ARCH 20 Final Portfolio

Page 1

ARCHITECTURE GRAPHIC I LEARNING PORTFOLIO ARCH 20 SPRING 2015

Quince Chen


TABLE OF CONTENT ………………………………………………… WEEK 1: DOGHOUSE

………………………………………………. WEEK 1: DOGHOUSE 2

…………………………………….. WEEK 2: MALEVICH STUDIES

………………………………………. WEEK 2: CIRCULAR STAIRS

………………………………………………….. WEEK 4: SANDBOX


TABLE OF CONTENT ……………………………………… WEEK 5: INTERIOR STUDIES

………………………………………. WEEK 6: PHOTO MATCHING

………………………………… WEEK 7: FINAL PROJECT - CABIN


The Doghouse 1.1 Top

Perspective

Front

Right

Back


The Doghouse 1.2

Perspective

Front

Top

Right

Back


REFLECTION ON DOGHOUSE 1 Tools

Applying

Pencil

The pencil tool was used to draw lines that do not have a specific shape tool.

Rectangle

Rectangle tool was used on the wall, floor, skylight and the slope of the doghouse.

Push/Pull

Offset

Follow-Me

The follow me tool was taught later in Push/pull tool used the 2nd for pulling the floor Offset tool was doghouse ,which I up into a used to offset of the used it to make rectangular prism doorway for front changes in this one. and puling the and back. I used it to create skylight upward. the shade in the back door.

THIS IS THE FIRST TIME I USE SKETCHUP TO DESIGN SOMETHING. DURING THE FIRST LESSON I WAS INTRODUCED TO THE FEW BASIC TOOLS LIKE PENCIL, PUSH/PULL, AND RECTANGLE TOOL. USING THE BASIC TOOLS I WAS ABLE TO DESIGN THE FIRST DOGHOUSE (PICTURE IN THE PREVIOUS SLIDE). TOLD THAT I CAN CHANGE MEASUREMENTS IN THE MEASUREMENT BOX LOCATED AT THE BOTTOM RIGHT CORNER. OTHER TOOLS THAT HELP WITH THE ASSIGNMENT WAS MOVE TOOL, ERASER, AND ROTATE. BUT AT THIS POINT I AM NOT EXCELLENT WITH THE ROTATE TOOL STILL NEED MORE PRACTICE WITH IT. LATER ON I WAS ABLE TO BUILD ON TO THE SECOND DOGHOUSE WITH COLORING AND IMPORT FIGURES FROM THE WAREHOUSE. USING SKETCHUP WAS NOT TOO DIFFICULT FOR ME BECAUSE I HAD CONTACT WITH USING INDESIGN AND ILLUSTRATOR BEFORE. THE MOST CHALLENGING PART OF USING SKETCHUP IS TO REMEMBERING TO SAVE YOUR FILE FREQUENTLY.


The Doghouse 2 Top

Perspective

Front

Right

Back


REFLECTION TO DOGHUSE 2 Tool

Applying

Follow-Me Component

Follow me is a great tool to make stairs, dome, and sphere. Which requires a base shape and a path that it follows.

Push/Pull

Rotate

Making different figures into a Something new component can The rotate tool has about the push/pull help individualize it. few different tool is it can create When trying to directions that it a hole or tunnel into make changes will can be rotate. the figure. not affect the other shapes.

Move New about the move tool is it can act like a copier to clone a figure. Also when moving it will make it easier to move at a corner point of the shape.

I LEARNED MANY NEW USE OF THE SAME TOOL I USED IN THE FIRST ASSIGNMENT OF THE DOGHOUSE. THE MOST CHALLENGING PART OF THIS WEEK’S ASSIGNMENT IS TO USE THE FOLLOW-ME TOOL AND ROTATE TOOL. WHEN I TRIED TO USE THE FOLLOW ME TOOL FROM A SURFACE IS NOT CREATING THE RESULT I WANT IT TO HAVE. SAME WITH THE ROTATE TOOL, I AM STILL LEARNING HOW TO ROTATE IT IN THE DIRECTION I WANT IT TO ROTATE. ONE VERY INTERESTING THING I LEARNED THIS WEEK IS IMPORTING FROM THE WAREHOUSE, CREATING A GARDEN-LIKED ENVIRONMENT FOR MY PRETTY PETS AND SUSAN. I CAN GO TO WINDOW > SHADOWS AND SET DIFFERENT TIME AND DATE TO HAVE THE SUN CAST SHADOW ON MY DESIGN. THE MOVE TOOL CAN ALSO HELP ON CREATING MULTIPLES OF CLONES TO A COMPONENT. IT MAKE IT EASIER TO PUT TREES AND FLOWERS IN A DESIGN (I USED THIS STRATEGIES IN THE DOGHOUSE 2 DESIGN ON ALIGNMENT OF THE FLOWERS AND TREES. )


Circular Stairs Top

Perspective

Front

Right

Back


CIRCULAR STAIRS REFLECTION Tool

Applying

Follow-Me

Component

Push/Pull

Rotate

Making each step of the stair into a component Push/pull is not as is very dominant here. important for this Follow me is also an Rotate tool allow you to Making it into assignment. But I used important tool to use for rotate each component component allow you to it to pull/pull the steps. making stair railings. into a circular structure. make changes of one Also used for the central component and it pole in the stair. applies to all.

THIS ASSIGNMENT STARTED TO BE VERY COMPLICATED TO ME. ESPECIALLY THERE ARE MANY ROTATING, IT TOOK A LOT TIME TO MAKE THE STAIRCASE GO ALL AROUND. ORIGINALLY, IN CLASS WE PLANNED TO MAKE RAILING ONE BY ONE, WHICH WILL TAKE A LONG TIME TO WORK. THEN ONE CLASSMATE SUGGESTED WE CAN MAKE EACH STEP INTO A COMPONENT, SO IF WE EDIT THE COMPONENT TO ADD RAILINGS AND MAKE CHANGES IT APPLIES TO ALL. IT LEAD TO A GREAT PRACTICE FOR FUTURE ROTATING WORK. AFTER WORKING ON THE CIRCULAR STAIR I FEEL I HAD A BETTER HAND OF DOING ROTATION AND APPLYING CIRCULAR STAIRS IN OTHER WORK. SOMETHING CHALLENGING WHILE WORKING THE STAIRS IS THAT I HAD TO MAKE A DIFFERENT SET OF STAIRS THEN THE ONE WE WORKED IN CLASS. IT TOOK ME A LONG TIME TO FIGURE OUT HOW THE BOTTOM CASE SHOULD BE THAT IT CAN HOLD ALL THE STEPS UP.


Malevich Inspired Construction Perspective

Top

Back

Left

Front


MALEVICH INSPIRED CONSTRUCTION REFLECTION Tool

Applying

Group

Push/Pull

Rotate

Scale

Import

Group is different I used the rotate This is a new from Import was used All of the shapes tool on rotating introduced tool components. It to import the sky in this work are triangles on top that is use for groups selected and inspired built up with and the curve scaling up and objects together photo in the push/pull. standing behind down a particular like what work. the main building. object. components do.

THIS EXERCISE WAS INSPIRED BY THE MALEVICH PHOTO PROVIDED IN CLASS. THIS IS THE FIRST INSPIRED ASSIGNMENT DONE IN THE CLASS. GROUP IS A NEW TOOL, THAT CAN BE USE AS COMPONENT TOOL THAT CAN PUT DIFFERENT SURFACES TOGETHER. DIFFERENT FROM USING COMPONENT TOOL IS THAT IT DOES NOT APPLY CHANGE IN ONE TO ALL. THERE ARE MANY PARTS IN THIS ASSIGNMENT I FEEL WAS CHALLENGING AND I STILL FEEL THE SAME WAY AFTER FINISHED WITH THE WORK. 1. COMING UP WITH A SATISFY DESIGN. THIS PROJECT IS SOMETHING THAT I HAVE TO COMEUP WITH MY OWN FROM THE BEGINNING TO THE END. ESPECIALLY, IN THE CASE THAT I NEED INSPIRATION FROM A COMPLICATED PHOTO. 2. APPLYING COLORS, THIS IS THE FIRST PROJECT THAT INVOLVED WITH MANY COLORS AND SINCE IS AN INSPIRED WORK SO IS BETTER TO FOLLOW THE COLOR PATTERN AS WELL. AT THE END I STILL FAILED. 3. ROTATE IS ALWAYS MY TRICKY PART. I THINK I IMPROVED IN ROTATING, IT TOOK ME A FAIRLY LONG TIME TO ROTATE THE CURVE IN THE BACK. THIS TIME I TRIED TO ROTATE IN THE “BLACK” DIRECTION, WHICH IT ROTATES AT A SPECIAL ANGLE LIKE DIAGONALLY IN OUT OF THE AXIS.


Sandbox Top

Perspective

Back

Left

Right

Front


SANDBOX REFLECTION Tool

Applying

Sandbox

Sandbox tool bar included a set of different tools that are use to create terrains.

Materials

Follow-Me

Materials included many colors, tinted or I used follow me to saturated. Also with create fencing on pattern material like the balcony and the fencing, stone, metal, stone stairs. and translucent.

Off-Set

Hide

Created the offset with the glass ceiling and glass fencings.

“Hide” can be use to hide surfaces or lines so to create a more smooth looking surface.

USE OF STYLE MENTIONED IN THE NEXT PAGE.


SANDBOX REFLECTION SANDBOX IS A VERY VERY VERY COMPLICATED TOOL TO USE. THERE ARE DIFFERENT MANY STEPS: SANDBOX FROM SCRATCH, SMOOVE TOOL, STAMP TOOL, AND DRAPE TOOL IS WHAT I USED. SANDBOX TOOLBAR CAN BE FIND VIEW>TOOL PALETTE>SANDBOX. I BECAME USED OF USING FOLLOW ME. I FINALLY REALIZED THAT I WILL NEED A SURFACE OF WHAT SHAPE YOU WANT TO CREATE AND THEN A PATH FOR THE TOOL TO FOLLOR. IT TOOK ME SOME TIME TO FIGURE OUT. I CAN ALSO DRAW TRIANGLES WITH THE POLYGON TOOL, BY JUST TYPING IN HOW MANY EDGES I WANT IN THE POLYGON (WHICH IS 3 FOR TRIANGLE). I LEARNED THAT WHILE YOU DREW LINES CONNECTING TOGETHER BUT THE SURFACE IS NOT CLOSING, THEN YOU CAN TRY TO DRAW THE SIDES AGAIN. IF THAT STILL WON’T WORK I TRIED TO GO TO WINDOW>STYLES>EDIT TAG>COLOR>SELECT BY AXIS, THEN IT WILL SHOW ALL YOUR LINES BY THE COLOR OF THE AXIS. IF IS BLACK THEN YOU NEED TO ERASE THE LINE AND DRAW IT TO THE AXIS. HIDING LINES BY RIGHT CLICK THE LINE AND HIDE CAN HELP CREATE A SMOOTHER SURFACE LIKE IN A CURVE. OVERALL, I THINK I ENJOYED DOING MY WORK, IT WAS NOT TOO COMPLEX NOR CHALLENGING. I FIGURE OUT THE SANDBOX TOOL AFTER A FEW TIMES OF TRYING AND HAD FUN PUTTING IN ALL THE DIFFERENT MATERIALS.


Interior Studies

Perspective

The cheerful, airy, ethereal room

The mysterious, thought provoking room

Perspective with shadows

Parallel Projection


Interior Studies

Tool

Applying

Push/Pull

The intimate room

Section Cut

3D Warehouse

All the windows were created In order to create a space as by using the push/pull. By I was introduced to use the described, we had to change pushing it through then section cut tool, which can cut the color of the rooms and change the material or create the closed structure and see what import furnitures or dierent an opening then put a window is inside. things from the warehouse. in the opening.


INTERIOR STUDIES REFLECTION THIS ONE IS A CHALLENGING ONE. AND OUR FIRST INTERIOR STUDIES ASSIGNMENT. THE USE OF COLORS PLACEMENT OF FURNITURES WILL ALL EFFECT THE DIFFERENT EMOTIONS IN A ROOM. WE STARTED OFF WITH A 10 X 10 X 10 BOX, THEN WHEN CUT THROUGH THE BOX WITH SECTION TOOL WE PLACED WINDOWS OR OPENINGS IN THE WALL. AFTER THAT WE TURNED ON THE SHADOW MODE WINDOW>SHADOWS, TO SEE HOW DIFFERENT OPENINGS CAN CAST SHADOWS IN THE ROOM. LATER ON WE EXPANDED ON WITH OTHER SIZES AND MORE COMPLICATED WINDOWS. BECAUSE EVERYONE FEELS DIFFERENTLY SO TO ME THIS ROOM MIGHT FEEL THIS WAY BUT OTHERS MIGHT NOT. COLORS TOOK AN IMPORTANT PART HERE, LIGHTER COLORS SHOW WARMTH AND DARKER COLORS SHOW COOL. BY TAKING THAT I PLACE BRIGHTER, LIGHTER COLORS IN THE CHEERFUL AND INTIMATE FEELING ROOM AND PURPLE THE COOL COLOR IN THE MYSTERIOUS ROOM.


Photo Matching

Photo matching exercise by Tadao Ando’s Rin’s Gallery


Photo Matching: Rin’s Gallery Top

Left

Front

Right

Back


PHOTO MATCHING REFLECTION Tool

Applying

Photo Matching 3D Warehouse

Scale

Photo matching uses a This was also an inspired After downloading from the photo then by adjusting project. So after I look warehouse many things the axis accordingly to the through the other photos I are out of my building’s photo and draw to the download many from the scale so I need to scale it photo. We can create what warehouse to match with down to fit my building. is in the photo. the real building.

THIS COULD COUNT AS THE PROJECT THAT TOOK THE MOST TIME. ESPECIALLY AT THE BEGINNING WHEN I WAS TRYING TO DRAW ACCORDING TO THE PHOTO BUT WHEN I WANT TO ORBIT AND TAKE A BETTER LOOK THE LINES WEREN’T CREATING A FACE BUT THE LINES WERE ALL DREW TO THE AXIS. SO IT TOOK ME A LONG TIME TO START OFF WITH THE PICTURE. AFTER FINALLY DONE WITH THE STRUCTURE OF THE BUILDING I ALSO USED A LOT OF TIME FOR THE CAFE AREA UP IN THE ROOF. DOWNLOADING ALL THE SETS OF CHAIRS AND THE COUNTER AREA. BUT AFTER I SEE THE RESULT I AM VERY SATISFY WITH MY OWN WORK. I THINK I LIKE IT, IT WAS WHAT I WANTED TO CREATE. EVERY PART OF THIS PROJECT WAS CHALLENGING BECAUSE IS JUST VERY TIME CONSUMING AND I WANT EVERY PART TO LOOK NICE. THIS ONE IS SOMETHING I WILL CALL A “BIG PROJECT” WHICH I WANT IT TO LOOK NICE AND IS MY FIRST “BIG PROJECT”.


Cabin

Perspective views


Cabin

Front

Top

Right

Left

Back


Cabin

Sections/ Elevations

Parking Space


CABIN REFLECTION

THIS WAS OUR FINAL PROJECT WITH SKETCHUP. THIS IS THE PROJECT I ENJOYED THE MOST AMONG ALL OF THEM. I ENJOYED RESIDENTIAL DESIGNS BECAUSE I THINK RESIDENTIAL DESIGN IS THE AREA THAT IS MOST COMMON FOR ME. THE MOST CHALLENGING PART OF THE CABIN WAS ACTUALLY CREATING THE STAMP OF THE HOUSE. MAYBE DUE TO THE HIGH VOLUME OF THE CABIN ITSELF EVERY TIME WHEN I TIRED TO STAMP THE BASE THE SOFTWARE CRASHES. SO I TRIED TO DREW A RECTANGLE THAT HAS THE SAME DIMENSION AS MY CABIN AND THEN STAMP THAT AND IT DID WORK, BEST OF ALL IT DIDN’T CRASH. SOMETHING EXTRA I DID WAS TO CREATE A PARKING AREA FOR THE CABIN. ALTHOUGH I DO NOT THINK IT LOOK VALID IN THE WAY IT WAS CREATED, I THINK IT LOOKS NICE. THE CREATION OF THE CABIN ALSO TOOK A LOT OF SCALING BECAUSE IN ORDER FOR ALL THE FURNITURES TO FIT I HAVE TO SCALE IT TO THE SIZE OF THE CABIN. AFTER SCALING IT I MEASURED TO SEE IF THE MEASUREMENT IS VALID. FOR EXAMPLE, I CAN’T HAVE A SINK PLACE 7 FEET OVER THE GROUND. THE CABIN WAS ALSO TIME CONSUMING BUT UNLIKE THE LAST PHOTO MATCHING PROJECT I DID ENJOYED THIS ONE.


LEARNING PORTFOLIO: SLO PROGRESS REPORT SLO 1: Create accurate drawings that communicate simple architectural design intentions.

Apply graphic conventions and standards appropriately

Relate each drawing within a set to each other to fully describe significant aspects of a design from the general to the specific

3/4

Demonstrate a correspondence between the design intentions to be communicated and the graphic representations produced to communicate them

3/4

Produce drawing that are readable and meaningful to others

3/4

SLO 2: Analyze the specific intentions communicated by analog and digital modes of graphic communication.

Identify the intended message(s) behind the graphic communication, whether produced by analog or digital means

N/A

Assess the integrity of the message(s) – identify the strengths and weaknesses of the represented intentions

2/4

Assess the efficacy of the related graphic representa-tion(s)

3/4

Propose enhancements to what is being graphically communicated

N/A


LEARNING PORTFOLIO: SLO PROGRESS REPORT SLO 3: Apply use of scales, line quality, graphic conventions, and drawing systems and techniques.

Create clear and appropriately ordered hierarchies of visual information

Compose elements of a drawing in a clear organized manner that relates visual information on each drawing and between sets of related drawings

3/4

2.5/4

SLO 4: Demonstrate an understanding of the purposes of various architectural graphic techniques.

Identify the similarities and differences between:

Orthographic projections: plan, section, elevations, and details

Paraline drawing: isometric and oblique

Perspective drawing: 1-, 2- and 3-point

3.5/4

3/4

2.5/4

Compare and contrast the graphic systems describe directly above

N/A

Demonstrate an integrated use of analog and digital tools in the process of developing a set of design intentions

N/A


Fruit Morphology

Rhino 3D - Portfolio

Quince Chen ARCH 20 - Lum/Huang Spring 2015


Table of Content… ❖

Maharam Textile ………………………………………………………….………

Bottle ……………………………………….….…..

Pear ……………………

Chair ………………………………………………………………….…

Duck ……………………………………………….………………………………………


Table of Content… ❖

Boat ……………………………..…………

Auto Desk Gallery ……………………………………………………………………

Turtle Boy …………………………………………..…..………..…

Fruit Morphology .……


Week 1 - Why Rhino, Interface

Maharam Textile We started Rhino 3D with the exercise inspired by Maharam textile. First, we pick one textile pattern among many, draft a hand sketch inspired by the textile pattern. Then, we scanned the sketch and import it into Rhino 3D. Where we develop a 3D figure from the pattern. In my textile pattern, I used basic extract, drag, and rotate tools. My idea was to develop a 3D cube by intersecting, stacking my pattern. Extruding the surface to a different height can create better variation in between. I think my strength in this exercise is how repetition of the a single pattern created variation as a whole and the interesting spatial view.


1st iteratiON

hANd

sketch


Week 1 - Why Rhino, Interface

Bottle With the bottle exercise, I was introduced to new commands: sweep 2, merge, offset surface, and planar curves. Also better understanding on how to use grid snaps, object snap, and gumball. These were all the basic, important tools that I will use a lot for other projects. We begin to use different materials on rendering. Overall, the exercise itself weren’t as challenging, but some commands requires to select curves in the correct order that confuses me a lot and need many practice to be an expert at it.


top

front

right


Week 2 - Interface and Basic Geometry

Pear The pear exercise lead my Rhino skills to a better understanding. I was taught with the new tools: crosssection profile and network surface. Cross-section profile tool creates cross section curves along the curves in the other direction, then along with the network surface tool which will create a surface wrapping around all the curves. At first I wasn’t able to successfully use the network surface tool to create a closed surface for the shape. Somehow for several times the 2 ends of the shape wont close properly. After a few tries of adjusting all the curves, I had a closed surface.


Week 2 - Interface and Basic Geometry

ChaIr The chair exercise is challenging for me because it was the first exercise that I work on my own outside of class. The most difficult part is to construct the wire frame of the chair. When I was using the piping command for the wire frame, the curves were not connecting at a point which cause piping to malfunction. Creating the seat and the back of the chair was much easier, extrude command was the key.


top

front

right


Week 4 - Solid Modeling

duck This exercise of creating a duck, is when we learned to create solids and mount them together. We first created the body with a sphere tool, rebuild it with more points, then pull the points in and out to change its shape. Which was also the same of creating the head. Then we blend the body and head together. We also started to add background and ground to rendering. The most difficult part of creating the duck is to make sure that pulling the points in the correct panel. If pulling or pushing points at the wrong panel can cause the same to be out of shape.


Week 4 - Lofting Surface

bOat Loft, chamfer, and fillet were introduce in the boat exercise. Mirror was re-introduce in order to create the frame of the outline frame of the boat. Then using loft command to add a surface around the body of the boat. Seats are created with rectangle tool and then fillet it in order to be shaped inside the surface of the body, from there on used the surface chamfer command to smooth out the edges of the seats. I think the exercise gave a good practice of some useful commands such as loft, mirror, and fillet.


Week 4 - Autodesk Field trip

autodesk We took a visit to the Autodesk office on Market St. To understand more about 3D printings, how it can be relate to the work we are doing with Rhino and future projects. Visiting the office gave many inspirations and the office’s leading innovative.


Autodesk 3D printing


Week 5 - Revisit

Turtle boy The turtle boy exercise is one of the exercise that I enjoyed the most. Just like the chair exercise, for the turtle boy exercise I started from zero and then constructed everything on my own. The most challenging part of this exercise will be making sure yourself is working on the right plane and keep turning on and off the object snap and orthographic.


Top

Front

Right


Week 1 - Week 8 Fruit Morphology

Fruit Morphology I’ve worked with the fruit morphology assignment since the beginning of the Rhino session. Started with a fruit, in my choice the bitter melon. I chose the bitter melon because of its bumpy skin and the variation placement of the seeds inside. The most difficult part of this project is the way that you need to imagine the fruit to recreate it in a 3D technology world. When I first started I was ask to do a hand sketch of the fruit scan it and then create it in Rhino according to the sketch. Then with the 3D fruit created in Rhino, we can take a step to evolve it into something abstract and peculiar.

Artistic


Week 1 - Week 8 Fruit Morphology

Concept Page Hand sketches and pictures of the fruit.

Reverse of scanned hand sketch by photoshop.


Week 1 - Week 8 Fruit Morphology

Orthographic Views

Orthographic views of the final iteration in render and technique mode.


Week 1 - Week 8 Fruit Morphology

Progress Page


Week 1 - Week 8 Fruit Morphology

Money Shots


Week 1 - Week 8 Fruit Morphology

Money Shot


Command Exercises

Control Point - using rebuild to create more control points Rail Sweep - we practiced on Helix - we first used the helix tool and reform the shape. how to create variation with the to create crazy looking curves and sweep command. Where it can then use the pipe command. The be flat, round, or end at a piping command can create control point. different variation as the sweep, for example, be able to change the thickness of the wrapping and also to meet at a point.

Rail Revolve - this is a command can create many creative shapes. I first draw a star shape with different points and then a curve that I will like the shape to follow last use the rail revolve command.


SLO Report


“Life is architecture, and architecture is the mirror of life.” – I. M. Pei


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.