Tinker Town Toys

Page 1

Tinker Town

Toys

Branding Manual


Table of Contents 3

Tone and Personality

5-6

Logo

8 - 11

Logo Don’t

Do

13

Color Palette

15

Typography

17 - 22

and

Imagery Do’s and Dont’s

24

Advertisement

25

Brochure 1


2


tONE AND pERSONALITY

Tinker

Town Toys is a company for children and their happiness. The inspiration for the company came from children’s toys such as the wind up robot. Tinker Town Toy inc. pu0shes for children to learn, and grow. We want our brand to give the feeling of fun and play that will bring a smile to every child’s face. The beleifs of Tinker Town Toys is that every toy should fill a child with wonder to and a feeling of curisiosity with a need for exploring the inner workings of toys. The tinker Town family ultimate goal is to boost the childs curiosity to help them grown and learn to never stop asking why.

3


4


logo

Tinker Town

Toys

Original Logo

Ti nker Town

Tinker Town

B/W Logo

Inverted Logo

Toys

Toys

5


logo CLEAR SPACE

X

x

Tinker Town

Toys

X

6

x


7


logo do's

Do continue to use the

Tinker Town

logo in its indicated size, text, and color palette.

Toys

Original Logo

Do scale the logo down,

Tinker Town

Toys

make sure the logo is not squashed.

Scaled Logo 8


logo do's

Ti nker Town

Toys

Do use the offered secondary color palette when the need calls for it.

Secondary Logo

Tinker Town

Toys

Do invert the logo against dark backgrounds when the need should arise.

Inverted Logo 9


logo don't

Ti nker Town

Toys

Don’t scale the logo

down without checking proportions otherwise it will be skewed.

Squashed Logo

Tinker Town

Do not scale the logo

Toys

down past provided size or the text will be unreadable.

Squashed Logo 10


logo don't Do not edit the

Ti nker Town

original color palette that is provided with the logo.

Toys

Altered Logo

Ti nk erTown

Toys

Type Edit Logo 11

Do not edit the typeface provided with the original logo.


12


color palette

Pantone 137C Pantone 310C Pantone 010C Pantone 005C 13

C

000 R 249

M

042 G 162

Y

098 B 030

K

000

C

053 R 107

M

002 G 199

Y

009 B 223

K

000

C

059 R 103

M

051 G 103

Y

050 B 104

K

019

C

030 R 180

M

024 G 180

Y

025 B 179

K

000


14


Typography Woodcutter Vintage Cartoon (Header) Donec rhoncus congue nibh ac euismod.

Chunk (Sub Head) Ut ac massa imperdiet, bibendum massa nec, suscipit nunc.

Maven Pro Bold (Body) Nunc pulvinar, tortor vitae interdum iaculis, massa erat feugiat tortor, eu tempor lectus urna eu augue. Aliquam rhoncus fermentum vestibulum. Sed suscipit odio finibus, laoreet lectus in, auctor nulla. Praesent posuere tellus eget tristique pretium. Maecenas eu pulvinar velit. Sed tristique a leo quis vestibulum. Cras venenatis, est vitae ullamcorper mollis, tortor urna ultricies tellus, vulputate viverra risus magna a orci. Aliquam metus nulla, porttitor non egestas non, tincidunt ac magna. Morbi suscipit lacinia dolor ut semper.

15


16


Imagery Do's Do

use bright imagery of children working with their hands. Give a feeling of interest and a peek of curiosity.

Do use imagery of

children playing together and sharing their toys. Invoke a feeling of kindness and over all fun.

17


Imagery Do's Do

use imagery of chilren in a day care or indoor setting with soft natural light. This gives a off a natural soft feeling.

Do use imagery

of younger ages of children to solidfy the brand is open to children’s toys of all ages.

18


Imagery Do's Do

use colorful and hands on imagery incorporating an acitivity taking place with the toys.

Do use imagery that

implys siblings or an older child helping a younger. This implys a strong fammily belief for the brand.

19


Imagery Don't Do not use black and white photos of children struggling. The images should be bright and full of energy.

Do

not use images of past toys, or in setting set up. Images should be of natural kids having fun and enjoying themselves in a modern take.

20


Imagery Don't

Do not use images of children in harsh weather conditions or showing struggles the children may face.

Do not use harsh lighting on a single subject. Show subject having fun and enjoying a bright and colorful setting.

21


Imagery Don't Do not use images of low lighting of children being inactive. These images will protray a sad concept and not the values or ideals of the comapny.

Do not use home taken

photos. Photos must be of a professional quality that incorporates the child in a real fun life setting. Rather than just sitting at home. Show them interacting in a fashion.

22


23


aDVERTISEMENT

24


bROCHURE

25


“I want to make beautiful

things,

even if nobody cares,asopposedto ugly things. That’s my intent.” -Saul Bass


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.