Plugin set
Creation (Andrew's Vector Plugins Vol 01) Plugin set contains plugins for creation of paths.
Installation of Plugins Please place the GX01_Abstract.aip, GX01_Duplication.aip, GX01_RoundDuplication.aip, GX01_Circled.aip, GX01_Duplicator.aip files in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS1 or CS2 equivalent For the mac, please place the GX01_Abstract, GX01_Duplication, GX001_RoundDuplication, GX01_Circled, GX01_Duplicator files in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or CS1 or CS2 equivalent
Initial Use of plugins Please access via the filters menu of Illustrator 速 via the <AVP Paths> menu. The plugins appear in the path's menu as they require paths to create, without a path selected, the menu items will be faded. The plugins use a path or selected paths or images or symbols or other items. The abstract plugin requires no path but perhaps some initial setup of fill or stroke or both as required and appears in the AVP Create.
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS1 CS2
Questions Please contact me on support@graphicxtras.com. Other plugins are available on the site http://www.graphicxtras.com Upgrades are generally available, either as free updates or inexpensive updates/upgrades. Please store the reference serial number or details of order
Copyright The plugins are copyright of 1999-2005, Abneil Software Ltd (Andrew Buckle). This product was released by Abneil Software ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Abstract Plugin to create kris crossing lines. The result can be just a set of lines, great for a background, or perhaps a stained glass window, or a very abstract effect. Split into two dialogs 'Abstract' dialog 'Number of lines': Creates a certain number of lines. The first point is created at a random position within the document and the end point is created up to the jitter distance entered (or less) and limited to the document (if set) and the next line is created from this position and so on. The lines cross over previously created lines (or not, randomly)
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Plugin set
'Number of line sets': Instead of creating one set of lines, multiple line sets can be created. The start position for each set is created randomly within the document. The lines can be individually colored (though the individual lines within the set cannot) as well as random fills, etc. Combined with opacity and other settings, many unusual abstract designs can be created (if you wish, you can also release to layers via the layers palette) each path set, and created an animated random abstract line design.
'Jitter distance': This is the maximum distance in points from point to point. If set to 100,100 then the next point will be any distance in either direction up to 100 points in the horizontal and 100 points in the vertical. If you wish to create a thin or flattened line set, set the jitter distance of one direction to a low value.
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'Settings' dialog 'Limit to document': By default, the points are created only within the current defined document width and height (so if you create 500 points, all 500 points will be either inside the document space and more likely all around the edge of the document). If not set, the lines can sprawl outwards randomly to fill the entire work space.
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'Fill [R]': If there is no fill, this will not work (also the document color space has to match the actual fill color mode). If there is a fill, then the fill for a created set will be randomly generated based on the current color space (RGB etc)
'Fill swatch [R]': This supersedes the basic fill. If set, and there is a fill, the fills are taken from the current swatch palette. If you want to create a design filled with gradients only, remove all the swatches such as patterns or basic color fills, and leave only gradients; or if you want a design filled with blues, fill the swatches palette with only blue swatches
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'Stroke [R]': The basic functionality of the plugin is design based around a stroke (though if no stroke is set, randomization will be ignored). This creates random stroked colored lines. Works best, probably, without a fill set.
'Stroke swatch [R]': Supersedes the stroke setting. Randomly selects swatches from the swatches palette. To fill the lines with reddish lines, add red swatches to the swatches palette and remove all non-red swatches. Gradient swatches cannot be used (sadly) as a swatch for strokes.
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'Opacity [R]': Set the lines to variable opacity
'Width [R]': Vary the line width (or weight) from 0 to the pre-plugin line width (randomly). If you wish to have a wider variation of line widths, set the line width before starting the plugin to a large value (20 pts or so)
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Circled Plugin to create a basic ring of a selected path or paths or images or symbols (basic version of round duplication) 'Circle' dialog 'Number of circles': The number of circles (or rings of items) to create. For a basic circular design, set to 1.
'Items per circle': Number of items or copies of the original selected path to create per circle.
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'Gap between circles': Gap between the circles (radial)
'Rotation applied': Angle / rotation applied to the path. This is useful for different designs from the same basic shape.
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'Variance' dialog 'Gap between circles' options: Instead of just applying a basic gap between circles, the circle can be randomly placed, accumulated, and more.
'Settings dialog' 'Fill [R]: The paths are filled with random colors (this odes depend on the path color type / mode as well as document color mode and there being a fill in the first place)
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'Stroke [R]': Random stroke color. More useful, probably, with no fill
'Weight [R]': Line width randomly set between the zero and the original line width.
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'Opacity [R]': The generated paths are set with a transparency between 0 and 100%
'Blend [R]': The paths are given a random blend mode, such as difference or multiply (for odd color combinations)
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'Delete original': The plugin, sadly, leaves the original path displayed during the preview (it needs the path). The path can be deleted on exit (the default), if required. 'Warp [R]': The newly created paths are warped using a variety of random envelopes and envelope settings.
'Alternate': Alternate paths are doubled in size. Creates unusual and interesting path designs.
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Duplication Plugin to create a grid of selected paths or path or images or symbols. 'Rows' dialog 'Rows / gap': Number of rows followed by the gap between the rows and the gap variant setting + gap variant options (such as accumulate or random between 0 and entered value)
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'Scale': Re-sizing or scaling applied to the paths from row to row, shrinking or growing the duplicated paths
'Slant': Slant or angle applied to the overall duplication row by row. 'Columns' dialog 'Columns / gap': Number of columns, gap between columns, an additional gap distance (variant) and options relating to the gap variant value (such as applying as an accumulation)
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'Scale': Scaling applied to duplicated paths on a column by column basis, shrinking or growing the paths.
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'Slant': Slant applied on a column by column basis
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'Apply' dialog 'Rows skip/create': Skip or create rows
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'Columns skip/create': Skip or create columns
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'Rotate' dialog 'Columns rotation': Rotate paths followed by a rotation variant setting (which can be modified by the rotation dropdown to apply the variant setting as an accumulation or randomization)
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'Jitter': Jitter applied to the angle, so instead of applying an angle of 20 degrees, the angle can be anything between -20 and 20 degrees.
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'Center': The center of rotation by default is the path itself but by setting the rotation dropdown to user defined setting, the center can be modified to any point required (this is applied to each path)
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'Style' dialog 'Fill': By default, the fill and color settings are off. The values will not be accessible until you set a type of fill such as an accumulation or randomization via the dropdown. Use the fill setting (it requires the paths to have a fill, so fill will not work with images or symbols). The fill can be used to create colorful blends from left to right.
'Stroke': As with fill but applied to the stroke.
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'Weight': Or line width. If there is no width, this will have no effect. Set the dropdown to access the width value. The width unit is /10th of a point. The width can be accumulated, randomized, and more
'Settings' dialog 'Flip 180': Flip the path on alternate paths
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'Opacity [R]': Randomization of the transparency of the generated paths
'Scaling [R]': The scaling is randomized between 0 and the current value
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'Selected center': The scaling for the plugin is applied to the center of all the selected paths instead of individual paths. Depends on the path setup, especially if you are applying to a row of text say
'Delete original': The original path is deleted by default, it can be kept by setting the checkbox to off 'Place above': All the paths are created above the previous paths. You can reverse this and place all the new paths beneath the previous path (which might or might not be useful for your design)
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'Link': By default, the link is ON and all the rows and columns data is linked. Turn it to off, if you wish to have more rows or columns than the other
Duplicator Plugin to create a basic grid of paths (basic version of duplication - though with its own set of unique features) 'Grid' dialog 'Rows/gap': Number of rows and gap between rows
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'Columns/gap': Number of columns and gap between columns
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'Rotation applied': Angle / rotation applied to the paths
'Variance' dialog 'Resize': Scaling applied to the paths
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'Midpoint': The midpoint of the grid for scaling purposes (after the midpoint, the path changes growth direction)
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'Midpoint options': Different type of midpoint / scaling options
'Interpolate style': Interpolates the style (fill etc) of the original path and the currently created path. Useful for creating an averaging of values (such as a fill)
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'Settings' dialog 'Fill [R]': Randomly fill the paths
'Stroke [R]': Random stroke colors (requires a path stroke)
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'Weight [R]': Width / weight randomly set between 0 and path line width
'Opacity [R]': Path's opacity is set randomly between 0 and 100
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'Blend [R]': The path's blending mode is randomly set to difference, multiply, lighten, etc
'Delete original': Deletes the original path (default) on clicking OK. During the preview, the path will be visible 'Warp [R]': Warps the generated paths using random envelopes and envelope settings
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'Doubled': Doubles the size of alternate paths
'Link': Links the rows and columns
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'Flip 90': Flips alternate paths by 90 degrees
'Fill / Stroke [S]': Fills the path and stroke depending on the angle
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Round Duplication Plugin to create a set of path rings. 'Main' dialog 'Copies': Number of copies to create in a ring
'Initial distance': Initial distance from the origin point
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'Scale': Scaling applied to the paths (horizontal vertical)
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'Shift': Shift applied to the paths
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'Alternate shift': Shift applied to alternate generated paths (radial)
'Accumulate shift': Accumulated shift (radial), resulting in a spiral.
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'Angle' dialog 'Center' options: By default, the rotation is applied about the middle bottom of the path, set the path's rotation center to a path or a path center or random or a different part of the path
'Selected path center': Instead of scaling about the individual path center, scaling is applied to the group of selected paths (to keep everything relative)
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'User defined center': Ignored if the rotation dropdown is not set to the user defined center option, otherwise set the rotation to a different part of the document for varying dramatic path effects
'Angle': Additional rotation applied to the path about its own center, great for creating different pattern designs, even by changing a path by 10 degrees
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'Angular shift': The path's are rotated about the current rotation center and shifted, perfect for alignments
'Use supplied angle': Instead of using the calculated angle to create a set of paths, this angle is used. If 10 paths are to be created, normally these would be spaced 36 degrees apart. Use this to set the angle to 10 or 20 or greater.
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'Maximum angle (360)': By default, the entire ring or circle is used in the creation of the paths. Use this value to override this and set it to a semi circle or quarter circle.
'Apply' dialog 'Path apply': Instead of creating all the paths, gaps can be created between paths, bunching paths. The first field is the number of 'paths' to skip, the second the number of paths to create before before the next skip.
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'Pattern factor': Setting applied to a number of different settings throughout the plugin, such as scaling (check the settings dialog for the checkboxes to set which ones are applied and which ones are not)
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'Pattern apply': The pattern factor is applied based on its own skip or 'apply' settings. So if set to 1:1 then one path will have the pattern applied, the next path won't, and so on
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'Rings' dialog 'Rings': Number of rings to create
'Rings radial / angular shift': Radial factor and angular shift modified from ring to ring
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'Rings override copies / 360': Angle used and maximum angle factor applied ring to ring
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'Rings scale factor': The scale factor ring to ring. So if set to 50, then the scale of the paths in the next 'ring' will be half the size of the previous rings
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'Rings shift factor': The shift factor modified ring to ring
'Rings pattern factor': Pattern factor modified ring to ring (if set to 50 the pattern factor will be half the size of the previous ring)
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'Rings fill factor': The fill color factor applied ring to ring. If set to 50, the fill will be darker or lighter in the next ring (depending on the color mode)
'Rings width factor': The width is modified ring to ring by the width factor. If set to 50 then the width of the stroke in the next ring will be half that of the previous ring
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'Fill' dialog 'Fill': The path's fill is modified by the fill settings and fill options. Useful for creating unusual path color blends or filling the paths with random colors
'Stroke': As with fill, the stroke color is filled with varying color or random colors. Probably more useful if no fill is set 'Width': The path's width is modified by the width settings, either accumulating to create thicker or thinner width lines or random thickness lines (for sketch effects)
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'Settings' dialog 'Opacity [R]': The path's opacity is randomly set. Great for unusual overlapping effects. The path opacity can be further manipulated on exit.
'Patterns apply to rings': Pattern factor is applied to the ring setting 'Patterns apply to ring angular shift': Pattern factor is applied to the ring angular shift 'Pattern apply to horizontal scale': Pattern factor is applied to the horizontal scale setting 'Pattern apply to vertical scale': Pattern factor is applied to the vertical scale setting 'Pattern apply to horizontal shift': Pattern factor is applied to the horizontal shift setting
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Plugin set 'Pattern apply to vertical shift': Pattern factor is applied to the vertical shift setting 'Pattern apply to angular shift': Pattern factor is applied to the angular shift setting (first dialog) 'Flip alternate': The paths are flipped alternately (by 90 degrees) for different design patterns
'Delete original [after OK]': The original path is deleted (by default this is on). The path is visible during the preview but it is deleted on OK / exit of the plugin 'Scale using center of all the selected paths': Instead of scaling about the individual path centers, the scaling center is set to all the selected path's group center (this keeps everything relative) 'Place above previous paths': Places all newly generated paths on top of the previous path (if set to off, the paths are created beneath the previous paths)
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Plugin set
Color Path (Andrew's Vector Plugins Vol 02) Plugin set contains plugins for creation of paths.
Installation of Plugins Please place the GX02_GridLock.aip, GX02_LineUp.aip, GX02_NegativeColors.aip, GX02_RandomColors.aip, GX02_SharpEdge.aip, GX02_SpiralCity.aip files in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS1 or CS2 For the mac, please place the GX02_GridLock, GX02_LineUp, GX02_NegativeColors, GX02_RandomColor, GX02_SharpEdge, GX02_SpiralCity files in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] Note: The plugins are sometimes split into different folders, such as plugins for 8 and 9.. The plugins are only for the version indicated.
Initial Use of plugins Please access via the filters menu of Illustrator 速 via the <AVP Paths> menu + <AVP Create> Menu. The gridlock plugins requires a path to be selected to define the size of the grid. The lineup and spiralcity and sharpedge require no paths and purely create paths. The randomcolors and negativecolors plugin requires a path or paths to work.
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS1 CS2
Questions Please contact me on support@graphicxtras.com. Other plugins are available on the site http://www.graphicxtras.com Upgrades are generally available, either as free updates or inexpensive updates/upgrades. Please store the reference serial number or details of order
Copyright The plugins are copyright of 1999-2005, Abneil Software Ltd (Andrew Buckle). This product was released by Abneil Software ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Gridlock A grid plugin. To use, please select a path to 'define' the height and width of the grid. Grid Dialog 'Up across' options: By default, the grid settings are set the same in both directions. By clicking the link to OFF, you can modify the across or up / down settings.
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Plugin set
'Type' options: By default, the grid is created using rectangular boxes but the grid can also be made of lines, ovals, or guidelines.
'Number of lines': The number of lines to create for the grid in the current set direction.
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Plugin set
'Line thickness': The thickness of the grid lines
'Alternate line thickness': An additional amount added to alternate lines in the grid.
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Plugin set
'Apply pattern': By default, the grid is created without skipping lines. The apply pattern skips and creates lines, creating many variant grids. The grid can be 2 lines followed by a larger gap (skipped lines) followed by 2 more lines and so on. Does depend on the number of lines in the grid in the first place.
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Modify Dialog 'Shift': The lines are shifted from their default position (generally without breaking the bounds of the grid).
'Skew': A variant scaling option for the grid.
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Plugin set
Fill Dialog 'Fill': Instead of using the current fill (if there is a fill), the lines can be modified (left to right) (upwards) to a new color setting depending on the fill option and the fill channels set. If the lines are RGB, the fourth box is ignored. If the lines are grayscale, the last three fields are ignored. A variety of different color settings can be applied such as targeting the 'final' line in the grid to the dialog color (creating a gradient) or random colors.
'Stroke': As fill, but for the rectangular stroke or the line stroke. Ignored if no stroke set.
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'Width': The line width or weight is modified based on the user defined setting (/10th of a point) and dropdown. Settings Dialog 'Delete definition path': By default, the defining box or path is deleted but you might wish to keep the path and use the grid as a frame or have the original defining path as a background to the grid. 'Settings [R]': Randomizes the values used for the creation of the grid, works best if the values are set to higher values such an apply pattern of 10 10. Very useful for experimentation with 100s of different grid designs.
'Jitter': Instead of just shifting the paths by a fixed amount (see a previous dialog), the shift is random.
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Plugin set
'Shift ratio': A variant randomness applied to grid creation (uses the skew setting)
Lineup Plugin to create lines Line Dialog 'Lines direction' options': Across or up and down
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Plugin set
'Line type options': Create the lines as a rectangular box or a line or oval or guideline
'Number of lines': Number of lines to create in the requested direction
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Plugin set
'Gap between lines': Gap between the lines in points
'Line thickness': Thickness of the lines in points
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Plugin set
Size Dialog 'Line length': Length of the lines in points
'Line angle': Angle or rotation of line in degrees
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Plugin set
'Line scale': Line scaling, vertical and horizontal
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Plugin set
Position Dialog 'Start': Start position in document
Fill Dialog 'Fill': Fill applied to the lines from left to right, bottom up.
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'Stroke': Stroke applied to the lines
'Width': Width modification applied to the lines.
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Settings Dialog 'Opacity [R]': Opacity randomly applied between 0 and 100
NegativeColors Plugin to invert path color 'Color kind options': Set which mode to apply, such as fill or stroke or RGB / CMYK 'Color function options': Type of negative color effect to apply
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Plugin set
'Color': Color settings for the individual color channels.
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'Negative opacity': Reverses the opacity / transparency of the paths
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RandomColors Apply random colors to selected paths Colors Dialog 'Channels': Color settings for the color channels
'Random type options': Type of randomization to apply (and to fill or the path's stroke)
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Variance Dialog 'Interpolate': Interpolates between the original color and the new randomized color. Great for subtle variations of color
'Path factor': Factor applied to the fill based on the path creation order.
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'Range': Only apply the randomization if the original color settings are between (inclusive) these settings.
'Color options': Variant color operations such as averaging
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Settings Dialog 'Opacity [R]': Randomized opacity between 0 and 100
'Blend mode [R]': Blend mode randomized for each path (to difference, multiply etc)
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Plugin set
'Style [R]': Apply random styles based on the current styles palette (this can be fairly slow depending on the styles in the palette). Perhaps you might just want sketch effects, then remove all the non-sketch styles.
'Width [R]': Randomizes the width of the path's line between 0 and original width
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'Symbolize': Turns the path into a symbol (it will appear in the symbol palette) 'Apply [R]': Apply the randomization or not (randomly, of course)
SharpEdge Plugin to create a frame or sharp edged path Size Dialog 'Teeth height': Height of the teeth in points (from base)
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Plugin set
'Teeth gap': Gap between the teeth in points
'Teeth slant': Slant angle for the teeth
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'Teeth base': Addition to the teeth 'base' (from the starting point)
Teeth Dialog 'Number of teeth': Number of teeth to create (per side - though when the link is set to ON, the other sides are not accessible)
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Plugin set
Frames Dialog 'Start point': Start point for the frame in the current document (this can be set to variable via the settings dialog)
'Number of edges': Number of edges to create. If the start position is not set to variable, all the frames will be created in the same location.
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Plugin set
Apply Dialog 'Skip / create': Instead of creating equidistant teeth, the teeth can be separated by larger or smaller gaps using the skip / create teeth setting
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'Interpolate1': Interpolate points and direction points between calculated and user defined center
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'Interpolate2': As above but a second interpolate center (only display if the setting is not 0)
'Teeth apply pattern options': Variant teeth apply patterns such as base / height combinations
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'Slant options': Variant slant directions for each edge such as follow the edge or reverse of the previous edge or opposing edge or randomized slant
Settings Dialog 'Fill [R]': Fill the sharp edge with a random color (otherwise the color will be the same as the start color). More useful with the number of edges option set to greater than 1
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'Swatch [R]': Fill the path with a swatch color (based on the swatch palette)
'Opacity [R]': Set the path opacity randomly between 0 and 100
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Plugin set
'Link edges': Link the edge settings (by default this is on). When ON, some of the fields are not enabled and cannot be modified.
'Create on new layer': Create the new path on a new layer 'Closed path': Close the path 'Add base to height': Add the base calculation to the height
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'Create [R]': Create a tooth or not. Very useful for creating very random path frames
'Structure [R]': Randomizes the structure settings (more useful if the skip and create are set to large values)
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'Radial distort [R]': Distort the frame points in a radial direction (randomly)
'Edge [R]': Random edge
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Plugin set
'Teeth [R]': Random number of teeth per side
'Warp [R]': Apply random envelopes to the sharp edge for a wide range of variant frame designs
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Plugin set
'Center anchor': Place the anchor points at the center but leave the direction points in calculated position
'Center direction': The opposite of the above, leave the anchor but shift the direction points to the center of the frame
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'Start [R]': Randomized start, more useful if there are multiple frames to generate
SpiralCity Plugin to create unusual spirals such as triangular spiral or square-ial. Spiral Dialog 'Spiral arm type options': By default, the lines are created as a single line, point to point. You can set it to create individual spiral arms (useful for colonization). There is a slight variation between the two for the same settings.
'Spiral type options': Changing this modifies how the paths are created, in reverse direction, or with a jitter / randomness etc
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Plugin set
'Number of points / arm': Number of points per spiral arm (up to 20 - after which there isn't really much variation other than a lot of additional points - an you can always add those via the path command to add points)
'Number of spirals': Number of spiral arms.
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Plugin set
'Spiral arm decay': The decay of the spiral arms. The spiral can rapidly decay or slowly decay or expand outwards rapidly.
'Gap options': The gap between the arms (without taking the decay etc into consideration) options to modify the gap variant point's distance alternately or accumulate
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'Gap': The distance between the arms
'Gap variant': use this in combo with the gap dropdown to accumulate, randomized, or alternate gap settings
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Apply Dialog 'H. Start': The start position of the spiral horizontally
'V.Start': The start position of the spiral vertically 'Skip spiral arm': This will only work if in separate mode. If separate, arms are created or not, leaving gaps between the spiral arms as below. Variant settings such as 1-2 or 5-2 will create totally different spiral patterns.
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Plugin set
'Create spiral arm': Create a spiral arm (by default, 1). No change, if skip is set to 0. 'Initial gap from start': The initial gap from the center.
Star Dialog 'Star gap distance': Alternate points are moved by additional distance.
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'Star angle': Alternate points are shifted radial
Stroke Dialog 'Stroke': Requires separate path option (as well as path stroke). The path's stroke is modified from path to path, creating colorful blends or random color effects.
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'Line weight': Or width. Requires the separate path option (as well as a path stroke). Uses the original stroke width and modifies the width from path to path, either accumulating or randomized.
Settings Dialog 'Opacity [R]': requires the separate path option. The path's opacity is modified randomly between 0 and 100.
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Plugin set
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GradientEffects Plugin Manual
Gradient Effects (Andrew's Vector Plugins Vol 3) Gradient Effects - Plugin to apply a variety of gradient effects to a path or paths with a gradient (the plugin will not work on paths with pattern fills or normal fills etc or symbols or brushes etc) Gradient Texture - plugin requires a gradient to be selected (say as a swatch) - the swatch must not be selected during the actual use of the plugin [the reason for this is messy.. but it has to do with the functionality of the plugin to create graphic styles, and this gets a little messy if the focus swatch is also selected)
Installation of Plugins / symbols / Swatches / graphic styles etc Please place the GX03_GradientEffects.aip in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] for the mac, please place the GX03_GradientEffects in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or the CS1 or the CS2 equivalent. Please put the correct version in the correct application plugin folder. The plugins for 8 and 9 will not work in CS2 (as with 10 and CS1) Update If this is an update, and you have the mesh plugins, these are no longer included in this set so I would suggest keeping the mesh plugins separate from this update. The mesh plugins are now available in a later volume (wuth 100s of new features) Bonus Gradient Texture plugin Please place the bonus Gradient texture plugin in the same folder as the above plugin. Swatches The swatches file (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\swatches folder (or mac equivalent). Access the swatches files via the windows\swatches menu (please consult the Illustrator documentation). The swatches are RGB gradients Symbols The symbol files must be placed in the symbols presets folder and accessed via the open symbols feature of Illustrator. Use the symbols in a variety of ways in Illustrator, such as the symbol sprayer tool Styles The style files must be placed in the graphic styles folder. Access the styles via the open styles functionality. Access via the styles palette. Apply as required (please check the documentation for style use). The styles were created in RGB so they may or may not work well in CMYK. Multiple plugins / Mesh The plugins were originally spread over multiple plugins but they have now been combined into single + bonus plugin. The mesh plugins are now available in the volume 16 set. If you have the previous versions, you may wish to keep them as well. The names are different so you can run the plugins from the old version and the newer version Please note, not all the features are available to the plugin outside of Illustrator 速 CS2. If you are using 10 or CS1, you might find certain options such as the gradient texture's radial and use original are not available.
Initial Use of Gradient Effects plugin The plugins appear in the filters menu Appears under AVP <Paths>. The plugin requires a path or multiple paths to be selected. The paths must be filled with gradients. All other path types will be ignored. If you select multiple gradients, then the plugin will modify the gradients based on the current gradient for the path. If you modify multiple paths with the same gradient, many of the plugins will generate the same gradient effect, but if there is an
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GradientEffects Plugin Manual element of randomness, each gradient will be different. After using the gradient plugins, you can always use the gradients tool as normal to modify the angle / etc or change the gradient to linear or radial. Depending on the position or type of gradient, some of the gradients settings are ignored. **** please, if you have found the perfect gradient etc and you have clicked OK and then you go back to additional gradients etc, I would seriously recommend that you make backups of your work at reasonable intervals or save the swatches. Gradients can, and from a lot of trial and error on my part, be a big source of frustration and plugin glitches (as well as enjoyment) and you will lose the perfectly crafted gradient. Backup. Backup and a little more backup.
Gradients Effects Plugin Stops Dialog Main dialog for the gradient plugins. Some of the plugin dialog fields will change depending on the 'gradient plugin' in use. If the gradient plugin is 'average' (access via the middle right dropdown) then dialog will only show the average controls, if colors then the colors controls and so on. They are separate plugins and the effects are not carried over from 'average' 'colors' etc (if you want to apply a colors dialog to a gradients in the 'average' dialog, you will need to click OK and re-start the plugin dialog and change the plugin dialog settings to 'colors')
Some of the controls are displayed for most of the plugins 'Jitter': Jitters the color of the current stops. If 0, ignored
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GradientEffects Plugin Manual
'Midpoint / blur': Modifies the midpoints (between stops) to the defined setting for all 'active' stops. This blurs or sharpens the gradient.
The plugin's sub plugins are accessed via the dropdown on the right of the dialog. The first one is the average option (because it starts with A .. it is first) Changing between dropdown options will 'lose' the actual effect though the settings will be still there if you go back to a previous mode. The dropdown options are below. Average 'Average dropdown': A number of different averaging options are available. Each stop's color channels are added together in different ways to create an 'average' which is then applied to the color channels of the current gradient stop.
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GradientEffects Plugin Manual
Colors 'Colors': Modifiy the color channel settings for the current color mode (the bottom fields are ignored depending on the color mode)
Invert 'Invert': Inverts the color channels
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GradientEffects Plugin Manual
Lightness 'Light': Darken or lighten the gradient
Lines 'Lines': The lines plugins works on the basis of the first and last stop of the gradient to create a totally new gradient. So if you have a white stop and white stop, all the stops will be white; if you have a first stop 'red' and the last stop 'green', then the stops will be red green red green...
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GradientEffects Plugin Manual
Lines 'Minimum Stop': Increase the position of the first stop (if 0, it will be in the 0 position, if 50 then the first top will be created at position 50 in the gradient)
Lines 'Maximum stop': decreases the position of the end stop. If the maximum is less than the minimum, they will be just swapped around. If the same, you will just end up with two solid colors. The closer the stops, the greater the gradient line compression Lines 'Zoom': Create unusual compressed gradients.
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GradientEffects Plugin Manual
Randomised 'Max stops': Has no effect if the 'do not add stops' is set. Set to 50 or so when the RGB stops option is set (or another) and the plugin will try and fill the gradient with up to 50 stops (it might fail.. it can only fit in as many as it can fit in under gradient rules and if you set the ramp gap or gap between stops to a small figure, it will be more likely to get the stops added before it hits the end of the gradient). Set the ramp to 70 or so and it is unlikely to add anywhere near 50. Randomised 'Color spread': The lower the value, the less color variation in the gradient (probably none) but the higher the value, the greater the range of gradient color variation from stop to stop. Can be used in all modes of stop or no stop addition.
Randomised 'Ramp gap': Ignored if no stops are being added. If stops are being added (set to RGB stops etc) then the gap between one stop is randomized between 0 and the value set so if set to a low value, the stops will be fairly close together, if set to a high value, there will be fewer stops.
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GradientEffects Plugin Manual
Randomized 'Stops dropdown': Creates different kinds of stops. If you are in RGB and select the CMYK, you will still end up with RGB stops, just converted ones. Works best when you select the correct item for the correct color mode.
Replace 'Replace with': If active, use this to replace the valid stop color channel. So if the stops are (240,250,2) and (34,45,56) RGB stops, and the first replace channel is set to active (check on) and the value is 50 then both of the stop's first channels will be set to 50. Great for creating a red or green gradient.
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GradientEffects Plugin Manual
Replace 'Add to': Adds an additional value to all the active channels.
Remove No options available, simply removes all the stops bar the first and end stops Shift stops 'Shift stops': Moves the stops left or right.
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GradientEffects Plugin Manual
Zap No options (the zap plugin is a variant gradient color effect, it does have a side effect of leaving the last stop in position 100 and grayscale black)
Apply Dialog Use this dialog to modify general gradient settings. Not all the settings are relevant to all gradient types, i.e. angle is of no use to radial and hilites are ignored with linear. Likewise, the matrix settings might or might not be of use depending of the type, position of gradient. 'Angle': If not activated (check ON) then uses the current value. If multiple gradients are used, then overrides and sets all the angles to the same angle. Works only with linear gradients
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GradientEffects Plugin Manual
'Length': Modifies the length of the gradient, stretches or compresses the gradient (same as the gradient tool)
'+Origin': Modifies the original (horizontal vertical) of the gradient (adds to the existing origin)
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GradientEffects Plugin Manual
'Hilite angle/length': Modifies the hilite angle and length (needs a length set to see the angle). Requires radial gradient. Hilite length is 0 to 100 (the angle hilite will be at the length's set value at the angle supplied)
'Matrix': Requires a lot of tweaking and experimentation. Use this to create unusual shaped gradients but does require a little bit of work and trial and error to master. Added more for completeness sake. Also, can be slow. You might find the swatches seem to have inherited the matrix information and any subsequent click of a switch will have the matrix settings (just close the document and re-open to clear this - after saving, of course)
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GradientEffects Plugin Manual
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GradientEffects Plugin Manual
Create Dialog Use this dialog to create gaps (or modifications) between the stops (skip or create) or random apply of stops. The interpolate also blends the original path style and the new path style to create unusual color combinations as well as allowing for a more subtle blend of colors. As with the previous dialog, this dialog is general and is applied to most of the gradient plugins such as invert or colors. In the case of lines, the skip / create creates gaps between the stops. In the case of color and invert etc, the function is skipped and the original color of the stop is left. 'Skip': Skip function or creation of stop
'Create': Create function or stop. If set to 1-1 then the plugin will either create a stop then skip a stop (in lines) / skip applying an invert then apply an invert (in invert or color plugin)
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GradientEffects Plugin Manual
'Random apply': Applies the function (as in color or invert) or creates (or not randomly) a stop in plugins like 'line'. If set to 100, ignored. The closer to 0, the more likely the function or stop will not be created. Use to create unusual structures to gradient.
'Interpolate': Interpolates (by default it is ignored when set to -1) between original gradient and the 'newly' created gradient. Use to create unusual color combinations of gradients or subtle variants of the original gradient. For plugins such as the lines plugin, will create a lot of additional stops as the plugin creates the original stops as well as the plugin stops and combines them into one seriously overloaded gradient.
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GradientEffects Plugin Manual
Settings Dialog Various settings. Some of the settings are not enabled and are only enabled or visible when a setting in another screen is set to ON, i.e. the angle [R] is ignored if the angle is also inactive. [R] beside an entry means there is an element of randomness 'Angle [R]': Angle is randomized between 0 and current value. Not particularly visible in a help file if a single path is displayed, but multiple paths (as below) show the randomization of various elements. 'Length [R]': Randomizes the length 'Horizontal [R]': Horizontal origin (addition) is randomized between setting and value
'Vertical [R]': Vertical origin addition is randomized 'Hilite angle [R]': Hilite angle is randomized
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GradientEffects Plugin Manual 'Hilite length [R]': Hilite length is randomized (again, as with all the others, the value needs to be set to on and greater than 0 otherwise, ignored 'Matrix [R]': Randomized matrix elements, very unpredictable 'Opacity [R]': Randomized opacity / transparency between 0 and 100
'Blend [R]': Randomized blend mode such as difference for one and multiply for another 'Create Swatch': Not a very visual command but very useful if you want to create 100s of different swatches and add them straight into the swatches palette. Create some paths, use randomization, set create to ON and apply and the swatches will be in the palette (not any swatches created during the preview mode, they are lost, only the final on OK swatches are saved). You will notice the naming is weird, this is just an internal naming convention using by Illustrator and if you want to give the swatch a proper name, click each one and add a name to the swatch. If you want to keep the swatches, save the swatches via the swatches palette library command to a swatches AI file. If you have inDesign, you should be able to use the swatches in InDesign. The best format might be to use the export command and save to AI format 5 or so (anything lower might be of no use - please check on the format read for your version of Indesign) Some of the functions have their own checkboxes, such as 'colors' plugin, these will appear beneath the 'create swatch' checkbox Colors 'Wrap color': wrap color channels around, don't just stop at white or black Colors 'Color [R]': Randomize colors Midpoint 'Add midpoint': Add midpoint value to current midpoint Randomized 'Limit / color': Limit colors to create variants of the existing gradient color 'Leave' 'Radial' 'Linear' 'Random' - these options modify the gradient type to a new type of gradient or leave the gradient type or a totally random type each time you change a setting Settings 1 Dialog Additional dialog option The second set of settings are more complex and require perhaps some trial and error. They were created with multiple overlapping gradients (the same initial gradients) using perhaps a difference blending mode or multiply or lighten (or more than two, 10 or so gradient paths) and then using the settings to add and accumulate from path to path the gradient angle or length. So, say you have three gradients and you want to accumulate the angle or length from path to path, so if the angle is 10 and then the first path would have an angle of 10, the second of 20, the third would have 30 and so on. As the blending mode or transparency of the path shows the colors of the underlying paths, many different color effects can be created. You
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GradientEffects Plugin Manual can vary the shapes / designs and perhaps use the overlapping change of colors to create framed effects and more. All the settings such as angle and length etc are available and only matrix has been ignored (as this is truly messy...) but you can always use the matrix settings from the previous dialogs and these are applied to each gradient The add options are used for adding the current value to the calculated value. More useful perhaps when you are repeat applying outside of the plugin dialog. The jitter setting on the front dialog can be useful for a lot of variant color effects. Use different blending modes such as lighten, or perhaps mix lighten with darken and so on or use random blending modes or use opacity random or set the opacity to 50% and more. Use in different paths such as text or combine with styles. These feature can be used for many other effects such as a row of paths and not overlapping. It is also useful to removal all elements of randomness and use solely the accumulate effects to create rainbow gradients or color ripples or color shifts Some examples below
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GradientEffects Plugin Manual
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GradientEffects Plugin Manual
Gradient Texture - Bonus plugin This plugin can create amazing imagery. However, it can be a little quirky in its use. The main issue is that it requires an initial gradient to be used and the quickest way to do that is via the swatches palette. However, the plugin, because of its use of styles and styles mixing with swatches can be a little confusing, the plugin will fail to work in some of its functionality if a swatch is actually still selected. To throw a little more confusion into the mix, the swatches palette gradient is re-selected even though you un-select it if you leave the application and return to the application (say via Photoshop). Hopefully some of these quirks will be ironed out in the next version of the plugin. My apologies upfront. Still, it can be used to create some really beautiful textures and designs, but please be aware of these issues. The main purpose of the plugin is to create a style (as well as a texture or design). The style will appear (unless you disable this feature) in the style palette on completion of the plugin. The style does depend on the color mode, so if you want to create a RGB style then create the style in an RGB document with an RGB gradient, otherwise the colors will perhaps lead to some issues later (such as CMYK gradients and difference) The plugin mixes two gradients (in its default mode) based on a blending mode. The blending mode by default is multiply. The plugin in its default state uses the two end points of the gradients to create a mix of lines (first stop end stop first stop end stop etc) and intermixes them. The plugin can also be set to use the original gradient (though this is one of the places the swatch gets in the way if selected.. the plugin will not in this case).
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GradientEffects Plugin Manual
The above shows the first dialog / fill and it is in a linear mode. You can set the plugin to create the gradient as radial or randomized (and the randomized option can create some truly weird combos of gradient). The radial though is a slightly confusing gradient type and this might or might not work on some occasions. As mentioned, gradients can be quirky. If you are working in linear,you can use the length and angle and origin (the origin and length are relative items). You can use the hilite angle and length if in radial (set the length to a value greater than 0 to see the hilite), this can be further modified by the length. If you are using the original gradient, the lines are ignored (likewise anything connected with the lines such as the skip and create and most of the features of the tweak dialog) are ignored. You can add additional color to all the stops by using the jitter option (set to 200 to get a more extreme color shift but a low value can be used for subtle variants)
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GradientEffects Plugin Manual In the above display, the original gradient (dialog 2) and the lines (dialog 1) are being intermixed.
In the above the color jitter has been set to a larger value (though the color mode stops any actual variant color being shown)
The above dialog shows the second dialog (basically the same as the first dialog) but you can set the values independently. The above example shows the radial gradient (2) and the use of the hilite
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GradientEffects Plugin Manual
The above dialog shows the number of fills (by default it is 1). The repeats use the second fill (by default the second dialog settings though this can be modified by using different link settings). In this way you can create a style with multiple fills (in this case multiple fills of radial gradients with a hilite but with a random setting to show the random hilite positions and in lighten mode). Use the fill repeats setting to create extreme as well as truly stunning color effects and styles. The dialog can also be used to modify the start position and the height and width of the created holding shape. The shape can be a rectangle, oval, polygon, triangle, stars etc
The fourth dialog can be used to tweak the lines options such as adding a zoom factor to the lines to create a more spaced or crunched view of the lines; or crunching the stop positions or expanding them out by using the min and max stop; or creating different patterns of stops such as bunching them in 1:2 2:4 etc sets. The first column is for the first dialog, the second column is for the second dialog gradient. The bottom dropdown include the blending mode to be used by the fills (the blending between fill 1 and 2 or in the case of
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GradientEffects Plugin Manual multiple repeats of the fill, fill 1 2 3 4 5 .., though this can be set to a randomized setting)
Instead of just using the end and first stop, you can use randomized stops, the negative, first channel randomized, the average of the stops etc, and mixing this with the jitter settings, a considerable number of weird and wonderful gradients can be created and styles / textures. The other two dropdowns are for the combining of the stops and you can create a combo gradients using interpolation between gradient 1 and 2. This can result in some really wonderful gradients but it can also result in a lot of different gradient stops all crunched along the gradient bar. The last dialog allows variant linking of settings such as using the settings 1 and 2 combined to created the gradient 2 (more of use for multiple fills) and factors of gradient 1 to create gradient 2 etc. Can be used to create some truly weird and wonderful color combinations.
The fourth dialog using the lines settings and the skip / creating stops (if you check the stops afterwards, you will see them grouped into twos and then a gap etc). Use this to create unusual satin like effects and grids. The midpoint setting can be used to sharpen or blur the gradient. The random create can be used to control the creation or not of stops
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GradientEffects Plugin Manual
The fifth dialog has a number of settings, most of them for randomization. You can randomize the angle / length / hilite / opacity etc and this combined with the multiple fills and randomized blending and many other randomization features can be used to create a nearly unlimited range of unusual color illustrations. I would recommend, if you find a style you like, click OK and the style will be saved to the style palette for future use. If you don't save it, you might find yourself searching and searching to get the exact combination in future. You can turn off the permanent style (though why would you want to do this...?) You can also save the shape and the style to the symbols palette for future use. Please note, the symbols and the styles are only saved to this document. If you wish to save the styles and symbols for future use as a library, please use the save as a library feature (found on the palette). You can then use them in a future project / illustration
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS 1 CS 2
Questions Please contact me on support @ graphicxtras.com or leave a comment on the forum. Other plugins are available on the site http://www.graphicxtras.com
Copyright The plugins are copyright of 1999-2005, Abneil Software Ltd (Andrew Buckle). The swatches / styles / symbols are royaltyfree, feel free to use as required. Swatches / symbols / styles are (c) 2004-2005 Andrew Buckle / Abneil Software ltd. This product was released by Abneil Software Ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
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Zigzag plugin
Zigzag (Andrew's Vector Plugins Vol 5) Plugin tool to create zigzags / patterns
Installation of Plugin / symbols / brushes Please place the GX05_Zigzag.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS1 or CS2 for the mac, please place the GX05_Zigzag file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] The symbols files (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\symbols folder (or mac equivalent). Access the symbols files via the windows\symbols menu (please consult the Illustrator documentation) The brushes files (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\brushes folder (or mac equivalent). Access the brushes files via the windows\brushes menu (please consult the Illustrator documentation)
Initial Use of plugin The plugin appears in the Illustrator plugin toolbox with a small 'zigzag' icon. Double click to the see the options for the plugin (or press enter while selecting the plugin icon)
Key / plugin Modifiers Holding the shift key (during the drag) etc will modify the behaviour of the plugin. 'Shift': increases the number of groups 'Shift' and 'ctrl/command key' at the same time will increase the zigzag group type 'Ctrl/command key' will 'stop' the action of the trail cursor temporarily (not much use if the trail cursor is active though) 'space bar' to move the start position of the zigzag to a new position (that of the end point)
'Zigzag' Screen This is the basic screen to control the zigzag used and the number of zigzag groups 'Zigzag': a selection of 60 zigzags from basic zigzag to maze or intense pulse zigzags. The plugin now has two zigzag options. The first zigzag option refers to the first 'zag', the second to the second 'zag' and so on. If you select zigzag - arrowhead and for the second palette, skyrise.. the zigzag will be made up of arrowhead / skyrise / arrowhead / skyrise etc. Thus, 60 x 60 possible zigzag types can be created.
'Zigzag groups': The zigzag is made up of groups of paths. The zigzag groups controls the number of these groupings. In the default mode of the plugin, the groupings of paths are a contiguous path.
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Zigzag plugin
'Points' Screen Controls the modification or tweaking of points on a group basis 'Jitter points (p)': Jitters the distance from the default position of the point (depends on the type of zigzag). The jitter distance is a random distance, positive or negative, from the default position, in the horizontal direction.
'Jitter points (p)': as above but for the vertical direction. This can result in bunching of points and overlaps
'Scaling pattern 1': The scaling applied to the horizontal and vertical distance (from the centre of the zigzag line and the 'top' of the group respectively) for the first 'group' (and third and fifth...)
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Zigzag plugin
'Scaling pattern 2': The scaling applied to the horizontal and vertical distance (from the centre of the zigzag line and the 'top' of the group respectively) for the 'second 'group' (and fourth and sixth...)
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Zigzag plugin
'Horizontal group scaling': Applies a factor to each group in turn and resizes by this factor. If set to 99% the size of the second group is 99% of the horizontal size (from the center to point) of the first; the third is 99% of the size of the second. This can result in a rapid decrease or increase in size of the zigzag (top to bottom direction)
'Max points per group': Each group consists of a limited number of point groupings. A group is made up of multiple horizontal and vertical points and the max points setting limits the group to less than the default number for that type of zigzag. It is set to 99 as that is greater than the largest current zigzag group supplied. The actual result does depend on a group of 2 (as there must be a horizontal AND vertical point) Useful for creating unusual variant zigzag paths from the core basic zigzag. More useful when applied to some of the more complex zigzags than the basic initial zigzag
'Horizontal distance (R)': Randomizes the zigzag horizontal distance based against the default distance of the point fromt the centre of the zigzag. Useful for creating unusual zigzag formations from even a basic zigzag. The randomization is applied differently to each group of the zigzag
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Zigzag plugin
'Vertical distance (R)': Randomizes the distance of the point from the start point of the group. This is different from group to group and can create unusual zigzag formations even from the basic zigzag shape.
'Reflect' screen Instead of just having a single zigzag, the plugin can also generate multiple zigzags running parallel, and reflected / mirrored 'Number of reflections': Creates additional paths parallel to the original (by default). If set to 0, no additional items are created and the other settings are not enabled Can create lots of paths and can be tricky to control at times (depending on other settings)
'Reflect shift': The 'reflected' paths are shifted in the horizontal direction by this setting (each path is the same distance from
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Zigzag plugin the next). This is the distance from the centre of the path and not the individual points which can overlap depending on the size of the created zigzag. The vertical setting offsets / moves the zigzags up or down relative to the original path.
'Alternate angle': Only used if there is a reflection. Each alternate 'zigzag' by default is flipped by 180 to the next door zigzag. This can be modified by the alternate angle setting. Set to 90 degrees and the alternate zigzags will be perpendicular to the original. More subtle changes of angle can create interesting pattern effects
'Reflect turn': An additional rotation applied to each mirror zigzag. If set to 1 or 2, the modification of the angle is subtle.
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Zigzag plugin
'Reflect scaling': Reduces or increases the size of the next zigzag by the entered percentage. First column applies to the horizontal and the thiness and thickness of the zigzag; the second column, to the vertical. Great for zoom effects or patterns.
'Transform screen' This applies to the overall zigzag 'Initial angle': The zigzag by default is created from vertically and depends on the direction of the drag of the mouse or pen.
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Zigzag plugin
'Initial scaling': Instead of using the drag defined area to build the zigzag, the zigzag can be thin or wider than the drag area or bigger or smaller. The number of groups and other settings are unaffected.
'Path jitter (p)': Instead of creating a path in the defined drag region, the path is placed a random distance from the start and end point. The size and angle are untouched. More useful with repeat zigzags (though the mirror features will use the initial jittered point for all the reflected zigzags) or using the trail cursor feature
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Zigzag plugin
'Apply slowdown': Not much use outside of the trail cursor option. This slows the rate of zigzag production. Set to 20 and it will skip 19 creates of zigzag and place a zigzag on the document on the 20th pass (this is an internal repeat of the zigzag creation and depends on the system and resource and complexity of the zigzag). Useful for creating more controlled trail cursor zigzags
'Max points/zigzag':A zigzag is made of many points (each physical point having a vertical and horizontal position). The max points options reduces the overall zigzag points to the entered value. If the zigzag only creates a limited number of points, this might have no effect. If a zigzag consists of a 100 vertical and horizontal points, then setting the value to 40 or so, will reduce the size of the zigzag considerably and this might create unusual and interesting cutoffs of the zigzag (depending on the structure of the zigzag). Useful in combination with the randomization of max points. The points setting by default is set to a huge (ish) number to avoid any accidental cutoff of points.
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Zigzag plugin
'Rotation (R)': Randomizes the rotation between 0 and 360. Useful in combo with the trail cursor for unusual pencil sketch effects
'Scaling (R)': Randomizes the scaling from 0 to the current value. Can create really tiny zigzags.
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Zigzag plugin
'Max points/zigzag (R)': Randomizes the number of 'points' (internal horizontal and vertical) from 1 to the current max points. If the current max is set to 9999 then the randomization might have little effect as the setting might result in 999 points or 2043 points etc and therefore little reduction in points used in the creation of the zigzag. Set the max points to something like double of the size of the actual points (guess... is also good) and the randomization will produce a random set of variant zigzags (useful in combo with the trail cursor)
'Settings' Screen A number of variant checkbox settings, on or off. This is now split over two settings screens, 'settings' and 'settings 1' and will be reflected in the documentation (soonish) 'Fill (R)': Requires the fill color to be set (if there is no fill, this is ignored). The randomization also requires the color model of the document to match the current color model of the color palette (RGB for RGB). Swatch randomization overrides the fill (as does styles). Fills the current zigzag with a random color.
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Zigzag plugin
'F.Swatch(R)': Requires a fill. Fills the zigzag with a swatch from the current swatches palette (randomly). Requires some initial setup to set swatches of all green or all gradient swatches (delete all the swatches you don't want selected). Overrides the fill setting. Swatches can be patterns, gradients, as well as normal colors.
'Stroke (R)' Same as fill but for the stroke. Independent of the fill.
'S.Stroke(R)': Same as the fill. Gradients cannot be added to the stroke though (why?)
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Zigzag plugin
'Weight(R)': Randomizes the weight based on the existing weight of the stroke. This does mean that repeat applies of the zigzag will result generally in a fading away line as the stroke weight ends up approaching 0. Sometimes might be better to reset it to a more realistic weight before too many passes. Requires a stroke setting before being applied. Will reflect the stroke setting so you can have a stroke with dashes etc
'Opacity(R)': Generates random opacity (between 0 and 100%) Great for repeat applies and overlapping zigzags to create a smudged effect
'Blend(R)': Randomizes the blend mode of the zigzag, from normal to difference to multiply to saturation
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Zigzag plugin
'Styles(R)': Randomizes the styles applied to the zigzag. If there are no styles in the current styles palette, ignored. The style overrides nearly everything. Requires some setup if you wish to apply a set of 3D styles or neon styles say. The styles can be quick or very very slow to apply, so response time will be slow when used in reflections (and especially the trail cursor.. not recommended). Styles only appear after you have released the mouse.
'Fill (Jitter)': Requires all the settings as with fill and stroke (same color model etc) but instead of a totally random fill, the jitter only modifies the color fill by 10 % either way, so the color will be a subtle set of oranges or blues etc
'Stroke (Jitter)': As with fill, the color is modified 10% either way of the previous color setting, creating a set of zigzags of orange and subtle orange variants (if orange was the initial color) or greens
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Zigzag plugin
'Weight (Jitter)': The line weight is jittered by a certain percentage, so if you start with a set of 10pts lines, the actual liine weight could end up as 10.2 pts or 9.8pts etc.
'Symbolize': The zigzag is automatically turned into a symbol and will appear in the symbol palette. The symbols can then be deleted or saved to a symbol library as required. The symbols can be manipulated by other plugins or native symbol tools such as the symbol sprayer.
'Locked': Instead of using the vertical coordinate information of the mouse drag, the size of the zigzag is limited to just using the horizontal data.
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Zigzag plugin
'Shadow': Add a drop shadow (albeit limited) to the zigzag. Not so effective when the zigzag is a stroke but looks better with a fill set. The shadow is not passed to the symbol or to the envelope. The shadow takes account of the reflection settings. 'Alternator': Modify alternate points
'Flat': 'Flatten' the zigzag
'Closed Zigzag': The path by default is left open. If closed, the last point will join with the first point of the zigzag. More useful, perhaps, with the 'separate paths' on. The closing line sometimes overlaps many of the zigzag points and can look messy.
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Zigzag plugin
'Separate paths': The plugin applies all the points as a single zigzag by default. If separate paths is set, each group is a new path. This means the paths can be individually colored/filled and different strokes applied; as well as different warps to each path of the zigzag; as well as different styles and different rotations and scaling.
'Warp (R)': The zigzag is randomly warped either using arc or twirl or another envelope type; as well as different horizontal and vertical warping factors. The warp is applied to the entire zigzag or individual paths (if separate is selected) or individual reflections (if mirror reflections applied). The envelope / warp is left after exiting the plugin and you will need to expand as required. A side effect of the warp, the fills sometimes go gray (not sure why...). Can be slow and processor intensive.
'Zigzag type (R)': Instead of using the same zigzag type for each group element, they are randomized. Can create some truly weird zigzag forms. Great for alien writing or electrical diagrams.
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Zigzag plugin
'Create': Creates a point or not. This can create some truly odd and randomized zigzags even from the basic first type of zigzag.
'Trail cursor': The plugin, when dragging the cursor, draws and then deletes and re-draws the zigzag (depends on the computer, but this is generally pretty quick) to give the impression of changing zigzag location and size. The trail cursor turns this off and draws and draws. This can produce a mess but it can also be used to create wonderful pencil sketch or abstract paint effects in seconds. Try it with random rotation and random fill or opacity and perhaps some of the pen pressure settings. Can produce 100s of zigzag paths in seconds. A good way to slow and allow some element of control to the trail cursor, set the slowdown/apply setting as required.
'Match cursor': Angles the zigzag to the end point of the cursor.
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Zigzag plugin
'Groups (pen)': Only useful when used with a pen and pad and pressure. Use a pen and control (to a degree) the number of lines in the zigzag. Can be tricky but you should be able to get the hang of it. Good for creating random sets of zigzags.
'Rotation (pen)': rotate the path dependent on the pressure applied. The rotation depends on the initial angle. If set to 100, the angle will be from 0 to 100. Set initial angle to 360 to get the full range of rotation
'Stylefactor (pen)': Pressure modifies the style being applied. If no style is being applied (style (R) needs to be set to ON as well), this is ignored. This one is perhaps the trickiest of all as the style is not visible while you drag the pen across the document but it can be interesting to create subtle or different sketched style effects from the same random style. Some styles have no style factor and any modification will have no effect
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Zigzag plugin
'Weight 10pts (pen): The line weight is modified by pen pressure. Again tricky, and some experimentation is required (the line weight is not visible as you drag the pen)
'Opacity (pen)': The opacity of the line is modified by the pen pressure
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS1 CS2
Questions Please contact me on support@graphicxtras.com Other plugins are available on the site http://www.graphicxtras.com
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Zigzag plugin
Copyright The plugin is copyright of 1997-2005, Abneil Software Ltd (Andrew Buckle). The symbols and brushes are royalty-free, feel free to use as required. Symbols and brushes are (c) 2004-2005 Andrew Buckle / Abneil Software ltd. This product was released by Abneil Software Ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Symbols Installation of Symbols: Please place the symbols in C:\Program Files\Adobe\Illustrator 10\Presets\Symbols or mac equivalent such as HD:applications:adobe illustrator CS:presets:symbols. The symbols can be accessed from any folder but this is probably the best location as the file/s can be accessed via the symbols dropdown. Use in conjunction with the document symbols palette. De-install the symbols: Please remove the AI files from the preset libraries folders Symbols format: The symbols were created in 10 format symbols. Saving AI symbols: You can always save the files as CS format if so required, just use the save command on the document symbols palette (in CS) and save all the current symbols or you can always open the original symbols file and copy some new symbols or delete symbols from the symbols palette there and then save the symbols file. Copyright: All the symbols are copyright Andrew Buckle 2004-2005, but they are royalty-free... Symbols Use: The symbols can be used as is, just use them as a image resource and drag the symbol from the palette and use as a path (though you will have to expand the symbol to do this), sometimes it is best to just keep it as a symbol as all the effect menu options can be applied to the symbol such as free distort and transform and styles can be applied as required. None of the filter menu filters can be used on symbols, though many of the 3rd party plugins such as the graphicxtras.com Andrew's (vector) plugins can be applied to symbols as well as paths. Flash export: Symbols are useful in flash export (for low file size). The symbols can be exported to SWF format and also manipulated across layers to create animation effects. Or exported to SVG format. Sprayer tool: Symbols can be used with the native symbol sprayer tool, the symbols can be applied and then using the scruncher etc additional tools, the symbols can be re-sized and rotated and stained as required (graphicxtras.com also have some excellent tools that have a vast additional set of options and features to handle symbols from the toolbox). Replace symbols: Symbols can be replaced at a later point of the creative process, so create an image with a box, multiple boxes and then select the symbols and then the replacement symbol in the symbol palette and then use 'replace symbol' from the menu to change all the boxes into the more complex art. All the live effects remain as before. Brush symbols: Symbols can be converted to a brush, simply drag the symbol (and any associated effects) to the brushes palette and you will be asked to store the brush as a scatter / artistic or pattern brush. Copy: Symbols can be copied and repeated as required with minimal filesize overhead. Also of great use with transformations, the transform effect. This tool has a 'copies' feature which can be used to create unusual zoom effects and rotations and can be used in combo with the appearance palette to create multiple transformations for a single symbol. Photoshop: Symbols can also be copied via the pasteboard to other applications such as Photoshop (so a wonderful background symbol can be used as a wonderful background texture in Photoshop.. along with transparency information for use with layer effects such as bevels) Envelopes/3D: Symbols can be warped by the envelope filter 3D symbols: Symbols can be turned into 3D shapes by using the 3D features of AI CS (extrude and bevel...) By using the appearance palette, multiple warps can be applied to a single symbol. So create an arc warp effect, duplicate it and modify the direction (say vertical instead of horizontal). This can create truly weird shapes from even the most basic symbol.
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Illustrator (r) plugin documentation
PerspectiveGrid plugin (AVP6) Installation notes: Please install the PerspectiveGrid plugin into the plug-ins folder of the host application. To remove, simply remove the plugin. The files to install vary from platform and version If you have version 8 or 9 of Illustrator, please place the plugin found in the 8 and 9 folder into the plug-ins path of Illustrator 8 or 9. Do not put the plugin into CS1 10 or CS2. If you have Illustrator 10 / CS1 / CS2 and you are on a PC, place the top level plugin into the plug-in path If you have Illustrator 10/CS1 and you are on the macOSX, please place the plugin found in the Illustrator 10 / CS1 folder into the Illustrator 10 or CS1 plugins folder. Finally, if you are on CS2 and on a macOSX, then please place the top level plugin into the CS2 plugin folder. If you rename the plugin, you will not be able to access the plugin, you must keep the name as supplied (this wasn't an issue before this version) The plugin only appears in the filters menu, it has no equivalent (as yet) live effects feature.
The plugin set also comes with brushes and symbols, please place the ai files into the presets folder in the brushes and symbols folders respectively. Access as normal (via the palettes) Plugin folder: The plugin folder has varied from version to version, generally you will find it as the 'plug-ins' folder under Adobe Illustrator CS2 or Illustrator folder. Trademarks: Illustrator is registered trademark of Adobe. Photoshop is registered trademark of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated. Plugin page: http://www.graphicxtras.com/products/aiplugin6.htm support at graphicxtras.com (mail address) General Use:
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Illustrator (r) plugin documentation The plugin (probably) works best with no fill set and a stroke set (such as 1pt). Set the color of the stroke line in advance. Use the plugin to create 3D grids. If you wish to use the align feature, I would suggest setting the lines as guidelines and then use the perspective tool to align the path to the grid and then place the center of the path at the center of the perspective grid and then scale / rotate / shear etc as required. The plugin set comes with a selection of presets
Dialog settings: The plugin now combines the two separate plugins into one. You can change the functionality from 1 point grid to two point grid via the dropdown at the side of the dialog. Some of the fields will be grayed out as they have no function for the two point option. The presets dropdown also combines both the one point grid presets and the two points presets.
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Illustrator (r) plugin documentation
Grid dialog: Modify the size and the start position of the grid (one or two point) as well as the vanishing point. The two point perspective gives two VP (in one point, the VP2 is grayed out). The presets and the one/two point dropdown are accessible from all the dialogs. Shuffle button is only useful combined with random features.
Lines dialog: This dialog sets the project lines / cutoff of the lines as well as the number of frames to create and the convergence of the frames. You might have to tweak the settings to get the 'perfect' grid.
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Illustrator (r) plugin documentation Transform (and others) dialog: Sets the rotation of the grid as well as the line weight (requires a stroke to be set beforehand)
VP Dialog: The vanishing point is a small cross. You can modify the VP to have it as guidelines, display the cross, or rotate the grid around the VP etc
Settings: Use this dialog to set various things like random fill, fill using swatches, scale the line weight depending on approach to the VP, put the grid on a template layer etc. For perspective, you might like to set the paths to guidelines. The link links the size and VP. Use of plugin: The plugin can be used as is to create a basic grid, one point or two point perspective. The functionality of the plugin allows for a variety of different styles of grids such as thin grids / wide grids / rotated grids / multi colored grids / many lines grids / and more.
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Illustrator (r) plugin documentation
Once you have created the grid, you can also combine the grids or use the grid as an overlay over different paths. The grids can be distorted by the perspective tool or free distort (though the lines might break away using this tool) or you can apply an envelope distort to warp the paths or you can even apply a zigzag to the lines or a third party plugin set. The grid lines can be copied, duplicated, overlay other paths, or you can apply opacity or apply different blending modes and much more to the lines. The lines can also be modified by applying live effects such as sketch effects or blurs.
Use as guidelines: the most important thing is to place the center of the path at the VP.. without that, the following steps won't work. Also, it is recommended that you set the grid to guidelines mode. Just duplicate the path a number of times and then use the various scaling / rotation tools to transform the paths
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Illustrator (r) plugin documentation
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Illustrator (r) plugin documentation
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SymbolPaint plugin
SymbolPaint (Andrew's Vector Plugins Vol 8) Paint tool using symbols
Installation of Plugin / symbols Please place the GX08_SymbolPaint.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS1 CS2 equivalent for the mac, please place the GX08_SymbolPaint file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] The symbols files (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\symbols folder (or mac equivalent). Access the symbols files via the windows\symbols menu (please consult the Illustrator documentation)
Initial Use of plugin The plugin appears in the Illustrator plugin toolbox. To use, please first select a symbol from the current symbol palette. Without a symbol selected, the plugin will display nothing. You can modify this behaviour, by selecting the 'dab random symbols' or 'palette order' option and the plugin will then use all the symbols in the current document symbols palette. Symbols can be anything (well nearly anything.. graphs are one item exclude from being a symbol). Symbols can be created from text and images as well as gradients and patterns as well as standard paths. Brushes can be converted into symbols. Illustrator, especially CS, comes with a huge range of different symbols (and brushes) for possible use in the plugin. You can create your own. Or use the royalty-free set included with this plugin To use the plugin, just apply and hold down the mouse (or pen) and release. The plugin comes with a wide range of options to decrease the size or change the angle of the symbol brush dab (as well as the additional 'bristles'). The plugin can be applied just using the dab settings, but you can extend the brush stroke to include additional symbol bristles and this in turn is controlled by the brush settings.
'Dab' Screen This is the basic screen to control the paint tool 'main' brush dab. 'Initial size (%)': Symbols have an initial size (at the time of creation of the symbol) and this may or may not be the required size for a brush stroke. Use this to shrink the size of over large symbols or increase the size of the start point of small symbols. 'Initial angle (o)': As with size, a symbol comes with an initial angle (at the time of creation of the symbol) and you might prefer to have the initial angle to be at 45 degrees to the original. Another way around this, as with the initial size, is to drag the symbol to the document and modify the symbol and then drag to the symbol palette.
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SymbolPaint plugin
'Dab shrink/per dab': Each symbol will be reduced in size by the setting (if 98%) then each symbol created will be 98% the size of the previous. The symbol can also grow in size, though this can be dramatic if set to a large value and can fill a screen in seconds.
'Dab resize (R) (%)': Random resizing of the symbols between the entered minimum and maximum. The symbol resize can also be negative and this will flip the symbol. The first row is for the horizontal / width, the second row is for the vertical / height of the symbol (this is indicated as v and h on some screens to reduce size of the text entry. The resizing is proportional to the original proportions of the symbol by default, though this can be set to off via the link setting to create thin or thick symbols. No change if set to 100 100
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SymbolPaint plugin
'Dab angle (o)': The symbol is rotated between the minimum and maximum angle settings. If set to 0 and 0 then no random rotation will be applied with this setting (there are also other additional rotation settings and these are added to the rotation, whether relevent or not)
'Dab jitter (R) (p)': The symbol is moved from its default position (the brush stroke path) by this jitter setting. The first row is the horizontal direction jitter, the second row, the vertical jitter. The jitter is applied between the minimum and maximum settings set and these can be negative as well as positive. Paths might overlap depending on the jitter settings. No jitter applied if 0 0
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SymbolPaint plugin
'Presets': A selection of brush presets (this appears on all the screens)
'Apply' Screen This screen controls the application of the brush dabs, apply rate, paint on symbols, etc 'Paint on symbols': This is ignored if the 'paint anywhere' is set on. The brush can be used to paint only on an anchor point or a end point or a centre point or a fill. This can be used to create a traced image using the symbols; or as a fill. Some of the options may be a little obscure and I would suggest checking out the Illustrator manual to understand direction line end points and anchor points of paths.
'Hits': Ignored if the 'paint anywhere is on'. This option allows you to specify you only paint on a brush path or a text object or a selected object or locked objects etc or objects with or without fills. As with the previous option, I woudl suggest reading the Illustrator documentation to understand some of the issues of bezier and selected and locked objects.
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SymbolPaint plugin
'Paint anywhere': If set to on, the plugin ignores any of the hit request or hit type option settings and applies the brush anywhere and everywhere the cursor passes, depending on the jitter etc settings. The tool will not apply a symbol on top of a symbol though so to apply 100s of symbols to a small area or to a line etc you will need to set the overlap option.
'Overlap paint': More useful when used with 'paint anywhere' set to off. The plugin will generally generate more symbols in a small area and can be used to fill areas or lines with more symbols (useful for creating a complete frame instead of a frame with gaps)
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SymbolPaint plugin
'Dabs per layer': The number of brush dabs to add to a layer before creating a new layer. The bristles are added to the same layer as the dab. If set to 0 then the layers option is ignored. Useful for animation effects and possible export to SWF format.
'Dabs apply rate': The plugin (depending on the machine) can generate a lot of symbols per second. If set to 0, the plugin will generate symbols as fast as possible. If set to 20 or so, less symbols will be generated per 'brush stroke pass'. Useful for more controlled brush strokes as well as reducing the number of symbols generated.
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SymbolPaint plugin
'+ Alternating angle (o)': If set to 0, ignored. The plugin will modify the angle of the symbol of the second symbol, fourth symbol, ... and so on by this amount. Useful for unusual patterned effects
'+ Twist angle (o)': The plugin rotates the symbol by this amount and this is accumulative.
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SymbolPaint plugin
'Shrink factor / ordered': Only applied if the symbols in palette order is set. This creates a pulse effect of symbols re-sized through the cycle of symbols in the current symbols palette.
'Bristles' Screen This screen controls the addition of bristles to the main dab 'Number of bristles per dab': The plugin can be used without any additional 'bristles' (or symbols). If set to 0, ignored, and most the bristle related entries are set to ignored
'Edge resize (%)': The bristles are applied as is but can be re-sized proportionally from the centre ('dab') to the edge of the bristle range (defined by the brush width) This creates small (or larger symbols at the edge of the brush stroke.
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SymbolPaint plugin
'Core resize (%)': The bristles can be re-sized in the middle as well (or core), so instead of using 100% sized symbols, the symbols can be shrunk or increased in size at the middle (the size is interpolated from the middle to the edge and depends on the brush width)
'Bristles resize (%)': The bristles are applied at 50% the original size by default but this can be modified to create very small bristle symbols or large chunkier symbol bristles. The size reflects this setting as well as the edge and core resize.
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SymbolPaint plugin
'Number of bristles (R)': If the bristles are set to 0, ignored. The bristles generated per dab are the same for each dab unless this option is set. The number of bristles will be randomized between 0 to the current number of bristles
'Bristles random symbols': The bristles are applied as the dab. If this option is set, the bristles are randomly selected from the current symbols palette
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SymbolPaint plugin
'Brush' Screen This screen controls the overall brush size and angle 'Brush width (p)': The width of the brush region for the bristles distribution (the dab ignores the width)
'Brush height (p)': The 'height' of a bristles and dab section (this is repeatedly continiously as you apply a brush stroke), not the most controllable of features but can modify the density of brush strokes
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SymbolPaint plugin
'Brush slant (o)': The slant of the bristles distribution (height/width)
'Brush resize': Resize the brush width and height, shrinking or increasing the brush size. If there are no bristles, this is ignored
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SymbolPaint plugin
'Brush width (R)': Randomizes the width of the brush stroke per distribution region of the brush stroke (which depending on the size and number of the bristles) may contain a lot or very few symbols. The randomization of the width shrinks the distance from the dab from 0 to the entered value
'Brush height (R)': randomizes the height of the brush stroke distribution, to get bunched or sparsely distrbuted symbols.
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SymbolPaint plugin
'Brush type': The default brush is a square brush but you can set the tool to work as a ring brush or a diagonal or cross brush or arrowhead and other types of brush. This is ignored if no bristles are set. Depends on the size of the brush width and height (the ring brush becomes more like an oval if the width is less or greater than the height). You might like to remove the 'dab' by setting the dab AND bristles to off.
'Settings' Screen General checkbox settings. 'Dab link v/h resize': The brush re-size entry randomizes the vertical and the horizontal scaling of a symbol and this can result in thin or squashed symbols, the dab link option keeps the original proportions 'Dab align to direction': Aligns (if on) the symbol to the direction of the brush stroke. Here is an example of ON and OFF
file:///C|/...7G141P17T23027951D7ADC88/Andrew.Plugins.Volume.8.v8.1.2.for.Adobe.Illustrator/Documentation/GX08 Documentation.htm[6/5/2011 5:35:17 PM]
SymbolPaint plugin
'Dab random symbols': Instead of using a single symbol, the plugin randomly selects from the symbol palette. This sometimes requires some initial setup, to remove all the symbols no longer required. Fill the symbols palette with letters or 3D blocks or images.
'Dab in palette order': Instead of using a single symbol or randomly selected symbols, the plugin uses the symbols in the palette order, from 1 to the last symbol and back again. The symbols can be re-ordered in the symbols palette as required
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SymbolPaint plugin
'Align angle / endpoint': Align the bristles to the direction of the brush stroke's end point
'Apply bristles and dab': Apply the bristles and dab. If set to OFF, the dab is removed 'Align bristles to dab': Align the bristles to the dab angle, the default is ON. The example below is OFF
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SymbolPaint plugin
'Sync brush to dab': Match the width and brush size to the scaling of the bristles and dab
'Expand symbol and delete': Turn the symbol into a path.. though obviously not all types of symbol can be converted. 'Pen pressure for dab': Ignored if using a mouse. Modifies the resize of the dab using pen pressure (pen and tablet). More pressure, greater the size of the dab. Useful for creating a more realistic brush stroke.
file:///C|/...7G141P17T23027951D7ADC88/Andrew.Plugins.Volume.8.v8.1.2.for.Adobe.Illustrator/Documentation/GX08 Documentation.htm[6/5/2011 5:35:17 PM]
SymbolPaint plugin
'Pen pressure for bristles': Ignored if using a mouse. Pressure applied for the size of the bristles. 'Pen pressure for width..': Ignored if using a mouse. Pressure applied for the width and height of the brush (in addition to any syncing of the dab and bristles and brush) 'Pen pressure for twist': Ignored if using a mouse. Pressure applied for the twist setting. Works out the twist or turn based on the pressure, but needs a twist setting to work from (twist angle of 0 will ignore the pressure setting). Works well with symbols made up of multiple shapes.
Types of symbols 'Paths':
'Gradients':
file:///C|/...7G141P17T23027951D7ADC88/Andrew.Plugins.Volume.8.v8.1.2.for.Adobe.Illustrator/Documentation/GX08 Documentation.htm[6/5/2011 5:35:17 PM]
SymbolPaint plugin
'Multi paths':
'Patterns':
file:///C|/...7G141P17T23027951D7ADC88/Andrew.Plugins.Volume.8.v8.1.2.for.Adobe.Illustrator/Documentation/GX08 Documentation.htm[6/5/2011 5:35:17 PM]
SymbolPaint plugin
'Images': Place an image and then add to the symbols palette
'Styles': Apply a graphic style to a path and add to the symbol palette
file:///C|/...7G141P17T23027951D7ADC88/Andrew.Plugins.Volume.8.v8.1.2.for.Adobe.Illustrator/Documentation/GX08 Documentation.htm[6/5/2011 5:35:17 PM]
SymbolPaint plugin
'Effects': Apply a blur or 3D via the effects menu to a symbol and add to the symbols palette
'Text': Many varieties of text can be used, normal text, text on a path, text area, ... enveloped text and more
file:///C|/...7G141P17T23027951D7ADC88/Andrew.Plugins.Volume.8.v8.1.2.for.Adobe.Illustrator/Documentation/GX08 Documentation.htm[6/5/2011 5:35:17 PM]
SymbolPaint plugin
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS1 CS2
Questions Please contact me on support@graphicxtras.com Other plugins are available on the site http://www.graphicxtras.com
Copyright The plugins are copyright of 1997-2005, Abneil Software Ltd (Andrew Buckle). The symbols are royalty-free, feel free to use as required. Symbols are (c) 2004-2005 Andrew Buckle / Abneil Software ltd. This product was released by Abneil Software Ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Symbols Installation of Symbols: Please place the symbols in C:\Program Files\Adobe\Illustrator 10\Presets\Symbols or mac equivalent such as HD:applications:adobe illustrator CS:presets:symbols. The symbols can be accessed from any folder but this is probably the best location as the file/s can be accessed via the symbols dropdown. Use in conjunction with the document symbols palette. De-install the symbols: Please remove the AI files from the preset libraries folders Symbols format: The symbols were created in 10 format symbols. Saving AI symbols: You can always save the files as CS format if so required, just use the save command on the document symbols palette (in CS) and save all the current symbols or you can always open the original symbols file and copy some new symbols or delete symbols from the symbols palette there and then save the symbols file. Copyright: All the symbols are copyright Andrew Buckle 2004-2005, but they are royalty-free... Symbols Use: The symbols can be used as is, just use them as a image resource and drag the symbol from the palette and use as a path (though you will have to expand the symbol to do this), sometimes it is best to just keep it as a symbol as all the effect menu options can be applied to the symbol such as free distort and transform and styles can be applied as required. None of the filter menu filters can be used on symbols, though many of the 3rd party plugins such as the graphicxtras.com Andrew's (vector) plugins can be applied to symbols as well as paths.
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SymbolPaint plugin Flash export: Symbols are useful in flash export (for low file size). The symbols can be exported to SWF format and also manipulated across layers to create animation effects. Or exported to SVG format. Sprayer tool: Symbols can be used with the native symbol sprayer tool, the symbols can be applied and then using the scruncher etc additional tools, the symbols can be re-sized and rotated and stained as required (graphicxtras.com also have some excellent tools that have a vast additional set of options and features to handle symbols from the toolbox). Replace symbols: Symbols can be replaced at a later point of the creative process, so create an image with a box, multiple boxes and then select the symbols and then the replacement symbol in the symbol palette and then use 'replace symbol' from the menu to change all the boxes into the more complex art. All the live effects remain as before. Brush symbols: Symbols can be converted to a brush, simply drag the symbol (and any associated effects) to the brushes palette and you will be asked to store the brush as a scatter / artistic or pattern brush. Copy: Symbols can be copied and repeated as required with minimal filesize overhead. Also of great use with transformations, the transform effect. This tool has a 'copies' feature which can be used to create unusual zoom effects and rotations and can be used in combo with the appearance palette to create multiple transformations for a single symbol. Photoshop: Symbols can also be copied via the pasteboard to other applications such as Photoshop (so a wonderful background symbol can be used as a wonderful background texture in Photoshop.. along with transparency information for use with layer effects such as bevels) Envelopes/3D: Symbols can be warped by the envelope filter 3D symbols: Symbols can be turned into 3D shapes by using the 3D features of AI CS (extrude and bevel...) By using the appearance palette, multiple warps can be applied to a single symbol. So create an arc warp effect, duplicate it and modify the direction (say vertical instead of horizontal). This can create truly weird shapes from even the most basic symbol.
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SymbolTexture plugin
SymbolTexture (Andrew's Vector Plugins Vol 9) Create textures / backgrounds / designs using symbols
Installation of Plugin / symbols Please place the GX09_SymbolTexture.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS2 equivalent for the mac, please place the GX09_SymbolTexture file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or CS2 equivalent The symbols files (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\symbols folder (or mac equivalent). Access the symbols files via the windows\symbols menu (please consult the Illustrator documentation) If there are multiple folders marked 'Plugins for Illustrator etc', please put the folder and all the contents of that folder into the plugins folder.
Trademarks Illustrator is registered trademark of Adobe. Photoshop is registered trademark of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated. Plugin page http://www.graphicxtras.com/products/aiplugin9.htm support at graphicxtras.com (mail address)
Initial Use of plugin To use, please select a symbol from the symbol palette. The symbols can be the native symbols, or your own symbols, or the supplied symbols. You can also randomly select from the palette (or ordered selection) by checking the random / order checkboxes. If nothing is selected in the palette, the plugin will display nothing. Symbols can be text
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SymbolTexture plugin
Or as images
Or gradients
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SymbolTexture plugin
# or other types of path
Plugin dialog The plugin is split into two functions, the texture dialog or the layer (animation) feature. The basics are the same for both dialogs. If the layers are set to 0, then the layer settings have no value. To access the layer settings, change the top drop down to layers (the layer settings are accumulated)
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SymbolTexture plugin If you have no idea how to start with the dialog, I would suggest using the presets at the right side as a starting point. This will show some possible options such as scaling / angle / distribution / midpoints. You can also set all the values back to the default settings by setting the 'reset' default.
'Copies': You can increase the number of copies of the selected symbol (in the palette) or decrease the settings. The more symbols selected, the slower the refresh. One good thing about symbols is that you are only using an instance so a complex symbol will have only the initial symbol overhead, all other instances add little overhead to the overall file (especially useful for output to SWF format). Also, the symbols can be changed at a later point by using the replace command and symbols can be manipulated further by tools such as the symbol sizer etc
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SymbolTexture plugin 'Scale': You can use this to randomize the scaling applied between the minimum and maximum scaling setting. You can use the link proportional setting to make sure the vertical and horizontal settings are the same.
'Scale (y)': Scales in the vertical direction to create flattened symbols
'Angle': Randomizes the angle of the symbols between a minimum and maximum value
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SymbolTexture plugin
'Distribution': A number of distribution settings are available, to distribute the symbols as a frame or cross or more at the top or left or in a circular design and more.
'Midpoint': and edge settings. You can re-size the symbols based on the distance from the edge and middle/center of the document space. The midpoint has little meaning if the edge and scale are set to the same value but if you set the edge to 1 and the middle scale to 200 then the symbols will be larger in the centre and very small around the edge. The mid point setting changes the position of the centre of the distribution for this scaling, so you can force the symbols to be bigger on once side of the image
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SymbolTexture plugin
'Initial': Initial setting for the angle for the symbols 'Layers': if set to 0, then the layers settings have no real meaning. If greater than 0 then the values for the layers can be set, accumulating (so setting copies to 25 and then on the layers dialog to 1, the second layer will have 26 copies, the third layer, 27 etc.. and scaling can be factored to reduce or increase per layer)
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SymbolTexture plugin
'Select symbols from palette [R]': Randomizes the selection of symbols from the palette. In this case you don't need to select a symbol from the palette but it does mean that you need to setup the symbol palette for the best effect. Say you have a green symbol, red symbol and blue symbol then the symbol texture will randomly select from those three symbols and place them up to the number of copies. If the ordered option is set then this takes over and will create a green then red then blue and so on in order
'Align symbols to midpoint': You can align the angle (it does depend on the initial angle setting though, so changing this will change the end result). More noticeable with designs as above but if the object is a circular shape, you might see no alignment.
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SymbolTexture plugin 'Midpoints vary across layers': Instead of just using the midpoint, you can randomize the midpoint across layer), especially useful for an animation jitter / dance.
'Link proportional': If the scaling is randomized, the vertical and horizontal scaling is set to the same value to preserve the proportionality of the shape. 'Copies per layer': Randomizes the number of copies across layers, so one layer can be 10 copies, the next 20 copies and so on 'Settings displayed': Similar but for the other settings.
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SymbolToolbox Plugin - Andrews Vector Plugins 10
SymbolToolbox (Andrew's Vector Plugins Vol 10) A single plugin with multiple tools (16 different tools) - uses symbols from the symbols palette
Installation of Plugin / symbols Please place the GX10_SymbolToolbox.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] for the mac, please place the GX10_SymbolToolbox file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] The symbols files (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\symbols folder (or mac equivalent). Access the symbols files via the windows\symbols menu (please consult the Illustrator documentation) The mac side is now split over multiple versions, CS1 and 10 as well as a version for CS2
Initial Use of plugin Please access the toolbox via the standard Illustrator toolbox. The plugin is made up of 16 sub-plugins, these can be accessed by expanding the toolset (as with the native tools.. click and hold to expand the other tools. The first 11 tools have options associated with them, and the toolbox options can be reached by double clicking the icon or pressing <enter> while selecting the icon. Some of the plugins tools have no options and are applied as is. The plugins themselves use symbols. If there are no symbols in the current document symbols palette, the plugins will not work at all. In the initial state, to use a plugin you must select a symbol from the symbol palette (any.. say the 'purple sardine' symbol or 'highway' or 'green apple' symbol. You can, of course, load in additional symbols from the wide selection of symbols supplied with Illustrator, or use your own symbols (create a path etc and drag into the symbol palette) or use some of the supplied symbols. Once selected, apply the plugin by holding down the mouse or pen and dragging and releasing the mouse / pen to 'create' the symbol instances (note: in the demo the symbol instances are deleted) Duplication creates a row/column grid of symbols; drag creates a row of symbols.. each plugin has its own functionality and use and unique set of options. You can also apply the symbol tools using the [x] select symbols randomly OR [x] select symbols in palette order. These are not on or set by default. If selected, the single symbol approach is ignored and you can apply symbols at random from the symbols palette or in the current order of the symbols palette. As with the single symbol approach, the key is to set the palette as required. Say you wish to apply a spray or row of the letter 'A' then just place the 'A' in the symbol palette and select and apply as required. If you wish to spray a selection of random letters (say 'A' 'B' 'C') then add only those to the palette (delete all others) and then apply with the random [X] set. If you wish to apply the letters in order, say you have a name or a number sequence, so adding '1' '2' '3' '4' and then ordered [x] option, the symbols will be applied 1 2 3 4 1 2 3 4 and so on. Symbols can be nearly anything in Illustrator (some things cannot be symbols.. such as graphs as well as symbols or symbols of symbols ...things get a little messy) Symbols can be text (and this can be a good workaround of problems with graphicxtras.com plugins and text) or images (say of a favourite actor) or gradients or patterns. Symbols can be altered at any stage, replaced with a different symbol via the replace command Symbols can also be further modified by the native symbols tools such as the 'symbol scruncher' and 'resizer'
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS1 CS2
Questions Please contact me on support@graphicxtras.com (and perhaps a cc to andrewbckl@aol.com) Other plugins are available on the site http://www.graphicxtras.com
Copyright The plugins are copyright of 1997-2005, Abneil Software Ltd (Andrew Buckle). The symbols are royalty-free, feel free to use as required. Symbols are (c) 2004-2005 Andrew Buckle / Abneil Software ltd. This product was released by Abneil Software Ltd (UK based company).
Trademarks file:///C|/...7G141P17T23027951D7ADC88/Andrew.Plugins.Volume.10.v10.1.for.Adobe.Illustrator/Documentation/GX10 Documentation.htm[6/5/2011 5:33:38 PM]
SymbolToolbox Plugin - Andrews Vector Plugins 10 Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Plugin Use - Tool Screen This is the entry screen. The plugin is split into number entry and a screen of on/off options. Most of the entry fields are based around transformations such as rotation or re-size (though each plugin has a slight variation of use for each) as well as number of copies to generate. Most of the references below appear on all dialogs, some are unique to a plugin 'Copies': In most plugins this refers to the number of copies to create, either left or right or during a drag or zoom or in a spiral. The painter plugin uses the copies as a limit on number of symbols to generate during a brush stroke. The limit is set to a 1000, which is perhaps too generous or not.. depending on the use. Please note, creating a duplication using 1000 x 1000 symbols perhaps is not a good idea (printing them would be even more fun).
'Angle (o)': The angle of the symbol relative to the original symbol. The symbol is applied as is, without any tweaking of size or angle so you might prefer to pre-prepare the symbols to the 'right' size and angle before using any of the symbol tools. The angle does not refer to any angle of application, which in the case of drag or spiral etc depends on the movement of the mouse.
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SymbolToolbox Plugin - Andrews Vector Plugins 10 'Jitter (p)': Apply a jitter or randomness to the position (linear or radially depending on the plugin in use)
'Scale (%)': This depends on the plugin and its functionality. Many of the plugins just use the scale as a way to re-size the symbol and apply. Some of the plugins such as the scaledown and bounce use the scale to re-size the symbol for each symbol create, shrinking or increasing the size of the symbol. I would suggest increasing the size of the symbol with care, as the symbol sizes can grow dramatically and a symbol can fill the entire screen (easily)
'Initial gap': This is for the circular function and creates only symbols when the radius (from the start point of the drag) is greater than the initial gap. More useful when used with 'trail cursor' option. As with all settings such as jitter, the value is in points.
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Symbol decay (%)' : resizes the symbol on each pass, this is more useful for zoom effects combined with the 'trail cursor' functionality. Can be fairly rapid decay.
'Min / Max scale': Used for the noise/random/brush tool. Scales the symbols randomly between the set values. Scales the horizontal and vertical. To keep the symbols with the original proportions, click keep proportional checkbox.
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Twists': Used in the scaledown tool to rotate the symbol through a number of twists or rotations
'Bounce': Number of 'bounces' or repeat scalings applied to a symbol during a mouse drag
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Spiral arms': Number of arms to create for spiral
'Decay': The decay in the spiral arms (the smaller the figure, the more rapid the spiral, the closer to 100%, the less rapid decay)
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Edge options': Place the symbols in different ways around the edge (framed plugin)
Plugin Use - Settings Screen This screen contains all the [x] on and off options. In most cases, off is the default. Some of the settings will disable other fields, such as the layers/beneath cannot co-exist. Most of the references below appear on all dialogs, some are unique to a plugin 'Select symbols randomly': Instead of selecting a single symbol, apply any symbol found in the current document symbols palette. This requires some initial setup of the symbols, such as removing symbols you do not want, as well as adding a range of symbols such as random pics of celebrities or letters to the symbol palette. Doesn't use symbols in unusued symbols files. This takes precedence over the ordered option.
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Select symbols in palette order': Instead of using a single symbol or random symbols, the plugin will use the symbols in current symbol order (you can drag the symbols to different positions in the symbol palette and this will be reflected in the ordered option). If you have symbols ABCDEF then the order of symbol creation will be A and then B and then C ... and then F and then A again. The ordered option generally requires some initial setup.
'Create or not (R)': The plugin creates a symbol or not, leaving gaps in the display of symbols.
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Trail cursor / paint': When off (default), the plugin creates a set of symbols then deletes and then creates until the mouse is released, placing symbols only in one location. If the trail cursor is set to on, the plugin will not delete the symbols on each pass and you will have a trail of cursor movement. This creates wonderful paint effects as well as unusual patterns and displays and 3D like effects, though it also creates a lot of symbols and takes a little getting used to. Some of the plugins have controls to limit the number of symbols or the location.
'Place beneath symbols': Instead of placing symbols on top of existing symbols (or paths), place the symbols behind / beneath the symbols/paths. Will not work with the layers option (as this adds layers above an existing layer)
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Angle matches cursor': Modifies the angle of the path based on the cursor position.
'Flip alternate symbols': Alternate symbols are flipped / turned by 180 degrees.
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Angle (R)': Rotate the paths by a random amount
'Lock cursor to horizontal': Instead of allowing free movement, the lock locks the vertical information of the cursor movement to the horizontal, useful for straight lines etc.
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Expand symbol and delete': expands the symbol (instead of leaving it as a symbol) and delete the original symbol, leaving the path (the path can then be colored, opacity applied etc.) You might prefer just to leave it as a symbol and use the effects menu.
'Place on new layer': instead of placing the symbols on a current layer, the symbols are placed on a new layer. If the trail cursor option is on, all the symbols created until mouse release will be created on that layer. Repeating the actions will generate a new layer and so on. useful for animation. The plugin 'beneath' option will be disabled and set to off if the layer option is set.
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Align symbols': additional angle alignment, similar to cursor match. Not all the tools have the align option. The align generally aligns to the middle or to the direction of movement of the brush.
'Keep proportional': Some of the plugins apply scaling to the vertical and the horizontal and if the scaling is applied randomly, the symbols will be narrower or wider than the original symbol. The keep proportional option keeps the original proportion.
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Scale to match bounding box': Re-sizes the symbol bounding box to 'touch' surrounding bounding boxes. The symbol itself might not touch the surrounding symbols though, depends on the symbol and bounding box.
'Reverse spiral direction': for use in spiral plugin, reverses the direction of the spiral.
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SymbolToolbox Plugin - Andrews Vector Plugins 10
Plugin Tools 'Duplication': Creates a grid of symbols
'Drag': Creates a line of symbols
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Sawtooth': Creates a sawtooth of symbols
'Framed': Creates a frame of symbols
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Random': Creates random noise sets of symbols
'Circular': Creates a circular set of symbols
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Scaledown/zoom': Creates a zoom or shrinking symbol set
'Bounce': Creates a 'bounce' or alternating shrinking and increasing symbol set 'Spiral': Creates a spiral of symbols 'Checkerboard': Creates a checkerboard of symbols
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SymbolToolbox Plugin - Andrews Vector Plugins 10
'Painter': A basic paint tool using symbols
'Starburst': Single shot plugin with no options creating a starburst effect 'Singleshot': Single shot and single placement of symbol 'Cross': Single shot and creates a cross of symbols 'Diagonal': Single shot and creates a diagonal set of symbols 'Ring': Single shot and creates a ring of symbols
Symbols Installation of Symbols: Please place the symbols in C:\Program Files\Adobe\Illustrator 10\Presets\Symbols or mac equivalent such as HD:applications:adobe illustrator CS:presets:symbols. The symbols can be accessed from any folder but this is probably the best location as the file/s can be accessed via the symbols dropdown. Use in conjunction with the document symbols palette.
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SymbolToolbox Plugin - Andrews Vector Plugins 10 De-install the symbols: Please remove the AI files from the preset libraries folders Symbols format: The symbols were created in 10 format symbols. Saving AI symbols: You can always save the files as CS format if so required, just use the save command on the document symbols palette (in CS) and save all the current symbols or you can always open the original symbols file and copy some new symbols or delete symbols from the symbols palette there and then save the symbols file. Copyright: All the symbols are copyright Andrew Buckle 2004-2005, but they are royalty-free... Symbols Use: The symbols can be used as is, just use them as a image resource and drag the symbol from the palette and use as a path (though you will have to expand the symbol to do this), sometimes it is best to just keep it as a symbol as all the effect menu options can be applied to the symbol such as free distort and transform and styles can be applied as required. None of the filter menu filters can be used on symbols, though many of the 3rd party plugins such as the graphicxtras.com Andrew's (vector) plugins can be applied to symbols as well as paths. Flash export: Symbols are useful in flash export (for low file size). The symbols can be exported to SWF format and also manipulated across layers to create animation effects. Or exported to SVG format. Sprayer tool: Symbols can be used with the native symbol sprayer tool, the symbols can be applied and then using the scruncher etc additional tools, the symbols can be re-sized and rotated and stained as required (graphicxtras.com also have some excellent tools that have a vast additional set of options and features to handle symbols from the toolbox). Replace symbols: Symbols can be replaced at a later point of the creative process, so create an image with a box, multiple boxes and then select the symbols and then the replacement symbol in the symbol palette and then use 'replace symbol' from the menu to change all the boxes into the more complex art. All the live effects remain as before. Brush symbols: Symbols can be converted to a brush, simply drag the symbol (and any associated effects) to the brushes palette and you will be asked to store the brush as a scatter / artistic or pattern brush. Copy: Symbols can be copied and repeated as required with minimal filesize overhead. Also of great use with transformations, the transform effect. This tool has a 'copies' feature which can be used to create unusual zoom effects and rotations and can be used in combo with the appearance palette to create multiple transformations for a single symbol. Photoshop: Symbols can also be copied via the pasteboard to other applications such as Photoshop (so a wonderful background symbol can be used as a wonderful background texture in Photoshop.. along with transparency information for use with layer effects such as bevels) Envelopes/3D: Symbols can be warped by the envelope filter 3D symbols: Symbols can be turned into 3D shapes by using the 3D features of AI CS (extrude and bevel...) By using the appearance palette, multiple warps can be applied to a single symbol. So create an arc warp effect, duplicate it and modify the direction (say vertical instead of horizontal). This can create truly weird shapes from even the most basic symbol.
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Spiral Plugin
Spiral (Andrew's Vector Plugins Vol 13) The plugin creates curved spirals. The spirals are paths and can be used for text, used as symbols, combined with other illustration elements and more
Installation of Plugin / symbols Please place the GX13_Spiral.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS2 for the mac, please place the GX13_Spiral file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or CS2 The symbols files (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\symbols folder (or mac equivalent). Access the symbols files via the windows\symbols menu (please consult the Illustrator documentation)
Initial Use of plugin Please access via the filters menu of Illustrator 速 via the <AVP Create> menu. The plugin is split into 'four' screens, accessed via the buttons along the top of dialog. The basic settings of the plugin can be found in the first page/screen. I would suggest initially, create spirals using the basic dialog, then access the other screens to modify the spiral. Another start point, use the presets at the bottom of the screen. You can always reset the plugin by selecting the first preset 'reset' note (1) The spiral creates a path with the current fill and stroke. This might be set to white and black (the defaults), you might prefer to set the fill to no fill before creating the spiral. note (2) If you want to use the spirals and combine with other paths, perhaps cutout some of the spiral arms, use the expand command to expand fill/stroke and then use the pathfinder palette
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS1 CS2
Questions Please contact me on support@graphicxtras.com (and perhaps a cc to andrewbckl@aol.com) Other plugins are available on the site http://www.graphicxtras.com Upgrades are generally available, either as free updates or inexpensive updates/upgrades. Please store the reference serial number or details of order
Copyright The plugins are copyright of 2004-2005, Abneil Software Ltd (Andrew Buckle). The symbols are royalty-free, feel free to use as required. Symbols are (c) 2004-2005 Andrew Buckle / Abneil Software ltd. This product was released by Abneil Software ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe
Plugin Use - Basic screen 'Spiral' This is the basic screen. To create basic spirals, you never need to leave this screen. Also sets the core elements for any additional tweaking via the other screens 'Number of spiral arms': The number of spiral arms to create from outer to inner (so the inner part can be crunched if there are too many arms).
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Spiral Plugin
'Gap between spiral arms': Basic distance between arms (though modified by decay etc)
'Curvature of spiral': Curvature of the spiral arms, set to 0, a diamond; set to maximum, a curved square.
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Spiral Plugin
'Decay of spiral': Factor applied to gap to decay or (increase) the distance between points, arm to arm.
'Create' Screen This screen creates multi-spirals, defines start positions of the spirals, as well as scaling and rotation angle of spirals 'Spiral center' options: use the user defined center position or set the center to the center of the document or the edge of the document or randomly. Useful if creating multiple spirals.
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Spiral Plugin
'Spiral center position': User defined position. Ignored in the center options are set to edge or document center etc
'Spiral angle': Rotate the created spiral by this angle
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Spiral Plugin
'Spiral scaling': Scale the spiral in vertical or horizontal (can also be negative, flipping the spiral) - useful for creating narrow or flattened spirals
'Number of spirals': Create more than 1 spiral. Suggestion, set the center to random.
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Spiral Plugin
'Tweak' Screen This screen is used to modify or tweak points, curve, star additions, as well as limit number of points in spiral 'Curve factor per arm': (curvature) Modify the curvature arm to arm, creating a more rounded or squared center (distinct from shell)
'Decay accumulate': Accumulate decay, fairly rapid and can be slow to generate paths if a large setting is used. Should be kept approx around 100 or so (default), say 99.5 or 101.5 instead of large modifications. Arms might overlap
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Spiral Plugin
'Point side shift': Shifts top half points to the right (positive) or left (negative)
'Max Points': Limit the number of points in the entire spiral. Set to a high value to avoid hitting the value unintentionally. Set to 2 will create an arc. Use to fine tune the spiral end position
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Spiral Plugin
'Star addition to arms': Adds (or subtracts) the points position relative to 'spiral'. Create a star spiral setting both settings to positive. Create lips by setting one of the settings positive (leaving the other at 0). Create an 8 spiral setting one to negative and one to positive. Setting both to negative, creates a flower design spiral.
'Settings' Screen All the various checkboxes such as 'random fill' and 'symbolize'. By default, all settings are off. All the settings marked as R are randomization and this information is re-calculated on each pass / modification of setting change. None of the random settings can be frozen (in this version). So if you hit on a really excellent spiral (and randomization is involved), stop.. don't change anything, click OK and then save it as a symbol or use it .. modify a setting, it might slip away into the night. 'Fill (R)': Apply a random fill to the spiral. The plugin will not work if there is no fill. Also the fill color needs to be the same type as the document, so RGB color is needed in a RGB document. In CMYK, the black color is set to 0. The fill is applied to the space between the lines (not the spiral lines itself.. that needs the stroke setting)
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Spiral Plugin
'Fill Swatch (R)': Applies a fill based on the swatches palette. Will not work if the swatches palette is empty or no fill has been set. Best used with initial setup of swatches (perhaps to create a palette of reds or blues or gradients and patterns), then apply. Overrides the fill
'Stroke (R)': Apply a random stroke color to the line stroke. Same issues with the fill, needs a stroke, etc The stroke color is applied to the entire spiral length, the path is a complete line and is not broken into multiple paths.
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Spiral Plugin
'Width (R)': Apply a random stroke width (based on the current width, so if set to 10 then the stroke width might end up as 2 or 5). If the width is low, there will be little visible variation.
'Style (R)': Apply a style to the current spiral. Overrides nearly all settings. Can be slow if the random style is a hefty effects based style. Best used with initial setup of styles, so create a set of 3D styles or different sketched styles or bluish styles. 'Opacity (R)': Fades the spiral. Works best with multiple spirals.
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Spiral Plugin
'Abstract (R)': Use to create abstract / sketchy art. Instead of using the four points of an arm, the plugin randomizes the creation of the arms / points. Can be used on a single spiral or multiple spirals to create a page of roughly sketched paths.
'Curve (R)': Randomizes the curvature settings 'Three points': Removes the 'last' point in the spiral arm to create a flattened (though by modifying the angle and other settings, 3D spirals) spirals
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Spiral Plugin
'Arms (R)': Creates a spiral with 0 to 'number of spiral arms' randomly. More useful when used with multiple spirals
'Create arms (R)': Create a spiral arm or not, creating patterns of spiral arms or usual spiral arm configurations
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Spiral Plugin
'New layer': Create all the spirals on a new layer. Useful for perhaps SWF export 'Symbolize': Places all the spirals into the symbol palette (with a weird naming convention). Does not reflect the envelope or warp settings though.
'Warp (R)': Random warp / envelope and warp settings to create 100s of different spiral distortions. You will have to expand warp envelope on exit if required.
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Spiral Plugin
'Scaling (R)': Randomizes the scaling of the spiral. More useful with multiple spirals
'Angle (R)': Randomizes the angle / rotation of spiral. More useful with multiple spirals 'Jitter scaling (R)': Jitters the scaling applied to the spiral to create subtle variant sized spirals 'Jitter center (R)': Jitters the center of the spiral. More useful when used with multiple spirals (to avoid overlap issues), also creates unusual sketchy effects 'Jitter fill (R)': Jitters the current fill (though needs a fill / etc as with the random fill setting) 'Jitter stroke (R)': Jitters the current stroke, to create subtle modifications to the spiral arm color (so if the initial color is blue, the spiral arm will still be bluish.. but just not the same blue) 'Jitter width (R)': Jitters the line width
Buttons The plugin comes with a small selection of buttons marked 'shuffle' etc. "Shuffle" randomizes the settings, but is only useful if
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Spiral Plugin there is a random element set (i.e one of the (R) marked options). "Xtreme" randomizes a number of the settings between minimum and maximum (though not all). "Tweak" modifies some of the settings and tweaks the approx end result. "Jitter" jitters some of the settings, altering the settings plus or minus. "Boost" increases the settings. Note, the exteme etc refer only to settings on the main / basic page and none of the other screens.
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StarCauldron Plugin
StarCauldron (Andrew's Vector Plugins Vol 14) The plugin creates stars (millions of variant stars). These in turn can be used as symbols, used with other paths, combined, re-colored, and more
Installation of Plugin / symbols Please place the GX14_StarCauldron.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS2 for the mac, please place the GX14_StarCauldron file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or CS2 The symbols files (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\symbols folder (or mac equivalent). Access the symbols files via the windows\symbols menu (please consult the Illustrator documentation)
Initial Use of plugin Please access via the filters menu of Illustrator 速 via the <AVP Create> menu. The plugin is split into 'five' screens, accessed via the buttons along the top of dialog. The basic settings of the plugin can be found in the first page/screen. I would suggest, just creating stars using this dialog, then access the other screens to modify the star. Another start point, use the presets at the bottom of the screen. You can always reset the plugin by selecting the first preset 'reset'
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS1 CS2
Questions Please contact me on support@graphicxtras.com. Other plugins are available on the site http://www.graphicxtras.com
Copyright The plugins are copyright of 1997-2005, Abneil Software Ltd (Andrew Buckle). The symbols are royalty-free, feel free to use as required. Symbols are (c) 2004 Andrew Buckle / Abneil Software ltd. This product was released by Abneil Software Ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Plugin Use - Basic screen This is the basic screen. To create basic stars, you never need to leave this screen. Also sets the core elements for any additional tweaking via the other screens 'Number of points in star group': A star group is made up of a collection of points creating the core and shell (inner and outer part of the star). To create the initial star, 10 such collections are used. A group is the key to the star creation. The more star groups, the more points are added to the path.
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StarCauldron Plugin
'Star core radius': inner core of the star and the distance from the 'center' of the star. 'Star core point offset' The inner points can be shifted or offset from their default position by x and y points. This will create 'leaning' stars or 3D effects.
'Star Shell point slant': The shell or outer star points are angled from their default position.
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StarCauldron Plugin
'Star shell radius': the radius of the outer shell point (this is combined with the inner radius setting) 'Star shell point offset': The star points of the star shell are offset by these values creating a distorted star
Points Screen This screen adds additional points to the star, either at the core and /or shell. These are added in sub sets up to 16 to each group. The sub sets are applied the same for each group (though this can be randomized via the settings screen). The default star uses 1 star in the core and 2 points for the outer and this is reflected in the initial settings. Note: the additional radius added to these points is set to 0 in the default state. The inner core points can be 0 upwards. The outer star points must have at least 1 point (or there would be no points at all and no star) You can add additional radius (or reduce) to each point. The first subset has been set as factory default. The other sub sets (up to 16) can be modified to create many additional points and positions of points, and thus, many different star point formations. The radius settings can all, if required, be left at 0, but this means the star will just have zillions more points without any real
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StarCauldron Plugin addition to structure (though this can be useful perhaps when used with the punk / bloat plugin) 'set 1': Change the drop down to work on different sub-sets or substructures of the group. You can work on set 1 and 6 and 12 and ignore the set 2 3 .. if you want. Changing the set will update the display settings
'Star core points / radius': add points to this sub structure. Distance the points + or - from the set radius for the core. If the core is set to 40 and the radius setting is set to 0 points, all points will be created at 40 pts from center of the star; if set to 100, then the points will be created at 140 pts; if set to -20, the points will be created at 20pts from the center.
'Star shell points / radius' : add points to the outer shell of the star.
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StarCauldron Plugin
'Alternate core pattern': instead of adding the points all at the same distance, alternate points can be modified by a certain factor. The setting by default is set to 100 for each point. If the radius value is set to 0, the factor can be ignored (as a factor applied to 0 is just going to be 0 pts..) If the radius of a point in a sub set is set to 50 pts and the pattern is set to 50 : 100 then the first point in the sub set will be 25 pts and the second 50pts and the third 25pts etc. This will create an in and out structure to the sub set / grouping. Can be used to create many unusual and interesting designs
'Alternate shell pattern': this is the equivalent, but for the outer shell of the star.
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StarCauldron Plugin
Distort Screen This screen is used to 'post' distort the star. No additional points are added at this stage and all the calculations are done on the star points already created (via basic and points and other settings). The points are shifted by various means to create a wide collection of unusual crunched or bloated or warped star shapes 'Distortion center dropdown': a small selection of different centers as the source of the distortion (as well as different types of distortion). The distortion by default is based around the star center (this might or might not have the required effect and generally has more impact on the scale of the star than any real distortion). The distortion center can be set to the center of the document (this might or might not have any effect as the star is initially created at the center of the document) as well as other centers such as corner of the document, random centers, half-powered distortions, and more
'Distortion radius': the distortion will have no effect if set to 0.
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StarCauldron Plugin
'Distortion field factor': the strength of the distortion. The distortion is a result of the combo dropdown / center + distortion radius and the field factor. If set to 0, there is no distortion.
'Random distortion': distortion added to each point randomly
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StarCauldron Plugin
'Point twirl factor': a radial distortion added to the individual points. If set to 0, ignored
Create Screen Used to create additional stars, the start position for the star, additional tweaks to the stars (again, without adding additional points) and limits 'Star center': the start position for a star, either user-defined, or on the edge of the document (to create a frame), or randomly across the user defined horizontal or vertical, anywhere in the document, center of the document.. If number of stars is set to 1, then this has little real use (though it will affect the outcome of any distortions)
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StarCauldron Plugin
'Star center (initial) user defined': by default this is set to the document center but can be modified by the user. If the star center is set to random or the document or edge, then these settings are ignored.
'Star pattern core / shell' : a factor applied to the core and shell for each grouping. The first setting is applied to 1, 3, 5, ... grouping and the second setting is applied to the 2, 4, 6.. grouping. The factor is applied to the radius setting and will shrink or increase the distance of the points from the center. If set to 50:100 and a radius of 40pts then the first group will have a radius of 20pts and the second etc will have 40pts radius. This can be used to create unusual star patterns.
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StarCauldron Plugin
'Star Boundary Limit': The max angle for the star. Set at 360 (full star) by default, to create a half star, set to 180 (though this is only approx as the star points depend on the grouping). The plugin will attempt to create all the points / groups as a full star but more compressed. If the setting is set to 5 degrees, minimum, the points will be crunched into a very narrow arc.
'Max Shell': by default set to a large value but if you wish the radius of the shell to only be 200pts max from the center (though this ignores any distortions etc and additional modifications), you can limit the radius / shell to a certain value. Particular useful in combo with patterns and sub sets. 'Number of stars generated': by default 1 star is created but if set to 100, 100 stars will be generated. If no randomization has been set, all the stars will be identical. If randomization such as fill as has been set, all the star fills will be different (possibly). If the star center is set to the document center or user defined, then all the stars will be created on top of each other (set to randomization center/anywhere to fill a document or frame). Set the randomization settings for sub structure etc to create 100s of variant stars.
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StarCauldron Plugin
Settings Screen All the various checkboxes such as 'random fill' and 'symbolize'. Most of the settings are off by default (except closed path for the star) 'Fill color': randomly fill the star with color (needs an initial fill - if set to no fill, will be ignored) Requires the fill to be the same color type as document (so RGB and CMYK will not work..) The black component of CMYK is set to 0
'Fill swatches': Fill the star with swatches in the current swatches palette. If there are no swatches, will be ignored. Needs a fill to be set so will not work with no fill. Overrides the fill randomization. Works best if you fill the swatches with the required colors or patterns or gradients and then apply (so create a display of subtle reds etc)
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StarCauldron Plugin
'Opacity': Randomize the opacity of the created stars (from 0 to 100 and anything in between). Creates a fuzzy star landscape. 'Stroke color': Randomize the color of the stroke. Requires a stroke setting. Works best with no fills and multiple stars. The randomization (like the fill) requires the stroke color to be the same color type as the document (RGB star in a RGB document) 'Width': Randomize the width of the star stroke. Requires a stroke setting. Randomizes the width between 0 and the current stroke width. So to get a greater range, set the star stroke width to 10 pts etc or more. If set to 0.1 pts, there will be little variation. 'Style': Randomizes styles applied to the stars. If there are no styles in the styles palette, this is ignored. This overrides many of the other settings such as stroke. Can be slow if the styles are complex. Can be used to create randomized blocks of 3D styled stars or sketchy stars. If applied using default set of styles, will create stars with neon settings, sketch etc. Generally requires some initial setup
'Star Settings': Randomizes many of the settings (internally) to create many variant stars. Works best using large settings otherwise there will be little variation.
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StarCauldron Plugin 'Structure': Randomizes the structure elements of the star, creating in most cases, simpler less point intensive stars. Modified by the sub points / points setup. This is the randomization of the points
'Sub points': Additional randomization of the sub point structure of each group, useful for creating many variants of stars. This is the randomization of the radius 'Star groups': Randomizes the number of star groups created. Really only useful when creating a large number of stars or experimenting with a single star. 'Core/create': Randomizes the creation or not of points (for core) 'Shell/create': Randomizes the creation or not of points (in the shell). Use to create many unusual variant star shapes
'Polygon mode': Removes the inner/core points and just creates the outer/shell points (polygon) 'New layers': Places all the shapes on a new layer (useful for multiple applies) and export to SWF format 'Symbolize': Turns the star into a symbol (it will then appear in the symbol palette on exit - not updated during preview). The symbol can then be used in the symbol tools (native as well as third party symbol plugins). The symbol is created pre-
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StarCauldron Plugin warping and will not have the warp shape) 'Closed': Creates a closed path instead of leaving the star shape open 'Scaling': Randomize size of the star (useful really only with multiple stars to create different sized stars from 0 to 100% of the original size) 'Edge scaling': The stars are scaled depending on distance from edge / center (smallest at the edge) - useful for 3D like starscapes
'Rotation (R)': Randomizes the rotation of the stars. Not an immediate obvious use but multi-stars and single center and randomization creates usual star variants and patterns (perhaps save as a symbol) 'Warp (R)': Randomizes the star shape based on the warp standards such as arc and wave as well as settings. Use to create many 100s of different warped shape forms. Not saved during symbolization. Can be slow though. You will need to expand the envelope (on exit) if required via the warp menu
'Jitter fill': Randomizes the fill color by 10% either way. Requires a fill to be set. Works best if set to red or blue (and multi stars), creating 100s of slightly different blue or red filled stars. No use with swatch option and patterns and gradients.
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StarCauldron Plugin
'Jitter stroke': Randomizes the stroke color by 10% either way (works best with a color such as red or blue as the stroke color and not black or white). 'Jitter width': Randomizes the stroke width by a few points either way.
'Jitter scaling': Randomizes the scaling of the stars, creating stars 10% bigger or smaller than the default setting.
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Heart Plugin
Heart (Andrew's Vector Plugins Vol 15) The plugin creates hearts. These in turn can be used in designs / combined / used as symbols and more
Installation of Plugin / symbols Please place the GX15_Heart.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS2 for the mac, please place the GX15_Heart file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or CS2 The symbols files (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\symbols folder (or mac equivalent). Access the symbols files via the windows\symbols menu (please consult the Illustrator documentation). Swatches should be placed in the swatches folder and accessed via the swatches palette.
Initial Use of plugin Please access via the filters menu of Illustrator 速 via the <AVP Create> menu. The plugin is split into 'five' screens, accessed via the buttons along the top of dialog. The basic settings of the plugin can be found in the first page/screen. I would suggest, initially, create hearts using the basic dialog, then access the other screens to modify the heart(s). Another start point, use the presets at the bottom of the screen. You can always reset the plugin by selecting the first preset 'reset'
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS1 CS2
Questions Please contact me on support@graphicxtras.com. Other plugins are available on the site http://www.graphicxtras.com Upgrades are generally available, either as free updates or inexpensive updates/upgrades. Please store the reference serial number or details of order
Copyright The plugins are copyright of 2005, Abneil Software Ltd (Andrew Buckle). The symbols are royalty-free, feel free to use as required. Symbols are (c) 2005 Andrew Buckle / Abneil Software ltd. This product was released by Abneil Software ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Plugin Use - Basic screen 'Heart' This is the basic screen. Each screen has the presets (see the entry marked as 'reset' (excluding start positions)) as well as preview. The presets fill a small selection of settings (across all screens) 'Heart height (p)': height of the heart from the 'bottom' of the heart to the heart 'dip'
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Heart Plugin
'Curve distance (p)': The two curves at the top. The distance is from the 'middle of the heart'. To get the symmetrical height you will notice the first distance is negative and the second (right side) is positive. This can be reversed if required or both be positive
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Heart Plugin
'Curve height (p)': The two curves at the top have an additional height. The combination of the original height mentioned above and the two curve heights, is the heart heart in total (though the heart can be smaller or taller depending on the direction points which can stretch the curves further up or down or across.
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Heart Plugin
'Slant (o)': The slant is the angle from the bottom to the dip. By default, the heart is upright but the heart can be slanted.
'Curve' screen Use this screen to modfy the symmetry as well as the curves of the heart 'Curve length (p)': The curve has direction points and these have a length, the length of which, along with the angle, control the curvature of the 'main two curves'. The first two are for the left, the next two are for the right side of the heart
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Heart Plugin
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Heart Plugin
'Curve angle (o): Modifies the angle of the 'straight line' of direction points of the curve (left and right side). Create rounded or sharper heart curves.
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Heart Plugin 'Symmetric': The plugin attempts to create a heart that is symmetric. In most cases, the direction points, anchors, angles, etc will all match the left and right side of the heart. The plugin doesn't keep the symmetry when applied with a warp. Some of the fields are blanked out or disabled to avoid any input, as these fields are ignored while the symmetry setting is on.
'Tweak' screen Use this screen to modify the directio points to create weird and wonderful variant hearts '16 direction point' settings: These match the bottom and top anchor points and then the left and right anchors. The direction point settings are added to the existing direction point settings to modify the curvature of all the points as well as offser the ability to create distortions to the heart shape. Setting a few of the direction fields can create a totally unique heart shape. Some of the direction points work best when the setting is negative to their counterpart positive setting (you will notice this if you tryout some of the heart dropdowns - some have 50 and some have -50.
'Heart presets': a small selection of different heart setting direction point presets have been added. Some of the settings are there to create pleasing heart shapes; some are there just to set things back to defaults or lower settings; and some are there to set large values for possible use with the randomization settings. The heart presets are independent to the main presets
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Heart Plugin
'Anchor': Instead of using the current anchor settings for the heart, if the anchor is set to off, the anchor is set at the center of the heart. The anchor setting is more for experimentation and the actual anchor point varies depending on the heart formation (the reason why they have no labelling). Use to create many interesting and unique heart shapes
'Create' screen Use this screen to create multiple hearts, position, scale, and rotate the heart(s) 'Start position': A selection of positions for the heart. The default being your location for the center (default being the document center at plugin startup) but the center can be corners or the document frame or the bottom left hand corner or randomized throughout the document or along the horizontal axis (vertical axis randomized) and more. Depending on the setting, some fields are disabled.
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Heart Plugin
Heart bottom (p): The start or heart bottom position is the bottom of the heart
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Heart Plugin 'Angle (o)': The heart is rotated by the set angle.
'Scaling': The heart is scaled, grown or shrunk. The scaling is set for the horizontal and vertical independently so the heart can be thinner or wider or smaller. Scaling can also be negative.
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Heart Plugin
'Number of hearts': By default 1, can be multiple hearts. Great for filling an entire document (set the start position to all of the document). Useful if setting the random fill or other random settings for a wonderful range of experimentation with the heart shape.
'Settings' screen All the checkbox on and off settings 'Fill (R)': The fill of the heart is randomized. If there is no fill, the setting is ignored. Also the randomization requires the current color setting to match the document color setting (CMYK matching CMYK)
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Heart Plugin
'Fill swatch (R)': Fills the heart with randomized swatches from the swatch palette. Requires a fill to be already set (no fill will mean the plugin ignores the heart swatches). The fill needs to match the document color. This can require some setup, say you wish the heart to be filled with variants of blue, then you will need to setup the swatches with a number of blue swatches (or green or purple or gradients)
'Stroke (R)': Requires a stroke to be already applied, otherwise ignored. Like fill, requires the stroke to be the same color mode as the document. The stroke is filled with random colors.
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Heart Plugin
'Width(R)': Requires a stroke (with width) to be applied and works based on the current stroke width, so if 10pt width then the randomization will generate widths of 0 up to 10 randomized.
'Opacity (R)': Randomizes the opacity of the created heart
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Heart Plugin
'Style (R)': Applies a random style. This will require some setup of the styles palette. Some styles are process intensive. Perhaps you might want to create many 3D or sketchy styled shapes
'Heart (R)': Randomizes the settings on the first screen 'heart' from 0 to settings
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Heart Plugin
'Curve (R)': Randomizes the settings on the second screen 'curve' from 0 to settings
'Drop shadow': Creates a basic shadow a couple of pts away from the original. Not totally effective as the heart shadow inherits the style from the heart, and if this is a photoshop plugin or color effect, the shadow also ends up the same way, This is requires as it is tricky to determine different styles (the possibilities are endless), some alter the form of the heart and others solely the color etc
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Heart Plugin
'Create points (R)': Randomizes the creation of points for the heart. Some hearts may end up with no points (a dot) if set, but most will end up with shapes and forms in between.
'Direction (R)': Randomizes the direction points from 0 to the current settings. No effect if all the direction points are set to 0.
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Heart Plugin
'New layer': Places the heart and shadow on a new layer (all the hearts are placed on the same layer if the number of hearts is greater than 1)
'Symbolize': Places the heart into the symbol palette. Doesn't take the shadow or the warp envelope.
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Heart Plugin
'Warp': Applies a random warp to the heart, the warp shape remains on exit from the plugin so you will need to expand the warp envelope. Also has a weird setting of turning the fill color gray (occasionally..)
'Scaling (R)': Applies a random scaling to the heart
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Heart Plugin
'Angle (R)': Randomly rotates the heart
'Jitter scaling (R)': Applies a subtle scaling jitter to the heart to create smaller or slightly bigger shapes
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Heart Plugin
'Jitter center (R)': Applies a subtle jitter to the position (more useful if set to the user defined position as the jitter would be lost if random center is set)
'Jitter fill (R)': Applies a subtle jitter to the fill, requires the correct document color mode and a fill and also doesn't do much if the random fill is set as all jitter is totally lost. Say you start with a blue shape, the jitter will create subtle blue shifts in color
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Heart Plugin
'Jitter stroke (R)': Same as the fill but for the shape stroke
'Jitter width (R)': The current width is jittered, so if set to 10pts then the jitter will create say a 9pt path stroke width or weight and 11 pts etc randomly
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Heart Plugin
Buttons The plugin comes with a small selection of buttons marked 'shuffle' etc. "Shuffle" randomizes the settings, but is only useful if there is a random element set (i.e one of the (R) marked options). "Xtreme" randomizes a number of the settings between minimum and maximum (though not all). "Tweak" modifies some of the settings and tweaks the approx end result. "Jitter" jitters some of the settings, altering the settings plus or minus. "Boost" increases the settings. Not all settings are modified, most are untouched.
Additional examples of hearts The following are examples of the hearts generated by the plugin and further manipulation using styles, 3D effects, sketch effects, fills, text and more. The hearts can be exported to Flash ™ as well as other applications such as Photoshop ® or After Effects ®
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Heart Plugin
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Heart Plugin
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PatternPrint Plugin
PatternPrint Plugin (Andrew's Vector Plugins Vol 17) The plugin used to blend two paths and and the path's patterns content. Now, the latest version creates a single path and creates a style and uses the fill patterns and blend modes etc to create unusual and unique patterns. The plugin set comes with 100s of patterns (some basic, some less so) that can be used in the plugin. The end result Pattern can be used as a style or symbol (and the style can be further modified or used via the appearances palette) and the style / symbol exported for use in a style / symbol library file. The patterns must be defined in the swatches palette. If there are no patterns in the swatches palette, the plugin will not create the pattern blend. The plugin can be used to fully explore patterns, stretching, shifting, shearing, blending, reflecting, and more
Installation of Plugin Please place the GX17_PatternPrint.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS2 For the mac, please place the GX17 PatternPrint file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or CS2
Pattern swatches need to be placed (if required.. you can just ignore them) in the presets swatches folder. I would recommend adding them to a sub folder just as an indicator to their purpose (otherwise you will just see a long list of swatches folders). Access via the standard swatches menu / palette
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PatternPrint Plugin
As you need a swatch, simply drag from the swatches library file to the swatch palette for the document, as above and then access via the plugin. The plugin access to the pattern swatches is not pretty, it is currently by a number (an internal number at that) so I would suggest not to have too many swatches in the document palette and at least you will know more or less the swatch you are accessing. You can, of course, fill the swatches palette with 100s of pattern swatches and just run through the swatches in a random order and pick the one you like (if you have the time). I hope to update the display at
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PatternPrint Plugin some point to display the pattern swatches as is, making it easier to use.
One issue you will find, along with the pattern numbering, is if you decide to color the patterns using the color modification in the tweak menu. Perhaps you will never use that feature and use the patterns as is but if you decide to explore the color settings, there are a few things to point out. The plugin uses two patterns, they could be the same pattern. If you color tweak pattern 1 and 2 and they are the same pattern then the pattern for both will be changed to the same color (to Illustrator, they are the same pattern, even if the plugin dialog is split to two patterns). The swatch will be changed external to the plugin, so even if you change your mind and go to another pattern swatch, any color modification to the swatch will be preserved in the swatches palette (why, don't ask, not my doing) So if you have a palette of Black and white swatches, on exit, you might find a number of them with different colors (depending on the swatch plugin settings). To get around this, perhaps copy the pattern swatch beforehand and at least you have a backup copy (you will need to drag the swatch to the document and then re-copy it back into the palette) or drag a copy of the swatch from the original (untouchable) swatch library. Any changes to the swatch will not change the swatch library version (unless you are editing the actual swatch library AI file)
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PatternPrint Plugin
An example of the changes are above.
The pattern can get fairly complex (if you set the repeats to 3 or 4) or just keep the default settings for a fairly basic mix of pattern swatches.
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PatternPrint Plugin
The graphic style can be further tweaked via the appearance palette and a new style saved. The above example shows a fairly basic setting of swatches but the pattern swatches can be swapped around, the opacity modified and the blend mode varied and the color changed, to create totally different patterns with only a few modifications.
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PatternPrint Plugin
Above, various things have been changed such as random opacity, random swapping of patterns for each fill, randomization of the blending modes
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PatternPrint Plugin Expanding the appearance palette you can see all the individual fills and different blending modes that go into making a fairly abstract design (perhaps not the cleanest of designs but one to show all the various possible settings). The plugin also can randomize the pattern to be selected as well as the applied angle and scale (though less controllable as the value goes from the current value to 1% of the original size - that is small)
Initial Use of plugin Please access via the filters menu of Illustrator 速 via the <AVP Create> menu. The plugin screen is split into 5 screens: front pattern, behind pattern, size, tweak, and settings. The plugin creates by default a square filled with the first pattern in the swatches list. The plugin manipulates the various factors associated with the pattern and path (square or circle). If the random colorization is set or negative color option, the pattern is manipulated directly in the pattern swatch palette. Any occurrence of the pattern currently in use will be modified to the new color settings as well (manipulation only works on elements of the pattern arts such as CMYK or RGB path elements and not any gradient etc elements of the pattern art). Text can be used in patterns (converted as well as otherwise) and also images.
Above is an example of the pattern swatch based on an image
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PatternPrint Plugin
Or use text (a single word or a paragraph etc) as a pattern
Or use converted (outline) text to use the colorization features (as well as apply multiple items using repeats along with
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PatternPrint Plugin randomization of rotate angle and reflections) Shuffle button The shuffle button only works if there is a random element to be applied such as color randomization or randomization of an angle or shear has been set to ON. Use the reset button to return to initial state. Tile The generated tile is not a pattern though, it is a style. You cannot save the pattern combo as a new pattern. You can trim the pattern, duplicate, rotate, and create a new pattern if required. The generated tile can be exported to other applications such as Photoshop 速 Patterns The plugin set comes with a very basic set of starter patterns which can be used as required. They are swatches and need to be stored in the presets swatches folder (in Illustrator presets folder).
Applications support macOSX .2 .3 98 ME NT XP Adobe 速 Ilustrator 速10 CS CS2
Questions Please contact me on support@graphicxtras.com Other plugins are available on the site http://www.graphicxtras.com Upgrades are generally available, either as free updates or inexpensive updates/upgrades. Please store the reference serial number or details of order
Copyright The plugins are copyright of 2005, Abneil Software Ltd (Andrew Buckle). This product was released by Abneil Software ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Plugin Use - 'Front' Screen This is the screen to manipulate the pattern instance of the 'front' pattern. 'Front pattern': Use this to select the pattern to apply (the patterns are held in the swatches palette). You can use the native swatches or use your own pattern swatches. Patterns can be easily defined and use and even a basic square can be used to great effect with the plugin by a few tweaks to reflection and scale. If the pattern swatch number is set to a number greater than the existing swatches then the number is ignored and a valid swatch is used. If the swatch setting is on then the pattern swatch is ignored and the selected swatch is used. The patterns for the front and behind can be the same or different.
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PatternPrint Plugin
The patterns used throughout these notes to display the features of the plugin, are not the most exciting of patterns, but they show the use of color as well as the text 'pattern 1' and 'pattern 2' 'Rotate(o)': Rotate angle for 'pattern art' before fill
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PatternPrint Plugin
Scale(%)': Scaling applied to 'pattern art' before fill. Scaling can be used to create thin pattern art or large chunky pattern art
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PatternPrint Plugin 'Shift(o/p)': Angle and distance to shift 'pattern art' before fill
'Shear(o)': Shear angle and axis for the shear
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PatternPrint Plugin 'Reflect angle(o)': Axis for the reflection
'Reflect': To reflect or not (reflection is ignored if off)
'Behind' Screen This is the screen to manipulate the pattern 'behind'.. well, the pattern in the other slots in the appearance palette 'Behind pattern': The same as front pattern but used to fill the path behind the top path. The pattern is purely a reference (though the original pattern art can be modified using the plugin). The pattern can be the same or different to the front pattern.
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PatternPrint Plugin
'Rotate(o)': Rotate angle for 'pattern art' before fill
Scale(%)': Scaling applied to 'pattern art' before fill (as 1)
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PatternPrint Plugin 'Shift(o/p)': Angle and distance to shift 'pattern art' before fill (as 1) 'Shear(o)': Shear angle and axis for the shear (as 1) 'Reflect angle(o)': Axis for the reflection (as 1) 'Reflect': To reflect or not (as 1)
'Size' Screen This is the screen to manipulate the dimensions as well as the number of entries or repeats in the appearance palette and the final shape of the pattern. 'Dimensions': Height / width / starting points of the the shape (if a square, fairly straightforward, if a triangle or star etc, the settings are based around the 0,0 of the document and might require some tweaking of the inner and outer radius to generate a star design)
'Repeats': The number of repeat fills to appear in the appearance palette. The more fills, the slower the responsiveness of the design but the more complex (as well as perhaps cluttered) the final design. If you set the blend mode to normal and the same pattern is used and the settings are the same, there will be no visible change). Using two different patterns, different angles, etc and multiple repeats will generate a number of overlapping fills and different designs. You can tweak the end results via the appearance palette. There are a number of link options to tweak the fill 3, fill 4 etc in the appearance palette
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PatternPrint Plugin
'Type of shape': Oval or square or stars and other shapes. Each have a slightly different setup required in the dimensions settings.
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PatternPrint Plugin
'Tweak' Screen Various dropdowns to manipulate the transformation, blending of patterns, and linking 'Blending mode': Combines the two patterns (though not completely as a pathfinder.. you might like to group the paths after use) using different blending modes such as soft light or difference, to great effect
'Linking': Links the settings of 2 (behind) to 1 (front) pattern dialog settings (not the internal or calculated settings such as randomization). The linking might not even use the second dialog. The linking settings might be more useful for multiple repeats
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PatternPrint Plugin
'Color Modifications': This dropdown directly modifies the pattern swatch and should be used carefully (if you have the pattern elsewhere in your artwork they will also be modified) The dropdown randomizes the color of the pattern artwork. Effective if the patterns are different, if the two patterns are the same, color changes will modify both paths. If you use converted text, you might find nothing happens. Sometimes ungrouping the path helps as the compound paths can be an issue for the plugin.
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PatternPrint Plugin
'Settings' Screen Additional settings such as randomization of elements or use of swatches or single pattern use 'Rotate 1[R]': Randomizes the rotation setting, works only if the rotation has a value, if it is set to 0 then there will be no randomization. The generated angle is 0 to current value.
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PatternPrint Plugin
'Rotate 2[R]': Randomizes the rotation setting, works only if the rotation has a value, if it is set to 0 then there will be no randomization. The generated angle is 0 to current value. 'Scale 1[R]': Randomizes the scaling of the pattern for the front pattern, from close to zero to the current setting.
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PatternPrint Plugin
'Scale 2[R]': Randomizes the scaling of the behind pattern from close to zero to current setting 'Shift 1[R]': Randomizes the setting from 0 to current 'Shift 2[R]': Randomizes the setting from 0 to current 'Shear 1[R]': Randomizes the setting from 0 to current 'Shear 2[R]': Randomizes the setting from 0 to current 'Reflection 1[R]': Randomizes the setting from 0 to current (though reflect needs to be set to ON) 'Reflection 2[R]': Randomizes the setting from 0 to current (though reflect needs to be set to ON) 'Opacity 1[R]': Randomizes the opacity of the path between 0 and 100%, creating a blurred pattern effect
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PatternPrint Plugin
'Opacity 2[R]': Randomizes the opacity of the pattern behind from 0 to 100% 'Pattern 1[R]': Randomizes the pattern (uses all the existing patterns stored in the current document) 'Pattern 2[R]': Randomizes the pattern 'Use swatch': Instead of using the pattern setting or randomization of pattern, if you set this to ON, please select a pattern swatch. The selected swatch will be used for both pattern paths. If no pattern swatch is selected, the plugin will not create the patterns 'No permanent style': The plugin doesn't need to create a style in the styles palette, if you set this to on then the style will be discretely removed. 'Create symbol': Create a symbol from the current selected shape and style 'Swap': Instead of using pattern 1 / pattern 2 / pattern 2... etc for all the fills, the plugin will create the pattern order in a random way, pattern 2 pattern 1 pattern 1 pattern 2 pattern 2 etc (this might extend in future to allow for multiple patterns such as a pattern 3 and also skipping and creation of patterns)
Additional Examples
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PatternPrint Plugin
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PatternPrint Plugin
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PatternPrint Plugin
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PatternPrint Plugin
The patterns can also be used as a basis for a pattern brush... (especially after they have been randomly colored)
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PatternPrint Plugin
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Contour Plugin
Contour Plugin (Andrew's Vector Plugins Vol 18) The plugin creates inset / contours from a path / paths (or placed images and converted text and symbols and other items in Illustrator ®)
Installation of Plugin Please place the GX18_Contour.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator ® CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS2 For the mac, please place the GX18_Contour file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator ®CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or CS2
Initial Use of plugin Please access via the filters menu of Illustrator ® via the <AVP Paths> menu. The plugin is split into multiple screens such as contour dialog, rotate, shift, points, style, settings. I would suggest as a basic start point, simply select or create a square and then apply the plugin to that, changing the rotation, contour settings, etc. The points settings is basically independent of the contour part (other than for one setting where you can combine the contour scaling to the points contour). The contour settings work on the path, the points settings, work on the points and segments of the path. The contour scaling offers a more basic scaling functionality, similar to that achievable with a mix of transforms, but the points contour settings modifies the path structure to create hi-impact and unusual inset effects. The plugin was originally in volume 1 set as part of the mixed plugins. The plugin has been greatly extended. Shuffle button only works where there is an element of randomization such as jitter. The presets dropdown is available on all screens. Select the first preset to reset the plugin. The plugin can be applied to normal paths, multiple paths, images, multiple images, text converted (in CS but text and text converted in 10), to paths with patterns and gradients, paths with styles, symbols and many more types of path. A vast range of different illustration effects can be applied to each type. Some types such as the placed image are not modified by style settings or points settings (likewise the symbols). Gradients and patterns also are not modified by fill and stroke. Symbols are the best approach for animation and SWF export (use the layer palette to spread across layers followed by the export command)
Applications support macOSX .2 .3 98 ME NT XP Ilustrator ®10 CS CS2
Questions Please contact me on support@graphicxtras.com Other plugins are available on the site http://www.graphicxtras.com Upgrades are generally available, either as free updates or inexpensive updates/upgrades. Please store the reference serial number or details of order
Copyright The plugins are copyright of 2005, Abneil Software Ltd (Andrew Buckle). This product was released by Abneil Software ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Plugin Use - 'Contour' Screen The basic plugin screen to manipulate the scaling of the basic path 'Contours': Number of contours to generate, though this doesn't take into account the random create options and other settings.
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Contour Plugin
'Contour scaling options': The plugin scales the paths by default proportionally but the contour scaling options give a little more flexibility, scaling accumulated, scaling using the shift settings and more.
'Contour scale(%)': The scaling percentage to apply to the newly created path, depends on the contour scaling options. The checkbox beside the scaling locks the horizontal and vertical. If set to OFF, the vertical can be manipulated independently to that of the horizontal (creating thinner contour effects)
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Contour Plugin
'Skip/Create': Instead of creating all the paths, the plugin skips a path, creates a path and so on (depending on the pattern set). If the skip is set to 2 and create is set to 2, then the plugin will create two paths, internally apply scaling etc for two 'non created paths', and then create two more paths, and so on. Different skip/create settings can create unusual pattern contour effects (plateaus etc)
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Contour Plugin
'Place Above': By default, paths are created on top of the original path and previous paths. This is useful if the contour generates paths that are smaller than the original but if the paths are bigger than the original or previous paths, the top path is all you will see (unless some shift of paths or rotation is applied), the place below (or OFF) state then is more preferable. Visually, you might like to have the paths beneath the original paths anyway.
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Contour Plugin
'Rotate' Screen Path rotation dialog 'Rotation (/10)': Rotates the path (accumulative) about the current rotation option center. By default, the center is the path center.
'Rotation options': Rotate the path about the current center or about a path center or user defined center or the current shift position. Depending on the setting, some of the fields below will be enabled or not
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Contour Plugin
'Use path': Rotates the path around the selected path's defined first, second etc path. Depends on the order of creation of the paths. Setting a path number from 1 to 2 can radically change the displayed rotation of paths.
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Contour Plugin 'User defined center (p)': Define your own rotation center for the paths (depends on the dropdown being set to user defined rotation).
'Shift' Screen Path shift dialog. This screen works on the whole path, not points. 'Shift (p)': Shifts the path (using the current shift option) horizontal and / or vertical
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Contour Plugin
'Shift options': Shifts the path adding to each path, accumulating the shift, applying jitter, applying the shift as a frame and more.
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Contour Plugin
'Points' Screen Manipulate the individual points of the path for additional inset effects 'Points contour (p)': Instead of scaling based on paths, the points are moved towards the center of the path, this distorts the shape (especially as it gets closer to the center and further from the original path). The points scaling is separate from the general contour scaling (unless the add scale setting is ON). The initial state will have the paths and points (if set to 0) overlapping the original. To see the points scaling, set the points contour to something other than 0. If the value is set to 0, the contour options field is not enabled.
'Points contour options':
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Contour Plugin
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Contour Plugin
'Variance (p)':
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Contour Plugin 'Points variance options':
'Interpolate(%)':
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Contour Plugin
'Style' Screen
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Contour Plugin Manipulate the fill and stroke and weight of the path across generated paths 'Fill options':
'Fill':
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Contour Plugin
'Stroke options':
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Contour Plugin
'Stroke':
'Weight options':
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Contour Plugin
'Weight':
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Contour Plugin 'Interpolate style(%)': This interpolates the style between the original art and the current contoured art. Can be very slow (especially if the style features a blur or Photoshop live effect) but it can create some very unusual style changes. Useful also for tweaking a set of styled contours, to reduce or increasing the brightness or the width of line without modifying the weight options or weight settings. Be careful. I suggest you modify it via the text entry and do not use the arrow entry sliders. Not all styles are interpolated (at least visible modifications) and not all patterns will be modified (visibly). Use the interpolate as a blurring of values, so if you set the color to randomized and then set 100% interpolate value the colors will be randomized but setting the value closer to 0 will randomize the colors but they will all be slight variants of the original color.
'Settings' Screen Additional settings check boxes 'Path - alternate flip': Each alternate path in the contour is flipped by 90 degrees
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Contour Plugin
'Path - opacity (R)': The contour created paths are varied in opacity / transparency.
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Contour Plugin 'Path - delete (visible in preview)': The initial path is deleted. You will see it in the preview, but after clicking OK, it will be deleted. Sorry about the preview visibility, just the way the plugin works in combo with the application.
'Path - create(R)': By default, the contour is made up the number of contours requested. If ON, the path will be created or not, randomly, leaving gaps in the contour.
'Points - ignore direction': The direction points manipulate the curve of the path. The direction points are left in place as if the points contour is not applied. If both are set to ON, nothing will change. All the points settings are not enabled until you set a points value in the points dialog (they have no meaning otherwise)
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Contour Plugin
'Points - ignore anchor': Paths are made up of points, anchor points being one part of the path formation (please check out the Illustrator manual for more details about beziers, anchor, direction points, and others, and also each application calls the term slightly different) If you set this to ON, the path's anchor points are not moved during a points contour inset (the direction points / curves are). If both anchor and direction are set, there will be no change.
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Contour Plugin
'Points - rotate center': Instead of applying the contour to the points using the path center, the current rotate options center is used. If this is set to the path center, then no change, but the rotation center can also be the shift position or user defined center. Useful for creating unusual shape formations.
'Points - add scale': The plugin by default doesn't join the contour and the points scaling together. If ON, the contour scaling is applied to the points scaling (vica versa.. as well).
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Contour Plugin
'Points - apply (R)': Instead of applying the points contour to all the points, the plugin randomly modifies or applies the contour to the points. This can create some really unusual contour point inset effects, especially if there are a lot of points. Even a simple square with a number of points can be inset and create jarred hi-impact tattered ragged path effects.
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Contour Plugin
Additional Examples Here are a set of additional examples of the contour plugin in use
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Contour Plugin
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Contour Plugin
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Contour Plugin
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Plugin set
Point Effects (Andrew's Vector Plugins Vol 19) Plugin set contains plugins for manipulation of points, either distortion or creating new paths from old.
Installation of Plugins Please place the GX19_Bloater.aip, GX19_CornerPoint.aip, GX19_PieSlice.aip, and GX19_Split.aip files in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS2 For the mac, please place the GX19_Bloater, GX19_CornerPoint, GX19_PieSlice, and GX19_Split files in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or CS2
Initial Use of plugins Please access via the filters menu of Illustrator 速 via the <AVP Paths> menu. The plugins all work on paths or a path, they will not work on images (as the plugins manipulate points)
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS CS2
Questions Please contact me on support@graphicxtras.com. Other plugins are available on the site http://www.graphicxtras.com Upgrades are generally available, either as free updates or inexpensive updates/upgrades. Please store the reference serial number or details of order
Copyright The plugins are copyright of 1999-2005, Abneil Software Ltd (Andrew Buckle). This product was released by Abneil Software ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Bloater Plugin to distort paths or a path about a particular center. Bloat Dialog 'Distortion type options': Type of path distortion to apply
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Plugin set
'Bloat distortion warp options': Type of warping to apply such as an angular warp or line warping
'Radius': Radius of the distortion effect
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Plugin set
'Factor': Factor applied / strength of distortion
'Jitter': Random jitter applied to the points / distortion
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Plugin set
Center Dialog 'Distortion center options': Center of distortion, use supplied or document center or edge
'Center': Use supplied center (requires dropdown to be set to user defined center)
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Plugin set
'Interpolate / original': Interpolate between original shape (points) and new shape (points), as well as direction points
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Plugin set
Repeats Dialog 'Repeat applies': Number of applies of the bloat effect
'Repeats scaling': Reduction or increase in apply
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Plugin set
Settings Dialog 'Fixed direction points': Do not move the direction points
'Direction points follow center': Direction points based on the supplied center
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Plugin set
'Warp [R]': Paths are additional warped by a random envelope
'Settings [R]': The settings for the distortion are randomized
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Plugin set
'Points [R]': Points are bloated or modified or not, randomly
'Reverse': The direction of the point bloat is reversed
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Plugin set
CornerPoint Plugin to manipulate points Points Dialog 'Out direction': The point's out direction point direction is modified by this percentage
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Plugin set
'In direction': The in point's direction point is modified by this percentage (if the path is a rectangle etc, you will see no modification as the in and out are 0, really only works with well rounded path)
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Plugin set
'Shift anchor': The anchor points are shifted by the supplied amount. Not much use if all points are modified but you can set the points apply pattern to something like 1-1 and alternate paths will be shifted, leaving the others behind in the original position
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Plugin set
Apply Dialog 'Apply pattern': By default, all points are modified. By changing the apply pattern, some points can be skipped, others can be modified. 1-1 will modify alternate points
'Link options': In and Out etc are linked in different ways, sounds full, but can be used to create some really odd and interesting patterns
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Plugin set
'Interpolate': Interpolate between original and calculated
Settings Dialog 'Maths [R]': The calculations are randomized
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Plugin set
'Points [R]': The points are modified or not, randomly. Great for creating some truly weird path effects
'Settings [R]': The settings are randomized
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Plugin set
'Warp [R]': The path is warped by a random envelope and envelope settings
'Anchor center': The anchor points are placed at the center of the path
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Plugin set
'Even-odd': How the path overlaps is modified
PieSlice Plugin to split a path into pie slices or fragments Slices Dialog 'Slices set': The plugin can be used to create a single set of slices from a path, but the plugin can also be used to create six sets of sliced paths from the selected path. Most of the settings depend on the current slice set
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Plugin set
'Slice type options': Type of slicing to apply, by default, a basic slice to the middle of the path but the slicing can also be applied just horizontally or vertically and randomly
'Approach': The approach percentage to the center of the path for the 'final point' of the slice
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Plugin set
Size Dialog 'Slice angle': The slice is rotated by this angle (in degrees). useful for creating different path patterns from the same path.
'Scale': The slice path is scaled, can result in some very unusual paths
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Plugin set
'Shift': The slices are shifted
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Plugin set
'Shift options': Type of shift applied
Center Dialog 'Slice center options': The center can be a user defined center or the center of the path or document, etc
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Plugin set
'Center': User defined center (depends on the user defined option being set). Useful for creating zoom effects
'Center variant options': An additional variation in the center position such as accumulated on a slice by slice basis
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Plugin set
'Center variant': Variant value, depends on the option setting above.
Points Dialog 'Dividepoint': The first part of the slice (the plugin works based on the point to point around a path and creates the slice based on two points and then filling in the third and final point based on the approach and center value). The divide point works out the midpoint for the line to the center.
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Plugin set
'Threshold gap': Some paths have 100s of points and sometimes the distance between the points is very small. Use the threshold setting to remove very small slices from the slice generation 'Point flow': The plugin works by creating a slice based on adjacent points (by default, 1). Set the slice point flow to 2 and the adjacent point will be skipped and the adjacent point to that will be used in the slice
'Point to point options': A variety of slice applies to create many different path designs
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Plugin set
Settings Dialog 'Delete original [after OK]': The plugin by default deletes the original path but you might wish to keep the path as a background or design element. During the preview (if ON), the path is still displayed. It is only deleted after you click the OK (the plugin needs to work on the active path during the preview as well as finally processing the path after the OK) 'Fill [R]': Fills the slices with a random color
'Swatches [R]': Fills the slices with a swatch color randomly selected from the swatches palette. This supersedes the fill setting. If you want to fill the slices with blues, fill the swatches palette with blues.
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Plugin set
'Opacity [R]': Slices are filled with different opacities
Warp [R]': The paths are warped by random envelopes and random settings
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Plugin set
Split Path split plugin / sketch effect plugin. The plugin really requires the path to have a stroke width before use. Jitter dialog 'Jitter': Shifts the split points by a random distance, vertical or horizontal.
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Plugin set
'Direction jitter': The direction points are jittered, this creates distorted split paths
'Radial': Radial displacement applied
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Plugin set
Apply dialog 'Splits generated': Number of path stroke splits to apply. By default, the path is split once but repeated splits can create a far sketchier effect
'Apply pattern': The path points are used in the split or not, to create gaps in the path split
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Plugin set
'Width': An additional random amount added to the path width
Size Dialog 'Resize': The path split paths are scaled
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Plugin set
'Angle': The split paths are rotated.
Factors Dialog ''Jitter factor': Jitter applied varied from split to split.
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Plugin set
'Width factor': Width factor applied to modify the width setting from split to split. More useful if multiple splits set
'Radial factor': The radial factor applied split by split
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Plugin set
Settings Dialog 'Opacity [R]': The opacity of the split path fragments are randomized
'Blend [R]': The split path's blend modes are randomized
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Plugin set
'No fill for split fragments': Forces the split paths to have no fill
'Stroke [R]': The fragments are set to different stroke color
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Plugin set
'Resize[R]': The fragments are randomly scaled
'Angle[R]': The fragments are randomly rotated between 0 and current angle setting
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Plugin set
'Radial [R]': Random radial displacement, to create a variety of radial path distances (also useful for desert sun effects)
'Delete original [after OK]': Delete the original path (by default, ON). The path is visible during the preview but will deleted on OK. The path can be kept (if set to OFF) as a background or as a useful design element 'Place split above': Place the split paths above the previously created paths
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Plugin set
'Close split paths': Close the split paths
'Warp [R]': Warp the split paths using random envelopes and random envelope settings
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Plugin set
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Plugin set
Random Touch (Andrew's Vector Plugins Volume 20) Plugin set contains plugins for randomness
Installation of Plugins Please place the GX20_Background.aip, GX20_Pyramid.aip, GX20_RambleShambles.aip, GX20_RandomClutter.aip, and GX20_RandomType.aip files in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS2 For the mac, please place the GX20_Background, GX20_Pyramid, GX20_RambleShambles, GX20_RandomClutter, and GX20_RandomType files in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or CS2 The type plugin is only for 10!
Initial Use of plugins Please access via the filters menu of Illustrator 速 via the <AVP Type 10> (for the randomtype plugin in AI 10) and the AVP Create and paths for the others [random clutter creates new paths and doesn't require paths, the others require a path or paths or images etc to be selected]
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS1 CS2 The randomtype plugin only works in 10.
Questions Please contact me on support@graphicxtras.com. Other plugins are available on the site http://www.graphicxtras.com Upgrades are generally available, either as free updates or inexpensive updates/upgrades. Please store the reference serial number or details of order
Copyright The plugins are copyright of 1999-2005, Abneil Software Ltd (Andrew Buckle). This product was released by Abneil Software ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Background Plugin to create a background / texture Texture Dialog 'Copies': Number of copies of the selected path (paths)
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Plugin set
'Scale (x)': Scaling applied between minimum and maximum
'Scale (y)': Scaling applied to the paths (randomly) between minimum and maximum.
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Plugin set
'Angle': Rotation / angle applied between minimum and maximum
Type Dialog 'Fill density options': By default, the paths are placed randomly throughout the document. The plugin can be set to create the paths as a cross or spray or in one corner of the document.
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Plugin set
'Midpoint': Sets the midpoint for the distribution. More useful for the factor settings in the density settings.
Density (Factors) Dialog 'Scale edge/center': Scales the paths depending on distance from 'edge' or 'middle' (this is modified using the midpoint settings). This is useful for creating small or large textured 'items' around the edge as a frame or spatial design.
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Plugin set
'Angle edge/center': The path's rotation or angle is modified by the angle factor (it needs to have an angle setting, so for maximum variability, set the angle to 360)
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Plugin set
'Fill edge/center': The fill (if set) is modified depending on its position relative to the edge or middle of the document (dependent on the midpoint and density setting)
'Weight edge/center': Width / weight is modified by the relative position from edge and middle.
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Plugin set
'Opacity edge/center': Opacity setting is modified by distance from edge / center
Settings Dialog 'Fill [R]': Paths are randomly filled with color (depending on the color mode of path and document and whether it has a fill in the first place)
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Plugin set
'Stroke [R]': Path's stroke set to random colors
'Weight [R]': Weight / width of lines set randomly from 0 to original line weight for selected path
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Plugin set
'Opacity [R]': Opacity is randomly set between 0 and 100
'Blend [R]': The path's blend modes are randomly set to difference, multiply, etc
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Plugin set
'Scale / rotation': Path's rotation and scaling is defined 'Selected center': Scaling is applied based on the selected paths and not the individual path center. 'Layer': Place the paths on a new layer 'Delete original': Delete original path after clicking OK (during preview, the original path is displayed)
Pyramid Plugin to create a 'pyramid' of paths Base Dialog 'Blocks': Number of blocks in the base
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Plugin set
'Gap between blocks': Gap / distance between base blocks
'Gap options': Additional option to accumulate, randomize the gap between blocks
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Plugin set
Layers Dialog 'Reduce': Reduces the number of layers of the pyramid
'Gap between layers': Gap between the layers
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Plugin set
'Gap options': Gap options for the pyramid layers such as accumulate or randomized
Settings Dialog 'Fill [R]': Fill the paths with random colors
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Plugin set
'Stroke [R]': Fill the path's stroke with random color (requires a stroke color in the first place)
'Weight [R]': Weight or width. Modifies the width randomly between 0 and the original line width
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Plugin set
'Opacity [R]': Randomly sets the opacity between 0 and 100
'Blend [R]': Randomly sets the blending mode for paths to difference, multiply, etc
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Plugin set
'Warp [R]': Warps the paths in the pyramid randomly
'Alternate': Alternate paths in the pyramid are doubled in size
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Plugin set
RambleShambles Plugin to create a spray or jittered set of paths (or images or symbols) 'Number of copies': Number of copies in spray
'Jitter': Direction of the spray, vertical or horizontal
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Plugin set
RandomClutter Plugin to create a random display of stars, squares, rectangles, circles, ovals, ... Shapes Dialog 'Number of shapes': Number of shapes to create (approx.)
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Plugin set
'Fill density options': By default, paths are created throughout the document, the density settings can place them in a cross, as rain, spray, random along a line, etc
'Shape set': The shape set to work on, such as the rectangle settings (the other settings are not displayed until the dropdown is set to stars etc)
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Plugin set
'Active': The shape is active. If off, and the rectangle shape is set, then no rectangles will be created (not strictly true as there are also polygons and a four sided polygon looks remarkably rectangular)
'Shape Settings': (variable) There are a number of shape settings, each shape has its own group of settings. The settings are randomly generated in between the minimum (left setting) and maximum (right setting). Most of the settings are related to the size such as the radius, but some are for the number of points in a star (so if you want a wide variation of points, set a low minimum and a high maximum). A wide variety of shapes can be created by varying the shape settings.
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Plugin set
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Plugin set
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Plugin set
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Plugin set
Rotate Dialog 'Rotation min / max': The angle / rotation of the path randomized between the minimum and maximum setting. If set to 0 0 then zero rotation is applied
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Plugin set
'User defined center': Defines the center for rotation, only useful if the checkbox for user defined rotation is set. Settings Dialog 'Fill [R]': Fill the shapes with random colors
'Swatches [R]': Fills the shapes with swatches from the swatches palette. Supersedes the basic random fill.
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Plugin set
'Stroke [R]': Randomly fills the stroke (if set) with random colors
'Width [R]': Randomly sets the width of the generated path between 0 and the current width setting
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Plugin set
'Opacity [R]': Randomly sets the opacity (transparency) of the path between 0 and 100
'Rotate about defined center': Set this to use the define rotation center
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Plugin set
'Rotate about path center': Use this to define the center around the path's center. By default, this is the center used
'Even mix': Attempts to create an even mix of shapes instead of more rectangles or more stars 'Reverse path': Reverses the paths, this can create some extreme results depending on the settings generated
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Plugin set
'Create new layer': Creates all the shapes on a new layer
RandomType Select text (on a path or text area or normal text) and apply. Don't select the individual letters, the plugin doesn't work that way. Random Dialog 'Font size options': Set how the randomization will be applied (based on the font size value), setting the font size randomly between 0 and current value or accumulated or based on position or applying the size based on a pulse setting to create type zigzag.
'Font size': Set the font size randomly between 0 and value (depends on the font size dropdown as well as the 'add' setting).
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Plugin set The size of the font will then be randomly set on a letter by letter basis, so 's' might be 20 pts, 'p' might be 10.45 pts etc. Use this on a small set of letters or perhaps a whole page of text or text on a path
'Baseline shift options': Apply randomness to the baseline shift setting (see the text palette)
'Shift': Shift value used (varied by the related dropdown) to raise or lower the text position
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Plugin set
'Tracking options': Crunching the text based on the tracking options and tracking setting 'Tracking': Value used (varied by the tracking options) to modify (randomly) the tracking setting for the text on a letter by letter basis
'Scaling (H) options': By default this is off. Sets the horizontal scaling options. 'Scaling horizontal': Sets the horizontal scaling for the text on a letter by letter basis
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Plugin set
'Scaling (V) options': Sets the vertical scaling for the letters 'Scaling vertical': Sets the vertical scaling (depending on the dropdown) on a letter by letter basis to create tall or very crunched letters.
Pulse Dialog 'Pulse': This is used by some of the dropdowns on the random dialog screen. If the setting doesn't have pulse in the text then the pulse will be ignored. The pulse is used to create an accumulation and then return to the original setting and then accumulation in batches
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Plugin set
Limits Dialog 'Size limit': Limits the overall size of the font, so to create a wide range of random sized text, set a low minimum and a large maximum. To cutoff the text say at 40 pts, then set the maximum to 40pts so all the size randomness will be beneath 40pts and some of the text will be stuck at 40pts and no more
'Shift limit': As with size, but for baseline shift 'Tracking limit': As with size, but for tracking 'Scaling (H) limit': As with size, but for horizontal scaling 'Scaling (V) Limit': As with size, but for vertical scaling Fill Dialog
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Plugin set 'Color type options': Useful if the text is varied between CMYK and RGB etc (this will be dropped soon, really shouldn't be here as surely you don't have RGB text and CMYK text in the same document...). A leftover from earlier, more freewheeling days.
'Fill': Fills the letters with color, useful for creating colorful blends from letter to letter or colorful pulsed lettering or random filled letters
'Stroke': Stroke applied to the letters, depending on the dropdown. By default, this is off.
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Plugin set
'Width': Line width applied to the text on a letter by letter basis. By default, set to off
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Plugin set
'Opacity': Opacity applied to the letters on a letter by letter basis and dependent on the opacity dropdown
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Plugin set
Settings Dialog 'Add to current size': Add any randomness to the current size (this is on by default)
'Add to current shift': Add to the current shift setting 'Add to current tracking': Add to the current tracking setting for the letter 'Add to current horizontal scaling': Add to the current horizontal scaling 'Add to current vertical scaling': Add to the current vertical scaling (this is displayed in the character palette) 'Reverse order processing': Instead of applying the position and processing of the letters from left to right, apply the process starting from the other direction
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Plugin set
'Random font': Instead of using the original font (which might be all the same font), set the text to different fonts for each letter. This might result in readable text or totally illegible gibberish, depending on the installed fonts (only valid fonts will be displayed, some might fail to be displayed for whatever reason)
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Starburst Plugin
Starburst Plugin (Andrew's Vector Plugins Vol 22) The plugin creates star / flower designs in 100s of different ways. Great for logos and symbols and more
Installation of Plugin Please place the GX22_Starburst.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS2 For the mac, please place the GX22_Starburst file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or CS2
Initial Use of plugin Please access via the filters menu of Illustrator 速 via the <AVP Create> menu. The plugin is split into multiple screens such as starburst, star, xtras.. As a start point, I would suggest using the presets. The presets are modified(in most cases) by the current color in the palette. So if the current fill is white, the end result might be white-ish, if yellow, yellowish and so on. Some of the presets use random colors and ignore the fill setting. You might like to set the stroke color to none (as required). Shuffle button only works where there is an element of randomization such as jitter. The presets dropdown is available on all screens. Select the first preset to reset the plugin. The plugin can be used as is, but in many cases, you might like to set the swatch palette to say a set of browns or greens etc; or if you are using the styles settings, then you will need to set up the styles beforehand (say to a set of sketch styles only) If you select the styles box and use the default set of styles, the response time might be slow as some of the styles are processor intensive. Symbols included in the set were created using the plugin. The symbols are royalty-free symbols. The plugin does not automatically created symbols. You will have to create the set of paths and then drag to the symbol palette manually (and save the symbols). Use the symbols in paint effects or as backgrounds or use with the native tools
Starburst dialog 'Bursts': Number of burst / arms generated for a single star (though this can be varied using the random apply or skip / create options)
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Starburst Plugin 'Length': Length from the start point to the end of the current burst design (this varies from burst type to burst type'. The smaller the length, generally smaller the design.
'Angle': Angle of the burst design relative to the origin point.
'Burst': Subtle variation of the same shape, varying the proportions etc. Use to create design with thin paths or overlapping paths and more
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Starburst Plugin
'Initial gap': The initial distance from the 'start' point (the start point being the center of the document unless the center [R] is ON. The start point shape is created to the right of start point. If you set the initial gap to 200 300 then the initial shape is created 200 points (horizontal) and 300 points up from the center point and all subsequent shapes are rotated from that point about the start center point (generally the center of the document)
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Starburst Plugin
Stars dialog 'Stars': Number of stars to create. If this is set to 1 then the factor settings are not enabled and some of the settings fields are blanked out (the factors etc are based around repeated stars and have no impact on the single default star of 1)
'Shape options': Creates a variety of different designs such as a diamond shape
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Starburst Plugin
'Reverse options': Reverses the direction of the triangle or shape (not all shapes are reversible as they are symmetric). The reverse options also allow 3D like effects to be created by combining multiple stars (with alternate reversed stars)
Xtra dialog 'Burst apply': Instead of creating a path in each slot of the starburst, gaps can be created using different combinations of skip (first column) and create (second column). The create option is always set to 1 (or more). By setting the skip and create to say 1 2 then two paths are created then a skip then two paths then another skip and so on up to the maximum number of paths for the star design
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Starburst Plugin
'Path interpolate': Use this if you wish to 'blend' the colors of the generated star and the original 'current' path style. By setting this to say 80 or so, and using the random fill or fill factor, the colors are subtle variants of the original pre-plugin fill color.
'Spread': Not all the paths use the spread or curve feature but by setting the spread, more rounded shapes can be generated. The first column is the direction point modification in the horizontal, the second column for the vertical. In most cases, the vertical is more useful for flower designs. The first column is more useful for sharper path designs.
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Starburst Plugin
'Pulse': Reset the factors to default setting after a certain number of star creations (useful for trying out a number of variant factor settings), also useful combined with a number of stars / random settings and factors
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Starburst Plugin
Factors dialog All are set to disabled unless stars > 1 'Fan': Modifies the 'burst angle' for repeat stars.
'Length': Modifies the length setting for repeat stars. If the length setting is 300 and the factor is set to 50 then the next star created with have a length of 150, the next will have a length of 75 and so on.
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Starburst Plugin
'Fill': Modifies the fill color (if set) for repeat stars. If the first star is colored red (200,20,20) and the fill factor is 50 then the next start will be 100, 10, 10 (RGB setting) and so on. For subtle color changes, keep the fill factor approx. to 100. The fill factor can increase as well as decrease the color setting. Does depend on the current color mode
'Height': Applies a factor to the height setting for repeat stars (the height is not accessible directly, it is a combo of length and burst options)
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Starburst Plugin
'Angle': Applies a factor to the angle setting (path rotation) for repeat stars. If the angle is set to 0 then this is ignored. If set to angle 10, and the factor is 50, then the angle for the path second star is set to 5, third star 2.5 degrees and so on
'Spread': Applies a factor the spread setting for repeat stars. Either sharpens or curves the path design from star to star. If spread is 0, ignored.
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Starburst Plugin
'Initial gap': Applies a factor to the initial gap setting for repeat stars. If gap is 0, then the factor is ignored. The factor is applied to both the horizontal and vertical gap. Use to create zoomed effects and more
'Opacity': Applies a factor to the opacity (based on original opacity setting for path) for repeat stars. If the opacity of the path was 80 and the factor is 50 then the second star will have an opacity of 40 and so on. This can be used fro sharpening or blurring of the design or emboss.
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Starburst Plugin
Settings dialog 'Fill [R]': Randomizes the fill color (if set), dependent on color mode as well. The fill is ignored if set to no fill. The fill swatch supersedes the fill. Modified by the fill factor setting
'Fill swatch [R]': Randomizes the fill color based on the current swatches. To create a design based around only your swatches, say blues and greens, remove all the unnecessary swatches and leave only the required swatches and then apply
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Starburst Plugin
'Stroke [R]': Randomizes the stroke color (requires a stroke to be applied)
'Stroke Swatch [R]': Randomizes the stroke color based on swatches (though not gradients). Supersedes the stroke setting
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Starburst Plugin
'Opacity [R]': Randomizes the opacity of the paths
'Width [R]': Randomizes the line width (if set). Based on original line width to 0.
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Starburst Plugin
'Apply [R]': Randomizes the creation of bursts within a star. Great for creating unique star designs with gaps
'Place below': Places the created leaves / bursts beneath the earlier paths 'Initial gap [R]': Randomizes the gap setting between 0 and current
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Starburst Plugin
'Spread [R]': Randomizes the spread setting between 0 and current
'Height [R]': Randomizes the height setting between 0 and current (this is an internal calculated setting, a combo of length and burst options and shape)
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Starburst Plugin
'Center [R]': Randomizes the location of the created star between the bounds of the document.
'Length [R]': Randomizes the length of the burst / leaf between 0 and setting
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Starburst Plugin
'Angle [R]': Randomizes the angle / path rotation of the leaf / burst between 0 and setting
'Burst [R]': Randomizes the number of bursts (leaves) created between 0 and current burst setting. If set to 20 bursts, then the star might end up being made up of 5 leaves or 15 leaves
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Starburst Plugin
'Style [R]': Randomizes the style applied to the star. This can be slow. It is best to apply with a little setup beforehand (perhaps setting up different styles to the default ones)
'Scale [R]': Randomizes the scaling applied to the star burst (leaves). More a jitter between 80 to 120% of the original size
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Starburst Plugin
'Alternate flip': Requires the stars to be greater than 1, and flips the star burst by 180 degrees (this depends on the star shape / burst to its effectiveness)
'Burst type [R]': Randomizes the type of burst / leaf to generate for each star. More effective when used with multiple stars
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Starburst Plugin
'Shape [R]': Randomizes the shape applied for each star. More effective with multiple stars. Great for creating a wide range of different shape designs. (I have found it fairly useful to save the star / burst designs in the symbol palette, creating a huge collection of unique designs for possible use as logos / designs and more)
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS1 CS2
Questions Please contact me on support@graphicxtras.com Other plugins are available on the site http://www.graphicxtras.com Upgrades are generally available, either as free updates
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Starburst Plugin or inexpensive updates/upgrades. Please store the reference serial number or details of order
Copyright The plugin is copyright of 2005, Abneil Software Ltd (Andrew Buckle). This product was released by Abneil Software ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
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Illustrator (r) plugin documentation
MultiToolbox/Points Installation notes: Please install the two plugins into the plug-ins folder of the host application. To remove, simply remove the plugins. The files to install vary from platform and version If you have version 8 or 9 of Illustrator, please place the plugins found in the 8 and 9 folder into the plugins path of Illustrator 8 or 9. Do not put them in CS1 10 or CS2. If you have Illustrator 10 / CS1 / CS2 and you are on a PC, place the top level plugins into the plugin path If you have Illustrator 10/CS1 and you are on the macOSX, please place the plugins found in the Illustrator 10 / CS1 folder into the Illustrator 10 or CS1 plugins folder. Finally, if you are on CS2 and on a macOSX, then please place the top level plugins into the CS2 plugin folder.
Plugin folder: The plugin folder has varied from version to version, generally you will find it as the 'plug-ins' folder under Adobe Illustrator CS2 or Illustrator folder. Trademarks: Illustrator is registered trademark of Adobe. Photoshop is registered trademark of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated. Plugin page: http://www.graphicxtras.com/products/aiplugin4.htm support at graphicxtras.com (mail address) Toolbox: The plugins are toolbox plugins. They do not appear in the filters or the effects menu or any menu, they will appear in the last few slots of the toolbox. Tools:
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Illustrator (r) plugin documentation The multitoolbox plugin comes with 13 sub plugins. To access these, simply expand out the plugin toolbox for that tool. The points toolbox plugin comes with a single plugin Options: To access all the options for each tool, double click the icon or press return
Example: Circular tool used with an image and random opacity applied Modifiers: All the tools have various modifications (while in use) where you can modify the number of copies etc while using the tool by holding the shift or the ctrl / shift or command / shift keys down during use General Use: The plugins both work in the same basic way, select an object or multiple objects and then drag while holding the mouse or artpen down and then the end shapes will appear on releasing the mouse / lifting the pen Pen: The plugins also can be used with a pen, to apply the effect with pressure. You will need to set the pressure options for each option to ON Tools: The multitoolbox plugin comes with a number of subtools: rows and columns, drag, circular and many others. Each tool has its own set of options and uses.
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Illustrator (r) plugin documentation
Example: Background creation General functions of multitoolbox: Copies: Most of the dialogs have a columns or rows or copies, this is the number of items / paths to generate. Rotation: Rotates the paths Jitter: Jitters or randomly shifts the paths Slowdown: Instead of applying the effect as quickly as possible, the plugin applies a slowdown. More useful when used in combo with trail cursor. Color manipulation: some of the plugins have a dropdown offering fill color changes such as from current color to white or current color to black or use the swatches palette (requires pre-modification to the swatches palette such as filling with only the swatches you want such as all blues) or random colors Selected center: Some of the plugins use scaling or rotation and the rotation etc can be applied by the path center or all the path's centers averaged out / or the selected item's center of all. Locked or linked: The plugin works in one direction, up or down or across, or the size etc is linked horizontally / vertically Beneath: The path's are placed beneath the previous paths (doesn't work with layers) Trail cursor: Instead of removing the paths and generating paths and removing etc (the basic function of the plugin), the plugin doesn't delete paths, it just creates and creates 100s and 100s of paths in quick succession. Great when combined with opacity and fill manipulation for painted effects. Use slowdown to control the tool. Opacity: Randomized opacity / transparency. Blend style / mode: Randomized blend mode (difference or multiply etc)
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Illustrator (r) plugin documentation Envelope: Randomized warping (can be slow) Create or not: Apply or create or generate items or not (50 / 50 decision) Rotation (R): Randomized rotation Place on new layer: Place the created item on a new layer, great for animation Opacity (pressure): set the level of opacity based on pressure (works best with a pen)
Rows and columns / grid tool: create a grid of selected paths or images or symbols
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Illustrator (r) plugin documentation Drag tool: Create a zoom or row of paths.
Soft Center: variant of the drag tool but based around the selection center. In this plugin you can also control the initial distance from the center as well as the type of measurement to use (such as points or inches)
Framed tool: The plugin to create a basic frame based on selected paths. The type of edge can be controlled by the edge dropdown. The stroke as well as fill can be manipulated in this plugin. The scale option is useful for additional frames created using the tool
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Illustrator (r) plugin documentation
Rim Random tool: Plugin for creating random backgrounds or brushes etc. The plugin offers options to create the paths with swatches (though this only works for paths and not images). The scale settings control the size of generated paths between a minimum and maximum size, the scaling can be locked horizontal vertically
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Illustrator (r) plugin documentation
Windmill tool: for circular path creation. The plugin can modify the rotation or angle of the paths aligning them to the direction or the angle can match the position / angle of the cursor to the original (use this to try out many designs very quickly).
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Illustrator (r) plugin documentation
Scaledown tool: a variant of the drag tool but offers twists to the paths as well as reduction or increase in the sizing of the paths generated relative to original
Bouncealong tool: A variant of the scaledown tool but with a bounce option as well as path crunch feature.
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Illustrator (r) plugin documentation
Spiraled Tool: Create a spiral from the selected paths
Checkerboard: A variant of the grid / row column tool and creates a checkerboard grid of paths
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Illustrator (r) plugin documentation
Paint tool: Paints with the selected path. The painted paths can be made to fade away rapidly as well as scaled (reduced or increase).
Tile tool: Create a tile (for possible use as a pattern)
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Illustrator (r) plugin documentation
Background tool: A variant of the rim random tool and creates a background based on the cursor position and start position. Also comes with a frame feature, the basic setting being no frame (50 - 50) but reduce to 20 will create a reasonable frame with the selected paths Bonus: Points toolbox
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Illustrator (r) plugin documentation
Plugin manipulates selected path's points in a variety of ways to create 100s of amazing designs even from basic paths. This plugin was added as an additional bonus plugin and is grouped with the multi tool. The plugin offers a number of ways to manipulate the path points of a selected path or multiple selected paths. The plugin works only on the selected points of that path so if you wish to work only on the right half of a path, select those points only. The plugin tweaks and drags the anchor points and the drag points and shifts these using things like the document center or the 0,0 point of the document. The plugin offers a number of checkboxes. The locking option is similar to the multi tool and the cursor position is locked. The plugin either drags the point or direction point (50-50) if the drag checkbox is set to on. The points have an in and out direction points and these are manipulated and swapped or applied depending on the checkbox settings. These have different effects depending on the dropdown set such as drag direction points or drag direction points but place the anchor points of all the points on a path at 0,0 etc. Each have their effect to create rounded or flowery or intense path drags. You can also shift the start point as you drag (this is only of use for some operations that are marked as 'start') to manipulate the end path distortion by holding down the shift key as you drag the mouse/cursor
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Illustrator (r) plugin documentation
Example: Points tool: original with multiple points and end result. The plugin comes with interpolation (so instead of applying the full drag, you can reduce the distance by a certain percentage, the interpolation can also be extended to the curvature). The plugin drag can also be modified by the pressure (art pad)
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SymbolTexture plugin
SymbolTexture (Andrew's Vector Plugins Vol 9) Create textures / backgrounds / designs using symbols
Installation of Plugin / symbols Please place the GX09_SymbolTexture.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS2 equivalent for the mac, please place the GX09_SymbolTexture file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] or CS2 equivalent The symbols files (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\symbols folder (or mac equivalent). Access the symbols files via the windows\symbols menu (please consult the Illustrator documentation) If there are multiple folders marked 'Plugins for Illustrator etc', please put the folder and all the contents of that folder into the plugins folder.
Trademarks Illustrator is registered trademark of Adobe. Photoshop is registered trademark of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated. Plugin page http://www.graphicxtras.com/products/aiplugin9.htm support at graphicxtras.com (mail address)
Initial Use of plugin To use, please select a symbol from the symbol palette. The symbols can be the native symbols, or your own symbols, or the supplied symbols. You can also randomly select from the palette (or ordered selection) by checking the random / order checkboxes. If nothing is selected in the palette, the plugin will display nothing. Symbols can be text
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SymbolTexture plugin
Or as images
Or gradients
file:///C|/...177G141P17T23027951D7ADC88/Andrew.Plugins.Volume.9.v9.2.for.Adobe.Illustrator/Documentation/GX09 Documentation.htm[6/5/2011 5:34:54 PM]
SymbolTexture plugin
# or other types of path
Plugin dialog The plugin is split into two functions, the texture dialog or the layer (animation) feature. The basics are the same for both dialogs. If the layers are set to 0, then the layer settings have no value. To access the layer settings, change the top drop down to layers (the layer settings are accumulated)
file:///C|/...177G141P17T23027951D7ADC88/Andrew.Plugins.Volume.9.v9.2.for.Adobe.Illustrator/Documentation/GX09 Documentation.htm[6/5/2011 5:34:54 PM]
SymbolTexture plugin If you have no idea how to start with the dialog, I would suggest using the presets at the right side as a starting point. This will show some possible options such as scaling / angle / distribution / midpoints. You can also set all the values back to the default settings by setting the 'reset' default.
'Copies': You can increase the number of copies of the selected symbol (in the palette) or decrease the settings. The more symbols selected, the slower the refresh. One good thing about symbols is that you are only using an instance so a complex symbol will have only the initial symbol overhead, all other instances add little overhead to the overall file (especially useful for output to SWF format). Also, the symbols can be changed at a later point by using the replace command and symbols can be manipulated further by tools such as the symbol sizer etc
file:///C|/...177G141P17T23027951D7ADC88/Andrew.Plugins.Volume.9.v9.2.for.Adobe.Illustrator/Documentation/GX09 Documentation.htm[6/5/2011 5:34:54 PM]
SymbolTexture plugin 'Scale': You can use this to randomize the scaling applied between the minimum and maximum scaling setting. You can use the link proportional setting to make sure the vertical and horizontal settings are the same.
'Scale (y)': Scales in the vertical direction to create flattened symbols
'Angle': Randomizes the angle of the symbols between a minimum and maximum value
file:///C|/...177G141P17T23027951D7ADC88/Andrew.Plugins.Volume.9.v9.2.for.Adobe.Illustrator/Documentation/GX09 Documentation.htm[6/5/2011 5:34:54 PM]
SymbolTexture plugin
'Distribution': A number of distribution settings are available, to distribute the symbols as a frame or cross or more at the top or left or in a circular design and more.
'Midpoint': and edge settings. You can re-size the symbols based on the distance from the edge and middle/center of the document space. The midpoint has little meaning if the edge and scale are set to the same value but if you set the edge to 1 and the middle scale to 200 then the symbols will be larger in the centre and very small around the edge. The mid point setting changes the position of the centre of the distribution for this scaling, so you can force the symbols to be bigger on once side of the image
file:///C|/...177G141P17T23027951D7ADC88/Andrew.Plugins.Volume.9.v9.2.for.Adobe.Illustrator/Documentation/GX09 Documentation.htm[6/5/2011 5:34:54 PM]
SymbolTexture plugin
'Initial': Initial setting for the angle for the symbols 'Layers': if set to 0, then the layers settings have no real meaning. If greater than 0 then the values for the layers can be set, accumulating (so setting copies to 25 and then on the layers dialog to 1, the second layer will have 26 copies, the third layer, 27 etc.. and scaling can be factored to reduce or increase per layer)
file:///C|/...177G141P17T23027951D7ADC88/Andrew.Plugins.Volume.9.v9.2.for.Adobe.Illustrator/Documentation/GX09 Documentation.htm[6/5/2011 5:34:54 PM]
SymbolTexture plugin
'Select symbols from palette [R]': Randomizes the selection of symbols from the palette. In this case you don't need to select a symbol from the palette but it does mean that you need to setup the symbol palette for the best effect. Say you have a green symbol, red symbol and blue symbol then the symbol texture will randomly select from those three symbols and place them up to the number of copies. If the ordered option is set then this takes over and will create a green then red then blue and so on in order
'Align symbols to midpoint': You can align the angle (it does depend on the initial angle setting though, so changing this will change the end result). More noticeable with designs as above but if the object is a circular shape, you might see no alignment.
file:///C|/...177G141P17T23027951D7ADC88/Andrew.Plugins.Volume.9.v9.2.for.Adobe.Illustrator/Documentation/GX09 Documentation.htm[6/5/2011 5:34:54 PM]
SymbolTexture plugin 'Midpoints vary across layers': Instead of just using the midpoint, you can randomize the midpoint across layer), especially useful for an animation jitter / dance.
'Link proportional': If the scaling is randomized, the vertical and horizontal scaling is set to the same value to preserve the proportionality of the shape. 'Copies per layer': Randomizes the number of copies across layers, so one layer can be 10 copies, the next 20 copies and so on 'Settings displayed': Similar but for the other settings.
file:///C|/...177G141P17T23027951D7ADC88/Andrew.Plugins.Volume.9.v9.2.for.Adobe.Illustrator/Documentation/GX09 Documentation.htm[6/5/2011 5:34:54 PM]
Illustrator (r) plugin documentation
VectorWand Plugin Installation notes: Please install the vectorwand (GX07_VectorWand.aip) into the plug-ins folder of the host application. To remove, simply remove the plugin. The files to install vary from platform and version If you have Illustrator 10 / CS1 / CS2 and you are on a PC, place the top level plugin vectorWand into the plugin path If you have Illustrator 10/CS1 and you are on the macOSX, please place the plugin found in the Illustrator 10 / CS1 folder into the Illustrator 10 or CS1 plugins folder. Finally, if you are on CS2 and on a macOSX, then please place the CS2 plugin into the CS2 plugins folder.
Plugin folder: The plugin folder has varied from version to version, generally you will find it as the 'plug-ins' folder under Adobe Illustrator CS2 or Illustrator folder. Trademarks: Illustrator is registered trademark of Adobe. Photoshop is registered trademark of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated. Plugin page: http://www.graphicxtras.com/products/aiplugin7.htm Check here for upgrades etc and additional information and material support at graphicxtras.com (mail address) Toolbox: The vectorwand plugin is a toolbox plugin. The plugin will not appear in the filters or the effects menu or any menu, the plugin will appear at the bottom of the toolbox Tools: The vectorwand plugin comes with 17 sub plugins. To access these, simply expand out the plugin toolbox for that tool.
file:///C|/...P17T23027951D7ADC88/Andrew.Plugins.Volume.7.v1.1.for.Adobe.Illustrator/Product Documentation/GX07_Documentation.htm[6/5/2011 5:41:55 PM]
Illustrator (r) plugin documentation Options: To access all the options for each tool, double click the icon or press return
Example: Fill color tool and point shifter applied Modifiers: All the tools have various modifications (while in use) where you can modify the rotation / scaling etc while using the tool by holding the shift or the ctrl / shift or command / shift keys down during use General Use: The plugins both work in the same basic way, select an object or multiple objects and then apply the brush stroke. Pen: The plugins also can be used with a pen, to apply the effect with pressure. Tools: The vectorwand plugin comes with multiple sub plugins such as point shifter, scaling, rotation, apply swatches, tints etc. Each work in their own way on their own particular paths / images etc. Most of the plugins work on paths / images / symbols etc but some such as the point shifter only work on paths (as cornerpoint etc). Some of the plugins work on a particular element such as gradients or patterns and if the path selected has no gradient or pattern, nothing will be changed (same with tint, the path must be tint-able) To apply, select the paths and then brush over the paths. The paths beneath the vectorwand shape will be changed, the others will not. [*] entries: Some of the items on the dialog have a * against them, changing them will change the setting across all the dialogs. The first dialog also has a couple of items that are applied across all dialogs but can only be changed on the first dialog (scaling) - pressure for the vectorwand size and the type of vectorwand to apply [R]: Some of the items have an R against them. This randomizes the setting. In most cases the randomization is based on 0 to the current set value, so if you want a total randomization, you will need to set the main value to a large value and then apply the randomization
file:///C|/...P17T23027951D7ADC88/Andrew.Plugins.Volume.7.v1.1.for.Adobe.Illustrator/Product Documentation/GX07_Documentation.htm[6/5/2011 5:41:55 PM]
Illustrator (r) plugin documentation
Example: Fill color applied General functions of vectorwand: Brush (horizontal): Brush size for the vector wand. The brush can be thin or thick in either direction, it doesn't have to be square. Brush (vertical): brush size in the vertical Slowdown: The brush application can be fairly quick, so if you are brushing on a fill color or a style, the application will change pretty quick. If you wish to slowdown the application or change, set the slowdown to 5 or 6. To really slow the brush down, set it to 20 or 30 Selected center: Instead of using the center of the path, use the center of all the selected objects Apply or not: Apply the effect or not (randomly). Generally only effective when used with slowdown Item (pressure): Modifies the setting based on the pressure applied, so the rotation will be less or more depending of the pressure applied by a pen. Works best with an artpad and pen Vector wand (pressure): Modifies the size of the brush based on pressure. A subtle brush stroke will reduce the size of the pen from 0 to the maximum size Vectorwand dropdown. Instead of using the basic shape to apply the brushed on effects, the brushed on effect is applied to all the selected paths outside of the vectorwand shape; or different shape applications such as a ring Follow brush: Apply the effect in the direction of the brush stroke (sadly, for some reason, this doesn't work for an artpad and pen... on my test systems for some reason). Works fine with a mouse. Plugins Scaling tool: Applies scaling or size reduction or increase to selected paths or images or symbols
file:///C|/...P17T23027951D7ADC88/Andrew.Plugins.Volume.7.v1.1.for.Adobe.Illustrator/Product Documentation/GX07_Documentation.htm[6/5/2011 5:41:55 PM]
Illustrator (r) plugin documentation
Translation tool: Applies a shift or jitter to paths
Rotate tool: Applies rotation to the paths.
Transparency tool: Applies transparency / fade to paths
file:///C|/...P17T23027951D7ADC88/Andrew.Plugins.Volume.7.v1.1.for.Adobe.Illustrator/Product Documentation/GX07_Documentation.htm[6/5/2011 5:41:55 PM]
Illustrator (r) plugin documentation
Stroke weight: Modifies the stroke weight setting (requires a stroke setting in place), great for sketchy styles.
Intensity tool: Brightens or darkens selected paths
Fill tool: Modifies the color channels on a channel by channel basis. The first field relates to cyan or red or gray, the second to the magenta channel or green channel; the third to yellow or blue; and the last only to CMYK black. Use to darken or lighten or color illustrations. The plugin also creates swatches based on the current color. Works best using slowdown to slow down the generation of swatches / fill changes. The swatches are based on the current color set for each path. The plugin generally should only create unique swatches and not repeat colors (this is not always the case)
file:///C|/...P17T23027951D7ADC88/Andrew.Plugins.Volume.7.v1.1.for.Adobe.Illustrator/Product Documentation/GX07_Documentation.htm[6/5/2011 5:41:55 PM]
Illustrator (r) plugin documentation
Style tool: Apply selected style (depends on order in palette) or factor (you can use either or both). Requires some pre-setup of the graphic styles palette and can be slow if the style is processor intensive.
Blend modes tool: Applies a random blend mode or selected blending mode
Color reducer tool: blurs / reduces the colors to an average of the selected colors. Modify the reduce value to control the blending speed. Plugin also creates swatches from the colors used (these are not unique swatches at present - so you might find duplications)
file:///C|/...P17T23027951D7ADC88/Andrew.Plugins.Volume.7.v1.1.for.Adobe.Illustrator/Product Documentation/GX07_Documentation.htm[6/5/2011 5:41:55 PM]
Illustrator (r) plugin documentation
Corner Points tool: Modifies the in and out settings of the points (if a square this will have no effect). More useful for circular paths. Only works with paths, not symbols etc
Swatches tool: Apply color from the swatches palette. Requires some pre-setup of the swatches palette. Based on the order in the swatches palette
Tint tool: Applies tint, though this is only useful for paths that can be tinted
file:///C|/...P17T23027951D7ADC88/Andrew.Plugins.Volume.7.v1.1.for.Adobe.Illustrator/Product Documentation/GX07_Documentation.htm[6/5/2011 5:41:55 PM]
Illustrator (r) plugin documentation
Gradients tool: Requires a gradient to be already set. Apply modification to the gradient changing the length / angle etc Depends on the gradient type, hilite only works with radial gradients. Angle only works with linear. The hilite of the gradient depends on the length.
Patterns tool: Requires a pattern to be set. The tool manipulates the angle as well as the scaling of a pattern
file:///C|/...P17T23027951D7ADC88/Andrew.Plugins.Volume.7.v1.1.for.Adobe.Illustrator/Product Documentation/GX07_Documentation.htm[6/5/2011 5:41:55 PM]
Illustrator (r) plugin documentation
Quick shrink too: Lens like plugin, scaling based on the centre of the brush size
Point shifter tool: Works only on paths. Drags path points in the shift direction, though you can alter the direction to match the brush stroke by setting follow brush to ON. The plugin can also create warped shapes designs as well as bloat / punk effects using the direction points ON. The strength of the point shifting can be modified by the pressure applied as well as the actual color of the paths
file:///C|/...P17T23027951D7ADC88/Andrew.Plugins.Volume.7.v1.1.for.Adobe.Illustrator/Product Documentation/GX07_Documentation.htm[6/5/2011 5:41:55 PM]
Illustrator (r) plugin documentation
file:///C|/...P17T23027951D7ADC88/Andrew.Plugins.Volume.7.v1.1.for.Adobe.Illustrator/Product Documentation/GX07_Documentation.htm[6/5/2011 5:41:55 PM]