Video Game Software Global Market Report 2018 Including: Browser Games; PC Games; Smart Phone/Tablet Games; Console Games Covering: Sony, Activision Blizzard, Microsoft, EA, Nintendo
Feb 2018
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Scope Markets Covered: Browser Games; PC Games; Smart Phone/Tablet Games; Console Games Companies Mentioned: Sony, Activision Blizzard, Microsoft, EA, Nintendo Countries: Brazil, China, France, Germany, India, Italy, Japan, Spain, Russia, UK, USA and Australia. Regions: Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East And Africa Time series: Five years historic and forecast. Data: Ratios of market size and growth to related markets, GDP, Expenditure Per Capita, Video Game Software Indicators Comparison. Data segmentations: Country and regional historic and forecast data, market share of competitors, market segments. Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
Video Game Software Market Characteristics Video Game Software includes companies that are involved in design, documentation, installation and support services, producing and distributing video games. This also includes companies that are solely involved in designing and developing or in publishing only. The segments that are covered include – Browser Games — PC Games — Smart Phone/Tablet Games — Console Games — In this report market value is defined as the revenues organizations earn by selling their goods and services within the specified market, based on the price at which they sell. Only goods and services traded between entities are included. The revenues for a specified geography are consumption values – that is, they are revenues generated by organizations in the specified geography within the specified market, irrespective of where they are produced.
Video Game Software Market Historic Growth The global video game software market grew from $X billion in 2013 to $X billion in 2017 at a compound annual growth rate (CAGR) of X%. The chart and table below shows the year-on-year growth of the global video game software market during 2013 – 2017.
Drivers of the Market:
Restraints on the Market:
Video Game Software Market Forecast Growth The global video game software market grew from $XX billion in 2017 to $XX billion in 2021 at a compound annual growth rate (CAGR) of XX%. The chart and table below shows the year-on-year growth of the global video game software market during 2017 - 2021.
Drivers of the Market:
Restraints on the Market:
Video Game Software Market Segmentation The chart and table below shows the split of the video game software market in 2017.
The total market value for video game software was $X billion in 2017. The markets that are covered include Browser Games; PC Games; Smart Phone/Tablet Games; Console Games. Browser Games was the X largest segment in the video game software market with X% share of the market. The market value for the browser games was $X billion in 2017. PC Games made up around X% share of the market. The market value for the PC games was $X billion in 2017.
Video Game Software Market Regional And Country Analysis The Asia Pacific was the largest region in the video game software market in 2017, video game software for $X billion or X% market share. North America was the x largest region video game software for $X billion or X% market share. Western Europe was the x largest region video game software for $X billion or X% market share.
Video Game Software Market Competitive Landscape The leading competitors in the global video game software market are Sony, Activision Blizzard, Microsoft, EA, Nintendo. The chart and table below displays the percentage market share of the top players in the video game software market industry.
Company Profile Sony Overview Products and Services Strategy Financial Performance
Activision Blizzard Overview Products and Services Strategy Financial Performance Microsoft Overview Products and Services Strategy Financial Performance EA Overview Products and Services Strategy Financial Performance Nintendo Overview Products and Services Strategy Financial Performance