Yang Chen Portfolio
2021-2022
2021-2022
Design for yoyo community
Design for chronic tinnitus
Design for migrant children my yoyo brand
Design for family RV travel
Me at the 2018 World YoYo Contest
Scan to watch the video!
I am a service designer who wants to combine design and business, & create meaningful experience for the users.
Designers’ self-experience is valuable for them to empathize. I specialise in designing from my self-experience.
#Design project #Entrepreneurship
I used to be a at stage.
YoYo performer
The experience of stage inspires me how to create wellorchestrated user experience in a pleasant rhythm.
I’m a
chronic tinnitus sufferer.
The experience of tinnitus inspires me to design a relief system for tinnitus sufferers.
Service design is a major which is more about doing than thinking. I focus on the real social problems, empathize with more disadvantaged groups, and collaborate with different stakeholders to light up areas with many shadows. Service design methodology can help me "" instead of staying in theoretical fantasies, which is why choose service design.
pragmatic make things happen
7-2019)
China national yoyo contest
Defrag, Shanghai
#Design project
1a division Ranked n 2019 Asia-Paci ic yoyo contest
Art curator & multimedia designer
4th
Panasonic, Shanghai Massage chair schoolenterprise co-project
Organized and planned "3*3*3" art exhibition market activities, with a total of 2,000 visitors.
Use serv ce design thinking o design
exhibition touchpoints to improve the user
experience of visitors.
Inspired by @___
Founder,organizor, system designer
#I #Awards #Awards
DBM #Education #Internship
Design concept is se ected by the company and actually put into mass production
Worked with the team as the team eader to complete project mainly responsible for the pre minary user research and concept generation.
Established the yo-yo brand Inspired By and sett ed a co-creative platform
The Inspired by@Vol.01 attracted 50 contestants 200 spec ators visited, 20 brands sponsored, and received sponsorship and support f om Red Bull.
#PSSD #Business design #.......
Is yoyo just a toy for kids? Like skateboard, there is another kind of “professional yoyo” for adults. I am one of them who has been a (2017 -2019) and was
3-time China national champion ranked 9th in the 2018 World yoyo contest.
I designed my own signature yoyo
A sustainable business model for modern yoyo contest which encourages co-creation and creativity.
As China national yoyo champion, Yoyo community are now pursuing fame and titles rather than create, joy and share. Besides, the yoyo contest in china is hard to make profit, which is not sustainable
found the wicked problems of yoyo community: Inspired by@___ creativity, personality and co-creation
Through service design & design thinking, I established a yoyo contest brand “”to enable for the professional yoyo community.At the same time, I explore a sustainable business model for professional yoyo contest.This project has been sponsored byand China yoyo federation——My workisandI took on the role of in the event
REDBULLCYML. strategic & system design MC
# Entrepreneurship # Activity & Event # System design # Service design 2022.7—Present, Individual Project
Event major sponsor
ORION However, I gradually found the wicked problems of yoyoing creativity, personality and co-creation
China yoyo federation
Nope...
Like skateboard, we introduc e “professional yoyo” for adults
Players are creating new tricks each year Contests are held in countries each year Blazing 20000+ 1500+ 56+ 27
teens,
CREATE & STYLE
Yoyo is the most “creative” and “difficult” hand movement: 1500+ new tricks emerge each year and heterogeneous styles co-exist
COMPETE & HONOR
2000+ yoyo players compete for titles at 56 yoyo contests worldwide
SHARE & JOY
Yoyo players share their tricks and experiences at meetings for joy & improvement.
Freestyles will
criteria: Technical Execution (TE) for 60% and Freestyle Evaluation for 40%
on two
A centralized model with a focus on and standardizationquantification.
Pros Cons
Highly efficient contest, allowing large numbers to be completed in a short time
Easy to judge and title
colonizing fun, joy, creation, and share. decided solely by the judges Tech Evaluation Freestyle Evaluation
Utilitarianism is The results of competitions are sometimes not satisfactory to the competitors.
The rules of yo-yo competition now focus on rather than on the creativity and performance experience of the players.
quantification and standardisation
In order to place well in competitions, professional yo-yo community is unwilling to innovate.Yoyoing is now for
titles and fame. standard mechanism. creating and sharing
The desire to create and share was ignored by the The aim of this project is to bring back to the yo-yo community through service design.
When yoyoing is regarded as self-expression, it interprets yoyo player’s desire to create, his passion for expressing personality.
We don t make a profit from yo-yo tournaments, it s purely for the love of the sport that keeps us going!
INSIGHT 1:
Yoyo is supposed to be a mediator to express ones’
creativity & personality
Hironori Mii, Board of International Yoyo Federation Policy Maker Yoyo brand Ow
INSIGHT2: B
The yoyo contest in China are mostly regional events (e.g.
hina yoyo contest ), which are
not
brande
Community Arata Imai, 3-time Japan champion
A
Ab
Develop a for yoyo contest that encourages the of yoyo community
Design goal
sustainable business model creativity, personality & co-creation
This system leverages both paradigm shift, so as to achieve the shared vision. cultural & business
Most yoyo players li ke to share their original tricks on instagram. When players are inspired by other players' tric ks to create a new trcik, they will post it on instagram and write this trick is inspired by @____"
Construct a yoyo contest which is brand
Let players a contest rule and encourage players to share and express their personality to enhance the creativitiy through providing diverse event forms
Resilient
co-create
Due to the Covid-19 and government's policies, there are many uncertainties in organising offline events in China. So our system must be to prevent commercial losses resilient
Develop an business model for the yoyo contest sustainable
Co-designcreativity & co-creation the contest rules and mechanism to encourage players’ Collaborate with to reduce ma or expenses in the form of resource integratio n ( collaborate with a newly opened . They provide the venue and we provide the brand and publicity promotion )
local organisations or key players @VOl.01local yo-yo shop
Branding idenity
The process is inherently players co-creating tricks to achieve originality, forgoing the fame and title. So I used as the brand name to encourage yo-yo players to inspired by@___ get back to the essence of yoyo originality.
Seek sponsors in the form of offering brand propaganda
Organizing diverse event forms both , in case offline events cannot be held due to the Covid-19 online and offline
YOYO string YOYO @ signal
Selling of the contest for additional profit branded peripherals
I sorted through all the stakeholders in the system . Stakeholders who will be present at the competition are direct stakeholders, and stakeholders who will not be present at the competition are indirect stakeholders . I then invited the direct stakeholders to a workshop
Offering map
Theme Time & Place Freestyle
by @VOl.01 16 Top8 Top4 Top4 Top8 16
Judging criteria Players co-evaluation
B C D
Judging criteria Players co-vote Elimination game
10 7 7 9
8
Less than 3 minutes A Player Score Rank A B 7 6 8
Players scores Example of a subscript
8 8 5 4
8 34 29 31 28
1 C D
2
3
6 types of stakeholders rules, divisions, prizes, and sponsorship fees Inspired Format Contestants & audience will vote together, who win most votes will go to next round
YOYO CONTEST WITHOUT JUDGE 2022.10.03 Shanghai YOYO SHOP Time limit Every contestant will rate the other contestants performances on based on their The winner will be the one with the
a scale of 0-10 perceptions, experience, first impressions and atmospher e highest cumulative score
Battle Champion
Registration fee Bonus Sponsor fee
RMB 150 RMB 30
1 Division +1 Meal +Gift pack(Yoyo,mask,sticker) Additional Division
Division & rules Champion Gold Silver Runner-up Third Bronze
RMB 500 RMB 500
RMB 1000
RMB 1000 RMB 3000 RMB 300
When going to the battle division , competitors are going to the The stage has both yellow and black sides . The player standing on the black side represents the black side , as so does the yellow . The audience sits around the stage and uses the voting machines (also has two colours) in their hands to vote for their favourite player .
round stage for battle.
Make things happen ——Inspired by @2022.10.03 Vol.01
Me setting up the stage
The Venue
Branded Peripherals selling stall
Player gift package
Freestyle division Battle division
Trophies
Group photo
The stage
Co-branded & Memorial yo-yos
Redbull sponsor drink
Offline contests (Inspired by @VOL.01)
To Players: creativity,cocreation personality
Enhance players’ through co-design methods
Co-creation Instead of relationship between organizers & players,we co-create with players as a community Bottom-Up We respect & encourage bottom-up innovation in the community
How
Online contests (Inspired by @VOL.02)
Online Yoyo tutorials
Social media (Instagram,Wechat) Local yoyo shop Local restaurant & coffee shop
online store Yoyo brand
Professional Players: Professional players who are creative but unable to place well in the competition due to current rules
Offline event—— @ YOYO CONTEST WITHOUT JUDGE
Youtube & Bilibili Video channel Energy drink brand (RED BULL) China yoyo federation
Start-up Players: Those new players who are interested in yoyo but don t know how to learn
Online tutorial—— @ design thinking How to use to enhance the yo-yo performance experience
Online event—— @Trick co-creation activity Inspired by @___”
F
Online Contest Offline Tutorial
Increased pre-event to promote the sponsors and at the event for brands to sell their products balance the interests of all stakeholders
Tinnitus is the perception of hearing sounds when no external sound is present. There are many possible causes and types of tinnitus, which makes treating it difficult.
Chronic tinnitus relief product service system design which improves relief experience physically and psychologically
Nearly everyone experience a brief, mild tinnitus, but for some people, tinnitus can be long term or even lifelong.
Acute tinnitus
I’m a tinnitus sufferer more than 8 years. Most sufferers are lonely,miserable &anxious, but other peoples are hard to empathize.
Subacute tinnitus Chronic tinnitus
3 months 6 months
Facts & Problem
I am a tinnitus suffer more than 8 years
, it triggers a lot of negative effects in my life, especially in emotions and sleep. The tinnitus patient would suffer the disturbance of unusual sounds in their ears. Meanwhile, the diagnosis of tinnitus depends on the symptom form that is written by patients, so it is lacks of the
ob ective data as a reference C
Intermittent tinnitus at first can be relieved with rest last less than a week
According to Clinical Practice Guideline: Tinnitus, issued by USA more than 6 months is chronic tinnitushard to cure all
It is the cause of tinnitus, which makes it difficult to diagnose difficult to treat.
AR music therapy
This pro ect is also my graduation pro ect.
As a designer, am passionate to relieve the problem of life through design. Hence, the aims to relieve the tinnitus symptom and insomnia from , and comprehensively collect the patients’ data on the frequency of tinnitus, sleep and emotion, which would be used in the reference of diagnosis by doctors and remind patients keep a good situation in emotion and sleep. # Healthcare
Chronic tinnitus could not be relieved by resting
Hearing loss & Hospital treatment
Frequent dizziness and vomiting
Hearing recovery & Daily music therapy
Hearing returns to normal
Music therapy at home
Have trouble falling asleep aptation period
o effect on my life
Tinnitus sufferers are uncomfortable, but the psychology is both physically and psychologically rarely focused
How to treat
Before hospital
In hospital After Hospital
Medicine treatment
Oxygen therapy
Hormone in ections
Design challenge
Brain waves
Music therapy
Massage treatment
How to enhance the recovery e xperience of chronic tinnitus sufferers from both a
physical and psychological perspective
3 type of chronic tinnitus sufferers 1tinnitus expert and their opinions based on 8 interviews
After the interview,I sent out a questionaire to investigate the tinnitus sufferers recovery condition, sleeping, emotion and therapy. A total of questionaires are collected. 134
Some people suffer from tinnitus due to hearing loss from wearing headphones for long periods of time. To protect existing hearing, tinnitus sufferers should wear bone conduction headphones rather than in-ear headphones Sleep matters
Tinnitus sufferers are particularly prone to sleep disorder, which in turn can aggravate tinnitus. In addition, tinnitus usually becomes more serious at night.
Current treatment is not personalised
The causes of tinnitus vary from patient to patient and so do the treatment. However, current treatment is not personalised for the patient, which ma kes treatment less effective.
ON’T OVERUSE EARPHONE!
I m a pop music lover and even wear earphone when I sleep! My doctor told me
not to wear in-ear headphone s
My tinnitus lasts 2 years. It s hard to adapt at first and medicine don t work well.
Medicine doesn t work well. Now m in music therapy.
SLEEP EARLY! I see tinnitus as MY COMPANION
Tinnitus is quite a
WICKED PROBLEM!
Patients attitudes to tinnitus var y
Tinnitus caused by made me even crazy! I am a programmer and I work under great pressure and stay up late. Gradually, my tinnitus has become worse and incurable.
In addition, I often suffer from sleep disorder, which in turn worsens my tinnitus
20 years see tinnitus as a companion,
work stress and bad sleep habit ve experienced tinnitus for ! Although was anxious to tinnitus in early days, I am now completely used to it. as if there is a bee in my ear all the time. Once you get used to it, it has no effect on your life
Music therapy
Bone conduction
is now the main treatment for chornic tinnitus . earphones is highly suggested to protect the existing hearing
Tinnitus is highly subjective, and patients have different attitudes towards it, and their mindset and opinions also have an impact on the recovery of tinnitus.
highly subjective difficult for doctor to track
Besides, tinnitus is & adaptation to tinnitus is a long-term process. So it s he patients recovery condition.
No objective data for doctor & Difficult to track the recover y status
Due to the subjective nature of tinnitus and the long-term feature of recovery, it is difficult for doctors to trac k the patient s recovery status. There is also no objective data for doctor, only the patient s subjective description
Design a equippment to play sleepaiding music before bedtime
Relieve sleep disorders
Design a bone conduction earphone to play soothing music
Help patients to adapt to tinnitus & reduce tinnitus sensitivity
Design an app to diagnose tinnitus and generate a personali zed music therapy plan
Sleeping aid equipment
Play sleep-aiding music & detect sleeping data through sensor
Earphone
Use bone conduction technology to play music & detect emotion data through microwave sensor
Collect patient data & visualize it to doctors to know more about patients‘ status
Design a sensor on wearable products to collect emotion data
Music therapy service APP
Tinnitus relief and companionship service app based on music therapy
CLEAR A Chronic tinnitus relief product service system which improves relief experience both physically and psychologically
About the name CLEAR
CLEAR means CLEARING the EAR, CLEARING the physical and psychological pain and suffering caused by tinnitus .
Our products
Music pillow which can play sleep-aiding music and detect sleeping data
Bone-conduction earphone which equipped with brainwave sensors to collect emotion data/
Our services
Collecting data on the app and shared to doctor through the website Generate a tinnitus BU DDY to accompany the patient based on the sound of the tinnitus
Relieve depression, anxiety &loneliness caused by tinnitus
Manage and record your emotions on the app
Data collection
Aggregate the data collected by the product segment to the doctor s side so that the doctor can better understand the patient s recovery status
See tinnitus as companion
Help patients to face their tinnitus as a companion rather than an annoying noise
Tinnitus app service based on music therapy relief and companionship
Patient tinnitus services for physicians data collection and visuali zation
Core functions
Tinnitus accompaniment
psychological
Tinnitus & Emotion data collection
After analyzing and comparing the various tinnitus relief methods on the market, we finally chose three technical principles to achieve our shared design goals Music therapy, brainwave sensor and bone-conduction .
Music therapy relief
Music therapy is currently the main treatment for chronic tinnitus By playing music with the same frequency as the patient s tinnitus, the patient s tinnitus is masked and the sensitivity of the patient s ears is reduced Music therapy has no side effect
Brainwave and temperature sensor detecting emotion
Sensors for detecting brain waves can detect different frequencies of brain waves
which represents different types of emotion .In con unction with temperature sensors the data collected can be used to detect the patient s emotional state
Bone conduction technology
Personalized tinnitus music therapy
Online innitus diagnosis
Bone conduction headphones transmit sound with the help of the skull of the head and eventually transmit sound directly to the auditory nerve in the form of sound waves, instead of having to pass through the air first to the eardrum and then to our auditory nerve,which will protect tinntius sufferers hearing
Music pillow
Play soothing music
Detect sleeping data
Music Therapy
Tinnitus diagnosis Personal music therapy Online doctor
Patients who have not been able to eliminate ob ective tinnitus a ter treatment in the hospital are recommended to use the clear tinnitus relie f product service system. The clear tinnitus relie f service app is available free of charge to those who purchase bone conduction headphones and music pillows
Accompanying buddy
Data platform
Patient data collection
Data visualization
Bone-conduction earphone
Play music therapy
Collect mood data
Earphone
Solution 1
I conducted model testing of potential solutions through 3d printing and model making to verify the feasibility of the solution
Bone- conduction
Too large size and striking Organic shape to match ears
enough
Massage Module & sensor Receive topic and topic data Process & publish MQTT MQTT Publish brainwave and temperature topic Brainwave sensor l2C Temperature sensor Esp8266 WS 812 Subscribe topics Analyze data Show the result Bluetooth Server Product Connect mqtt server APP Processing brainwave data and uploading to the cloud via mqtt Data collected Use arduino to test 3 mode s &3 interaction ways
Visualization of brain wave & body temperature data through led beads
W
I wear the prototype to our head and detect our breathing, attention through brain wave sensors.
When there are mood swings, the light turns red and you can see the data changes in the database
olume-Music Player LED Temperature Sensor ESP8266 Blue tooth
Brainwave sensor LED
The music pillow can relieve the problem of user’s insomnia and detect the sleep data of users.
Brainwave & temperature components
Skin-friendly fabric
Volume Plus
Music player Brainwave & temperature sensor components
Skin-friendly fabric LED
Volume Minus
The bone-conduction earphone is used to monitor user’s emotion change and play music to cover the patient’s tinnitus through similar frequency music.
The tinnitus patient with the relief instrument can download the CLEAR application to enjoy personalized music therapy services for free. Meanwhile, the APP would produce a buddy based on the symptom of the user’s tinnitus. Even if tinnitus cannot be eliminated, it would transform into a positive image and accompany patients.
Music page
monitoring
User page & medical consult
Patients would get a personality music therapy and personal tinnitus report through the original diagnosis. It is based on personal information and the frequency of tinnitus.
Sleep page pay attention to monitoring the sleep and insomnia of patient. Besides, it can collect sleep data and manage bedtime music through the music pillow.
The emotion page would record the users’ emotion change daliy and remind users adjust personal mood.
The music function would recommend . It is can relieve the pressure and disturbance of tinnitus to patients.
similar frequency music used to cover the patient s tinnitus
Regarding medical consult, patients can conduct subsequent visits regularly and get online diagnosis reports through the APP.
Volume alert
The user page inculdes two main functions, repectively personal data and medical consult.
At the same time, personal data that is collected daily would it is a benefit to users to understand their condition objectively.
produce a regular report,
The intelligent equipment would collect data and share it with patients’ doctors so that doctors can and produce reasonable treatment plans for patients.
objectively understand the patient’s situation
A fun data interactive system designed for migrant children school to trigger behavior change and hence form good habits
This is a collaborative project with a charity organization called The New Citizen Project, aiming for make changes of Chinese migrant children’s growing environment that will actually benefit them in a long term.
Through studying of the over ten year research, we found out that most migrant children are started just fine at the beginning, however only very few of them can make a good future development. After carried out indepth research, we found out that many of them have bad behaviors and positive guidance is neglected.
#Experience design # Data system
2022.7—2022.8 , Team project
Migrant children are those aged between 6 and 14 who have been living temporarily with their parents in their place of entry for more than six months.
Migrant children often switch between the identities of being migrant and being left behind. When they are taken to the city to study, they become migrant children.
This project is in collaboration with &
They provided research data of several years tracking development of migrant children, and supported the in depth preliminary research as well as co-designer with volunteers, stakeholders.
Who are they?
Left-behind children
#Data visualization
Team member: Wei Chen, Wang QiYan,Yang Chen,Li ZhongSheng
My role: User research, product and visual design Project in collaboration with # SDGS 4
When they are unable to take the entrance exams in the city because of their household registration,they go back home to and become left-behind children again.
Migrant children
35.81Million
According to the relevant research, children of those affected by the migration migrate to the
35.81 million city with their parents
12.52%
By the end of 2020, China’s migrant children account for 12.52% of all children. About one in ten children are migrant children.
The New Citizen Project
is a private charity organization, formerly known as the New Citizen Project of the Nandu Public Welfare Foundation, which was launched in August 2007.
Wave Lib
The is part of the new citizen project. It’s a small library set up by the Beijing Sanzhi Children in Need Service Centre.
By mobilising and organising volunteers, Wave Lib is open continuously and is a real living library for migrant children
The New Citizen Project is dedicated to conducting research, dissemination and public advocacy activities to promote more attention to the education of migrant children and their participation in , so that they can enjoy a fair, quality and appropriate education.
improving their growing environment
Video study
We have reviewed previous research work of ten year migrant children tracking done by New citizen program, to have a deeper understanding of this group and a holistic picture for their growing situation.
Through video study & volunteer cases, we have some findings about the facts of migrant children.
Objective perspective
Imbalance in educational resources
Limited home education
Their growing & changing
Unstable living conditions
A positive vision of the future as a child
Type Volunteering
Aims of research
Decline in development, even bad during the period of change
To better empathise with migrant children, we went to WaveLib
Unconfident, cautious, passive,unaffiliated
We went to the 34th branch of the Weilan Library, helping with book sorting, information entry and labeling together with . experienced volunteers
Context
To know more about the context of migrant children we take an interview with different stakeholders such as the teachers, students, parents
Expert
We also interviewed e xperts on migrant children and listened to the advice they provided to us
Experiences
We chatted with experienced volunteers about their volunteer experiences
Point of view
We learn about their point of view about reading habits of the migrant children
Co design
We organized a co design workshop with different stakeholders to know more about migrant children
Empathy
We visited the Shuobo School in Most of the students at this school are
Changping District, Bei ing migrant children
Frustration & Expectation
In talking to the children on the move, we learnt about their frustrations and expectations
After field research, we conducted an interview with four different stakeholders to know more about migrant children from different perspecitves.
Both parents and schools focus too much on academic performance
My classmates like to make friends with those who study well
Zhangqing, 45
Bai, 30
Yueyihua, 45
In hometown, every day is nothing but studying & little time for playing.
Important habit formation is neglected
I know my parents are very hard, but I also hope they understand me a little better.
My mom and dad are very busy at work every day, I basically have three meals on their own, and they say that they do not understand the study things
The teachers back home are more strict and ,the teachers here in Beijing are not that harsh
I am usually busy at work, I leave at 5:00 in the daytime and arrive home at 8:00 in the evening, my children usually take care of their own meals; I don't have the energy to tutor my children after working all day, so have to rely on teachers to supervise my children's studies.
Many parents and teachers do not allow their children to borrow books on the grounds that it affects their academic performance.
The older the children are, the less they like to read, and the frequent exams have a lot to do with
Don t label the group of migrant children; it s hard to label either
Migrant families are not necessarily in a poor financial situation, and some families also run businesses
Migrant children are not as different from ordinary children as we might think, but it is generally difficult to trigger migrant children s development of thinking and habits
My father told me that I must study hard or work part time." When grow up, want to work in Bei ing, because it is easy to find a ob here
Since migrant children always feel that they will leave later, they can t integrate into existing environment, thus lacking a sense of belonging
When you go to a big city, your horizons is broadened.
Before, could only see my parents on Spring festival; now I'm happy to see them every day.
Migrant children grow up with low self esteem instead of self confidence
What if
Provide opportunity to trigger habits & self-awareness
Provide external environment
Foster endogenous motivation
Accept themselves with honor
Achieve something proudly with perseverance
Foster good habit with accumulation of behavior
Target driven
Offering a target
Dismantling the goal
How might we trigger children’s mindsets & behavior changes , evoking their inner powers & growth of sense of belongings?
After group discussion, we came up with five design principles
The final design should
Trigger in life scenarios 01 02 03 04 05
Migrant children school are the places where students spend the most time and where it is easiest to evo ke a sense of community among migrant children . We analysed 3 main possible scenes in school which can trigger children s habits.
Scenes to trigger lifestyle habits in school
Data storytelling
Toiletta locally fetch toilet behaviours and react to them .
change
Let children learn from seeing consequences
Classroom
Longer contact times and richer behaviour
School canteen
Eating process is a particularly suitable for behavioural trigger
Pros
Cons
Serious and learning focused atmosphere.
Enable children to see the evidence of change
Life behaviours can easily be hidden or suppressed.
WHY TOILET?
Offer children sense of belongings
No set environment at school, it is mainly lunch and it is relatively short.
Toilet
Rich behavioural touchpoints
Relaxing environment
(more likely to reveal problems)
Lower external intervention
(little teacher attention
Form empathy
Kids learn from reactions and understand the expressions of toiletta, thus can form their empathy.
Should avoid discrimination due to recording of behaviou r
Should avoid resentment caused by surveillance
Toilet is a special place without teacher and parents’ supervising, so it is a perfect place for migrant students forming good habits by themselves actively.
Humorous
Communications
By giving gift cards toiletta can speak’ its words to the kids.
We designed a fun data interactive system in the toilet of the migrant students' school to encourage them to reconsider & change their behavior actively in order to form good habits or build their self -identities & belongings.
The floor is always wet
Sometimes noisy
Some
See the animation
It will drive me mad when the toilet is messed up just after cleanning
Anthropomorphic data visualization
Reflective virtual conversation
Cumulative data trend
The front screen of this toilet paper drawer serves as a visualization vehicle for the collected behavioral data information.
The data is collected by sensors placed in the toilet , and a specific algorithm is set up to convert it into a corresponding picture.
Children who interact with the product and help the characters to complete the cleaning tas k can receive a card as a reward.
We defined the emotion of our data character based on two reference in order to better trigger childern empthy. Toiletta s emotion fluctuate based on toilet data collected.
C
The content of the screen displayed on the terminal is determined by the ranking result of each uncivili zed behavior score. Children s perceptions are influenced by T
s emotional response to uncivili zed behavior.
that multiple uncivil behaviors may occur at the same time , we set the following ranking rules to determine the display order of the images
We interviewed 30 migrant children to rate their dislike of uncivili zed behavior in toilets from very much like to very much dislike with numbers from 1 to 5, then averaged the scores & divided by 5 to obtain a numerical value .
Children were about to go to the toilet after the class. Right now, Toiletta was in a "clean" state.
The child forgot to flush after using the toilet, because his friend was messing with him.
Hey, not again, Ming!
With others forgeting about flushing toilet, the accumalation of actions made Toiletta sad.
Children notices Toiletta’s sad emotion.They choose to pull down the "Help" drawstring.
F
the class is over
Back stage
Data collection
Data Analysis
Judging states, transforming emotions & visualisation
Dynamic adjustment of visualisation
Visualization content conversion
Emotional dialogue cards output according to chance
Toiletta restores "clean" status. t’s emotion becomes little better than before, maybe it will give a card to kids to show it’s gratitude
Monthly toilet report written by Toiletta will be posted on the wall in the begining of each month, reflecting children’s progress and achievement as a team.
Determining status to refresh visual content
Comparison of phase data changes
Generation of visual content
Notice to remind cleaners
(image + dialogue)
Replaceable Ring Piece
Screen Key Hole
Pull down the cable to make your choice
Card Dispenser
Cards
Default Status Emotional Status
Data poster
Pulling Switch : Main Interaction Method
Emotional changes
At first, Toiletta's were relatively calm At first, Toiletta's getting angry. Finally, Toiletta is getting out of control. 3 1 2
Monthly toilet report written by Toiletta will be posted on the wall in the begining of each month, reflecting children s progress and achievement as a team.
Receive the gift card!
We should connect data technology with community to transform migrant children s lives. 1 2
Faire education is not just about resources but also what changes can bring to them.
ORION
As a three-time China yo-yo champion who majored in industrial design, I had designed my signature yo-yo— for my sponsor—God-tricks which had been sold to more than 10 countries by 6 retailers in 2019.
Name:
Age:
Occupation:
Name:
Age:
Occupation:
Yoyo related: Yoyo related:
A design-driven yoyo brand which is dedicated to designing yo-yos for the tricks.
F
reshmen
Tech: Preference:
As freshmen, I like to buy champion s signature yoyos.
Tech: Preference:
This is a business design practice project during my gap year. As a three-time China yo-yo champion, I had designed my own signature yo-yo—ORION for my sponsor—God-tricks yoyo which had been sold to more than 10 countries by 6 retailers in 2019. Now hope to construct a through the integration of and to enhance the core competitiveness of the commercial brand in the market through design.
design-driven yo-yo branddesign, business and technology
see the yo-yo as a carrier of the natural wilderness, enabling players feel the nature and touch the wild through the W1LD yo-yos.
#Product design #Brand design #Entrepreneurship
2022.11—Present , Individual project
Instagram: w1ld_official
Youtube: W1LD
Brand promotion video:
https://youtu.be/NNuRvv9_sS0
My signature yoyo—ORION (2019)
During my gap year, I have decided to build my own yo-yo brand which is . I will incorporate my expertise in industrial design to drive commercial brand success through the
design-driven integration of design, business, and technology.
M
Designer
Experienced
Student Freshman Champion’s Signature Modern & stylish yoyos
As freshman, admire those champions. would like to have my pocket money left to buy the champion's Signature yoyos
I've been playing yo-yo for over a decade. I'm not interested in traditional yo-yos, I like minimalist but stylish yo-yos
conducted a market research on Chinese yo-yo brands and drew a competitive map of the brands,dividing the a xes into:
high-end products and low-end products, traditional style and modern style. high-end products with modern style.
According to the competition map, there is a market gap in the Chinese market under the quadrant of high-end brand products with modern product style.
In 2019, I took my second China yo-yo champion title with a song called “Wilderness” as the background music, and after that Wild became my personal signature. In addition, I really enjoy going out into the wild and playing yo-yo facing the natural wilderness, which inspires me to do wilder tricks. So I took the word as the brand name to encourage players to go wild and turned it to to differentiate the name. “WILD” “W1LD”
Slogan
W1LD's first flagship product is an iteration and evolution of my previous signature yoyo— Orion, upgraded in the context of today's market trends. The shape and dimensions were simplified on the basis of Orion, and then the were tested by to adjust the final weight distribution and sizes. deformation and stress rangefinite element analysis
Finite Element Analysis
Modern competitive yo-yos use aluminum bodies with stainless steel rims. The high density of the stainless steel allows the weight to be concentrated in the outer, thus making yoyo more stable, powerful and longer spin time.
Design w1lder yoyos for the w!ldest tricks.
“Wild” in Chinese character as the image logo
Deformation (Assembled)
After the CAD drawings are submitted to the factory, the factory cuts the prepared aluminum and stainless steel materials by CNC lathe to achieve the expected shape.
After machining, the aluminum bodies are sent to the factory for. After anodizing, the bodies are anodizing and coloring frosted and polished.
Assemble
Stress range (Assembled)
After the calculation of stress and deformation by is adjusted according to the data to meet the to make it easy to produce and manufacture. distributionsafe stress range and deformation level
finishing )
responsive system, bearings, and center axis
After finishing the anodizing, the bodies are assembled. Assemble the on both sides of the sphere, and screw the two bodies into a complete yo-yo.
Laser marking logo
Laser marking is performed on the bodies, and the logo is printed on both sides of the sphere.
Let the yoyo spin and test the stability and vibration of the ball. Package and pack the ball if it meets the criteria.
Main poster
Official store photo
Product details
Package design
Promotion video——Winter wild
During the COVID-19 pandemic, China's Recreational Vehicle (RV) travel sector grew rapidly, but the user e xperience of middle-class families travelling in RV received insufficient attention.
As a result, I thoroughly investigated the user needs using a combination of qualitative and quantitative research. created an interactive system to detect the status of family members while travelling, to identify driver weariness and child sleep, and to improve the safety of families travelling in RV.
Under the context of the COVID-19, many middle-class families are unable to travel abroad. The demand for camping has grown rapidly in China over time. For middle class families, renting a to go camping is a good option
Recreational Vehicle (RV)
The camping crowd has changed. of the players are .
69% small middle-class families
The new middle class focuses on parent-child relationship building, and the higher the family income, the longer the time spent with children.
WHAT—Booming camping demand
Due to the COVID-19 epidemic, a large number of families in China have shifted from travelling abroad to domestic selfdrive travel. Family camping is a fast growing form of travel and RV rental services account for 85% of the rental market.
HOW—Renting a RV
As a mobile home, an RV can meet almost all the needs of camping. Camping in an RV, a more niche and sophisticated way of camping, is also becoming a new choice for more
WHO—New middle-class families in China ion in RV
69% user experience of RV in the camping rmation interaction between family
With the development of intelligence & the general trend of ploring ways to improve the interaction between user and RV in family travel.
I went to RV campsite to conduct field research. The vehicle researched was the MAXUS V100, a C-type RV, which was the best seller last year
People: 4
Type:C-type
Expansion: 2 cabins
The biggest difference from a normal caris that the c-type RV has inside, with a that can seats four people behind the cockpit.
more space living room mother and children usually stay in the living room
When the father is driving the RV, the for entertainment since there is only room for one person in the cockpit on the passenger side.
I invited a new middle class family of in-depth RV users to conduct user interviews about their pain points and needs during RV journey
RV driving is tedious and the driver is easily fatigued
ather
Caravans are and drivers can easily suffer from Mothers are usually in the back with the children, leaving me alone in the cockpit, which make driving more
I do not know drivers driving condition in the cockpit
Mother Li Designer, 37
We researched the cockpit of the RV & found that the latest RV still use button interaction, which is backward compared to the current smart cockpits
S
W
Student
, 9
To better verify the findings of the previous qualitative study, I conducted a questionnaire survey of 1 22 families who traveled in an RV
Product perspective— Lack parent child interaction& family atmosphere during j
As the passenger side can accommodate only one person, in family travel scenarios, the mother usually accompanies the children in the rear living room ,leaving father alone to drive in the cockpit. And the large interior space of the RV leads to the during long-distance RV journey. lack of family atmosphere
Market perspective—
During the journey in RV, I usually accompany the children in the back for entertainment, not knowing the driver’s driving condition & fatigue in the cockpit.
Low intelligence of RV interaction against the trend of smart cockpit
79%
9% Voice interaction
12%
What To Driver(father) To Mom & child 66% 11% Screen interaction
Yes Not clear Absolutely no
32% 57% 79%
79% of Children have sleeping habits during long journeys
82% concerned whether clear about drivers’ fatigue driving
generally backward difficult to attract new middle-class families
According to the field research, I found that the intelligence of RV interaction is . Under the trend of intelligence of new energy vehicles, the relatively backward RV interaction is ,who are the the main target user of RV journey.
For the new middle-class families, they focus most on the In addition, also limited by the layout of the cockpit, mothers and children don’t know the fatigue driving condition of the father driving in the cockpit, which is a
safety of the RV interaction & children safety hazard for long journey
User Action
Operation
During journey
camp Outing
According to the field research and user research, conclude
3 key features of RV journey compared to other vehicles
I have summarised the opportunity points in the user journey and have come up with four key opportunities
Emotion
Pain points & Expectation
Fresh RV users are unfamiliar with RV driving operation
High level
HMI Relevance
Beginners
Interactive guidance
Oppurtunity
Father driving
movie
Getting to the viewpoint
Entertainment in the car
Children sleeping
set up the camp
Bathe Rest Sleeping
Washing on the way
Navigation Play
Long distance journey
Back
Unlike ordinary small cars, RV travel scenarios are mostly long-distance journeys. While longdistance journeys can easily lead to fatigue driving, there are safety risks for RV journeys
Designing a RV navigation system
RV height restriction alerts
Active avoidance of routes with limited heights
Too many layers of incar navigation information
Existing car navigation doesn t have height limit alerts for RV
Long journey cause fatigue driving
Mum worried about child sleeping alone in back seat
Camping freshman don't know how to set up the camp
RV heats water very slowly & Need to preheat water
Don't know the right places to visit nearby
Getting off the RV
More homely atmosphere
RVs have two functions: "home" and "car". RV travel is often a family trip, and has more homely atmosphere.
Fatigue driving alert
Informing co-drivers offatigue driving conditions
Active avoidance of routes with limited heights
Charging mileage anxiety
Parents are prone to carelessly locking their children in the car
hope to have memories of the trip documenting the child's growing up
Life scenario
People live in the RV and all the basic needs of people's lives need to be solved in RV, so RV journey focus more on life scenrios.
Child safety & entertainment
Enable parents to see their child sleeping through the monitor in HMI Let parents and children entertain together on the journey
Intelligent trip planning, preference mode selection
RV height restriction alerts, active avoidance of routes with limited heights
Fatigue
Driving Alert Warnings
Check the child's sleeping status
Camping instruction
Demonstration
Pop-up window Do you need to turn on the hot water?
Nearby attractions
Recommen ded
Alerts when the amount of water is low & plans the nearest route to refill and recharge
Off-Car Reminder Don't leave your child alone in the car。“
Send this trip information about the trip photos, family shared memories
Unaware of each other's condition while driving
Since dad alone driving in the cockpit, Mum and the children sit in the back and are unaware of the driver's driving conditions. And when the child is sleeping in the back, the mother is also unaware of the child's condition
RV smart control
Water amount alert
Off-Car Reminder
Pop-up window with different scenario
3-seat cockpit & 3-screen HMI
Wheel
Remind the co-driver
Sleep monitoring
Height alert
A 3-seat cockpit
three-screen hmi that enable co-opreation RV
Fatigue Driving Warnings
Pop-up UI cards
Driver's
Route plan
Entertainment screen for living room
Parent-child interaction Collaboration
with drivers
Off Car Reminder
Evaluation & test
I interviewed and referred to automotive experts to evaluate car interaction solutions and specified five criteria for judging them: The solutions were distributed to the target users for evaluation, and the users were given a based on these five dimensions
safety, feasibility, usability, innovation & satisfaction. score of 1-5
Central control screen
Passenger Screen Dash board
2-seat cockpit & entertainment screen in living room The cockpit The living room Cockpit
Dashboard
Central control Passenger Screen
Pros Cons
Family atmosphere during travelling
Mum can know exactly drivers fatigue condition
Regulations restrict children from sitting in the front row
Child s entertainment distract driver s attention
E
Driver's
Final Result
After comparing two concepts, finally chose Solution 2 as the final design.
Pros Cons
Permitted by statute
Child-mother interaction does not affect the driver's driving
The driver can only drive alone in the cockpit
In the context of family travel, safety should be the first priority. Though solution 1 allows for a family atmosphere but regulatory restrictions and the safety of children when entertaining make it less feasible.
I ran a card sorting test on the user's information hierarchy.The aim of the test was that the card classification diagram showing the relationship between cards or content segments would be more useful in understanding how users categorise information.
A total of four families of three attended the card sorting test. Based on 4 users’ card sorting results
Passenager screenPassenager screen(3840*1080)
Entertainment screen(1920*1080)
Driver’s BAR
Passenager’s BAR
Fatigue drive alert
three groups of RV
gave the low-fidelity interaction solution to users for testing, and based on their feedback compiled iterative opportunity points to iterate on in subsequent solutions with high-fidelity testing
Iteration
It would be better if intelligent recommendations could be made based on the usage scenario and time of use of the RV
Smart Windows
Intelligent pop-ups according to the user s different usage scenarios (Such as asking whether to turn off the lights before going to bed at night )
When checking your child s sleep status, it takes up too large a screen size, making it impossible to do other things
Hover window
Design a hover window for child monitoring, so that the mother can focus on the safety of the child while doing other things
When using the screen for RV smart car control, you need to return to the main page to jump to the operation page, and there are too many layers of information.
Right slide fast setting
Design a right swipe shortcut car control so that important car control information can be quickly recalled
Since the RV has a more family atmosphere than other smart cockpit and the preference of new-middle class families, I chose a Neumorphism style that favors the smart home as the visual style.
Typography
Title Body
Mom and child sitting in the living room to operate the entertainment screen
Inter 42px Inter 24px
Colour
Mother
Parents driving in the cockpit,child sleep alone in the bedroom. Parents check children’s sleep through HMI monitoring
Child
Father
Mother
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