Porfolio Paula

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PORTFOLIO PAULA CHAMORRO


THE CULTURE OF SAVANNAH AIRPORT


T he c u lture o f S ava n n ah airp ort

A b o u t th e pr o j e ct

E t hnograp hic and Qual itative Research

W h at i s e t h n ograp hy ?

“Is a way to gain and to understand of the everyday realities of people working within these diverse settings� Blomberg, Giaomi, Mosher & Swenton-wall, 1991.

This was a group project, in which Ethnographic tools were applied to study the culture of Savannah Airport

Develop a people-centric design strategies and concepts for the creation of a new product or service.

Intend o f th e pr o j e c t

Research process

1

Identifying Stakeholders

2

Secondary Research

3

Primary Research

4

Analysis

5

Framing Solutions

6

Testing Ideas Final Offerings


1

2

3

Identifying the stakeholders for the airport was a method to see the vast complexity of the problem. By pushing the barriers from what is obvious we came up with intangible

For this method, we had to see the airport as a system and identify all sub-systems and existing details or facts that make the integrated system work well.

After an intense secondary research process, we stepped out to do some critical observation trips, on-field research and user group interviews

Cultural Aspect

Blessings Emotions

Party Makers

Savannians

Creative Mob

River Roots

Stories Body contact Cultural diversity

Use of Technology

User Experience


4

6

5

The analysis of data obtained from the cultural probe and user interviews helped is in determining existing trends and views about Savannah airport.

Through our research, we came up with more than 50 ideas to enhance the existing unique culture of Savannah airport.

Out of the 50 ideas that we developed, we shortlisted 10 odes and tested 3 of them in public spaces and also at the Savannah airport.

Savannah Style 9%

New Art Movement

7% 17% 7%

Tech for Navigation Food Options

45% 15%

Feedback at the Airport

Second Goodbye

Meaningful Messages

Promises Tree


JEWELRY & TRADITION


Je w elry & T ra d i t i o n A b o u t th e pr o j e c t

Je w e lry In India

For this project I took Design Thinking as a method to develop products, starting with the research phase and finalizing with the offerings.

Understand

Observe

1

Identify

2

Establish

3

4

5

6

7

Map Out

Evaluate

Apply


Unde rstand

Observe

I d e n ti fy

1

2

3

Activities and the participants that are interacting in the context.

Parents look for a wife

Shapes, materials, textures, dimensions, meaning, color. Parameters reflects culture.

Activity Marriage

Family give Jewelry to the bride.

Participants Women & Man

Guest give gifts to the couple. Context Jaipur - India

Religious Ceremony

Diamonds Ruby Polki


E s ta b l i sh

Map out

4

5

The object must be resistant to soft Movements.

Ideas and sketches for New proposals

E va l u at e

Apply

6

7

Is it an appropriate design to manufacture? Is it good for selling?

Selling process. Interaction with the customer. Arrange the price


F i n a l of f er ing s The result of this project was jewelry with materials like: gold, emeralds, ruby and enamels


KNOWLEDGE KIT


Know led g e K i t

A b o u t th e pr o j e c t The purpose of this kit is to increase the interest of children of the Wayuu community for their ancestral culture. Through this interactive activity kids can understand where they came from while they are appropriating their traditional identity creating stories.

F o r Way uu Communit y

Wh o t h e y are ?

What is happening?

They are an indigenous community located in the north of Colombia.

The community is losing their tradition because of three factors: Other Values, Teaching Methodologies and Violence.

Traditi o n

D e si g n A ppr oach

Man used to create the fist part of the bags, the woman used to create only the third part of the bag. Now mothers are creating all the entire bag and man do other activities.

Implement games as a interactive way of education

Eastern Values

Wayuu

Co-creation

1 Lose of Traditions

Sexual Violence

After the research I established some requirements to apply in the final proposal to solve the problem.

Methods for Teaching

Strategy

2

Focus

Approach Scope

3

Creation of an Interactive way to learn

Reduction of sexual violence, drugs and prostitution

Hypothesis

Implement

Propose

Analyze


S olut ion

Wayuu Castes

The solution of the problem is to co-create again, to apply this concept in the creation of design pieces.

Kids will be able to emphasize in their ancestral knowledge Understanding and adopting the Wayuu Identity Regular Teachers

New integrated System of education

Wayuu Teachers

C o n se que nce s

Activity

If they remember where they came from they will return to their traditions and keep them alive

Identity

1.

Listen your Mom’s & Grandpa's stories

2.

Where they came from?

Color code Your threads

3.

While your grandpa is telling the story you must start drawing your caste symbol

4.

Final


CLC SNAP-ON Where they came from?


CL c S n a p-o n

A b o u t th e pr o j e c t Our challenge was to examine the market across three main sectors of pomology, landscaping,horticulture and viticulture. Immediately we faced trouble with finding an orchard nearby to gain on the ground primary and secondary research from.

C ollab o rat i n g p ro je ct w it h BAhco

SE C O N DA RY r e se a r ch

P r oje c t G oa l Bahco is attempting to move from the European to the American market, an analysis of culture needed to occur to place our findings in a global context.

In Person

Secondary Research

idif

y

Customers had never heard of BAHCO. They don’t know that is part of SNAP-ON

sol

tur nur

!!

I

S

ine

go!

G

E

am

N

ex

e

discove r

D

Online Market

imagine SO C I A L MEDIA Design is used here as a thinking and learning tool for creativity. It is surrounded by numerous activities that can be done at any point, or returned to as needed, through the center focus, ‘design’.

There is an actively participant work wide exhibition on Twitter,

Online markets serve as an opportunity for Bahco to focus online marketing.


I n s i g h t s P ri ma ry re s e a rch

V I T I C U LT U R E After the research I established some requirements to apply in the final proposal to solve the problem. Many consumers have a strong sense of product loyalty, which will make the switch to a different brand challenging.

POMOL OGY Customers who are proud of their tools are still willing to switch over due to quality. The check-in/check-out system proves that the high quality products can not only be long- lasting but could preserve the tools and avoid any type of theft; system is used in more than one of the locations we visited.

L ANDS PA PI N G The tools that are mostly used are pruners. Every five to seven years they need to buy new tools.

H O R T I C U LT U R E The new rotating mechanisms, as well as the left-handed tool option can change anyone’s minds about a brand. The shelf and online absence of Bahco products makes consumers unapproachable to the brand.


I n s i g h t s p ri ma ry a n d s e co n da ry re s e a rch

# B AHCO (U S E O F SOCIAL ME DIA)

PEOPL E L OVE DRAMA (BAD REVIEWS)

BEST? SH O W M E (QUAL I T Y )

W E N E E D T O TA L K (I N T E R A CT I O N )

Better social media platforms are important to promote products

Redirect people’s attention away from bad reviews

Prove the quality, get the business.

The one who understands customers better wins

B E I N TOUCH (P ROMOT IONS)

SHOW ME THE MONEY ($)

HEY, I’ M H E R E (SPECIFI CA T I O N )

OUCH (PR O D U CT Q U A L I T Y )

The brand needs to take root in the customer’s mind

The correct price point needs to align with the major users’ tendencies

Specific investigation is needed for each specific market

Investing in both the worker and the end product is a way to improve

OPPORTUNITY STATEMENT There is an opportunity for Snap-On to bring Bahco into the American Market, using an approach that extends over social media, online marketing platforms, and focuses on interacting directly with consumers.


THANK YOU


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