Portfolio Nienke Creemers Sept 2021

Page 1

2021

PORTFOLIO

NIENKE CREEMERS

2021

PORTFOLIO

NIENKE CREEMERS


2020/2021

DEMANDING CLOTHES

CULTURAL VALUES IN FASHION PRODUCTION


CULTURAL VALUES IN FASHION PRODUCTION

DEMANDING CLOTHES


DEMANDING CLOTHES

CULTURAL VALUES IN FASHION PRODUCTION

2020/2021

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now what is happening in textile and ng factories, working conditions eplorable, and workers are often not a living wage. Documentaries such hina Blue (2005) and the Machinist ) were some of the first sources how Western societies how our es are made. Why it is accepted that tation is a vital and even a necessary of the fashion industry, is one of the questions that started this inquiry. esearch project explores the relation een the manufacturing methods in shion industry and Western European ialistic heritage. First and foremost, xploration of whiteness in fashion ction is central to this project. ialism and colonialism were explored, ll as the relation between capitalism, tation and manufacturing methods. fashion industry, as the ultimate ssion of capitalism, is a central pt in this dissertation. Ethnographic pistemological methodologies were to develop an interview format. iews with production managers designers were held to investigate ction processes and values held ding these production processes.

manufactured under, however, they feel they do not have any power to change these practices. Most participants noted that the fashion industry is all about money, not ethical practice or sustainability. Based on this, an illustrated video game was developed, showcasing dilemmas that often occur during the manufacturing process.This video game aims to start a discussion surrounding manufacturing processes among both fashion professionals and fashion design students. Through this research project, courses can be developed in order to educate these groups on manufacturing methods and ways to redesign the production process. Furthermore, aside education as a probable solution, automation and a Universal Basic Income are explored as possible interventions that can be used to transform clothes manufacturing processes on a large scale. See the full project and play the game at: www.demandingclothes.com

omes of the interviews were surprising. be said that trading conditions and ons are extremely unfair, and that ialistic heritage and colonialism must the source of existing trade relations. s play an enormous part in working tions within clothing factories when ving economic systems and the the fashion industry makes each year. us is that professionals in the field of n were mostly aware and extremely ppy with the conditions clothes are

MASTERS PROJECT


2021

FREELANCE WORK MINDSHOTS


RESEARCH + CONCEPT DEVELOPMENT


2021

CLO 3D MODELS


3D CIRCLE MODELS AND PRINTS


2021

CLO 3D MODELS


3D CIRCLE MODELS AND PRINTS

RYOJI IKEADA 180 STUDIOS 2021


FREELANCE WORK POLICE ACADEMY NL

In collaboration with Mixed Media Studios animated video’s for the Police Academ Netherlands. Within the animations rea told by an experienced police officer are vi The goal of these videos is to introduce to subjects related to police work such as within police work, traumatising enc mental disorders, violence or harrasment.

2021

I was commissioned to make two ani ‘Klapgetuige’ and ‘Rekening Voldaan’ w be released in the summer of 2021 by th Academy.


I created my in the al stories isualised. students empathy counters,

imations: which will he Police

STORYTELLING + 2D ANIMATION


2021

FREELANCE WORK POLICE ACADEMY NL


CHARACTER DEVELOPMENT + STORYBOARDS


2021

FREELANCE WORK POLICE ACADEMY NL


REKENING VOLDAAN


2018

UNPICKING COTTON


UNPICKING COTTON


UNPICKING COTTON

‘UNPICKING COTTON’ explores the complexity of the fashion industry and the abuse in the production of our clothing. The collection is a protest piece against the fashion industry and its rich history of abuse. This is done by linking up the history of cotton and how we view the fashion industry in current times. During my research, I discovered the amazing history of cotton. Slavery, colonisation, war, pollution, genetically modifying seeds and child labour are all common subjects whilst talking about cotton and the fashion industry. But how did it come to this? And why don’t we talk about this side of fashion history?

2018

‘UNPICKING COTTON’ was shown at Fashion Clash Festival, Designblok Prague and the Dutch Design Week through ABN AMRO and TAC.


UNPICKING COTTON


2019

UNPICKING COTTON

ILLUSTRATIONS


ILLUSTRATIONS

UNPICKING COTTON


THIERRY AND ME

‘Thierry and me’ began by exploring a ideology that I feel uncomfortable with, th wing. Focussing on Dutch politician Thierry combined two developments in the politi which were difficult for me to process; th growing right-wing and the generation/ag where the right-wing is expanding tremen my generation.

Tegenlicht (2020) and Muis (2020) state tha youth born after 1990 is growing more an conservative. They clarify that conservatism to be a new trend; this group does not wis back to the nineteen fifty’s but is longing to structured civilisation where citizens kno place in society, who belongs to that soci who does not.

The project ‘Thierry and me’ explored the ide falling in love with Thierry Baudet. At first sig might seem far fetched. However, falling ho in love with someone that does not share th values and ideals or does not even respect y person, is a legitimate fear when one belon generation where these ideas are prevalent

2020

This fear was explored and displayed thro concept of obsessively falling in love with a right-wing politician. A romantic photo was chosen as the medium for the pro Statements Thierry Baudet has made re women’s capabilities lead me to exploit this m and to exaggerate the ‘teenage crush’ aest the album.

The aspect that works exceptionally well prototype is the use of satire. It is not cle album is made to display real love or if it is fun at the image this group sketches of and the arrogance of the ideals held by th wing. ‘The viewer should experience a dilem it serious or not? Real or not? For a critical d be successful viewers need to make up th mind’ (Dunne and Raby, 2013).


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2 WEEK SPECULATIVE PROJECT MAFF


LOVE ME TENDER

All body parts are clickable

2020

Menu will pop up whe is clicked, this menu gi actions such as: kissin stroking, et


Prefferences can be filled in on the action and bodypart

‘Love me Tender’ was another speculative project done within the Ma Fashion Futures Program. The project started with research into the orgasm gap and how taboo, lack of education and communication influences the way we have sex. According to The Naked Grapefruit (2020), straight women only orgasm 65% of the time during intamacy with a partner. For this I developed a communication tool that can be integrated into dating apps such as Hinge, Bumble or Tinder to give insight into ones sexual preferences. Avatars can be personalised and all body parts are made clickable, after which a menu will pop up and actions and preferences can be made clear.

en a bodypart ives different ng, sucking, tc.

2 WEEK SPECULATIVE PROJECT MAFF


CULTURE OUT OF CONTEXT

‘Culture Out of Context’ was part of the Speculative Unit within the MA Fashion Futures Program, The direction given was to create a future artefact. After research into the meaning and purpose of artefacts I decided to base the project on the way museums curate exhibits on different cultures. In line with my previous research on imperialism and colonialism it became clear that certain cultures are wrongly showed, stolen objects and faulty interpretations are some examples that occur often.

2020

‘Culture Out of Context’ simulated assumptions made about other cultures, however, instead of curating a different culture, I decided to wrongly interpret my own. With this I would like to turn the tabels and ‘study’ a western culture the same way other cultures have been studied by antropologists, curators, phychologist etc. The exhibit was made in Blender, utelising new options for showcasing work during the first lockdown of 2020.


2 WEEK SPECULATIVE PROJECT MAFF


INTERNSHIP CRAIG GREEN

During my Bachelors’ degree I interned at the Craig Green studio for six months. Within this period I worked on the SS18 collection, SS17 campaign, AW18 collection and Moncler collaboration. My main responsibilities were sampling, pattern cutting, sewing final garments, hardware sourcing and application, quality control, fabric and trim sourcing, and assisting in several projects such as the 2018 moncler collaboration, SS18 show etc.

2017

During my time at Craig Green I learned an enormous amount regarding the fashion industry. I grew within my practical skills, communication and general knowledge on how a studio runs.


INTERNSHIP CRAIG GREEN


2017

DE ZAADLOZERS


The Zaadlozers are a cult that is sick of the consumer society we are living in and do not want to live under a capitalist society any longer. They are fed up with destroying the climate and have distanced themselves from society as we know it. Their mission is to save the bee population through spreading plants and flowers with their nomadic lifestyle. The Zaadlozers travel around the world by foot. While they walk, they will seed bee-friendly plants such as lavender or buttercups. The garments they wear will seed flowers automatically. These garments have been developed with the seeding process in mind. These seeding garments are constructed of multiple ‘chambers’ where seeds can be stored. On the bottom of these chambers sieves have been installed. While walking and moving seeds will come out of the garment. The Zaadlozers was a project done within the Maastrich Academy of Fine Arts and Design.

DE ZAADLOZERS


2017

DE ZAADLOZERS


DE ZAADLOZERS


ILLUSTRATIONS

INDEPENDENT


INDEPENDENT

ILLUSTRATIONS


2016

MUTALINE


The ‘Mutaline’ project was done at the Maastricht Academy of Fine Arts and Design in Collaboration with UM research into prothesis. Reletivaly soon, I decided to go into a speculative project, exploring the options of altering a personality with medication. As commonly known, medication can alter behaviour. What if we could utilise this though assigning ourselves with different characteristics? How would our lives change if we could choose be more optimistic or stubborn for a day? 72 pill prototypes and their assigned effects, packaging and an illustrated story were created to illustrate the idea of altering ones characteristics.

SPECULATIVE DESIGN


2016

MINDER MINDER MINDER!


‘LESS LESS LESS’ After a big election win in 2014, Geert Wilders asked a crowd if they wanted more or less Moroccan citizens. In response, the crowd cheered: ‘LESS LESS LESS’. In 2016, tutored by Noon Passama, I based the project: MINDER! MINDER! MINDER! or LESS! LESS LESS! on this event in 2014 in response to the expanding right wing and populism stream. There are several politicians who made populism into an art form. Geert Wilders, Marine Le Pen and of course Donald Trump are only a few living examples. Their arguments are shocking, but more frightening are the people that follow these public figures. When politicians make populistic arguments they share become acceptable, the danger in this is that people will change there behaviour to what they think is acceptable. In response to this phenomenon, I designed a balaclava, that completely covers the face. The hat is made out of the Dutch flag, on it the word: ‘minder’ (less) is applicated. Wearing the balaclava takes the identity away and makes one person into a crowd.

MINDER MINDER MINDER!


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