NICOLAS
TURCHI Design Portfolio 2018
NICOLAS
TURCHI ARCHITECT
nturchi@gsd.harvard.edu +1 617 955 9118 linkedin.com/nicolasturchi @nicolasturchi
SKILLS Rinocheros TSplines Grasshopper Cinema 4D VRay Autodesk Maya KeyShot Adobe Photoshop Adobe Indesign Adobe Illustrator Adobe After Effects Lumion Autodesk Autocad Autodesk Revit Sketchup Pro ZBrush Maxwell Render Mental Ray - Rhinoceros Certification Level II - 40 hr - Rhinoceros Certification Level I - 12 hr - Cinema 4D/ VRay Course Certification 32 hr - Rhinoceros 5.0 + Grasshopper, Parametric Design Course - 40 hours
LANGUAGES English Toefl Certificate - C2 Level Liverpool School of English Certificate
Italian Native Speaker
WORK EXPERIENCE 2018
ZAHA HADID ARCHITECTS Architecture Intern
London
Alijada Central Hub Masterplan, Sharjah, Competition Winner. Chengdu Football Centre, Competition. 2017
XEFIROTARCH Architecture Intern
Los Angeles
MCA, MARIO CUCINELLA ARCHITECTS Junior Architect
Bologna
International Writing Museum, Songdo, Competition. 2015-2016
Tobacco Factory Renovation, Bari, Competition. Unipol Tower, Milan, under construction. Opificio Golinelli, Bologna, completed. 2015
PETER EISENMAN ARCHITECTS Architecture Intern
New York
Progetto Flaminio, Rome, Competition. Yenikapi Project, Istanbul, under construction. 2013-2014
5+1AA ARCHITECTS Junior Architect
Milan
BNL Headquarters, Rome, Completed.
TEACHING EXPERIENCE 2016-2018
Harvard GSD, Teaching Assistant - Patrik Shumacher Option Studio Teaching Assistant - Greg Lynn Option Studio Teaching Assistant - Digital Media Workshops Instructor
2016-current
Design Morphine. Member
EDUCATION 2016 - 2018
HARVARD GRADUATE SCHOOL OF DESIGN M Arch II
Cambridge
Currently a second year M Arch II student, member of “Code without frontiers”, teaching Digital Media Workshops and Design Facilitator for the “Learning Environments for Tomorrow” course. M Arch II Program Representer. Italian GSD Group President. 2010 - 2016
UNIVERSITY OF BOLOGNA Bachelor of Architecture
Bologna
5 yrs Architecture Program. Worked as assistant at Dean’s Office. Merit Scholarship winner for 5 years. Erasmus Scholarship Winner 2012. Thesis Abroad Fellowship winner 2015. Member of the Student Association (SPAZI). Best Thesis Prize Winner 2017. GPA: 3.83 2012 - 2013
UNIVERSITY OF WEST OF ENGLAND Erasmus Scholarship winner Erasmus Program Scholarship Winner Design Studio publication & honor.
Bristol
00 CONTENTS
ACADEMIC 06
Water\Music
16
MMT
32
Dystopia
38
Space to Culture
46
Hidden Forces
52
Futurism 2.0
64
Corporal/Cerebral
PROFESSIONAL 74
Yenikapi Project | Eisenman Architects
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BNL Headquarters | 5+1AA
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Urban Oasis | Mario Cuccinella Architects
01 Water\Music Harvard Graduate School of Design Tutor: G. La, J. Dallmann Year: 2016 Location: Boston, MA, USA Programme: Philarmonic Hall, Theatres, Cultural, Bath
Using the program of a bicameral Performing Arts Center located on Boston’s waterfront, the studio embraces the site as it transitions from terrain vague, towards a new, terraformed urbanism. Can the architecture and remnant site infrastructure be recast as an integrated experience of land, water, space, and sensuality that regenerates a calcified, and isolated site‌ where an intuitive sculpting and terra-forming go hand-in-hand to unfold and re-stitch the building as a catalytic participant in the remaking of the city? And given the need for innovative types of gathering, how will the consideration of the land form inspire the auditoria themselves, the shape of the seating bowls or the spaces which support them?
https://www.youtube.com/ watch?v=naaqa_BHeuY
01. Water\Music
Urban Condition
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01. Water\Music
A New Water Edge...
Located in a developing area of the Boston waterfront, the project stands between landscape, urbanism and architecture, in an effort to set a new interdisciplinary approach for the renovation of an abandoned industrial area. As host to the new Boston Music Hall and a series of associated facilities like studio theaters and performance spaces, the project aims to merge music and water. As such the water’s edge is not strictly marked by a straight boundary which ignores the bathymetry. Instead the new edge is more fleeting, allowing the water to enter the site and interact playfully with the landform ( in a way suggestive of the “Flyshes� of Zumbaia on the northern coast of Spain) while defining a new civic surface within the artificial landscape.
Meeting people natural flow to the site
Using in-site facilities
Water and Music are gradually mixed
Discover several facilities around the site
Redefining the water boundary
Water is part of the site and leisure areas
Existing warehouse will host back of the house
A mixed experience, enriched by diversity
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01. Water\Music
The Project...
Wherever the landscape “stripes” opens they become collectors. Collectors of water, so swimming pools; collectors of people, so entrances to the building and main public areas; and finally collectors of music, hosting the auditoriums’ bowls.
As the landscape slowly flattens towards the water, the visitors will experience the outdoor pools and the public spaces that define the new water edge.
The main body of the program is allocated next to the existing building. The existing building hosts the back of the house, staff ambiences, rehersal rooms, administration offices and a parking garage.
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01. Water\Music
Water and Music, the Interiors... In the entrance the atmosphere is always changing. The water reflactions and shadows define an unprecedent experience within the sounds and music coming from nearby performing areas.
Water and Music, the Exteriors... Losing the sense of what is artificial and what is not, the new landscape will partially allow water in, permitting it to gradually change the landscape configuration and helping wildlife to grow both in water and on the ground.
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01. Water\Music
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01. Water\Music
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01. Water\Music
“Music is like water, it flows, it has no boundaries, no limits...�
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01. Water\Music
Water and Music: What, How and Why... The program has been expanded to include public baths and indoor/outdoor pools where people can relax while listening to live musical events, and in so doing rediscover the almost lost relationship which the city of Boston once had with the water’s edge. The fragmented and layered nature of the landform enriches biodiversity and encourages nature’s role in the future development of this area, leaving a large
part of it to its citizens in the form of a public park. The conception of architectural objects gets lost as the building’s boundaries are blurred within the landscape. In the same way the new landscape perfectly integrates with the water edge on one side, and within the industrial harbor on the other one. This project aims to exploit the potential of natural formations and thei possible use in a contemporary architecture that aims to attract people to share an experience. Nowadays, everyone can get the best quality sound experience simply staying at home and listening music on his
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headphones. However, people still feel the need of living an experience and sharing it, That is where architecture can play a primary role in defining new scenarios for unprecedent experiences.
02 MMT
(Museum of Mobility and Transportation)
University of Bologna Tutor: M. Agnoletto; F. Fallavollita; M. Cuccinella Year: 2016 Location: Bologna, Italy Programme: Museum of Mobility and Transportation
What this project is providing is a look at the discipline not merely as a matter of space and how to occupy it, but as a plurality of dimensions, which can be truly perceived only thanks to a proper design approach. The dimension of time is introduced in this discourse through a speculation on the meaning of infrastructure. Infrastructure seems to be the figure that mostly represents both this hybridization and the concept of time transfigured into architecture. As a matter of fact, the root –infra- means in between and –structura(from Latin) is associated to the old idea of placing and arranging things into space. Yet, the term “infrastructure” escapes both a specific and a tangible definition, it rather refers to an ephemeral condition, linked to the existence of “something else” (infra).
https://www.youtube.com/ watch?v=yygrxQMWBRM https://www.youtube.com/ watch?v=F7OuNEIy3vA Best Thesis Award: http://video.corrieredibologna. corriere.it/sogno-la-stazionebologna/7f7f59be-b347-11e793e7-547794075405?refresh_ ce-cp
02. MMT
Urban Flows Analysis
Shops
Green Areas
Sport
University
Museums
Caffe and Restaurants
Hotels
Factories
Shops
Green Areas
Sport
University
Tourism
Caffe and Restaurants
Hotels
Job Opportunities
Shops
Green Areas
Sport
University
Tourism
Caffe and Restaurants
Hotels
Job Opportunities
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02. MMT
Bologna Railway Area: An alternative point of view... Bologna is a pivotal Italian city which aims to become a central point for the entire country in terms of mobility and transportation. Everyday thousands of people enter the city via the railway station which is located on the margins of the city center. The location of the railway is such that it disrupts the urban texture and pathways of Bologna, defining a crucial split between the Northern area and the
Southern one, where the historical citycenter is located. As a result of its location people, who arrive at the station find it difficult to reach various points in the city. In 2008 the Italian government and various private enterprises held an international competition to come up with a strategy to reorganise the railway to include several tangential zones as well as a new station. Within the competition there were many different proposals, focusing on diverse topics, some of which were harmonious with the existing pattern of the city, others focused on the object of the competition
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(the railway station). However, no one took into consideration or gave sufficient weight to the role of mobility and public transportation within the city. That’s why in my analysis of the facitlities and urban condition of Bologna, I have engaged in research into transportation, within the ciy and country, on many levels. Ultimately I ended up with a report on the actual urban fluxes from and towards the railway station and contiguous areas.
02. MMT
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02. MMT
Urban Flows Working on the general masterplan, the main goal was to place urban fluxes at the core of the discussion. Plenty of possible connections and networks have been studied in order to make it possible to draw a new series of links which cross the urban cut produced by the railway. Here software became a tool for mapping the city and then analysing its networks, dividing those networks into categories, working on different scales and seeing how they both affected and were affected by the city’s facilities.This led to the creation of a series of suspended paths that aim to sew up the railway urban cut canalazing fluxes and fostering the need of functional connections among northern and southern facilities within the city.
These paths address to a slow-mobility, being both cycling and pedestrian, and they connect to the rest of the existing urban routes, extending them across the railway. The curvature of these pathways not only invokes the organic dynamism of urban flows, but also encourages the creation of new suspended urban neuralgic areas, as well as, in a more practical way, it allows to reach a proper height within observing biking and accessibility slope standards. The urban fluxes analysis provides a new way of thematizing these suspended paths that will link urban centers according to their typology. For instance, the best sport network outcome that connects many entertainment areas will be linked through a path that will offer a variety of sport facilities such as mountain bike routes and athletics tracks. Or, where a park has been cut down by the railay (like in the specific case of park Angeletti) the idea is to bridge this gap having a sort of suspended green way re-interpreting the idea of continuity. So this new infrastructure takes into account the limits of its own predecessors (the railway), trying to absolve its urban damages, reconnecting the city but starting from who uses it, the people. They aim is to slightly change their habits (in an healtier way) starting from the idea to facilitate them in their moving across and around the city.
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02. MMT
General Masterplan and MMT
Strategy
Site Identification
Extrusion|Stores
Private|Courtyard
Permeability|Paths Connections
Forces|Public Spaces
Program
Offices
Commercial
Students Accommodations
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Housing
Railway Maintenance
02. MMT
1.
2.
3.
Since the site is mostly occupied by disused buildings owned by the State RailwayCompany, I decided to completely rethink the landscape and the amount of permeable surface area (increasing it) while at the same time leaving upon the possibility of future investments on the site.
The course of the paths gradually connects with the zero level of the wide avenues. I opted for a large embankment which completely redefine the landscape’s connotations, often unexpressed, of this area, in order to avoid the “viaduct� situation and suggest new areas of green spaces.
The building area is defined by the outline of the course of the raised paths. The slope was adjusted in order to create an embankment which will act as a sound barrier for both the new and historical buildings. The paths ensure a constant flow of people, through the intelligent connection of areas with similar characteristics. All of these conditions give birth to the MMT Museum.
4.
5.
6.
In its growth, the structure of the museum mimics that of a climbing plant that finds its support in the new paths for the slow mobility. The museum wraps itself around one of the path, then regets it, then embraces it again,making the path a part of itself, like a vine on a branch. The museum projects its existence on the path it encircles, and in so doing makes a very important message: we strongly believe in the soundness of this new type of mobility, so as to assign ita starring role in the museum of mobility and transportation..
Starting from these two simple elements, the embankment and the paths, the project synthesis process provides an object that comes from the soil, grows and launches toward the railway line. Since this is a museum of mobility and transportation, the museum terraces are situated in such a way so that they face the railway tracks of the train station of Bologna.
The museum as a whole follows the characters of the course of the new slow mobility paths transferring their ambitions to the architectural scale. The common sense definition of what is architecture, what is location and what is landscape, disappears in a unique example that escapes classifications and definitions.
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02. MMT
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02. MMT
“View from the cycle/pedestrian bridge”
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02. MMT
360’ Experience
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02. MMT
Mobility: Space and Time...
and industry excellences and speculating on the signification of this term. On the theoretical side, the concept is to deconstruct the idea of Mobility into its The project focuses on a part of the two major components: Space and Time. entire masterplan, starting from the idea Echoing one of the first authors that of interpreting the meaning of mobility introduced a complete vision of these addressing to a cultural device. This two components, the project recall Henri is how the Museum of Mobility and Bergson’s theory of space and time. Transportation was born, meeting the According to it, humans record this necessity of a building which can act as an relationship by following two different exhibitor of Italian transportation history categories. First: the space/time of science,
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which is the standardized mathematic scan of time. Second: the space/time of consciousness, a subjective dimension that includes qualities like emotions,colors and impressions. Apparently in contrast between each other, the first does not exist without the second and vice-versa. This contradictory dualism drives our lives without that we can distinguish the two single components but just recognize some diversities.
02. MMT
Primary Internal Distribution
Secondary Internal Distribution
Relationship with the Masterplan
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Accesses and Sights
02. MMT
Space/Time of Science The museum is an occasion to discern this dualism and spatialize thoughts into a total experience that enriches visitors’ journey. While they walk around the exhibition spaces. The scientific space/time is represented by the glass envelope, which is punctuated by portals in a repetitive pattern that make customers recall the sequentiality of the beat and the interval (relationship between full and vacuum).
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02. MMT
Exhibition Halls
Secondary Spaces
Research Areas
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Vertical Connections
02. MMT
Space/Time of Consciousness
the heterogeneity of our feelings, which evolves in time. Hence, the visitor enters in a large atrium characterized by the repetition of portals that follow The space/time of consciousness is the mathematical time concept, then he featured by an organic form that grows embarks an upward path through the from the ground, than is dismembered in exhibition halls which are dominated by secondary elements that envelop around the subjective component of time. Finally one of the most important masterplan he discovers the terraces that provide an paths toward the railway tracks. This unprecedented view on the railway tracks structure always changes and simulates and the paths of the new cyclists and the interpenetration of the events and pedestrians’ mobility. There it happens a
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communion between the two components when the arrival of a train in a platform defines a spatial idea of time which takes into account the scientific element (Trains strict schedule) and the subjective one (we recall from our experience and past events that “this one should be the 6.30 pm train I used to take over the last two years�).
03 Dystopia Harvard Graduate School of Design Tutor: D. Mah Year: 2016 Location: Nowhere Programme: Parametric and Urban implication of the application of literature concept of Dystopia
The word utopia comes from the Greek words ou, meaning “no” or “not,” and topos, meaning “place.” Since its original conception, utopia has come to mean a place that we can only dream about, a true paradise. Dystopia, which is the direct opposite of utopia, is a term used to describe a utopian society in which things have gone wrong. Both utopias and dystopias share characteristics of science fiction and fantasy, and both are usually set in a future in which technology has been used to create perfect living conditions. However, once the setting of a utopian or dystopian novel has been established, the focus of the novel is usually not on the technology itself but rather on the psychology and emotions of the characters who live under such conditions.
03. Dystopia
Utopia vs Dystopia... Although the word utopia was coined in 1516 by Sir Thomas More when he wrote Utopia, writers have written about utopias for centuries, including the biblical Garden of Eden in Genesis and Plato’s Republic, about a perfect state ruled by philosopher-kings. More’s Utopia protested contemporary English life by describing an ideal political state in a land called Utopia, or Nowhere Land. Other early fictional utopias include various exotic communities in Jonathan Swift’s famous Gulliver’s Travels (1726).
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03. Dystopia
Everything is Fading... The idea behind this speculative project is a “showing off� of all the canonical city failures. Nowadays, we think about the urban environment as a perfect artificial veil filtering our life experience within the natural environment. However , the urban environment is a way far from being just a superficial clean skin. Cities have
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developed over time through a layering of failed attempts to hide their own ephemeral nature. In this projects, these layers are enlightened in different ways. From the disgregation of the urban system and grids to the decay of its main elements.
03. Dystopia
“New hopes built upon expected failures”
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03. Dystopia
Looking at how the idea of catastrophe is usually portrayed in several movies and in the literature, it is not surprising that authors appeal to the metropolis or big cities that are devastated by natural cataclysms such as earthquakes and tornados. Urban environment is the symbol of anthropocentrism and progress in the way it recalls human physical structure and growth. That is why we are incredibly destabilized in watching certain images
we immediate associate to the idea of apocalypse (the death of everything, no matter if it’s happening only in New York or Paris, if it happens in such a big city it means it is everywhere; while it would not be the same if a small village gets destroyed by a natural phenomenon). In literature, the “Dolly City� has been shown how a totally ruined city, where the values have been lost, can negatively affect its citizens. Demonstrating how this ethical crisis
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would bring to a status of anarchy (the absence of a government and the loss of legitimacy by any form of institution ) which is at the opposite side of politic (the art of government and then the POLIS, the first idea of the city).
04 Space to Culture YAC Young Architects Competitions Year: 2014 Location: Granarolo, Italy Programme: Art Spaces, Artists Labs, Multimedia Labs, Galleries, Conference Hall, Offices
The progressive digitalization of social and economical relationships is transforming lots of huge factories into useless empty boxes waiting for re-functionalization and new purpose. Nute Partecipazioni ltd deals with revamping and enhancing valuable but disused industrial buildings. Such firm owns a disused factory in Quarto Inferiore (Granarolo, Bologna). Nute’s CEO is currently aiming to transform the disused 15.000 m2 industrial park into a space for leisure time, culture and arts. What kind of architecture could be proposed to host cultural and entertainment activities in this space? This is a chance to rethink the purpose of a disused industrial location and transform it into a lively space for culture, art, and public relations. Broad and versatile open spaces are perfect to provide local citizens and tourists a modern culture and leisure centre This call focuses on temporality and spatial custom-tailoring. Nowadays modern technology is capable of boosting communication and information: this led us to propose a flexible system consisting of dynamic / modular / equipped spaces.
04. Space to Culture
The Art Space... The open space is dynamic and flexible: it is organized in a sequence of elements and terraces where everyone can participate in different laboratories and workshops that take place simultaneously in the exhibition hall. Artist, Art and Design are the heart of this project. The entire design can be seen as an adventure based on a full immersion in a mix of arts. The open space acts as an art container, a 3D canvas inside which plenty of dispositions can be composed.The new suspended terraces and walkways dialogue with the existing concrete structure. The grid is a spatial web that frames different areas without marking a clear boundary. This all helps to enhance the spatial and visual fusion of arts in this space.
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04. Space to Culture
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04. Space to Culture
“It is a space without borders, where people and artist can share their opinions and ideas. Hence, architecturally and socially, a space of sharing.�
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04. Space to Culture
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04. Space to Culture
A.
Artists Flats
B.
Restaurant and Bookshop
C.
Management Offices
D.
E.
Main Hall and Artists Labs
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F.
Multimedia Labs
Conference Hall
G.
04. Space to Culture
Working within the existing... The complex is an important post-industrial building by the Italian architect Cervellati. We decided to approach it maintaining the old structure and its surrounding. The operation aims at complementing the old building, marking it with the addition of a new part. The result is a reinterpretation of the existing structure of the building that
breaks through the walls and becomes a new iconic part of the exterior. The galleries are one of the key points of the project. These longitudinal structures act as suspended art containers. Their look is dynamic and variable, thanks to the movable panels that can host photography and art exhibitions. The reinforced concrete structure does not denature the existing one. The “z axis� connections are designed to be accessible to everybody, thanks to a system of stairs and elevators. Metal squared-section white tubes
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surround the building. Thanks to a series of steel plates, they are interlaced in a way that recalls the 3D pattern of the first canvases.
05 Hidden Forces Dynamic Mutations V3_Design Morphine Tutor: M. Pryor, P. Vardoulaki Year: 2016 Location: Sofia, Bulgary Programme: Museum/Library_ Speculation on the concept of “Glitch
“Hidden Forces”, the title of the project introduces the concept of glitch seen under a new point of view. We are used to consider the glitch an error, an anomaly that coincide within the aberration that it induces. Instead, in this project the glitch is investigated in its inner part, the one which is usually unseen, the hidden and unpredictable force that is concealed in the mistification of the reality. Furthermore, acting as creative energy which lives in a sub-reality dimension. The building is a continuous mutation that is feeded by everything it touches in the sourronding. It combines a series of heterogeneus elements into one dynamic shape, demonstrating that even a glitch pursues qualities.
https://vimeo.com/178568588
05. Hidden Forces 0. Site
1. Layer A
1.
1. Layer B
1. Layer C
2.
2. Mutation A
2. Mutation B
2. Mutation C
3. Final Output 3.
Hidden Forces... 4.
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05. Hidden Forces
Site Toolkit
Iteration 1.
Iteration 2.
Iteration 3.
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Iteration 4.
Iteration 5.
05. Hidden Forces
Site Sections
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05. Hidden Forces
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06 Futurism 2.0 Harvard Graduate School of Design Tutor: G. Lynn Year: 2017 Location: Programme: Office Building, AV integrated
Autonomous vehicles, Robots, Drones and, finally, humans: looking at the last progress in the technology field it is not difficult to imagine a near future where artificial intelligence plays a more and more crucial role in human’s life. In such a scenario, for instance, Robots are part of human every day’s life, both at work and during recreational activities; Buildings are “smarter”, they adapt faster to our needs; Autonomous Vehicles took over common cars, becoming part of the architectural experience of a building and saving space for parking. The project particularly aims to address the question of why and how AV should integrate with the architecture (specifically in an office building).
https://www.youtube.com/ watch?v=JIqFbLQAwbI https://www.youtube.com/ watch?v=q4kKT98UK4c&t=4s
06. Futurism 2.0
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06. Futurism 2.0
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06. Futurism 2.0
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06. Futurism 2.0
Why AV... Given the possibility provided by car sharing services, an increasing number of people do not own a car and find it useless. Everyone can just use an app on your smartphone and the destination is literally at the fingertip. AV will save much time if considered that on average a commuter spends 20 minutes a day looking for parking (which is 106 days in a lifetime!) AV will save money and space by moving parking lots in inaccessible areas like underground: a typical large city may have hundreds of millions of dollars of real estate value tied to parking, that space can be reused for better purposes like public spaces. Furthermore, owning a parking garage where electric AV are charging can open to a new kind of business. It will provide a service to the city and might result in incentives in constructions percentages or concessions to the owner of the building.
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06. Futurism 2.0
Site: 4 roads w different speed qualities and # of lanes
Site Dimensions: 195 m x 88 m, 18.580 sq m
Shared AV service stations dynamic locations
Shared AV service stations dynamic locations
2 Public Transports Line. North: Fast Route; South: Slow Service
2x2x2x2 Private Uber SUV stations
Sidewalks / Pedestrian friendly spaces: South, East, West
Slow mobility sides provided with bike sharing + electric stations
Shared AV service Parking and charging stations
Drones free fly Area / Drones are part of the delivery system
Private AV Parking-charging stations at specific locations
AV Taxi service with priority drop -offs privileging North side
Double Dock System for heavy deliveries on West side
60 AGV x hr Delivery station on the West dead end road
Underground Parking Platforms are chargin Pads for Electric AV
Futurism 2.0 The project is also informed by the feeling of fascination for technology and advancement that has always intrigued humans, within all the utopian and dystopian literature that goes with it. In both this conditions, there is a series of analogies with the futuristic Avant-garde
movement, a little more than a century later: “Impermanence and transiencestructures must have shorter lives than humans to avoid the growth of linear or formal habits. Every generation building its own city ensures constant renewal that facilitates the success of futurism in
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fighting traditional cowardice.� Considering AV, robots, drones, and humans living together. What if the line between those entities becomes thinner and thinner until they start to share the same spaces, they emulate each other, they learn from each other?
06. Futurism 2.0
The north elevation opens its interiors up to the view for passengers in the highspeed lane through a series of glass facades and semi-open spaces that enhances the dynamic and fragmented nature of the building. This elevation conveys a sense of incompleteness
(Boccioni’s city that rises, the big machine that is constantly growing). The South elevation instead recalls Sant’Elia’s more elegant and sinuous “linee di forza”, those invisible lines that used to guide his sketches into dynamic representations of stationariness.
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06. Futurism 2.0
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06. Futurism 2.0
“Impermanence and transience- structures must have shorter lives than humans to avoid the growth of linear or formal habits. Every generation building its own city ensures constant renewal that facilitates the success of futurism in fighting traditional cowardice.�
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06. Futurism 2.0
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06. Futurism 2.0
A mutual advancement... In this Office Building Cars are safer, they neither produce pollution nor acoustic issues, they can literally start to interact within the architecture, both around and inside it. A smart gate system sets the access to the mixed open groundspace where cars slow down and start to become like a pedestrian, learning from their movement and behavior to better camouflage in this environment. The AV permits immediate drop off all around the building; they can stop in dedicated areas where they become an actual part
of the interiors and the work activity. The project’s take on futurism and AI is the following: the spectacle of technology is not an end in itself; I am exposing humans to technology and vice versa in a working environment in order to stimulate a reciprocal learning process. This a more specific idea of progress developed through a close reading of the movement’s scopes and vigor together with a conscious and realistic projection of the previously listed possibilities the technology we are approaching might bring to us in a few
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decades. Exposure becomes a possibility (thanks to AI) for technology to give something back to its creator, making him learning from its efficiency and functions. All the environments in the office are somehow affected by moving objects, screens, cars that drive by themselves and surely park better than humans. The architecture is a wise actor for all of this interchange, it suggests, it adapts, it shows the contradictions of having all of those entities sharing the same spaces.
07 Corporal/ Cerebral University of West of England_ Erasmus Scholarship Tutor: J. Comparelli Year: 2013 Location: Salisbury, UK Programme: Philosopy Department and Baths The aim of the project is to renovate an old industrial area and linking it to the rest of Salisbury. It will be a new total senses experience in Churchfields that involves a corporal and a cerebral dimension. The aim is to bring a city as Salisbury to a new dimension by a total experience intervention that includes important urban analysis and proposes different environmental solutions in armony with the site. The visitors, approacching the main entrance, will choose: going up via an ascensional path to the philosophy department, or going down and discover a corporal experience in the spa, where, with an accurate use of materials, you can reach the most primitive senses and then come up again in the glass buildings that offer relaxing areas and saunas within a great view to the watermeadows and the cathedral. {special mention} http://www.arqoo.it/contest. php?ID=8 https://www.youtube.com/ watch?v=A_Sa5De6Hpo https://www.flickr.com/photos/ bristoluwe/8747272900
07. Corporal/Cerebral
Urban Analysis The city’s organization in axes and grids plays a primary role in the design and urban strategy. The abstractedness turns traces that determine both the organization of the masterplan and the orientation of some buildings, which
URBAN ANALYSIS
are ideally connected to the rest of the city or completely refuse to integrate in their neighborhood, depending on their semantic connotation.
URBAN ANALYSIS
URBAN ANALYSIS
URBAN GRIDS
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URBAN ANALYSIS
07. Corporal/Cerebral
Cerebral: Philosophy Department
Reorganization of the industrial site of Churchfields, in Salisbury. New facilities for citizens and tourists, perfectly fitting in the organization of the city will bring the area back to life, giving it a new meaning in the urban organization.
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The project also includes a Philosophy department in cooperation with the closest Universities and a health spa. The key is the coexistence of apparently opposite poles, all surrounded by an industrial environment.
07. Corporal/Cerebral
Hybrid: Main Entrance and Glass Buildings The entrance acts as a choice maker between the ascentional path towards the Philosophy Department and the one directed deep underground to the main SPA areas. You can choose for an ascensional path to the clearness of the thought, or decide upon sloping down to the core of our most visceral emotions, the SPA.
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07. Corporal/Cerebral
The glass crystal shaped buildings above the ground will be influenced both by the ephemeral appearance of the Philosophy Department (glass panelling) and by the rigid composition of the underground health spa (the austere concrete walls coming up from underground), thus resulting in a hybrid that reconciles two apparently incompatible elements. The result is deliberately ambiguous, echoing the human being’s existential condition.
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07. Corporal/Cerebral
Conference Halls Glass Panels
Cerebral: Philosophy Department
Semi-Covered Public Square
Conference Halls Steel Frame
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07. Corporal/Cerebral
Light Traces The glass cuts on the ground level will give the spa natural light during the day, while letting out its artificial lights at night. Light beams will pierce through the ground following the glass path defined by the underground composition, suggesting the concepts of trace and memory.
Glass buildings: Yoga and Relaxing areas
Public Square and Aromatic Gardens Corporal: Spa and pools
Spa Exit and Bookshop
Hybrid: Main Entrance
Staff and Massage rooms
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07. Corporal/Cerebral
In the interior swimming pools, the use of rough materials such as raw concrete and stones encourages visitors to reconnect with their primitive feelings... the corridors purposely present a different finish. Wood panels cover the majoriy of the walls, differently reacting
to the light producing a warmer feeling... light, water, heat, colours, sounds and fragrances: everything contributes to the creation of a total body and mind experience that involves all the senses.
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07. Corporal/Cerebral
Corporal: Spa, Interiors and Organization...
Dry areas include corridors, changing rooms, emotional and massage rooms, staff areas, washrooms, and the main hall. Wood panels accompany the visitors through a more welcoming atmosphere towards a different space where they discover rough concrete walls that respond in many different ways to the
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light, which seeps in through the openings of the roof. The underground plan follows a strict orthogonal grid, based on the historical plan found in the Churchfields site.
08 Yenikapi Project Eisenman Architects Internship Status: Under construction Client: Istanbul Metropolitan Municipality Year: 2015 Location: Istanbul, Turkey Programme: Archeological Park and Museum
During my experience at Eisenman Architects Office, based in New York, I had the opportunity to work on some important projects such as the Yenikapi Project. This project concerned an outdoor/indoor archaeological park and museum in Istanbul that will host the majority of the artefacts discovered in the old harbour during the excavations for a new metro station. These few pages show some physical models and graphic representation I made.
https://vimeo.com/44099287
08.Yenikapi Project
Architecture Study Models
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08.Yenikapi Project
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08.Yenikapi Project
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08.Yenikapi Project
Ceiling Studies
Form and Light... One of my tasks for this project was working on the composition and design develpment of the ceiling. The goal was to structurally and aesthetically link it to the facade without compromizing its own character. I used several mediums to investigate this part of the project: from physical interior modelling to digital advanced modelling, so as to obtain a realistic study of the light and determine how these tectonic shapes could react to it in reality.
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09 BNL Headquarters 5+1 AA Architects Status: Built Client: BNL-BNP Paribas Year: 2016 Location: Rome, Italy Programme: Directional Offices The building comes formally to take on a symbolic value that is found in the following characteristics that define its “body”: the floor plan, linear and gently warped to the west through the writing of a variable sequence of broken lines; the choice of not wanting to create a “front and back” but a compositional score capable of creating amazement and wonder at the “metamorphosis” of the building, which will always be perceived in a different way thanks its ability to react to the light at different times of day on differentdays of the year; the articulation of its functions, composed according to a principle of horizontal stratification, in a classic sequence of base; (“collective” functions or, better, that interface with the public), elevation (the predominant functions/ offices), the crown (the unexpected and unique space and its relationship with the sky); the entrance hall, highlighted according to a horizontal and vertical relationship thanks to the identification of a “unionseparation” that becomes a “transparency-terrace” for four levels and reveals the Mazzoni water tank, an original and still intact element. (From 5+1 AA website).
09. BNL Headquarters
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09. BNL Headquarters
“ A constant play between transparence and reflection during different hours of the day�
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09. BNL Headquarters
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09. BNL Headquarters
+2
1,50
+2
1,50
TOT PDL 362 tipologia C, 4PDL _ tot 60 PDL
Working at 5+1 AA tipologia C, 6PDL _ tot 150 PDL
+2
1,50
tipologia C _ tot 210 PDL _ 58%
The project for the new BNL Headquarters was opened in 2016. It stands in front of the new Tiburtina station, in Rome. I joined the project team very close to the constraction phase. My contribution to the project included 2D detailed drawings and graphic diagrams and presentations. I was also the office representative and coordinator for setting up the promotional installation in the Tiburtina Station building.
layout tipologia C open space_scala 1:750
tipologia B, 1PDL _ tot 2 PDL
+2
tipologia B, 2PDL _ tot 140 PDL
1,50
tipologia B _ tot 142 PDL _ 39%
layout tipologia B da 6 moduli_scala 1:750
tipologia A, 1PDL _ tot 6 PDL
+2
1,50
tipologia A, 1PDL _ tot 6 PDL
tipologia A _ tot 12 PDL _ 3%
layout tipologia A da 9 moduli_scala 1:750
planimetria scala 1:
35
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Concorso di idee per il progetto di concept fit-out
10 Urban Oasis MCA, Mario Cucinella Architects Status: Competition, Special Mention Client: INVIMIT Investments Year: 2016 Location: Bari, Italy Programme: Polyfunctional cultural centers / Restoration of Historical Buildings
This project combines both the urban renovation of a problematic area in the historical district of Bari, and the reuse of a historical building. The building for the project is an old Tobacco factory that became inactive and eventually turned into an abandoned construction giving the opportunity for a strategic step for the future of the city of Bari. The competition involves two parties: on the one hand “Invimit Investments” and on the other one the City Council. The metaphor of the “Oasis” indicates the will of taking this renovation as an opportunity to give more public areas to the city, within “green connections” as a theme to link nevralgic poles of the heart of the city of Bari.
Rete ferr
Stazione
10. Urban Oasis
Stazione
Rete car
Potenzia
Velostaz
Edifici sc
Urban Analysis
PIAZZA GARIBALDI
VIA RAVANAS
VIA A. MANZO
NI
CORSO MAZZINI
ATENEO
PIAZZA RISORGIMENTO
EX MANIFATTURA TABACCHI GIARDINO M.BUCCI
COMPLESSO DEL REDENTORE
BA
VIA M. GARRU
CORSO ITALIA
FS
P
The site occupies a four blocks area. It stops a natural path connecting different areas of the University Campus. Moreover, the relationship of the site within the ultimate renovation of the railway (a recent international competition) was an important aspect to take into account. In
fact, the new railway organization placed the green and public space at the center of the discussion on how to renovate Italian historical cities areas. Being an artificial barrier to the natural flow of people in the city centre, as well as a private area, the site will see its main
renewal in being opened up to the rest of the city and becoming a permeable oasis. One of the main goals of the project was to give priority to green areas. The old factory become a boundary to the scene where all the events happen and the public space is again the protagonist.
GIARDINO M. BUCCI e COMPLESSO REDENTORE
ATENEO
P
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10. Urban Oasis
“ A public Urban Oasis to rediscover a lost connection with the city�
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10. Urban Oasis
13:00 / 15:00
08:00 / 10:00
19:00 / 21:00
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21:00 / 23:00
10. Urban Oasis
PROPRIETA’ FONDO i-3 UNIVERSITA’ 27.600 mq
CNR fuori terra UFFICI E LABORATORI 19.100 mq
CNR OPEN 3.000 mq CNR interrato 2.800 mq FORESTERIA 2.700 mq SPAZI CONCILIAZIONE VITA - LAVORO 535 mq PORTA FUTURO e AMPLIAMENTO 1.230 mq
PROPRIETA’ COMUNE DI BARI 9.655 mq
Working at MCA Architects
PORTA FUTURO 2 2.200 mq CAFFETTERIA/BOOKSHOP 535 mq SPAZI INNOVATIVI FOOD 535 mq MERCATO fuori terra 3.770 mq MERCATO interrato 850 mq MERCATO
FOOD INNOVATION banchi vendita diretta alimenti
degustazione e consumo locale impianti e deposito CNR uffici/ambienti comuni/ servizi direzionali laboratori di ricerca
JOB
fast food prodotti locali
Porta Futuro 2
scuola di cucina
Porta Futuro
spazi per cene collettive
Job centre lavoro femminile
caffè bookshop birrificio CNR OPEN sala polivalente per eventi culturali mensa/ristorante auditorium
locali impianti
punto ristoro
deposito materiali e archivi
museo memoria Ex-Manifattura Tabacchi
asilo ingresso alle corti ingresso alle funzioni ingresso multiplo alle funzioni
FORESTERIA palestra arrampicata hall e spazi comuni
ascensori
spazi privati riposo
collegamenti verticali (blocco scale) piazzacinema all’aperto
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Among the several projects I worked on while at MCA Architects some were international competitions where time management and graphic representations were the most important aspects. As well as three of them developed further (S.Raffaele Hospital, Milan ; Military Clinic, Algeri; Golinelli Pavillion, Bologna) for which I worked on more detailed drawings and physical models for official presentations.
THANK YOU nturchi@gsd.harvard.edu +1 617 955 9118 linkedin.com/nicolasturchi @nicolasturchi