portfolio rodolfo parolin
M.A.A. ARCHITECT
DESIGNER
DIGITAL ARTIST
ABOUT formation
RODOLFO PAROLIN HARDY 07 07 1989 EMAIL rodolfoparolin@gmail.com NACIONALITY Brazillian | Italian LANGUAGES Portuguease | English | Spanish
2007 2011 Architect and Urbanist graduated at Pontifícia Universidade Católica do Paraná. 2013 2014 Master in Advanced Architecture - Institute for Advanced Architecture of Catalonia IaaC Barcelona UPC - Universitat Politècnica de Catalunya 2014 Master in Architectural Visualization - State of Art Academy Venice
COMPLEMENTARY FORMATION
PROFESSIONAL EXPERIENCE
2009 Illuminata – Lightning and Texturing for 3d- Melies School of Cinema and 3d Animation 2010 Architectural Association Visiting School São Paulo 2011 Basic Photography Course- OMICRON STUDIO 2010 Illustration and Drawing Techniques - PUC-PR
2007 2008 2008 2009 2011 2012 2008 2013 2011 2012 2012 2013 2015
House Seller experience – PHE Construction Practice – ITI projects and interiors Practice– REALIZA Architecture - 2011 Freelancer of Architectural Visualization and Ilustrations Founder and writter at projetoBLOG - AWARDED TOPBLOG2011 of Architecture in Brazil XLAB Experimental Laboratory for Architecture Tutor Softwares Workshops 2012 -2013 EURK Arquitectura - Mexico
SOFTWARE SKILLS
AutoCAD Revit 3D Studio Max Maya V-Ray Photoshop Illustrator Rhinosceros Grasshopper Ease and interested of learning new softwares. Familiarity with digital fabrication machines as 3d printing and Laser Cutting.
LIFE EXPERIENCE
Global Mindedness. Lived in London, Barcelona, Venice, Curitiba (Brasil) and Merida (Mexico). Backpacking around 34 countries. Participate in social projects in favelas and with homeless people in Brasil.
INTERESTS
Travelling, Get to know another cultures, Gastronomy, Technology.
ARCHITECTURE URBANISM RESEARCH SOCIAL DESIGN ART
AMSTEL BRIDGE
PROJECT BRIDGE LOCATION AMSTERDAM TEAM rodolfo parolin thiago augustus rafael ferra.z. gilberto baroni
YEAR 2010
The design comes from a analysis of the duality between complexity and simplicity, how a plain idea can develop onto a project that meets the needs of a pre-established program and interacts with the surrounding area. A challenge that is not to create the longest span or the most acrobatic structure but to connect both two points of the city and the inhabitant to the city. How to create a distinct and recognizable bridge design that'll be integrated and interactive? An infrastructure optimized for public life. The design of the bridge brings the waves in the water surface to the level of the buildings around, integrating this unusual form to the city landscape. The contrast invites the pedestrian to discover new routes and challenges him along the path curves to see new perspectives, reopening his eyes to the beauty of Amsterdam.
PUBLISHED Evolo Book Dezeen
PROJECT CONCEPTUAL BUILDING LOCATION sao paulo TEAM rodolfo parolin. giovanni medeiros. guilherme de madedo. joao kuster. rafael ferraz. thiago augustus
YEAR 2010
SCRAP SKYSCRAPER
The main idea is about being a cultural landmark in changing the mindset of people, where the future is the use of garbage, the view that the waste we generate has value both as an agent of social change and as a physical element of construction. Nowadays people usually do not bother with the garbage they generate, see it as a problem of others. Changing this thinking is crucial to change the course of evolution of the planet to a sustainable path. The building works on the issues of a specific city, in this case São Paulo, beginning a transition point that tries to achieve a better life quality for the population by the use of the trash that its inhabitants generate. The buildings will be placed alongside the rivers Tietê and Pinheiros, those rivers will be used as waterways to transport the trash from the city to the upcycling centers. Using the rivers as waterways to transport the waste improves the traffic in the city, enabling garbage trucks travel over shorter distances, and leverages the power of the center of upcycling, that receives more material. In the basement of the building, located on the banks of the Tiete River, there is an upcycling and recycling center, giving rise to the building and taking advantage of its strategic location which enhances the transport of waste through the city. The idea is that the residents will work on the bottom of the building, as a factory, recycling, cleaning and selecting waste, previously taught by experts in the field. This material will be used on the building’s construction and also for crafts, urging creativity of the own workers. The opportunity for a social revolution that gives homeless people the chance to learn a trade and have a place to live.
UNITS ! UPCYCLING
CAMPUS UFPR CABRAL
PROJECT Univesity campus LOCATION curitiba brasil TEAM rodolfo parolin thiago augustus. rafael ferraz. thiago valerio. thiago mundim. renate pierroto., GILBERTO BARONI
YEAR 2012
The Federal University of Paranรก (UFPR) Cabral campus is more than an architectural project. It has the opportunity of setting a new benchmark as a Brazilian educational model. The project strengthens and enhances the experience, the interaction between undergraduate courses, the academic community and society. It should not just be a space for training professionals, an educational institution - it must be a space for experience, inventiveness, and the education of our future citizens. The proposal is to transform the university into a center of reference, an efficient model of educational training and the reestablishment of Curitiba as the vanguard of the development and implementation of ideas and planning.
SETORIZATION
PROJECT
ARCHITECTS INSTITUTE
HEADQUARTER
LOCATION TOCANTINS BRASIL TEAM rodolfo parolin. giovanni medeiros. JONES MONTEIRO.,Thiago augustus
YEAR 2009
IAB TO HEADQUARTER
The project has dealt with an office building, designed as the headquarters of the Brazilian Institute of Architects, in Tocantins. Due to the region's very hot and dry climate, it was necessary to prioritize the environmental comfort of the building design as a guideline.
SOLAR ! WIND SOLUTIONS
PROJECT
CONCEPTUAL MIXED REALITY BUILDING
LOCATION TOKYO TEAM rodolfo parolin RAFAEL FERRAZ GILBERTO BARONI
PROJECT
conceptual mixed reality building
LOCATION tokyo TEAM rodolfo parolin. gilberto baroni., rafael ferraz
YEAR 2015
YEAR 2015
CLOUD C1TY
Architecture inside the virtual world has a lot to be explored as the barrier between the current concepts of real and virtual are on the verge of becoming one new hybrid type of concept, the conception of a unified reality. Reality and virtuality in one dimension. This is the purpose of The CLOUD, created to put an end to any remaining boundaries. The result is a new universe of perception, the interaction between our inner being, the environment around us and people we are connected to, all combined together, giving shape to a unique and individual visualization of the architecture of life. The CLOUD, made to make you the master of your atmosphere, the controller of your welfare, collecting and managing data and generating results. Inputs based in a complex network, however easily represented by a simple triangle of ideas. On one side is the user, which includes all his account data, his possible interests and needs. On another side is the community, his cultural background, his neighbors data and city momentary events. The environment completes the triangle, the result of nature´s influence and the energy around us, our needs and desires included. Based on the behaviour of the user, the program generates a cluster graph of the relationship between the user and his neighbours parameters. With this neural network set, flocking agents fly over this map attracted by the user last thoughts and actions, focusing in certain areas. The cluster parameters inside those areas are triggered, feeding the program with he necessary information to develop the building architecture for that single user in real time.Virtual reality not only enhance our life experience as it can also save energy, saving us from keep devastating our resources as well. The CLOUD is a responsive experience. The interaction between people and construction. A continuous exchange of human emotions and bytes through the materialization of data.
real
C L O U D virtual
Now we are in 2025. The CLOUD is not just a dream. The construction is over and the opportunity for a new life is bringing people from all over the world to Tokyo, its a new era. Was given the start to this new way of living, the CLOUD is a pilot project to spread this revolution, below its possible to see the testimonals of the first users. Check it out! @nik_lee
"This is the best day of my live! I just got married and when I got home the entire building was filled with white balloons all over it! Awesome."
@cleacwb
"I was taking my phone to call a painter, because I got tired of my hall colors. My grandson told me that it was just setup a new color. lol"
@kamallg
"I’m a huge fan of soccer and i couldn't lose the championship final. When i arrived in the city, my hotel was colored with both teams flag, but now there only space for the champion. GO GREEN FC!"
@johnpipe
"I'm a plumper for more than 30 years, move to here was the best thing in my life. No more broken walls, I just desactivate my lens, and I can see all the plumbing and other services of the buiding."
@stuart1964
"I was at the building when the fire started. Suddenly all walls disappeared from my front and an arrow in the ground indicated me to nearest exit. Im fine now!"
@giomba10
"My club is stunning! The best choice was make a different project for each day of the week. I can reach all kind of clubbers! Each day, a different architect. Guess who projected the friday @annee
"Wow! When I arrived in the city I was surprised that all the billbords are of products like made for me! After I realise that each people see different ads! It's also pretty cool think how many energy is being saved since that huge billbords actually exists just in our LENS.""
@jane01
"Today at 6.30 in the morning the windows open and a slight vibration wake me up. The buiding check my schedulle and was the exact time to get ready and go to the airport take my flight."
@jackmag
"Today I was warned by the building just after my shower. If we continue like that, my energy forecast is saying to me that maybe we will have problems in the neighborhood, and the pockets empty."
WITHOUT VR
WITH VR ACTIVATED
tourist reef
PROJECT hostel LOCATION CURITIBA TEAM rodolfo parolin YEAR 2011 GRADUATION PROJECT
The project, was developed as a final graduation project, it is a "tourist colony". A new concept in accommodation - the idea is to create an organism which grows and develops with demand, following pre-established parameters and wishes, as well as a natural colony, as a response to the concerns of the building itself and its surroundings. Along the main building where all the common infrastructure of the "reef", referring to the coral communities, will be, individual or double accommodation units will grow, as human cocoons, supplying user needs with intelligence and spatial optimization. The reef possesses the peculiar characteristics of current conventional models such as the eco-hotel, hostel and camping, but there is also a new model with its own characteristics. Research seeks to reflect upon patterns of behavior that occur in communities and natural habitats in relation to nature, as well as studying the profile of the building’s users, mostly backpackers and tourists who will be coming to Curitiba for major events, such as concerts, festivals and especially the 2014 World Cup. The research work using digital fabrication processes, and parametric software, seeks to optimize the design and construction process.
INDOOR SERIAL PRODUCTION
FABRICATION PROCESS
MATERIAL LAYERS
COCOON INTERIORS
STRUCTURE ! COMUN AREA
VILLA NIZUC CANCUN VILLA NIZUC CANCUN
PROJECT RESIDENCE LOCATION CANCUN TEAM MARCO SOGBI, ROBERTO DIAZ, RODOLFO PAROLIN
YEAR 2015
Villa Nizuc is a residence located in front of the beach in Cancun MEX. For the purpose, we choosed a open floor plan, the connection between the lake, in the entrance, and the caribean sea, in the back. The result is a seaview since the entrance hall. We purpose an element to connect the two neighbor houses and break the rhitm but integrate with the surrounding. This skin have the function of block the solar radiation during the sunset.
UBICACION
CONEXION DE ELEMENTOS MAR CARIBE RITMO
RUPTURA DEL RITMO ELIMINACION DE ELEMENTOS EXISTENTES
ELEMENTO CONECTOR
LAGUNA
MIRADOR N.P.T. +6.30
RECAMARA
RECAMARA
N.P.T. +3.30
N.P.T. +3.30
TERRAZA N.P.T. +0.45
BAÑO
BAÑO
N.P.T. +3.30
N.P.T. +3.30
SUBE
BAÑO
N.P.T. +3.30
BAJA
COMEDOR N.P.T. +0.30
BAÑO
N.P.T. +3.30
SALA
RECAMARA
N.P.T. +0.30
N.P.T. +3.30
BAR
N.P.T. +0.30
RECAMARA N.P.T. +3.30
BAJA
COCINA N.P.T. +0.30
SECOND FLOOR
PISCINA PRIVADA
SUBE
MIRADOR N.P.T. +6.30
BAJA
ALACENA N.P.T. +0.30
1/2 BAÑO
RECAMARA PRINCIPAL
N.P.T. +0.30
BAJA
N.P.T. +6.30
RECIBIDOR N.P.T. +0.30
TOCADOR
BA
VESTIBULO
NQ
UE T
A
SUBE
BAÑO
N.P.T. +0.30
N.P.T. +6.30
BAÑO
N.P.T. +6.30
ACCESO N.P.T. +0.15
RECAMARA N.P.T. +6.30
FLOOR PLAN
THIRD FLOOR
CASA SUNCHo
PROJECT RESIDENCE LOCATION MERIDA TEAM MARCO SOGBI, ROBERTO DIAZ, RODOLFO PAROLIN
YEAR 2015
This is a residencial house located in the city of Merida - Yucatan. In the conception of the project was taking in consideration the relationship between the house and the city. Different from the other houses from the area, that usually opt for large walls, our idea is the integration, throwth two strategies. the increase of the entrance distance from the street and the latticework, that envolves the buiding and creates a path to guide the user to visuals and spaces. We took advantatage of the length, to instead to have a big garden in the back, usual from the houses in Merida, integrate all the rooms with small green areas, providing pleasant spaces and micro-climates. FLOOR PLAN
SECOND FLOOR
HONORABLE MENTION RESHAPE COMPETITION
PROJECT
VERTICAL GARDEN
STRUCTURE
LOCATION TEAM rodolfo parolin. SINEM SIMANCI, SEBASTIAN ALVARADO
YEAR 2014
BIOTUBE
“BIOTUBE” is a plant structure. It is the combination of digital fabrication, handcraft and living plants. Allows maximizing limited space for gardening. It can be used to create a garden room, screens or disguises unwanted views, nosy neighbors and create more privacy. It also serves as a living sunscreen. The structure is environmentally friendly due to the nature of the materials being wood. Due to the lightness of the material, this compact structure is easy to transport. It can be produced anywhere using digital fabrication techniques, like the world wide spread FAB LABS. The concept stems from native basket weaving techniques which can be used as a structural system to develop different kind of three-dimensional volumes. It is easy to build by anybody, with no specific technical knowledge. By using BIOTUBE, plants are easier to reach – makes fertilizing, watering, pruning and harvesting much more convenient and saves your back. Getting plants up and off the ground improves air circulation = healthier plants and less pest & disease problems. It also minimizes damage due to pets or wild animals digging up gardens on the ground. Some vegetables that grow on vines and take up a lot of personal space, can be trained to grow up and over the BIOTUBE in a very compact space. It is easier to obtain a more productive harvest of food crops by growing up. It softens hard or stark building and landscape surfaces by camouflaging with living green walls and other vertical design features. It creates an entrance, backdrop or framework; defines boundaries and edges; and provide a sense of enclosure or seclusion. A living natural shield can insulate a building (from heat, air pollution or noise) and help to regulate temperature by cooling and shading an area. Expand the number and kind of plants you can grow in your garden. Research has revealed that plants improve both indoor and outdoor air quality by removing harmful VOCs (volatile organic compounds) and absorbing pollutants. Houses have been found to have consistently poorer air quality indoors than out, even with external pollution. So growing plants vertically, even in compact spaces like windowsills, balconies, front entrances and hanging in aerial space, will make a BIG difference to your health. Create ‘eye candy’ by planting at eye level with BIOTUBE vertical garden structures.
ASSEMBLY ! STEP BY STEP
1 First take a stripe and slide two joints around it. Check the 1:1 GUIDE to fix every piece in the right place.
2 Take another stripe and put it over the other, aligned. Overlap them using the engraved lines as a guide. Slide the two joints around the 2 stripes. Repeat this step 4 times to get 4 SETS.
3 Finally, interlock the 4 sets by sliding one of the stripe’s end between the stripes of another set. Move the joints to make it tight or loose, so they can rotate but staying in place. The diagram below shows it done.
BIOTUBE is the result of experimenting wood properties for warping, bending, joining and twisting. It was developed by strips with different length, width and fiber directions to find the best performance of the structure. After assembling the main grid, the structure can be reinforced with longer pieces gradually. The simple and clever joinery system designed gave the structure the possibility to grow in height by pulling it in the longitudinal axis, as the diameter contracts. The opposite effect can be achieved by expanding the diameter, resulting in a shorter tower. The form has the flexibility of changing the shape without any adverse effect on the structure.
REAL PICTURE
PUBLISHED 3d DREAMING
KALEIGROSCOPE
PROJECT
hygroscopic kaleidoscope
LOCATION barcelona TEAM rodolfo parolin, neil parech, stephanie bashier, rodion eermev
YEAR 2014
Hy · gro · scop · ic (Adj.) Readily absorbing moisture, as from the atmosphere. *Mor · phol · o · gy (n.) a. The branch of biology that deals with the form and structure of organisms without consideration of function. Hygroscopic Morphology is a research study focused on the formal and structural changes of a material upon absorbing water molecules from the atmosphere. In this field of research, material’s inherent potential for kinetic movement is particularly investigated as a possible substitute to the artificial mechanical systems employed in the architectural and engineering disciplines.] Hygroscopic behavior is a shy phenomenon, greatly affected and demeaned by environmental factors overshadowing the effect of relative humidity . A design proposal to be installed at Valldaura Labs is carried out at IaaC, the Institute of Advanced Architecture for Cataluña, Barcelona, addressing these challenges in an installation displaying the hygroscopic behavior of wood as a research outcome. KALEIGROSCOPE gives the visitors intimate moments with nature, inviting nature in, reflecting its colors, hues and light as a change in relative humidity is translated and expressed by a spontaneous and natural mechanical movement of wooden "leafs". The reflective sur-face on the inside bends with the wood to reflect and bounce off the natural light and dazzling blues and greens of the mountainous context of Valldaura, Spain.
HYGROSCOPY TEST
PROJECT
DIGITALLY FABRICATED
ACESSORIES
LOCATION BRASIL TEAM rodolfo parolin YEAR 2015
MIND. ACESSORIES
The collections are design for a partnership between me and the brand MIND. in Brasil. The purpose was explore emergent tecnologies and new ways to think the design. The pieces were designed using rhino+grasshopper and cutted with laser cutting machine. The first collection, Nature Patterns come from the observation and mimic of patterns found in the nature. The complexity and simplicity translated in algorithms. The second, Atraction, come from the study and simulation of magnect fields, each piece is unique, numerated and have a spefic drawing.
+
MIND
LYMPHOCITY
PROJECT UTOPIC CITY LOCATION barcelona TEAM rodolfo parolin, RASHA SURIEK, MOHAMAD YASSIN, SINEN SIMANCI, SOFIA KCONT, RAPHAEL LIBONATTI
TUTOR ARQ ENRIC RUIZ GUELI YEAR 2014
Imagine the society as a human body both are consisted of different components with different functions that forms a system. each component depends from each other. Nowadays the society is suffering many diseases. To attack and fight these viruses, the immune system use lymphocytes that are cells with power of fast multiplication. This is how the society should be. Act as the immune system, attacking the diseases, “learning” with the virus and spreading these ideas. LymphoCity is a pilot project based on sharing, investing in talents, empathy and technology. The manifesto of this city is based on re-measuring the four pillars of the formula. For education, self organized learning system will be the scheme’s foundation. For health, the basis are efficiency and just through controlling daily habits and consumptions through urban farming. The loop effect in consumption reducing, refurbishing, recycling… results in higher efficiency. For ecology, 3D printing medicine and customized mobility. In economy, product service capital and redistribution markets results in the consumers loosing the urge of ownership and trust will make the system successful through reputation capitals, which are the social capital in Lymphocity. This will also result in higher investments and less wealth gaps. The program of the lymphoCity is based on 5 cells: Living cell, balance cell, management cell, learning cell and producing cells. So the idea of our community is not actually a Utopia which is usually idealistic and unrealistic, rather take the essence of innovation in the societies and try to mold our own. This allows the evolution of this community with time and needs of its inhabitants.
PROJECT URBAN REVITALIZATION
LOCATION barcelona TEAM rodolfo parolin, RASHA SURIEK, MOHAMAD YASSIN, SINEN SIMANCI, SOFIA KCONT, RAPHAEL LIBONATTI
TUTOR ARQ ENRIC RUIZ GUELI YEAR 2014
SW13
MEASURING SOCIAL WELFARE
Measuring the Social welfare has always been a hard task for planners especially when the people are to be involved in the decision making. This research has started from the macroscale of reading about societies, governance approaches, and the link between both. After a deep research about the city of Barcelona and its districts, a disruptive program has been activated to retrofit Sant Adrià de Besòs. SW18 is the next planning generation. Redefining Reality In order to determine the social welfare of a society, and justify the credibility of our formula, it is vital that we test our discovery on an existing society. The strategy was that we determine the social welfare of a society, compare the results to the data defining the image of this society, and later try to determine how our formula can be a source of change and improvement for the society. In our case, we mapped Barcelona City in terms of resources and existing facilities, applied the formula to measure the social welfare and the results were shocking. In the following chapter, we are mapping a set of facilities in Barcelona; showing how the city markets its districts according to the facilities and resources they have. Later, another set of maps defined by the Formula’s indices: Education, health, unemployment, ecological footprint indices. Case Study: Sant Adrià de Besòs The Inputs Following the Bottom-up approach, we researched about the variable inputs that define the structure of the society and its problems. The idea was to create a grasshopper definition that receives live data, filters them through the formula in order to raise the social welfare index. The inputs are divided into three categories: I The Input of the People II The existing program III The program we purpose based on disruptive innovation
SOCIAL WELFARE BARCELONA
Disruptive innovation is the power of our program. Now is the time to make the change, to be disruptive, to break the taboo. It is not about how much money we spend, it is about how people are involved in the decision making. By definition, a disruptive innovation is an innovation that unsettles an existing market and value network displacing an earlier technology. The term is used in business and technology literature to describe innovations that improve a product or service in ways that the market does not expect, typically first by designing for a different set of consumers in a new market and later by lowering prices in the existing market. In today’s economies disruptive innovation is more than ever seen as a chance to outperform existing competition. Embracing disruption enables organizations to control potential risks and to grow even in highly competitive environments. As a result, organizations should ask themselves: Should a new idea change the way you do things or should it change the things you do? Having said that, one can only ask, what if this can be applied on societies to enhance their social welfare? What if we translate existing functional/innovative ideas in economy and technology into strategies to invigorate a society? In contrast to disruptive innovation, a sustaining innovation does not create new markets or value networks but rather only make existing ones evolve with better value, allowing the firms within to compete against each other’s sustaining improvements. In such a case, the similarities between markets and societies are very obvious. How many proposals can one operate in a society in order to admit the need for something different? Today’s social ‘landscapes’ are more dynamic, fast-paced and resilient than ever before. Most planners however, aren’t prepared for the challenges of leading through prolonged periods of uncertainty about the results of the disruptive innovation. Further, most programs are set-up in an aim to incentivize outlook and visibility, hence rewarding predictability and control, for example, opposite criteria of what is required to lead during disruptive times. Planning for increasing the social welfare and the implementation of proven programs/ models is not anymore an excuse for ‘stagnancy’ of societies today’s planners are increasingly becoming tomorrow’s followers.
REAL TIME SOCIAL WELFARE CONTROL
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