LETS SAY HI!
PRAVEEN KUMAR BHARDWAJ PORTFOLIO “I certify that the work included in this portfolio is my own original work. Work included which was conducted as a part of a team or other group is indicated and attributed as such the other team members are named and a true description of my role in the project is included.”
TABLE OF CONTENTS
01.
THE OLYMPIC TOWER
17.
THE LIMA INTERVENTION - UP3
27.
BLURRING THE BOUNDARIES
35.
PREFABRICATED OFFICE - SURAT
39.
TRAVEL PHOTOS
41.
GRAPHICS + RENDERINGS
Architecture + UX Design - Evolo Design Competition
THE OLYMPIC TOWER Since its inception in 1892 the Olympic Games have become the platform where athletes around the world prove their talent and set new records. However a negative legacy and severe lack of hosting interest has made the International Olympic Committee rethink their future path. The Olympic Tower tries to propose this path by presenting the Olympic Games for the future. Even though conceived as a conceptual Architecture project we soon realized that the scope of the problem and solution went beyond architecture and planning. The problem being the government corruption and mismanagement related to the games and the solution being separating those factors to focus on sports. The project divided into two stages curates the experience of the user both Architecturally and Digitally- the physical tower takes form through the sporting facilities housed inside, while the application uses Virtual and Augmented reality to distantly transport the viewer to the action zone. This project is also the first time I ventured into UX Design in relation to creating user flows and wireframes for a digital application. Group Praveen Kumar Bhardwaj I Wenjie Zheng I Suk Lee I David Matto I Weilun Chen Duration 2 months Term Spring 2018 *All work shown are completed by me unless stated
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2
2016 2014 2016 2018 2018 2020 2020 2022 2022 2024 2024
2026
2026
Total Bids Submitted
Major Issues
Withdrawn Bids
How have the Opinions Changed
Total Bids Submitted
Withdrawn Bids
Support Support
Undecided Undecided
Oppose Oppose
Future Outcome
CELEBRATION OF GAMES
POLITICAL SPECTACLE
POLITICAL SPECTACLE
CELEBRATION OF GAMES
eir o
Jan i
Rio
ch
de
n
2016
So 2014
Va n 2010
do
uv er
Be 2008
Lo n
To ri 2006
2012
At he 2004
ca
g
ns
ak Sa 2002
lt L
ey
no
Sy dn 2000
ga Na 1998
no
r At la 1996
nta
me am
na
leh Lil 1994
rce lo Ba
Years
NEGATIVE LEGACY
1992
Hosts
POLITICAL SPECTACLE
eC ity
CELEBRATION OF GAMES
ijin
Since the early 2000’s the public support for the Olympic Games has continued to decrease steadily with the largest resentment coming from the middle and low income population. Large protest can be seen before, during and after the games about the expenditure and the relevance of the games in the local economy and if the funds could be used in different places. Reacting to the protest governments have also started to back out with the number of candidate cities getting less every year.
$ 60 B $ 45 B $ 30 B $ 15B $5B $4B
Real Budget
Estimated Budget
Most of the infrastructure created for the games is left abandoned after the games, requiring millions to be maintained every year. These abandoned structures become breeding ground for violence and criminal activities. Given that these monumental projects are permanent they project a standing legacy of loss for the games. Large political scandals uncovered during or after the games also stay in the media for years further cementing the negative legacy.
$3B $2B $1B
Lvl 1
LOSS OF FOCUS ON SPORTS
Lvl 2 Lvl 3 Positive Magnitude of Olymics
Lvl 4 Negtive Impact
The Olympic games are today are regularly being used by countries to show their economic power and affluence. Many countries earlier considered as third world economies use the games as a spectacle to show their “arrival” into the world. To create the best impression of their organizers often take various steps to create a perfect image of the country completely forgetting the real reason for the games- the sports and the athletes competing.
Lvl 5 Lvl 6 Lvl 7 Lvl 8 Negtive Impact
Estimated Budget Real Budget
Positive Magnitude of Olymics
Source- Buisness Insider
3
Fut
$$ 45 45 BB
$$ 60 60 BB
$$ 30 30 BB
$$ 15B 15B
$$ 55 BB
$$ 44 BB
$$ 33 BB
$$ 22 BB
$$ 11 BB
Lvl Lvl 22
Lvl Lvl 11
Lvl Lvl 33
Lvl Lvl 44
Lvl Lvl 55
Lvl Lvl 66
Lvl Lvl 77
Lvl Lvl 88
2014 2014
2012 2012
2016 2016
2018 2018
2022 2022
2020 2020
2024 2024
2026 2026
Public Approval and perception of thge Games
Future Outcome
Public PublicApproval Approvaland and perception perceptionofofthge thgeGames Games
DIMINISHING SUPPORT
DISCOVERING THE PROBLEM Number of submitted and withdrawn hosting bids presented to the International Olympic Committee “In July 2017 the hosts for 2024 and 2028 Olympic Games were chosen simultaneously fearing lack of interest in hosting rights�- Inside the Games
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9
1
2
2
4
3
1
5
8
3
2026 2024 2022 2020 2018 2016 2014 2012
Olympic bids presented
Source- International Olympic Committee
Olympic bids withdrawn
4
RESEARCHING THE SOLUTIONS
REVISE THE BIDDING PROCESS
BRING BACK THE FOCUS ON THE SPORTS
5
CREATE SINGLE SITE EXCLUSIVELY FOR THE ATHLETES
We used the data to brainstorm and categorize the problems to find the solutions which further developed into the scheme which we would further develop.
CIRTUAL AND AUGMENTED REALITY FOR AUDIENCE
BRING DOWN THE PRICES OF TICKETS
BETTER ENVIRONMENT FOR SPORTS
CHECK ON LARGE INFRASTRUCTURE PROJECTS
LESS GOVERNMNET INVOLVEMENT
LESS SOCIAL IMPACT
LESS IMPACT ON THE ENVIRONMENT
NEW METHODS FOR AUDIENCE INTERACTION
PLAN FOR BETTER USE OF NEWLY CONSTRUCTED FACILITIES
FOCUS ON SPORTS
HOSTING RIGHTS SHOULD BE SHARED BY MULTIPLE COUNTIRES
Lack of innovation
CHECK ON CORRUPTION IN THE INTERNATIONAL AND NATIONAL OLYMPIC COMMIT TEES
Internal Corruption
Television not universal
People Displaced
Jobs
Doping scandals
Construction
International Corruption
CUT BACK ON THE BUDGET
Expensive Infrastructure Projects
Bidding Cost
Controversial Legacy
Deforestation
Expensive Tickets
Firework Pollution
Uni-dimensional scope of medium
Expensive Broadcasting
Wastage
The following are some of the suggestions which were
Spending tax payer money
Bringing countries together
Time Difference International Travel
As we researched the change in the perception of the games, we reached out to people from the cities which have either hosted the games in the past or will be hosting in the future and asked them the problems faced by them and possible solutions which could be put forward.
W
DEVELOPING THE SCHEMES
THE TOWERSingle Game Site Exclusively for Athletes
Choosing a Site
Creating an entrance
Creating levels
Sculpting the tower
Virtual Reality
Choosing a site in the international waters, raising a circular tower to fit all the sports location and service spaces.
Creating a circular colosseum as an entrance to the tower also to house the athletes and provide service areas
Creating different levels and zones in the colosseum to divide space and house the outdoor water sports.
Placing the sports programs in the tower, while sculpting it to fit each program and space needed.
Adding virtual reality to provide the audience and promotion. The VR surrounds the tower to provide a 180-degree experience.
THE APPLICATIONA digital viewing platform for the Audience
Provides people throughout the world an easier, cheaper and more accessible way of attending the Olympics.
Provides people with the option of attending multiple games at the same time. They can see the other audience in the VR system, preserving the authentic cheering crowd feeling.
With people being in the VR environment, they can get closer to the players by choosing the field views to add another level of to the sports experience.
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DESIGN IDEATION- THE TOWER WATER
LAND WINTER
CONTROLLED WATER
SEA WATER
ICE
TARGET SPORTS
SEA WATER
SWIMMING SYNCHRONIZED SWIMMING DIVING WATER POLO
ROWING SAILING CANOE SPRINT
ICE SPORTS ICE HOCKEY CURLING SPEED SKATING FIGURE SKATING SHORT TRACK
ARCHERY SHOOTING
ROWING SAILING CANOE SPRINT
ELEVATED WATER CANOE SLALOM
ALPINE SNOW FREESTYLE SKIING SNOWBOARD
SKI JUMPING BOBSLEIGH SKELETON BOBSLED LUGE ULTILITY MECHANICAL SPACE ENTRANCE ATHLETES HOUSING
TRACK CYCLING SKATEBOARD
ELEVATED SNOW
ELEVATED TRACK
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SUMMER
ATHLETICS SPRINT HURDLES MARATHON HIGH JUMP LONG JUMP JAVELIN DISCUS SHOT PUT DECATHLON HEPTATHLON
INDOOR RHYTHMIC GYMNASTICS ARTISTIC GYMNASTICS TRAMPOLINE TAIKANDOW WRESTLING FENCING WEIGHTLIFTING JUDO KARATE COURT/ FEILD TENNIS FOOTBALL BEACH VOLLEYBALL BADMINTON HOCKEY BASKETBALL HANDBALL VOLLEYBALL TABLE TENNIS GOLF
Service Entrance Lobby Mechanical Space Mechanical Room
Winter Sports Ice Sports Elevated Snow Sports Elevated Track Sports
Summer Sports Target Sports Track Athletics Sea Water Sports Indoor Sports Court and Feild
Water Sports Controlled Water Sea Water Elevated Water
Amenity Ceremony / Multipurpose Observation Deck Colosseum Virtual Reality Projection
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ROOF PLAN 9
ATHLETICS TRACK PLAN 10
DESIGN IDEATION- THE APPLICATION Setting Goals
“The Official Olympics Viewing Application”
HIGHER INTERACTION With traditional medium maintain a limit to the level of interaction the application for the games will use augmented reality to create a higher level of interaction the audience will have with the players. The viwer will be able to pause, rewind live matches and see a higher level of information about the athletes performance through a phone, laptop or television.
VIRTUAL REALITY With the goal of preserving the traditional means of viewing, viewers will be able to use 3D glasses for a 360 degree view of the games going on. 360 degree cameras placed throughout the tower, put on drones and on sportsmen’s gears will catch very second of the games with various angles for the viewer to watch from, creating a viewing experience like never before.
UNIVERSAL REACH + MULTITASKING The application provides the option to watch multiple sports at the same time which with conventional methods is not possible. The application will allow to record, multi task for the best viewer experience. The application will also allow viewers from around the world to watch the games free of charge and provide closer experience for the games happening remotely at the tower.
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2038 SUMMER OLYMPICS
RESEARCHING THE USER
To understand the audience, we interviewed people from different backgrounds about their method of watching the games. Analysing the users we grouped them into two kinds of audiencesTRAVELLERS - people who watch the games physically in stadiums. This sect includes both international and domestic viewers and constitutes of only 2% of the overall viewership. Some of the questions during our interview to this group included-
TRAVELLERS
HOME VIEWERS
Current Shortcomings
Current Shortcomings
EXPENSIVE TRAVEL- TICKETS, HOTELS, FOOD,
TEDIOUS STADIUM ENVIRONMENT
NOT ABLE TO WATCH MULTIPLE GAMES
INABILITY TO RECORD, REWINED, ETC.
INABILITY TO GET REQUIRED VISAS
STADIUM EXPERIENCE NOT IMPRESSIVE
GAMES NOT UNIVERSALLY BROADCASTED
MANY GAMES ARE NOT PROPERLY PUBLICIZED
HOW EFFICIENT IS THE PROCESS OF GETTING TO THE STADIUMS. TO WHAT EXTENT DOES FINANCE LIMIT THE NUMBER OF GAMES YOU WATCH. HOME VIEWERS - people who watch the games broadcasts from their homes. This sect includes all the people who watch the games through any secondary source, they constitute 98% of the total viewership Some of the questions during our interview to this group includedWHAT DO YOU MISS ABOUT GOING TO THE STADIUM
Possible Improvements
Possible Improvements
EASE TRAVEL AND LODGING FOR TRAVELLERS
REDUCE COSTS OF TICKETS AND GOODS
INCREASE LEVEL OF INTERACTION
CREATE THE PLATFORM EASIER TO NAVIGATE
INCREASE LEVEL OF INTERACTION IN STADIUMS
CREATION OF AN INTERACTIVE CALENDAR
PROPER INFORMATION ABOUT THE GAMES SCHEDULE
ABILITY TO CREATE PERSONALIZED GAME CALENDAR
WHAT IS THE BIGGEST DRAWBACK OF WATCHING A BROADCAST. 12
DESIGN IDEATION - USER FLOW
WELCOME CONTINUE WITH FACEBOOK CONTINUE WITH EMAIL LOGIN REGISTER
LOGIN
HOME PAGE
USERNAME PASSWORD LOGIN
SELECT LANGUAGE
FORGOT PASSWORD
MY CHANNEL SCHEDULE SPORTS EXPLORE
REGISTER
SELECT SPORTS
USERNAME EMAIL PASSWORD RE-ENTER PASSWORD SIGNUP
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SELECT COUNTRIES
YOUR SPORTS MY CHANNEL
HAPPENING NOW
YOUR LIST
START LIVE STREAM
ADD MORE
RECORD FOR LATER
YOUR SPORTS LIVE MATCHES UPCOMING SCHEDULE SAVED RESULTS
SCHEDULE SCHEDULE EVENTS
SPORTS ADD MORE ALL SPORTS SUMMER SPORTS
RESULTS YOUR SPORTS ALL
CONCERTS
VEDIOS
MEDAL CEREMONIES
PHOTOS HAPPING NOW
ADD MORE
YOUTH
EXPLORE HIGHLIGHTS THE GAMES
PRE- GAME VEDIOS ATHLETES INTERVIEWS PRACTICE VEDIOS OPENING/CLOSING CEREMONIES
FULL LIST ADD TO YOUR SPORTS
EVENTS
TODAY’S BEST HIGHLIGHTS SEARCH BY SPORT
YOUR EVENTS
SEARCH BY COUNTRY
SEARCH WITH SPORT
SEARCH BY ATHLETE
SEARCH WITH COUNTRY
WINTER SPORTS PARALYMPICS
YOUR EVENTS
HIGHLIGHTS TODAY’S BEST RECORDS NEWS
THE GAMES
ATHLETES
ABOUT OLYMPICS
LIVE GAMES
PAST GAMES
EVENTS
NEWS
ATHLETES
ABOUT OLYMPICS HISTORY MEET THE TEAM OLYMPIC FLAME CEREMONIES PEOPLE DONATE VISIT
SEARCH BY NAME PERSONAL INFO
SEARCH BY NAME
BEST PERFORMANCE
SEARCH BY SPORTS
VEDIOS
SEARCH BY COUNTRY
INTERVIEWS
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DESIGN IDEATION - WIREFRAMES
15
Angle 90 - 165
Direction right
MAIN MENU NEWS ROOM VIEW 1 VIEW 2 x
VIEW 3
FullHD 60D VIEW 4
VIEW 5
26x14
60% 5G REC
13.90 -0.17
-1.12
15.04
14.07
NAME- TAMIKA ROBINSON COUNTRY - USA
+
-1.39
-0.39
15.31
14.31
x
-100%
0%
+100%
-0.76
14.68
ATHELETICS
400 m
WINNER - WOMEN’S 4X400 USA UNITED STATES
3:16.87
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Architecture + Urban Design - DenCity Design Competition
THE LIMA INTERVENTION- UP3 Alto Peru is a neighborhood located in the district of Chorrillos, 17 km away from the historical center of Lima. It is in close proximity to a more affluent oceanfront area and the juxtaposition of income levels is very visible. This neighborhood has a history of rapid informal growth and construction on steep sites and on lots that contain ruins of historic buildings. The neighborhood is an unsafe, dense environment that lacks quality community spaces. This proposal offers ideas for constructing safe action spaces where the community could gather. As we analyzed Alto Peru, a particular phenomenon was identified: many of the concrete columns of the houses in Alto Peru were exposed and unfinished, waiting for future vertical expansion. We believe this pattern creates the potential to create different action spaces on top of the neighborhood. These elevated community spaces would supplement the streets and create additional gathering spaces that are more flexible and could support a range of uses not possible or safe at ground level. While designing the proposal we visited Alto Peru and constantly worked with the community, the process of sitting woth with the residents in their homes and hearing their stories and problems made this priject extremely special. Even though the project is a conceptual proposal to solve the issues the enthusiasm with which the community welcomed us and helped us to design these elevated spaces made the peoject so sucessful. Group Praveen Kumar Bhardwaj I Wenjie Zheng I Suk Lee I David Matto Duration 1 month Term Spring 2017 DenCity design competition- Special Mention *All work shown are completed by me unless stated 17
Praveen Bhardwaj+ Wenjie Zheng+ Paul Lee
18
DISCOVERING THE PROBLEM Major Issues
Alto Peru’s Story
LACK OF OPEN SPACES Alto Peru developed as a poor neighborhood in which the residents maximized the use of their land by building on every inch of the plot. Because of this no public buildings or yard spaces were left to be used. As most of the neighborhood grew unplanned and no plans were created for open green spaces. Today because of this density any future plans to create these spaces are not possible and with people constantly coming in, the community is getting more dense.
1600s - BEGINNING OF ALTO PERU, CHORRILLOS
COMMUNITY SPACES - THE STREETS In an absence of these open spaces, the people usually take over the narrow and busy streets. These streets are specially used by children which becomes their main playing space- increasing risks of accidents and injuries. They are also used for various functions and events during which the whole street is sometimes blocked by people. Throughout the day people can see sitting, working or been sleeping on the sidewalks to escape the small apartment.
1800’s- EARTHQUAKE/ FIRE/ ABANDONMENT/ MOVE IN- OUT
UNHEALTHY ENVIRONMENT Because of the lack of city servicies in the area most of the trash is normally left on the streets which attracts dogs, cats and other animals. Children playing on the streets are especially vulnerable to these hazzards are frequently getting bitten or sick from playing outside. A large dense enviornment has also caused the residents to become irritable and constant fights break out in the area. 1800’s- EARTHQUAKE/ FIRE/ ABANDONMENT/ MOVE IN- OUT 19
In this image look forUrban Density Infrastructure Street Activity Unfinished Construction
Praveen Bhardwaj + David Matto 20
WLCOME TO ALTO PERU! Growing UP
As the site was a residential area we constantly worked with the residents about their issues and what would they wanted our intervention to result into, the following are some of the main points provided. REPLACING THE STREETS AS THE PRIMARY OPEN SPACE AVAILABLE TO THE COMMUNITY CREATION OF LARGE CONNECTED OPEN SPACES INSTEAD OF SEPARATED ONES TO BRING THE COMMUNITY TOGETHER.
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Development - a continuous platform system
DEVELOPING THE CONCEPT
UP - LIFT The concept of Uplift comes from intention to use open community spaces to create a positive environment for the residents living in Alto Peru. In the absence of any gather public the community has become been divided into fragments and has not been able to come together which has affect their growth and the amount of help they are able to achieve from the government.
UP - GATHER The concept of Upgather tries to bring people to gather to create a stronger community. While the time we were there we could see kids playing soccer on the streets, only to be broken when a car passesby normally extremely fast. Whenever ths happened one could tell how dangerous the situation was and a new system is required to gather everyone in quality spaces.
UP - GRADE The concept of upgrade tries to upgrade the current infrastructure instead of breaking everything down and starting from scratch. People have been living in their current houses for decades and we found it to be unethical to take everyone out to create our proposal hence we focused to upgrade the present infrastructure and use it as the basis of our design. Hence we decided to follow the Alto Peru tent to build up using the current infrastructure. 22
UNDERSTANDING THE USERS
Hecter, 8
Lives on the third floor of the building, is not allowed to go to the roof as there are no handrails to prevent someone from falling.
Nancy, 12
Andrew, 14
His house is next to an old colonial mansion, because if which his family is not able to add floors to their house and losing on helpful rent money.
Wants a swing! Her family has created a small garden on their double story house roof which is very special to them.
Theresa, 6
Angelica, 6
Her family just moved to alto Peru from the outskirts of the city, her mother runs a laundry business and dries the clothes on the roof. Her family is planning on adding a floor too.
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Lives with her mother and older brother in a single story house, they rent out 2 rooms in the house and are saving to create an extra floor new year.
CREATING PROTOTYPES
One Story
Two Story [1]
Two Story [2]
Three Story
Connecting
Preserving the uniqueness of individual houses while connecting them with ramps, and stairs to create a connected system of elevated open spaces which brings the community together and replaces the streets as the primary open spaces.
24
CREATING A COMMUNITY The goal of our elevated community spaces was to connect the people and provide them with an open space to enjoy. To create that sense of community we choose one block in the neighbourhood and documented it’s apartments, residents, streets etc and placed our program on it to check the real life implications of the system.
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WIREFRAMING THE BLOCK
The block with the elevated spaces on it
Alto Peru neighbourhood+the chosen block in black
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Architecture - Academic - Iowa State University
BLURRING THE BOUNDARIES Seattle is a city which has always taken pride in its relation to nature. But as the city is growing and public infrastructure is being developed that relation is deteriorating. This project challenges us to bring back this relationship by revitalizing the Seattle waterfront which is currently being developed with the removal of the Alaskan Way Viaduct. Blurring the Boundaries is a project which investigates this relationship and brings it into architecture at the waterfront in Seattle. The project extends the boundary of the city into the Elliot Bay to create a public park over water. Our main program the Thermal Baths are scattered around the park representing “nature” while the Walls- an extension of the City Grid represents “Manmade” wraps around them to create spaces of indirect interaction. Our Secondary program the Marine Research Institute floats above the park taking form following the walls, allowing people learn about marine life and appreciate the relation between man and nature. Group Praveen Kumar Bhardwaj I Aditi Saldhana Duration 3 month Term Spring 2017 *All work shown are completed by me unless stated
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Praveen Bhardwaj+ Aditi Saldhana
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DISCOVERING THE PROBLEM Seattle’s Waterfront Problem THE GREAT DIVIDE
Alaskan Way Viaduct
Years of vehicular centric development has resulted in Seattle having major highways going through the city dividing communities. The breaking point came when the Alskan Way Viaduct finished construction and people exclaimed “My God, what did we do?”. The Viaduct seprated the city from its waterfront, creating a visual of raised concrete when one sees the Elliot Bay from the city. Today the city is taking steps to reconnect the city wih its waterfront again
Seattle Waterfront
NATRUE AND MAN for the longest time Seattle has taken pride in being a city connected to nature. The mountians and the waterfront has made Seattle into a pictureque city. But as the city grows and becomes a center for th tech industry the gap between nature and man is increasing at an alarming rate. As people become more informed about the situation the interest in going back to the earlier relationship is only increasing Pikes Market
RECONNECTING TO THE WATERFRONT The city of Seattle has finally taken steps reconnect the city with its waterfront. The project includes removing the Alaskan Way Viaduct and the Elliot Way, creating underground highways instead. The project also includes more than 20 acres of green public space which would include amphitheaters, museums and waterfront to bring Seattle back to the Elliot Bay.
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Olympic Garden Shopping+Market Seattle Aquarium Seattle Ferris Wheel
ZONES + CONGESTION AREAS
GRIDS + SITE
DEVELOPING THE CONCEPT
NATURE FIRST - MAN SECOND NATURE IS ALWAYS PRESENT MAN MADE ENVIRONMENT COMES IN LATER, TAKING PLACE LEFT BY NATURE AT PLACES WHERE THE TWO MEET MAN MADE ENVIRONMENT WRAPS AROUND NATURE THIS WRAPPING CREATES A GREY ZONE WHERE BOTH ELEMENTS MIX TOGETHER
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DEVELOPING THE PROGRAM Banding Gesture from the walls
SEMINAR HALL EXHIBITION SPACE
LOBBY
WOMEN’S RESTROOM
MEN’S RESTROOM
PARKS AMPHITHEATER
MECHANICAL CAFETERIA
WOMEN’S SHOWER
SAUNA ROOMS
MEN’S SHOWER
EXHIBITION SPACE
PLUMBING
SEMINAR HALL WOMEN’S RESTROOM
RECEPTION
WOMEN’S SHOWER MEN’S SHOWER
EXHIBITION SPACE
MEN’S RESTROOM
LIBRARY
MASSAGE ROOMS CAFETERIA
CHANGING ROOMS
CLASSROOMS
RESEARCH LABS
AUDITORIUM
Level 3Marine Biology Research Center
CLASSROOM
THERMAL BATHS
CLASSROOM
WOMEN’S RESTROOM MEN’S RESTROOM
CHANGING ROOMS
SWIMMING POOLS
PLUMBING
AQUARIUMS
Thermal Baths + Park
Level 2Bath Amenities
Marine Research Institute
THERMAL BATHS + MARINE RESEARCH INSTITUTE The program of the building extends Seattle’s grid out into the ocean creating a public park with the grid continuing as giant walls which divide the park. In between these walls are our public baths and pools. The Marine research institute floats above the park following the grid created by the walls interacting with the park underneath through the aquariums floating above the pools. 31
Level 1Park Space / Thermal Baths / Bath Amenities
In this image look forSpilling of programs Blurred boundires Creation of spaces Utopian Vision 32
33
In this image look forSepration of spaces Extension of the grid Baths at the edge Blurring of spaces 34
Architecture - Internship - Times Art, India
PREFABRICATED OFFICE - SURAT This was a design build project which was conceived during my internship at Times Art. The project required construction of a on-site office space to act as a temporary site office during building construction. The project is divided into 3 modules which connect to create a variety of spaces. All the modules were designed and casted with concrete in the design studio from where they were transported to the site using cranes and trucks. As an intern my role was to contact the client and understand their needs, creating prototypes and translating them into spaces. I was also responsible for communications with the work force which were casting and building the modules in the factory. Group Praveen Kumar Bhardwaj I Avnish Godhani I Mihika Patel Duration 1 month Term Summer 2017
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36
DEVELOPING AND IMPLEMENTING ON PAPER
MODULE 1- MAIN OFFICE
MODULE 3- STAFF OFFICE
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ON SITE
MODULE 2- CIRCULATION ACCESS
FINAL PLACEMENT
TRANSPORTATION WITH CRANES AND TROLLEYS
INSTALLATION ON A FLAT PLATFORM WITH CRANES AND CABLES
Exploded diagram showing various elements of the
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Machu Picchu
Alto Peru
Lima, Peru
Peru
39
Alta’s Cafe
Cusco Valley
Austin, Texas
Cusco, Peru
TRAVEL PHOTOS Mahek Icon
The Andes
Surat, India
Peru
Space Needle
Sacsayhuamรกn
Cuzco, Peru Ollantaytambo
Sacred Valley, Peru
Alto Peru
Seattle, Washington
Lima, Peru
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Chapel in the Woods, Ames - Fall 2015
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GRAPHICS + RENDERINGS
The Olympic Tower - Spring 2018
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Mariott Long Warf Audotorium, Boston - Spring 2018
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Blurring the boundries, Seattle - Fall 2017
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THANK YOU!