CV and Portfolio

Page 1

portfolio rodolfo parolin

M.A.A. ARCHITECT

DESIGNER

DIGITAL ARTIST


ABOUT

formation

RODOLFO PAROLIN HARDY 07 07 1989, in Curitiba, Brasil EMAIL rodolfoparolin@gmail.com WHATSAPP +34 657643771 NACIONALITY Brazillian | Italian LANGUAGES Portuguese | English | Spanish CURRENT RESIDENCE Barcelona

2013 2014 Master in Advanced Architecture - Institute for Advanced Architecture of Catalonia IaaC Barcelona UPC - Universitat Politècnica de Catalunya 2014 Master in Architectural Visualization - State of Art Academy Venice 2007 2011 Architect and Urbanist graduated at Pontifícia Universidade Católica do Paraná.

COMPLEMENTARY FORMATION

PROFESSIONAL EXPERIENCE

2011 Basic Photography Course- OMICRON STUDIO 2010 Illuminata – Lightning and Texturing for 3d- Melies School of Cinema and 3d Animation 2010 Architectural Association Visiting School São Paulo 2009 llustration and Drawing Techniques - PUC-PR

JAN 2015 AUG2015

EURK Arquitectura - Mexico

FEB 2012 AUG2015 FEB 2012 SEP 2013

Tutor Softwares Workshops XLAB Experimental Laboratory for Architecture

Designing High-Standard Residences and Comercial Centers

Architect in Workshop for Architecture and Research

2010 Founder and writter at projetoBLOG

AWARDED TOPBLOG2011 of Architecture in Brazil

Freelancer of Architectural Visualization and Ilustrations MAR 2010 APR 2011 Practice– REALIZA Architecture - 2011 - Brasil

DEC2008 AUG2015

Designing and Detailing Large Scale Housing Complex

APR 2008MAR 2009

Practice – ITI projects

JAN 2007 JAN 2008

House Seller experience – PHE Construction

Designing and Detailing Interior Design Showroom in the construction work


SOFTWARE SKILLS

AutoCAD Revit 3D Studio Max Maya V-Ray Photoshop Illustrator Rhinosceros Grasshopper Ease and interested of learning new softwares. Familiarity with digital fabrication machines as 3d printing , CNC and Laser Cutting.

LIFE EXPERIENCE

Global Mindedness. Lived in London, Barcelona, Venice, Curitiba (Brasil) and Merida (Mexico). Backpacking around 38 countries. Participate in social projects in favelas and with homeless people in Brasil.

INTERESTS

Travelling, Get to know another cultures, Gastronomy, Technology.


ARCHITECTURE URBANISM RESEARCH SOCIAL DESIGN ART


AMSTEL BRIDGE

PROJECT BRIDGE LOCATION AMSTERDAM TEAM rodolfo parolin thiago augustus rafael ferra.z. gilberto baroni

YEAR 2010


The design comes from a analysis of the duality between complexity and simplicity, how a plain idea can develop onto a project that meets the needs of a pre-established program and interacts with the surrounding area. A challenge that is not to create the longest span or the most acrobatic structure but to connect both two points of the city and the inhabitant to the city. How to create a distinct and recognizable bridge design that'll be integrated and interactive? An infrastructure optimized for public life. The design of the bridge brings the waves in the water surface to the level of the buildings around, integrating this unusual form to the city landscape. The contrast invites the pedestrian to discover new routes and challenges him along the path curves to see new perspectives, reopening his eyes to the beauty of Amsterdam.



CASA SUNCHo

PROJECT RESIDENCE LOCATION MERIDA TEAM MARCO SOGBI, ROBERTO DIAZ, RODOLFO PAROLIN

YEAR 2015



This is a residencial house located in the city of Merida - Yucatan. In the conception of the project was taking in consideration the relationship between the house and the city. Different from the other houses from the area, that usually opt for large walls, our idea is the integration, throwth two strategies. the increase of the entrance distance from the street and the latticework, that envolves the buiding and creates a path to guide the user to visuals and spaces. We took advantatage of the length, to instead to have a big garden in the back, usual from the houses in Merida, integrate all the rooms with small green areas, providing pleasant spaces and micro-climates. FLOOR PLAN

SECOND FLOOR


VILLA NIZUC CANCUN VILLA NIZUC CANCUN

PROJECT RESIDENCE LOCATION CANCUN TEAM MARCO SOGBI, ROBERTO DIAZ, RODOLFO PAROLIN

YEAR 2015


Villa Nizuc is a residence located in front of the beach in Cancun MEX. For the purpose, we choosed a open floor plan, the connection between the lake, in the entrance, and the caribean sea, in the back. The result is a seaview since the entrance hall. We purpose diagonal elements to connect the two neighbor houses and break the rhitm but integrate with the surrounding. The house is under construction.

UBICACION

CONEXION DE ELEMENTOS MAR CARIBE RITMO

RUPTURA DEL RITMO ELIMINACION DE ELEMENTOS EXISTENTES

ELEMENTO CONECTOR

LAGUNA



MIRADOR N.P.T. +6.30

RECAMARA

RECAMARA

N.P.T. +3.30

N.P.T. +3.30

TERRAZA N.P.T. +0.45

BAÑO

BAÑO

N.P.T. +3.30

N.P.T. +3.30

SUBE

BAÑO

N.P.T. +3.30

BAJA

COMEDOR N.P.T. +0.30

BAÑO

N.P.T. +3.30

SALA

RECAMARA

N.P.T. +0.30

N.P.T. +3.30

BAR

N.P.T. +0.30

RECAMARA N.P.T. +3.30

BAJA

COCINA N.P.T. +0.30

SECOND FLOOR

PISCINA PRIVADA

SUBE

MIRADOR N.P.T. +6.30

BAJA

ALACENA N.P.T. +0.30

1/2 BAÑO

RECAMARA PRINCIPAL

N.P.T. +0.30

BAJA

N.P.T. +6.30

RECIBIDOR N.P.T. +0.30

TOCADOR

BA

VESTIBULO

NQ

UE TA

SUBE

BAÑO

N.P.T. +0.30

N.P.T. +6.30

BAÑO

N.P.T. +6.30

ACCESO N.P.T. +0.15

RECAMARA N.P.T. +6.30

FLOOR PLAN

THIRD FLOOR


PROJECT

CONCEPTUAL MIXED REALITY BUILDING

LOCATION TOKYO TEAM rodolfo parolin RAFAEL FERRAZ GILBERTO BARONI

PROJECT RESIDENCIAS LOCATION PROGRESO TEAM EURK ARQUITECTURA YEAR 2015

YEAR 2015

VILLA SAN BRUNO


This is a residencial complex located in the city of Progresso coast of Yucatan. At the moment the houses are in the buiding phase, half of the units are finished.



SECTIONS

FLOOR PLAN

2 PAV


PUBLISHED Evolo Book Dezeen

PROJECT CONCEPTUAL BUILDING LOCATION sao paulo TEAM rodolfo parolin. giovanni medeiros. guilherme de madedo. joao kuster. rafael ferraz. thiago augustus

YEAR 2010

SCRAP SKYSCRAPER


The main idea is about being a cultural landmark in changing the mindset of people, where the future is the use of garbage, the view that the waste we generate has value both as an agent of social change and as a physical element of construction. Nowadays people usually do not bother with the garbage they generate, see it as a problem of others. Changing this thinking is crucial to change the course of evolution of the planet to a sustainable path. The building works on the issues of a specific city, in this case São Paulo, beginning a transition point that tries to achieve a better life quality for the population by the use of the trash that its inhabitants generate. The buildings will be placed alongside the rivers Tietê and Pinheiros, those rivers will be used as waterways to transport the trash from the city to the upcycling centers. Using the rivers as waterways to transport the waste improves the traffic in the city, enabling garbage trucks travel over shorter distances, and leverages the power of the center of upcycling, that receives more material. In the basement of the building, located on the banks of the Tiete River, there is an upcycling and recycling center, giving rise to the building and taking advantage of its strategic location which enhances the transport of waste through the city. The idea is that the residents will work on the bottom of the building, as a factory, recycling, cleaning and selecting waste, previously taught by experts in the field. This material will be used on the building’s construction and also for crafts, urging creativity of the own workers. The opportunity for a social revolution that gives homeless people the chance to learn a trade and have a place to live.


UNITS ! UPCYCLING


CAMPUS UFPR CABRAL

PROJECT Univesity campus LOCATION curitiba brasil TEAM rodolfo parolin thiago augustus. rafael ferraz. thiago valerio. thiago mundim. renate pierroto., GILBERTO BARONI

YEAR 2012


The Federal University of Paranรก (UFPR) Cabral campus is more than an architectural project. It has the opportunity of setting a new benchmark as a Brazilian educational model. The project strengthens and enhances the experience, the interaction between undergraduate courses, the academic community and society. It should not just be a space for training professionals, an educational institution - it must be a space for experience, inventiveness, and the education of our future citizens. The proposal is to transform the university into a center of reference, an efficient model of educational training and the reestablishment of Curitiba as the vanguard of the development and implementation of ideas and planning.

SETORIZATION



PROJECT

ARCHITECTS INSTITUTE

HEADQUARTER

LOCATION TOCANTINS BRASIL TEAM rodolfo parolin. giovanni medeiros. JONES MONTEIRO.,Thiago augustus

YEAR 2009

IAB TO HEADQUARTER


The project has dealt with an office building, designed as the headquarters of the Brazilian Institute of Architects, in Tocantins. Due to the region's very hot and dry climate, it was necessary to prioritize the environmental comfort of the building design as a guideline.


SOLAR ! WIND SOLUTIONS


tourist reef

PROJECT hostel LOCATION CURITIBA TEAM rodolfo parolin YEAR 2011 GRADUATION PROJECT


The project, was developed as a final graduation project, it is a "tourist colony". A new concept in accommodation - the idea is to create an organism which grows and develops with demand, following pre-established parameters and wishes, as well as a natural colony, as a response to the concerns of the building itself and its surroundings. Along the main building where all the common infrastructure of the "reef", referring to the coral communities, will be, individual or double accommodation units will grow, as human cocoons, supplying user needs with intelligence and spatial optimization. The reef possesses the peculiar characteristics of current conventional models such as the eco-hotel, hostel and camping, but there is also a new model with its own characteristics. Research seeks to reflect upon patterns of behavior that occur in communities and natural habitats in relation to nature, as well as studying the profile of the building’s users, mostly backpackers and tourists who will be coming to Curitiba for major events, such as concerts, festivals and especially the 2014 World Cup. The research work using digital fabrication processes, and parametric software, seeks to optimize the design and construction process.


INDOOR SERIAL PRODUCTION


FABRICATION PROCESS

MATERIAL LAYERS


OCOON INTERIORS


STRUCTURE ! COMUN AREA


HONORABLE MENTION RESHAPE COMPETITION

PROJECT

VERTICAL GARDEN

STRUCTURE

LOCATION TEAM rodolfo parolin. SINEM SIMANCI, SEBASTIAN ALVARADO

YEAR 2014

BIOTUBE


“BIOTUBE” is a plant structure. It is the combination of digital fabrication, handcraft and living plants. Allows maximizing limited space for gardening. It can be used to create a garden room, screens or disguises unwanted views, nosy neighbors and create more privacy. It also serves as a living sunscreen. The structure is environmentally friendly due to the nature of the materials being wood. Due to the lightness of the material, this compact structure is easy to transport. It can be produced anywhere using digital fabrication techniques, like the world wide spread FAB LABS. The concept stems from native basket weaving techniques which can be used as a structural system to develop different kind of three-dimensional volumes. It is easy to build by anybody, with no specific technical knowledge. By using BIOTUBE, plants are easier to reach – makes fertilizing, watering, pruning and harvesting much more convenient and saves your back. Getting plants up and off the ground improves air circulation = healthier plants and less pest & disease problems. It also minimizes damage due to pets or wild animals digging up gardens on the ground. Some vegetables that grow on vines and take up a lot of personal space, can be trained to grow up and over the BIOTUBE in a very compact space. It is easier to obtain a more productive harvest of food crops by growing up. It softens hard or stark building and landscape surfaces by camouflaging with living green walls and other vertical design features. It creates an entrance, backdrop or framework; defines boundaries and edges; and provide a sense of enclosure or seclusion. A living natural shield can insulate a building (from heat, air pollution or noise) and help to regulate temperature by cooling and shading an area. Expand the number and kind of plants you can grow in your garden. Research has revealed that plants improve both indoor and outdoor air quality by removing harmful VOCs (volatile organic compounds) and absorbing pollutants. Houses have been found to have consistently poorer air quality indoors than out, even with external pollution. So growing plants vertically, even in compact spaces like windowsills, balconies, front entrances and hanging in aerial space, will make a BIG difference to your health. Create ‘eye candy’ by planting at eye level with BIOTUBE vertical garden structures.

ASSEMBLY ! STEP BY STEP

1 First take a stripe and slide two joints around it. Check the 1:1 GUIDE to fix every piece in the right place.

2 Take another stripe and put it over the other, aligned. Overlap them using the engraved lines as a guide. Slide the two joints around the 2 stripes. Repeat this step 4 times to get 4 SETS.

3 Finally, interlock the 4 sets by sliding one of the stripe’s end between the stripes of another set. Move the joints to make it tight or loose, so they can rotate but staying in place. The diagram below shows it done.


BIOTUBE is the result of experimenting wood properties for warping, bending, joining and twisting. It was developed by strips with different length, width and fiber directions to find the best performance of the structure. After assembling the main grid, the structure can be reinforced with longer pieces gradually. The simple and clever joinery system designed gave the structure the possibility to grow in height by pulling it in the longitudinal axis, as the diameter contracts. The opposite effect can be achieved by expanding the diameter, resulting in a shorter tower. The form has the flexibility of changing the shape without any adverse effect on the structure.

REAL PICTURE


PUBLISHED 3d DREAMING

KALEIGROSCOPE

PROJECT

hygroscopic kaleidoscope

LOCATION barcelona TEAM rodolfo parolin, neil parech, stephanie bashier, rodion eermev

TUTOR

ARQ CARMELO ZAPUlla, claudia pasquero

YEAR 2014


Hy · gro · scop · ic (Adj.) Readily absorbing moisture, as from the atmosphere. *Mor · phol · o · gy (n.) a. The branch of biology that deals with the form and structure of organisms without consideration of function. Hygroscopic Morphology is a research study focused on the formal and structural changes of a material upon absorbing water molecules from the atmosphere. In this field of research, material’s inherent potential for kinetic movement is particularly investigated as a possible substitute to the artificial mechanical systems employed in the architectural and engineering disciplines. Hygroscopic behavior is a shy phenomenon, greatly affected and demeaned by environmental factors overshadowing the effect of relative humidity. A design proposal to be installed at Valldaura Labs is carried out at IaaC, the Institute of Advanced Architecture for Cataluña, Barcelona, addressing these challenges in an installation displaying the hygroscopic behavior of wood as a research outcome. KALEIGROSCOPE gives the visitors intimate moments with nature, inviting nature in, reflecting its colors, hues and light as a change in relative humidity is translated and expressed by a spontaneous and natural mechanical movement of wooden "leafs". The reflective sur-face on the inside bends with the wood to reflect and bounce off the natural light and dazzling blues and greens of the mountainous context of Valldaura, Spain.


HYGROSCOPY TEST


PROJECT

DIGITALLY FABRICATED

ACESSORIES

LOCATION BRASIL TEAM rodolfo parolin YEAR 2015

MIND. ACESSORIES


The collections are design for a partnership between me and the brand MIND. in Brasil. The purpose was explore emergent tecnologies and new ways to think the design. The pieces were designed using rhino+grasshopper and cutted with laser cutting machine. The first collection, Nature Patterns come from the observation and mimic of patterns found in the nature. The complexity and simplicity translated in algorithms. The second, Atraction, come from the study and simulation of magnect fields, each piece is unique, numerated and have a spefic drawing.

+

MIND



LYMPHOCITY

PROJECT UTOPIC CITY LOCATION barcelona TEAM rodolfo parolin, RASHA SURIEK, MOHAMAD YASSIN, SINEN SIMANCI, SOFIA KCONT, RAPHAEL LIBONATTI

TUTOR ARQ ENRIC RUIZ GUELI YEAR 2014


Imagine the society as a human body both are consisted of different components with different functions that forms a system. each component depends from each other. Nowadays the society is suffering many diseases. To attack and fight these viruses, the immune system use lymphocytes that are cells with power of fast multiplication. This is how the society should be. Act as the immune system, attacking the diseases, “learning” with the virus and spreading these ideas. LymphoCity is a pilot project based on sharing, investing in talents, empathy and technology. The manifesto of this city is based on re-measuring the four pillars of the formula. For education, self organized learning system will be the scheme’s foundation. For health, the basis are efficiency and just through controlling daily habits and consumptions through urban farming. The loop effect in consumption reducing, refurbishing, recycling… results in higher efficiency. For ecology, 3D printing medicine and customized mobility. In economy, product service capital and redistribution markets results in the consumers loosing the urge of ownership and trust will make the system successful through reputation capitals, which are the social capital in Lymphocity. This will also result in higher investments and less wealth gaps. The program of the lymphoCity is based on 5 cells: Living cell, balance cell, management cell, learning cell and producing cells. So the idea of our community is not actually a Utopia which is usually idealistic and unrealistic, rather take the essence of innovation in the societies and try to mold our own. This allows the evolution of this community with time and needs of its inhabitants.




PROJECT URBAN REVITALIZATION

LOCATION barcelona TEAM rodolfo parolin, RASHA SURIEK, MOHAMAD YASSIN, SINEN SIMANCI, SOFIA KCONT, RAPHAEL LIBONATTI

TUTOR ARQ ENRIC RUIZ GUELI YEAR 2014

SW13

MEASURING SOCIAL WELFARE


Measuring the Social welfare has always been a hard task for planners especially when the people are to be involved in the decision making. This research has started from the macroscale of reading about societies, governance approaches, and the link between both. After a deep research about the city of Barcelona and its districts, a disruptive program has been activated to retrofit Sant Adrià de Besòs. SW18 is the next planning generation. Redefining Reality In order to determine the social welfare of a society, and justify the credibility of our formula, it is vital that we test our discovery on an existing society. The strategy was that we determine the social welfare of a society, compare the results to the data defining the image of this society, and later try to determine how our formula can be a source of change and improvement for the society. In our case, we mapped Barcelona City in terms of resources and existing facilities, applied the formula to measure the social welfare and the results were shocking. In the following chapter, we are mapping a set of facilities in Barcelona; showing how the city markets its districts according to the facilities and resources they have. Later, another set of maps defined by the Formula’s indices: Education, health, unemployment, ecological footprint indices. Case Study: Sant Adrià de Besòs The Inputs Following the Bottom-up approach, we researched about the variable inputs that define the structure of the society and its problems. The idea was to create a grasshopper definition that receives live data, filters them through the formula in order to raise the social welfare index. The inputs are divided into three categories: I The Input of the People II The existing program III The program we purpose based on disruptive innovation

SOCIAL WELFARE BARCELONA


Disruptive innovation is the power of our program. Now is the time to make the change, to be disruptive, to break the taboo. It is not about how much money we spend, it is about how people are involved in the decision making. By definition, a disruptive innovation is an innovation that unsettles an existing market and value network displacing an earlier technology. The term is used in business and technology literature to describe innovations that improve a product or service in ways that the market does not expect, typically first by designing for a different set of consumers in a new market and later by lowering prices in the existing market. In today’s economies disruptive innovation is more than ever seen as a chance to outperform existing competition. Embracing disruption enables organizations to control potential risks and to grow even in highly competitive environments. As a result, organizations should ask themselves: Should a new idea change the way you do things or should it change the things you do? Having said that, one can only ask, what if this can be applied on societies to enhance their social welfare? What if we translate existing functional/innovative ideas in economy and technology into strategies to invigorate a society? In contrast to disruptive innovation, a sustaining innovation does not create new markets or value networks but rather only make existing ones evolve with better value, allowing the firms within to compete against each other’s sustaining improvements. In such a case, the similarities between markets and societies are very obvious. How many proposals can one operate in a society in order to admit the need for something different? Today’s social ‘landscapes’ are more dynamic, fast-paced and resilient than ever before. Most planners however, aren’t prepared for the challenges of leading through prolonged periods of uncertainty about the results of the disruptive innovation. Further, most programs are set-up in an aim to incentivize outlook and visibility, hence rewarding predictability and control, for example, opposite criteria of what is required to lead during disruptive times. Planning for increasing the social welfare and the implementation of proven programs/ models is not anymore an excuse for ‘stagnancy’ of societies today’s planners are increasingly becoming tomorrow’s followers.

REAL TIME SOCIAL WELFARE CONTROL



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