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6 minute read
Masiziba: My choice
Food is life. It is a need and a necessity. Every day, we have to eat to survive. That is Agriculture. But why I chose this field of study is more of a personal story and I did not realise (until later) that it was always my childhood dream and passion. My grandparents from both sides of the family were farmers. In every right. They possessed the knowledge of farming and innovated using lim- ited resources to feed their families. This is often termed as subsistence farm- ing. They passed on the knowledge to their children who passed it on to their children and that is where I was introduced to agriculture.
At a very young age, chickens before going eggs every time I came back and made sure that
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I used to feed the to school, count the
the chickens were all ‘okay’. Then on some days, I would be designated to goats, the garden etc. Each day, I was grasping the preparation, planning and knowledge in addition to falling in love with the process. However, I saw gaps. Gaps I knew I could fill even though I was not sure how exactly.
When the time came to choose careers in high school, we were all attracted to different careers. For the wrong reasons, we focused on the ‘average’ salary in the field of study. Made our ‘popular’ decisions on only that. Not realising what we loved, and what aligned with our abilities.
After some confusion, I was introduced to Agricultural Economics. I knew this is who I am. It spoke of market access, how food
moves from farm to plate, policy and more importantly; food security. It hit home. Agricultural Economics became the tool I would use to fill the gaps that I had witnessed as a child. I decided then and there that this is what I am going to do. Interestingly, beside the passion, my abilities aligned with the choice.
Looking back, I do not regret making the choice. After a few degrees and projects, I am proud to say Agriculture is where I am called to be.
Masiziba Hadebe
Did you know? Masiziba is a genius Look here:
In 2020, Hollard Insure joined forces with Farmingportal.co.za and Agri News Net to present the Young Agri Writers competition, to encourage fresh, young media voices in the agricultural space.
Who was the winner: Our own Masiziba!
Her article was Ocean Farms, first published in Hola MaHigh-School! And that put R6,000 in her pocket as well!
Genius she is!
New Exhibitions
We added two new exhibitions to our collection on the floor. The 4IR and Mirror Maze exhibitions 4IR Exhibition
The 4IR exhibition currently hosts the Humanoids (two small ones and the big one called Pepper), Virtual reality Station, Augmented Reality and the interactive displays integrated with of a number of TV screens.
This concept is through the touch screen located at the entrance to the center. Interactive display section has been created where visitors are encouraged to use traditional touch screens to immerse themselves in games and content around Science Technology Engineering and Arts and Mathematics (STEAM).
Children are provided with the opportunity to play games to train their analytical ability, improve their ability to solve puzzles and chal-
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lenges. They are also challenged to explore more traditional content style, such as exploration of subjects including how Artificial Intelligence works, Machine Learning, how data transfers over networks etc.
Science Exploration
While traditional science teaching has complex challenges around logistics, safety and costs. VR has none of these limitations. Experiments are done as often as needed with no physical costs of materials or safety concerns. Students can learn about physics and chemistry, life science etc. in a safe environment. Within VR learning occurs without any distract but with full immersion. Learning and understanding mathematics becomes easier and more fun inside of VR due to the nature of games and how they are designed.
This is designed to make learning and exploration real fun especially for little ones. Wide learning opportunities exist through this exhibition, children have many prospects to learn on, e.g. google earth exploration experience.
With Google Earth VR, children can travel to almost any place in the world. They can fly all over the world and explore any city, any monument and landmark anywhere in the world.The exhibition has two different types of humanoids the small one (called Sanbot Max and the Bigger one called Pepper).
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The Sanbot Max robot was designed to be implemented into numerous kinds of business scenarios, providing customers and staff members with intelligent and efficient services.
Pepper is a semi-humanoid robot, which means that a human has to control it. It is designed with the ability to read emotions. Pepper recognizes faces and basic human emotion.
Drones and Mirror Maze
Drones Pilots at the Clubhouse
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Did you know that the Clubhouse has three certified drone pilots?
They also have 10 DJI Tell drones that they will used for their drone course.
They are currently putting together content for the said course.
In addition, the Clubhouse offers programmes such as Teach Fundamentals of drones, real-life applications of drones: namely surveillance using object identification and tracking to videography for commercials and other media use.
This includes python programming that covers drone automation.
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A mirror is an object that reflects an image. Light that bounces off a mirror will show an image of whatever is in front of it, when focused through the lens of the eye or a camera. Mirrors reverse the direction of the image in an equal yet opposite angle from which the light shines upon it. This allows the viewer to see themselves or objects behind them, or even objects that are at an angle from them but out of their field of view, such as around a corner.
Natural mirrors prehistoric times, water, but people turing mirrors out rials for thousands metals, and glass. metals like silver often used due to applied as a thin cause of its natuhard surface. have existed since such as the surface of have been manufacof a variety of mateof years, like stone, In modern mirrors, or aluminum are their high reflectivity, coating on glass berally smooth and very
A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching patterns that lead unambiguously through a convoluted layout to a goal. The pathways and walls in a maze are typically fixed, but puzzles in which the walls and paths can change during the game are also categorised as mazes or tour puzzles Mirror Maze
The mirror maze itself is a pattern, combining several characteristics of geometric patterns: repetition, symmetry and tessellation using repeated equilateral triangles. These triangles fit together without any gaps or overlaps, creating a tessellation. Mirrored surfaces all around reflect the pattern so that it repeats and appears infinite.