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age is by Puja Bhagat
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CONCEPT AND WORKFLOW
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FRAME HOUSE HOME DESIGN TOOL
Using the Frame House Home Design Tool, users are able to fully customize a unique home using the system’s kit-of-parts. The tool updates as the homeowner designs, allowing them to see their decisions in real-time. Additionally, the computational framework intuitively considers the constructibility of the home and eliminates the ability to design unbuildable structures. In this way, the design tool seamlessly links the digital and physical worlds and simplifies the housing design and construction process for the homeowner. The Frame House Home Design Tool is coded in Python and operated in Rhinoceros workspace. The user interface runs through the Rhinoceros command line, but is visualized through an overlay for clarity on user choices. Scan the QR code or visit this link to see a video of the Frame House Home Builder tool in action! https://www.youtube.com/watch?v=trSXIPQUA3c
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A HOME THAT GROWS WITH YOU Frame House is an adaptable, dynamic system that can change with the users needs. Rooms can be expanded and downsized as the family evolves. Interior partitions can also be rearranged as needed since they are independent from the home’s structure. When parts are no longer needed, the family can either reuse them for another home or donate them to another Frame House user.
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ENVELOPE DESIGN Frame House’s module is designed based on standard sheet materials. With this in mind, envelope materials are chosen on both their weatherproofing abilities and their standard off-the-shelf dimensions.
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FRAME HOUSE BY THE NUMBERS
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CONCEPT AND WORKFLOW: PARAMETERS IN DESIGN In order to systematically experiment with 3D printing on fabrics, the first step is to identify and define the available parameters in design, both in the computational and physical worlds. Through this, I can then analyze the effect of each element on the printing process and therefore gain control over the final outcome.
DEFINITION OF VARIABLES
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COMPUTATIONAL RULES DERIVED FROM PHYSICAL PRINTS Through many test prints, a set of rules began to emerge defining the typical fabric form based on the initial digital design. These rules allow us to estimate the probable form of the final print and gain control over the design and making process. By applying computational rules to real-world prints, the link between the digital and physical realms is strengthened.
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CONCEPT AND COMPUTATIONAL WORKFLOW
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TRANSITION FROM THE DIGITAL TO PHYSICAL REALM
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POSSIBILITIES IN DESIGN
PHYSICAL FABRICATION AND PROTOTYPING
3D PRINTED JOINTS
DRAG KNIFE CUT FOLDING CELLS
PROTOTYPE BUILT CNC DRAG KNIFE
In order to test the transition between the digital and physical worlds, I built a CNC drag knife machine that could fabricate a small scale shelf prototype. Additionally, I used a 3D printer to fabricate the joints. Through these prototypes, I could examine if the designed code was properly considering real-world parameters while generating bookshelves. This consideration of real-world needs in digital coding is my first step towards merging the digital and physical realms. BHAGAT 22
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CONCEPT AND WORKFLOW
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Image created by both Puja Bhagat and Jonathan Wong
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Base Rhino model and views are by Puja Bhagat, Lumion post-processing is by Jonathan Wong
DIGITAL-PHYSICAL RELATIONSHIP
Image created by both Puja Bhagat and Jonathan Wong
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CONCEPT AND WORKFLOW
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All content on this page is by Puja Bhagat
All content on this page is by Puja Bhagat
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Image done by teammates
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PUJA BHAGAT pbhagat1417@gmail.com (484) 800-1005