FEIBAI AN 2014 - 2020 Selected Works MSAAD | Columbia GSAPP Tel: +1 (212) - 300 - 6016 Email: fa2536@columbia.edu phoebe.an0124@gmail.com 511 West 113th Street, A2, New York, NY 10025
FEIBAI AN
511 West 113th Street, Apt. A2, New York, NY 10025 • fa2536@columbia.edu • +1 (212)-300-6016
EDUCATION Columbia University | New York, NY 06/2019 - Present Master of Science in Advanced Architectural Design | Graduate School of Architecture, Planning and Preservation Degree expected May 2020 Relevant Coursework: Advanced Studio, Re-thinking BIM, Studies in Tectonic Culture Hefei University of Technology | Hefei, China 09/2014 - 06/2019 Bachelor of Architecture | College of Architecture & Art Relevant Coursework: Public Building Design, Design of Residence Building, Architectural Construction (GPA: 3.6/4.3)
AWARDS
RELEVANT EXPERIENCE
The Third Prize Scholarship for Academic Excellence in HFUT 2015 - 2016 The First Prize Scholarship for Academic Excellence in HFUT 2014 - 2015
Anhui Institute of Building Research & Design 09 - 11/2018 Architecture Intern | Hefei, China Participated in Anhui Zhongtian Office Building project Prepared plan and detail drawings with AutoCAD Collaborated with junior architects to develop models with SketchUp Produced aerial view drawings and diagrams with Adobe Photoshop
SKILLS
ACTIVITIES
Software AutoCAD Rhinoceros SketchUp V-Ray Adobe Photoshop Adobe Illustrator Adobe Indesign Grasshopper Revit 3ds Max
Baghdad Design Centre Competition 08/2018 Participated in studio to study post-war reconstruction with other 9 students Finished the design center project and final outcome documents all by myself
Art Watercolor Painting Photography
Traditional Building Surveying and Mapping 07/2016 Hefei University of Technology | Wuyuan, China Measured a traditional building in Hongguan Village in Jiangxi with a team Collaborated with teamates to complete the model and drawings of the building
Language English Chinese (Mandarine)
UIA-HYP Cup International Student Architectural Design Competition 08/2017 Designed a new transportation system for Shanghai in 2030 with a teammate Put forward vertical traffic proposals, completed detail design and modeling Produced perspective drawings, aerial view drawings and system diagrams Autodesk Revit Cup Competition 06/2017 Designed a seaside activity center for visitors and villagers in Shaojiwan Village
INTERESTS
Research on the Development of Ancient Miao Villages 07/2015 Hefei University of Technology | Southeastern Guizhou, China | Team Leader Studied the history and current status of traditional stilted buildings Writed reports based on data and put forwad some suggestions
Piano Film Traveling
Chunya Disabled Mutual Help Association 10/2014 - 03/2015 Hefei, China | Volunteer Spent 4 hours with autistic children monthly and helped them finish handicrafts
CONTENTS
WOOD FACTORY Factory
RAMBLING IN TIME Design Centre
THE HOMESHARE Housing
STORY FAIR Market
PP. 35 - 48
PP. 49 - 62
RE-THINKING RISK Flood-resilient Community
SEASIDE BELVEDERE Activity Centre
PP. 03 - 20
PP. 63 - 76
PP. 21 - 34
PP. 77 - 88
BUILDING TECHNOLOGY & VISUAL STUDY Facade Detailing PP. 103 - 104
BIM
PP. 105 - 106
3ds Max Rendering PP. 107 - 108
Material Things OFF THE GRID Community Rennovation PP. 89 - 102
PP. 109 - 110
OTHER WORKS PP. 111 - 112
WOOD FACTORY Columbia University GSAPP Advanced Studio VI LOCATION: Brooklyn, New York DURATION: Jan. 2020 - Apr. 2020 INSTRUCTOR: Mimi Hoang PROGRAM: Wood Factory PARTNER: Xueqi Hu ROLE: Conceptual Design, 3D Modeling, Floor Plan Drawing, Rendering, Diagrams
Wood as A Metaphor In this wood factory, we’re looking at wood in the waste stream and making wood furniture by wood waste. About 35% of the wood for making furniture and building materials is wasted every year. Most of the wood waste is burned or goes to landfills. In the meanwhile, as the popularity of disposable flat-pack furniture has risen, the amount of furniture taken to the landfill is accelerating. We’re going to recycle different kinds of waste wood in the city and make furniture of them. Inspired by the stacking wood drying method, the factory as a whole can be seen as a stack of several giant wood bars nearby Hudson River, which contains contemporary machine production space and traditional hand-making studio. It deals with wood waste in NYC and makes furniture, the sawdust produced in the process will be collected as a by-product. The factory thickens the coastline of Bush Terminal and builds up the relationship between the waterfront and the community.
03
WOOD-WORKING SPACE
04
WOOD WASTE About 35% of the wood cut for making furniture and building materials is wasted every year. Most of the wood waste are burned or go to landfills. In the meantime, as the popularity of disposable flatpack furniture has risen, the amount of furniture taken to a landfill is accelerating.
05
Precedent 01 / THE SHAKERS Time: 19th Century Scale: Community Wood Source: Nearby Forest Product: Shaker Furniture Labor: Human
Precedent 02 / IKEA Time: 20th Century Scale: World-wide Factory Wood Source: World-wide Product: Flatpack Furniture Labor: Human & Machine
06
Hudson Valley
HISTORY & WOOD SOURCE New York has a long history of furniture production. Workshops scattered along the Hudson River. Today in Manhattan, furniture workshops are mostly hidden in the neighborhood. We will collect different kinds of wood waste in the city as raw material. 07
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W oo
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Sa
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PROCESS ANALYSIS The scale of the production space varies according to different stages. Massive space is used for machine production.There are also small studios and woodworking classes for people.Sawdust, as a great deal of by-products in the factory is collected for more uses, such as compost and fuel. 08
09
This comic shows the flow of the material and the manufacturing process. 10
Site
Bush Terminal LOCATION Our studio site is the Bush Terminal, which is located on the Brooklyn waterfront in Sunset Park. Built between 1905 and 1925, it was a massive and revolutionary intermodal shipping, storage, and distribution complex. It’s part of a larger mayoral initiative aimed at retaining the city’s manufacturing, known as Made in New York. Our project will reconsider the entire Bush Terminal complex and the waterfront area, and envision a new future for it as a center for new industries.
11
WOOD STORAGE
Wood Drying Method
FROM WOOD TO ARCHITECTURE For the design concept, we were inspired by the natural form of wood storage. The stacked form creates gaps that allow the air flow. Here, wood can be interpreted as a product, an enclosure and a structure. In furniture systems, universal components and universal joints bring the product variety and extendibility.
FURNITURE SYSTEM
In the early conceptual model, we continued the stacking logic. Wood bars are components tied by the core joint at the center. The core servers as a wind tower, bringing fresh air to the storage space.
ARCHITECTURE CONCEPT
12
13
BIRD VIEW 14
SITE PLAN
GROUND FLOOR PLAN
15
AXONOMETRIC DRAWING
MICROCLIMATE ANALYSIS
16
Machine Production
Studio Woodworking EXPLOSIVE DRAWING
17
Gallery
18
OUTDOOR VIEW
The products of our factory are not only furniture, but also wood chips, which are piled up in the open field and used as compost, created an artificial landscape.
19
20
RAMBLING IN TIME Baghdad Design Centre Competition LOCATION: Baghdad, Iraq DURATION: June 2018 - Aug. 2018 INSTRUCTOR: Yutian Wang PROGRAM: Design Center INDIVIDUAL WORK
A Timenote of the Architectural Ruins The project finished an architecture which could bear the weight of time on a site blown up in the war. The destruction of buildings by war is often instantaneous, and the pain of unprepared blows brings people time to digest. From the broken wall of the site, I can see that this damage is difficult to erase. However, 15 years later, grass has grown on the ruins. People gather here to chat and have a lively book market around them. The shadow of war is diminishing. These positive changes seem to tell me that time can heal the pain, and the collective memory of the site is unconsciously reconstructed. Since the role of time here is extremely critical, I hope to use it as a pointcut for this design. The way humans travel through time is not like a spotlight, which disappears when swept. The yesterday, the last year and even many years that we have experienced still exist. Therefore, I want to present different emotional attributes about the past, present and future in this building, such as depression, heaviness, peace, happiness, etc., using various spaces to condense these atmospheres. When walking in the building, people may feel like rambling in many time fragments. And stories about sadness, waiting, discovery, surprise are happening in the building.
21
AERIAL VIEW WITH SURROUNDINGS
22
Baghdad
Al-Rusafa
MAT BUILDING
Site
The fabric of the old city of Baghdad shows the characteristics of mat-building, which means it has obvious characteristics of unit repetition, but organic growth at the same time. Besides, many buildings contain courtyards to adapt to the local climate. Mat-building is a good channel to understand the open space of Islamic cities.
SITE AND ITS HISTORY
The Meeting Point Fracture Main Entrance 1 2
5m
The site is the old Baghdad Governorate Building in AlRusafa side of Baghdad (old Al-Rusafa area), the site lies between Al-Rasheed st. to the north, Al-Mutanabbi st.,AlShuhadaa Bridge and Madrasa Mustansiriya to the east, the Abbasid Palace to the west and Al-Qishla and Tigris river to the south. The partially remaining building fabric on the competition site is what was once the Old Baghdad Governorate Building built in the early 20th century. The Old Baghdad Governorate building was heavily damaged due to the looting and the vandalism in the week that followed the 2003 US invasion of Iraq. The site is currently underused, and have not been properly maintained. The competition site and the skin of the old building are now called Al-Multaqa (the meeting point), where people usually meet before heading to the crowded surrounding areas.
After The Explosion — Conclusion — Distructive / Terminative / Irreversible
Current Situation— Oringin —Reborn / Receptive / Hopeful
23
THE CHRONICLE EVENTS IN BAGHDAD A CI TY W IT H R E S I S TA N C E A N D P R O G R E S S Founding(762): In 762 AD, Baghdad was chosen as the capital and named the "city of peace" by the second Khalif of the Abbasid Dynasty. In the center of the city is Mansour's "golden palace," surrounded by royal and prominent people's pavilions and it is also called "Round City".
Capital(1921): In 1921, Iraq declared independence and made Baghdad its capital. By the end of the 20th century, it had developed into a modern city and was the national political, economic, commercial, transportation and cultural center.
House of Wisdom (830): In 830, the Khalif established the national academic research institution "Bait Al-Hikma" (meaning " House of Wisom" ), which gathered scholars worldwide, promoting the development of Arab culture and civilization
Iraq War(2003-2011): Before the war, Baghdad was inclusive and open, confident and calm.The war began in 2003 and lasted more than eight years.During this period, numerous ancient buildings were bombed and the city was badly destroyed. Baghdad lost its prosperity and democracy.
Downfalls(1258&1401): Since 13th century, Baghdad was ransacked twice by the Mongol Hulagu and Timurid armies. A large number of architectural monuments and cultural relics were destroyed. Since then, Baghdad has long been under enemy occupation.
Status Quo(2011-2018): More than a decade after the war ended, life in Baghdad has improved a lot. Although there are still terrorist incidents happening and people's economic level has declined compared with the 1980s, most people still choose to go on living with hope and love.
24
Continue The Old Urban Texture (Adaptation)
Innovate A New Motif by Measure (Resistance)
Keep The Open Space (Reservation)
Make A Path In-between (Progress)
N
01 2
SITE PLAN
25
5m
AERIAL VIEW This project has spaces of various sizes and heights in order to express different emotions in different periods such as sadness, longing and hope. The circles which were alien to the existing urban fabric are used as motifs for its formal incompatibility and tenderness connotated rebirth and eternal existence of the city. 26
4 3 3
5
5
2
4 6
1
7
10
9
8
0 1 2
GROUND FLOOR PLAN
27
1.Gravel Countyard
6.Shared Workshop
2.Reception
7.Meeting Room
3.Administrative Offices
8.Countyard
4.Cafe
9.Parlor
5.Restroom
10.Garden
5M
COUNTYARD AS THE NEW ENTRANCE The secondary entrance is set at the place where the old wall was completely disconnected. Instead of stitching up the gap, I made a small courtyard with local characteristics, where people can enter the building more flexibly. It directly leads to the interior, or to the mian courtyard at the centre of the site, or to the second floor by the stairs. It should have a relaxing and free atmosphere, where the traces of war have just disappeared, fully embracing the new state.
28
1
2
3 5
3 4
0 1 2
SECOND FLOOR PLAN 1.Space for Exhibitons and Lectures 2.Co-working and Shared Office 3.Restrooms 4.Library 5.Corridor
29
5M
THE STAIRCASE IN-BETWEEN The exterior staircase behind the core cylinder is also part of the cafe. The staircase rotates between the old and the new, leading to the most important exhibition space. The huge cylinder volume is just like the weight of the past memory, while the red rammed earth material is also easy to leave traces of time, recording the life course of a new building together with the old wall.
30
Site Entrance Architecture Entrance Radius (mm)
EXPLODED AXONOMETRIC
31
IN-BETWEEN SPACE
Rammed Earth Wall Old Brick Wall
1-1 SECTION
2-2 SECTION
While the original walls were made of bricks, the new walls are made of rammed earth, which changes over time. A path is defined in a gap between the new wall and the old wall.As the radius of the circle changes, the path also changes from wide to narrow. Wide place can serve as functional space, narrow place provides passageway only. Such path looped between newly built walls and remained walls both became notes of time taken for the site. People would feel like rambling in time when wandering in this architecture. It was the sanguine attitude of the locals that gave birth to a renascent building, then the building would record time and give it back to people.
0 1 2
5M
0 1 2
5M
32
ENTRANCE A DVA N C I N G
WORKSHOP P R AC T I C I N G
33
LECTURE HALL LINGERING
LIBRARY STRIVING
34
THE HOMESHARE HFUT 4th Year Academic Studio DURATION: Sept. 2017 - Nov. 2017 INSTRUCTOR: Yan Bai PROGRAM: Housing INDIVIDUAL WORK
A New Strategy for Co-living The project proposed a new strategy for co-living in the modern city. The number of people living alone in the world is increasing rapidly. The data shows that the number has increased by 55% during the 15 years from 1996 to 2011. In international metropolises, the proportion of such people is higher. There are many reasons for this phenomenon, and the aging trend that is difficult to suppress is one of the points that cannot be ignored. More and more elderly people are faced with the difficulties of living alone after their children’s leaving and their spouse’s passing away. Besides, young people also account for a large proportion of the global one-person households. Due to the rise in global housing prices, buying a house for young people in some countries has become a goal that they cannot achieve. Under such conditions, many young people living alone in metropolises choose to rent houses that are cheap, small in size, and poor in environment. Among the people who live alone, most of the elderly people live in houses they own, while many young people choose to rent. No matter what tenure type it is, they are more lonely than their peers living with others. What’s more, the financial situation of elderly people living alone is not as optimistic as the elderly living with others. In addition, with the increase of age, the time spent by the elderly living alone with their families and their hobbies is not as much as that of the elderly who live with others.
35
CONCEPT DIAGRAM
36
40% Germany
35%
United Kingdom
30%
United States
25%
2000
2005
2010
2015
Percent One-Person Households: 2000-2015 15-24yrs
25-44yrs
45-64yrs
≥65yrs
China
United States United Kingdom 0%
U N I T E D S TAT E S
10% 20% 30% 40% 50% 60% 70% 80% 90% 100%
Percent One-Person Households by Age
CANADA 28%
SEW Beijing Abu Dhabi HongKong New York Shanghai Mexico City Dubai San Francisco London
Percent Wages Spent on Rent 100% 90% 80% 70% 60% 50% 40% 30% 20% 10% 0%
≤44yrs 45-64yrs≥65yrs
United States
≤44yrs 45-64yrs≥65yrs
Austalia
Owner Renter
Percent Tenure Type of People Living Alone by Age
≥35%
30-34.9% 20-29.9% 1
PERCENT ONE-PERSON HOUS
S I N G L E - F A M I LY M A P S E D I T I O N
Elderly Living Alone
Youth Living Alone
THE RISE OF ONE-PERSON HOUSEH The number of people living alone in the world is increasing rapidly. The data shows that the number has increased by 55% during the 15 years from 1996 to 2011. In international metropolises, the proportion of such people is higher. There are many reasons for this phenomenon, and the aging trend that is difficult to suppress is one of the points that cannot be ignored. With the increase in the proportion of the elderly population in society, more and more elderly people are faced with the difficulties of living alone after their children’s leaving and their spouse’s passing away. Besides, young people also account for a large proportion of the global one-person households. Due to the rise in global housing prices, buying a house for young people in some
37
Living alone Living with others
50%
60%
45%
40%
AUSTRALIA 24% 25-44yrs
15-24yrs
JAPAN 32% 60%
CHINA 16%
43%
40%
20%
≥65yrs
45-64yrs
Percent People Feeling Lonely by Age: New Zealand Living alone Living with others 61% 76%
Percent Adults Ages 65 and Above Who Spend More Time with Family as They Age
RUSSIA 19%
WEDEN Living alone Living with others
NORWAY 47%
60%
GERMANY 41% FRANCE 35%
69%
Percent Adults Ages 65 and Above Who Spend More Time on Hobbies as They Age Live comfortably Meet basic expenses with a little left over Just meet basic expenses Don't even have
Living alone
Living with others
10-19.9%
≤10% NO DATA
33%
24%
49%
25%
28%
18%
16% 7%
Percent Financial Comfort level of Adults Ages 65 and Above
SEHOLD IN THE WORLD: 2013
N OF THE FULLER PROJECTION
HOLDS AND ELDERLY POPULATION
Elderly Owning House
countries has become a goal that they cannot achieve. Under such conditions, many young people living alone in metropolises choose to rent houses that are cheap, small in size, and poor in environment. Among the people who live alone, most of the elderly people live in houses they own, while many young people choose to rent. No matter what tenure type it is, they are more lonely than their peers living with others. What’s more, the financial situation of elderly people living alone is not as optimistic as the elderly living with others. In addition, with the increase of age, the time spent by the elderly living alone with their families and their hobbies is not as much as that of the elderly who live with others.
Youth's Narrow Dwelling
38
THE 「HOMESHARE」 Although the reasons for the formation of elderly living alone and youth living alone are not the same, they all experience a strong sense of loneliness. The elderly need the care and emotional sustenance, while young people need life guidance and financial sharing from the elderly. This demand feature increases the likelihood that the two groups will live together. Traditional dwellings are composed of dining spaces, living rooms, bedrooms and other functional rooms, but this form is only suitable for core families. For the elderly living alone, too much spare space is not safe and will bring a sense of psychological loss. For young people, this form does not apply because of their limited economic capacity. In the form of 「homeshare」, the elderly can share the restaurant and the living room with the young , and rent the spare rooms to them. This form links the communication between two lonely groups and is also the communication between generations.
Other room Living room Bedroom Dining room
Typical Household
Youth's Space
Spare room Living room Bedroom Dining room
Elderly One-Person Household
Public Space
Elderly's Space Youth One-Person Household
FOUR BASIC FUNCTIONS
Living Room
39
Dining Space
The Elderly's Bedroom
The Youth's Bedroom
POTENTIAL RESIDENTIAL TYPES
Square Single-storey Dwelling
T-shaped Single-storey Dwelling
L-shaped Single-storey Dwelling
Twisted Duplex Dwelling
L-shaped Duplex Dwelling I
L-shaped Duplex Dwelling II
L-shaped Duplex Dwelling III
L-shaped Duplex Dwelling IV
Line-shaped Duplex Dwelling I
Line-shaped Duplex Dwelling II
Line-shaped Duplex Dwelling III
Line-shaped Duplex Dwelling IV
POTENTIAL RESIDENTIAL UNITS
Vertical Traffic in the Vertex
Vertical Traffic at the Center
Vertical Traffic on One Side
40
DEGREE OF SPACE SHARING
5m
1st Layer Plan I
1st Layer Plan II
1st Layer Plan III
2nd Layer Plan I
2nd Layer Plan II
2nd Layer Plan III
3rd Layer Plan I
3rd Layer Plan II
3rd Layer Plan III
5m
5m
5m
5m
+
41
5m
5m
+
Restaurant Sharable
Minimal Sharing Space Between TWO People
5m
Living Room Sharable
Medium sharing space between FOUR people
Maximum sharing space between SIX people
5m
TYPICAL RENSIDENTIAL 1ST AND 3RD FLOOR PLAN 7
8
3
1
1
3 8
2
2 2
2
1
1 6
6 4
4
5 1
1
2
2 2
2
1
1
8 3
7
1m
3
8
5m
1.Elderly's Room
5m
2.Youth's Room
5m
3.Living Room
4.Restaurant
5m
5.Kitchen
5m
6.Toilet
7.Laundry Room
5m
1m
8.Utility Room
From the basic functional rooms, to the possible residential types, to the residential units composed of six households, I designed a system step by step. With the four residential units with the largest degree of sharing, it forms a huge residential module that can accommodate 48 people. The first and third floors of this module are the same, providing sharable dining and living space. The elderly and the youth all have their own bedrooms to ensure privacy.
42
TYPICAL RENSIDENTIAL MODULE LAYERS
43
TYPICAL RENSIDENTIAL 2RD FLOOR PLAN 5
6
2
1
1
2 6
2
2
2
2
3
4
2
2 2
2
1
1
6 2
5
1m
2
6
5m
1. Elderly's Room
5m
2. Youth's Room
5m
3.Reading Room
5m
4. Cafe
5m
5.Laundry Room
5m
1m
6.Utility Room
The second floor of the residential module is the public floor on its scale. I arranged the reading room and coffee shop, which are two functions most suitable for the elderly and young people.At this point, all elements of the design have been formed.It's like a dictionary, where you can extract the smallest elements as a starting point for a new design, or you can use the final modules to complete a building that meets the scale requirements.
44
2.1m
3m
45
07
ELEVATION
3m
3m
3m
3m
3m
3m 3m
3m
Residence 3m
3m
3m
3m
3m
3m
3m
3m 3m 3m
3m
Terrace 3m
3m
3m
3m
3m
3m
3m
3m
3m 3m
3m
3m
Residence 3m
3m
3m
3m
3m
3m
3m
3m
3m
3m
3m
3m
Terrace 3m
3m
3m
3m
3m
3m
3m
3m
3m
3m
3m 3m
Residence 3m
3m
3m
3m
3m
3m
3m
3m
3m
3m
Roof 3m
11m
3m
3m
6m
Grocery&Supermarket
3m
3m
20m
2.1m
3m
6m 20m
SECTION
11m
6m
5m
10m
5m
6m
16.5m
6m
5m
5m
5m
5m
6m
16.5m
1ST FLOOR PLAN 16.5m
(Supermarket)
5m
5m
6m
2
1
6m
5m
5m
1
2
TERRACE PLAN 16.5m
(12th and 24th Floor)
6m
5m
5m
5m
5m
6m
1. Grocery 2.Sundry Shop
16.5m
6m
5m
10m
5m
6m
GROUND FLOOR PLAN
16.5m
ROOF PLAN
46
DWELLING
GROCERY
47
RESTAURANT
LIBRARY
48
STORY FAIR Columbia University GSAPP Advanced Summer Studio LOCATION: Canal Street, New York DURATION: June 2019 - Aug. 2019 INSTRUCTOR: Tei Carpenter PROGRAM: Story Market PARTNER: Xutian Liu ROLE: Conceptual Design, 3D Modeling, Section Drawing, Collage
A New Type of Market Value In modern society, people are suffering from information explosion. They are trapped in the world of media which consist of loads of online information. Face-to-face communication is largely deprived. By designing an incubator in NYC, we try to find a new type of market value in modern society. The Story Fair is a platform where people can exchange story for story freely and equally to get personal interactions and sharing experience. We first listed seven types of stories and they have their tellers and listeners of diverse features and motivations. Every type of story has many attributes including emotion, privacy and length. They can be translated to the spatial language accordingly, that is atmosphere, openness and duration. In this way, we developed different types of space for each type of story. When people are physically satisfied, what is the next valuable thing we will look for. Since humans are sociable in nature, how we can get more anchored in the physical world when we are slowly detaching ourselves in the virtual world really matters.
49
MANIFESTO DRAWING
50
BACKGROUND In modern society, people are suffering from information explosion. They are trapped in the world of media which consist of loads of online information. Face-to-face communication is largely deprived.
MASLOW'S HIERARCHY OF NEEDS
51
WORK FOR PLEASURE
Precedent 01 / The Phalanstery Time: 19th Century Proposer: Charles Fourier Purpose: To Improve Productivity Scale: 1620 People Value: Everyone Works Based on Interests
LIVE WITHOUT RULES
Precedent 02 / AVL Ville Time: 1995 - 1996 Proposer: Van Lieshout Purpose: To Creat A Ruleless Community Scale: 200 People Value: As Long As It's Art, Just about Anything is Possible
52
MECHANISM
There are three steps in this market, people who want to tell or listen will meet in the information hall to choose who to exchange the story with. After that, the group could go to different spaces to trade their stories. At last, they have the opportunity to record their stories to spread them even further away.
VALUE OF MARKET
TYPE OF STORY
Story: The Wealth that Everyone Has. Equality & Freedom Value
Product
Everyone is equal, no difference on wealth.
Story /Face-to-face Communication
TELLER
PLEASURE
SORROW
SECRET
Participants
Everyone GOSSIP
Currency
Story
We first listed seven types of stories and they have their tellers and listeners of diverse features and motivations. Every type of story has many attributes including emotion, privacy and length. They can be translated to the spatial language accordingly, that is atmosphere, openness and duration. In this way, we developed space typologies for each type of story.
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CONFESSION
COMPLAINT
NONSENSE
TELLER’ S MOTIVATION
LISTENER HAPPY SAD WORRYING DESPRESSED GENEROUS FRIENDLY COMPARATIVE
LISTENER’ S MOTIVATION
HAPPY EXCITING VAIN PRAISE-WANTING
SHARE HAPPINESS GET COMPLIMENTS SHOW OFF
SAD WORRYING HOPELESS SYMPATHETIC
POUR OUT GET HELP / COMFORT RENDER A TRAGEDY
CLANDESTINE ANXIOUS FURUTIVE SLY
GET RELIEF GET EXCITEMENT GET JUDGEMENT
TIGHT-LIPPED QUIZZY PRYING SNOOPY
GET SATISFACTION GIVE JUDGEMENT
GOSSIPY TALKTIVE EAVESDROPPING BLABBERMOUTH
GET RELIEF PROPAGANDA INDUCE JUDGEMENT
GOSSIPY EAVESDROPPING CRITICAL SNOOPY
GET SATISFACTION MAKE JUDGEMENT
GUILTY SELF-CONDEMMNED ASHAMED
POUR OUT GET INNER PEACE GET INSTRUCTIONS GET FORGIVENESS
HELPFUL COMPASSIONATE FORGIVING WISE INTROSPECTIVE SNOOPY
GIVE COMFORT GIVE INSTRUCTIONS GET INTROSPECTION
WHINY QUERULOUS WORRYING
POUR OUT GET RELIEF GET EMPATHY
TOLERANT WHINY HELPFUL WISE
HARKEN GIVE SUGGESTIONS JOIN THE COMPLAIN
TALKTIVE LONELY BORED IDLE
TALK SPEND TIME ALLEVIATE LONELINESS
LONELY BORED IDLE
LISTEN SPEND TIME ALLEVIATE LONELINESS
FEEL HAPPINESS GIVE COMPLIMENTS COMPARE WITH OTHERS
KIND HARKEN HELPFUL GIVE HELP / COMFORT WILLING TO LISTEN GET MENTAL BALANCE COMPARATIVE EMPATHETIC
STORY TO SPACE
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55
MANIFESTO There are 5 space prototypes and we combine these spaces according to the similarity of their properties. The more you go higher, the more the space opens up, when you go lower, the space become more separated. In-between these two polars, the matching space lies. Between the space prototypes are various transitional spaces like corners, stairs, for people to share and communicate.
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LOCATION
There is a subway station on the site and it has the potential to attract people. The exisiting business is dying, so we decide to transform it to a recording room as the entrance of the market. The building's appearance should be both standing out and integrated to the environment.
Story Market
Existing Building
Function: Stores Height: 2 Floors Development: Unstable Business
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Open Space Maintain the store as entrance
SURROUNDINGS APPEARANCE
STREET VIEW
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59
SECTION
Information Hall
Open Space & Recorindg Room
Private Space
Recording Store
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IN-BETWEEN SPACE
PRIVATE SPACE
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INFORMATION HALL
OPEN SPACE & RECORINDG ROOM
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RE-THINKING RISK Columbia University GSAPP Advanced Studio V LOCATION: New Orleans, Louisiana DURATION: Sept. 2019 - Dec. 2019 INSTRUCTOR: David Benjamin PROGRAM: Flood Resilient Community INDIVIDUAL WORK
A Re-evaluation of Flood Risk Due to the change of climate, many parts of the world are experiencing natural disasters. Disaster risk evaluation and management is siganificant in mitigating disaster loss.Among all kinds of disasters, flood is one of the most serious ones due to the rising sea level and those low-income communities always get the greatest devastation. The US government should take the lead and cooperate with Climate Design Corps to re-evaluate flood risks. New communities would be created with architects and residents where they become developers and owners through collective action and have a better adaptation to the challenges of flood disasters. In 2005, Hurricane Katrina destroyed the majority of New Orleans and Lower 9th Ward suffered a heavy loss. As the climate continues to warm, the risk of flooding in the region is likely to increase. So I developed a multi-level flood resilient strategy: Firstly, the climate design corps work with architects to rezone the area by flood risk based on new map and densify the community. Then they create multi-level roads system 2 main roads to connect basic infrastructures .The Corps will also redesign the existing levee and activate the river bank with a wetland park.
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RIVERSIDE VIEW
64
People
Comm un it
POLICY
Government Community iety Soc
U.S. GOVERNMENT
g sin ou
y
H
FLOOD IN NEW ORLEANS Hurrican Katrina, 2005
STRATEGY Architect
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Climate Design Corps
s
DISASTERS IN LOW-INCOME COMMUNITIES Due to the change of climate, many parts of the world are experiencing natural disasters. Disaster risk evaluation and management is siganificant in mitigating disaster loss. Low-income population tend to be at greater risk of disaster and take longer to bounce back from disasters. The reasons of the high risk relate to various aspects. Low-income people are more likely to work in sectors highly susceptible to extreme weather events, and live in houses that are less safe. They have no regular use of technology or enough support to recover from disasters. Among all kinds of disasters, flood is one of the most serious ones due to the rising sea level. In this project, I want to rethink the flood risk in those flooding communities and develop a series of new strategies to reduce the disater risk.
NEW STATEMENT
· As a country responsible for 1/3 of carbon emissions, the United States government should take the lead in developing policy and providing technical support to reduce the impact of carbon-related climate disasters.
OTHER COUNTRIES
· To address inequalities in employment and housing, Climate Design Corps should work with government, architects and communities to develop disaster resilience strategies to help residents adapt to the challenge of climate change in a variety of ways. · The ultimate goal is to reduce the disaster risk of low-income communities.
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FEMA FLOOD MAP ON SITE
NEW FLOOD MAP
LOCATION
NEW FLOOD RISK PARAMETERS
E
Flood Zones Lower 9th Ward
New Orleans
FEMA FLOOD MAP
+ Base Flood Elevation
RESIDENTS CONDITIONS
In
A
L
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CLIMATE CORPS RE-EVALUATION The location is Lower 9th Ward in New Orleans. It has always been a poor community. In 2005, Hurricane Katrina destroyed the majority of this city and Lower 9th Ward suffered a heavy loss. As the climate continues to warm, the risk of flooding in the region is likely to increase. Rethinking risk is the first step to develop more effective flood resilient strategies. Currently, flood risk of is usually determined by FEMA Flood Map. It shows 3 geographicalparameters: flood zones, flood plain boundaries and based flood elevation. But it doesn’t show any human elements or housing parameters which should be taken into consideration. So I think the Climate Design Corps should re-evaluate flood risk, considering residents conditions such as economic capability, insurance condition and housing conditions such as plan layout and structure stability. In this new evaluation system, each parameter is divided into 3 levels and 3 colors, red, orange, yellow are used to illustrates the flood risk. A new climate design corps flood map comes out. It’s a combination of the site map, the FEMA flood map and the re-evaluation results.
NEW FLOOD RISK LEVELS Elevation
Economic Capability
nsurance Condition
Action Capability
Labor Capacity
+
Plan Layout
HOUSING CONDITIONS
Structure Stability Material Waterproofness
=
FLOOD RISK LEVEL
Maintenance Cost
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COMMUNITY VIEW There will be 3 kinds of zones with different types of housing in the new community. Red people means Climate Design Corps who evaluate the risk and help to counstruct and the black people means residents. With all kinds of public buildings an housing, the area will become a community where residents become developers and owners through collective action.
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70
LOCATION Currently, the site which is near to the Industrial Canal has a low density and a high flood risk, and lacks basic infrastructures. There are 4 steps to solve the problem. Firstly, the climate design corps work with architects to rezone the area by flood risk based on new map and densify the community. Then they create multi-level roads system 2 main roads to connect basic infrastructures. The Corps will also redesign the existing levee and activate the river bank with a wetland park.
INFRASTRUCTURE
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HOUSE UNIT TYPES
Scale: 1family Household Expense: $$$ Government Subsidy:$$
Low Risk Unit (One Storey)
Scale: 1family Household Expense: $$$ Government Subsidy:$$
Low Risk Unit (Two Stories)
High Risk Unit
Scale: 8 single families Household Expense: $ Government Subsidy:$$$$
Scale: 7 families (2-4 people) + 1 shelter Household Expense: $$ Government Subsidy:$$$
Medium Risk Unit
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Government Architect Climate Design Corps Community
LABOUR SYSTEM The whole process involves 4 main participants and need kinds of labors. Led by government and climate design corps, architects can help to design housing and local residents fully participate in it.
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CONSTRUCTION
Normal Use HOUSE SECTIONS DURING FLOOD
COMMUNITY SECTION
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Flood Level: Low
Flood L
Level: Medium
Flood Level: High
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SEASIDE BELVEDERE HFUT 3rd Year Academic Studio LOCATION: Zhoushan, Zhejiang, China DURATION: June 2017 - July 2017 INSTRUCTOR: Rong Pan PROGRAM: Village Activity Center INDIVIDUAL WORK
Two Paths for Villagers and Visitors This project created a meeting point where the villagers of Shaojiwan Fishing Village and the visitors come here can communicate with each other. Shaojiwan Fishing Village is located in Zhujiajian Island, Zhoushan City, Zhejiang Province, China. Among the many islands in Zhoushan, Zhujiajian is a large island with convenient transportation, various public facilities and dense attractions. It attracts many tourists every year. Located at the foot of Daqing Mountain, Shaojiwan Fishing Village faces the sea and forms a perfect circle. As the best preserved fishing village in eastern Zhejiang, it has a beautiful scenery and simple folk customs. In the last century, it relied on fishery resources to have a rich and prosperous history. However, due to the vigorous development of tourism, fishery resources are becoming scarcer, and Tsuen Wan is gradually declining. Today it has become a forgotten village, although it is located at the entrance to the Daqingshan National Park, but it is rarely known due to the lack of supporting facilities. This program creates an activity center and observation deck for fishermen and tourists, hoping to enhance the vitality of the fishing village in and attract more people to stop.
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VIEW FROM THE VILLAGE
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A FORGOTTEN VILLAGE Among the numerous islands in Zhoushan Archipelago, Zhujiajian is a large one with easy transportation, various public facilities and dense attractions. Many tourists come here for vacation every year. Zhoushan Archipelago
Located in Zhujiajian, Shaojiwan Fishing Village is surrounded by Daqing Mountain and the ocean. It has beautiful sceneries and simple folk customs. However, due to the shortage of fishery resources which the village relis on, it has gradually declined. Today it is rarely known due to the lack of supporting facilities and slow development. This project creates an activity center and belvedere for villagers and tourists, hoping to enhance the vitality of the village.
Ningbo City Zhujiajian
Zhejiang Province
Zhoushan City
Putuo
G329
Baisha
Zhujiajian Island G329
Major Roads Other Roads
Shaojiwan Fishing Village
Ferries Airport Ports Bus Stations Attractions Settlements Site
SURROUNDING OVERVIEW
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Parking Lot Village
Site
Dork
Viewing Platform
Viewing Platform
Road
Platform
Site
Parking Lot
N
Dork
SITE PLAN
80
5 4 3
2
1
N
0 1 2
5m
1. Meeting Point 2.Craft Shop 3.Studio Theatre 4.Belvedere 5.Platform
ENTRANCE FLOOR PLAN
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VIEW FROM THE DORK Fishermen returning from the sea can see buildings at a glance. 82
1
3 N
2 3
0 1 2
5m
1. Reading Room 2. Workshop 3. Toilet
UPPER FLOOR PLAN
2 1
3 4
5
4
5
N
01 2
5m
1. Teahouse 2. Kitchen 3. Storeroom 4. Toilet 5. Equipment Room
BASEMENT PLAN
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TORWARD THE SEA Villagers can go to the platform to wait for their families who have not returned from fishing.
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Visitors' Path Villagers' Path
EXPLODED AXONOMETRIC
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THE INTESECTION OF TWO PATHS There are two paths leading to the original site. One runs down the mountain from the highway, and the other connects the site, the fishing village and the dock. In this project, the direction of the two paths at the end is changed, so that they intersected to become the location of the architecture. Among them, the route started from the mountain directly leads to the sea, which can be used as the main path for tourists. And the end of the paths is roated by an angle to form a viewing platform for staying. The other path can be used as a route mainly for villagers to get here from the fishing village or go back home from the dock.The building is not only the intersection of the two paths, but also a place for tourists and villagers where they can communicate with each other. In the selection of materials, grey concrete is mainly used to better integrate the building with the environment. However, the path is confined by white concrete to enhance its advancement and connection. PATHS RECONSTRUCTION
The Original Paths
Extending the Ends
Creating the Viewing Point
Forming the Platform
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PERSPECTIVE SECTION
12.50m 11.60m
7.90m
4.60m
1.30m 0.50m 0.00m
1-1 SECTION
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THE PATH
THE SEA
12.4m 11.5m 10.7m
7.90m
4.60m
1.90m 1.30m 0.70m 0.00m
2-2 SECTION
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OFF THE GRID HFUT 4th Year Academic Studio LOCATION: Hefei, Anhui, China DURATION: Nov. 2017 - Jan. 2018 INSTRUCTOR: Yan Bai PROGRAM: Residential Area PARTNER: Shuang Chen
Life First, then Space, then Buildings This project carried out a new residential area and landscape design in an old residential area of Hefei city. Due to the promotion of open community policy in China, more and more communities begin to remove the wall and connect with the city. The community is not only a home enjoyed by residents, but also a space shared by urban residents. In the process of urban planning, this idea not only increases the vitality of the city, but also enhances the communication between people. The site where the scheme is located is in a complex situation, with old buildings, serious damage, insufficient supporting facilities and a lack of public space. Considering that it is extremely incompatible with the surrounding urban environment at present, we chose to replan and design. However, the two most core meeting points were retained and connected with the two ends of the site to form the main axis of the landscape. The original public functions of the site were restored in line with the axis layout. In terms of the residence, different styles suitable for different ages are designed, and the height is coordinated with the urban skyline.
*All graphics contained in this project are solely done by myself (Feibai An), unless otherwise credited.
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SITE PLAN
90
Anhui Province, China
Hefei City
Luyang District
N Yihuan Road Plate
LOCATION The site is located in the North Yihuan Road Plate of Luyang district, Hefei city, Anhui province, which is close to the old city center of the city. There are many residential communities and office buildings around the site, with a high population density, and most of the residents living here are old citizens of Hefei. Research Site Design Site Water System Main Parks Road Networks Major Roads Express Way Metro(construction) Major Public Buildings
Linquan Rd.
d.
R Feixi Sili R
N Yihuan Rd.
iver
Huancheng Park Xinghua Park
Vocational School
Special Education Centre Armed Police Hospital
Shopping Mall
Luyang Middle School
Bozhou Rd. Primary School
Tianqing Mansion
Sunriver Plaza
Luyang District Government
OLD RESIDENTIAL AREAS FROM 1950S Close to the main roads and subway, the site has convenient transportation and frequent contact with the surrounding. The public facilities are complete, including many office buildings, schools and hospitals. In addition, the site is adjacent to the Sili river Park, which is one of the important urban nodes. Severl residential areas are currently scattered on the site, the main is the old dormitory of Third Steel and Iron Works of Hefei. Built in the late 1950s, The buildings are dilapidated but still accomodates more than 100 households. Most of the residents are looking forward to move to somewhere else.
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BUILDING CONDITIONS Buildings and infrastructure have suffered major damage.
RESIDENTIAL BEHAVIOUR The major residential behaviours are playing cards and planting.
Fuxing Jiayuan Yijingyuan
Second Construction Company Staff Quarter
Third Steel Works Staff Quarter
Main Spots Main Entrance
Car-training Playground Entertainment
Neighborhood Committee Service
Kindergarten Education
Variety Store Commercial
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AERIAL VIEW A pedestrian sidewalk running through the whole site combined with the landscape belt system is the core of the design. It connects the urban space on both sides of the site, making the originally closed residential area more open.
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DESIGN EVOLUTION
Reserving the Building and Place
Generating the Grid and Axis
Restoring the Common Function
Arranging Residential Groups
Planning the Road Network
Setting up Eye Contact
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N
d
Feixi Roa N. Yihuan Road
REFORMATTING THE SIDEWALK 1:2200 In the new design, which is divided by grid rules, the landscape belt divides the site into two large sections, each with its own separate garage system and underground garage entrance. The grid is mostly filled with houses, with public spaces in special locations. Each residential building has a green area in front of it connected to a pedestrian path.
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15F Youth Apartment 8F Senior Housing Mixed Housing
HOUSING TYPE ANALYSIS
Business Residential Community Service Auxiliary Public Building
ou
zh
Bo ad
Ro
ARCHITECTURAL TYPE ANALYSIS Water Landscape Walking Area Landscape Planting Area Residential Green Area City Landscape Zone
LANDSCAPE SYSTEM ANALYSIS City Road Roadway Garage Entrance Sidewalk Parking Area
TRAFFIC SYSTEM ANALYSIS
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HOTEL ENTRANCE
ACTIVITY CENTRE & NURSING HOME
SALES DEPARTMENT
LANDSCAPE SECTION
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COMMUNIT
KINDERGARTEN
COMMUNITY CLUB
PLAZA & MALL
TY ARTERY
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1 :40 0
HOUSING I PLAN
1:4 00
HOUSING III PLAN
1 :4 0 0
HOUSING II PLAN
1 :4 0 0
HOUSING IV PLAN
1 :4 0 0
2nd Floor Plan KINDERGARTEN
1 :4 0 0
3rd Floor Plan KINDERGARTEN
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1: 500
2nd Floor Plan ACTIVITY CENTRE
1: 500
3rd Floor Plan ACTIVITY CENTRE
1:500
2nd Floor Plan NURSING HOME
1:500
3rd Floor Plan NURSING HOME
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MAIN ENTRANCE
KINDERGARTEN
NURSING HOME
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SIDEWALK
VEGETABLE FIELD
*Collage: Shuang Chen
HOTEL ENTRANCE
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ORIGINAL
PROPOSED
FACADE DETAILING
GSAPP Building Technology Elective DURATION: Jan. 2020 - Apr. 2020 INSTRUCTOR: Kevin Schorn PROGRAM: AT&T Building Facade Renovation PARTNER: Xinglu Zhu SOFTWARES: Rhino, AutoCAD The AT&T Building is a 37-floor building that was built in 1982. It’s located in 550 Madison Avenue and was designated a city landmark by New York City Landmarks Preservation Commission in 2018. Currently, the building is in a mix of office and commercial use. Our approach is to make some changes to the façade of commercial part at the bottom to make the bottom of the building brighter and the street corner space wider.
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1
3
2
CABLE NET FACADE SYSTEM
CURVED CURTAIN WALL SYSTEM 4" 4" 1 4/5" 1 4/5"
∅1/4" BOLT ∅1/4" BOLT
12" 12"
∅3/2" BOLT ∅3/2" BOLT
∅4/5" CABLE ∅4/5" CABLE
4" 1 4/5"
∅1/4" BOLT ∅2/5" BOLT ∅2/5" BOLT
12" 12 1/4" 12 1/4"
∅3/2" BOLT
3/10" 3/10"
∅4/5" CABLE ∅4/5" CABLE
3/5" 3/5"
∅4/5" CABLE
11" 11" 12 1/4"
3" 3"
∅4/5" CABLE
∅3/2" BOLT ∅3/2" BOLT
DESICCANT DESICCANT
∅2/5" BOLT
SPACER SPACER SILICON SEAL SILICON SEAL
3/10"
BACKER ROD BACKER ROD IGU IGU
3/5"
14 1/4" 14 1/4"
2. Spider Detail DESICCANT
11"
6" 6" ∅3/2" BOLT
3"
SPACER
SILICON SEAL BACKER ROD
14 1/4"
IGU
6" 6" 4 3/4" 4 3/4"
6"
4. Steel Frame Detail
3/25" THICK 3/25" STEEL THICK TRIM STEEL TRIM
3/4" THICK STEEL PLATE 3/4" THICK STEEL PLATE
∅1/2" BOLT ∅1/2" BOLT 1" 1"
EXISTING GRANITE BRICKS EXISTING GRANITE BRICKS
1/4" 1/4"
4" 4"
6" EXISTING CONCRETE COLUMN EXISTING CONCRETE COLUMN
4 3/4"
6" 6"
3/25" THICK STEEL TRIM
2" 2"
3/4" THICK STEEL PLATE
RUBBER SHIMS RUBBER SHIMS 3/10" 3/10" 3/5" 3/5"
4" ∅1/2" BOLT 4" 4"
1"
EXISTING GRANITE BRICKS
RUBBER SHIMS
1/4"
3/10" EXISTING CONCRETE COLUMN
6"
SILICON SEAL SILICON SEAL
∅1/2" BOLT ∅1/2" BOLT
3/5"
2"
SPACER SPACER 1/4" THICK 1/4" STEELTHICK PLATE STEEL PLATE
1. Joint of Glass and Ceiling
BACKER ROD BACKER ROD EXISTING GRANITE BRICKS 4" EXISTING GRANITE BRICKS
SPACER 1/4" THICK STEEL PLATE
1. Cable End Detail
3. Joint of Glass and Granite SILICON SEAL
∅1/2" BOLT BACKER ROD
EXISTING GRANITE BRICKS
2/5"
2/5" 3/50"
5. Spacer Detail
3/50"
2. Joint of Two Glass Panels
1 2 FULLY TEMPERED FIN GLASS FIN FULLY GLASS TEMPERED
40"
40"
Glass Fin 3/10"
3/10"3/5"
3/5"
6 1/2"
6 1/2"
3/8"
3/8" STEEL SPLICE PLATE STEEL SPLICE PLATE
IGU
IGU 5"
∅2/5" BOLT∅2/5" BOLT
5"
∅2/5" BOLT∅2/5" BOLT
BACKER RODBACKER ROD SILICON SILICON 3/10"
SILICON SEALANT STRUCTURALSTRUCTURAL SILICON SEALANT
3/10"
DESICCANT DESICCANT
SPACER SPACER SILICON SEAL SILICON SEAL
3/5"
3/5"
8"
8"
3. Joint of Glass and the Ground
6. Joint of Glass and Granite
DESICCANT DESICCANT SPACER
SPACER
SILICON SEAL SILICON SEAL BACKER RODBACKER ROD IGU
1. Glass Corner Detail
IGU
2. Glass Fin
FACADE DETAILS DRAWING
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RE-THINKING BIM
GSAPP Visual Studies Elective DURATION: Sep. 2019 - Dec. 2019 INSTRUCTOR: Jared Friedman PROGRAM: Lever House Reprogramming PARTNER: Xinglu Zhu SOFTWARES: Revit, Rhino, Grasshopper The Lever House property is currently undergoing a change in ownership due to the financial woes of the previous owner. Many of the larger tenants have already begun vacating the building, with more tenants expected to depart in the next few years. In addition to the financial troubles, there is increasing competition to attract tenants with many other luxury office buildings popping up around the Lever House along with the new developments at Hudson Yards. In this project, we proposed several new programs for the site that can bring in a different mix of tenants, and alter the building accordingly in order to accomodate.
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The extendable floor plate is located below the original floor plate. It moves horizontally through sliding rails at the bottom. The rails are made of steel and fixed on an external steel frame structure, which is fixed on the original reinforced concrete structure through bolt welding.
EXTENDABLE FLOOR PLATE
FLOOR PLAN 106
SKETCH
ULTRAREAL
GSAPP Visual Studies Elective DURATION: Sep. 2019 - Dec. 2019 INSTRUCTOR: Joseph Brennan Phillip Crupi PROGRAM: Sketch to Rendering PARTNER: Xueqi Hu, Joyce Chen, Yixuan Shi SOFTWARES: 3ds Max, Vray, Rhino We started our projects with several sketches expressing the appearance and atmosphere. Then we used 3ds Max and VRay to achieve it
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RENDERING
108
MIXED PRIMITIVE ‘ Spheretains ’
MATERIAL THINGS
GSAPP Building Technology Elective DURATION: Jan. 2020 - Apr. 2020 INSTRUCTOR: Joshua Jordan PROGRAM: Model Making TECHNIQUES: CNC, Laser Cutting, 3D Printing, Rhino We study fundamental properties of materials and fabrication techniques, in the combined format of a seminar and physical workshop.
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ARTIFACT OR FICTION Love Shield In an era of pandemics, hugging became a luxury. People conduct all kinds of social activities on the Internet, no more face-to-face conversation, no more physical contact. When they feel lonely, they hug trees to overcome isolation. However, love is more than just a few lines on a screen. It needs to be delivered through something tangible. Love Shield can bring you back into the arms of your beloved ones, whether you are partners, friends, parents or children, put it on and feel each other again. The shield is made of a kind of highly stretchable and comfortable membrane material which can block viruses. Gloves on either side (or one side, depending on the need) are available in different materials and sizes. It is an item of clothing that everyone has during the epidemic years, because the desire to touch and be touched is always hidden in people’s nature.
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OTHER WORKS
PHOTOGRAPHY
111
Temple
City
Mountain
Sunrise
PAINTING
Sketch
Watercolor
Wood
3D Printing
MODELING
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FEIBAI AN Tel: +1 (212) - 300 - 6016 Email: fa2536@columbia.edu phoebe.an0124@gmail.com 511 West 113th Street, A2, New York, NY 10025