PORTFOLIO
Nidhi Hegde Architectural portfolio
EDUCATION Singapore University of Technology and Design Bachelor of Science (Architecture), Honours 2017-2020
RELEVANT EXPERIENCE Aedas Architectural intern May - Sep 2019 jumper.ai Design intern May - Sep 2018
Hello, I’m an undergraduate persuing Architecture and Sustainable Design (ASD) at the Singapore University of Technology and Design (SUTD). I’m a 21 year old with an avid passion for bagpacking across the world. In my work, I believe that architecture and design is what starts a conversation. It’s a medium to explore everyday issues and ideas of what it will mean to live in the future
Attorney General’s Chambers Legal intern Dec 2016 - Jan 2017
EXTRACURRICULAR ACTIVITES L’oreal Brandstorm Semifinalist 2017 Speech & Debate club Club Vice President 2017- 2018 University Ambassador Club School Ambassador 2017- 2019
SKILLS Proficient Basic Rhino Grasshopper Sketchup QGIS AutoCAD Enscape Unreal engine Lumion Adobe Ps, Ai and In
CONTENT
01 GULOO GULU 02 EQUAL OUR URBAN 03 KAMPUNG Option Studio
Core Studio 2
Core Studio 2
04 OPEN
Core Studio 1
GRAPHIC DESIGN
Moscow, Russia
07
05
WAFFELHAUS
06
FLOAT
Core studio 1
Luminaire
INSTRUCTORS Eva Castro and Frederico Ruberto SUTD TERM 6 4 Months GROUPWORK Members: Wesley Koh, Benedict Tan Kelly Yeo, Heong Kheng Bhoon
01
GULOO GULU Option Studio : Form Axioms
South China Sea In a world of rising sea levels, coastal cities will ďŹ nd their living spaces slowly sinking. This increase is at about 8 inches since 1880s, a rate that is accelerating currently. There is a correlation between climate change and the rate of rising sea levels. Guloo Gulu imagines a oating city 100 years into the future in the region of the South China Sea.
The world is sinking, where do we go? 2035, The government in Manila has decided to tackle plastic waste by offering to trade rice for plastic waste in order to properly dispose of them. There is an experimental sea-steading project that wants to create a permanent settlement on the sea to inhabit displaced Filipinos. Golo Island was selected due to its relative size of arable land and access to the open sea. The Island is slowly developed to allow easier transport of resources within the island, including the build-up of basic port structures to allow the simple collection of plastic in the open sea.
Prototyping systems Pontoon Hybrid System
Pontoon
Breakwater
Hydrocyclone
Gyroscopic Stabilizer
Piping materials to module
Support Live and dead loads
Change velocity Reduce wave of wave energy
Fed Plastics
Vortex created in module
Waves Hit
Gyroscope Rotates
Next module for further separation
Disc spins to create opposing torque
Plastic Sorted
Stabilizes structure
Wave Direction
Breakwater
Hydrocyclone / Gyroscope
Pontoon
1 Entry, 1 Filtration System 2 Entry, 1 Filtration System
Process
No. of Systems 1
Create hydrocyclone system
Breakwater to guide plastics to the entry of the hydrocyclone system
Agglomerate multiple similar systems together
2
Install breakwaters that guides water away from areas without entry points of hydrocyclone system
Hydrocyclone Module Silo Hydrocyclone Pipe Network Pontoon Shape Breakwater
4
1 Entry, 3 Filtration System
Prototyping systems Aquaponics Hybrid System
Pontoon
Desalination plant Piping materials to plant
Support Live and dead loads
Aquaponics Piping clean water to hydroponics
Ultra filtration
Plant tank
Return water flows down by gravity
Reverse osmosis
Fish tank
Brine Mechanical and Biological Filtration
1 Entry
Process Water intake
Plant tank
No. of Systems 1
Volume: 9090 m Output: 300,000 kg (10,000 people for a month) Fish tank Volume: 20, 000m Output: 20 000kg (10,000 people for a month) Filtration unit
10
Dimension: Volume: 1198.8 m
Water input Plant tank Fish tank Filtration unit Piping
20
2 Entry, 3 output
Clean water pumped back into the tank
Physical model of Guloo Gulu 1:2000
Physical model of Guloo Gulu 1:1000
02
EQUAL
Core Studio 2 : The Proto Cemetery
INSTRUCTORS Jane Chua SUTD TERM 5 4 Months INDIVIDUAL WORK
Without Death where does one lie? A dystopia where the world has been overtaken by a totalitarian government and where death is insigniďŹ cant. All memories and information is stored in a central database. Individual lives hardly matter anymore and personal artefacts cease to exist. It explores the dystopia our current world is starting to see clearer parallels with, one where there is hyper documentation and constant surveillance. This project explores memory of the dead as something that is housed in a central space, with the complexity of the space differing with level of access to these documented memories. The spaces are transformative and exist between the realm of the physical and the virtual world.
Context A dystopia where the world has been overtaken by a totalitarian government. All memories and information is stored in a central database. The overwhelming emphasis is hierarchy. People were split into tiers. Tier 4: Party People who worked for the Party and executed all orders. They had a ridiculous amount of privilege in society. Tier 3: White White collar workers
03 02 01
Tier 2: Blue Blue collar workers Tier 1: Invalids Homeless, elderly and the handicapped. Death was treated as an inconvenience. Bodies were exhumed and their personal artefacts (if any) were destroyed. To remember loved ones is considered a privilege for it is not a productive use of time. Therefore, to recover information in the database and view memories, people could visit the Capsule. The Capsule was set far away from the main city, in a deserted space. According to tiers, certain amount of information was made available. The complexity of the individual’s experience in the Capsule was dependant on the level of social hierarchy they were on.
Generative sketches of a transformative space
Concept sections with different levels of access and screenshot of The Capsule interior (mid review)
Physical positive negative model
Section 1
Section 2
Section 1
Section 2
Section 2
The illusion of freedom “Please stand near the system so we can scan your I.E.D (Individual Examining Device)” You stand on the platform. “INITIALISING” “Welcome. You have been identified as Tier 3: White. Please put on your headset, you now have 10 minutes. Please use your time wisely. Your next turn will come in 1 year and 13 days from now. Thank you and have a nice day” It’s your first time being upgraded from Blue to White, all those extra hours in the company are really paying off. Beside you is someone from Tier 4: Party, you overhear they have 30 minutes and can return whenever they want to. One day that will be you. “2 MINUTES LEFT. PLEASE TAKE NOTE THAT YOU WILL BE FORCED TO EXIT WHEN YOUR TIME IS UP.” .
Screenshot of opening sequence
Vignettes of the ďŹ nal experience created with Unreal engine
INSTRUCTORS Andrew Lee SUTD TERM 7 4 Months PAIRWORK Members: Wang Qiaorou
03
OUR URBAN KAMPUNG! Core Studio 3: The future of housing
What does a city mean without roads? Masterplanning a Precinct in the upcoming land reclamation project along the coast of the East Coast, Long Island. The project explores a masterplan for HDB housing 50 years in the future without roads. Transport networks are put underground freeing up land for innovation. Masterplanning includes layers of underground transport, ground, parks, public spaces and a drone network
A self sustainable, Kampung community Creating an Urban Kampung centred around the idea of self sustainability and urban farming that mitigates the detriments of city life. In the future we envision being prepared for any situation and a creation of an Urban Kampung where in the modern world there is neighbourliness and community. With the housing scheme, people get to know each other well by staying together and practice an active lifestyle with communal gardening. It encapsulates the Kampung Spirit in 100 years.
Massing
Along the walkway
Whole block has daylight and views
Kinking the block
Gap for daylight
Terracing along the walkway
Farms stagger out sitting on contours
4200
11000
11000
ELEVATED WALKWAY
4300
3000
3000
4000
15000
12000 12000
12000
2000
4000
9000
2000
2900 4800
2900
6400
6400
6400
10800
21000
5600
21000
6400
5600
13000
multi-purpose room
2900
2900
5600
15000
5600
15000
multi-purpose room
6400 6400
5700
4200
5700
1800
6400
6400
5700
5700
5700
5700
1900
L4: Micro co-living 4500
12000 12000
4000
6600
4700
5300
2900
17000
2000
2000
4500
12000
12000
3500
1900
17000
1900
5300
4400
2800
2900
2800
2900
1200
2900
2500
6400 6400
1300
6400
1900
4600
6400
6400
5000
15000
1900
4600
6400
1200
2200
1400 15000
16000 5700
6400
1300
11600
1300
12000
6000
L6: Multi generational
L4: Micro co-living
L6: Multi generational
INSTRUCTORS Carlos Bannon SUTD TERM 4 2 Months INDIVIDUAL WORK
04
OPEN
Core Studio 1: Satellite SUTD Campus
A modern day magic trick, an invisible building
Main access points from traffic junctions Existing foliage
This project was to design a satellite campus for SUTD in the heart of the city. This project was meant to address thresholds and flexibility of space for it needed to accomodate a number of programmes. Open is an open concept, urban building that seems to float above ground. It keeps everyone visually connected and maintains the element of a small pocket of nature found in the heart of the city
LT
Cafe Outdoor learning space
MPH/Exhibition � area
LT
Experimenting with geometry and heights/widths that would fit programmes and keep the green in the site
Massing model 1:250
L1
L2
L3
Section model 1:100
INSTRUCTORS Carlos Bannon SUTD TERM 4 1 Week GROUPWORK Members: Benjamin Chong, Han Jing Hu Zheng
05
WAFFELHAUS Core Studio 1: Skinny house in Ho Chin Minh
Exploring a parametric facade Skinny architecture workshop over the course of 1 week. This project brief was to redesign a Vietnamese tube house with the limitation of 25 sqm. Waffelhaus has a acoustic inspired facade in order to allow light to pass and also minimise Saigon’s noise pollution for a tranquil home. The airwell provides ventilation as well as elevating off the ground level.
Concept diagrams
Driving curve B
Int ermediat e curve
Driving curve A 1
x
+
Driving curve A 2
x
+
Varying grid size
Facade using Grasshopper
Driving curve B
Final curve
Curves in 2 axes
Perm ut at ion exam p les
Curves t o form a cont our surf ace
Combined curves of dif ferent direct ions
Final facad e
N E W S
8 am
N E W S
1pm
N E W S
5 pm
Axonometric sections with climate diagrams
Physical model
GROUND GROUNDLEVEL LEVEL
SECOND SECONDLEVEL LEVEL 8AM
THIRD THIRDLEVEL LEVEL
THIRD THIRDLEVEL LEVELMEZZA MEZZANINE NINE
1PM
FOURTH FOURTHLEVEL LEVEL
6PM
INSTRUCTORS Daniel Whittaker SUTD TERM 6 6 Weeks GROUPWORK Members: Kelly Yeo
06
FLOAT
Daylight and electric lighting
An abstract, floating luminaire The concept was to execute an abstract light fixture where the effect would play with the idea of shadows and light. The rings appear to float and gloaw while also creating contrast. The use of materials was also crucial to the aesthetic of the ficture in playing with hard and soft.
Generative sketches to understand the design strategy
Process
1. Waterjet cutting a 1mm aluminium sheet at the Fablab
Testing the form with artcard and the ring effect
2. Connecting the wires and the circuit to the transistor
3. Veneer strip facade for texture and matte black interior
Elevation
Plan
Plastic insulated wires
122 mm 220 mm
12V Transistor
Section
Elevation CL
10mm
CL
1mm Wood Veneer
21mm 60 mm 340mm 340mm 400 mm
3mm Plywood rings
10mm 12V LED
1mm Wood Veneer strips 60mm
1mm Black coated Aluminium Sheet
83mm
74 mm 93mm 112 mm 151 mm
Renders
Custom print for website, digital art 2018
07
GRAPHIC DESIGN
A collection of other works including graphic design, UI/UX illustrations and original artwork
Illustrations for an “empty cart� page for jumper.ai 2018
Horizon REDEFINING STABILITY
HORIZON is a state-of-the-art self-balancing tray which allows users to carry anything with ease, without the fear of dropping them.
Landing images for jumper.ai 2018
High-tech gyroscopes measure angle changes in real time and powerful servos always keep the tray level.
Balancing is a breeze with HORIZON.
Competition submission for TISDC of a self balancing tray built for 3.007 2017
Nidhi Hegde nidhi224@gmail.com +65 91196526