hours in line to cast a ballot.

17 million voters urged nationwide n 2016 and 2018. Unnamed area

Women Poor

Some states remove people from voter rolls who fail to participate in the electoral process.

POC

Poor

jurisdictions with a history of racial discrimination — which are no longer subject to preclearance after the Supreme Court gutted the Voting Rights Act — had significantly higher purge rates.

Women

POC

868 fewer places to vote in 2016 because the Supreme Court gutted the Voting Rights Act.

"exact match" policy affects women

Polling locations closed in largely black communities in North Carolina “exact match” policy, rejects voter registration applications if the information provided doesn’t exactly match information found in government databases

In Beaufort County, NC 2016 voter purges disproportionately affected POC (66%)

Voter disfranchisement criminal offense, usually re voters purged for falseoffelony convictions crimes. The numbe individuals has increased million in 1976 to

Most of the people barred from voting because of a felony conviction in North Carolina are not behind bars. They are active members of their communities, completing a term of probation, parole, or postrelease supervision.

Black adults comprise 22% percent of the state’s voting population but make up 42% of those disenfranchised while on community supervision.

State and remove— voter rolls. rec

Young people may face the same obstacles as other voters,

90% of women change their name when they get married. As many as 33% of women don’t have the proper documentation they need to get an ID to vote.

Since 2010, 20 states have enacted new voting restrictions, including early voting cutbacks, and registration restrictions.

FELO DISENFRANC

Arkansas purged thousands of voters for so-called felony convictions, even though some of the voters had never been convicted of a felony at all

"Poll locations removed from college campus in Boone, North Caronlina"

Youth

removal for failing to participate

purges contain error rates up to 17%

records of suppressing the rights of Black people

REGISTRATION RESTRICTIONS

Legal and bail fees suppress the poor

I want to exercise my right to vote!

data reveal that s with a history of discrimination ontinued purging

Poor

POC

States with the most extreme disenfranchisement laws also have long

Youth

States often conduct such purges using inaccurate data, booting voters who don’t even fall under the targeted category.

at y of n ing at

records of suppressing the rights of Black people

Poor Formal and informal blocks to voting have existed since the foundation of the United States of America.

es ion, ently m. to ith .

ters wide 18.

States with the most extreme disenfranchisement laws also have long


oor POC VOTER ID LAWS

Requires a person to show some form of identification on election day (often photo ID). 35 states will require ID to vote in 2020.

people making less than $25,000 per year — a group that is more than twice as likely to lack access to documentation proving their citizenship

Texas requires a photo ID, but does not have a DMV in one third of the state’s counties. Fifteen percent of Hispanic voters in Texas live in a county that does not have a DMV.

Poor

POC

Districts lines are drawn to negatively impact youth and children programs

Women Youth

Economic developed halted by gerrymandering

Gerrymandering targets women citizens and politicans Women are statistically more likely to vote democratic. Through gerrymandering, Wisconsin elected officials have silenced their voice

States use redistricting to racially discriminate and change partisan impact in elections

Youth and children affeced by partisan gerrylandering tactics

Cost barriers to obtaining citizenship documents

Nine states require strict government issued poto identification to vote

Yes

Texas requires a photo ID, but does not have a DMV in one third of the state’s counties. Fifteen percent of Hispanic voters in Texas live in a county that does not have a DMV.

Verb: manipulate the boundaries of (an electoral constituency) so as to favor one party or class

Where states have become more heavily gerrymandered, economic development has been stymied

When redistricting is conducted properly, district lines are redrawn to reflect population changes and racial diversity. But too often, states use redistricting as a political tool to manipulate the outcome of elections Districts lines are drawn to negatively impact youth and children programs As many as 33% of women don’t have the proper documentation they need to get an ID to vote

POC

Poor

GERRYMANDER

Did you make it to the polls?

No

ted by gerrymandering

n impact in elections

P

itizens and politicans

Yes Verb: manipulate the boundaries of (an electoral constituency) so as to favor one party or class

No

TO VO

Poor

POC

Youth

Women

Youth

Women

actics

Student photo ID "not acceptable"

Women who change their name have difficulty voting

people making less than $25,000 per year — a group that is more than twice as likely to lack access to documentation proving their citizenship

GERRYMANDER

only if you are not white or male

Many youth do not have the government issued ID readily available and most states do not consider student photo ID cards sufficient.

Did you make it to the polls?

Poor

POC

VOTER ID LAWS

Requires a person to show some form of identification on election day (often photo ID). 35 states will require ID to vote in 2020.

Where states have become more heavily gerrymandered, economic development has been stymied

Prop 4

Youth

Verb: manipulate the boundaries of (an electoral constituency) so as to favor one party or class

When redistricting is conducted properly, district lines are redrawn to reflect population changes and racial diversity. But too often, states use redistricting as a political tool to manipulate the outcome of elections

As many as 33% of women don’t have the proper documentation they need to get an ID to vote

Women

Women are statistically more likely to vote democratic. Through gerrymandering, Wisconsin elected officials have silenced their voice

Economic developed halted by gerrymandering

GERRYMANDER

States use redistricting to racially discriminate and change partisan impact in elections

Many youth do not have the government issued ID readily available and most states do not consider student photo ID cards sufficient.

Did you make it to the polls?

Poor

POC

Gerrymandering targets women citizens and politicans

officials regularly rge—citizens from llion were purged in ection years

POC

Nine states require strict government issued poto identification to vote

Student photo ID "not acceptable"

OTER RGES

Youth

Cost barriers to obtaining citizenship documents

Pick a color or pick an obstacle and explore the challenges associated.

Women who change their name have difficulty voting

So let's take this one step at a time.

FELONY DISENFRANCHISEMENT

ng and identifying models ppression is the first step ward abolishment

Women

Poor

Youth and children affeced by partisan gerrylandering tactics

Women Youth


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Prop 5




Maryam Nadali FIRST YEAR


Once upon a Time

in a

VIRTUAL WORLD Five propositions there were

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Perception Truth

#SeeTheRealMe Andrew

#SeeTheRealMe Maryam

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Persona

Storyboards

Features


EQO - Equality in Economy Video

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the End



Molly Nunes FIRST YEAR


1

Actual Virtual Private Public Space Tours

I rearranged a few pieces of furniture to create more space in my room.

I don’t like much clutter and believe that everything has a specific spot where it lives.

How might the design of a personal space, presented on a video meeting platform, foster a sense of nearness and invite varied yet specific activity? How might the design adapt to changing circumstances over time?


Home can be flexible in terms of physical space. How can one make a temporary space deal like home?

how do you make a home when you don’t have a consistent physical space?

2

Home & adaptability No two individuals are alike in their needs within a home. Each individual’s needs must be carefully considered when designing and maintaining a home. But what if they don’t have a home?


Mini stabs

Within this project I focused on the theme workplace harassment and the reporting process.

There are so many layers and factors that go into reporting that can make it difficult for the employee to feel safe. How can the use of design make the reporting process easier and “less scary�

this platform would provide the proof that some victims need to prove their case

R P3 How can it save you from being oppressed again. Or ways it can actually discourage people from oppressing


P CAN WE USE A THIRD party to evaluate reports?

R Video #1

C an we create a platform that flags Possible Inappropriate messages/emails?


Meditation

Painting

O R Drawing

4

Workshops


O5 P This project I explored how women are showcased in movie advertising. This concept was inspired by the headless “Women of Hollywood” project by Marcia Belsky. How can design promote movies in a way that conveys a accurate description of the movie as well as removing the sexualization of both male and female actors.

the way movie posters tend to market films using women’s bodies—minus that crucial bit with the brain and face.

Hollywood


P Social Media Campaign


idea of “censoring” makes me question - if people see posters like this and the only way to see the poster is

Video #2

Change the face of Netflix and other streaming platforms

P



Phil Oweida FIRST YEAR


P RO P 0 1 How might the design of a personal space, presented on a video meeting platform, foster a sense of nearness and invite varied yet specific activity? How might the design adapt to changing circumstances over time? consistency is key

In the case of breakout rooms or team exercises, if everyone cannot be in an identical room, perhaps it would be beneficial for everyone to change their background to the same thing. Maybe a designed thing depending on the context? As with anything, see how it works and adjust to ensure the most appropriate design for that circumstance. If zoom updates to allow for more customization of the virtual space, perhaps creating a sense of nearness would become easier. I think it would be beneficial to alter the construction of the virtual space depending on the events taking place. Lighting | Objects (White Board, Monitor, Desk, Etc.) | Postion Screen | Virtual Background

group discussions In a physical world, this usually takes place with everyone sitting in some organized space so that all people can be seen by everyone at all times. In a virtual world, this could take place with everyone using the “gallery view” so all people can be seen by everyone at all times.

presentations In a physical world, this usually takes place with the speaker heading the space. In a virtual world, this could take place with the audience using similar backgrounds to provide consistency for the speaker and the speaker could utilize “gallery view” to create the feeling of presenting to an audience in the same room.

This is where I decided to settle for my “actual virtual private public space”. Unfortunately, my time in this space was short lived and I ended up transitioning to a combination of our designated studio space and my home.


F L OW

A collage of explorations, visualizations, and frustrations on our journey to hypothesizing the significance of “flux” in “sees inspiration in what is” “The world is in flux, the world is in turmoil”

the activity

Using the designated medium (MURAL), we led an activity that demonstrated our findings through participation, which ultimately fueled discussion. We hypothesized that “the spontaneous discernment, mixing, and molding together of pieces to reveal a meaninful whole is ‘fluxability’, and fluxability therefore enables us to recognize Brooks 105 as The Studio.

Within the MURAL platform, explore the meaning of the noun “flux” and corresponding statement “sees inspiration in what is”. Seek connections to related things/systems and design toward conveying findings. In what ways can you exploit the perceived limitations of the medium, of what is?

P RO P 0 2


P RO P 0 3 Continue to add and revisit findings: Through a series of “ministabs”, define and expand on how Design figures in (of systems, of social contracts, of things). Within the topics found, investigate and scrutinize “Design for Good,” Social Design,” and “Participatory Design.”

research My explorations gave me a greater understanding of the design related problems within my research topic. For this proposition, I chose to look at how the built environment reflects that of the social environment and how this contributes to marginalization. I emphasized environmental factors and the relation to social constructs.

E


M A R G I N A L I Z AT I O N

E N V I R O N M E N TA L

#EveryBreathMatters

#EveryBreathMatters

#EveryBreathMatters

#EveryBreathMatters

#EveryBreathMatters

Video as a means of exploration is very powerful; it forces you to approach your design problem with an added layer of dimensionality. This process is evidence that “making� pushes new perspectives in ways that research alone cannot. Both videos in Prop 03 aimed to portray the marginalizing effects of environmental degradation. One took a narrative form and the other took a more informative angle.

#EveryBreathMatters

ELLA

e x p lo r ato r y v i d e o s

C O N T.


P RO P 0 4 As the effects of COVID-19 were felt throughout our program and the rest of the world, a two week workshop interlude was introduced as an opportunity to learn from other students (and get some much needed rest).

d r aw i n g w i t h g lo r i a j i n g

&

e r i c p r yo r

These were two separate workshops as led by Gloria Jing (left) and Eric Pryor (above). Students followed along with zoom and went on to learn quite a bit about the fundamentals of drawing!

pa i n t i n g with nigel jones This 30 minute workshop had students learn the basics of painting as led by Nigel Jones (right). It was fun and lighthearted; but more importantly, it brought the MGD students closer together in these difficult pandemic times. Students submitted their work for others to see what they learned from the workshop.


driving empathy Using DNA to archive data is an attractive possibility. The future of information storage may sound dull, but it is a crucial issue for anyone interested in the way that societies remember. This is a chance to capture and share feelings, stories, artifacts, memories, etc. Individuals would be in complete control of their data and information sharing requires permissions from the owner.

Prop 05 started in MURAL as a means of research, and acted as a “portal” into the world of a designed “thing”. Each of the next 5 weeks was devoted to a mini study that helped inform what the ultimate “thing” might be. This speculative design project that looked at using DNA as information storage was done in collaboration with Syashi Gupta.

P RO P 0 5


P RO P 0 5

data s h a r i n g What would it look like to capture vast amounts of information in a strand of bacterial DNA? How would the information be communicated? We built on the idea that these data encoded DNA could be stored in a “wet drive� and shared seamlessly across a network. An exploratory video visualized the process of transferring this data through time and space. Information in the digital world goes through many variations; it gets transferred, stored, retrieved, accessed, used, and manipulated. This highlights the need to think about all aspects of information and communication.


How do we promote transparency in complex systems? We used a series of exhibition style projects to bring people closer to the design process and have them learn through experiences such as “The DNA Library”, the “Family Tree”, and the “Online Museum of Arts”.

I N F O R M AT I O N

D E C E N T R A L I Z AT I O N

i n f o r m at i v e e x h i b i t i o n s

C O N T.



Anna Pataky SECOND YEAR


PROP 01 PROP 01 PROP 01 How might the design of a personal space, presented on a video meeting platform, foster a sense of nearness and invite varied yet specific activity? How might the design adapt to changing circumstances over time?

GOAL: Build a workspace to work at, invite others to engage by adding visual elements that create interest.

The desktop was built a few days before class started, ended up becoming my backdrop for the class as many have stated that the pulsing purple and red are quite soothing.

Two monitor setup so work can be accomplished on one screen while zooming with peers on the other. Featuring: handy notebook where notes are put down about class.

Pataky. Fall 2020. Prop 01.


Pataky. Fall 2020. Prop 02.

Group definition with Eryn Pierce + Maddy Kelly. We looked at the limitations and positive implications of MURAL’s capabilities, testing out different features and defining MURAL’s likeness to SOCIETIES.

Reassesing and narrowing the definition of SOCITIES with the context of modeling contextual effects of what is imagined. In collaboration with: Eryn Pierce + Maddy Kelly.

PROP 02 PROP 02 PROP 02 Within the MURAL platform, explore the meanings of SOCIETIES (model contextual effects of what is imagined). Seek connections to related things/systems and design toward conveying “findings.” What is the difference between a “free fall” and designing? How will your group convey findings vs. capture findings? In what ways can you exploit the perceived limitations of the medium, of what is?


Lost… I am lost. So lost. The lines between reality and nightmares are becoming blurred as the world struggles to keep up with disaster after disaster. Epidemics, politics, you name it, there is stress there. And I’m tired of struggling against the tide. Letting it take me where it wants. And now I’m lost. But amidst my unfamiliar surroundings, I find others who have ended up where I am. Confused, I watch as they swim aimlessly in the water. They don’t know where they are going and neither do I. What was once normal is lost amongst our world’s shifting context. It’s adapt or die now. I miss the days where I could lay on a beach and let the sun sink its rays into me, with my friend around me. The nostalgia of the idea has me floating on my back, facing up to the sky that once provided deep warmth and comfort. And I find that despite the cold waters that want to pull me down, I can float and keep warm from the same sun that was there before. Others curiously find their own resolution and together we begin floating on this cold and unforgiving sea.

Narrative using SOCIETIES and modeling the contextual effects of what can be imagined. The short narrative looks at an individual, finding peers, understanding the current context and then imagining a different setting within the same context, that others begin to follow.

Distopian societal MURAL where individuality is lost in pursuit of the end result.

Utopian societal MURAL where individuality is embraced while building amongst peers is more important than the end result’s final deliverable.

Pataky. Fall 2020. Prop 02.


PROP 03 PROP 03 PROP 03 Continue to add and revisit findings: Define and expand on how Design figures in (of systems, of social contracts, of things) Within the topics found, investigate and scrutinize “Design for Good,” Social Design,” and “Participatory Design.” Asynchronous/ synchronous topic compilations and design queries (researchable questions).

Exploring different research questions with Eryn Pierce. Featuring: Validation + Statistics.

Exploring different research questions with Eryn Pierce. Featuring: Bias + Perception.

Exploring different research questions with Eryn Pierce. Featuring: We vs. Them Mentality.

Pataky. Fall 2020. Prop 03.


After finding potential marginalization topics of interest, we were tasked with narrowing down the idea to a specific problem space. Eryn Pierce, Gloria Jing, and I were interested in exploring different facets of lurkers within a digital space that feel marginalized into not interacting. A community can only grow by the people who contribute to it, and even with encouraging activity, there are still things that can be improved to create a more inclusive environment. We each brought our own area of Pataky. Fall 2020. Prop 03.

expertise and topic of interest to the idea of lurkers. I was interested the most in the way one can encourage participation in an online environment using things such as digital spaces, and the portrayal of digital spaces. After looking at everyone’s individual mini stab in the group, I became interested in exploring elements like avatar presence with the implications of inviting someone into a digital space. What are the ways that these interactions take place and how can design facilitate this setup?


A series of mini stabs generated by Eryn Pierce, Gloria Jing, and I. Their goal is to look at different ways one can engage a user.

After generating several different mini stabs with peers, we split off from our group to follow our own explorations and solutions. My idea focused on how avatar presence can engage and/or isolate a user from an online community.

A video generated during one of the mini stabs, looking into avatar presence and defining how online communities use them thus far.

Pataky. Fall 2020. Prop 03.


Pataky. Fall 2020. Prop 05.

The process of proposition 5 took many different routes for me. I began with looking at about six different problem spaces, and after some time, narrowed that to two main ideas. Peer feedback came up with some interesting ideas, mostly brought on from the idea of defensive design. My proposition then evolved into a type of reactive design, which wanted to look at repurposing construction to make

it less hostile. This idea naturally progressed to different ways design can be repurposed and where this type of design is needed. The Olympics seemed an interesting point, as it is well known that their buildings often are not typically taken care of past their initial time running. I then looked at developing a website of sorts that allows people to look at the data of a given area.

PROP 05 PROP 05 PROP 05 Explore a problem area of marginalization and build out possibilities and discoveries related to this topic. How might your solutions drive further exploration?


Final Proposition: Making hosting data accessible to the general public.

The visuals shown via a “heat-map� of sorts feature the density of a host score, and what areas make up the best location to host a global event, like the Olympics. If you click into an area, you can get its score rating, as well as sort data via ring, and generate maps of the best place to reorganize buildings to accommodate a global event. Pataky. Fall 2020. Prop 05.



Eryn Pierce SECOND YEAR


01. Experiments with foreground/ background relationships & physical objects in space. Nearness: Encourage engagement in your personal space. Be vulnerable with the information you share. Expose your space

02.

to others and hand over control.

Experiments with

Change your position in that space

relationships & physical

foreground/background

to show depth.

objects in space.

Adapt: Change the background

objects closer in the field

to fit the space you are in. Prompt

Nearness: Physically bring of view. Explore the depth of the physical place.

people with questions about the

Adapt: Show the

space. Allow them to explore

Modify frame to express

and play with different objects in the space.

progression of time.

mood or relate to the topic of conversation.


03. Bringing the Personal into Zoom. Nearness: Flatten the 3D space into one plane of view. Physically bring objects closer in the field of view. Explore the depth of the objects in a 2D space. Incorporate meaningful objects with questions that build connections with the viewer and spark conversation around the objects in one’s personal space. Adapt: Adjust design based on the position of objects in the room or change the questions you ask. Bring attention to changes in the room. Line weight of boxes: Indicate nearness in relation to the computer in the room. Thin Line = Farther away in space Thick Line = Closer in space Build up objects: Add different images over time. Begin to layer them on the screen. Questions: Ask questions that explore the relationship between one’s physical objects and personality. Spark a story or the sharing of information.


Distilling my thoughts into a 200-word na

I explored the idea of roles / societal norm

shift depending on the context. The charac

reflect the lines and shapes found in MUR

MURAL >

As we concluded Prop. 02, we gathered

Creating these contradicting hypotheses, was

our findings and developed two hypotheses

a way to play-out two drastically different

within MURAL.

scenarios while still expanding upon this idea

1.

The virtual space will bring about a new social contract that values efficiency over individuality, product over process, function over form. Therefore, people will operate under the new rules of the engagement not as parts of a whole but rather cogs in a machine.

2.

The virtual space will bring about a new social contract that values individuality over efficiency, process over product, form over function. Therefore, people will operate under the new rules of the engagement as a part of the greater whole.

that new environments and tools will create opportunity for social change or, at the very least introduce new rules of engagement. As the class entered the dystopian MURAL, we asked participants to conform to the rules that we set before them. However, as soon as we told people to follow the “social contract� laid out before them, there was protest. The class proceeded to dismantle our orderly systems. From here, we gave the class the opportunity to travel to our second MURAL where there was complete freedom, highlighting the utopian potential of MURAL.


arrative / podcast,

Nonverbal behavior is one

ms and how they

way humans and non-

cters in my story

humans communicate.

RAL.

Nonverbal cues can be used to welcome someone into a space. When these physical and visual cues are applied to an online forum environment we discover opportunities to invite or guide newcomers into the conversation.

Designing systems that support flexibility and direct control over one’s visual presence within an online environment will allow for gradual integration within a community and lower the psychological barriers associated with transitioning from a “lurker” to a “commenter”.

MURAL >


These 8 discrete collaged scenes distill my findings and research thus far and provide context for my design inquiry. In my video exploration, I was drawn to the idea of narrative as a means to revisit the past in the present and create an experience that transformed meaning and perceptions of place. I’d like to discover ways narrative can establish a way of belonging to the outdoor space through time and how that might impact one’s understanding of self.


L A T R P O

Wilderness in America has long been considered

education we can begin to see why these spaces

a “whites only� space. Since the very beginning

have continued to be perceived as white. Only

of colonization in America, white people have

when we recognize this complex relationship

sought ownership of land and a desire to control

black Americans have with nature and seek

it. The forced removal of ingenious people is a

to challenge the narratives that perpetuate

history that highlights the impact of ethnocentric

perceived barriers, will we see a shift in the way

beliefs on the development of America and our

future generations culturally align with or

understanding of what wilderness is and who it is

against nature.

for. From slavery to segregation and the overall lack of representation of this ethnic group in popular media, national parks, and environmental


P l a c e

o f

How do we give the new trail-goer a feeling of control? Let them draw out their own path...with some guidance.

f e a r. Specify your preferences by pinching + expanding bubbles.

Map Experience

Time

People

Distance

N P L A

Shade

N P L A

Points of Interest

Submit your preferences through a swirling motion across the Disc.

Preview your hike to test out the path you’ve created.

How do we keep the experience exciting every time? Use the random trail/story generator feature.

P e r c e p t i o n

s h i f t s

o v e r

Graffiti is an urban experience. People have

t i m e .

always participated in this form of expression in place. As humans, we want to make our presence known. The action is part of our existence. Throughout

Rings do not have to

history, we have sought

represent a history

powerful. Perhaps they are representations of growth? A record of our existence and experience in nature. How can we drawback to the individual and their goals and motivations? What about narrative and the tracking of our own presence in space is lifealtering? Can we create an experience that questions our perceptions and shows that shift over time?

MURAL >

The Marking Tree

The Marking Tree

in our surrounding environment.

R E F L E C T

signify something more

moments of self-discovery

Past Experiences

R E F L E C T

or timeline but can


1. Show where other’s have been / allow people to leave a trace. A simple interface design prevents cognitive overload during the outdoor experience. Device helps navigation / encourages user engagement in space.

R E V I E W

2. Create portals that challenge narratives and engage dialogue.

The Marking Tree

3. Direct gaze towards areas of interest or away from fear-inducing situations. 2.03

Record

Miles to next point of intere st

History Long before the first settlers, the area now known as William B. Umstead State Park was an untamed land...

Weather

Through a retelling of place At an individual level, we can combat fear through planning and observing. We can find renewed

S e e

y o u r s e l f

i n

E E X P C N E R I E

Press any point to see a trail view of tech integrated touchpoints.

w i l d e r n e s s .

At the community level, there are parallels between the aversion of technology in wilderness spaces and the exclusion of black people and people of color. By incorporating technology in nature, we begin to dismantle the ideas on what the perfect wilderness environment is and who it is for.

interest by drawing attention to the unfamiliar.

THE DISC + TECH INTEGRATED TOUCHPOINTS A new and more personal way

Suggested Experience

to experience nature outside

D I S C O V E R

We can build upon experiences and reflect on our past by tracking presence in time and place. Finally, we can feel belonging by understanding our past and forming new connections with others and with nature. We can be a

of the urban center. Let the Disc guide your journey and reacquaint yourself with nature by interacting with the enchanted artifacts along the way. Record these moments

part of the conversation.

to deepen understanding and

Select and Edit

examine the presence of others.

A n d

p l a n

a g a i n

f o r

t h e

n e x t

e x p e r i e n c e

See how your interactions with wilderness expand over time and shift your

perceptions of what wilderness is and who it is for. Continue to build upon past experiences by engaging in new ones.



Eric Pryor FIRST YEAR








https://youtu.be/qjTExzpr8pg




Jack Ratterree SECOND YEAR



Proposition One I augmented my personal space by bringing the digital boundary of Zoom into the physical realm. Hanging from the ceiling, this wire frame dangled just out of virtual view. I also added a tangible raised hand icon, further blurring the line between my digital and physical space. Opposite An algorithmically generated Zoom class.


Proposition Two How can ELECTRONICS change the process to suit what is happening? Well, what IS happening? Carl, Gloria, and I decided to focus on the blurring of personal and professional boundaries, inspired by the COVID-19 crisis. This same phenomenon has been taking place with brands for years. Wendy’s Twitter is famous for being so human and “real” but this marketing decision has opened up their company to critique as if they were a singular person. https://rb.gy/3renbe


// ////// //// // //////// //// // // //

Proposition Three How can the design of a digital interface challenge the user's point of view and lead to productive investigative behaviors and skepticism? To view process work: https://rb.gy/motvhk

VIDEO FILE: “AlgoRhythm�


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VIDEO FILE: “Internet�

/

// // ///// ///// // //// /// //////// /// / // //// // ///

Proposition Three Extension // // What can and/or should be made that might: capture research & thinking to date; continue the discovery process; point to a hypothesis?

//// // ////// //// / // // //// /// ////// / //


Proposition Four For the two weeks of prop four we took a workshop interlude, which included the MGD thingy. During this time, we took a break from the work and instead held fun workshops. In place of documentation of these workshops, I have displayed my favorite Zoom artifacts from the semester, top left to bottom right: 1.// MGD students replicating a Denise headshot 2.// Me holding Eryn up like Atlas 3.// A couple funny Zoom chats 4.// Results from a drawing workshop by Eric 5.// Striped sweater gang 6.// A ghostly apparition behind Helen 7.//

Me in Denise’s Zoom background

8.// Squid and Em Dash appreciation 9.// Ratatouille


Proposition Five How can a game help adults and children alike understand how algorithms work? If my previous experiments are any indication, algorithms are difficult to see, let alone understand— yet they are pervasive in our digital environment. The best educational games use visual metaphor to translate their concepts (ex: MIT’s Scratch uses building blocks). Prop five was mostly about exploring which pieces of algorithms can be gamified?

Algorithmic Design Paradigm Breakdown: The first step is to learn about algorithms myself. I decided to investigate the basic categories of algorithms by drawing a diagram, defining, and giving a standardized example for each. Of all my prop five work, I think I am the most proud of this explanation.

The Randomizer: To explore how different algorithms could be gamified, I set up a system where an algorithm would be randomly paired with a classmate-submitted toy or game. I then created or altered rules to that game to help explained the paired algorithm. This process game a lot of insight into how algorithms can be gamified. There are a lot of explorations from this exercise. Please view my Mural to see them all: https://rb.gy/qu1xcv Opposite: I consider my entire Mural board, linked above, to be my final product. But the ultimate designed thing is a speculative “game manual” for algorithms. It approaches each paradigm with character stats and powers like they’re living beings. I also describe elements like “recursion” in game-terms. If I had more time, I would love to design a complete game to teach algorithms.


ALGORIT HM

THE GOAL

RECURSION WHAT

The goal of every algorithm is different but the objective remains the same

Recursion is like levels in a game. They

across of them: to find the solution to

happen over and over again until there

a problem in the most efficient way

is a winner. In this case, an small and

possible. In most cases, this means as

simple process is done repeatedly until

fast as possible. Each algorithm does

the solution to a problem is found.

this in a different way, usually depending on the problem they’re trying to solve. This manual will rundown the

HOW

basic algorithm design paradigms. Each

Each algorithm does it differently. For

has a special strategy or “power.”

example, a divide and conquer algorithm recursively splits the data into easy pieces and then recursively organizes it.

The what, why, & how

DIVIDE AND CONQUER

BRANCH AND BOUND

BRUTE FORCE

POWER

POWER

POWER

Can divide into multiple clones of itself. Each clone is smaller and weaker but can quickly become unmanageable.

With remarkable agility and memory, this being is able to detach and reattach limbs strategically.

The algorithmic strongman, this being’s endurance is off the charts. It can take a hit (or 100) but is sluggish.

SPEED

AGILITY

SPEED

AGILITY

SPEED

AGILITY

HINDSIGHT

ACCURACY

HINDSIGHT

ACCURACY

HINDSIGHT

ACCURACY

FORESIGHT

FORESIGHT

FORESIGHT

DYNAMIC PROGRAMMER

GREEDY

BACKTRACKER

POWER

POWER

POWER

This being has a magic bag of tricks. Whenever it solves a problem, it keeps it in a satchel like a spell.

The most courageous of the bunch, this being is quick on his feet but isn’t good at big picture thinking.

This being has the power to porter back to any previously explored terrain using low energy.

SPEED

AGILITY

SPEED

AGILITY

SPEED

AGILITY

HINDSIGHT

ACCURACY

HINDSIGHT

ACCURACY

HINDSIGHT

ACCURACY

FORESIGHT

FORESIGHT

FORESIGHT



Casey Stanek FIRST YEAR


Proposition #1

CMS This arrangement of studio work is organized as explorations throughout the Fall 2020 semester, a transitional period of virtual education. Fulfilled propositions are ordered according to personal investment and conceptual significance.

– Casey M. Stanek

MOTIVE:

Creating and sharing meaningful experiences across digital space. MEDITATION

I am very much so inspired and influenced by the people that are around me.

IDEA:

Sharing quotes/thoughts, from you or influencers in your life so that I can incorporate them into my space and life as well. The quote can be: a personal favorite, specific to the day, inspirational, uplifting, etc.

HOW TO DRAW

SEEING & DRAWING SHAPES

Proposition #4

PLAN:

Recreate this virtual space in my physical space. The colors shown below are colors of actual post it notes that I have on my desk at home. Arrangement of "post it" can be changed as the collaborator wishes.

Breaking the barriers of digital confinement.


syntactical exploration to guide our hypothesis formulation. • what is connections are important? • what do these important elements look like? • how can we encapsulate these elements into our hypothesis?

freefall exploration • where “begin with what can be imagine” meets “trees” • selections assigned and provided by DGC 9057 x 6804 px

scale exploration to support our “there is more than what it seems” motif. • smallest vs largest available text size in Mural • small text acted as both a line for emphasis and an informative explanation

listen now

narrative-podcast exploration

Proposition #2

Credit: Casey Stanek Ashley Cook Syashi Gupta


Proposition #3

video exploration

Perception ≠ Truth

• explore your motivator

• displaying assumptions as contributers to the problem space • show these expressions; non-verbal exploration

#SeeTheRealMe | Andrew

#SeeTheRealMe | Maryam

#SeeUsUnited

CAMPAIGN

53727 x 6259 px #SeeUsUnited

#SeeUsUnited

#SeeUsUnited

PARTICIPATION

QUESTIONS

ACTIVITY This activity prompts participants with questions about their personal preferences and experiences. For each question a different spectrum will be used to acquire participant answers.

INTRO

INDIVIDUAL RESULTS

access via website

1

Are you an introvert or an extrovert? 100% Introvert

Participants will place their answer on the spectrum by clicking where is most applicable. If the participant wishes not to or does not know how to answer the question, they will click the "I do not know" option next to the spectrum.

Mostly Introverted

I do not know.

someenough An even mix of both

like Mostly Extroverted

#SeeUsUnited

loveExtrovert 100%

side convo

We found 102 people who answered similarly to you! Would you like to see where they live across the world?

YES!

Maybe an time.

activity About

1

Participate

in regards to what? politics?

2

Setup New Group

Do you consider yourself more liberal or conservative?

I do not know.

Are you an introvert or an extrovert? 100% Introvert

100% Liberal

Periodically, surveys will be conducted to gather information about dimensions on which people connect that are common or thematic across all countries; and the survey will be expanded in 10-question-at-a-time chunks.

I don't think it needs expanded on. People who are morally conservative aren't likely to be politically liberal, and vis versa.

If they are, that's why they're answering on a spectrum

Mostly Liberal

Balanced and Moderate

Mostly Conservative

100% Conservative

Somewhat

Pretty important

It defines my life

Take Quiz

3

Is Religion important in your life?

2

Mostly Introverted

someenou An even mix of both

Do you consider yourself more liberal or conservativ

I do not know. 100% Liberal activity

Mostly Liberal

Balanced and Moderate

#SeeUsMapped

Not at all

If 10 new questions appear since your last log-in, you will have the option to answer those 10 questions, and then you will be matched with participants who have answered the same number of questions as

HOW TO PARTICIPATE

Only when it serves me.

I'm kinda loyal.

I'm very loyal.

I'm "take-abullet-for-you" loyal.

We hope this activity will strengthen the global community twofold, by:

visit www.SeeUsUnited.com > Activity > Set up a new group

RESULTS

Once the participant has completed all questions, they will be encouraged to share their results with a) their group members [if completed in group setting] or b) with other participants around the world [if completed on website]. By sharing, individual results will be compiled with other participant data and will be shown which participants are most similar to them. For an individual completing the activity on the website, their results will geographically reveal people that have the most common interests and preferences across the world similar to their own. In the group settings, results will first be shown for the participants within the group. The group members will then have the opportunity to send their results to the website to see how they relate to other participants across the world. Additionally, group facilitators will have the option to display results for each question if they wish to do so.

2) Allowing people who answered quiz questions similarly to chat (if they opt in), and learn about different cultures and countries from each other as primary sources.

I do not know.

GROUP

No. Silence is golden.

6

Every once in a while

Sometimes

Very often

Not at all

7

A little

Pretty Close

100% Conservative

Just a little

Only when it serves me.

3

Every once in a while

Somewhat

Pretty important

It defines my life

I'm kinda loyal.

I'm very loyal.

I'm "take-abullet-for-you" loyal.

Sometimes

Very often

Every moment I am awake

4

No, I'm broke and so is everyone around me.

Our campaign addresses geographical and cultural marginalization and allows participants and followers of #SeeUsUnited to have a greater impact on one another. By having the option to share individual stories and contribute to others through our platform, we amplify the impact that each individual can have on one another.

8

5

The #SeeUsUnited interface will work for both worldwide and small-group participation on either the web-based activity or the mobile app.

Once or twice

6

Off and on for most or much of my life

A little bit

Somewhat

Very much

100% Introvert

Mostly Introverted

Mostly Extroverted

An even enough mix of both

I do not know.

Exactly like I envisioned it

One or two

Between 5 and 10

I do not know.

Between 10 and 20

20 or more

Andrew Welsh Casey Stanek

Join Activity

Group ID: Kn21n3

The Noun Project Icon Template

Reminders 100px

.SVG

Strokes

Size

Ungroup

Save as

Try to keep strokes at 4px

Cannot be wider or taller than 100px (artboard size)

If your design has more than one shape, make sure to ungroup

Save as .SVG and make sure “Use Artboards” is checked

Minimum stroke weight is 2px For thicker strokes use even numbers: 6px, 8px etc. Remember to expand strokes before saving as an SVG

Scale your icon to fill as much of the artboard as possible

following the completion of the activity, the results from each questions will be shared amongst the group

http://thenounproject.com

Back

Casey S.

Maryam

Q1

Andrew

She/Her/Hers

Are you an introvert or an extrovert?

8

Once or twice

Several times throughout m life

You have joined successfully! Casey S. 100% Introvert

#SeeUsUnited

Mostly Introverted

An even enough mix of both

Mostly Extroverted

9

100% Extrovert

Has your life turned out like you envisioned it would

I do not know.

Our Mission

Not at all

Enter Name:

A little bit

Somewhat

Casey S.

View Website

100% Introvert

Start

Mostly Introverted

Q2

An even enough mix of both

Mostly Extroverted

100% Extrovert

Q1 COMPARATIVE GROUP RESULTS

10

How many people have you known from other count None

2 Did not know.

HOW IT WORKS

the proximity of the result pins indicate how similar other individuals are in comparison to you within your group.

• defined normal as actions or series of events typical in the day of an individual • defined change as deviation from that individuals normal • designer decision – interrupting an individuals normal will produces change

1

I have enoug be comfortab

Have you ever had mental health concerns? Never

Hi my name is Andrew and I would like to chat with people from other countries. I'm interested in graphic design, motorsports, and meditation.

refinements

• what is social change?

I have enough to survive.

He/Him/His

34 yo The Hellportal Moon of Mars English, Some German

29 yo Brussels, Belgium English, French, Farsi Hi my name is Maryam Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et ....

2

• who’s perspective?

Somewhat

Do you have access to a lot of money? No, I'm broke and so is everyone around me.

COMPILED RESULTS

Maryam Nadali

• which individuals?

A little

100% Extrovert

I do not know.

I am chronically mentally ill.

How many people have you known from other countries? None

Sometimes

Are you close to your family? Not at all

Scan to Join Group

www.seetherealme.com

I do not know.

Several times throughout my life

Every once in a while

OR Enter Group ID: Kn21n3

I am wealthy, or from a wealthy family.

Has your life turned out like you envisioned it would when you were a child? Not at all

10

I have more than I need.

I'm kinda loy

Do you like to listen to music? No. Silence is golden.

7 I have enough to be comfortable.

Only when it serves me.

Q1 INDIVIDUAL INPUT

I do not know.

Have you ever had mental health concerns? Never

9

I have enough to survive.

Somewhat

Do you consider yourself a LOYAL person?

I do not know.

HOW IS #SeeUsUnited DIFFERENT?

Our aim is to create deeper connections between people of differing demographics and life experiences through commonalities of their personality, interests, and preferences. We believe that similarities are stronger than differences and have the power to bring people together.

Just a little

OR I do not know.

My life revolves around my family

Do you have access to a lot of money?

Is Religion important in your life? Not at all

I do not know.

No. Everyone for themselves!

I do not know.

Somewhat

loveExtrovert 100%

Mostly Conservative

Do you like to listen to music? No. Silence is golden.

Every moment I am awake

Are you close to your family?

like Mostly Extroverted

I do not know.

Balanced and Moderate

Do you consider yourself a LOYAL person? No. Everyone for themselves!

5

access via app

#SeeUsUnited

GROUPS

Do you like to listen to music?

#SeeUsUnited

visit www.SeeUsUnited.com > Activity Connect with others around the world to see who has similar preferences and experiences to you.

5

1) Illustrating that people in other countries have more in common with them than perhaps previously assumed due to cultural and geographic separations.

#SeeUsUnited

Save as

Save as .SVG and make sure “Use Artboards” is checked

#SeeUsUnited

Ungroup

If your design has more than one shape, make sure to ungroup

Mostly Liberal

Is Religion important in your life? Not at all

http://thenounproject.com

.SVG

INDIVIDUALS

Size

Cannot be wider or taller than 100px (artboard size) Scale your icon to fill as much of the artboard as possible

I do not know.

someenough An even mix of both

Mostly Introverted

Do you consider yourself more liberal or conservative? 100% Liberal

I do not know.

4 Icon Template

100px

Minimum stroke weight is 2px For thicker strokes use even numbers: 6px, 8px etc.

Get to know the people around you better. Try in classrooms, workspaces, new communities, etc..

#HUNCH

No. Everyone for themselves!

PURPOSE The Noun Project

Reminders

Try to keep strokes at 4px

Hi there, How's furrface... Nidavellir?

Do you consider yourself a LOYAL person?

3

Strokes

By observing similarities of preferences and life experiences of other participants, strangers from around the world will feel more appreciative of one another.

Are you an introvert or an extrovert? 100% Introvert

2

4

Remember to expand strokes before saving as an SVG

H

1

#SeeUsUnited

#SeeUsUnited

#INQUIRY

Q Can comparing the results of an online quiz about life experiences and preferences create appreciation of anonymous participants from other countries by grouping participants with similar answers?

Just a little

And if during beta phase we get too many "I don't know"s, or we get a lot of feedback asking for clarification, then we adjust or replace the question for the major release ;)

One or two

Between 5 an


interface exploration

• mobile app design

• simple, user-intuitive

data-vis exploration

• small group comparative results

• proximal results present commonalities

ENGAGEMENTS

UNIVERSAL RESULTS

Pablo

Users who opt in to connection functionality will be able to send a chat request to other quiz participants.

He/Him/His 32 yo Brazil Tocantins Portuguese, Spanish, English

nother

I do not know.

ugh

like Mostly Extroverted

loveExtrovert 100%

Mostly Conservative

100% Conservative

Pretty important

It defines my life

We found 102 people with the same results as you, Casey. Pablo

CLICK ON PINS TO LEARN MORE

He/Him/His

ve?

d

32 yo Brazil Tocantins Portuguese, Spanish, English

I do not know.

I do not know.

3

yal.

I'm very loyal.

6

Hi! this is Casey. We got the same results!

Let's connect

10

14

I'm "take-abullet-for-you" loyal.

Share your story and read others

Click for more

23

CS

Who says penpals are a thing of the past? :)

Hi my name is Pablo. Both of my parents had this old Brazilian mentality that the most important thing is your family. Even though...

7

5 1

I do not know.

If your chat request is approved, you will be able to chat with your new friend anywhere in the world.

“Both of my parents had this old Brazilian mentality that the most important thing is your family. Even though we lived in the housing projects, I never realized that we didn’t have much money. Every birthday and holiday was a huge celebration. I always felt safe and protected. One of my earliest memories is having a fever and being tucked in by my mother. When I woke up in the middle of the night, she was still there, with a cold rag on my head. That’s just who she was....

CONNECTION

#SeeUsUnited

#SeeUsUnited

4

4 Hey! Yes! I got the notification! :) I do not know.

Very often

Every moment I am awake

Pretty Close

My life revolves around my family

11 2

I do not know.

1

That depends on your job. People dress here to show their status level.

I do not know.

gh to ble.

I have more than I need.

I am wealthy, or from a wealthy family.

s my

Off and on for most or much of my life

I am chronically mentally ill.

The Noun Project Icon Template

http://thenounproject.com

Reminders

2

100px

.SVG

#SeeUsUnited

#SeeUsUnited

Strokes Try to keep strokes at 4px Minimum stroke weight is 2px For thicker strokes use even numbers: 6px, 8px etc.

Size Cannot be wider or taller than 100px (artboard size)

Ungroup

Save as

If your design has more than one shape, make sure to ungroup

Save as .SVG and make sure “Use Artboards” is checked

3

Scale your icon to fill as much of the artboard as possible

Remember to expand strokes before saving as an SVG

X

5

Message (optional)

I do not know.

Very much

Exactly like I envisioned it

Between 10 and 20

20 or more

Support ($15)

Give a small gift or contribution

tries?

nd 10

Buy Pablo a Coffee

6

I do not know.

when you were a child?

What kinds of clothes do people wear in Brazil?

Learn about each other

3

I do not know.

Casey Stanek • Andrew Welsh • Maryam Nadali

4

• in what context? • who are the benefactors? • what does this thing do?

3

• what is your motivator? • what is driving this design? #INQUIRY takeaways Online questionnaire about individual preferences and life experiences. #HUNCH takeaways Observed similarities between participants, will heighten appreciation for strangers.


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proposition planning

• cons sts o cons derat ons and cont nuat ons • cons derat ons are nouns (e g dr vers deat on narrat ve etc ) • cont nuat ons are verbs (e g nqu re estab sh deve op prototype etc ) • each phase dr ves the next to ensure nvest gat ve ongev ty

Proposition #5

Social Empathy i

“As you go on in life, cultivating this quality of empathy will become harder, not easier.� – Barack Obama 2006

important to note


communication exploration

• exploring vision as perception (myopic vs. hyperopic views)

• used to determine the value of eyes as non-verbal communicators

virtual environment exploration

• creating participant responsive spaces

• providing a non-verbal way of calling out students

• visualizing an alert for concerning participation to instructor

• simplified navigation and presence within the shared space

in a World of Digital Distance How can shared digital spaces be improved to harvest connection and promote empathetic action?

investigative reasoning

This proposition addresses marginal products of the empathy deficit that is present in America, which includes coronavirus pandemic, racial injustice, economic insecurity, political polarization, misinformation and general daily uncertainty.


the vibe explained

application extension

• take advantage of available technology; Internet of Things (IoT)

• establishing versatility across personal devices

wearable exploration • Apple Watch visualization; sharing capabilities similar to Activity app

• represents multi-dimensional emotional state and provides breakdown of current state

• wearable sensors would read changes in bodily action and reaction (enable notifications)


color exploration

• representing emotions as color gradient expressions

• value of color expression demonstrate the weight of emotion

• expressions consider that emotional states exist in flux

connection exploration

• exploring degrees of commonality and shared emotion

• identifying connections between individuals has the potential to encourage communication

CS



Andrew Welsh FIRST YEAR


(design of personal space to promote a sense of nearness) I offered spaces for classmates to help decorate in my apartment.

PROP 1 prop 1


PROP 2 prop 2

(exploring the combination of “flux” with “sees inspiration in what is”) After freefalling, we created an exercies in Mural where, with minimal prompting, the rest of studio participants reimagined what the Brooks 105 MGD Studio might be.


(a series of “ministabs”, including video production, that explore issues surrounding marginalization) Some of the ministabs were messy exercises that helped us build momentum while exploring design interventions that might legitimately counteract effects of social and socioeconomic marginalization.

Click each video screenshot to watch the videos we produced intending to challenge viewers not to make assumptions about people’s lives based on their appearances.

PROP 3 The Noun Project Icon Template

Reminders

100px

.SVG

Strokes

Size

Ungroup

Save as

Try to keep strokes at 4px

Cannot be wider or taller than 100px (artboard size)

If your design has more than one shape, make sure to ungroup

Save as .SVG and make sure “Use Artboards” is checked

Minimum stroke weight is 2px For thicker strokes use even numbers: 6px, 8px etc.

Remember to expand strokes before saving as an SVG

prop 3

Scale your icon to fill as much of the artboard as possible

http://thenounproject.com


PROP 3 prop 3

The Noun Project Icon Template

http://thenounproject.com

Reminders

100px

.SVG

Strokes Try to keep strokes at 4px Minimum stroke weight is 2px For thicker strokes use even numbers: 6px, 8px etc.

Size

Ungroup

Save as

Cannot be wider or taller than 100px (artboard size)

If your design has more than one shape, make sure to ungroup

Save as .SVG and make sure “Use Artboards” is checked

Scale your icon to fill as much of the artboard as possible

Remember to expand strokes before saving as an SVG

an awareness campaign and interactive app intending to help people from across the world learn more about each others’ lives and cultures.


during the prop 4 interlude, some of us facilitated workshops. i facilitated a workshop titled “how to meditate”. if you would like, focus easily on the dot shown just below.

you needn’t do anything else but focus easily on the dot.

simply redirect your attention back to the dot, it’s just that simple.

if you keep at it, you’re guaranteed to experience results and become meditative..

PROP 4 prop 4


PROP 5 prop 5

(further exploration of issues relating to marginalization, exploring topics deeper than in previous props)

After exploring several options, Nigel and I were inspired to investigate the use of concept maps as language and cultural learning tools to revitalize Cherokee language, which currently faces extinction.


PROP 5 prop 5


PROP 5 prop 5


DONE Published by the Master of Graphic Design Program, NC State, Department of Graphic Design and Industrial Design Raleigh, North Carolina Copyright Š2020 North Carolina State University. All Rights Reserved. No part of this publication may be reproduced without permission. Contact Denise Gonzales Crisp, dmcrisp@ncsu.edu, or the Department of Graphic Design and Industrial Design at NC State.




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