Resonance Cube

Page 1

RESONANCE CUBE



RESONANCE

CUBE

Inspired from the instructables webite, this resonance cube was created as an extension to exploratory Singapore soundscape visualization project. The cube visualizes sound by means of multiplexing through the series of the LEDs anodes and cathodes. Sound that have been visualized is displayed in the front section and is then sequentially passed to the back of the rows through a series of arrays stored in arduino. It proves that visualizations of sound in spaces is not restricted to either screen or print but also through being electronically tangible.



MATERIALS - Arduino Uno - R3 - Wood - Soldering iron - 64 x LEDs - Pliers - Wires - Wire stripper - Perfboard - 16 x Resistor (250 ohms) - Steel Wire - IC Socket - Penknife - Balsa Wood - Black Paint - Super Glue - Black spray - Arduino & Processing knowledge


RESONANCE

CUBE

DIAGRAMS

COLUMNS ROWS

BACK

FRONT

PANEL

PANEL


LED A light-emitting diode (LED) is a semiconductor light source. LEDs are used as indicator lamps in many devices and are increasingly used for other lighting. Introduced as a practical electronic component in 1962, early LEDs emitted low-intensity red light, but modern versions are available across the visible, ultraviolet, and infrared wavelengths, with very high brightness.

CATHODE

ANODE

DIAGRAMS OF

AN

LED


SCHEMATICS Before starting, it is important to test whether if all the LEDs are working. This project requires a total of 64 LEDs. The schematics shows how the cube is being constructed. A wood block was drilled 4 by 4 to be used as a template so that the LED can be aligned nicely and straight. Each hole is 3mm in diameter and a gap of 1.5cm between each hole. The top layer will be the layer to be constructed first. The cathodes are soldered next to each other by means of bending the cathodes. A steel wire is used to cover the end row to make the LED more robust. The 64 LEDs are soldered in division of 16, with 4 layers. Each of the 4 layers is soldered with their cathodes (-) contacting each other.

(+)

(-) (+)

(-)

(-) (+)

(-)

(-)

(-)

(+)

(-)

(-)

(-)

(+)

(-)

STEEL WIRE IS CUT AND SOLDERED TO JOIN THE OTHER CATHODES

(-)

(+)

(+)

(+)

(-)

(+)

(+)

(-)

(+)

(+)

SOLDER

(+)

BENT CATHODES

(-)

(-)

(+)

(+)

(-) (+)

(-) (+)


CATHODES

ANODES

RESISTOR

(+)

(-)


BENT

ANODES

In order to be able to connect the anode pins to the higher layers, anodes are bend slightly. This allow the anodes from the bottom layer to touch the anode above it easily. The anodes are connected through the rows.


SOLDERED ANODES


PERFBOARD

LED

CUBE

RESISTOR


Before inserting the cube and resistor to the board, the perfboard is sprayed black. 16 resistors are inserted and soldered on the back of the perfboard. The cube is then inserted and soldered. Wires are used to connect the columns to the resistor before going to the pins of Arduino

SOLDERED ANODES

SOLDERED RESISTOR


After soldering the anodes to the resistor, the wire is joint to the perfboard. These technique of circuit is called multiplexing. To on a certain LED, the chosen row and column can be activated, while the rest are disabled.

STEEL

PERFBOARD

WIRE


CATHODE

(-) ANODES

(+)


BACK The

VIEW

steel

wires

are

total

of

through

wire

OF is

soldered

soldered 20

the

CATHODES

wires

to will

Arduino

(-)

PERFBOARD

the be

Pins.

to the used

perboard steel to

and

wire.

connect

A


TO

PINS ARDUINO ANALOG

0

1

PINS TO ARDUINO DIGITAL

2

2

3

3

4

5

4

6

7

8

9

10

5

11 12

13

0

1

PINS TO ARDUINO ANALOG


TO

PINS ARDUINO ANALOG

0

1

PINS TO ARDUINO DIGITAL

2

2

3

3

4

5

4

6

7

8

9

10

5

11 12

13

0

1

PINS TO ARDUINO ANALOG


ARDUINO the IC

from

pins

the

of

socket

connecting

perfboard

Arduino.

and to

pins

For

were

are ease used

connected

to

purpose, before

Arduino.

DIGITAL

Wires

ANALOG

0 1 2 3 4 5

ic

socket

AREF GND 13 12 11 10 9 8 7 6 5 4 3 2 1 0


PROCESSING Codes

were

tracks them

the

written

in

Processing

frequencies

into

an

array

displayed

as

a

of

sound

that and

that

is

able

to

sequence

in

Arduino.

saves be


ARDUINO The

saved

generated Arduino

output by

and

Resonance

text

that

Processing then

Cube.

is

uploaded

has

been

paste to

the

into



RESONANCE CUBE Final

preview

displays to

the

more

the

of

the

sound

resonance

and

is

back

rows.

A

lights

being

on

from

will

be

dimly

quiter

space

louder

cube.

then

passed

space the

will

cube

lit.

It back show

whereby

a




ACKNOWLEDGEMENT

A BIG THANK YOU TO ALL THE LECTURERS OF DESIGN COMMUNICATION TEAM IN LASALLE FOR THEIR SUPPORT AND ADVISE, ANDREAS SCHLEGEL, JOHN LOCKE FOR SOME AMAZING CODES, DIANA LANGE FOR TUTORIALS AND FATHOM COLLECTIVES FOR THEIR SUPPORT. VERY GRATEFUL TO MANY OTHER PEOPLE WHOSE NAMES DO NOT APPEAR IN THE CREDITS BUT MADE SPECIFIC CONTRIBUTIONS AND PROVIDED SUPPORT. THANK YOU.

ALL RIGHTS RESERVED. NO PART OF THIS PUBLICATION MAY BE REPRODUCED, STORED IN A RETRIEVER SYSTEM, OR TRANSMITTEN IN ANY FORMS BY MEANS, ELECTRONIC, MECHANICAL, PHOTOCOPYING, RECORDING OR OTHERWISE WITHOUT THE PERMISSION OF THE PUBLISHER.

ALL INFORMATION CORRECT AT TIME OF PRINTING.

VISUAL RESONANCE



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