climate in the subtropical highland provides this unique habitat especially for plant life, the can be displayed in exhibition halls integrated and the museum. Conference venues, flexiblewithin the premises. The Museum acts like a
Coop Himmelb(l)au
Team size _ 3
Role: Design / 3D Modeling Programs: Rhino 3D, Grasshopper
Wohnheim Graz
Apartment Plans structure is to be demolished [...]
The temporary exhibition at the Archaeological Museum of Milos, concerns a collection of burial objects. [...]
The main object of this exhibition is to describe the course of the “thread of life”. The transition and sequence of the moments of life, from birth to its “end”, i.e. death. The funerary objects, are monuments/symbols that inform us about the life of the deceased and accompany him/her in the transitional phase of death. [...]
The exhibition is developed in the first, central area of the museum. In particular, it takes place in the two wings on either side of the reception area. Thus, it is the first and last image that the museum visitor receives, while the design of the space aims to create a pathway that deals precisely with this relationship between life and death. As spatial elements in this dipole, the relationships of reflection-concentration and white-black are found, accompanied by a symbolic compositional reapproach to the idea of the “thread of life”. Within the space of the Archaeological Museum of Milos, two smaller sections (sub-spaces) are created within the logic of “box in a box”, dividing the temporary exhibition into the two time periods to which the finds correspond. [...] As a result, the original central space of the Museum is divided into three parts; a central reception area (information, tickets, access to the toilets) and two exhibition wings. The separation of the space is initially achieved by the construction of a metal frame, which creates a reinforced boundary enclosing the exhibition wings. [...] The frame holds a thread knitt, contributing to the sense of translucency, which provides an openness to the whole space.
At the same time, the structure enhances the walker’s path, with lighting strips are embedded within the beams. [...]
Role: Concept, Design, Communication Programs: Rhino 3D, Grasshopper, Enscape,
Tomb Comb Trails of History
The temporary exhibition at the archaeological museum of Sifnos is a collaboration between Greek and German universities. Students and researchers of the schools have concentrated their research interest on the history of the island. In particular, the architectural heritage of the island was recorded, captured and researched by the students. The Mycenaean acropolis and numerous towers of the island have been poles of interest. The aim of the exhibition is to unfold both the course of the research and the findings over a time course related to the university environment.
The venue where the exhibition will take place is located in an old school on the island, at the top of a hill. The design intention of the museographic proposal was a continuous film, a connecting thread of both thought and time.
Autocad
Kythra
Autocad
(TEXT BY KYTHRA)
Melos, Greece
Phase: C.D., D.D.
State: Constructed
Sifnos, Greece
Phase: C.D., D.D. State: Constructed
Kythra CPI x Tryfonopoulos Architects Team size _ 4
Role: Design / Communication Programs: Rhino 3D, Grasshopper, Enscape, Autocad
Anis Black Chamber
The reimagining and redesigning of this 46sqm apartment was a demanding challenge given the space limitation and the client desire to have a fully black space with metal finishings. The proposal suggests a linear furnishing elemnt that acts as a partition in space, a storage, a mirror of light. The uniform move cuts the space into two zones, a private and a public one. The elements of the zone, host hidden furniture, that the user can bring out to the space whenver they are needed, facilitating all extra spatial needs.
Kythra CPI Team Size _ 3
Role: Concept, Design, Communication Programs: Rhino 3D, Grasshopper, Enscape,Autocad
PPB Interventions
The renovation of the traditional residence located in the settlement of Paleos Panteleimonas in Olympus, is a project that combines modern elements with those of the traditional architecture of the area.
The aim is through the use of materials and colours to combine the old with the new in a way that the boundaries are indistinguishable. The renovation of the house started with the interventions in the wet areas and is gradually being extended to the rest of the house. In this Design Book, a wet room is shown as an example
(TEXT BY KYTHRA)
(TEXT BY KYTHRA)
Palaios Panteleimonas, Greece Phase: C.D., D.D. State: Under Construction, Constructed parts
The Pikrodafni Apartments 9 is a residential project that blends spaciousness and material comfort within a cohesive complex. By creatively pushing the height limitations set by Greek law, the building design allows the surrounding urban fabric to “breathe.” Each apartment features generous open-air spaces, with integrated planters that introduce greenery to the façade. Every architectural element has been meticulously crafted to create slender profiles, contributing to a light and airy perception of the structure.
Axonometric Diagram
Palaio Faliro, Greece
Phase: C.D., D.D. State: Under Construction
ARCHITECTURE OF B
Large urban & spatial landscape
Team with Niovi Zografou
Professor: I. Mari, R. Lava, P. Theodora
Academic Assistant: Athanasios Farangas
Hyperweaves
By Design Spatial Research and Activation Methodology
Hyperweave is a metaphorical term for the measurement and correlation of objects. It is a tool for the analysis and design of space, with its main feature being the ease of transition and introspection at different scales. Taking the fabric as a basis, the aim is to weave a space development strategy, with an emphasis on a social, ecological and economic projection, while respecting the cultural heritage. The main axis of weaving becomes the architectural design itself. Thus, the aim is initially to identify and then activate the latent productive potential of Greek cities and their spatial reconstitution through contemporary, programmatic weaving. How can architecture act as a multidisciplinary and multidimensional stitching in the complexity of reality and bring out new “natures” of the city and the social relations of its users? The work is divided into 4 distinct but completely interrelated phases. These phases are open modules to which we return regularly to enable us to develop multidimensional solutions that respond to the particular problematic we are facing. Phase 1: National level Phase 2: Territorial entities Phase 3: Case Study - The City of Chalkida Phase 4: Design of an urban fabric The research carried out requires some tools and procedures which are not only derived from the design but also applied in the design. So we have therefore recommended three processes which map and guide the superweaving. Tracing, Cloud and Rhizome Equations are means of creating equivalence and valuation systems. They do not remain in the realm of theory because, they measure, evaluate and, ultimately, map and design space. In other words: Trace + Cloud (where [=] Equation) Rhizome Our final deliverable, is a 1:500 scale design, which schematically resolves an activation focus and serves as an example for creating a mixed program typology on existing industrial heritage shells.
Castortopia
The project harnesses the unique behaviors of Eurasian Beavers to restore wetlands and address environmental challenges. The comprehensive toolkit, guided by a co-design strategy with beavers, emphasizes minimalistic, biodegradable materials and on-site 3D printing. It envisions a future where their project contributes to reducing desertification and fostering biodiversity.
Team with Naveen Maria Fleming, Cheng Hen Chen, Lais Ioanna Margiori
Professor : Mireia Luzárraga and Alejandro Muiño
with M. Jimenez, L. Alvarez, G. Choleva
Professor: Raoul Bunschoten, Moritz-Maria Karl, George Hubmann
Chora Consious City Lab, TUB
Post Humanity City
The Belt and Road is a Chinese Initiative to achieve political, economical and commercial connections between China and the rest of Asia, Europe and Africa. One of the effects of this Initiative is the emergance of new “PopUp” cities. A transboundary city between Xinjiang and Kazakhstan, was chosen as a case-study. The proposal focused on the fact that Khorgos emerged to serve the switch of high-tech goods between different trains and to host a SEZ. Given these two facts, the city’s needs have to surve the industry first and then the human factor. A fully automated city is proposed, where human and machines co-exist, and where a new type of “labour” society is proposed. Last but not least, water is used to produce all the energy needed for this automated cit.y. The semi-arid climate of the area has turned it into a desert, where life can not be easily supported. Different ways of rainwater, groundwater and moisture collection, cover the water needs of the city. Furthermore a water based parabollic system produces the energy that feeds the whole city. This way, all the water systems mentioned above, in collaboration with the industry, warehouses and railways form the basic architectural elements of this new reality.
Team
Fully Automated Future City in Kazhakhstan-China Border
(F) ENERGY STORAGE TOWERS PROVIDING ENERGY TO (J) AUTOMATED CRANES, (D) CATWALKS AND (H) INDUS- TRY UNITS
(C) GREENHOUSES (D) AUTOMATED MOVEMENT CAT- WALKS TRANSFERING GOODS TO STORAGE AREAS (F) ENERGY STORAGE TOWERS PROVIDING ENERGY TO AU- TOMATED MOVEMENT
(F) TOWERS COLLECTING RAINWATER, WHILE STORAG- ING ENERGY. FUNCTIONING AS DISTRIBUTORS OF BOTH TO THE HOUSING CAPSULE-SHAPED UNITS, THAT ARE TRANSFERED ACCORDING TO THE USERS NEEDS BY
(A) BASINS COLLECTING WATER FROM UNDERGROUND CANALS + (I) PART OF IT IS USED IN (B) PARABOLIC TROUGH SOLAR POWER PLANTS, GENERATING ENERGY FOR THE WHOLE CITY
ARCHITECTURE OF C Medium residential and cultural
Team with Danae Devetzoglou and Niovi Zografou
Professor : Nicholas Anastasopoulos and Athina Stauridou
The project is located on Pireos highway in Athens, an area characterized by its industrial aspect of a former time. The industry of the past was an expression of technology of that time. In that way, integration is attempted by the emergence and application of new technologies in the region.
The proposal is structured based on an introverted, protected and organic form, inspired by the “idea” of the act of playing, while the public functions come as counterpoint to support and highlight it. The idea of a personal sphere, in which the act is being performed, is illustrated as a shell protecting its internal functions, giving them room to grow. These two situations, as the corresponding volumes, are in conflict, since they constitute the two opposing aspects of Acting : internal process and exposure.
Altaria G7
The central idea unfolds around the “memory of the soil”. A dynamic field emerges from the use of parameters found on the field, in which the preexisting ground exists and vibrates. Any snapshot of this impulse can “be frozen in time” as an instant memory, that gets transformed into a shell, detached from the ground but still in direct connection with it. Flowing above it. A reminder of what used to exist.The proposed program, consists of a high-standard conference center and a restaurant-Art gallery, refering to both local population and incoming visitors. The intersection between those two uses creates large comfortable spaces that through the transparency of the building are released to a landscape both traditional and wild.
Team with Danae Devetzoglou Professor : Riva Lava
What can a restaurant offer in the 21st century?
Although food historically has been discussed exclusively in terms of taste, today it is a growing science field which constantly evolves, creating new dining experiences. Food as an art form is unique in many ways. While music appeals to the sense of hearing and painting appeals to sight, a well performed food composition appeals to all five senses at once!
So, beyond the expected delight of food, we add the display of the cooking procedure. The entire building is treated as a modern day museum. The form refers to a sculptural work. It is consisted of a base, a support stucture and the Centerpiece. The sculpture in this case, in the form of a shell, carries a “pearl”.
The Kitchen Lab. The new restaurant is a landmark, as it is a museum where the kitchen area does not come to complete the exhibition, but to expose itself.
L’ Huitre Metamorph
Educational performances can be both effective, fruitful and enjoyable. An Elementary School, viewed as a large scale game, where the perception of teaching changes. The program is consisted of two units, one free and floating and the other submerged and strict. The first, accommodates the collective activities while the second, the classrooms. The connection between these two states is made by a circular staircase which is also the central core of the composition. At ground level, the entrance is placed towards a diagonal axe. The altitude changes persistently. following the center of gravity of the composition. Two volumes, two courts, two states ... and the game begins.
Team with Danae Devetzoglou
Professor: Riva Lava
Comference Center/ Restaurant / Exhibition Gallery in Andros Island
RESEARCH ON D
Small fabrication, material investigation & small scale interventions
Team with Juliana Simantob and Claudia Elzbieta Gowgiel
Professor : Areti Markopoulou, Nikol Kirova, Daniil Golseyuk, Marielena Papandreou
A project of Digital Matter Studio
Fricks
This project seeks to redefine conventional architectural practices by creating manufacturing protocols for CDW-Brick, a geopolymer material system with controlled porosity and density variations. The variable porosity gradients improve volumetric growth and thermal performance in each piece, resulting in an upcycled, non-toxic, lightweight insulation and facade system.
Over five months, extensive research on decarbonizing strategies was undertaken, utilizing digital fabrication techniques such as large-scale 3D printing and computational design tools. The final prototype consists of thirteen 3D-printed clay pieces forming an “envelope” for the cast foamed geopolymer mix, demonstrating the successful integration of advanced technologies.
This research highlights the project’s significant positive impact by converting construction waste into a valuable product, tackling key environmental issues like waste management and climate change. By creating three walls from the materials of one, the project offers a scalable solution to global waste and climate challenges. The rigorous academic approach, combined with cutting-edge technology, underscores the project’s potential to advance sustainable architecture and promote community development. Through passive cooling techniques and the use of non-toxic materials, this project champions a more sustainable and cleaner future. Moreover, it exemplifies how innovative material science can be leveraged to create environmentally friendly building solutions that are both practical and visionary.
Upcycled Foamed Bricks Research / Material Development
Joints were designed and fabricated using 3D printing making final details of high precision. Important parameter of its design, was the additional role as “Light-carrier”, since the light source is situated in it.
Biomodules
Cyber-physical modular responsive variations for dark urban areas using bio-degradable materials //
Project negotiates the dynamic relationship between darkness and urban environment; a seemingly urban barrier that often shapes the behavior and perception of a person in space. The aim is to create a modular and transformable urban lighting concept, combining unique material behavior and cyber-physical systems.
Utilization of material behavior in design and fabrication consists of two steps. The design of joints (3d-printed) and tiles that form different geometries, depending on the connection methodology. Important parameter of joints design, was the additional role as “Light-carrier”.Then, using two passive infrared sensors that detect motion, Arduino micro-controller and set of LEDs.Through time difference between person triggering the infrared sensors an individual walking speed was captured with Arduino micro-controller and used as a time module to control LEDs in separate lightning objects.
Bioplastic infill in a cork frame were chosen as final materials for the tile. Furthermore, when dehydrated, under any recipe, bioplastics tend to shrink, towards its geometric center, tehrefore, deforming the frame.
Joints were designed and fabricated using 3D printing making final details of high precision. Important parameter of its design, was the additional role as “Light-carrier”, since the light source is situated in it.
Main idea is to create a curtain, that captures sunlight and glows when the sun goes down. A nature friendly bio-textile. Bio-plastics recipe is composed in a way, that the final product keeps its’ flexible form when dehydrated. The “design” of the material is a feature determintant for the final object. Phosphorus powder is added in the mixture, that captures sunlight and emits it at night. The geometries chosen for the prints can vary from seperate curves touching each other, one cursive line, or two cursives one towards X and one towards Y axis.
In order to print this material, we adjusted a pump to a laser cutter machine, that extruded the material by the use of air pressure. Based on observations made during the fabrication prosses, a more advanced machine will be constructed.
3 Tiles for Barcelona
Fabrication Experimentation
Three Tiles for Barcelona is an attempt to design and fabricate a 1:1 partition system, utilising one fabrication technique and machine type each time. The prototypes developed take inspiration from the Panot of Barcelona, a “traditional” tile, characteristic for the city, since it cover most pedestrian streets and sidewalks that was designed by A. Gaudi. Therefore each proposal generated a “tile”, a piece that resembles to a primitive flower shape consisting of circles. The materials used are always corresponding to the limitation of each machine used. However, paricular treatment to achieve material flexibility, finishing, fitting, etc., comes by applying the relevant fabrication techniques. Finally, all proposals are developed by using a modular system. As they are envisioned to constitute interior partitions, we believe these prototypes to be some smart, fast solutions that can be fabricat3ed by open source files and an assembly manual, as a medium to bring people closer to on site fabrication.
Team with Lais Ioanna Margiori, Nitsan Mor, Fleur Francesca Varel and Diana De Rada Professor : Ricardo Mayor, Miguel Guerrero and Valentino Tagliaboschi.
Laser Cutting (polypropylene & acrylic)
3D Printing (PLA)
Gleemp
Fabrication and Design
Experimentation with 3D Printing
The main idea is to create a fully printed surface, with no need of extra materials or machines involved for its creation. Its’ texture reflects the light in a crystallic way. It can be printed in different sizes, and with different density of its reflecting particles. These particles are specific shaped, small volume geometry, that repeat themselves. The 3d printer, is considered not only as a machine but also as a design parameter. The design of the whole project is not only based on the initial design, but also on the printers performance depending on the chosen settings. This leads to a very interesting difference between the Digital and the Physical model. The digital design is each and everytime a population of specific geometry shapes, designed as filled surfaces. Through the 3d printer programm, only the shapes outline is visible. Because of the heated materials elasticity, and the gravity, the shapes drape as printed. The loose result is hardly seen by the naked human eye (due to the small scale of the particles), but still exists.
from computation to composition computational design projects
Professor : Mark Burry, Rodrigo Aguire, Assistant: Akshay Madapura, Sheikh Rizvi
Riaz
Like People Like Dancing
The project aimed to iterate on the cultural poiesis of Unitah Inhabitants. The design has been conceived in a manner that preserves a system responsive to the environment and the demanding function (Music Center). The system, inspired by Gaudi’s methodology, adheres to strict basic rules, allowing the composition (architecture) to flow in the medium of form and space. The input of the system aimed to create a coherent space for dancing and playing music, as well as functional areas, resulting in three spaces engaging in a dialogue through their formation and openings.
The design process follows a flow of computation that step by step generates and correlates all the geometries emerging. Following Gaudi’s geometric rules, the generation of hyperboloyds, double twisted profiles and hyperbolic paraboloyds rule the design principles.
Selectes elements of the projects, such as parts of columns and hyperbolic intersections where later Robotically Fabricated with a ABB IRB 140 Robotic Arm, following the cnc milling process.
The project was fully developed in Grasshopper for Rhino.
Team with E. Rezaei, N. Mor, F. Ali, L.I. Margiori, D. Maguire
Selected Project within IAAC from Mark Burry, for Large Scale Robotic Fabrication (CNC Milling)
GUM-Pavillion
he “GumP-avilion” is an urban feature tailored for Plaza del Pi in Barcelona. Situated centrally, it graces the elevation near the “Cathedral of Santa Maria del Pi” and is strategically connected to significant landmarks like “La Rambla” and “Plaza de Sant Josep Oriol” in the heart of the Gothic Quarter. Despite being surrounded by major attractions of the city of Barcelona, the Plaza del Pi remains uncharted, like a blank canvas.
Our proposal envisions to enrich the spatial experience of this Plaza, by introducing a Pavilion that organizes the circulation, and enhances the way a passenger can interact with the design built. Inspired by the concept of bubblegum, the pavilion boasts parametric design alterations.
The project was fully developed in Grasshopper for Rhino.
Team with Kailshree Gadani
Professor : Rodrigo Aguire,
Assistant: Akshay Madapura, Sheikh Rizvi Riaz
Geometry
bird view of Plaza del Pi
The Rooftop Playground
The Rooftop Playground proposes, as the name suggests, a leisure (playground) space on the given rooftop of IAAC building. This attempt is derived from the current lack of character, the needs in alternating qualities of spaces (privacy, light, etc.), as well as the need of a place where the students can relax and release their thoughts. The proposal is based on a modular system based on a grid. The articulation of the panels follows some specific constraints, in order to be generated as a minimal, continuous surface. The main structure is based on six types of modular poles and arcs that can be assembled to achieve various geometrical results. The surfaces in between stretch from pole to pole, supported by additional frames on their naked edges. The panelization system follows a finger-joint logic, remaining in the concept of modular fabrication.
The project was fully developed in Grasshopper for Rhino.
Team with Erfan Rezaei Azari
Professor : Rodrigo Aguire,
Assistant: Akshay Madapura, Sheikh Rizvi Riaz
pseudocode
Axonometric
Assembled Architecture
This project aims to explorepossibilies of assembling base, voxelised geometries, in order to generate compositions with architectural qualities. The growth patterns get defined by establishing rules, limitations and filters that force the system growth as intended. This case study explores the growth of basic components, by defining specific directions, on a varying radius around the last component placed. The assemblages are evaluated by measuring qualitative characteristics of the emerging terraces. These include, direct sunlight, terrace height and clustered terrace areas. The design proposal aims in combining the three evaluated criteria, in order to propose elements for private or common use on the terraces.
The project was fully developed in Grasshopper for Rhino.
Team with Tanvi Sawant
Professor : Andrea Graziano
Assistant: Akshay Madapura
RESEARCH ON F
space, poetics and fantasy
Curators:
Xristina Argyros & Ryan Neiheiser
Collaborators:
Panayotis Tournikiotis, Danae Haratsis, Eleni Vagianou, Giorgio Piscitelli, Eirini Sapka, Francesco Zuddas, Bryce Suite, Typical Organization for Standards & Order, Students from the Architectural Association, Students from the National Technical University of Athens
The School of Athens Natura Domestica
{TEXT FROM NEIHEISER - ARGYROS]
“The School of Athens”is an ambition; a utopian vision of a free, open, informal, and common space for learning. It is an in-between space. Neither inside nor outside, not quite a room, but also not simply a space for circulation. It is monumental, but also generous, and almost casual. It is not a classroom, and yet we see scholars and students debating, teaching, and studying. Although we typically think of learning taking place in the classroom, educators and architects have recognized for thousands of years that learning also takes place in the space between; in the hallways, on the stairs, at the café, in the quad. Socrates taught in the Agora. Plato founded his Academy in the olive grove outside of Athens and often taught while walking. Medieval colleges were organized around a communal courtyard. 20th century universities are filled with informal learning spaces often associated with circulation, and today there is a particular fascination with designing staircases, or stepped seating spaces, as the main architectural feature of an academic commons. [...] [personal text]
The attendance to “The School of Athens”, took place under the chair of History and Theory at NTUA, with professor Panagiotis Tournikiotis
This paper discusses the spatializing power of nature when it is “internalized” by humans. In referring to internalization, we are not talking about some spiritual and intangible process. Much more and implicitly practical, we are talking about how nature as a plant, leaves the natural environment, is detached, and moved into a new space, which is anthropogenically defined and controlled. Thus the nature we are interested in is summarized or focused on the paradigm of the indoor space, while as space we will consider the whole complex that both accompanies the entity of the indoor plant as such and that which is produced. It is sought to highlight the plant element as a component in space, which is both living and material, as immaterial and spiritual. Which is as much a fellow inhabitant as it is a design tool of the interior space. At the same time, it seeks to re-approach and reinterpret the plant element, which renounces its relationship to agricultural production and biological human need, but turns to an innocent and essential relationship with man. Through this paper, a role of the plant is highlighted that is not associated with wildlife or gardens, but that underscores the importance of an inner oasis that is equally important to humans. At the same time, various readings of the houseplant are envisaged to emerge, as the way it functions in and for space and place is neither predetermined nor clear-cut.
Professor: Riva Lava
The National Pavilion of Greece at the 16th International Architecture Exhibition, La Biennale Di Venezia // Benaki Museum Exhibition