PORTFOLIO a collection of design works
BY ARLEIGH PAR R
A. PARR
INFO
ARLEIGH 248-877- 0523 ASP238@CORNELL.EDU A R L E I G H PA R R . C O M
CONTAC T
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01 U X / UI 02 S K E TCH 03 3 D MODEL 05 LOGO 06 PHOTO 07 BR A ND 08 PR INT 3
INFO
04 R E NDER
A. PARR
HEY THERE, I'M ARLEIGH I D E S I G N I N A VA R I E T Y O F M E D I U M S T O A T T R A C T, C O N V E R T, A N D P R OV I D E A M E A N I N G F U L E X P E R I E N C E FOR YOU R CUSTOM E R S.
I'm a designer who's focused on visual, architectural, and product design
INFO
as well as content strategy. I currently study Design and Environmental Analysis at Cornell University. In my studies, we focus on human-centered design inspired by the impact of the built environment. My classes have helped me develop skills to explore the dynamic and cyclical design process while considering the user. Before Cornell University, I was an International Baccalaureate student at Bloomfield Hills High School. It was there, where I first began working as a freelance designer. While continuing to pursue freelance design projects, I am the acting Creative Director of Slope Media. I have also worked at Jack Cooper Logistics on the app, Privacy4Cars.
FOR FUN I'M C U R R E N T LY G LU E D TO M Y N E WS A PP A N D WATC H I NG R E RUNS OF CR IMINA L MINDS.
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PORTFOLIO
EXTR ACURRICULARS WHEN
I'M
NOT
STUDYING
OR
WOR K ING, YOU CA N CATCH M E ICE SK ATING, K ICK BOX ING, A N D C U S T O M I Z I N G M Y J E E P.
INFO
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P R I VAC Y4 C A R S A MOBILE APP FOR DELETING THE PERSONA L INFOR M ATION
UX/UI
OF F YOU R V E H ICL E
UX DESIGN INTERSHIP AT
THE
TION
IN TER NATIONA L
AND
TRANSPORT
INSPECSERVICE
C O M PA N Y, J A C K C O O P E R L O G I S T I C S
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THE STEPS VIEWED CARS
ALMOST
AND
WROTE
01
1000 THE
H T M L DISPL AY I NG E AC H OF THE STEPS
UX/UI
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PETERWOLLPC.NET A
WEBSITE
CR E ATED
FOR
A T T O R N E Y, P E T E R W O L L
WORDPRESS
UX/UI
THE
INTER ACTIVE
SITE
WA S C A R E F U L LY DE SIG N E D USING WOR DPR ESS
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AT TO R N E Y P O RTR A IT S PHOTOGR APHS OF WOLL TO ADD PROFESSIONAL
HEADSHOTS
TO
THE WEBSITE
UX/UI
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IOS PHOTOS CONCEPT IDE ATION FOR FE ATUR E TO
UX/UI
IMPROVE EXISTING PHOTOS A PP
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Throughout our education and even as professionals, people often utilize their phone camera in order to capture a paper, article, book, screen, PowerPoint, or product. These pictures are not the same as the rest. They do not capture a heartfelt memory, time spent with loved ones, or artsy scenes to be posted on social media.
ganize and access their photos. Using a different camera mode and then further tagging the image will divide the “sea of pictures”. Thus, allowing the user to access this information faster and more efficiently. I went through the design process in order to develop a feature which would satisfy the identified people problem. The full exploration can be found at: https://medium.com/@parleigh/ios-photos-concept-identifying-separating-scans-af61554e42e2
CORNELL APP DEV TEACHES THE COURSE WHICH GUIDES DESIGN PROCESS EXECUTING THOUGHTFUL SOLUTIONS WITH SKETCH AND OTHER PROTOTYPING TOOLS
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UX/UI
I explored a possible feature which would allow users to more easily or-
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BOHO INTERIOR SCENE
INSPIRED
BOHEMIAN
STYLE
BY
THE
OF
THE
SKETCH
STORE, ANTHROPOLOGIE
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SKETCH
TH E G R E AT ROO M INTERIOR RENDERING OF A FA M I LY RO O M
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SKETCH
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OPEN SPACE POSSI BL E USE A N D L AYOU T FOR A C U R R E N T LY E M P T Y S PAC E I N T H E HUMAN ECOLOGY BUILDING
VAC ATI O N S CE N E S R EN DERS OF SK A NE ATELES, N Y A N D SA N J UA N, PR
SKETCH
I enjoy carefully analyzing space in order to sketch scenes or render new possible layouts.
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3D MODEL
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PE ACE PAL ACE MODEL CONST RUCTED SO TH AT THE OPTIMUM LIGHTING
EFFECT
OCCURS
I N T E R NAT IONA L PE AC E DAY
I utilized the angle of deviation between the incoming light rays and the surface of refraction, in this case the laser-cut CD tiles.
This helped
simulate the colorful lighting effect.
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ON
PORTFOLIO
03
ABSTR ACT MODELING SUSTA INA BLE PRODUCTS USED TO CAPTURE ARCHITECTUR AL ELEMEN TS IN NOTA BLE ST RUCTUR ES
PAL ACE OF PE ACE
& R E CO N CI LI ATI O N A IN
77
METER
ASTA NA,
HIGH
THE
PYRAMID
CA PITA L
OF
K A Z A K HSTA N
3D MODEL
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MUSIC BOX H A N D PA I N T E D T O REPRESENT INNER BE AU T Y A N D CA P T U R E
3D MODEL
THE HUMAN SPIRIT
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3D MODEL
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CHUCK WE
PRESENT
WEARABLE
CHUCK;
A
TECHNOLOGY
3D MODEL
BR ACELET
v
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CHUCK:
an innovative, wearable solution to the global food waste problem
abstract As our world becomes more digital, technological, and mobile, our whole lives are being embedded in small devices that are carried in the palm of our hand and our wrist. Our research group wanted to explore how wearable technology could help solve the growing environmental problem of food waste from reaching landfills and ultimately contributing to greenhouse gas emissions. This idea motivated us to envision CHUCK — a wireless bracelet which works in concert with object recognition sensors, placed on disposal bins, and a mobile application. We initially developed a working prototype of CHUCK and together we 1. have established needs and wants, identifying those aspects of CHUCK that best support the usability 2. are iteratively co-designing and testing several materials and sizes that fit users preference 3. will define the pattern language of interaction for this technology-human system; and 4. will evaluate the efficacy of CHUCK through participant design.
Fig. 1 image of CHUCK 3.0
product
delphi method system
We conducted a study using the Delphi Method in which we asked a panel of three design experts on their opinions on the bracelet design. The experts converged their answers after three rounds of questioning.
CHUCK is a three-part alert system that is designed to help users monitor and correct users food waste disposal habits. The design is inspired by daily behavior of throwing away trash and shaking food scraps off a plate.
Qualities of bracelet aesthetic that were investigated: Shape: rounded square, not rigid Color: neutral tones, have options for personalization Size: smaller, adjustable Placement: on the wrist like a bracelet Fig. 2 collage of full system integration
bracelet Wearable technology on the wrist which communicates with disposal bins and CHUCK app.
3D MODEL
• houses LittleBit technology and batteries • activated when user in range of disposal bins • movement of the bracelet through a “chucking” motion will trigger a vibration that user can feel and will remind user to dispose waste correctly • receives information from disposal bin sensor • sends this information to the CHUCK app
Fig. 9 image of delphi method survey being conducted with three experts
survey
Fig. 3 image of LittleBits in CHUCK 1.0
Fig. 4 image of CHUCK 3.0
disposal bin A small proximity and image recognition sensor attached to any disposal bin (trash, recycle, or compost) on the rim.
With our prototype, we conducted a survey with 5 college students (mean age = 19.8) Participants were introduced to the project with a brief statement followed by a demo video. Then the participants filled out an online usability questionnaire. How likely would you use CHUCK?
• activates bracelet when in close proximity • image recognition sensor detects if user disposed properly or improperly • sends information to bracelet
Fig. 10
I found CHUCK simple.
Fig. 11
I think CHUCK is easy to use.
The functions were well integrated.
Fig. 5 collage CHUCK 1.0 and image sensor on disposal bin
mobile app The complimentary app to the bracelet can be installed on any mobile device.
Fig. 12
• inform users how to dispose waste in correct bins • receives information from bracelet • alerts user with a notification if waste was disposed properly • track disposal on a daily, weekly, monthly basis • social feature allows users to compare footprint with friends
Fig. 13
scenario We formulated a common scenario in which CHUCK would be used. This helped to inform our design and how our product should function in the real world. *these images are of CHUCK 1.0, which is not the latest model Fig. 6 collage of system integration
C
DEA 2730 Group 4 Arleigh Parr — asp238@cornell.edu Priscilla Tsang — pit6@cornell.edu Annice Lee — gl383@cornell.edu MinJae Kim — mk878@cornell.edu Jasmine Daniel, TA — jd943@cornell.edu Keith Evan Green, Ph.D. — keg95@cornell.edu
CHUCK
works
Fig. 7 CHUCK 3.0 in different colors
in
concert
with
Fig. 8 CHUCK app icon
object
Fig. 14 scenario photographs
Holly is on lunch break so she takes out her lunch.
recognition
She cannot finish her food since she is full and lunch break is over.
She walks to the bins and CHUCK vibrates reminding her to compost.
sensors,
The CHUCK app notifies her how much she wasted compared to her friends.
placed
on
disposal bins, and a mobile application. The three-part alert system was designed to help users monitor and correct their food waste disposal habits.
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3D MODEL
GEOME TR IC M A NIPUL ATION
Exploring construction in the 3d realm, I was instructed to develop a shape which could repeatedly fill space without gaps. The parent geometry is aesthetically pleasing because of its symmetries and ability to tessellate.
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TE S S E LL ATE S 3D FORM COMPOSED OF REGULAR SHAPES
WHICH
CAN
TESSELL ATE
IN MU LT I PL E PL A N ES
REFUGE & PROSPECT T H E M O D E L’ S G E O M E T R Y REPRESENTS THE FEELINGS OF A SPECIAL CHILDHOOD PLACE
3D MODEL
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3D MODEL
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3D MODEL
N ATU R A L S U PP O RT T H E CON N EC T IONS A N D I N T E R PL AY BET W E E N T R E ES (I E;WOOD) SUPPORTING BIRDS AND CANES OR ARMRESTS SUPPORTING PEOPLE
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RENDER
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RENDER
04
ARCHITECTUR AL PR E S E NTATI O N BOA R D AN
EXEMPLAR
ARCHITECTURE
OF USING
MODERN
VA R I O U S
DESIGN V ISUA L IZ AT ION TOOLS
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RENDER
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RENDER
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LOGO
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SHIR SHALOM T EMPLE STA FF SHIRTS AND RELIGIOUS SCHOOL BRANDING
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NG -13 LOGO BAT
05
IDE ATION M I T Z VA H
FOR
A
HOSTED
AT A MOVIE THE ATER
LOGO
MY SORORITY AS THE ACTING SPIRIT CHAIR, I DESIGN ALL OF O U R E V E N T A P PA R E L
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TA K E F LI G HT LOGO DESIGN FOR A V I N T A G E T R AV E L
LOGO
T H E M E D B A T M I T Z VA H
PHOTOS IN THEME PHOTOSHOOT TO DECOR ATE T H E S PAC E A N D M A I N TA I N THE EVENT’S THEME
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0
PHOTO
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SENIORS CAPTURING
THE
SPIRIT
OF
THOSE IN THEIR LAST YEAR OF HIGH SCHOOL
S I B L I N G S & F A M I LY MEMORIES TO SHARE WHILE
PHOTO
SHOWING THE SPECIAL BOND BE T W E E N FA M I LY
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MY PHOTOGRAPHY SHOOTING
WITH
A
PER-
SPECTIV E TH AT R EFLECTS THE PEOPLE BEING PHOTOGRAPHED
PHOTO
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07 BRAND
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M A RTH A' S E X PR E S S A
BRAND
AND
S PAC E
PROPOSAL FOR A NEW CAFE ON CAMPUS
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C A FE DE S IGN & BR A NDING PROPOS A L
BRAND
Martha’s Express should be simple,
packaging products incorporate bright,
uncluttered, and easy to navigate
bold colors and clean shapes that
because the area still serves as a
complement the fresh, local, flavorful
walkway too. My menus, logos, and
foods Martha’s Express proudly serves.
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BRAND
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SLOPE MEDI A
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BRAND
I am the acting Creative Director for Cornell University’s Slope Media. As the acting Creative Director for Slope Media, I manage the creative design and branding for Cornell’s largest multi-media organization. Within this position, I am the lead designer working with a team of 125 fellow designers. Being on Slope Media, I have developed leadership and collaboration skills, as well as an eye for coherent branding.
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PORTFOLIO
SLOPE MEDI A M AG
Cornell's largest multimedia group
Slope Media offers original videos and video collaborations, music playlists and artist interviews, and a print & online magazine featuring daily coverage of News, Big Red Sports, Music, & Entertainment, and so much more!
SPRING 2018 THE GENER ATIONA L ISSUE AND THEME
THE DESIGN A BOLD STYLE MEANT TO
REFLECT
THE
VOCA L AC T I V ISTS OF OUR GENER ATION
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Fashion, Health & Fitness, Humor, Arts
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POLITICAL DESIGN IN THE EMPIRE OF A LEX A N DER THE GR E AT & MODE R N DAY A M E R ICA
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T H A N K YO U F O R YO U R T I M E A N D AT T E N T I O N