Nikola Nikolovski Architectural design
P O R T F O L I O 1717 Carroll Street, Apt.27 Brooklyn, NY +1 (347) 468 6866 nntaho@yahoo.com
Contents Distillery District Toronto Design Development phase
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Motley - Urban Plan Concept Design phase
10
K4 Gallery Construction Documents phase
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Longquan Celadon Ceramic Museum Completed project
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Digital Tea House Completed project
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Guggenheim Helsinki Competition
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Apartment Building in Monaco Competition
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Prototyping Architecture Design studio project
66
Distillery District Toronto design team: Gregg Pasquarelli, Ayumi Sugiyama, Kee Lew, Marija Nikolovski and Amir Shahrokhi location: Toronto, Canada year: 2017 material: timber, wood, terracotta, concrete
my role: • Overall design studies • Design of the office portion of the building • Full design of the event space building • 3D model in Rhino • Photoshop, diagrams and presentation
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2
3
5
4
1.
Event Space
2.
Kitchen
3.
WCs
4.
Grand Stair
5.
Restaurant
Motley - Urban Plan design team: Gregg Pasquarelli, Lisa Schwert, Isaiah King, Marija Nikolovski,Chelsea Hyduk, JP Jackson, Daniel Toretsky, Gawon Shin size: 101 acres location: Minneapolis, USA year: 2017-18
my role: • Overall design studies and research • Typology and Morphology study • Programmatic research • Physical model • 3D model in Rhino • Presentation design
Planning Area COMO
DINKYTOWN
PROJECT AREA
15 Acres
UNIVERSITY OF MINNESOTA
WEST BANK CAMPUS
TOWERSIDE
86 Acres PLANNING AREA
PROSPECT PARK
LEGEND PROJECT AREA PLANNING AREA
MOTLEY PLANNING AREA
FAIRVIEW
© 2018 SHoP Architects PC. All Rights Reserved.
The “U” Bubble
“Innovation” Bubble
? CAMPUS ROOM
Vision for the Next The “U”
Towerside Innovation District DOWNTOWN MINNEAPOLIS
What can Motley become? The University’s incredible research and initiatives are largely disconnected from neighboring areas. The nascent innovation district at Towerside to the east struggles to connect with that area, separated by a “placeless” middle ground.
NATUR
© 2018 SHoP Architects PC. All Rights Reserved. 42
MOTLEY PLANNING AREA
The “U”
A vibrant community
Towerside Innovation District
MOTLEY PLANNING AREA
SHOPS
...that becomes the new center for activity.
RESTAURANTS GALLERIES/ART SPACES
Once established, the innovation and culture on display in the new public realm network will feed back into the surrounding streets, adding fuel to the economic engine of the area and giving it a distinct identity and appeal among the city’s destination neighborhoods. MOTLEY PLANNING AREA
REASERCH/INOVVATION SPACES OTHER, PROGRAM THAT DOES NOT ARTACT OUTSIDE VISITORS
© 2018 SHoP Architects PC. All Rights Reserved. 44
FAIRVIEW & WEST BANK CAMPUS
NEIGHBORHOOD
+
URBAN ROOM
Smaller Tactical Insertions Existing Fabric
Planned Urban Development Visionary Planning
TOWERSIDE INNOVATION DISTRICT
RAL ANCHOR
High-Low City Vision + Authenticity
PROSPECT PARK
Thinking at Two Scales
© 2018 SHoP Architects PC. All Rights Reserved.
SHOPS
S
RESTAURANTS
RT SPACES
GALLERIES/ART SPACES
OVVATION SPACES
REASERCH/INOVVATION SPACES
RAM THAT DOES UTSIDE VISITORS
OTHER, PROGRAM THAT DOES NOT ARTACT OUTSIDE VISITORS
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MOTLEY PLANNING AREA
Neighborhood planning will operate at two scales at once. First, the visionary scale of the Planned Urban Development focused around the stadium and core project site. Second, small-scale insertions into the existing urban fabric at the larger framework scale. © 2018 SHoP Architects PC. All Rights Reserved. 45
CONCEPT STUDIES
Meander
Public Realm Scenario 2
O PARK
Meander
Nodes and Connectors
Public Realm Scenario 3
Nodes & Connectors
MENLO PARK © 2017 SHoP Architects PC. All Rights Reserved. 40
Laneways and Cut Throughs
Gateways
Public Realm Scenario 4
Laneways & Cut Throughs
MENLO PARK © 2017 SHoP Architects PC. All Rights Reserved.
41
Gateways
© 2017 SHoP Architects PC. All Rights Reserved. 42
©
BLOCK STUDIES
Working Across Disciplines to Activate the Public Realm
Researc h UM
Below or At-Market Rate
Increases Desirability & Value Word-Class Apartments or Office
Apartments or Office
$ Traditional
tive Thinke a e r
C
Typical Ground Level Tenant:
National Credit Retail Tenants
ign
Retail-Driven
vs.
d-Class De orl s W
rs
$
Subsidizes Costs and Drives 24/7 Activation
Experience-Driven Typical Ground Level Tenant: Labs, Galleries, Local Mom + Pop
$$$
Public Realm Activation
By connecting cutting-edge University of Minnesota research with global artists and world class designers, the neighborhood will become a center Model Experience-Driven for innovation and new ideas in Minnesota and a window to the world for its diverse community.
Model
Traditional Development Model MOTLEY PLANNING AREA
© 2018 SHoP Architects PC. All Rights Reserved.
71
Public realm pays dividends.
vs.
Driving profits with generic ground floor retail can lead to a characterless district with low tenant demand and retail exposure. Curating the ground level program mix to become a destination for public engagement and a distinctive civic attraction boosts demand for all leaseholders—a highly desirable place to live, work, and visit.
= Public Realm Model
© 2018 SHoP Architects PC. All Rights Reserved. 60
K4 Gallery design team: Florian Idenburg, Jing Liu, Ilias Papageorgiou, Seunghyun Kang, Yuko Sono size: 900m2 location: Jeju Island, South Korea year: 2016 material: concrete
my role: • Overall design studies • Roof system studies • Physical model • 3D model in Rhino • Photoshop and presentation
FLEXIBLE CIRCULATION
FRAMING THE VIEW
GALLERY 2
COURTYARD
KITCHEN
ORIGINAL PATH
VISITOR CAFE
GALLERY 1
VIEW
AMPHITHEATER / COURTYARD
PATH SKYLIGHT
VIEW
VIEW
ENTRANCE TO GALLERY / COURTYARD
ART PLATFORM
ENTRANCE TO CAFE / VISITOR ENTRANCE TO VISITOR CENTER
NEW PATH FROM PARKING
9
Plan diagram
Site approach
Bird’s-eye view
SUMMER (12:30PM)
WINTER (12:30PM) LOUVER, FACING TO SOUTH
WINTER (3 PM)
INDIRECT
1.2M (ROOF) 4.8M (GALLERY)
S 16.5M 11.0M
N
Gallery 1
LOUVER, FACING TO SOUTH
10 INDIRECT 1.2M (ROOF) 4.8M (GALLERY)
9.2M
11.7M
Gallery 2
View from the cafe towards the courtyard
Courtyard view
Longquan Celadon Ceramic Museum design team: Kengo Kuma, Mikako Koike, Ryuyu Ishihara, Kaoru Yamaoka, Mitsuharu Yoshisato size: 300m2 location: Longquan, China year: 2013 material: laminated bamboo beams
my role: • Designed the structural system of the external wall using the laminated bamboo beams as a primary design element • Generated the wall system in Rhino Grasshopper and tested different options and possibilities • 3D model in Rhino • Design of the details • Interior design
Section 1-1
Interior elements
Digital Tea House design team: Anna Braverman, Yuta Ito, Hiro Tanaka, Kazami Furukava, Akinori Hamada size: 4 m2 location: Tokyo, Japan year: 2010 material: plywood my role: • Designed the overall shape and the structural system of the envelope • Design and detailing of the base and the cover • Tested the material properties of the plywood that was the primary material for the project • Generated the design in Rhino Grasshopper • Prepared the manufacturing drawings • Post manufacturing finishing of the plywood parts • Construction of the Tea House
publications: http://www.domusweb.it/en/architecture/digital-tea-houses/ http://www.shinkenchiku.net/shop_e/items/index.php?book_code=101010 http://www.designboom.com/weblog/cat/8/view/13531/digital-teahouseworkshop.html
Generative design process with Rhino Grasshopper
Tests with cardboard physical models
Tests of details and the plywood material properties
The Tea Ceremony takes a central place in Japanese culture, followed by strong aesthetic characteristics. We chose to rely on traditional proportions and the basic two tatami layout as the base for the inner space of our tearoom. The linear layering of the tearoom is inspired by the textures and shapes of the tea bowl, with its expression of the beauty and imperfection of nature.
Detail of the joint system: Connection between waived panels, and connection between waived panels and columns
12mm
9mm
ÎŚ=4mm
Entrance - Nijiriguchi
25mm
Tokonoma
Utensils shelf
Joint system
12mm
9mm
ÎŚ=4mm
Physical model
Digital model
25mm
Plans of the waved plywood layers
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The tearoom is an envelope of the teaceremony, a space which relates to its surrounding yet at the same time separates and allows the quietness and tranquillity required for the interior activity. Usually the traditional tearoom offers limited openings to the outside – in our interpretation the thickness of the wall becomes the barrier between the tea ceremony taking place inside and the surrounding nature, while the view is controlled by the bending angle of each layer and their densities.
Exploded axonometric projection
ring beam roof panel
wave panel joint panel column suport for Njiriguchi oor panel base stracture
tatami mat
Guggenheim Helsinki design team: Kengo Kuma, Ko Nakamura, Andrea Trajkovska, Cristina Hurtado Campaña, Jun Shimada size: 12.000 m2 location: Helsinki, Finland year: 2014 materials: wood, steel, glass my role: • Team coordinator • Design of the formal concept • Design of the plans • Facade, exterior and landscape design • Presentation design The design of the museum is based on openness and accessibility. The building is imagined as a forum for meeting and enjoying art, a place that has an organic relationship with the city and stands out not only for its visual qualities but also for its inviting nature and inclusiveness. The connection with the cityscape is achieved on 2 levels – scale and programmatic level. The building respects the elevation height of the immediate surroundings and the highest point is set at +26.24m, the same as Hotel Palace’s frontline. Other parts are lower, allowing views from Tohtitornin Vuori Park to go beyond the museum building. On a programmatic level, the roof top of the museum is imagined as an extension of the Tohtitornin Vuori Park, and the space under the roof a connection to the urban fabric.
connections with the surroundings views to the harbour connection to the park
plaza plaza
plaza
Winter - Mixed Mode Ventilation
envelope constructed to excellent air tightness specification 1000m technical floor to gallery spaces
winter sun
well insulated roof construction
prevailing wind direction, offering negative pressure to assist stack effect ventilation in atrium
circulation zones
circulation zones overhang shading to reduce solar gains and glare
Summer - Mixed Mode Ventilation technical room
technical room
gallery zones with close indoor climate control
high summer sun
circulation zones with flexible indoor climate
envelope constructed to excellent air tightness specification FORM technical floor 1000m to gallery spaces
FABRIC
circulation zones
LOW COST
EFFICIENT SERVICES
MEDIUM COST
RENEWABLES
OPERATION
prevailing wind direction, offering negative pressure to assist stack effect ventilation in atrium HIGH COST
LOW COST
circulation zones overhang shading to reduce solar gains and glare
Mid Season - Mixed Mode Ventilation
technical room
technical room
gallery zones with close indoor climate control
mid season sun
circulation zones with flexible indoor climate envelope constructed to excellent air tightness specification 1000m technical floor to gallery spaces well insulated roof construction FORM
FABRIC circulation zones
EFFICIENT SERVICES
prevailing wind direction, offering negative pressure to assist stack effect ventilation in atrium RENEWABLES
OPERATION
circulation zones LOW COST
MEDIUM COST
technical room
gallery zones with close indoor climate control circulation zones with flexible indoor climate
HIGH COST
LOW COST
overhang shading to reduce solar gains and glare
technical room
use of natural ventilation within circulation spaces
entrance plaza
gallery 2 375 m2 gallery 3 395 m2 gallery 1 475 m2 retail
gallery 4 336 m2 gallery 5 655 m2
multi-purpose plaza
gallery 6 440 m2 gallery 7 650 m2 gallery 8 575 m2
Total: 3895m2
roof plaza
The museum program is developed in 2 main levels – ground and gallery floor. The ground floor is imagined as sequence of 3 plazas surrounded by the supporting museum functions. First is the Entrance Lobby, surrounded by the Visitor Services, Museum Shop and CafÊ. The main circulations are followed by the Multipurpose Space, and the series finishes at the Foyer in front of the Performance/ Conference Hall, Classroom, Restaurant and the meeting rooms of the administrative offices. The exhibition space is imagined as a sequence of 8 galleries with different sizes and heights. They can function as one continued exhibition space, or be subdivided for several exhibitions. The galleries are layered between the two public parts, the rooftop and the ground plazas.
Entrance Plaza
Multifunctional Plaza
Roof Plaza
The public space in this project is divided between 2 layers: ground and rooftop. The surroundings of the building are designed as 3 consecutive plaza spaces – Entrance Plaza in front of the museum, Multifunctional Plaza facing the harbour and framed by the museum, and Roof Plaza negotiating the space between the ground, roof and harbour. These spaces will be utilized during the warm season, and are mirrored in the interior of the lobby, multifunctional space and foyer, which in turn will serve as winter public space. The roof can be accessed from 3 points: Tohtitornin Vuori Park, Roof Plaza and the museum interior. It will serve as a public space for leisure, outdoor activities and enjoying the views over Helsinki.
Apartment Building in Monaco
Maximize the View
Casino Garden
Casino
design team: Kengo Kuma, Mikako Koike, Ryan Cameron Moroney , Bojan Koncarevic, Tomoyo Sakane 2 Diagonal division realizes6.000 maximumm view size: equally for each resident apartment location: Monte Carlo, Monaco year: 2012 my role: • Design of the formal concept • Facade, exterior and landscape design • Facade materialization and details • Presentation design, presentation drawings, presentation images TypeA view TypeB view
All resident apartment have a panoramic park view This project was designed for an invited
for apartment building in central Monte Dynamic Twisted Crystal competition Carlo. The building overlooks the Monte Carlo Casino Deep eaves within the twisted form create a characteristic ‘Crystal’ image. They also help provide comfortable and luxurious terrace for each resident apartment.
and its park. The main goal in the design process was to create a building where of the apartments have a perfect view of the sea and the Casino.
equal division
Pedestrian Network
make extra terrace
dynamic twist
The PROMENADE connects the two streets and makes a continuous relationship with the garden.
cafe terrace
PR
OM
Casino Garden
casino garden
Eco Building
Deep eaves, vertical louvers and solar heat panels are introduced to realize good Eco building performance.
EN
Restaurant SHOP
AD
E
ns
ard
v ule
Bo
s de
li ou
M
Street Cafe Entrance
Street Cafe
Reception
Residenct Entrance
Office/Shop Entrance
e
ad
en
om
Pr Bar
Lobby Parkside Restaurant Promenade connects the street with the Casino Garden.
Aven
ue d
e la
Mad on
e
Garden View Terrace
Ground Floor (Boulevard des Moulins) 0
5m
N
City View
City View
City View
Type B - 306 ㎡ (83 ㎡ terrace included)
Spa with park view
Spa with park view
Garden View
Type A - 334 ㎡ (126 ㎡ terrace included)
Garden View
Comfortable terrace with deep eaves
Garden View
Garden View 0
5m
N
Street Cafe Entrance
Resident Entrance
Entrance
Parking Entrance
Maximum view realized equally for each resident apartment
View from type A
View from typeB
RL 81.60
RL 78.20
RL 74.80
RL 71.40
RL 68.00
RL 64.60
RL 61.20
RL 57.80
RL 54.40
Facade Details
Louvers provide privacy and diffuses the western sun
Angled eave for greater view
Park View Terrace Avenue de la Madone
Living Room
Bedroom
Private Bedroom Terrace Boulevard des Moulins
Clear view through glass
Deep eaves for terrace shade
Glass Sliding Doors 200 x 40mm @ 330 CTRS Wooden Louvers 1100 mm high balustrade
1100mm high glass balustrade
Triangulated glass alternates between 53 and 127 degrees Timber Deck 200mm RC slab Steel substructure for cantilvered terrace and eave
70 x 30mm Wooden Louvers
Prototyping Architecture (studio design project) design team: Adriana Zurera, Ton Deulling size: different scales location: Tokyo, Japan year: 2010/11 my role: • Design • Physical models and prototypes • Generative design in Rhino Grasshopper and Rhino Script • Presentation diagrams, drawings, images Prototyping Architecture was a design studio structured in 3 workshops held at The University of Tokyo by Prof. Yusuke Obuchi. In a period of one semester we researched the concept of tensegrity model developed by Kenneth Snelson and Buckminster Fuller and used computational techniques to design new models and test their work with physical models. Workshop 1 goal - design of non-linear tensegrity canopy based on research of material properties. Workshop 2 goal - design of non-linear tensegrity canopy based on research of patterns. Workshop 3 goal - implementing the previous knowledge in designing a new ceiling for Tokyo Station.
Workshop 1: Non-linear tensegrity canopy - material research material: flexible PVC sheet and toothpicks
Workshop 2: Non-linear tensegrity canopy - pattern research / material: flexible PVC sheet and toothpicks
Workshop 3: Tokyo Station ceiling design material: wood/plastic