The future of the music industry

Page 1

the future of music industry


music revenues are declining


Over a decade of decline in revenues Global revenue of music industry (billion $US)

Global revenue (billion $US)

30

28.5 28.6 28.1 27.7 27.4

24 18

26.2

24.3 24.2 23.5 22.7

21.2

19.8

18.3

17.1 16.6 15.7 15.0

12 6 0

1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013

Source: IFPI Recording industry in numbers 2014


but we are not listening less music


it is changed how we listen music


How we listen music is changed A roadmap of Innovative Music Services

napster

iTunes

YouTube

Spotify

1999

2003

2005

2008

iTunes provided a legal and convenient way to download music. It became the top music vendor in US in 2008 and the top music vendor in the world in 2010. The successful business model is built around a simple yet compelling value proposition: a comprehensive digital world’s music catalogue available in an convenient and simple way.

YouTube is quickly becoming the most popular music streaming service. It is a free and easy way to share and access the largest collection of videos. The “free� quality of the video streaming platform has led it to gain an impressive volume of consumers, thus making it an extremely attractive platform for advertisers.

Spotify is quickly becoming the most popular on-demand and download music streaming service. The key driver of its business model is similar to both the iTunes Store and Youtube: it offers a breadth of music at the touch of the fingertips, either for free supported by advertising or with added benefits available through subscription plans.

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With Napster Consumers began experiencing digital music for free. Record labels were not able to provide an attractive legal alternative. By then, illegal file sharing begun and consumers became accustomed to accessing music for free. iPod in 2011 was the first widespread successful portable media player. It further encouraged appetite for digital music.

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Digital Music continue to rise Global digital revenues of music industry to $5.9 billion

Globale revenue (billion $US)

6 4.8 3.6 2.4

4.0

1.2 0

2.2 0.4 2002

2003

Source: IFPI Recording industry in numbers 2014

2004

4.4

4.6

2009

2010

5.1

5.6

5.9

2012

2013

2.9

1.2 2005

2006

2007

2008

2011


Revenues from Digital Music account for 39% of industry Global revenue of music industry (billion $US)

2005 5%

2009 25%

39% 61%

75%

95%

Physical

Source: IFPI Digital Music Report 2014

2013

Digital


streaming is the fastest growing media


Streaming services drive the digital growth Streaming revenues more than tripling to US$1.1 billion in the last 3 years Digital download

Digital streaming

Global revenue (billion $US)

6 0.7

1.1

4.7

4.9

4.8

2011

2012

2013

0.5

4.8

0.3

3.6 2.4

4.0

1.2 0

2.2 0.4 2002

2003

Source: IFPI Recording industry in numbers 2014

2004

4.4

4.3

2009

2010

2.9

1.2 2005

2006

2007

2008


and it is changed the perceived value


revenues are challenged because of dominant methods consumers use to access music, such as Streaming, Torrents / P2P file sharing and YouTube, are either natively free or have a free option.


“There’s a new generation of people who’ve been conditioned to expect their music for free, either through piracy or YouTube. We’re connecting powerfully with that generation, giving them a far superior way to enjoy music while magnetizing them by the millions. We convert their investment of time into real revenues by magnetizing the free service with advertising. Crucially we’re also seeing them move to Spotify’s paid service in their millions by offering mobility and convenience.” Ken Parks, Chief Content Officer, Spotify


A different monetization model

Buy CD / LP

Download Song

Stream a Song

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End User Price $15.99

End User Price $0.99

End Price FREE

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Artist Royalties est. $1.90

Artist Royalties est. $0.60

Artist Royalties est. $0.008

Source: Almighty Institute of Music Retail market research. Spotify doesn’t pay on a “per song stream” model, exactly: the total royalty pie is split among all rights holders based on the percentage of total streams and the company estimates that the average song generates between $0.006 and $0.0084 per stream in royalties.


each market is different


Different performance across the world Revenue by Market (million $US)

5,389 3,616

4,897

521 Overall music revenues declined by 3.9% in 2013, heavily influenced by - 16.7% in Japan, a market at the start of its digital transition, and almost flat revenues in most of the other countries. Source: IFPI Recording industry in numbers 2014


North America is the biggest market Global share of Sales of Recorded Music (million $US)

2,825 4,474 239 424 431

TOT 15,029

956 1,304

1,365

United States

Japan

Germany

UK

3,012

France

Australia

Canada

Italy

Other


And digital music consumption changes by country share of revenues 10%

30%

6% 21%

44% 44%

73%

60%

11% 21%

13%

18% 27%

11%

55%

34%

53% 68%

Physical

Digital

Other


business model is key to monetization


“There are two real revolutions taking place in digital music: first, value today is in ubiquitous access rather than ownership. Second, the focus of development in the worldwide music industry is no longer as concentrated, as it used to be, on the US.� !

Axel Dauchez, CEO, Deezer


1

Easy and Free for Customers

In a world where Consumers have access to free services at the touch of their fingertips and are overwhelmed by the abundance of choices Music services should be: !

Convenient and Easy to access !

Improved musical Experience !

Free (or “feels like free�)

Source: based on customer surveys available online


2

Satisfy all the Industry with a Sustainable model A complex challenge is for music market is to find business models that satisfy all the chain, from Artist to Publishers to Distributors: !

Monetize asymmetric revenue streams (such as Advertising or Mobile data fees) !

Distribute revenues fairly among the players !

Enable economies of scale, to increase competition on Services Source: based on customer surveys available online


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