Global E-Sports Market Size, Status and Forecast 2025
Published On : 7th September 2018
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Report Studies This report studies the global E-Sports market size, industry status and forecast, competition landscape and growth opportunity. This research report categorizes the global E-Sports market by companies, region, type and end-use industry. E-sports (also known as electronic sports, esports, eSports) are a form of competition using video games. The MOBA segment dominated the e-sports market and is expected to continue its dominance over the next four years. This report focuses on the global top players, covered • Activision Blizzard • Epic Games • Nintendo • Riot Games Email: help@24marketreports.com
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Market Value $50,000
CAGR of 32% (2017 - 2021)
$60,000 $50,000
$40,000
$40,000 $30,000 $30,000 $20,000 $20,000 $10,000
$0
Email: help@24marketreports.com
$10,000
United States
Call: +1(646)-781-7170 (Int'l)
Europe
China
Japan
$0 Southeast Asia
Table of content Global E-Sports Market Size, Status and Forecast 2025 1 Industry Overview of E-Sports 1.1 E-Sports Market Overview 1.1.1 E-Sports Product Scope 1.1.2 Market Status and Outlook 1.2 Global E-Sports Market Size and Analysis by Regions (2013-2018) 1.2.1 United States 1.2.2 Europe 1.2.3 China 1.2.4 Japan 1.2.5 Southeast Asia 1.2.6 India 1.3 E-Sports Market by Type 1.3.1 Multiplayer Online Battle Arena (MOBA) 1.3.2 First-Person Shooter (FPS) 1.3.3 Real-Time Strategy (RTS) 1.3.4 Other
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