Raja Luqman
PRESENTATION
AUGMENTED REALITY
PROJECT
AUGMENTED SPACE, OBJECT & FASHION
3D MODELLING
RAMP
Raja Luqman
SKATEBOARD
CINEMA4D
For this project I used Cinema4D to model the 3D objects. The idea of this project is to make an Augmented Reality app that use physics. Therefore, designing a skate park would make sense to apply for this project.
S K AT E B O A RD Details of the skateboard model, all the materials were made from cinema4D and were put it in at this point.
RAMP Details of the ramp, i tried to get it as real as possible. Materials were put in.
Raja Luqman
LIGH T B A K IN G All the materials in the cinema4D are laid out in a plane map to be brought onto Unity.
UVWMAPPING
UNITY3D
IMAGE TARGET
To make the Augmented Reality app, i used Unity to achieve my goals and objectives of this project. Unity is a great real-time game engine that has multiple features. One of the features of Unity is the Vuforia plugin.
I used Vuforia to make a real-time image target scanner that detects the poster and make the Augmented objects appeared. There for printing out the image target is really crucial to this project.
VUFORIA
Raja Luqman
Vuforia Augmented Reality is used to view, scan and store the image target using its databases.
After downloaded the database from the vuforia portal, I import the data to Unity. Then i have to configure a few settings in Unity using the Vuforia Configuration
UNITYPHYSICS
EN D PRODUCT
The purpose of this project is to make an Augmented Reality that has some physics in it. Therefore, basically the skateboard will follow the motion movement of the posters.
The end product of this project will be in a smartphone to view the augmented reality.