Zigzag plugin
Zigzag (Andrew's Vector Plugins Vol 5) Plugin tool to create zigzags / patterns
Installation of Plugin / symbols / brushes Please place the GX05_Zigzag.aip file in the c:\program files\adobe\illustrator CS\plug-ins folder [pc Illustrator 速 CS] or c:\program files\adobe\illustrator 10\plug-ins [pc illustrator 10] or CS1 or CS2 for the mac, please place the GX05_Zigzag file in HD:Applications:Adobe Illustrator CS:plug-ins [mac Illustrator 速CS] or HD:Applications:Adobe Illustrator 10:plug-ins [mac Illustrator 10] The symbols files (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\symbols folder (or mac equivalent). Access the symbols files via the windows\symbols menu (please consult the Illustrator documentation) The brushes files (*.ai files) should be placed in the c:\program files\Adobe\Illustrator...\presets\brushes folder (or mac equivalent). Access the brushes files via the windows\brushes menu (please consult the Illustrator documentation)
Initial Use of plugin The plugin appears in the Illustrator plugin toolbox with a small 'zigzag' icon. Double click to the see the options for the plugin (or press enter while selecting the plugin icon)
Key / plugin Modifiers Holding the shift key (during the drag) etc will modify the behaviour of the plugin. 'Shift': increases the number of groups 'Shift' and 'ctrl/command key' at the same time will increase the zigzag group type 'Ctrl/command key' will 'stop' the action of the trail cursor temporarily (not much use if the trail cursor is active though) 'space bar' to move the start position of the zigzag to a new position (that of the end point)
'Zigzag' Screen This is the basic screen to control the zigzag used and the number of zigzag groups 'Zigzag': a selection of 60 zigzags from basic zigzag to maze or intense pulse zigzags. The plugin now has two zigzag options. The first zigzag option refers to the first 'zag', the second to the second 'zag' and so on. If you select zigzag - arrowhead and for the second palette, skyrise.. the zigzag will be made up of arrowhead / skyrise / arrowhead / skyrise etc. Thus, 60 x 60 possible zigzag types can be created.
'Zigzag groups': The zigzag is made up of groups of paths. The zigzag groups controls the number of these groupings. In the default mode of the plugin, the groupings of paths are a contiguous path.
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Zigzag plugin
'Points' Screen Controls the modification or tweaking of points on a group basis 'Jitter points (p)': Jitters the distance from the default position of the point (depends on the type of zigzag). The jitter distance is a random distance, positive or negative, from the default position, in the horizontal direction.
'Jitter points (p)': as above but for the vertical direction. This can result in bunching of points and overlaps
'Scaling pattern 1': The scaling applied to the horizontal and vertical distance (from the centre of the zigzag line and the 'top' of the group respectively) for the first 'group' (and third and fifth...)
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Zigzag plugin
'Scaling pattern 2': The scaling applied to the horizontal and vertical distance (from the centre of the zigzag line and the 'top' of the group respectively) for the 'second 'group' (and fourth and sixth...)
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Zigzag plugin
'Horizontal group scaling': Applies a factor to each group in turn and resizes by this factor. If set to 99% the size of the second group is 99% of the horizontal size (from the center to point) of the first; the third is 99% of the size of the second. This can result in a rapid decrease or increase in size of the zigzag (top to bottom direction)
'Max points per group': Each group consists of a limited number of point groupings. A group is made up of multiple horizontal and vertical points and the max points setting limits the group to less than the default number for that type of zigzag. It is set to 99 as that is greater than the largest current zigzag group supplied. The actual result does depend on a group of 2 (as there must be a horizontal AND vertical point) Useful for creating unusual variant zigzag paths from the core basic zigzag. More useful when applied to some of the more complex zigzags than the basic initial zigzag
'Horizontal distance (R)': Randomizes the zigzag horizontal distance based against the default distance of the point fromt the centre of the zigzag. Useful for creating unusual zigzag formations from even a basic zigzag. The randomization is applied differently to each group of the zigzag
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Zigzag plugin
'Vertical distance (R)': Randomizes the distance of the point from the start point of the group. This is different from group to group and can create unusual zigzag formations even from the basic zigzag shape.
'Reflect' screen Instead of just having a single zigzag, the plugin can also generate multiple zigzags running parallel, and reflected / mirrored 'Number of reflections': Creates additional paths parallel to the original (by default). If set to 0, no additional items are created and the other settings are not enabled Can create lots of paths and can be tricky to control at times (depending on other settings)
'Reflect shift': The 'reflected' paths are shifted in the horizontal direction by this setting (each path is the same distance from
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Zigzag plugin the next). This is the distance from the centre of the path and not the individual points which can overlap depending on the size of the created zigzag. The vertical setting offsets / moves the zigzags up or down relative to the original path.
'Alternate angle': Only used if there is a reflection. Each alternate 'zigzag' by default is flipped by 180 to the next door zigzag. This can be modified by the alternate angle setting. Set to 90 degrees and the alternate zigzags will be perpendicular to the original. More subtle changes of angle can create interesting pattern effects
'Reflect turn': An additional rotation applied to each mirror zigzag. If set to 1 or 2, the modification of the angle is subtle.
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Zigzag plugin
'Reflect scaling': Reduces or increases the size of the next zigzag by the entered percentage. First column applies to the horizontal and the thiness and thickness of the zigzag; the second column, to the vertical. Great for zoom effects or patterns.
'Transform screen' This applies to the overall zigzag 'Initial angle': The zigzag by default is created from vertically and depends on the direction of the drag of the mouse or pen.
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Zigzag plugin
'Initial scaling': Instead of using the drag defined area to build the zigzag, the zigzag can be thin or wider than the drag area or bigger or smaller. The number of groups and other settings are unaffected.
'Path jitter (p)': Instead of creating a path in the defined drag region, the path is placed a random distance from the start and end point. The size and angle are untouched. More useful with repeat zigzags (though the mirror features will use the initial jittered point for all the reflected zigzags) or using the trail cursor feature
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Zigzag plugin
'Apply slowdown': Not much use outside of the trail cursor option. This slows the rate of zigzag production. Set to 20 and it will skip 19 creates of zigzag and place a zigzag on the document on the 20th pass (this is an internal repeat of the zigzag creation and depends on the system and resource and complexity of the zigzag). Useful for creating more controlled trail cursor zigzags
'Max points/zigzag':A zigzag is made of many points (each physical point having a vertical and horizontal position). The max points options reduces the overall zigzag points to the entered value. If the zigzag only creates a limited number of points, this might have no effect. If a zigzag consists of a 100 vertical and horizontal points, then setting the value to 40 or so, will reduce the size of the zigzag considerably and this might create unusual and interesting cutoffs of the zigzag (depending on the structure of the zigzag). Useful in combination with the randomization of max points. The points setting by default is set to a huge (ish) number to avoid any accidental cutoff of points.
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Zigzag plugin
'Rotation (R)': Randomizes the rotation between 0 and 360. Useful in combo with the trail cursor for unusual pencil sketch effects
'Scaling (R)': Randomizes the scaling from 0 to the current value. Can create really tiny zigzags.
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Zigzag plugin
'Max points/zigzag (R)': Randomizes the number of 'points' (internal horizontal and vertical) from 1 to the current max points. If the current max is set to 9999 then the randomization might have little effect as the setting might result in 999 points or 2043 points etc and therefore little reduction in points used in the creation of the zigzag. Set the max points to something like double of the size of the actual points (guess... is also good) and the randomization will produce a random set of variant zigzags (useful in combo with the trail cursor)
'Settings' Screen A number of variant checkbox settings, on or off. This is now split over two settings screens, 'settings' and 'settings 1' and will be reflected in the documentation (soonish) 'Fill (R)': Requires the fill color to be set (if there is no fill, this is ignored). The randomization also requires the color model of the document to match the current color model of the color palette (RGB for RGB). Swatch randomization overrides the fill (as does styles). Fills the current zigzag with a random color.
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Zigzag plugin
'F.Swatch(R)': Requires a fill. Fills the zigzag with a swatch from the current swatches palette (randomly). Requires some initial setup to set swatches of all green or all gradient swatches (delete all the swatches you don't want selected). Overrides the fill setting. Swatches can be patterns, gradients, as well as normal colors.
'Stroke (R)' Same as fill but for the stroke. Independent of the fill.
'S.Stroke(R)': Same as the fill. Gradients cannot be added to the stroke though (why?)
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Zigzag plugin
'Weight(R)': Randomizes the weight based on the existing weight of the stroke. This does mean that repeat applies of the zigzag will result generally in a fading away line as the stroke weight ends up approaching 0. Sometimes might be better to reset it to a more realistic weight before too many passes. Requires a stroke setting before being applied. Will reflect the stroke setting so you can have a stroke with dashes etc
'Opacity(R)': Generates random opacity (between 0 and 100%) Great for repeat applies and overlapping zigzags to create a smudged effect
'Blend(R)': Randomizes the blend mode of the zigzag, from normal to difference to multiply to saturation
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Zigzag plugin
'Styles(R)': Randomizes the styles applied to the zigzag. If there are no styles in the current styles palette, ignored. The style overrides nearly everything. Requires some setup if you wish to apply a set of 3D styles or neon styles say. The styles can be quick or very very slow to apply, so response time will be slow when used in reflections (and especially the trail cursor.. not recommended). Styles only appear after you have released the mouse.
'Fill (Jitter)': Requires all the settings as with fill and stroke (same color model etc) but instead of a totally random fill, the jitter only modifies the color fill by 10 % either way, so the color will be a subtle set of oranges or blues etc
'Stroke (Jitter)': As with fill, the color is modified 10% either way of the previous color setting, creating a set of zigzags of orange and subtle orange variants (if orange was the initial color) or greens
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Zigzag plugin
'Weight (Jitter)': The line weight is jittered by a certain percentage, so if you start with a set of 10pts lines, the actual liine weight could end up as 10.2 pts or 9.8pts etc.
'Symbolize': The zigzag is automatically turned into a symbol and will appear in the symbol palette. The symbols can then be deleted or saved to a symbol library as required. The symbols can be manipulated by other plugins or native symbol tools such as the symbol sprayer.
'Locked': Instead of using the vertical coordinate information of the mouse drag, the size of the zigzag is limited to just using the horizontal data.
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Zigzag plugin
'Shadow': Add a drop shadow (albeit limited) to the zigzag. Not so effective when the zigzag is a stroke but looks better with a fill set. The shadow is not passed to the symbol or to the envelope. The shadow takes account of the reflection settings. 'Alternator': Modify alternate points
'Flat': 'Flatten' the zigzag
'Closed Zigzag': The path by default is left open. If closed, the last point will join with the first point of the zigzag. More useful, perhaps, with the 'separate paths' on. The closing line sometimes overlaps many of the zigzag points and can look messy.
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Zigzag plugin
'Separate paths': The plugin applies all the points as a single zigzag by default. If separate paths is set, each group is a new path. This means the paths can be individually colored/filled and different strokes applied; as well as different warps to each path of the zigzag; as well as different styles and different rotations and scaling.
'Warp (R)': The zigzag is randomly warped either using arc or twirl or another envelope type; as well as different horizontal and vertical warping factors. The warp is applied to the entire zigzag or individual paths (if separate is selected) or individual reflections (if mirror reflections applied). The envelope / warp is left after exiting the plugin and you will need to expand as required. A side effect of the warp, the fills sometimes go gray (not sure why...). Can be slow and processor intensive.
'Zigzag type (R)': Instead of using the same zigzag type for each group element, they are randomized. Can create some truly weird zigzag forms. Great for alien writing or electrical diagrams.
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Zigzag plugin
'Create': Creates a point or not. This can create some truly odd and randomized zigzags even from the basic first type of zigzag.
'Trail cursor': The plugin, when dragging the cursor, draws and then deletes and re-draws the zigzag (depends on the computer, but this is generally pretty quick) to give the impression of changing zigzag location and size. The trail cursor turns this off and draws and draws. This can produce a mess but it can also be used to create wonderful pencil sketch or abstract paint effects in seconds. Try it with random rotation and random fill or opacity and perhaps some of the pen pressure settings. Can produce 100s of zigzag paths in seconds. A good way to slow and allow some element of control to the trail cursor, set the slowdown/apply setting as required.
'Match cursor': Angles the zigzag to the end point of the cursor.
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Zigzag plugin
'Groups (pen)': Only useful when used with a pen and pad and pressure. Use a pen and control (to a degree) the number of lines in the zigzag. Can be tricky but you should be able to get the hang of it. Good for creating random sets of zigzags.
'Rotation (pen)': rotate the path dependent on the pressure applied. The rotation depends on the initial angle. If set to 100, the angle will be from 0 to 100. Set initial angle to 360 to get the full range of rotation
'Stylefactor (pen)': Pressure modifies the style being applied. If no style is being applied (style (R) needs to be set to ON as well), this is ignored. This one is perhaps the trickiest of all as the style is not visible while you drag the pen across the document but it can be interesting to create subtle or different sketched style effects from the same random style. Some styles have no style factor and any modification will have no effect
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Zigzag plugin
'Weight 10pts (pen): The line weight is modified by pen pressure. Again tricky, and some experimentation is required (the line weight is not visible as you drag the pen)
'Opacity (pen)': The opacity of the line is modified by the pen pressure
Applications support macOSX .2 .3 98 ME NT XP Ilustrator 速10 CS1 CS2
Questions Please contact me on support@graphicxtras.com Other plugins are available on the site http://www.graphicxtras.com
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Zigzag plugin
Copyright The plugin is copyright of 1997-2005, Abneil Software Ltd (Andrew Buckle). The symbols and brushes are royalty-free, feel free to use as required. Symbols and brushes are (c) 2004-2005 Andrew Buckle / Abneil Software ltd. This product was released by Abneil Software Ltd (UK based company)
Trademarks Illustrator and Adobe and Photoshop are registered trademarks of Adobe. We have no connection whatsoever with Adobe. Adobe product screen shot(s) reprinted with permission from Adobe Systems Incorporated.
Symbols Installation of Symbols: Please place the symbols in C:\Program Files\Adobe\Illustrator 10\Presets\Symbols or mac equivalent such as HD:applications:adobe illustrator CS:presets:symbols. The symbols can be accessed from any folder but this is probably the best location as the file/s can be accessed via the symbols dropdown. Use in conjunction with the document symbols palette. De-install the symbols: Please remove the AI files from the preset libraries folders Symbols format: The symbols were created in 10 format symbols. Saving AI symbols: You can always save the files as CS format if so required, just use the save command on the document symbols palette (in CS) and save all the current symbols or you can always open the original symbols file and copy some new symbols or delete symbols from the symbols palette there and then save the symbols file. Copyright: All the symbols are copyright Andrew Buckle 2004-2005, but they are royalty-free... Symbols Use: The symbols can be used as is, just use them as a image resource and drag the symbol from the palette and use as a path (though you will have to expand the symbol to do this), sometimes it is best to just keep it as a symbol as all the effect menu options can be applied to the symbol such as free distort and transform and styles can be applied as required. None of the filter menu filters can be used on symbols, though many of the 3rd party plugins such as the graphicxtras.com Andrew's (vector) plugins can be applied to symbols as well as paths. Flash export: Symbols are useful in flash export (for low file size). The symbols can be exported to SWF format and also manipulated across layers to create animation effects. Or exported to SVG format. Sprayer tool: Symbols can be used with the native symbol sprayer tool, the symbols can be applied and then using the scruncher etc additional tools, the symbols can be re-sized and rotated and stained as required (graphicxtras.com also have some excellent tools that have a vast additional set of options and features to handle symbols from the toolbox). Replace symbols: Symbols can be replaced at a later point of the creative process, so create an image with a box, multiple boxes and then select the symbols and then the replacement symbol in the symbol palette and then use 'replace symbol' from the menu to change all the boxes into the more complex art. All the live effects remain as before. Brush symbols: Symbols can be converted to a brush, simply drag the symbol (and any associated effects) to the brushes palette and you will be asked to store the brush as a scatter / artistic or pattern brush. Copy: Symbols can be copied and repeated as required with minimal filesize overhead. Also of great use with transformations, the transform effect. This tool has a 'copies' feature which can be used to create unusual zoom effects and rotations and can be used in combo with the appearance palette to create multiple transformations for a single symbol. Photoshop: Symbols can also be copied via the pasteboard to other applications such as Photoshop (so a wonderful background symbol can be used as a wonderful background texture in Photoshop.. along with transparency information for use with layer effects such as bevels) Envelopes/3D: Symbols can be warped by the envelope filter 3D symbols: Symbols can be turned into 3D shapes by using the 3D features of AI CS (extrude and bevel...) By using the appearance palette, multiple warps can be applied to a single symbol. So create an arc warp effect, duplicate it and modify the direction (say vertical instead of horizontal). This can create truly weird shapes from even the most basic symbol.
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