IDC, IIT Bombay – Design Degree Show 2017 Yearbook

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Indian Institute of Technology Bombay Established in 1958, IIT Bombay was the second IIT to be setup in the country. It is recognized worldwide as a leader in the field of engineering education and research. It is reputed for the quality of its faculty and the outstanding calibre of students graduating from its undergraduate and postgraduate programmes. Industrial Design Centre was set up in 1969 under the auspices of Indian Institute of Technology Bombay. www.iitb.ac.in


The Industrial Design Centre (IDC), nestled in the Indian Institute of Technology Bombay since 1969, is one the oldest design schools with an outstanding reputation. We at IDC still honour its strong foundation and primary goal to address the unmet needs of the underprivileged population in the country using emergent technologies. In addition we also cater to the growing need of Design Education and help realize the potential of Design as a discipline in various aspects, to be able to achieve a sustainable life. The M.Des. programmes are offered in Industrial Design, Visual Communication, Interaction Design, Animation & Film Design and Mobility & Vehicle Design. Under the supervision of highly qualified faculty members from diverse fields. The M.Des. programmes orient students to contemporary design theories & research, and equip them with skills to address real world problems in innovative ways.

B.Des. Programme The B.Des programme is a four year bachelors programme that gives students a firm, holistic and balanced foundation in design. They learn the skills and methodology that is needed for design intervention across a broad spectrum under the able guidance of well experienced faculty.

Ph.D. Programme The broad objectives of the Ph.D. programmes in Design are to keep pace with the expanding frontiers of knowledge and to provide research training relevant to socio cultural and economic factors. Research in interdisciplinary areas is encouraged through a system of joint supervision, interdepartmental group activities and diverse range of electives. The presence of a strong research oriented faculty provides excellent opportunities for such a programme.

Minor Courses in Design IDC has especially put together Minor courses in Design Innovation and Enterpreneurship for undergraduate students at IIT Bombay with intent of augmenting the academic process which allows dissemination of design thinking and culture of innovation among budding engineers.

www.idc.iitb.ac.in


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Industrial Design The Industrial design programme concentrates on developing skills, knowledge and attitude among students to become creative problem solvers who can effectively and strategically use different design processes and methods. The students learn to correlate technical and ergonomic functions of a product with the real human needs. They develop their innovative and aesthetic sensibilities into making a coherent and appropriate product. The students are encouraged to solve socially relevant problems. During the program, students interact with industries, institutions and social organizations during their project to understand, study, analyze and solve various kinds of existing problems. The choice and outcome of final degree projects reflect the students aspirations to change the Indian product scene.

06 Anirban Maiti 08 Ankur Rawal 10 Antik Mallick 12 Arjun Prasanth 14 Arun Shah 16 Aswin S 18 Chavan Pritesh Gajanan Pallavi 20 Devanshi Saksena 22 Faizan Zahid 24 Irshath Ahamed K 26 Juwin Thomas 28 Kulkarni Pooja Bhuvanesh 30 Nishith R Parikh 32 Qureishi Quashif Niyaz Ahmed 34 RamKumar R 36 Ugavekar Shefali Rajendra

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Anirban Maiti EDUCATION

INTERESTS

M.Des. in Industrial Design

Product Design, Furniture Design,

B.Arch.

Architecture

E-MAIL anirbanmaiti91@gmail.com CONTACT (+91)

88282 90603

Smart Kitchen Appliance Guide: Prof. P. Kumaresan In the coming future, spaces will be very costly. For that reason, size (area) of apartments will be much smaller. People will start reducing spaces in kitchen and concept of open kitchen will surely come in the scene. In the kitchen of present middle class family house, there will be lots of electron­ic gadgets for saving time & space and further maintenance cost. People generally use Microwave Oven, Rice Cooker, Induc­tion Cooker in their kitchen which actually take a lot of space and that’s why people can’t use them all at a time. So, as the space in kitchen area is reducing day by day people will need some smart integrated multipurpose kitchen appliance which will act more effi­ciently and save the spaces keeping the kitchen clean.

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Drowsiness Prevention System Guide: Prof. Vijay P. Bapat, Prof. Sugandh Malhotra Many drivers know this scary situation that on long highway drives the attention drops instantly due to monotony of the route and other driving environment related issue which is quite tough to restrict. But Sleeprelated fatigue issues can be mon足itored easily and there is huge opportunity to save thousands of lives from the high足way accidents especially at the night time.

Based on studies it is assumed that around 21% of all accidents are caused by drows足iness. Hence it is one of the most dangerous and leading causes for deadly accidents which leads to huge amount of economical and infrastructural loss. So, non-intrusive design solu足tion with less cognitive load might work to keep the driver awake on the wheel.

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Ankur Rawal EDUCATION

M.Des. in Industrial Design B.Tech in Chemical Engineering E-MAIL rawal.ankurrawal@gmail.com CONTACT (+91)

98113 02490

Explorations in Plywood Guide: Prof. P. Kumaresan In today’s industry, plywood is considered a relatively mundane material, used primarily for planar use in storage furniture, sheathing purposes in Interior decoration, door panels etc. The material is completely utilitarian and often hidden under layers of laminates and veneers or sometimes paint. Being an engineered wood material, the strength and dimensional consistency of plywood make it one of the most easily available material for construction. This project attempts to take a new look at the material and appreciate its bare bone structure, especially the continuous lines formed by its formative layers. Akin to the re-emergence of naked brick walls as a celebrated element in contemporary interior styling, the idea is to view plywood in a new dimension and harness the edge contours into a feature to allow for rich design opportunities.

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Frugal Vein Detector for Kids Guide: Prof. P Kumaresan Intravenous injections have been used in the medical industry for various drug deliveries. Locations for conducting venipuncture are: Hospitals, Path labs, dispensaries, etc. A key issue in this procedure lies in finding a suitable spot for injection. Many individuals face difficulties in as their vein is not visible or close to the surface enough for a successful venipuncture. A vein detection device was made by Trivikram Annamalai, an IDC ex student in 2014. The device is currently under further development at the Design Innovation centre in IDC.

This project takes the technical learnings from the development of the vein detector and targets a specific user segment- kids owing to their specialized requirement and constraints.

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Antik Mallick EDUCATION

M.Des. in Industrial Design B.Tech in Electrical and Electronis Engineering E-MAIL 13antikmallick@gmail.com CONTACT (+91)

97480 11986

Form Generation Tools for Bamboo Craft Guide: Prof. P. Kumaresan The current trend of prefabricated industrial use of bamboo doesn’t really use its natural advantageous structure. This project aimed to design kit of precision tools for bamboo coiled jewellery. This process uses bamboo strips, which has been a traditional material in India. Tools are inspired by paper quilling craft tools. In which coloured strips of paper (similar to bamboo strips) are used generate different shape and form and allows the user to explore new designs. Reduction of lead time is achieved by reducing time for precise replication. Ease in manufacture, assembly, replication are its key features. The tool generated shapes can be used in other bamboo products.

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Post Industrial Craft Guide: Prof. P Kumaresan The current Post Industrial set up of bamboo craft lacks in mass manufacture of bamboo products, which makes it difficult for a craft product to compete in the market. The key features of manufacturing is standardisation and mechanization of the working process along with it. The project aims is to explore new processes and techniques

which aids in bamboo craft production, and the brief is to come up with a low tech factory system for it. The aim is to produce products that can fit into current needs and appreciation of identified user group. The system should reduce time for manufacturing, assembly and replication of the product.

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Arjun Prasanth EDUCATION

INTERESTS

M.Des. in Industrial Design

Furniture Design, Game Design,

B.Arch.

Packaging Design

E-MAIL arjun.prasanth16@gmail.com CONTACT (+91)

90377 67658

Wearable for Jaali (Bring Firing Workers) Guide: Prof G. G. Ray The workers in the brick industry are subjected to extreme working conditions and poor remuneration. Currently in India, brick manufacturing is a labour intensive sector, with crude techniques causing considerable work drudgery. They are also exposed to high concentrations of Respirable Suspended Particulate Matter (RSPM), during monitoring and regulating the fire, as the furnace chamber is covered with ash (ash acts as insulator). The nature of the work requires skilled labour especially for moulding and firing. The project addresses the issues faced by Jalaai workers during the brick firing process and a system is designed in order to sustain them while working under high radiant heat temperature.

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Design of System for Structures in Interior Spaces using Bamboo Guide: Prof. Sandesh R. The traditional working process of bamboo can keep its way along the industrial manufacture, but only be restricted in the category of handcraft. In the industrial world this category handcraft has its place without doubt, but only on a very restricted scale which does not match the productivity of bamboo in nature as well as its booming time in history. The components made of bamboo can be assembled with other components made of other materials to become an end product for the intention of standardization and optimization of materials. The project is an exploration of the possibilities of bamboo as a material to be used as material in the interior structures and its joineries that assists in the formulation of range of products for its constructability.

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Arun Shah EDUCATION

INTERESTS

M.Des. in Industrial Design

Furniture Design, Packaging Design,

B.Tech. in Chemical Engineering

Lifestyle Product Design, Crafts

E-MAIL arunshahofficial@gmail.com CONTACT (+91)

74033 44960

Portable Patient Chair for Dental Camps Guide: Prof. B. K. Chakravarthy Dental camps are medical camps organised by dentists for diagnosis and treatment at rural as well as urban areas. The chair will be a very useful accessory for a dental camp, also can be used in medical camps. It’s been designed to meet dentist’s needs at camps, first of which is foldable chair, with adjustable backrest. Second, ease in assembling and transporting the chair. The chair should be sturdy and durable and should be maintenance free. Ease in cleaning and keeping the chair easily hygienic is another concern. As it is done usually, it is easier to transport the chairs in the dental van itself. For this concern, The chair is light in weight and it occupies less area when folded The chair supports sitting dentistry; the dentist will be able to sit and work comfortably about the chair.

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Coir in Furniture Guide: Prof. P. Kumaresan Coir (coconut fiber) is an abundant raw material also a byproduct of the copra industry. The uses of the fiber are numerous, Currently used to make yarn, mats and composite products. This project is an attempt to develop furniture products out of coir. The design process is is through the exploration of coir as a raw material; Combining coir with other materials and treating it in new ways, to give a new coir product, to be used in a set of furniture.

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Aswin S EDUCATION

INTERESTS

M.Des. in Industrial Design

Product Design, Furniture Design,

B.Arch.

Packaging, Graphics and Branding

E-MAIL ar.aswins@gmail.com CONTACT (+91)

99959 57897

Redesign of Commercial Vegetable Processor Guide: Prof B. K. Chakravarthy Vegetable processing in commercial kitchens is carried out with the help of machines with a wide range of processing functions and they require extreme durability along with high productivity and performance. Most of the existing products manufactured industrially are an imitation of their international counterparts and exhibits various design flaws. As an Industrial designer, the purpose of redesign is to introduce new and competing products to the current scenario, by optimising the existing design. The final concept addresses the usability, ergonomics and productivity issues considering a set of functional and manufacturing constraints.

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Sankheda — Design, Optimisation and Production Guide: Prof. Sandesh R. Sankheda is a village in Gujarat located in Chhota Udaipur district renowned for its turned wood furniture crafts. The craftsmen of Sankheda follow the traditional working postures in most of their activities adapted to their indigenous machinery and process of manufacturing. Task analysis and interviews with craftsmen reveal the need to design and optimise their

workplace for better productivity and health benefits. This project aims at designing a workstation for the craftsmen focusing on reducing drudgery in their work environment and optimising the production process. The final concept can be extended to allied work environments to impart similar benefits.

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Pritesh Chavan EDUCATION

INTERESTS

M.Des. in Industrial Design

Product Design, UX Design, User Interface,

B.E. in Mechanical Engineering

App Design, Furniture Design

E-MAIL priteshchavan007@gmail.com CONTACT (+91)

80972 96438

Walking Aid for Elderly Guide: Prof G. G. Ray Walkers have prevailed in recent decades. Today they are of course part of everyday life of many elderly people. Walking aids support the independent walking of users with physical limitations or weaknesses and provide the opportunity for self-determined mobility. The project aims to provide a modern walking frame with better functionality, ergonomics, aesthetics & safety to support elderly people to maintain their active lifestyle. It’s meant to motivate and encourage senior citizens to do their day to day activities independently along with walker and also to improve their outdoor experiences with families and communities.

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Auto-Suturing Device Guide: Prof. V. P. Bapat In medical parlance, suturing is the joining of tissues with needle and thread, so that the tissues bind together and heal. But it is very difficult for Paramedics to achieve what is called as ideal suturing with current methods. It puts up a lot of cognitive load on them while performing the operation. This project is an attempt to design and develop a device to aid in suturing operation, using various sizes of standard needles. It aims at providing better ergonomics, ease of operation, visual clarity while operating and simplified mechanism over the existing one developed by BETiC Lab.

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Devanshi Saksena EDUCATION

INTERESTS

M.Des. in Industrial Design

Medical Product Design, Furniture Design,

Diploma in Product Design

Lifestyle Accessories, Toy & Game Design

E-MAIL devanshi.saksena@gmail.com CONTACT (+91)

95604 80606

DIY Sanitary Pad Case for Prepubertal Girls Guide: Prof. Sandesh R Mothers often find it difficult to explain menstruation to their daughters. Working women often feel embarrassed while carrying sanitary pads and panties to their workplace. “Tiaki” attempts a solution to both these problems. “Tiaki” which means to care for, look after or guard, is an inexpensive DIY sanitary pad case carrying kit. After assembly, Tiaki becomes an elegant leather ladies bag designed to carry sanitary pads and panties unobtrusively. The carefully compiled handbook in the Tiaki DIY kit educates pre-pubertal girls about menstruation. Women of all ages will definitely appreciate the beauty and usefulness of Tiaki, which is a perfect gift for young girls because it explains menstruation simply and succinctly.

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Water Filter Bottle for CRPF Jawans Guide: Prof. B. K. Chakravarthy, Dr. Hemendra Arya CRPF jawans have to travel 30-40 km on foot everyday on their missions in remote areas where potable water is not easily available. In addition to food and water, the Jawans have to carry bullet proof jackets, weapons, ammunitions and rucksacks. They carry 2 litre of potable water in Coca Cola bottles which lasts for 1 to 2 days. Sometimes, jawans have to move out of their designated path or to go to inhabited areas just to get potable water. This project is aimed at designing a pump based water filter bottle for CRPF jawans which is lightweight, durable, soundproof, easy to carry, use, maintain and has a capacity of storing 1 to 2 litres of water. The present water filter bottle has been designed by incorporating the desirable features of the products available in the market.

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Faizan Zahid EDUCATION

INTERESTS

M.Des. in Industrial Design

Universal Design, Furniture Design,

B.Arch.

Electronics and Luminaire Design

E-MAIL ar.faizanzahid@gmail.com CONTACT (+91)

99106 48423

Affordable Furniture for Primary Govt. Schools Guide: Prof. Sandesh R. School furniture is an integral part of any student. A major part of their activities and time during school are spent on them. They play on them, make friends on them, fight for them and sometimes fight on them. Such a huge infrastructure plays no part in learning, and often, is not even able to do its job ie. to provide comfortable learning environment, especially in govt. schools. But comfort here in these government schools is itself a luxury, because presence of furniture itself bears a big question mark. However, various facets of furniture design in govt. schools are so deeply rooted in the system that it’s difficult to solve each of them. Hence, as a focus of academic research it is well understood to take it as a design exercise and tackle issues only in critical design perspective.

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Designing for Blind People Accessing Public Buses Guide: Prof. G. G. Ray, Prof. Sugandh Malhotra Public transportation is a basic amenity that any city has to provide for travelling within and outside the city irrespective of the citizens’ social status, gender, physical condition, etc. This project is an attempt to help the visually impaired people access public transportation with less difficulty and navigate more efficiently. Initially started as a part of Exchange program in collaboration of IDC, IIT Bombay, India with IAD, TU Darmstadt, Germany this particular project has been

done in two phases. The initial phase was done in Germany, where students worked in groups of 4 (two from India and 2 from Germany) in an attempt to promote cross cultural problem solving among participating departments. The second phase was individually pursued by the author where the initially proposed area of work was further explored in Indian context in order to find areas of intervention.

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Irshath Ahamed K EDUCATION

INTERESTS

M.Des. in Industrial Design

Architectural Design, Interior Design,

B.Arch.

Appliances Design, Furniture Design.

E-MAIL yousuffirshath@gmail.com CONTACT (+91)

99769 63587

Redesign of a Paediatric Standing Frame Guide: Prof. P. Kumaresan The act of standing is crucial not only for our physical health, but for our emotional and mental health as well. Sitting too much can cause a plethora of health issues, for both able-bodied and disabled individuals. Health complications often arise from the prolonged use of a wheelchair and can include the loss of bone density, lower extremity contractures, spasticity, decreased range of motion, decreased circulation, decreased bowel function, decreased respiratory function, and an increased risk for

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pressure ulcers and urinary tract infections. The problem with the standing frames and India however is that, the standing frames are extremely expensive and had to imported for each specific individual. This may range from $3000-$4000. This project suggests design measures that is inexpensive that has all the basic features and aesthetically pleasing to the child which can be of great benefit to children with disabilities, developmental delays and other mobility challenges.


Personal Protective Equipment For Beekeepers Guide: Prof. Sandesh R. Beekeeping is the maintenance of honey bee colonies, commonly in man-made hives mainly for their honey. Among all the equipment that the beekeeper or the apiarist uses, the most important one is the sting proof suit (Bee suit) as it prevents the beekeeper from getting stung. Unfortunately, little has been changed in the design of the bee suit since the 1800s, especially in the Indian scenario. In developed countries, beekeeper’s

clothing and accessories are available in variety of fabrics and garment styles to meet the diverse requirement and circumstances related to handling bees. In India however, due to lack of availability of protective clothing, beekeepers are suffering from bee’s sting physically as well as psychologically. This project addresses the issues with the current suit as well as proposes new ideas and concepts for an entirely new design.

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Juwin Thomas EDUCATION

INTERESTS

M.Des. in Industrial Design

Product Design, Tabletop Design, Bionics,

B.Tech. in Mechanical Engineering

Appliance Design, Furniture Design

E-MAIL juwin305@gmail.com CONTACT (+91)

94968 65985

Redesign of Insect Killer Guide: Prof. Sandesh R. Insects like house fly, mosquito and moths are often attracted to food ,human/animal presence and light. These are the commonly found pests in public areas and if remained unchecked they rapidly spread diseases and cause considerable damage to environment. It is thus necessary to implement pest control measures to ensure healthy living conditions. Pest control equipments and insect traps are getting increasingly popular these days. They play a key role in trapping/killing insects in public and indoor spaces that help minimize pest population

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of surrounding areas. In this project I have looked into possibilities of redesigning insect killers adopting newer technologies that are safer and effective with reduced health hazards.


Soil Moisture Sensor Guide: Prof. B. K. Chakravarthy Drought and scarcity of water have increasingly impacted agriculture industry of India in the recent years. It is hence substantial to practice optimum water usage in fields under these circumstances. By knowing the moisture value of soil, we can estimate when to water and how much to water so that there is no over-watering or wilting of crops.

Mrs. Rajul S Patkar has developed low cost piezoresistive cantilever platforms for agricultural applications as a part of her Ph.D. thesis. Through this project I aim to design a low cost soil moisture sensor by utilizing proposed sensor based technology for small and medium scale farmers that helps them in providing optimum irrigation for crops and thereby increasing productivity.

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Kulkarni Pooja Bhuvanesh EDUCATION

INTERESTS

M.Des. in Industrial Design

Innovative Product designing, Medical Product

B.Des. in Industrial design

Design, Product Styling, Design Research

E-MAIL poojak811@gmail.com CONTACT (+91)

77188 22654

Design of a Deployer Device for Endoretractor Guide: Prof. V. P. Bapat Endogun is a collaborative project with BETiC lab, IIT Bombay. Endoretractor is a gallbladder retraction device designed for a laparoscopic cholecystectomy (surgical removal of the gallbladder). Endogun is a deployment device for the endoretactor. The device reduces an incision, thus reducing costs involved, chance of error and human engagement. The project includes conceptualization and development of a product, from mechanism concept, to the user and device interaction, and optimization of time and steps involved in the endoretractor deployment. The project integrates three different devices currently used into one device that is easy to use.

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Device for Cryoablation of Tumors in Soft Tissue Guide: Purba Joshi, Prof. V. P. Bapat, Prof. Milind Atrey Cryotherapy for breast cancer is being explored extensively. Cryosurgery is a surgical cancer cure treatment that subjects the cancer cells to temperatures below -50ยบC rapidly, ensuring cell death. Abdul Mateen A. G. Shaikh, Prof. Atul Shrivastava and Prof. Milind Atrey have designed a liquid nitrogen cryoprobe and tested it for ice ball formation. The project aims to design an ergonomic probe for cryosurgery for breast cancer based on this design, which will reduce the damage caused to the healthy tissue and also propose a system for the same. An operative process that requires less time compared to the current operative processes, and is minimally invasive has also been proposed.

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Nishith R Parikh EDUCATION

M.Des. in Industrial Design

E-MAIL nishithparikh90@gmail.com CONTACT (+91)

99666 54745

Solar Study Lamp for Rural India Guide: Prof. V. P. Bapat This project, sponsored by Million SoUL, IIT Bombay aims to provide an affordable lighting solution for children in rural India. Apart from being an effective study lamp, it is designed such that it can quickly, easily and efficiently adapt to other use conditions like washing clothes, taking a bath, walking down a dark road etc. Less number of parts make it tough and sturdy while enabling easy manufacturability, assembly and, service.

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The design process involved visiting villages with poor or no electrical connectivity, understanding their way of life and empathising towards their daily challenges. Continuous validation at all ends ensured that the design aligned towards the requirements of users and manufacturers alike. A 3D printed working prototype was presented to tender bidders and delegates from the Ministry of New and Renewable Energy at Noida, New Delhi.


Food Catering Trolley in Semi Luxury Express Trains Guide: Purba Joshi The number of passengers travelling in Rajdhani, Shatabdi and Duronto trains have almost doubled in the past four years consequently doubling the number of people to be fed. The methods of food service have however remained the same. These are time consuming, not ergonomic and involve considerable amounts of drudgery. The catering trolley seeks to address these problems without making any changes to the food, food packaging and coach layout. It also attempts to solve other problems like storage of empty trays and vandalism.

User study involved shadowing the waiters, measuring out the coach dimensions, understanding the food distribution process within the coach. The trolley was developed implementing tested design tools and methodologies while taking inputs from waiters, railway officers and caterers.

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Qureishi Quashif Niyaz Ahmed EDUCATION

INTERESTS

M.Des. in Industrial Design

Medical Product Design, Social Design, Product

B.E. in Mechanical Engineering

Styling, Mobility Design, User Experience

E-MAIL quashif.iitb@gmail.com CONTACT (+91)

97300 89141

Solar Agitator Selco, Bangalore As awareness of solar energy has been on the rise there has been an emerging need of solar powered appliances as well. Since Selco has been providing solar power solutions in rural India from a very long time , they wanted to intervene in other appliances market as well so that the need of the people in the socio economic sector can be fulfilled. Hence there was a need of a versatile multipurpose butter churning device which can be frugal and can be used with any kind of utensil irrespective of its shape and size .The main Motivation of making the product was to provide a one stop solution to all blending,churning and chopping problems in the rural areas at low cost. The main target users of this device were housewives as well as the small scale dairy industries.

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Ergonomics Intervention in Traditional Brick making Industry on Removal of Drudgery and Developing Safe Work Conditions Towards Enhancement of Productivity Guide: G.G. Ray, Prof N. Sadhu Brick manufacturing in India is a traditional and unorganised industry. Of late, due to rapid urbanisation, the concept of high rise metropolises and spurt in real estate development, brick making has become one of the flourishing industries. There are more than 22,000 brick kilns in India engaging more than 3 million workers. The process of brick making involves six major activities, such as mud preparation, moulding, carrying raw bricks to brick kiln, arranging raw bricks inside the kiln for firing, firing of raw bricks and carrying out fired red bricks from brick kiln. It becomes vital to consider the system complexity, worker’s literacy level, work related drudgery, awareness of both workers and management on occupational health and safety. The present proposal is aimed for making the work more human by focusing the issues of three major operations, viz., mud preparation, brick moulding and brick firing/Jalai among six operations. The project addresses the Issues related with the brick moulding process by using system level design to reduce drudgery involved with the mud loading action, brick moulding action and brick transfer and to increase the productivity by designing frugal workstation keeping in mind that the livelihood of the workers associated with the job should not get replaced by machines as well as keeping the cost of the whole setup as low as possible.

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RamKumar R. EDUCATION

INTERESTS

M.Des. in Industrial Design

Domestic Appliances Design, Industrial Tools Design, Medical Products Design, Furniture

E-MAIL ramkumarsmith53@gmail.com CONTACT (+91)

8828290525

Design of Frugal Harvesting Tool for Sorghum Guide: Prof. B. K. Chakravarthy In India, where agriculture is the backbone of economy, a certain category of farmers are more in number according to All India Census in agriculture. They are in need of frugal tools which are economic and efficient for farming. This project is an attempt to design a frugal harvesting tool for the marginal farmers to harvest rabi sorghum in the month of march. The problem is drudgery due to uprooting of the stalks instead of cutting. Cutting avoids the fungal infection of stalks when it stored as fodder in the upcoming rainy seasons. The need is an ergonomic frugal tool to uproot the stalks without drudgery in the farmer community.

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Design of Data Collecting Device for Pulse Diagnosis Based on Nadi Pariksha Guide: Prof. V.P. Bapat Nadi pariksha is a non invasive pulse diagnosis method practiced by Ayurveda doctors/vaidhya. Doctor diagnoses the patients by three constitutions- Vata, Pitta, Kapha which are the pulses read by the doctors when they keep their index, middle ,ring fingers above radial artery. The constitutions vary from one to another person. So, the cure for same disease varies. The accuracy of diagnosis differs on basis of experience and skills of the doctor and is thus, subjective. Accuracy to reach different depths to take readings by applying different pressure is also difficult. This project is an attempt to design a device to collect the pulse reading using sensors to make the diagnosis subject considering positions of doctor and patient in traditional method, modern clinics, genders, age groups, manufacturability etc.

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Ugavekar Shefali Rajendra EDUCATION

INTERESTS

M.Des. in Industrial Design

Home Appliances, Handicraft, User Study,

B.E. in Mechanical Engineering

Model Making, Material Exploration

E-MAIL shef291171ug@gmail.com CONTACT (+91)

80879 25345

Medicine Organiser for Elderly Guide: Prof. P. Kumaresan The number of elderly in India is rising rapidly along with the need of medication. There is a decrease in capabilities of elderly caused due to ageing & health problems. The project focuses on the Indian scenario of medication system and the environment around elderly to develop a medicine organiser which involves contribution of members of medication system to help elderly take their medications properly and easily. The project started with

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primary and secondary study, leading to multiple insights in areas of medication system in India, environment at home, people involved in the medication of elderly while using tools and consideration for user research. These insights were then used to derive features and to come up with design specifically for medicine storage and easy dispensing. The final design was developed after series of iterations and activity analysis with the users.


Solar Solution for Domestic use in Rural Scenario Guide: Prof. V. P. Bapat Even after electrification of 96% of villages in India, almost 30% of households still lack electrification and practice use of kerosene as main source of lighting. SoUL, IIT Bombay started an initiative to provide power in rural parts of India to power the regular households to help rural people with day-to-day domestic works & reduce their dependence on kerosene. This project is an attempt to develop the solar solution for domestic needs in rural houses by providing them with a kit containing set of lamps & add-ons like fan and radio, hence improve their livelihood and enhance usability. The kit assembly, distribution, installation and service will be done by local villagers to create job opportunity

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Visual Communication Visual communication in a developing country with its varied cultural heritage has a vital role to play in the national development. The emphasis is on meeting the unmet communication needs for the community, for which normally resources are not readily available. The programme envisages developing graduates with better maturity in handling communication design problems, a deeper understanding of aesthetic aspects, and generating methods and processes for solving communication problems. The emphasis is to become a creative problem solver who can effectively use various design methods. The course is at an advance level to create visual communication designer with greater analytical and problem solving capabilities. The students are given opportunities to learn new skills and to advance their level of understanding. They can also specialize in one of the many areas of visual communication like typography, information visualization, interaction design, video/film making, exhibition design, animation, photography, etc. Design and research work are directed at improving and advancing the current state of visual communication in the country. The preference during the programme is for doing work of permanent value.

40 Adersh Sreedharan 42 Ashika Singh 44 Ashish Kumar 46 Aswin Yogesh R 48 Kalagouda Patil 50 Kawalpreet Singh Saroy 52 Kimberly Charlotte Manners 54 Kshetrimayum Dideshwor Singh 56 Manish Kumar 58 Palash Tukaram Bawankar 60 Rahul Kumar Dhanuk 62 Rishabh Pandey 64 Sachit Shyam 66 Salik Ansari 68 Vicky 70 Vidya Bhushan

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Adersh Sreedharan EDUCATION

INTERESTS

M.Des. in Visual Communication

Graphic Design, Photography,

B.Arch.

Cinematography, Illustration, Space Design

E-MAIL adershsreedhar@gmail.com CONTACT (+91)

80191 78101

Understanding the Lives of Elderly Guide: Prof. Sudesh Balan They have been a part of the world from a long time, they are the living treasure we will find today, full of life experiences and ideologies. Above all, their unique stories; the moments that still remain in their long term memory are the ones we shall seek. They are the elderly people. Old age, our destiny. We are all looking forward to that stage and every decision we take today, our lifestyle, social life, and every single thing around us matters. That is going to define our old age. This project is undertaken to understand the lives of elderly people and to celebrate it, by featuring glances from their life, the richness among them.

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Visual Expression of Cultural Experiences through Film Guide: Prof. Sudesh Balan India, one of the most populated countries in the world has an endless diversity starting from physical features to languages, religions, art and crafts, traditions, flora and fauna, demographic structure and so on. Indian culture, which is a fusion of several cultures from all the Indian subcontinents, has been influenced and shaped by a history that is several thousand years old. This project was undertaken to experience a particular culture, understand it and then express it visually. Dronagiri is a village in Chamoli district of Uttarakhand situated at 11,800 ft. altitude. Around 400 Bhotiya families live in the village and they migrate to lower altitudes during the severe winters. They are an ethno-linguistic group of people residing in the upper Himalayan valleys, Bhotiya name derives from the word ‘Bod’ which is the classical Tibetan name for Tibet.

43


Ashika Singh EDUCATION

INTERESTS

M.Des. in Visual Communication

Illustration, Visual Design, Print Making,

B.F.A. in Painting

Motion graphics, Painting.

E-MAIL dods1990@gmail.com CONTACT (+91)

99707 13225

A Journey through the Mind of a Transgender — ‘Seen Unseen’ Guide: Prof. Sudesh Balan For years, transgender individuals have struggled for acceptance, protection, and visibility even among other minorities. A big part of the transgender community still feels unsafe and excluded in our society. The project is an effort to encourage the society to emphasize and acknowledge the transgender people. Through the medium of poetry and illustrations, I have attempted to capture the essence of the life of the transgender people—their emotions, their mindset and their realities as they live on the fringe of our society. These poems have been inspired from my experience with them and the various stories they told me during my research. The output of this project is an illustrated poetry book.

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Children of Broken Families Guide: Prof. Sudesh Balan Nowadays the rate of broken family is alarmingly increasing. Although the effect falls on both the spouses, even the child goes through all the hardships and troubles which remain unseen by all. It’s affects are huge on the children, which leads them to depression, insecurity and many other mental problems.

The project, ‘Children of broken family’ deals with the psychology of a child, of how the regular fights at home affects the child’s behaviour, actions, choices and decision making abilities for throughout his life. The project is an attempt to sensitize parents towards this issue. The output of this project is a short animation film through the child’s point of view.

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Ashish Kumar EDUCATION

INTERESTS

M.Des. in Visual Communication

Visual Design, Type Design & Development,

B.F.A. in Applied Arts

Kinetic Typography, Motion Graphics, Fine Art

E-MAIL ashishdes2@gmail.com CONTACT (+91)

97694 13104

Sindoora: A Wooded Craft Creating an Online Resource Dataspace on Fine Examples of Design and Crafts in India Guide: Prof. Ravi Poovaiah Sindoora is a wooden vessel to keep sindoor (a traditional vermilion powder, usually worn by married Indian women along the parting of their hair). Sindoora is a crucial craft piece in Hindu culture for the occasion of wedding. The wooden crafts of Varanasi have been documented by people, which include the history, process and the craftsmen. But I felt the scope and need to study one such craft in detail: Sindoora, a beautiful wooden vessel. The aim of this project is to show the importance of Sindoora in people’s life, and how it is being made by craftsmen. The project is presented in the form of a film, story writing, (told by people about the importance of Sindoora) and a photo documentation.

46


Design of a Monolinear Devanagari Font in Multiple Weights Guide: Prof. G. V. Sreekumar, Prof. Girish Dalvi Aim of this project is to design a matching Devanagari font for ‘Univers’ for bilingual communication at IDC, IIT Bombay. This is an attempt to bring visual uniformity in diversity of scripts. It is very important in bilingual or multilingual communication to establish a harmony among the scripts. There are few Devanagari and other Indic fonts are available with multiple weights. In this project Multiple

weights are designed for various typographic need. This project is an attempt to bridge the gap between text and display typefaces. So, different typographic needs can be met with only one font family.

47


Aswin Yogesh R EDUCATION

M.Des. in Visual Communication B.Tech. in Information Technology E-MAIL aswinyogesh@gmail.com CONTACT (+91)

97915 02100

The Politics of Sustainable Development Guide: Prof. Mandar Rane What has changed in the way we live and how the big powers both from within the state and external are influencing our lives? The film explores how we have broken away from the traditions of sustainable living and how the development the State undertakes in the name of sustainability, if not helping, is sometimes doing more damage to the man, environment and our future.

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Thinking through Meritocracy: Caste in Indian Institute of Technology Bombay Guide: Prof. Raja Mohanty Meritocracy is a social system in which people hold positions exclusively based on their abilities. But India as a democracy undertakes several measures to reduce the inequality caused by historical prejudices by showing positive discrimination like caste based reservations. Indian Institute of Technology Bombay is one among the institutions where students from historically disprivileged castes are given entry through these reservations.

I attempt to navigate through the varying landscapes of IIT Bombay ranging from faculty, students and staff by capturing and counterposing their views on meritocracy and reservation.

49


Kalagouda Patil EDUCATION

INTERESTS

M.Des. in Visual Communication

Info. Design, Graphic Design, Craft & Product

B. E. in Mechanical Engineering

Design, Film making, Futuristic Design

E-MAIL 7kpatil@gmail.com CONTACT (+91)

99724 80420

Passenger Information Display System (PIDS) for Mumbai Local in a Futuristic Scenario Guide: Prof. Mandar Rane What will be the future of info system delivered to the passengers inside rail compartments? When I was traveling for the first time in Mumbai Local I noticed something unexpected. The orientation of platforms to get down from train, is different at different stations. For one station the crowd faced left and for the next faced right. Being a novice this annoyed me as there were no means by which I could know my station and the direction of platform other than asking. This project is an attempt to create a safe platform at home by initiating the conversation among parents and children on child sexual abuse with the help of a book.

50


Design of Namma Metro Map Guide: Prof. Mandar Rane Namma Metro map is a bi-lingual print and web map to communicate the behaviour of metro rail network to the passengers of Bengaluru city. The project initiated as a reaction to bad experiences, caused due the lack of necessary information conveyed to the passengers by transportation system. Considering the metro map reaching every passenger, several design decisions such as - size of map which is ready to print & carry, legible font size, visual symbols, index & grid system to narrow down the search area, etc. were tried, scrapped, iterated and reiterated for 20+ times to reach the final design.

51


Kawalpreet Singh Saroy EDUCATION

INTERESTS

M.Des. in Visual Communication

Illustration, Fashion Communication,

B.Des. in Fashion Communication

Textile Design

E-MAIL kawalsaroy@gmail.com CONTACT (+91) 87672 34248

Woven Narratives — Celebrating the Handmade Guide: Prof. Raja Mohanty Oh! Pull me out of this tangled web… The project is about celebrating the Handmade. It’s an attempt to reflect in the world of excess we live in. Can we envisage a warp of society that dignifies manual labour… The narrative is embedded in the very act of weaving. One should note that, in no way the woven scrolls are comparable to the workmanship of a weaver, who puts in years of experience to weave an intricate design. The weaves done in the project are possibly first steps in the journey to understand what is creativity? To reflect on ideas of Mr Gandhi…To experience contemplative aspect of weaving and its relevance as a design pedagogy… So tangled seems the warp of life, until one begins to weave…

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Woven Narratives — From Table Loom to Foot-treadle Loom Guide: Prof. Raja Mohanty Learning to weave is a matter of months, to match the expertise of a master weaver takes years of practice, and to pull oneself out from the warp of our times, perhaps takes a lifetime! With some experience of working on the table loom, in my previous project, I shall learn to weave on a full frame loom. Significant part of the project would be an attempt to learn the work ethics of a weaver, who sits quietly on

a loom, weaving a seven yard fabric. To weave as a daily routine. One part would be a collective engagement with B.Tech. IITB students and Shrinu through weaving and thereby creating hand-loom products such as scarves, mats, tote bags.

53


Kimberly Charlotte Manners EDUCATION

INTERESTS

M.Des. in Visual Communication

Illustration, Editorial Design, Identity Design,

B.Des. in Apparel and Fashion

Script-writing, Creative Direction.

E-MAIL kimberlycmanners@gmail.comCONTACT (+91)

99209 59162

MEM MEM — Matriliny in Transition Guide: Prof. Mandar Rane The project aims at the study of the Meghalaya Matrilineal society in depth. The system is practiced in the state by 80% of the population (tribals) and it gives its women lineage importance and inheritance rights. It has had a great positive impact on the situation of women in the state as compared to the women in the rest of the country and has also addressed the grievance of men. The study as well as my personal experiences is directed towards the compilation of a graphic novel called “MEM MEM” that subtly focuses talking about the features of the society and addresses a debate on whether it should undergo a transition or not.

54


PHA KMEN? Fulfillment in the 21st Century Guide: Prof. Raja Mohanty What drives us to get out of bed every morning? While some of us contemplate what our purpose in life is, some wake up just to put food in their mouths, and for some, everyday is a struggle for survival. The project is an attempt to understand the idea of fulfillment, to answer the question “How does living in the 21st century change our understanding of attaining real, lasting, and genuine fulfillment?” The film “PHA KMEN?” (trans. are you happy?) is a video montage of a blend of personal clips, self documented videos and images.

The project took place over a period of 5 months where I taught myself a new skill, weaving, to draw an understanding from it as to what it means to achieve something new through focus and determination. It also included theoretical research of the fulfillment and human needs and as well as subjective views of people across different age groups, cultures and economic class.

55


Kshetrimayum Dideshwor Singh EDUCATION

INTERESTS

M.Des. in Visual Communication B.F.A. in Sculpture

Sculpture, Art direction, Film, Graphic design

E-MAIL ddesh93@gmail.com CONTACT (+91)

80543 34688

Enhancing Visual Culture in Open Space: Public Sculpture for IIT Bombay Guide: Prof. Raja Mohanty The project aims at understanding visual culture and my own understanding to History of art and to understand how artists contribute to visual culture of a public space. The idea is to rethink about art and its role in our time and the possibility of enhancing visual culture in the form of public art. The intention is a curatorial vision for Public Art at IIT Bombay and finally come out with public sculpture for the free space of IIT Bombay.

56


Self-Determination and Nation-State: Understanding Conflict through Sculpture Guide: Prof. Raja Mohanty This project deals with the apparatus of the Nation-State and Self-Determination as a context for making art. Understanding the conflict between Nation-State and Self-Determination was the origin of this project. My reactions or response on this conflict were expressed through a series of sculpture which may give an artistic solution thought to the viewer.

57


Manish Kumar EDUCATION

INTERESTS

M.Des. in Visual Communication

Visual Design, Typography, UI, Advertising

B.F.A. in Applied Arts E-MAIL khatrimanish17@gmail.com CONTACT (+91)

70458 00180

Understanding Maternal Health Guide: Prof. Raja Mohanty In India, thousands of women die of pregnancy related complications, anemia and malnutrition. These are easily preventable deaths, requiring only good nutrition and education of basic health care. In large parts of rural and urban India, the public health system lacks basic infrastructure like labour room and blood banks, as well as staff and proper equipment for childbirth. Here an attempt has been made to educate women about pregnancy and maternal health especially in rural areas by providing them pregnancy related information. The output of the project is in the form of a booklet from which pregnant women could learn what important steps should be taken during her entire pregnancy period. This information is provided in a booklet and a calendar; in the form of images, short poems and instructions.

58


A Boy Who Lived His Dream Guide: Prof. Mandar Rane The people of our society don’t want to accept reality. People have a mindset and they think it is right because they have spent most of the time of life being in that thought. They refuse to accept the other ways of life and become blind to it. This is because of less education, their mind is not flexible to think beyond their own made limits. They are only seeing, what they want to see. They are unable to see the other ways and even if they come

across them, they are not ready to accept. They accept it only as far as they acknowledge. I wanted to communicate this issue through a film based on a little boy who lived his dream of living in a city.

59


Palash Tukaram Bawankar EDUCATION

INTERESTS

M.Des. in Visual Communication

Illustration, Graphic Design, Branding,

B.F.A. in Applied Arts

Advertising.

E-MAIL bpalash.052@gmail.com CONTACT (+91)

73876 38434

Creating Awareness About Child Sexual Abuse Guide: Prof. Mandar Rane Generations of Indian children have watched their parents remain silent on sexual issues. This silence is further complicated by a tradition that demands that every child must respect and obey all elders. And so children obey and remain silent, no matter what the elders do. Globally, researches have shown that children who are taught about the difference between a safe and unsafe touch are empowered to prevent abuse and also are able to seek help if they find themselves in a situation of an unsafe touch. This project is an attempt to create a safe platform at home by initiating the conversation among parents and children on child sexual abuse with the help of a book.

60


Illustrating Iconography in Buddhism Guide: Prof. Ravi Poovaiah Mudras are a nonverbal mode of communication and self-expression, consisting of hand gestures and fingerpostures. It is an external expression of ‘inner resolve’, suggesting that such non-verbal communications are more powerful than the spoken word. Mudras are thus, gestures which symbolize divine manifestation. Each of the fingers, starting with the thumb, is identified with one of the five elements, namely the sky, wind, fire, water, and the earth. Their contact with each other symbolizes

the synthesis of these elements. This contact between the various elements creates conditions favourable for the presence of the deity at rites performed for securing some desired objective. That is, mudras induce the deity to be near the worshiper. This project give an emphasize on Mudras in Buddhism and through the series of posters, an attempt has been made to illustrate the deeper meaning behind these Mudras.

61


Rahul kumar Dhanuk EDUCATION

INTERESTS

M.Des. in Visual Communication

Visual Design, Information Design, Character

B.Tech. in Information Technology

Design, Photography, Animation, Illustration

E-MAIL mindha626@gmail.com CONTACT (+91)

98741 67128

Visual Communication at IDC, an analysis Guide: Prof. Raja Mohanty It was an opportunity for me to learn and understand Visual Communication in a deeper sense and I hope it would also enable me to better understand the larger subject of Design. I tried to gain an understanding of Visual Communication (VC) through a qualitative and quantitative analysis of all VC projects done at IDC since its inception. These analyses are compiled in a book. Thus the project also helped me learn about book designing process. .

62


Kaliyuga Predictions, Its Relevance and Visual Depiction Guide: Prof. Sudesh Balan This project is about learning how to visualize a concept or a meaning because I believe a good designer should be able to express complicated and profound meanings in simple ways. The aim for visualizing Kaliyug predictions which were made 5000 years ago is to give the viewers an opportunity to reflect upon present world scenario and think whether these predictions are still relevant or not.

63


Rishabh Pandey EDUCATION

INTERESTS

M.Des. in Visual Communication

Brand identity, Typography, Information

B.F.A. in Applied Arts

Design, System Design

E-MAIL aarishabh@gmail.com CONTACT (+91)

81305 26218

Taking a Line for a Walk: Communicating Through Lines Guide: Prof. Raja Mohanty The project borrows its title from the famous SwissGerman Artist Paul Klee’s line, “A line is a dot that went for a walk”. The project attempts to explore my involvement with images and the relevance of making images in contemporary times.

64


Design of Signage System for IDC Guide: Prof. G. V. Sreekumar The Industrial Design Centre founded in 1969 at Indian Institute of Technology Bombay is a premier design school in India. IDC is known for actively conducting international events and workshops in the field of design, attracting a wide range of participants from India as well as around the globe. National and international design professionals, academicians as well as industry leaders are frequent visitors in IDC for associations at various levels therefore, the signage system in a space as such plays a crucial role. It helps people navigate easily in the building finding their way to the specific place they want to go saving their time spent on wandering around without any clue.

65


Sachit Shyam EDUCATION

INTERESTS

M.Des. in Visual Communication

Communication Design, Typography,

B.Des. in Communication Design

Visual Design

E-MAIL sachitshyam@gmail.com CONTACT (+91)

77094 79991

Improving Communication Between People Living with MND and their Caregivers Guide: Prof. Mandar Rane Imagine one day you wake up from your sleep and try to get out of the bed but are unable to lift your legs, you try to move your arms but in vain, you try to call out for help but you can’t move your lips... This is how an MND (Motor Neuron Disease) ALS patient feels like. MND progressively affects the motor neuron sensors responsible for sending signals from spinal cord to muscles. Task as simple as talking and swallowing becomes impossible. Patients have to depend on their families/caregivers for their daily needs. My role as a communication designer is to study and categorise the needs of patients and to design a communication system for the patient and the caregiver/family member. Iconography and standardisation of the visual language plays an important role in this project as it would help to build an overall system.

66


Designing a Gurmukhi Typeface Guide: Prof. G. V. Sreekumar There was a time before the machines in Punjab when each book cover, advertisement, poster etc. had a character of its own. Each magazine headline, each title was different as the creator did each piece by hand and added to the pool of diversity. At present it is hard to differentiate between a book on economics and a poetry book. The desire and need to design a Gurmukhi typeface came from the lack of good Gurmukhi typefaces available today. My aim was to fill in the gap by adding to the Gurmukhi type palette available. In the project I explore

the roots, the golden era and transition of the Gurmukhi script and design a semi–casual typeface that fits the contemporary taste. This project has two essential domains i.e the ‘essence’ of the typeface and the quality and ‘fineness’ of the type design, which I juggled constantly, switching between the two as the project progressed.

67


Salik Ansari EDUCATION

INTERESTS

M.Des. in Visual Communication

Visual design, UI/UX Design, Gamification,

B.F.A. in Painting

Strategic Design, Installation Art, Film Making

E-MAIL salikansari91@gmail.com CONTACT (+91)

88065 70184

Makaan (A documentary film) Guide: Prof. Anjali Monteiro, TISS ‘Makaan’ is about bringing a story of the construction worker community through one family’s struggle. The film depicts their ups and downs as they navigate their daily lives puddled with economic and social hurdles. The narrative of the film juxtaposes similar situations and expresses differences in the way of response through the perspectives of children and the elderly, where the children transform this hard reality. In their games, leaves are turned into money and a ten rupee note becomes a butterfly.

68


Can Game Play Aid Structural Understanding of Language? Guide: Prof. Alka Hingorani A traditional classroom environment doesn’t provide much scope for teachers to try different ways of teaching. Population of students and lack of availability of designed materials which would work for both teachers and students are some of the major constraints. When it comes to learning a second language, the situation is even worse. The project ‘can game-play aid structural understanding of language’ aims at facilitating ways of learning and teaching structural English (grammar) in a traditional classroom environment, where English is a second language.

The topic chosen in the grammar teaching is tenses, and the idea is to design a pedagogy that works for both teachers and students. The developed method (pedagogy) begins with a card game that facilitates pattern learning within tenses. This is followed by a classroom activity designed to reinforce the acquired pattern. The third, and final, part of the design is a planned lesson (Instructional design) to communicate the meaning of the overall concept.

69


Vicky EDUCATION

M.Des. in Visual Communication B.F.A. in Applied Arts E-MAIL vickychindaliyaa@gmail.com CONTACT (+91)

88004 66696

Motion Signage to Enhance User Experience Guide: Prof. Sudesh Balan We have been seeing static signage since ages and they have been serving the purpose fabulously. They create visual language of the places (like cities, parks, malls etc). But now we have the technology and signage can be explained with motion thereby changing experience. The project was started to add motion to signage to enhance user experience of amusement parks. But it’s not the first time someone is introducing motion signage. Designers have already worked in this field. With my research regarding the project, the findings gave new insights, and it was decided that giving only motion to signage would not do any good. Emotions, context and themes could also be introduced that would change the visual language of the place and help create different experience.

70


Navigational System for Visually Impaired People (Focused on Signage Design) Guide: Prof. Sudesh Balan Signage are very important for the purpose of navigation. Without signage, people’s daily life would be a mess. Since the ancient times signage are visual based, designed for sighted people. But for blind people there is no signage system in place yet, except for braille signages, that appeared in the last few years. This project is focused to design perceivable signage and a system to locate them.

I have designed a tactile tile with the braille pole (braille written on the pole). Tactile tile indicates whenever the braille pole comes and this pole can be located always on the left side of the user. To enhance the experience and to make it more user centric, I added RFID sensor with the pole and audio feedback for the braille.

71


Vidya Bhushan EDUCATION

INTERESTS

M.Des. in Visual Communication

Illustration, Space Design, Identity Design,

B.Arch.

Character Design

E-MAIL vidyabhushanarya@gmail.com CONTACT (+91)

90980 10415

Visualizing Contemporary Bihar through Madhubani Painting Guide: Prof. Raja Mohanty The book is a collection of four stories that portray aspects of contemporary life in Bihar through Madhubani Painting. The stories are based on real people, but the storyteller is not human, but an old Peepal tree. Which has been witness to changing situations through the ages. It is through these stories that we understand present day Bihar. The changing life of a village have been presented through the joy and sorrows, laughter and cries, wants and complaints of its people. .

72


Bringing Life to Madhubani Painting Guide: Prof. Sudesh Balan The project is an exploration of animation possibilities in Madhubani Painting style. The style of animation is digital puppet. However the narrative is taken from some of the Ramayana’s incidences, like Taadka-vadh and Sita’s swayamvar. A fictional tale is woven around these incidences focusing on role of a painting and mythological inspirations. Ramayana is the majorly painted topic in Madhubani paintings and hence, is the content of the narrative revolving around these tales. At the core the project aims at exploring the traditional Madhubani painting in animation.

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Interaction Design The Interaction Design program in IDC will strive to create people with expertise who will eventually emerge as leaders to influence the future of interaction design. It will create graduates with good analytical abilities, skilled with specific techniques, creative in their solutions, sensitive in their approach and knowledgeable about current developments in using new emerging technologies and exploring new medias. The program will focus on interactive medias, mobile communication applications, interfaces for software applications, interactive gaming and learning applications. The program will have a specific focus on the needs of Indian users and the Indian industry. The students will have access to cutting edge IT capabilities, prototyping technologies and the proximity to other engineering disciplines which would facilitate cross disciplinary and collaborative projects. The course contents of the proposed program have been designed to leverage the strength of IDC’s current courses, complimented with additional courses to meet the new requirements.

74 Abhijith K R 76 Akvil Sakhare 78 Anjana S 80 Chandni Rajendran 82 Herold Pazhunnana Charles 84 Mevada Varun Pravin Ranjana 86 More Ajinkyaraj Bhupati 88 Naveen Ravat 90 Nazreen O Nizam 92 Nupur Aggarwal 94 Parab Chinmay Ramakant Kavita 96 Saloni Mehta 98 Shreya Gupta 100 Vivek Paul Joseph


Abhijith K R EDUCATION

M.Des. in Interaction Design GDPD E-MAIL abhijit@keyaar.in CONTACT (+91)

94004 20011

Shaking the Foundations of an Empire: Visualising the Dandi Salt March Guide: Prof. Venkatesh R. In an act of civil disobedience against the British rule of India and their misappropriation of power, Mahatma Gandhi and 81 fellow satyagrahis marched from Sabarmati to Dandi in Gujarat, breaking the salt law that criminalised domestic manufacture of salt. This project explores the March as a data-centric narrative, from a fresh perspective.

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Through interactive data visualisations interpreting data (historical time-lines, distances covered, halts, crowd sizes, number of women, donations from various groups and analysing the content of Gandhi’s speeches along the way), the project celebrates a silent revolutionary spirit and highlights the rich historical context of the March. The website lives online at keyaar.in/salt. You are invited to relive the march through our retelling in numbers.


Seek: Teaching Aid for Art Teachers Guide: Prof. Girish Dalvi Primary art education in India is troubled by lack of infrastructure and insufficient teachers. The syllabus loses its effectiveness while being translated into classroom instruction. Children produce artwork that lacks character and is monotonous. This dearth of variety can be attributed to an absence of divergent thinking and ineffective systems supporting such thinking. We propose a design-led intervention in the form of a prompt generation tool as a step towards building better support systems and effecting change in teacher outlook. The prompts present familiar objects in unfamiliar situations. These help children think beyond the obvious, trying to deal with the situations presented. Our focus is on achieving rich variety in art produced by children.

77


Akvil Sakhare EDUCATION

INTERESTS

M.Des. in Interaction Design

Experience Design, Instructional Design,

B.Tech. in Mechanical engineering

Information Design

E-MAIL akvil.sakhare@gmail.com CONTACT (+91)

80974 44861

Memento Mori – Data Visualization of Unnatural Deaths in VR Guide: Prof. Venkatesh R. This project explores visualising data in virtual reality by creating a data story by drawing upon visualisation and design principles in two dimension (2D) and extending them in three dimensions (3D). The design process includes exploring the government data of unnatural death, generating design ideas and iterating prototypes to come up with the final design. The project, deployed as a VR application, is multiplatform and can run as a standalone application or in a web-browser. The evaluation takes into account task analysis, observations, feedback and suggestions for improvement measuring the impact and fine-tuning the experience.

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The Allegory — Virtual Reality Experience of the Allegory of Cave Guide: Prof. Jayesh Pillai The Allegory of the Cave describes a group of people who have lived chained to the wall of a cave all of their lives, facing a blank wall. The people watch shadows projected on the wall from objects passing in front of a fire behind them, and give names to these shadows. The shadows are the prisoner’s reality. One of the prisoners escapes the reality of the cave and witnesses the reality outside. He begins to understand his new world, and sees that the sun is the source of life and goes on an intellectual journey where he discovers beauty and meaning. This project is focused on creating a version of the journey of this story in virtual reality and proposes retelling of the story in a subjective manner so that the person experiencing it feels like he is going through the events in the story.

79


Anjana S EDUCATION

INTERESTS

M.Des. in Interaction Design

Accessibility, Game Design, Design for

B.Tech Information &

Education, HCI for Development, Virtual Reality

Communication Technology

Design Research.

E-MAIL sai.anjanaa@gmail.com

Samay Lekha — A Tool for Collecting Time Use Data Guide: Prof. Venkatesh R. Time use studies rely on either participants keeping track of their activities or data collectors observing and interviewing participants. This is effort intensive relative to the quality of data thus collected. In this project I attempt to create a Time Use Data collection tool that is context aware, effortless for the respondent and saves data in a research-convenient format. Samay Lekha is a smartphone application which attempts to enable entering data as easily as any daily routine for the respondent. The researcher gets an activity data-sheet along with the context of occurrence of the activity with the entries in the form of tags, consequently solving for both the researcher and the participant.

80


Haptic and Sound Feedback Based Guidance to Make Navigation Safe and Independent for Visually Impaired Guide: Prof. Anirudha Joshi • Part 1: (Student exchange with Ergonomics department of Technical University Darmstadt, Germany). Navigation for visually impaired users based on audio-instructions given by visually impaired people. A wearable using arduino for the forearm, gives feedback for micro navigation to navigate to the bus stand.

• Part 2: Experimental analysis of instructions from visually impaired and binaural audio (3D sound) for creating a crowd sourced map for the visually impaired. Understanding the perception of sound cues in an ambient noise by visually impaired using 3D binaural audio.

81


Chandni Rajendran EDUCATION

M.Des. in Interaction Design B.Arch. E-MAIL chandni.rajendran@gmail.com

Affordable Interactive Tactile Graphics for Children with Visual Impairment Guide: Prof. Venkatesh R. Necessity and effectiveness of interactive tactile graphics has been well established in the field of education of blind children. Developments in production technology are making tactile graphics (TGs) more affordable, but specialised hardware for interactivity is usually unaffordable for many blind students in India. This design project uses an inexpensive webcam or a camera phone to make TGs interactive. A camera is mounted at a fixed height above the TG and the forefinger of the dominant hand is marked with a blue coloured sticker/ sleeve. As a user explores the TG with their hands, the marked finger’s motion is tracked, and is used to interact with the voice system. Many examples of assistive technology developed in the past have been found to be useful for a broader audience. Similarly, this medium of interaction can be used to enhance the learning experience for sighted children, and for children with learning disabilities.

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Data Narratives on Indian Government Machinery Guide: Prof. Venkatesh R. The objective of this project is to present information about the government in such a way that it enables a layperson to understand its complex mechanics and participate in their own capacity in an educated manner. In the first phase, the data focused on organisational structure in considerable detail, which was interesting, but not useful beyond a browsable directory. In order to truly understand the working, one must be able to trace the flow

of decisions and track their impact. Here the project pivots from the ‘what it is’ approach to ‘what it does’ though case studies. Focusing on decision making processes, four stories have been selected that each involve the interplay of the legislative, judiciary and executive. These narratives are represented over an illustrated map of New Delhi as short animated clips, which are evaluated over semistructured interviews with intended users.

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Herold Pazhunnana Charles EDUCATION

INTERESTS

M.Des. in Interaction Design

Education technology, Tangible

B.E. Electronics and Communication Engineering

Interaction, Augmented Reality, Music

E-MAIL pc.herold@gmail.com CONTACT (+91)

90422 81609

Voting System Re-design Guide: Prof. Ravi Poovaiah Every single citizen of a country has the right to vote. But with countries having population in billions, the prime task of collecting the vote becomes a huge effort. With respect to the Indian election process which has seen the voting system change from paper ballot to electronic voting with the current VVPAT system, this project aims to explore the problems and need gaps in the system and mitigate those areas with relevant technologies. The project goal is to propose a voting system and take a single section of that system, in this case the ballot unit interface and conclude a result about the improvements after evaluation

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An activity to Learn Exponents and Powers for Middle School Students Guide: Prof. Anirudha Joshi The goal of the project is to develop ways in which students could learn, understand and use a middle school mathematics topic namely “ Exponents and Powers�, since these concepts become abstract and heavier during this period of Mathematics learning. The solution is an in-home activity using augmented reality enabled smart-phone application along with common physical objects available to students at home. The application has the capability to augment duplicates of the objects detected in the real world with the smartphone camera and use those visualizations to perform tasks. The solution is evaluated for its effectiveness to make the students gain cognitive abilities as follows : Remember-fact, Remember concept, Use-concept, Remember-procedure and Use-procedure.

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Mevada Varun Pravin Ranjana EDUCATION

INTERESTS

M.Des. in Interaction Design

Branding, Interface Design, Data Vizualization

B.F.A. in Applied Arts E-MAIL varun999m@gmail.com CONTACT (+91)

95199 29518

Design Intervention in the Ticketing System of the Mumbai Local Train Guide: Prof. Phani Tetali The city’s lifeline—Mumbai’s local train- is the crucial mode of public transport. It aides 7.4 million people per day. Ticketing is a core aspect of the entire operation. The project focuses on exploring modes of ticketing and their impact in the real world and then intervene in the ticketing system / mode to improve and reduce the effort and time of the user. Today there are 5 different methods to book an unreserved travel ticket for the Mumbai local, but most of them remain unexplored by the audiences due to various reasons such as lack of knowledge, intimidation by technology and low standards of the automatic ticket vending machines.

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More Ajinkyaraj Bhupati EDUCATION

INTERESTS

M.Des. in Interaction Design

User Research, Evaluation, Interactive

B.F.A. in Applied Arts

Installation, Internet of Things, Service Design

E-MAIL moreajinkyaraj@gmail.com CONTACT (+91)

99606 38256

Guiding Tool for RTO Applicants Guide: Prof. Jayesh Pillai Instructions and procedure given by the RTO are not clear and are extremely time consuming in most cases. There is a need for awareness about specific duration and prerequisites required for each of these steps. This project aims to handle this general scenario by troubleshooting the problems in the acquirement of Driving Licenses. Organizing all the necessary information in one place will help people understand the process of

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getting a Driving License from the RTO. This is achieved by creating a web app where clear instructions are given, FAQ for every step are available and relevant status information is provided at every point. Hence people can use the online portal and apply for the Driving License themselves instead of the mediators which in turn saves both time and money.


An Interactive Data Visualization of Crime in India Guide: Prof. Venkatesh R. The national crime record bureau department under ministry of home affair is sharing the crime data at different levels which can be used to find insight about crime rate in India and can prove to be very helpful to analyse the cause of crime up to a certain extent. This project aims to enable an easy way to visualize the crime data of India. This is done by a web based tool. The higher goal is to enable faster and better decision making by means of data visualization. The series of interactive visualization with will help people to

understand the crime data from India. Interacting with the crime data and observing it will help to find correlation, causes, effects and trends.

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Naveen Ravat EDUCATION

M.Des. in Interaction Design B.Tech. in Information Technology E-MAIL naveen.rawat768@gmail.com

RouteBay: A tool for Better Wayfinding in India Guide: Prof. Ravi Poovaiah Navigation and wayfinding issues have been largely ignored when it comes to planning & design of Indian cities. City’s organic growth affects the way people navigate in daily life. An average commuter prefers asking for directions rather than rely on maps. What makes us comfortable with this kind of wayfinding in urban scenario? Is there a better way to learn this aspect and make our wayfinding tools better through design intervention? I focused on human wayfinding and went among people and research behaviors following a user centered approach. The design solution aims at facilitating wayfinding to better find, create and retrace routes by bringing local data and simpler local maps together that grows organically. It allows users to leverage community sourced route data and make better intuitive decisions while navigating.

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Learning Aid for Dyslexic Children Guide: Prof. Ravi Poovaiah For many children with learning disabilities, reading is one of the most difficult and a lifelong issue. Dyslexia is a reading disability that affects reading accurately and fluently. It affects 1 out of 5 children around the world. Factors such as social stigma, lack of awareness and intervention at early age spiral the issue out of hand as the child, teacher and the parents grow more frustrated with poor academic performance. How can we bring design intervention to add value to child’s education?

The project aims at understanding the nuances in dyslexic teaching and to attempt design intervention through a learning aid in order to reduce the time taken for a dyslexic child to read and spell fluently at grade level. The primary objective is making dyslexic learning fun and engaging while being productive at the same time.

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Nazreen O Nizam EDUCATION

INTERESTS

M.Des. in Interaction Design

User Research, Usability Evaluation, VR and AR

B.Arch.

Platform, Strategy Design management.

E-MAIL nazreen.mailbox@gmail.com CONTACT (+91)

88790 47771

Sakhi: Pre Childbirth Monitoring Application Guide: Prof. Girish Dalvi Access to healthcare facility is a fundamental problem with the vulnerable communities living in urban India. The rise in urban population below poverty line has caused alarming concerns in the last decade, one of the main concerns being access to healthcare facility in India. The access to healthcare is confined to the local knowledge of health centre or being a resident in a particular area. With a rise in urban migratory population, existing ecosystem is not able to cater to the needs of the patients. The project focuses to demonstrate that the mobile health intervention (in the form of decision support, reminders, educational messages and report) will have positive impact on delivery and ANC practises in health facilities possibly through the monitoring of health workers within low resource setting.

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Assessment tool for History learning Guide: Prof. Anirudha joshi Education in India’s primary and secondary schools is often subject biased and differentiated between ‘core’ subjects like science or mathematics and social science or literature. This project explores the possibility of design intervention to ease this process of assessment in history education based on the history learning methods and contextual interviews from history teachers in CBSE schools. In conventional problem solving that is in school subjects like maths and science, we are given a question and we use a set of procedures or processes to find a solution. In history, we are given a question of which we already know the outcome and the learner has to reconstruct the objective. The project aims to create a web space to develop the sense of history as subject. The evident problem from secondary and primary studies

directed to think that better application of historical content from textbooks could make a difference in historical thinking of students.

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Nupur Aggarwal EDUCATION

INTERESTS

M.Des. in Interaction Design

User Experience Design, User Interface

B.Des. in Apparel Design

Design, Identity Design

E-MAIL nupur.aggarwal92@gmail.com CONTACT (+91)

78384 06141

What Motivates Online Learning? A Comparative Study of Anline and Offline Motivation Guide: Prof. Jyoti Kumar (IIT Delhi) E-learning is fast becoming a choice for learners in various domains. E-Learning as a choice, especially in developing countries, has a potential for the users and an opportunity for the HCI designers. In order to capitalize on this opportunity, it will be helpful for HCI designers to look at the attitudes/motivations that make online learning preferable along with attitudes/motivations that make the offline learning preferable. This research paper reports both quantitative and qualitative methods used to understand the attitudes and motivations. While attitudes have been measured using the semantic differential technique, the motivations have been dug into using deep probing with unstructured and open-ended qualitative interviews.

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Conceptualization of an Automotive interface for Privacy in Connected Cars (Master’s thesis at TU Darmstadt, Germany) Guide: Prof. Ing Ralph Bruder Modern day connected cars are equipped with infotainment and telematics systems that can collect substantial amounts of sensitive data and various smartphone applications as well as manufacturers and service providers. They have access to a huge pool of data that can be transmitted from a car that contains

private information. Following a human-centered design approach to formulate a concept for an interface for selfcontrolled privacy in a connected car, based on the user’s view on privacy and data sharing. It allows the user to select between predefined privacy settings or customize settings based on privacy recommendations.

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Parab Chinmay Ramakant Kavita EDUCATION

INTERESTS

M.Des. in Interaction Design

Natural User Interfaces, Multisensorial Design,

B.E. in Electrical Engineering

HCI for Development, Digital Ethnography

E-MAIL chinmay.prb@gmail.com CONTACT (+91)

80974 11195

Internet of things for Emergent Users of Dharavi Guide: Prof. Anirudha Joshi Dharavi in Mumbai hosts a very dense and a productive population of around one million residents. They contribute towards a self sustaining informal economy with guesstimated annual turnover upto USD 1 Billion. Attempt here is to design Physical Web based IoT to promote Dharavi’s businesses. A system based on Physical Web Beacons was designed developed and deployed in Dharavi. It gives digital visibility to shops in Dharavi by broadcasting product information in smartphones of potential buyers in proximity of the shop. The Hi-tech tag should also prevail over the existing perception of the place.

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1982, The story of the Forgotten Past: Interactive Data Visualisations of The Great Bombay Textile Strike, 1982-83 Guide: Prof. Venkatesh R. Textile Worker’s strike in 1982 was a pivotal moment in the history of the textile industry and that of Mumbai. Unsuccessful end of the strike served to change the face of once industrial capital of the country into financial capital. In the past three decades, Mumbai saw a dramatic transition from mills to malls and residential towers, considered as the most disruptive urban transformations India has ever seen. This is an exploratory attempt at retelling this story of the forgotten past of the city. It is aimed at creating an interactive installations with data physicalization. It attempts to providing a context to a 35 year old story to the current population.

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Saloni Mehta EDUCATION

INTERESTS

M.Des. in Interaction Design

Experience Design, Game Design,

B.Tech. Civil Engineering

Educational Technology

E-MAIL saloni.idc@gmail.com CONTACT (+91)

88282 91016

Nudging Pedestrians to Use Foot Over Bridges Guide: Prof. Venkatesh R. Traffic accidents involving pedestrians have become a major problem across regions with high population density and rapid urbanization. To deal with the increasing number of pedestrian–vehicle conflict points, many foot-over-bridges (FoBs) have been constructed. However, instead of using the available FoBs, jaywalking (crossing busy roads, ignoring running vehicles) is a common phenomenon. In this project, we influence behaviour by studying and understanding the current behaviour patterns and then use social influence as a behaviour nudge. Using the junction opposite IIT Bombay’s main gate as the site for intervention and by means of a community spotfix event, an attempt is made to persuade pedestrians to not jaywalk, without being paternalistic or introducing rules and policies.

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Using Manipulability and Relevance to Aid Learning in Children Guide: Prof. Anirudha Joshi Several million first generation learners are being pushed into the Indian education system that has a curriculum largely designed for and by the urban folk. The current textbook learning is rarely considered useful due to the lack of direct applications to real life scenarios. In this project, I propose a method to develop interactive learning applications that ensure local relevance. An

example is developed for teaching ‘lenses’. The project hypotheses that using more (a) locally relevant, and (b) manipulable content would lead to better learning outcomes, and will add value to a child’s education.

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Shreya Gupta EDUCATION

INTERESTS

M.Des. in Interaction Design

User Experience, VR, Ethnographic Studies,

B.Arch.

Creative and Critical Writing, Architecture

E-MAIL shreya.muktagupta@gmail.com CONTACT (+91)

81264 77652

Persuading People to Eat Healthy Guide: Prof. Ravi Poovaiah Non-communicable diseases would become the leading cause of death in the world by 2030. These diseases are mainly caused by poor dietary habit and a sedentary lifestyle. The aim of the project is to focus on the dietary habits of young adults in their 20s, as it determines the likelihood of them contracting lifestyle diseases in the subsequent decades. The idea is to persuade people to eat healthy. The target group is IIT students who are young adults and have an opportunity of getting into a healthier lifestyle before they enter the working phase. The design solution focussed on making healthy food more visible or easy to find by charting a merit list of food items during each meal, across various eateries as per the user’s BMI.

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Interactive Retelling of Midnight’s Children Guide: Prof. Venkatesh R. Storytelling has been practised in various forms throughout history for the purpose of documentation, entertainment, and conveying messages and meanings. Currently, literature and cinema are some of the most dominant and widespread forms of storytelling. With the advent of the internet and personal computers, interactivity has taken a front seat in engaging people in more immersive ways.

The aim of the project is to replicate a popular work of literary fiction into an interactive medium such that the essence and the message remains intact, but the form changes in order to add to the interactivity. The work of fiction chosen is Salman Rushdie’s Midnight’s Children with an intention of making its themes, narrative, artefacts, characters, the protagonist’s journey of emotions more experiential.

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Vivek Paul Joseph EDUCATION

INTERESTS

M.Des. in Interaction Design

User Experience Design, Gamification, HCI

B.Tech. in Production Engineering E-MAIL vpaulj@gmail.com CONTACT (+91)

90377 330725

Gamification of Corpus Cleaning Guide: Prof. Anirudha Joshi IDC maintains a steadily growing database of words for regional languages. This database can be a resource to fuel development of new tools for the language. But this requires it to be error-free. Due to the complexity of the language, paired with its agglutinative property, it is a challenging to programmatically categorize the words. The aim of this project is to crowdsource, through gamification, the tagging & correction of the words in the dataset. The end product was a mobile game that gamifies the dataset ‘cleaning’ activity. The product was designed, detailed and developed into a functioning prototype. Evaluation (with 14 users) indicated the system to be able to reliably clean the dataset.

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Managing Smartphone Interruptions through a Smart Notification System Guide: Prof. Jayesh Pillai Smartphones have become an integral part of the lives of a major section of the population and help users stay connected to people and information. But this, sometimes comes at a cost of some nagging issues: one such issue is that of numerous (often useless) notifications which disrupt their work/life. This project involved the design and development of a system that would reduce the number of such disruptions. It learns from the users’ behaviour; and generates a dynamic, personalized screener using machine learning algorithms. Prototypes were developed to demonstrate the the UI elements; and the working of the overall framework. The functioning prototype was evaluated on performance and usability fronts.

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Animation & Film Design The Animation program in IDC strives to create people with expertise who will eventually emerge as leaders to influence the future of Animation. IDC expects the students to assume direct responsibility for nearly all aspects of the film making process — from concept to drawing, shooting, camera etc. India will soon be a player in the international framework of animation production. This turning point brings with it huge responsibilities. We are a newly born, yet unnurtured potential animation culture without a substantial animation history. It is an important time its learning and practice that is informed by an indigenous sensibility. This is an opportune time for IDC with its strong commitment to design education in the context of Indian requirements, to respond to the necessity of a holistic approach to animation education. This is in keeping with our current endeavor to restructure our courses in response to changing needs, emerging areas and demands of the industry. The students will have access to cutting edge IT capabilities and the proximity to other engineering disciplines which would facilitate cross disciplinary and collaborative projects, also new areas for animation applications can be explored and experimented with. The proposed course content includes all areas of study essential to nurture a well rounded approach to animation learning and understanding. The course contents of the proposed program have been designed to leverage the strength of IDC’s current courses, complimented with additional courses to meet the new requirements.

104 Amruta Chirasmita 106 Dixa Barooah 108 Himanshu Jyoti Hazarika 110 Gokul CJ 112 Khadse Mayur Dilip 114 Nishant Venketesh 116 Ragini Ranjana 118 Raj Laxmi Soy 120 S. Gnana Selvam 122 Udbhav Jain 124 Wagh Umesh Damodhar


Amruta Chirasmita EDUCATION

INTERESTS

M.Des. in Animation Design

Film-making, Illustration, Education,

B.Tech. in CS and Engineering

Stopmotion, Visual Development

E-MAIL amruta.chirasmita@gmail.com CONTACT (+91)

97693 98848

Echoes Guide: Prof. Shilpa Ranade Animated short film about the stigma around mental health issues Mental illness does not come alone, it carries terrible stigma with it. It is troubling that matters of the mind are not treated the same way as the matters of the body. The myths surrounding mental illnesses further drive people to stigmatise and thus demotivate the affected from seeking help, turning it into a vicious cycle. Mental health has been a touchy subject for a long time. It is time it was normalised and the stigma removed. Through my film, Echoes, I am trying to help this forward. If it helps individuals to crush denial and seek help, all the effort will be worth it.

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Sabai: Choosing New Paths Guide: Prof. Nina Sabnani Sabai grass (Eulaliopsis Binata) or as the people of Mayurbhanj call it, Bubei, has been a part of the people’s lives since time immemorial. The Sabai ropes made from twisting the long, dried grass has been used in everyday activities from tying up produce to building roofs to just being available around the house in coils for general use. The Sabai ropes hardly went through any major design change because the demand for the ropes was stable. Only recently has the abundant grass found itself in the craft

industry. The ropes as well as blades of the grass were put into making utilitarian products designed to add value and open up a complete new market for the fibre. Products designed for the local and larger market opened up new windows of opportunity for the agrarian communities to create beauty out of their humble crop. This was a good chance to document the craft and find out more.

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Dixa Barooah EDUCATION

INTERESTS

M.Des. in Animation Design

Animation, Concept Art, Illustrations

B.Des. in Communication Design

Game Design, Comic Artist

E-MAIL barooahdixa@gmail.com CONTACT (+91)

77095 04430

REINSTATE ~ The Quest Guide: Prof. Phani Tetali Animated short film about Art saving the creator from mental blocks I wanted to tell a story that is woven round the concept of a Quest or an Adventure in which the heroine will have to embark on a journey, either one of Self Realization/ Transformation or just a fun filled journey she may undertake in order to reach the destination. My concept also revolves around the following sayings ~ “An Idea never Dies” Synopsis: The story revolves around an Artist called Kaya and her first drawing. Kaya mysteriously stops drawing all of a sudden. Her favorite drawing comes to life wondering what is wrong with its creator. The “drawing” sets out on a quest in the world of Kaya’s Art to retrieve “Feelings”...which she believes will get her creator to start drawing again.

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Interactive Comic — The Life and Death of Anna Macarena Guide: Prof. Phani Tetali “Life and Death of Anna Macarena” is an Interactive comic done using Adobe Photoshop and Adobe Flash. It’s an Ontological Mystery where Anna doesn’t know why she’s there, or how to get out, nor does she know exactly who is behind her predicament. The comic allows the Reader to find out more about her ordeals the more he interacts with the page. Clue finding game is incorporated into the narrative. Reader must find the clue that takes him to the next page. It’s almost like a game of hide and seek. The Reader can also change the character’s appearance and decide what she does next. This Project was done in an effort to see ift I can combine gameplay into a comic book narrative.

109


Himanshu Jyoti Hazarika EDUCATION

INTERESTS

M.Des. in Animation Design

Character Design, Game Design, VR,

B.E. in Electronics and Telecommunication

UX Design, Motion Graphics & VFX

E-MAIL dropmail.himanshu@gmail.com CONTACT (+91)

88981 23347

Customer Experience for Disney Consumer Products Internship The project has been done for Disney Consumer Products (DCP), which is a very important and billion-dollar subsidiary and business segment of The Walt Disney Company that engages in merchandising of the Disney brand and Disney properties. The aim of the project was to design a fresh and new retail space for Indian Market with a new focus group. The project has been started from initial concept development and theme for the store, as at Disney, storytelling is the primary tool for developing any product and IPs, and they are very much committed to it. Later stages of the project involved user research and designing a better customer experience for the fans.

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Nested Storytelling Guide: Prof. Shilpa Ranade Nested stories have been around for centuries or probably from millenniums. Here frequently stories are nested and looped within other stories. It is another approach of telling a series of stories. Some famous old examples are Arabian Nights, One Thousand and One Nights, Ramayana, etc. However, the method of nested loops is also used well in therapies and persuasive techniques. The objective of the project was to study and analyse the structure of nested stories and implement them into a linear / Interactive story format. The story convolutes around the events from three different periods of time and the life of three soldiers.

111


Gokul CJ EDUCATION

INTERESTS

M.Des. in Animation Design

2D Animation, Character Design, 3D Modeling

B.Tech. in Electronics and Communication and Animation, Game Design, Virtual Reality E-MAIL gokumon16@gmail.com CONTACT (+91)

94962 92669

Beyond: Exploring Sci-Fi — A 3D Animated Short Film Guide: Prof. Sumant Rao Science Fiction has fascinated me from my childhood. I was keen on working on the topic “Exploring Sci-Fi” for my P2-P3. This project was an attempt to go deeper into an interesting scientific curiosity that has puzzled scientists for years, the “Wow!” signals. The objective was to create a 3D animated science fiction movie that tries to give a possible explanation to the mysterious Wow! Signals, which were detected in 1977. Synopsis: The story follows the life of Jay, an aspiring cosmologist, who follows the footsteps of his father in finding the source of the Wow! Signals. But what he discovers is anything but normal.

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Virtual Reality Storyboarding and Animation Guide: Prof. Jayesh Pillai Virtual Reality as a medium gives the user an immersive experience of the story by letting the user enter the virtual world in which the story unfolds. A poorly constructed VR story lets the user move in all directions, thereby missing the story completely, which acts against the intended objective of the VR narrative. A proper storyboarding of the virtual reality video or game is, thereby, necessary to give the audience the experience they would love. This project sums up the planning processes that were undergone and the storyboarding techniques that were used to create the 360° animated video.

113


Khadse Mayur Dilip EDUCATION

INTERESTS

M.Des. in Animation Design

Animation , Screenplay writing,

B.E. in Information Technology

Story boarding, Illustrations

E-MAIL khadsemayur@gmail.com CONTACT (+91)

99706 17937

Relations — Humans’ Most Fundamental Thing Guide: Prof. Nina Sabnani Relations are most integral part of life and we are neglecting it in our fast paced life. This is explained very nicely by Dalai Lama. A piece from ‘’The paradox of our times by dalai lama’’ We have bigger houses, but smaller families. More conveniences, but less time. We have more degrees, but less sense. More knowledge, but less judgment. We have learnt how to make a living, but not a life. We have added years to life, but not life to years. To begin with, being generous is the first step. Generosity is the most natural outward expression of an inner attitude of compassion and loving-kindness -Dalai Lama. My film ‘Taufaa’ is A small attempt towards invoking sensitivity towards one’s way of life. Taufaa a sweet and light hearted film that revolves around a day in siddhi’s (6 years old) life where she gets her valued gift. .

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Nishant Venketesh EDUCATION

INTERESTS

M.Des. in Animation Design

Character Design, Storyboarding, Animation,

B.E. in Computer Science

Illustration, Writing, Sculpting

E-MAIL nishantvenketesh@gmail.com CONTACT (+91)

82913 39736

Crime and Investigation | Khoj: A 3-D animated film Guide: Prof. Shilpa Ranade Not all great men are super heroes. Some are just heroes. And the might these people carry make you forget for a while that they are merely fictional. Being inspired by Sherlock and Byomkesh Bakshi, I chose to make an animation film on crime and investigation. Detectives are clever people and your body action is enough for them to figure out ‘What’s fishy ?” The two main characters in my animation film “Khoj” are the detective and the client. The case that is brought before the sleuth, actually changes him as a person. The entire story is based on the theme of “The case solving the detective rather than the detective solving the case.“

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Sculptures in Santiniketan, West Bengal Internship Sculpting is nothing but drawing in a 3d space. Adding is one method where one adds materials at intervals to create the desirable form whereas subtracting is all about carving out the unnecessary material out of the block to create the sculpture. I chose the materials clay and plaster of paris to learn sculpting. Experimenting with other materials like nuts, wires and soaps also helped me learn about the nature of the material. Sculpting is different from software modelling where one always has the advantage to perform undo operations. I learnt to be patient from the entire process.

117


Ragini Ranjana EDUCATION

INTERESTS

M.Des. in Animation Design

Graphic Design, Illustration, Book Design,

B.Des. in Communication Design

Storytelling

E-MAIL ragini.ranjana09@gmail.com CONTACT (+91)

97693 84010

‘Bhadon’ An Indian Miniature Based Animation Guide: Prof. Mazhar Kamran Recoded data keeps the track of time. In ancient India, for a long time, data had been recorded through paintings popularly known as Indian miniature painting. These paintings have immense charm representing the beauty of nature, royalty of court and human emotions. This research project has been conducted to bring life to Indian Miniature painting in the same magnificent and detailed way, inheriting the culture and pace of time. The Painting “ The month of Bhadon” by Kangra artist was studied, observed and animated with the poetic base of Keshav to come up at a working method for animating Indian Miniature Painting.

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Keh Sakte Hain Hum — An Animated Short Film on Menstruation Guide: Prof. Shilpa Ranade Menstruation is a natural, physiological process. Numerous rules and restrictions have been thrust upon girls while they go through this monthly phenomenon. Some of these made sense in the past but they might be irrelevant in this modern age. Instead of accepting all of it without question, the females should thoughtfully analyze each restriction or rule and find out which ise valid today and discard the rest. To come to such a decision, discussion is the key.“Keh Sakte Hain Hum” an animated short film on menstruation is intended towards the objective of realizing the need to speak about menstruation.

119


Raj Laxmi Soy EDUCATION

INTERESTS

M.Des. in Animation Design

Illustration, Story Boarding, Book Design

B.E. in Electronics and Communication E-MAIL rajsoy@gmail.com CONTACT (+91)

81096 61901

Analysis on Illustrations of School Textbooks Guide: Prof. Nina Sabnani “A picture is worth a thousand words.� This phrase is especially true when talking about the importance of illustrations in books. Though the words of the text are important, illustrations are like the glue that can help hold the attention of the reader. Illustrations are essential elements in any language course book. They provide a universal language. This study aims to analyze the existing illustrations in the textbooks and find how these images are helping the students and teachers understand the text in their course books. On the basis of questionnaires placed among some students and teachers, the difficulties and problems of illustrations in the textbook are analyzed.

120


Overcoming Internal Conflicts Guide: Prof. Nina Sabnani Beyond a shadow of a doubt, we’ve all experienced some internal commotion in our lives or, just possibly, might be wrestling with one right now. Internal conflict is a personal war within oneself. It can cause such disturbing havoc inside one’s mind—a veritable pandemonium of warring emotions. The film is about the intricate emotions of a girl that build up as she approaches the boy to ask him out and how she overcomes it. In her mind she is struggling to speak up which is expressed through dance form. Throughout the film her mind keeps switching between the reality and imagination and emotions behaving like the tidal waves struggling to win the battle against her fears.

121


S. Gnana Selvam EDUCATION

INTERESTS

M.Des. in Animation Design

Film making, Ethnography, Photography,

B.Arch.

Storyboarding, Character Design

E-MAIL gnanaselvam@live.com CONTACT (+91)

98822 09558

War Child Guide: Prof. Phani Tetali There is a constant displacement of the civilians fleeing war; they trade everything they have for the chance of survival and safety of their children. 
A constant reminder of war echoes throughout their lives. The worst affected are the children, clueless of why is it all happening? Traumatized by every aspect of war, their early years of playfulness and joy turn into a never ending trial for survival and a nightmare of a life. Still they find joy in the darkest of hours if they are given a little chance to shine. And they shine bright bringing light to what is left of humanity. My film is inspired from these flowers of war, who must to be protected.

122


Visual Ethnography: Stone Craftsmen of Tamil Nadu Guide: Prof. Nina Sabnani My childhood was rooted in Madurai, where I attended my first school, lost my first tooth and also the first time I was left speechless by the marvelous Meenakshi Amman temple. For a seven year old who barely reached four feet from the ground, the temple was a monument that exceeded the depths of his imagination. Then we migrated to Bangalore. Roots were forgotten and the memories gradually faded into the back of my mind. There was always a sweet nostalgia about my childhood, which crept in every now and then reminding me of my childhood, my life in Madurai and of that Sunday evening when my parents took me to Meenakshi temple. I always wondered who are these people?

123


Udbhav Jain EDUCATION

INTERESTS

M.Des. in Animation Design

Storytelling, Education, Filmmaking

B.Tech. in Mechanical engineering E-MAIL udbhavj@gmail.com CONTACT (+91)

99994 79916

Analysing Indian Superhero Comics in Accordance with Comic Theories Guide: Prof. Nina Sabnani This report intends to study the text image relationship in context of Indian superhero comic books. Moving along the comic book theories established by renowned theorists Will Eisner and Scott Mccloud, a selected number of Indian comic books are analysed. The Indian superhero comic books selected have been strictly analysed according to structure which includes the panels and their arrangement, the relationship between the text and illustrations, the overall composition and flow, colour, Splash pages, cover etc. The main motive was to check how much the parameters of these comics fall under the established comic book theories and what other relative conclusions and comparisons could be drawn from the analysis.

124


Poetry Visualization through Experimental Technique Guide: Prof. Nina Sabnani This is a research based project in which various experimental animation were explored in the first phase. Conclusively, the experimentations performed on paper were extended towards more concentrated theme of a ‘Book’ and its various elements (Pages, ink, text etc). Accordingly various experimentations on the theme such as paper quilling, text as images, paper extrusion, paper carving, popup animation were experimented along with modifications and transitions.

Since, the experimentations itself were so meta in their approach, a work of the poet Pablo Neruda titled ‘Poetry’ was selected as a narrative. Finally, imageries were decided for the individual lines of the poem using the above mentioned techniques that were explored in the first phase.

125


Wagh Umesh Damodhar EDUCATION

INTERESTS

M.Des. in Animation Design

Stop motion animation, Art Direction,

B.Tech. in Information Technology

AR-VR, 2D animation

E-MAIL umesh.art.corner@gmail.com CONTACT (+91)

94228 82587

Bhagwaan Bananewale Insaan Guide: Prof. Prof. Nina Sabnani The art of stone carvings and sculptures is known since ages. It can be in the form of God sculptures which are being worshiped or it can be in the form of decorative or other product based designs. The beauty and the hard work, with which these amazing artefacts are made, make them immortal. And though they are man-made, we can feel the nature when we look at them or touch them. My Design Research study is about the stone carving artists and sculptors at Bhanashivare, Maharashtra. It is about what kind of work do they get now or what actually do they do now for their living. It also includes how the newer technologies and machineries have affected this ancient art and a large impact of other materials, replacing the beautiful stone sculptures.

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Nirvyaj: Unconditional Love Guide: Sumant Rao “There is a power in love that our world has not discovered yet.” — Martin Luther King, Jr. In our day to day life we interact with lots of people, differently with each person. Sometimes they are the ones who we care for, our loved ones! And sometimes they are just the people around. Can there be the same positive interaction with everyone, even if he or she might not be “beneficial” for us in the future? My film is about loving unconditionally. It’s a step towards spreading unconditional love in this busy world, bringing smile and positivity, which has power to cure anything! It gives a simple message - “Our positive response can change the misbehaving person too. It may take time but the change will happen!” The choice is ours to create a world of joy and happiness, love and goodwill!

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Mobility & Vehicle Design While facing a big challenge in terms of changing life style, environmental issue and increasing population density and highly competitive environment, the auto companies are strengthening product development function, including design. International auto majors are setting up design studios in India to meet this challenge. The demand for component design professionals is to grow many folds to man these studios. The programme envisages developing graduates with skill and knowledge, which will make them competent designers for the auto industry in India. Studies include the understanding and identification of the transportation and mobility issue facing the country along with developments in other countries and finding creative solutions. The course covers a broad spectrum from personal to mass transportation. Lectures are supported by hands on exercises and projects.

128 Abhishek Gogoi 130 Ashwin R Krishnan 132 Deepak Peddoju 134 Lavendra Kumar Shukla 136 Rajkumar Kewat 138 Sonkamble Prakash Manohar 140 Thakur Divyanshu P 142 Umesh Dinde


Abhishek Gogoi EDUCATION

INTERESTS

M.Des. in Mobility and Vehicle Design

Transportation Design, Mobility Design,

B.Tech in Mechanical Engineering

Digital Art, Physical Sculpting, Motorcycles

E-MAIL abhishek1098@gmail.com CONTACT (+91)

91674 13639

Design of a Public Commuter Vehicle for Guwahati Guide: Prof. Sugandh Malhotra Over the years in Guwahati city, one of the popular means of transportation called ‘trekker’ has been a great boon in connecting the city. However, with recent development taking a giant leap, government has launched a fleet of 400 buses and established new taxi/cab rules. The trekker service has seen only minor changes and it still fails to address the concerns of overcrowding of the vehicle. This project deals with an in-depth research in finding the acute problems faced in the trekker segment, solving and redefining it from grounds-up, updated to the current aesthetic and safety norms that ply on roads globally, keeping the routes of Assam preserved.

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Styling of a Lifestyle Three-wheeled Motorcycle for Avid Elderly Users Guide: Prof. Sugandh Malhotra Motorcycling is one of the last freedoms available to those who want the total view, the total sound and, very importantly, the total smell of our planet. Once an avid-rider, remains an avid rider. Also, with time, owning a motorcycle becomes more of a life-style statement. However, motorcycling and age doesn’t go hand in hand. As one ages, nearer to retirement, motorcycling becomes challenging.

The main intention of this project, was to design a threewheeled motorcycle as it provides a broader spectrum of safety and comfort, for such riders who want to continue riding their passion experiencing the same motorcycle feel minus the risks and certain difficulties that come with it. And also connect to the emotions of the prospective users.

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Ashwin R Krishnan EDUCATION

INTERESTS

M.Des. in Mobility and Vehicle Design

Transportation Design, Styling, Concept

B.Tech. in Computer Science and Engineering

Generation, Sketching and Rendering

E-MAIL ashkrisn@gmail.com CONTACT (+91)

77361 66340

Exploring Transformability of MPV into Ambulance Guide: Prof. Nishant Sharma Emergency Medical Services (EMS) systems in India are still largely uncoordinated and decentralized. The absence of any nationalized standards or regulations result in widely scattered response times across different organizations and entities. There are the critical issues of accessibility and affordability, adding up to the fact that in many cases, the primary patient transport to hospital is usually done in other vehicles such as taxis, auto rickshaws or private cars. There is a scope for larger MPV taxis, which have enough interior room to adequately simulate the space inside an ambulance. They also have better distribution in an

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urban environment. Integrating an Emergency Medical Service into an existing online taxi service (such as Uber and Ola) can lead to a more accessible, affordable and trustworthy system.


Exterior Styling for 2030 based on Technology and Human Factors Guide: Prof. Nishant Sharma Throughout history, technology and culture have driven each other to progress. Technology is created out of direct and indirect human needs, while certain technology creates new needs. The result of this symbiotic relationship is what we generally call as ‘trends’. The research part of this project is to attempt the same: unravelling the complicated relationships between technological and cultural progress and the trends that

originated from them. Based on this study, a near future can be anticipated in reasonable accuracy, which serves as a base for the design phase of the project. The design aims to be reflective of the cutting edge technology as well as the anticipated lifestyle and specific human needs of the year 2030, focusing on the experiential aspects of a car of that time.

133


Deepak Peddoju EDUCATION

INTERESTS

M.Des. in Mobility and Vehicle Design

Automotive Design, Sketching, Concept

B.Tech in Aeronautical Engineering

Generation and Development, Visualisation

E-MAIL pdbdeepak@gmail.com CONTACT (+91)

83320 50774

Interior Design for a Personal Semi-Autonomous Vehicle 2020 Guide: Prof. Sugandh Malhotra Technology advancements over the years have reshaped our dreams about the future. It proved that machines can be better than humans in certain areas. Which also makes us believe that future of transport is going to be safer with autonomous technology as it helps solve traffic problems, eliminate human errors and also unlocks new possibilities. With autonomous technology on road, we have an exciting

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chance to design the future of automobile. With no driving involved, interior space of an autonomous vehicle can be reimagined to suit futuristic lifestyle that enables new interactions. Interpreting interior space of an autonomous car that hits the road in the coming decade is challenging. With this in mind, this project aims at designing interior for a semi-autonomous vehicle for the year 2020.


Car Styling for the year 2030 based on Technology and Human Factors Guide: Prof. Nishant Sharma Technology and culture are two important factors that influence automotive design. As technology advances, it creates new needs and that could shape a new product. This product may create a cultural impact which in return drives technology forward. Things like this result in change of needs and demands which are called trends. The research part of the project tries to understand the relation between cultural, technological progress and automotive design. Based on this, a near future can be anticipated in reasonable accuracy which serves as a base for the design phase of the project. This project aims to design an autonomous passenger vehicle with an inside out approach that reflects the anticipated technology and lifestyle of the year 2030.

135


Lavendra Kumar Shukla EDUCATION

INTERESTS

M.Des. in Mobility and Vehicle Design

Identity Design,Product Design,

B.Arch.

Graphic Design

E-MAIL lav.lk2@gmail.com CONTACT (+91)

88284 94841

Redesigning Of Wheelchair For Indian Context Guide: Prof. Nishant Sharma India is not a physically disabled friendly country as compared to others. According to the 2011 census, 2.1% of the Indian population is physically disabled. If we think of mobility aid for the disabled, public transportation system seems very discriminatory to them. Most common modes of public transport don’t keep in mind disabled people, especially people using a wheelchair. Even if ramps are provided somewhere, a major complaint is that those ramps are not properly built according to the regulations, which makes going up and coming down the ramp a challenge. Ethnographic study was done by myself as a user to observe the problems while using and to address the design gap between the existing wheelchair and the user need. The feedback which was taken from actual users and attendees was also considered for concept generation and design execution.

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Designing of Wheelchair for Cerebral Palsy Patients Guide: Prof. Nishant Sharma When disability is discussed, particularly in children, Cerebral palsy (CP) is the leading cause of chronic disability, making them physically and mentally handicapped and socially aloof. If we think of mobility aid for them, public transportation system seems very discriminatory to disabled people. So, the organization wants to design a bus which could be accessible for permanent wheelchair users.

For this, Etiopathological study was done to the actual CP patient under the guidance of “SANDNYA SANWARDHAN SANSTHA� to observe the problems of CP patients and to address the design gap in the existing product to their need. The feedback which was taken from actual users and attendees also considered for concept generation and design execution. The final output is to design a wheelchair that must have ease of manoeuvre to the user by providing better transportability and transferability.

137


Rajkumar Kewat EDUCATION

INTERESTS

M.Des. in Mobility and Vehicle Design

Clay Modeling, Transportation Designer,

B. E in Automobile Engineering​

Digital Sculpture

E-MAIL rajkumar_kewat@iitb.ac.in CONTACT (+91)

88714 09961

Interior of the Police Patrolling Combat Vehicle Guide: Prof. Nishant Sharma Police patrol specific areas as a daily routine. In addition to this they act as first responders in case of emergency. There is specific patrolling vehicle for quick response in case of terror attacks. Such troops have different needs and carry specific equipment. But the vehicles provided to them are mostly passenger vehicles. As they spend more than 12 hours while patrolling there is a necessity to address their needs. Specific vehicle such as Combat vehicle interior space is not addressing the proper solution for a quick responder vehicle. Aim of the project is to design the entirely new interior for the police combat vehicle.

138


Folding road Bicycle for Daily commute Guide: Prof. Nishant Sharma A folding bicycle is designed to fold into a compact form, facilitating transport and storage. When folded, the bikes can be more easily carried into buildings, on public transportation, and more easily stored in compact living quarters or aboard a car, boat or plane. Folding mechanisms vary, with each offering a distinct combination of folding speed, folding ease, compactness, ride, weight, durability, and price. Distinguished by the complexities of their folding mechanism, more demanding structural requirements, greater number of parts and more specialized market appeal. The aim of this project is to design a full size folding road bicycle for daily commute

139


Sonkamble Prakash Manohar EDUCATION

INTERESTS

M.Des. in Mobility and Vehicle Design

Automotive styling, Concept Generation,

B.Tech. Production Engineering

Traditional and Digital Modeling

E-MAIL sonkambleprakash@gmail.com CONTACT (+91)

90289 92125

Electric Scooter for Working Women Guide: Prof. Sugandh Malhotra Recently in India, scooters became the most selling two wheelers and the numbers are increasing. It is because of usability of the scooter. They are easy to ride in normal road conditions and also in traffic. Scooters have a lot of luggage space as compared to bikes so they are more practical. There are scooters designed for different user group but there is one group of users that has not been addressed yet, i.e. the working women. Working women have different choice preferences, as they are more mature than college going girls and also they are professional so they need to maintain their image. So sometimes they don’t prefer scooters designed for girls as the funky look does not go with their personality. They also have purchasing power as they are earning. The scooter which is designed for working women has scope in the market.

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Jungle Safari Vehicle for Tourist In 2030 Guide: Prof. Sugandh Malhotra India is wild, magnificent and diverse. Some of the most beautiful and rare animals in the world are to be found here. The high Himalayas, fertile floodplains, evergreen peninsular forests, shimmering wetlands, and meandering coastline shape our wild trails. Wildlife tourism, in its simplest sense, is watching wild animals in their natural habitat. In National parks and sanctuaries Different vehicles are used for safari. The current vehicles are not specifically designed as a safari vehicles, hence the experience is compromised. Thus there is a need to develop a new vehicle for safari that will enhance the safari experience.

141


Thakur Divyanshu P EDUCATION

INTERESTS

M.Des. in Mobility and Vehicle Design

3D Modelling, Research and Analysis,

B.Tech in Automobile Engineering

Infographics, Illustration

E-MAIL thakurdivyanshu@gmail.com CONTACT (+91)

84540 90653

Two Wheeler for Package Delivery People Guide: Prof. Sugandh Malhotra Due to the boom in e-commerce, employment in the logistics sector has seen an exponential growth. To deliver packages, employees use their own bike and are provided with a large bag which they have to carry around all day. This has various health complications and is also not an optimum solution when it comes to efficiency and package safety. This project aims to develop a two wheeled concept vehicle specifically built for package delivery that would increase work efficiency of the delivery agents as well as ensure package safety

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Firefighting Vehicle for Urban Crowded Areas Guide: Sugandh Malhotra In a city like Mumbai where the population is always on the rise, land is being encroached for building living spaces and shrinking road sizes cause indefinitely long traffic jams, the humble firetruck hasn’t adapted well to the space crunch. This project envisions a new and compact form of the existing firetruck which is able to slice through traffic and cut down significantly on response time thereby mitigating a larger fire disaster. The final concept is a mini firetruck based on the Tata Super Ace platform with equipments and features to fight fires and help with other disasters in any part of the city.

143


Umesh Ganesh Dinde EDUCATION

INTERESTS

M.Des. in Mobility and Vehicle Design

System Design, Digital Sculpting,

B.E. in mechanical Engineering

Concept Generation

E-MAIL umesh0014@gmail.com CONTACT (+91)

98693 59877

Design of Urban Commuter Guide: Prof. Nishant Sharma The increasing urbanization due to rapid development of the economy has resulted in an explosion of vehicles on the urban roads over the past decade clogging the roads to such an extent that driving a car or wide track vehicles is nearly impossible. The exploding traffic scenario poses a lot of problem like congestions, air pollution, noise pollution, frustration etc. The lack of adequate infrastructure and space have also contributed to it. Protection from the elements like rain,dust and smoke is another factor forcing commuters to drive big, inefficient vehicles to the workplace rather than riding a single track motorcycle, which offers no or minimum rider protection. Also, the inadequacy of Mass transport systems and a general perceiving of the vehicle as a luxury rather than a necessity is resulting in higher rates of vehicle ownerships. All these issues call for a new segment of vehicle which is for urban commuting addressing the issues of rider protection, parking, pollution as well as making vehicles fun to ride.

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Modular Mobility for Future Guide: Prof. Nishant Sharma This project mainly focuses on the making of a modular vehicle. Modular is one of the approach used in many products, for example electronics, Lego toys, etc In this project, vehicle can have modularity in which certain parts can be added or removed without changing the rest of the vehicle. Today’s vehicles are more monolithic in nature. Minor repairs or replacement may happen but upgrading and aesthetic changes demand huge amount of efforts. Vehicle modularity helps where substantial components of the vehicle are interchangeable. This modularity is required for repair, maintenance, easier upgrading of the vehicle. Due to this, healthy lifespan of vehicle will boost and once again vehicles may become long term investment.

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Faculty at IDC Bapat, V P Professor Industrial Design

Mohanty, Raja Professor Visual Communication

Sadhu, N Assistant Professor Interdisciplinary

Rao, A G Professor Interdisciplinary

Balan Sudesh Associate Professor Interdisciplinary

Pillai, Jayesh Assistant Professor Interaction Design

Sabnani, Nina Professor Animation & Film Design

Guest Faculty

Chakravarthy, B K Professor Industrial Design

Poovaiah, Ravi Professor Interaction Design

Sandesh, R Associate Professor Industrial Design

Dalvi, Girish Assistant Professor Interdisciplinary

P. Kumaresan Assistant Professor Industrial Design

Sreekumar, G V Professor & Head of IDC Visual Communication

B. Bhaumik Mobility & Vehicle Design Anil K. Gupta Interdisciplinary Mahendra Patel Visual Communication Visiting Faculty

Hingorani, Alka Associate Professor Interdisciplinary

Ranade, Shilpa Professor Animation & Film Design

Sharma, Nishant Associate Professor Mobility & Vehicle Design

Joshi, Anirudha Professor Interaction Design

Rane, Mandar Associate Professor Visual Communication

Tetali, Phani Professor Animation & Film Design

Joshi, Purba Assistant Professor Industrial Design

Rao, Sumant M Professor Animation & Film Design

Mazhar Kamran Associate Professor Interdisciplinary

Ray, G G Professor Industrial Design

Malhotra, Sugandh Assistant Professor Mobility & Vehicle Design

Venkatesh Rajamanickam Professor Interaction Design

Adjunct Faculty Athavankar, Uday Professor Interdisciplinary Hazra, Ravi Professor Interdisciplinary

Amita Sharma Product Design Peer Sathik Interdisciplinary Dinesh Korjan Product Design Deepak Kannal Visual Communication


DDS Team Head Prof. G. V. Sreekumar

Printing Kimberly C. Manners

Faculty Coordinators Prof. Sugandh Malhotra Prof. Jayesh Pillai Prof. Mazhar Kamran Prof. Alka Hingorani

Website Chandni Rajendran Vivek Paul Harold PC

Sponsorship Aswin Yogesh. R Finance Pooja Kulkarni Visual Design Sachit Shyam Rishabh Pandey Yearbook Design Rishabh Pandey Ashish Kumar Photography Adersh Sreedharan Documentation & Video Adersh Sreedharan Manish Kumar Motion Graphics Ashish Kumar Mayur Khadse

Installations Devanshi Saksena Shefali Ugavekar Harold PC Prakash Sonkamble Rajkumar Kewat Seminar Saloni Mehta Shreya Gupta Chinmay Parab Udbhav Jain Content Shreya Gupta Kawalpreet Singh Saroy Media & PR Chandni Rajendran Palash Bawankar Salik Ansari Hospitality Ankur Rawal

Exhibition Design Antik Mallick Faizan Zahid Chavan Pritesh Irshath Ahamed Registrations Vivek Paul Alumni Meet Salik Ansari Special Thanks Prof. P. Kumaresan Apoorva Savant Ashwini Hiremath Visual Communication Studio IDC Family


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Industrial Design Centre Indian Institute of Technology, Bombay Powai, Mumbai 400 076, India +91 22 2576 7801 www.idc.iitb.ac.in Typeface used: Cooper Hewitt Printed at Concise, Graphics & Marketing Š 2017 Industrial Design Centre All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical including photocopy, recording or any other information storage and retrieval system without permission in writing from the copyright owner.




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