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Project Description
Objectives
To increase the quality of non-formal learning techniques in youth work
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To empower the skills of youth workers by way of gamification
To encourage youth workers to integrate game-based learning into their youth work
To pioneer the recognition of skills, knowledge, and competencies of youth workers on game-based learning and gamification
To gather youth workers from different organizations that use different gamification methods in their youth work
To improve the strategies that youth workers use to promote motivation and success of their activities
To encourage youth workers to use gamification in an effective way To develop educational tools (Gamification ToolKit) to be used in the field of youth work
To provide a space for youth workers to build relationships
To create a general consciousness throughout the EU of the effectiveness of non-formal educational practices