Portfolio

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Portfolio Rina Ishida 石田 莉菜 千葉大学大学院 デザインコース 修士2年


CURRICULUM VITAE

Master student

Rina ISHIDA

直感を信じてまずやってみる!

石田 莉菜

学生生活から学び得た私の流儀 Field of Design:

心がけている事

心がけている事

他人を理解し尊重する

視野を広げる

楽しいを忘れない

高校の部活でこの大切さを学び ました。大学では、サッカーや

他人を理解し尊重するために心が けていることです。デザインでは、

高校1年生の時に直感で選んだ デザイン。今も学んでいて、実践

サークル、デザインワークショッ プ等でチームワークを経験する

学部4年間は特定した領域に絞ら ず、多くの領域の経験しました。

していて、何かをデザインする が楽しいです。それが誰かのため

ことが多く、その中で、個々を 理解し、良い点を活かすことで、 個々を共存させることに尽くし てきました。時には割り切りも必 要であると学びました。

また、留学やワークショップで異 文化を体験しました。また、偏見 なく深く追求することで「知って いる」で終わりにせず、視野を広 げる努力を続けています。

になった時は、よりやりがいを 感じます。将来、自分が楽しく成 し遂げたデザインが、社会貢献・ 地方創生になることを目標にし ています。

Environment Design

守護神 ゴールキーパー

2013 Bachelor デザインに関する 多領域を経験

2017 Master プロダクト、IoT サービス、UI/UX リテール & インテリア、タイポグラフィ パッケージデザイン、コンセプトデザイン デザインリサーチ、プログラミング

環境 デザイン

隠れたリズムメーカー 攻守の緩急を後ろからコントロールする

子ども遊び環境 移動空間のデザイン

人間工学など Date of Birth: 06/04/93 Nationality: JAPANESE Mobile: +81-80-3006-5098

異文化 体験

海外ワークショップ参加 語学短期留学 デザイン専門長期留学

E-mail: r.ishida.nessie@gmail.com


Experience

Education Study abroad in Nantes, FRANCE

02/2016 - 06/2017

04/2017 -

Chiba University Graduate School

B.A. in Retail and Interior Design, Internatilnal class,

M.S. in Environmental Design Laboratory,

ĹÉCOLE DE DESIGN Nantes Atlantique

Department of Design, Division of Creative Engineering, Graduated School of Science and Engineering,

Study abroad in Cologne, GERMANY

09/2016 - 02/2017

B.A. in Integrated Design, Exchange Program, Köln International School of Design

04/2013 - 03/2017

Chiba University B.S. in Engeneering, Department of Design Science Main Studied subject: Spatial Design and Product Design

Graduation thesis in Chiba University

10/2015 - 08/2016

Collaborated with Eiko Automotive Industry Co. Ltd 04/2009 - 03/2012 11/2015 - 01/2016

Ichikawa Senior High School, Ichikawa Gakuen

Grobal Product Strategy Project 'Designing New Lyfestyles by Internet of Things' Collaborated by Toshiba Design Center 11/2015 - 01/2016

The project work in Chiba, JAPAN theme: Food & IoT

01/2016

Workshop with The Glasgow School of Art

and Parsons School of Design in Chiba, JAPAN

Ability Computer skill:

theme: The sharing food of knowledge with IoT 11/2015

Workshop with The Glasgow School of Art in Schotland, UK

Microsoft Office: Word, Excel, Powerpoint

theme: Food & IoT Continents Design Education Program 'Revitalization of local communities' 06/2015 - 11/2015

Workshop with ENSCI - Les Ateliers (FRANCE)

software: DraftSight, Rhinoceros, 2D AutoCAD, 3DS max Language skill:

Native in Japanese, Conversation level in English (TOEIC score 705, 2018)

'Development of Iwaizumi Area Through Design' in Chiba, JAPAN Collaborated with Iwaizumi Industrial development Organization

Ai Ps Id Mu Pr

Other skill:

The Sikisai Test in Practical Colour Cordinating Proficiency, Grade 3

Tokyo Design Week 2015 'Interactive' in Tokyo, JAPAN 11/2014

The Design Works exhibition, won The Student Prize and The Chief Director Prize Continents Design Education Program Workshop with IADE Creative University (PORTUGAL) 'Metal or Metal + other material' in Chiba, Japan Collaborated with Hamano Products Co. Ltd. Study abroad in Melbourne, AUSTRALIA

08/2014 - 09/2014

English class, Short exchange program

Activities 2015 - present

TEDx Chiba University

2013 - 2015

The Chiba University Girl's Soccer Club

2009 - 2012

The Ichikawa High School Girl's Soccer Club

Monash University

Nationalpark Eifel, Kall GERMANY Photo by Rina Ishida


PROJECT INFO.

Hotel business - Interior / UI/UX

Project Theme Create a proximity link between hotels and their close environment Design fields Retail and Interior Design, UI/UX Design Keyword Hotel / Shop / Local creation / Bigdata Duration 2017.02 - 2017.06 (5 months) Personal Role Design Process / Visual Design(GUI/Advertisement) / Marketing / Interior Design (coloring) Project Adviser Prof. Sue Alouche, L'ECOLE DE DESIGN Nantes Atlantique Prof. Emmanuel Alouche, L'ECOLE DE DESIGN Nantes Atlantique Architect Fernando, Novotel Accor Hotels Collaboration

Ă— Summary This project aims to the creation of new hotel business model with Novotel 24m 2 hotel rooms to create a proximity link between hotels and their close environment. MADE-IN, a new hotel service, provides a hotel room as the own shop during the day locally and promote their products as the local ones. Creative entrepreneurs like artists can get more chances to sell their own merchendise. Also, MADE-IN gives local industries an opportunity to show their merchendise to wider customer fase even internationally and to get collaborations with sellors. MADEIN service could enrich local creation in France.


Project Background Want the new business model by transforming 24m2 hotel room to create a promixity link between hotels and their close environment

Accorhotels Design Awards 2017 chosen in 40 finalists

NEW WAY O F SEL L IN G F OR C R EAT IV E ENT R EPR ENEU R S

Transforming 24m2 hotel room to YOUR SHOP

Promoting your products as local ones made in your area

Increasing

Contributing

Selling areas

local industry

Hotel business - Interior / UI/UX

AWARDS 40 Finalists


Crafters

FINDINGS current situation

現状調査

※1

Field Survey : Naoned market interviewee: - 3 shoppers, 2 pop-up shops observation:

Expensive Fee to rent selling space 450 Euro to rent one module of 6m2 at Naoned market.

Unique showing boxes

- pop-up shops - how to display ※ 1 Naoned market : The local market in Nantes annually. It is held for Exposers such as crafters, musicians or food makers locally.

Wants to get new communities Less stock and selling space Law: Forbidden to stock merchandise at your home in France.

Customers

Hotel business - Interior / UI/UX

Understanding - STRATEGY / IDEATION -

Selling Space

preference

嗜好調査 Interview

Wants to start new hobby after his retirement

Interviewee: Our parents

Wants to serve his handmade products

(2 fathers & 1 mother) - over 50 ages, working

Community Space

company analysis

企業分析 Desktop Research AccorHotels brands SWOT for AccorHotels: - Storong Implantation in 92 contries around the world. - Week Concentration of activity in the mature European market.

There will be an increase of 250 million travellers over 65s by 2030 across these seven non-European countries. UK Population Division, Frost & Sullivan estimates (2011)

Anxiety about money after retirement Isolated problem of elderly people in France


- SERVICE SYSTEM -

During the day

During the night

During the day

Hotels organize reguraly the

Hotels organize the new

hotel bussiness as usual. Guests

bussiness to transform their

can not only stay as usual but

hotel room to shops for

use or look at some samples of

creative entrepreneurs such as

shops in a hotel room.

handmade crafters.

HOTEL

Your Shop

Accommodation

as a costomer

Customer

Goods

Hotel room

Selling space Promoting sellor's goods as local ones → getting new added value

HOTEL EMPLOYEE

During the night

€ Samples

Selling space New touch point to show their products to people widely.

LOCAL INDUSTRY

New customers

New customers

Products

Experience to try a new samples

Hotel Room

HABITANTS

CREATIVE ENTREPRENEUR as a sellor

GUEST

Hotel business - Interior / UI/UX

Implement - CONCEPT -


Hotel business - Interior / UI/UX

Implement - MOODBOARD -

Handmade

Small-sized goods


Hotel business - Interior / UI/UX

Implement - INTERIOR / TECHNICS -

GET SPACE

KEEP not for damaging SAFETY not for being stolen


Hotel business - Interior / UI/UX

Implement - JOURNEY MAP During the day

How does MADEIN work? Feeling confused or frastrated.

Creative Entrepreneur

Finding

Booking a hotel room

Coming

Recepting

Rent a hotel room

Want to sell

・Sells her handmade crafts. ・Lives in Nantes

11:20

iPad

Habitant

New touch point to get customers locally

90%

Back Home > Offers & promotions >> POP -UP GALLERY MADEIN by Novotel

POP UP SHOP & EXHIBITION IN A ROOM Show your goods

Coming

Rent a room during the day. Create your own pop ups in a room. Get your new customer fase through Novotel guests and local inhabitants. At night you can stay in the same room comfortably. Free opening hours.

Conditions of sale

13-17 May 201 CITY, COUNTRY, HOTEL CODE

?

OPEN

FINISH

1 ROOM

Double

NO STAY

7

SEARCH

Novote l Nantes Centre Bord de Loir

・Lives in Lyon ・70 ages, not working

BECOME THE AUTO-ENTREPRENEUR TO TO-ENTREPRENEUR THAT YOU THAT YOU AALWAYS LWAYS LWAY AYS WANTED TTO O BE ! * WANTED *rent a room for a day and create your own POP UPS

Gathering infomation of local crafters

Local industry ・Lives in Lyon

e

SHOPPING WEEK

Finding

New touch point to get collaborations widely

What's that!? Get infomation of local crafters

Guest ・Lives in UK ・Tourist in Lyon

Hotel Employee ・Hotel is located in Lyon.

90%

11:20

au

LYON CENTRE PART DIEU

NEXT

Room 112 Coasters for grandchildren

Contributing local industries

地方産業 貢献

By Francoise Roux

MADE IN LYON

I have lived in LLyon for 50 years. I love knitting and giving for someone. These coasters are made by myself for my grandchildren as their presents.

information Shop URL Ad Address TEL E-mail

HOME

Non 18 Rue Auguste Comte, 69002 Lyon, RANCE F +33 4 78 37 25 80 Non

FIND

LIKE

SETTING

Promoting as MADE IN Nantes


Hotel business - Interior / UI/UX

During the night

The cloing time

Selling goods

Opening a bed

Exchanging

Touch new customers

新規顧客 発掘

Feeling thirsty or hungry

Using a public space while taking a rest

Coming

Recepting

Rent a hotel room


Hotel business - Interior / UI/UX

Implement - GUI DESIGN -

IDENTITY

POSTER for advertisements

13-17 May 201

7 Novote l Nantes Centre Bord de Loir

e

SHOPPING WEEK BECOME THE AUTO-ENTREPRENEUR THAT YOU ALWAYS WANTED TO BE ! * *rent a room for a day and create your own POP UPS

LOGO

BOX

MADEIN

MADEIN POP-UP SHOPPING

MADEIN

MADEIN POP-UP SHOPPING

MADEIN

BY NOVOTEL

BY NOVOTEL

POP-UP SHOPPING

POP-UP SHOPPING

POP-UP SHOPPING

BY NOVOTEL

BY NOVOTEL

BY NOVOTEL

MADEIN POP-UP SHOPPING

MADEIN

MADEIN

BY NOVOTEL

BY NOVOTEL

POP-UP SHOPPING

BY NOVOTEL

POP-UP SHOPPING BY NOVOTEL

POP-UP SHOPPING BY NOVOTEL

BY NOVOTEL

MADEIN

MADEIN

BY NOVOTEL

BY NOVOTEL

POP-UP SHOPPING

BY NOVOTEL

BY NOVOTEL

POP-UP SHOPPING BY NOVOTEL

IN POP-UP SHOPPING

MADEIN POP-UP SHOPPING BY NOVOTEL

BY NOVOTEL

MADEIN POP-UP SHOPPING BY NOVOTEL

MADE IN POP-UP SHOPPING BY NOVOTEL

MADEIN POP-UP SHOPPING

MADEIN BY NOVOTEL

MADEIN

MADE

BY NOVOTEL

POP-UP SHOPPING BY NOVOTEL

POP-UP SHOPPING

POP-UP SHOPPING

MADEIN POP-UP SHOPPING

POP-UP SHOPPING

MADEIN

POP-UP SHOPPING

MADEIN

POP-UP SHOPPING

MADEIN

MADEIN

MADEIN


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Back

Show your goods

H

O

M E

LY

POP UP SHOP & EXHIBITION IN A ROOM Rent a room during the day. Create your own pop ups in a room. Get your new customer fase through Novotel guests and local inhabitants. At night you can stay in the same room comfortably. Free opening hours.

Conditions of sale

90%

11:20

au

LYON CENTRE PART DIEU ?

OPEN

FINISH

1 ROOM

Double

NO STAY

+

NEXT

SEARCH

Room 112 Coasters for grandchildren

By Francoise Roux

MADE IN LYON

I have lived in Lyon for 50 years. I love knitting and giving for someone. These coasters are made by myself for my grandchildren as their presents.

information

HOME

Shop URL

Non

Address

18 Rue Auguste Comte, 69002 Lyon, RANCE F

TEL

+33 4 78 37 25 80

E-mail

Non

FIND

LIKE

SETTING

FI N D

O

N

Home > Offers & promotions >> POP -UP GALLERY MADEIN by Novotel

CITY, COUNTRY, HOTEL CODE

et Hotel business - Interior / UI/UX Hotel business - Interior / UI/UX g r

ea t

d

1

3

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Implement - GUI DESIGN -


PROJECT INFO.

Playground equipment - Product / Environment

Project Theme Pure playground equipment Design fields Product, Environment Keyword Children / Interaction / Playground equipment Duration 2015.05 - 2016.11 (6 months) Personal Role Design Process / Making Prototype Project Adviser Associate Prof. Hiromichi Hara Collaboration

Summary This project aims to the expoloration of Pure playground equipment and an interaction with it. Mogroon is the new playground equipment which makes children feel like getting inside and riding on or rolling it. Through our childhood memories and observation researches at a public park, we expolored the shape, size, and material to feel like playing. Our playground equipment, Mogroon, was displayed at Chiba University kindergarten and at Tokyo Design Week, and a lot of people played with it joyfully, not only children but also adults.


TDW 2015

What's Pure playground equipment? What's kinds of interactive plays? Tokyo Design Week The Chief Director Prize ASIA AWARD 2015, Student Exhibition

mog - Playground eqipment -

NEW WAY OF PL AY I NT ER AC T I V ELY F O R C HIL DR E N F OR A LL

特別理事長賞

Playground equipment - Product / Environment

Project Background


G

中に潜りたくなる etting feel like getting into something When children find something exciting, they naturally start playing with it. They don't need instructions or roles.

The view when you look in a hole

Get

inside

ふわふわな生地

Design Elements

Playground equipment - Product / Environment

Implement - DESIGN ELEMENTS -

The

Fluffy clothes

View through the holes

軽すぎず、重すぎず

隙間 Gaps between parts

er

diff

sit

mpo

co ent

of ions

穴を覗き込むと?

s

hole

Not too Light and heavy weight


The person who is inside a hole can struggle to go through a hole or stay there.

On the other hand, the person who is outside can roll or ride on our playground equipment.

穴の先にある光

正 7 角形

Light through the holes

Regular hexagon shape

隙間 Gaps between parts

Roll Push Ride on

Playground equipment - Product / Environment

he interaction between the inside & outside

Design Elements

T

ウチソト遊びのインタラクション


Playground equipment - Product / Environment

Implement - PROTOTYPE -

S

mog

中の人が 潰れすぎ ない

遊ぶ際の安全性 afety to play People aren't pressed too strongly under or inside the playground equipment because of material structure.


Playground equipment - Product / Environment

Outside

ポリエステル 100% アーバンツイル

伸縮性タイトゴムロープ

軟質ウレタン

紙菅

硬質ウレタン

軟質ウレタン

The part of the 3D prototype

Inside

Design Elements

適度な硬さと重さ Flexible hardness & weight

素材 Materials

綿 100% 無地タオル生地


Playground equipment - Product / Environment

Implement - TECHNICS -

形状考察

子供1人でゴロッと回る Rotating by one child

全長・パーツ数・穴の位置を決定 + 予算 硬質・軟質ウレタン 合計¥86.450 布 合計¥34.320 紙菅 合計¥36.680+ 送料 ゴム他

約 7.5kg


φ900 Urethane (Hard type)

60

210

60

Paper Pipe φ540 , t=3 R50

φ350

Urethane (Soft type) Rubber string φ15

55

GL

330

390.5

本体

100

1350

S=1/10

2015/09

2015/09


PROJECT INFO.

Playground equipment - Product / Environment

Design fields Product, Environment Keyword Children activity / Climbing up / Playground equipment Duration 2015.11 - 2016.08 (9 months) Personal Role Design Process / Making Prototype / Analysis (A middle part) Project Adviser Associate Prof. Hiromichi Hara Assistante Prof. Hiroko Imaizumi CEO Hiromitsu Kimata, Eiko automobile Industry Inc. Collaboration

Ă— Summary This project aims to the expolorating the needs of playground equipment for educational insititutions such as kindergartens or nurseries. Through interviewing with them and several observation researches with children thanks to the collaboration by Oyumino cafe - the local group, we found the needs that it could involve children in developing their activities by adapting the action and a spotaneous play. Crevice, our playground equipment, has the unique fearture, two walls, which afforded the new play action - climbing with children's whole body while chilmbing up between them. I clarified the muti-ways to climb up to five and made a mold in the first step to manufacture our new playground equipment in consideration on the researches and analysis.


2017 年 12 月時点

卒業研究 Graduation Research

全身を用いて登る遊び行為を取り入れた身体活動を促進する園庭遊具の制作 - 遊具の登り方の多様性の検証と考察 The design of playground equipment which developing childrens activities by adopting the action - climbing with your whole body - Discussion on the variety of climbing in a playground equipment -

TH E N E W A C TI V I TY TO C LI M B UP FO R C H I LD R EN W IT H TH E I R W H O LE B O DY

Design right registred

制作

利用調査

分析

製造

Producting

User research

Analysing

Manufacturing

Playground equipment - Product / Environment

2017 年度 JSSD 作品集掲載予定


Playground equipment - Product / Environment

Understanding - PURPOSE / IDEATION -

Children like the high place. 子供が遊ぶ機会の多い園庭に着目し、

目的 園庭において身体活動を促進する遊具の制作をすること

試作 自ら木材・スタイロで原寸大試作品を制作 手すり

園庭に必要とさせている遊具の要素を抽出。

足掛けがない

公共の場での新しい遊具の設置が困難であるため、 園庭という管理側が明白かつ子どもの遊ぶ機会の 多い場での遊具制作を目的とした。

幼稚園・保育園で ヒアリング調査

壁と壁に挟まれた隙間空間を登る 園庭に必要とさせている遊具の要素を抽出した。

高さのある園庭遊具

公共の場での新しい遊具の設置が困難であるため、

減少

安全面から撤去が相次いでいる。

園庭という管理側が明白かつ子どもの遊ぶ機会の

必要性

高所に行けたことは自信につながる。

多い場での遊具制作を目的とした。

身体感覚の活性につながる。 都市公園での利用調査 ( 千葉市緑区 ) Photo by Rina Ishida

木工作業

1

2

4

6 1. 登ることを主とした既存遊具 2. 1/10 模型 3. アイデア検証 3

幼稚園の先生方に向けて

5

4. 丸ノコで角材を切断した。 5. スタイロ部図面 6. ドライバーでビスを打つ、ドリルピットで穴を開けた。 7. 波形状の制作。ジグソーでスタイロ裁断し制作した。

7


Playground equipment - Product / Environment

Implement - CONCEPT / PROTOTYPE RESEARCH -

都市公園や幼稚園園庭にて 原寸大試作品を仮設置し、利用観察調査を行った。

調査 遊んでくれた子供の年齢幅は 3 ~ 12 歳であった。

多様な登り方 幼稚園園庭での利用調査 ( 千葉市稲毛区 ) Photo by Rina Ishida

幼稚園園庭での利用調査 ( 千葉市稲毛区 ) Photo by Rina Ishida

中央波形状部分

都市公園での利用調査 ( 千葉市緑区 )

都市公園での利用調査 ( 千葉市緑区 )

Photo by Rina Ishida

Photo by Rina Ishida


登りきった子どもの登る動作パターン 1 両壁に手をついて突っ張り、片壁に背中・腰を押し付ける 2 それぞれの壁に手、背中、腰を押し付けて突っ張る

How children climb up between walls?

3 両壁の頂上を掴む 4 片壁の頂上をつかみ、片壁で背中・腰を支える 5 上部バーと片壁の頂点を掴み、片壁に背中・腰を押し付ける

結果

1

2

考察 低身長の子どもほど腕およ

動きの順番

分析方法

び足全体、腰や背中などを

1

都市公園で行った利用観察調査の撮影動画を用いて、子供の 登り方を登る瞬間の体勢・手の位置に着目して分類した。

体の向き

駆使して登る方法をとって

2

いることがわかった。 また、壁の奥行きを 3 つに分けて観察調査し

3

手の位置

たところ、特定の位置で登る様子が多く見ら れ、子どもが試行錯誤の中で登りやすい部分 を見つけて登っていることが示唆された。

3

4

対象年齢 子どもの身長によって年齢を推定した。 ~1000 身長 (mm)

Playground equipment - Product / Environment

Understanding - ANALYSIS -

〜4歳

〜年少

1000~1100 4〜5歳

年中

1100~1200 5〜6歳

年長

1200~1300 6〜 8 歳

低学年

1300~1400 8 〜 10 歳

中学年

1400~1500 10 〜 12 歳

高学年

幼稚園

小学校

※登る動きのシルエットを2秒毎にキャプチャ ※登りきったサンプル全 30 回 都市公園での利用調査 ( 千葉市緑区 ) Photo by Rina Ishida

5


FRP 用マスター型の制作以外の製造は株式会社永光自動車工業が行った。

特殊自動車製造を活かした素材選定

FRP 用マスター型の製造を自ら行った。 観察調査や検討会を踏まえ、中央波形部分の新規性、斜面の動線確保などの機能性が有効的になってきた。

最終提案物

製造

FRP

そこで、共同研究開発先である永光自動車工業の自動車整備技術を生かし、最終提案物を制作することとし、 中央波形状部分 FRP の木型マスター型の制作を曲げベニヤを用いて自ら制作した。

頂部に留まる所

ステンレス

1. FRP マスター型の木枠

裏側の遊び空間

2. 木枠に曲げベニヤを貼 る様子

パイプ

3. 制作後の形状 この後、製造元に搬送し、 1

遊具を製造して頂いた。

3

2

中央波形状部分 FRP 完成型

4. 木枠の表面加工 4

5

5. FRP 塗布後

Playground equipment - Product / Environment

Implement - FINAL RESULTS -


ベースプレート 部分詳細図A参照

ベースプレート 部分詳細図B参照

130

A'

プレート sus t=5.0

90

45°

60

°

A

45

22.5

98.45

45

500

500

φ5

45 18 4 18 5 05

500

フランジ プレート sus t=3.0

640

A-A'部分断面図 S=1/2(A3)

フランジ部 部分拡大図② 参照

上面図 1845 85

85

18

1805

45

45

130

45 45

23

60

.2

.6

18

丸パイプ接続部 部分拡大図④ 参照

1885

5 15 .5 23 ° 60

角パイプ 80×40×2001 sus t=5.0 r3.0

1745

フランジ部 部分拡大図③ 参照

矢視図

FRP外枠フレーム 数量2個

1110.65 1122.16 1133.69

260

300

70

G.L.

角パイプ 部分拡大図⑤ 参照

1660

8.6

23 3

23

60

.2

丸パイプ sus φ40 t=3.0

1725.34

45

フランジ部 部分拡大図①参照

右側面図

正面図

S=1/20

2016/06/23

2016/06/23

01


部分拡大図A

部分拡大図B 丸パイプ sus φ40 t=3.0

丸パイプ sus φ40 t=3.0

300

300

50

G.L.

50

G.L.

ベースプレート sus t=5.0 r5.0 合計2枚

ボルト M=12 L=450 正面図

正面図

R5

R5

640

500

250

250

丸パイプ sus φ40 t=3.0

50

部分詳細図A,B (基礎部)

500 50

50

500

ベースプレート sus t=5.0 r5.0 合計2枚

ベースプレート sus t=5.0 r5.0 合計2枚

上面図

丸パイプ sus φ40 t=3.0 50

上面図

S=1/5

2016/06/17

2016/06/17

02


22.5 100

丸パイプ sus φ40 t=3.0

100

100

52.5

10

0

57.5

22.5

φ5 穴あけ

45

部分拡大図②(S=1/5) ・FRP接続部 上二隅 ・背面接続部 上二隅

45

0 10 .1 28

100 100

部分拡大図③(S=1/5) ・FRP接続部 下二隅

丸パイプ sus φ40 t=3.0

52

.5

45

10

0

φ5 穴あけ

10

0 10

0

部分拡大図①(S=1/5) ・背面接続部 下二隅

φ5 穴あけ

100

.5

プレート(フランジ) sus t=3.0

100

22

100

45

22

.5

プレート(フランジ) sus t=3.0

プレート(フランジ) sus t=3.0

100

10

0

丸パイプ sus φ40 t=3.0

102.5

角パイプ sus t=3.0 r3.0

② ②

22.5 ° 60

45 G.L.

矢視図 正面図

部分拡大図①②③(フランジ部)

右側面図

S=1/5

2016/06/17

2016/06/17

03


130

角Rは20程度丸める

プレート sus t=5.0

内角は120度とし、 曲げにしない

角Rは20程度丸める

丸パイプ sus φ40 t=3.0

内角は直角とし、 曲げにしない

部分拡大図④(フレーム頂部)

S=1/1

2016/06/17

2016/06/17

04


80 5

40

R3

3

R3

5

40

正面図

部分拡大図⑤(フレーム下部)

プレート sus t=3.0 r3.0 (端穴埋め)

40

50

プレート sus t=3.0 r3.0 (端穴埋め)

40

40

50

40

G.L.

角パイプ sus t=3.0 r3.0

右側面図

S=1/2

2016/06/17

2016/06/17

05


)

1800

64

1000

+2.0 0

1700

400

FRP樹脂(t=4.0

300

400

1000

波形1

正面図

右側面図

1800

64

左側面図

中央波形部 数量各種1個

300

450

800

波形2

1700

800

左側面図

正面図

右側面図

S=1/10

2016/06/17

2016/06/17

06


PROJECT INFO.

Master's Thesis - Landscape Design / Environmental Design

Design fields Environmental Design, Landscape Design Keyword High localization / Public Park / Playground / Mobility Duration 2018.04 - now

移動式遊具の地域内活用

Project Adviser Prof. Kiminobu Sato, Chiba University Assiociate Prof. Hiromichi Hara, Chiba University Collaboration おゆみ野カフェ 千葉市公園緑地部公園管理課


都市公園利用促進に寄与する移動式遊具が創出する遊び場による地域内活用促進の基礎的研究 〜千葉市緑区おゆみ野地域を例にして〜

移動式遊具とは?

移動式遊具 (Mobile Playground Equipment = MPE) 「移動する」遊具。固定型遊具とは違い、自分で遊具自体を自由に動かせ、また遊具内パーツが可搬で あることによって、子供たちが主体的に遊びを作っていくことを目的としてデザイン開発を行った。

全体スケジュール 昨年度まで研究室企業協働型プロ 2017.07

ジェクトにより移動式遊具デザイ

2018.03

2018.04

2018.09

ン開発に携わった。利用実験では、 地域イベントに参加させて頂き、 調査を行った。 今年度は、石田の観点を主軸にし て、実際に移動式遊具を地域内都 市公園に設置することで、地域内 での日常的な移動式遊具の活用に

制作 Producting 利用調査 User research 分析 Analysing 社会実験 Social Experiment

おける社会実験を行っていく。

Oyumino, Chiba

移動式遊具デザイン開発

移動式遊具デザイン活用

Master's Thesis - Landscape Design / Environmental Design

修士研究 Master's Thesis


Master's Thesis - Landscape Design / Environmental Design

Understanding - 地域特性の把握 -

調査対象地:千葉市緑区おゆみ野地域 千葉市中心部の南東約 10km に位置する大規模なニュータウン

千葉市中心部

・千葉市中心部の南東約 10km に位置する大規模なニュータウン ・千葉都市計画事業における千葉東南部土地区画整理事業開発 ( 〜 2006 年 3 月) ・赤線は遊歩道

おゆみ野地域の特性

街づくりのコンセプト 1. 自然景観を活かした街づくり

・緑地計画 → 自然環境の中での共生

2.「住む」 「働く」「学ぶ」「憩う」など多くの機能が調和した街づくり

・円環状の遊歩道(四季の道)

3. 歩行者および自動車が円滑かつ安全に通行できる利便性の高い街づくり

→ 子どもへの安全・安心な暮らし


Master's Thesis - Landscape Design / Environmental Design

Implement - CONCEPT -


PROJECT INFO.

Sweets Tradition - Concept Design

Project Theme Sweets Tradition Design fields Concept Design Keyword Sweets / Eating habit / Childhood memory Duration 2016.10 - 2017.02 (4.5 months) Project Adviser Prof. Groร hans, Kรถln International School of Design, TH Kรถln Collaboration

Summery This project aims to the expoloration of the notion, tradition in sweets. Snoooooman is a new sweet. This is inspired by the Japanese traditional sweet called Dange and the northen tradition of building snowmen. I tried combining with a habit to eat with stick and a memory in childhood. With this cute stack of snowman heads made from marshmallow, you can play and have fun whilst you eat. Pull, push, squeeze or burn the marshmallow faces and watch them make different expressions. You can share with your friends and enjoy eating th Snooooowman head by head. At the end of this project, my works was displayed at ISM Cologne which is the largest sweets fair aound the world.


What's Tradition in sweets? What kinds of sweets would be there tomorrow?

Exhibited at ISM Cologne 2017 The largest fair of sweets and snacks around the world

marshmallow sweets

N EW SW EET S PR ODUCT T O PL AY W I T H CUT E FAC E S

Sweets Tradition - Concept Design

Project Background


Sweets Tradition - Concept Design

Understanding - FINDINGS / IDEATION -

Traditional Sweets around the world. Tradition in sweets is identified as a gesture such as childhood memories, legend and ceremonies, which means that every traditional sweets has their own story to represent it.

LEGEND

FOLK

Childhood memory

CEREMONIES

Ancients believed that the

It is said Koeksisters was sold

Lebkuchen is sold and

sun appeared when feeding

to raise money for churches

cooked when the Christmas

Sun Cake to Tengu, Taiwan.

and schools, South Africa.

season has come , Germany.

Building snowmen - Childhood memory - loved by everyone - representing as a winter

CHILDHOOD MEMORIES

PERFORMANCE

RITUALS

Suck Ice is delivered by bike

The process of making 町町糖

and makes children enjoyable,

is showed as one of street

Wagashi suppors green teas

West Africa.

performances, Hong Kong.

in Sado, Japan.

First Ideation

Stack & animal

marshmallow sweets

Sweets loved for a long time. On the other hands, sweets which have been loved for a long time have a playful habits before / while / after eating to be successed by people.

Eating Habit

Sweets with a stick - To eat by baking on charcoals. MIXING with drinks

LORDING UP

LOLLING

Tim Tam, Australia

Poteco, Japan

Chocolate Ice, Germany

FOLDING the wrapper

EATING

BAKING at a BBQ

Duple, Germany

Oreo, America

Marshmallow, America

- To eat by putting Source on it. - Hard to eat a final dumpling ball.


Head by head Snooooowman is inspired by the Japanese traditional sweet called Dange and the northen tradition of building snowmen. I tried combining with a habit to eat with stick and a memory in childhood.

Ă— Snowman

Dango

Different face expressions. With this cute stack of snowman heads made from marshmallow, you can play and have fun whilst you eat. Pull, push, squeeze or burn the marshmallow faces and watch them make different expressions. You can share with your friends and enjoy eating the Snooooowman head by head.

marshmallow sweets

Sweets Tradition - Concept Design

Implement - CONCEPT -


Nuturition Facts: per 100g in average energy

1420kJ(334kcal)

fat

0g

of which saturates

0g

carbohydrate

79g

protein

3.6g

of which sugers

71g

salt

e

MARSHMALLOWS

Ingredients:

50g

®

0.02g

marshmallows (glucose-fructose-syrup, suger, water, dextrose, maize stranch, gelatine, flavouring, colour: carmine). Soya is also processed in the factor y. milk chocolate chips (16%) (suger, whole milk powder, cocoa butter, cocoa mass, emulsifier, flavouring)

Original

Sweets Tradition - Concept Design

Implement - PACKAGE / ADVERTISEMENT -

Heads will roooll ...

How do you eat? Let's scan to share.

http://snooooowman.com Manufactured by: Köln International School of Design, Ubierring 40, 50678 Köln Deutschland Contact : NESSIE nepinepineppi01@gmail.com

With this cute stack of snowman heads made from marshmallows, you can play and have fun whilst you eat.

DIN A4 poster.

01/2017 01:F4 SNOW6164662 L8

Keep cool and dry. Once opened seal well. Product of EU.

Original

Sweets2017 Köln/Messe

Main package S=1:1

KISD Sweets ISM2017


30

30 R20

Part A

Top view

R12.5

Part A

Top view

Front view

318±2

215

25

Marshmallow Ramdom R7.5 × 3 pieces R10 × 4 pieces R12.5 × 3 pieces

Part B □30×30, t=3.0

Top view

□30×30, t=3.0

Hole R2

35

40

Part B

Bamboo stick L290 R4

Side view

パッケージ

Front view

Side view

Front view

S=2/3

2017/04/30

2017/04/30

01


Sweets Tradition - Concept Design

Implement - EXHIBITION -

Photo from

What is Tradition in sweets? 'Sweets Tradition' was the topic in this year. The concept, Tradition, exists not only 'at that time' but also 'until now' because we have been successing the habits and cultures. Especially, in sweets, we can have a look at the linkages of the eating habits and cultures between traditional sweets and common current sweets. On the other hand, Sweets Tradition is strongly related to the childhood memories through our researches. That means one touch point, how sweets have entertained us before/while/after eating.


m ISM official Site.

Sweets Tradition - Concept Design

ISM Cologne 2017 The largest fair of sweets and snacks around the world


Management

PROJECT INFO.

TED-like event - Space / Identity

イベント運営

Design fields Branding Keyword TED / University club Duration 2015.08 - now Personal Role Designer Responsible person in Design Club Adviser Prof. Ioannis Gaitanidis Collabotation


2015 年度 ライセンス取得

TEDx とは、 TED の 「広める価値のあるアイディア」 という精神をもとにつくられたコミュニティーで、 TED とは独立の団体です。日本にも数多くの TEDx コミュ ニティーが発足しており、公演数は 240 にものぼります。発信するアイディアは様々ですが、そのアイディアを通して人々が繋がりをもてるようにつくられ ています。さらに、TEDx イベントでは単なる講演会ではなくスピーカーと参加者が自由に交流できる場も設けています。TEDxChibaU は、アメリカ発祥の 世界的なイベント TED の「Ideas Worth Spreading ( 価値のあるアイディアを世の中に広める )」理念を引き継ぎ、 これを千葉と千葉大学特有の魅力でアピー ルすることを目的としています。

ideas worth spreading

制作物

ポスター / ロゴ / 広告チラシ / 当日パンフレット / 立体ロゴ / その他当日会場で必要なもの

from Chiba

講演会 + 交流場作り TEDxChibaU 2017 Advertisement, A1 poster, October2017, 1 week TEDxChibaU 2017 icon 葉及 , September 2017, 1 month

TEDxChibaU 2017 Booklet, November 2017, 1 week

TED-like event - Space / Identity

千葉大学公認サークル活動


TED-like event - Space / Identity

Implement - EVENT DESIGN -

その場で スムーズに 進められる ように 運営スタッフのために ・機械操作の簡略化 - パソコン操作確認 - スピーカーの音量調節 スピーカーのために ・タイムキーパーのタイム表 来場者のために ・当日パンフレット ・座席表

サークルメンバーに伝えたい事

デザイン班は 制作する事に終始しない


TED-like event - Space / Identity

Implement - EVENT MANAGEMENT -

アイデアの共鳴

アイデアの支えあい

場の提供 ↓ 人と人が つながる

アイデアの蓄積

千葉大学生との交流


PROJECT INFO.

Others - Workshop

Project Theme What is Iwaizumi treasure? Design fields Field Survey Keyword Food culture / Localization Duration 2015.07 - 09 preparation 2015.09 (2weeks) Personal Role Food / Interviewee Project Adviser Prof. Takayuki Higuchi, Chiba University Kenichi Kida, Chiba University Sarngsan Na Soontorn, ENSCI Les-ateliers Giovanni Innella, Chiba University Collaboration


ぜんぶ

いわいずみ

全部で岩泉 泉 - All in Iwaizumi -

What is a regional resourse of food culture in Iwaizumi? このプロジェクトは、岩手県下閉伊郡岩泉町に実際に足を運び、食文化において何が地 域の宝であるか、デザインの観点からそれをどのように活かしていくことができるのか 検討した。思案として地域住民の方々に提案を行った。

Others - Workshop

岩泉の食文化における地域資源とは何か?


Others - Workshop

FIELD SURVEY 岩泉町に9日間滞在し、伝統的な生 活の知恵や自然の恵などを地元の 方々から、フィールド調査を通して 学んでいきました。フィールド調査 を通して、岩泉の食文化は自然の恵 や人々の知恵を凝縮した宝である ことがわかりました。そして、それ らの恵は岩の地形、気候、景観など 風土を最大限に活かしていること を知りました。これが岩泉の食の源 泉であり、これを見せることが岩泉 の特異性を伝える基になるのでは ないでしょうか。

食文化

FOOD CULTURE

住民の知恵 RESIDENTS WISDOM

自然の恵 NATURE WISDOM

風土

NATURAL FEATURES


Others - Workshop


PROJECT INFO.

Others - Drawing

Others - DRAWING Project Theme Arriving Keyword Narrative images / Drawing / Comics / Black and White Duration 2017.06 (3 weeks) Project Adviser Teacher. Yeyv, L'ECOLE DE DESIGN Nantes Atlantique Collaboration

No one knows what happens next.


Others - Drawing


Others - Drawing

Others - DRAWING 2

1

美術予備校時代作品 石膏デッサン

大学2年次 作品 ボールペン画


Others - Drawing

3

4

美術予備校時代作品 色彩構成

1. Pageant Plaster cast drawing Pencil, B1 size, May. 2012, 16 hours 2. Happy New year 2015 Ballpoint pen drawing Black ballpoint pen, B2 size, Dec. 2014, 10 hours

大学1年次作品 構成デッサン

3. Aggregation Composition painting Paint, B2 size, Jan.2013, 2 hours 4. Nature Still-life drawing Pencil, B2 size, May.2013, 9 hours


Thank you for your reading. Rina Ishida r.nessie.ishida@gmail.com


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