Transportation & Product Design Portfolio Nicolas Martinetti

Page 1

2020

Portfolio

T R A NS PO RTATI ON & PROD UCT D E S I GNE R nico.martinetti@outlook.fr

N I CO L A S MARTI NE T T I 1



PE R S ONAL STAT EM EN T

I have always had a passion for drawing and the automobile, and I have developed a curiosity for the products and modes of transport that surround us, as well as the way they work. Studying design was for me a way to extend my curiosity by drawing and projecting my ideas to provide answers to the exciting challenges of the mobility sector. Thanks to my various professional experiences, as well as the projects I have been able to work on, I have developed a sensitive creative methodology in which the end user plays an important role. 3


OVERVIEW

01

N i ke a i rs h ip con ce p t p.7

03

Au tom otive interior p. 26

05 C rĂŠan iu m p. 3 9


02

Personnal projec t p.16

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A .L .F p. 33

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NI KE AIRSHIP CON CEPT

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01


CONTEXT

How can you develop a brand image and at the same time make it available to your customers in a mobile way?

tokyo

The city An airship

Choosing a brand

The objective of this project is to combine the use of the airship with that of a pop-up store by offering a public and mobile point of sale. The ephemeral nature of these stores creates the event by highlighting the brand. This ephemeral aspect is here related to the use of the airship, which can move and land on any type of ground without any dedicated infrastructure.

Economic lung Recognizable by all

Pop Culture International

A universe

Setting up in Japan A city rich in colour

8


WHY JAPAN?

Streetwear brand store, Tokyo Brands realized that it was interesting to create products that were exclusive to certain places in the country.

Scenario d’usage Story board

TO KYO EarlyEn in début the day. de journée. The customer receives a L’interessé reçoit unesmartphone notification notification on his sur le jourto defind on son the smartphone day of the event l’évènement pour connaître le lieu. out the location.

Capital of Japan The place of streetwear is important in Japan and especially in the capital TOKYO.

Le dirigeable se fait out in The airship stands remarquer le ciel puis the sky and dans attracts the attire la foule. crowd

The airship changes location Le dirigeable change de lieu après after 3 - 4 hours ofde operation 3-4h d’exploitation la zone. of the area.

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Lorsqu’il s’ouvre; le stock et la When it opens, the stock scénographie sont déjà en and scenery are already in places. place. Une fois à l’intérieur; les Once inside, customers clients peuvent acheter les can purchase exclusive setet produits Nike exclusif Nike products and assister à des conférences; pour les heureuxlaunch acheteurs; attend product un vol est offert. conferences.


UNIVERSE

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IDEATION Fabergé’s way of conceiving, by inserting a «surprise» inside his eggs, was a source of inspiration for the creation of a strong identity.

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PACKAGE Closed airship (in flight)

Open airship (on the ground)

Pop-up store

20 m

22 m

45 m

Cockpit

Front view

12

7,5 m

9m

Side view

Rear view


Exhibition space for new product launches where customers can admire the brand’s new products. The shape of the seat conditions the exhibition space and gives a sense of circulation to the customers.

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Santa Monica Nike store

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Storage space

Cockpit

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THE MODU L AR VEH ICLE AS A ME A NS OF A DDR ESSING T HE CITY

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A PROJECT BASED ON AN OBSERVATION

1958

2007

Traffic jams at 6:30 pm at Porte d’Orléans in Paris. Henri Salesse - April 1958

WHAT ABOUT NANTES? > The 2030 objectives Private car

Agglomeration

Intra-peripheral

Shared car

Private car Shared car

17

Today

2030

43 %

27 %

12%

16 %

36 %

21 %

10%

10 %


T E R R A I N A N A LY S I S

WHY? / BACKGROUND

WHEN? / PARADIGM

Nantes

New concepts that suggest it

Population: 306,694 Population urban area: 961,521 Area: 65.19 km2

In the future, owning a car in city centres will become more and more complicated. New practices (car-sharing, selfservice cars...) and technologies (autonomous cars) suggest a new way of conceiving mobility for the future.

Vehicle fleet: 350,000 Parking space: 14,680 Required area: 370 ha

Cause of urban pollution 25% of emissions from road traffic

A price for possession Owning a car cost €5,883 in 2016

1963

« all automotive » Today

Thinking about mobility differently

Transition phase to level 5 autonomous vehicle

Urban congestion Unreasonable use of the car

Rapid growth of the urban population

My positioning

2040

A new paradigm 18


WHAT? / A SERVICE

WHO / USERS

Conceive mobility as a service to get from point A to point B regardless of the mode of transport used, both public and private.

Commuters

Tourists

Peri-urban populations Students

Workers

Needs

Opens up a field of action for new opportunities and new uses of mobility

Better comfort than public transport Increased flexibility Do not be constrained by hours of use and accessibility

Expectations

Motivations

Use a vehicle that adapts to their needs Joining a multimodal system

The development of autonomous vehicles offers an alternative to owning a car.

Reduce the cost of ownership Rational use of the car No more wasting time parking

Urban or peri-urban population Person favouring use over possession

19


CONCEPT How can the car of tomorrow initiate new uses, while adapting to the challenges of the sustainable city?

THE VEHICLE AS STREET FURNITURE Thinking of the vehicle as urban furniture is a way of imagining a vehicle that would be anchored in its ecosystem. It also makes it possible to think of new uses for the vehicle, particularly during its parking phase.

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EXTERIOR

The asymmetrical shape of the final vehicle is inspired by the curvature of a body in a semi-upright position. This results in a modern, monolithic and urban style while maximizing interior habitability. 21


PACKAGE

The vehicle becomes a disseminator of information for the city dweller.

The vehicle becomes a support point while it is stopped

2,45 m

3,00 m 22


23


INTERIOR

The inner philosophy is to optimize comfort. Users are less likely to get motion sickness when they feel the connection with the movement of the vehicle and anticipate the future trajectory. The concept aims to reintroduce this sensory input in different ways to ensure the comfort and wellbeing of the user while providing the necessary services. 24


SCENARIO

Park around mobility hubs that represent converging points of different modes of transport and users. Uses the electrical network dedicated to the tram to recharge when necessary.

WORK IN PROGRESS

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AUTOM OT IVE INT ERIOR

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BRIEF Choosing a brand

Sculptural

How will emerging technologies change the interiors of our cars by 2025?

Choice of brand: DS (sculptural, ribbon, diamond, jewelry...)

Know-how

Technology: Free form screens

Refinement

01

Meticulous

Keywords: luxury, cockpit, discretions

Fashion

Produce an interior that integrates the brand’s philosophy of French know-how and refinement.

27

Noble materials


UNIVERSE

Details that catch attention

DS has earned a reputation as a creative brand highlighting innovation through a know-how combining craftsmanship and French luxury.

Technology integrations

02

The various interfaces will be optimally positioned while respecting ergonomic criteria.

Free form screen dedicated to the driver

28


IDEATION

03

Choice of the final theme for the dashboard.

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The shape of the centre console is inspired by the S in the DS logo.

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Draped shape of the DS Divine concept

Theme chosen

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FINAL ROUGH

04

The final concept presents my vision of how the new technologies could be integrated The various displays are directed primarily at the driver and show him/her relevant driving information.

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PO STMA N DE LIVERY ASSISTAN T

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04


CONTEXT

Towards the postman’s need for comfort at every stage of his delivery time.

Journey Map

THE POSTMAN’S JOB The postman’s job is changing, it will no longer be just about delivering mail but also about responding to new services. To encourage this change, La Poste has developed a tracking trolley to lighten and accompany the postman during delivery. The aim of this project is to respond to this development by rethinking the trolley, in its form, organization and use.

Departure Départ

Sorting Centre deoffice tri

Fill thele trolley Remplir charriot

1

Tourtournée start Debut

Distribution Distribution

06H00

Comfort at every stage of the postman’s day 13H00

Fin tournée Tour’s end

1

10H30

comfort

Storage Optimal ergonomics Free fields (customer signatures...)

3

Bad weather Mauvais temps

Envie de confort Desire for

2

Suite tournée Tour continuation

Confort Sit down Personal Storage Eating and drinking Leaning

34

A need for comfort at every stage of the day

3

2

Disconnected Home-like comfort

Personal Comfort Personalization of the workplace

Pause Break time

Protect yourself from the sun Protect yourself from the rain Take shelter for a moment

Factor health Ultraorganized space


MOODBOARD

35


Willingness to be able to use the walls as a point of support

Space dedicated to mail

Storage for the postman’s personal belongings

Dedicated seat for the postman during his break time

36


PACKAGE

Aluminium

PVC fabric

Gel or form memory fabrics

ABS plastic

Control Panel

Autonomous

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38


CREANIUM

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05


A METHODOLOGICAL TOOL

Tool developed in the framework of the AYCH (Atlantic Youth Creative Hubs) project in the format of a one-week workshop. Bias To develop a fun, simple and usable tool without an intermediary

Objective Create a support tool for young project initiators in Fablab through the development of a project monitoring kit.

40


FINAL PROTOTYPE

CRÉANIUM is an unfoldable and transformable tray that presents design as an accompactor of creativity. 41


AN APPROPRIATION OF THE METHODOLOGY

Totem representing members

Ice breaker Everyone discusses their personal skills, their background, their qualities/defects in order to have a first approach of each one.

1 42

Introduce yourself to the whole group


AN APPROPRIATION OF THE METHODOLOGY

Creative cards

Creativity Use of a card game to develop creativity. Each member can develop a different reflection on the card drawn, which encourages discussion and exchange.

2 43

Creative inspiration


AN APPROPRIATION OF THE METHODOLOGY

Creative cards

Creativity The «direction» maps («what?, where?, imposed») then make it possible to propose indications on the type of object to be imagined afterwards. According to this, each member will have to draw an object he or she thinks of on a «drawing» card.

3 44

Creative development, explanation in front of the group


AN APPROPRIATION OF THE METHODOLOGY

Voting gauges

Choice The members of the group vote according to their ÂŤfavouriteÂť and technical feasibility in order to define which design will be produced. The project with the most points and feasibility wins the right to be prototyped.

4 45

Phase of choice of the concept to be developed thereafter


AN APPROPRIATION OF THE METHODOLOGY

Mission» and «project» cards

Design & Production The group will focus on the design stage of the selected project. They will decide how best to prototype it. This is followed by an autonomous stage where everyone will use their skills to arrive at the final prototype.

5 46

Assignment phase of production tasks, then definition of the creation steps


PROJECT FOLLOW-UP

CRÉANIUM was presented in Lugo (Portugal) in the framework of the AYCH project and aroused interest.

A prototype closer to a reality of use is envisaged.

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SKETCHBOOK

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Portfolio

T HA NK YOU FO R YOUR AT T ENT ION

nico.mar t in e tt i@ outlook . f r +33 ( 0 ) 6 47 41 31 0 0


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