Cloud Gaming Market Forecast From 2019 to 2024
DESCRIPTION As per the latest reports by Knowledge Sourcing Intelligence, Cloud gaming market is projected to witness a CAGR of 26.12% during the forecast period to reach a total market size of US$4.284 billion by 2023, increasing from US$1.065 billion in 2017. Cloud gaming refers to a game that resides on a company server rather than on the gamer's device. The gamer enters the game by installing a client program that can access the server where the games are running. Gamer does not require any physical copies, updates, and backup as the game is stored on a cloud platform reducing the overall cost of playing the game. Widespread availability of high-speed internet and increasing proliferation of mobile phones, televisions, laptops, and tablets are augmenting the demand for cloud gaming. Reduction in the access time as well as declining cost of purchasing games is further fuelling the demand for cloud gaming. We are providing some segments of global algae protein market briefly here:
Sample view of global cloud gaming market share
Key Questions Answered By The Report What will be the Global Cloud Gaming Market size from 2019 to 2024? How are the major drivers and restraints affecting the Global Cloud Gaming Market growth and the opportunities which exist for key vendors? Which segment and region will drive or lead the market growth and why? A comprehensive analysis of competitive landscape and key market participant’s behavior Key strategies being adopted by vendors, with in-depth analysis along with their impact on competition and market growth
Segments Covered Under The Global Cloud Gaming Market Report Are As Below: By Platform Smartphones PCs Others
By Service Type Video Streaming File Streaming By Geography: Americas
North America South America Europe Middle East and Africa Europe Middle East and Africa Asia Pacific
COMPANY PROFILES NVIDIA Corporation G-Cluster Playgiga Sony Corporation Amazon Web Services, Inc Ubisoft Entertainment Google Â
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