Sam Richwine's Interior Architecture Portfolio 2021

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INTERIOR ARCHITECTURE PORTFOLIO SAM RICHWINE


SAM RICHWINE

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STUDENT Bachelor of Science in Interior Architecture College of Architecture and Design University of Tennessee, Knoxville 1369 Brentford Cove Snellville, Georgia 30078 samrichwine@gmail.com 678.315.1441

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CONTENTS


INTERIOR ARCHITECTURE STUDENT WORK

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02 03 04

Virsual Knox pg. 8 The Rise pg. 18 Workplace Interface

pg. 28

Knox Fusion pg. 36

INTERNSHIP WORK

05 244 Perimeter pg. 46

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360 Tech Park

pg. 52

FABRICATION STUDENT WORK

07 The Bubble Palace

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Mid-Century Pendant

pg. 60 pg. 62

PHOTOGRAPHY STUDY ABROAD EXPERIENCE

08 Greek Architecture

pg. 66


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STUDENT WORK

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01

VIRSUAL KNOX

Fall 2020, IARC 475 with Tim Dolan

+ Virsual is a word used to describe an experience or object which is a complete blend between the physical and virtual world and the blurring between physical reality and virtual reality. The focus of this project was to solve the “death of retail� in brick-and-mortar stores, and the solution to this problem is Virsual Knox. Consumers no longer want a typical brickand-mortar shopping experience Virsual Knox is a space that blurs the lines between physical and virtual reality through the use of programmatic blurring as well as fully integrated and immersive technology. Virsual Knox is more about the experience of the space, and selling those experiences, rather than selling physical products. This project maintains the integrity of the historical aspects of the existing building, and also juxtaposes the historical elements with modernized, technology-fueled architecture.

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HISTORIC DOWNTOWN

Age Demographics of Downtown Knoxville

+ The site of the project is located in historic downtown Knoxville at 612 South Gay Street. Gay Street is the major hub for boutique shopping, local eateries and buildings that are full of historical details. Our site, located right next to the famous Tennessee Theatre, is just minutes away from the University of Tennessee’s campus, and walking distance to many downtown lofts and apartments. When analyzing the site, some notable statistics were that the population is made up mainly of young adults. 68% of people in the area are ages 18-39, which is what makes this an ideal site for a virtual reality experience storefront. This population of students and young professionals is the target audience of a virtual reality center. Additionally, the site receives a lot of foot traffic, as 39% of residents who live nearby travel by foot or bike. This site is also ideal because there is nothing with similar programming to Virsual Knox nearby. Knoxville, in general, has a lack of technological experiences and stores, making the programming of this project unique. Because of the futuristic experience of the space, it will be well received in this up-and-coming area of downtown Knoxville.

Modes of Transportation

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+ A render of the rooftop bar and lounge.

+ A render of the fourth floor fully immersive VR experience.

+ A render of the second floor individual virtual reality pods.

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Movable Virtual Reality Room Detail

MOVABLE VIRTUAL REALITY ROOMS + The purpose addition of movable, elevatorlike virtual reality rooms was to incorporate the use of technology even in the architecture itself. These rooms are able to be reserved by guests to have a private dining and virtual reality experience, and they can be seen vertically piercing all of the floor plates. Because these rooms are mobile, guests in these rooms also have the opportunity to see experiences on other floors of Virsual Knox.

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+ Rooftop Bar and Lounge Render

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02

THE RISE

Spring 2020, IARC 372 with Cher yl Baxter

+ The Rise is a community center and cultural hub located in historical Knoxville, also known as the “Old City�. This project was a group effort and collaboration with classmate Danielle Lanier. To get a better understanding of the area, and to figure out what the community of Knoxville needs, we researched the area to better determine the community and what is lacking and needed. After research, we decided to create a community center that could help service the needs of the youth in Knoxville by providing a free creative outlet for students. This community center is a recording studio and classrooms to teach students about music, and dance studios to engage with students with a variety of interests. This program is accompanied by a retail component which will provide the funding for the community center, allowing the space to be a non-profit organization.

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+ Collaborative render by Sam Richwine and Danielle Lanier showing the retail space.

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High School Demographics in 37917 - Knoxville, Tennessee

Academic Performance in Fulton High School Versus Performing Arts High Schools

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+ Top Diagram by Danielle Lanier, bottom diagram by Sam Richwine.


Percentage of Kids Ages 16-19 Who Enjoy These Genres of Music

+ To begin this project, we researched the area to better determine the community’s needs. We researched local schools and music and art centers in our area. Our target age group for the programming of this space was ages 12-18, so we began researching the high school demographics and statistics of Knox County schools. We discovered that many of the schools in the district are under-preforming schools, with low literacy and graduation rates, which you can see in the data on the left. We also discovered that these schools had little-to-no art or preforming arts programs. This community center was created to serve young students in Knoxville through the creativity of learning how to write and perform music and dance. To decide what kind of music and dance would be the primary focus of The Rise, we researched which kind of music was most popular in the target audience. The results, to the right, show that pop and hip-hop music were very close for number one and two so we decided to go with a hip-hop recording and dance studio.

Percentage of Kids Ages 16-19

DEMOGRAPHIC RESEARCH

Based on research, the arts can help students preform better in the classroom and with this in mind, The Rise in Knoxville was created.

Genre of Music

Schools and Music and Arts Centers Surrounding the Site

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+ Section perspective created using Revit, Photoshop and Illustrator and cutting through the dance studio, the auditorium, and sound pods.

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FLOOR 1

FLOOR 2

+ Floor 2 plan created by Danielle Lanier. Render (above) is showing the dance studio.

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+ A render of the preforming arts stage, created by Sam Richwine.

+ A render of the sound booth and creative pods in the ramp by Sam Richwine.

+ A render of open learning and community areas by Danielle Lanier.

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1 1/2"

3"

3” X 1/8” PLATE WELDED TO 1-3/8” X 1-1/2” PAINTED STEEL TUBE HANDRAIL.

HANDRAIL DETAIL

STEEL CHANNEL STRINGER PROVIDED AND INSTALLED BY STEEL CONTRACTOR

LISTENING BOOTH SOUND PODS ON EXISTING RAMP

3"

1' - 0"

11"

2' - 9"

END CLOSURE PLATE TO MATCH STRINGER FINISH.

STEEL ANGLE SECURED TO FLOOR SLAB WITH STEEL ANCHORS

1' - 0" . +/-7"

EXISTING SLAB

STAIR DETAIL

+ The existing building was an old car mechanic shop, and it consisted of an old ramp that was used to move cars up to the second floor of the building. Instead of removing the existing ramp structure, we wanted to give it a new use and purpose to preserve the historical aspects of the building. This ramp was turned into listening pods and creative lounge areas for the students who are involved in the community center. This also paired well with our concept of The Rise.

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WORKPLACE INTERFACE Fall 2019, IARC 371 with Hochung Kim

Workplace Interface was developed after completing extensive research of the work place of one of the largest technology companies in the world, Apple. It became evident that there are many reoccurring themes for the successes of their workplace, as well as the challenges of having an open workplace. After looking at how Apple incorporates their high-end technology into their work space, there are many things to be learned about the future of the office environment. The most important takeaway that informs the majority of the work space below is this: even though open offices are trendy, if not designed well they have the potential to fail the needs of the company. There should be an amount of openness to allow for collaboration and team bonding among coworkers, but at the same time providing ample amounts of space for privacy and “heads down� work. Ideally a workplace should be a balance between work and play, and the design of Tulip Interfaces attempts to find that balance. All of the moves in this design were meant to achieve a sense of balance between open and closed, solid and void, and work and play.

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+ Render above shows the atrium and lobby space of Workplace Interface.

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GENERATING FORMS + After researching different large technology companies in the United States and discovering what has been successful and unsuccessful in their workplace design, I started exploring different forms to inhabit my workplace design. My main concept of the project was to balance work and play and solids and voids in the space, so I took this into account when using the programs Monolith and Rhino to produce a formal structure for the interior conditions of the building. At first I started out with a generic box, and I manipulated the geometric formulas of the shape with Monolith to get an equal balance of solid and void in the abstract form. I 3D printed several mock-up forms to better understand the spatial implications of the project. Those 3D prints can be seen at the bottom of the page. After many trials and formal explorations, I began imagining what the form would look like in section and how a workplace environment would fit with the space. This sketch can be seen below. The diagram on the far right shows the existing building structure and my abstract form morphing together to create one cohesive space.

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FLOOR PLAN LEVEL 2, OPEN BELOW TO ATRIUM

Level 1 Atrium Open Office

Restroom

Restroom

Open Office

Level 1 Atrium

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FLOOR PLAN LEVEL 3

Restroom

Open Office

Break Room and Lounge Restroom

Open Office

Open Office

Employee Lounge

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KNOX FUSION

Fall 2018, IARC 271 with Liz Teston

+ Knox Fusion is designed as an Asian fusion restaurant which was inspired by a weaving by Anni Albers. The weaving developed into a model consisting of a light and airy undulating form with suspended discs, and this model was used as inspiration for the Asian fusion restaurant. The aspects of the weaving and the model were taken into consideration when constructing the restaurant by using the curved undulating forms to inspire a field condition in the ceiling, and also in the floor plan. Incorporating curved walls made out of bent plywood allows for a forced circulation throughout the space, creating paths through the seating areas and a pathway to the restrooms. Overall, the goal of the concept is to create a light and fun atmosphere where people of all backgrounds are able to come together and interact. This is allowed by the large scale of the bar seating, which promotes social interaction and intermingling of different groups of people. Knox Fusion is envisioned to be a place for everyone to come as they are, to relax, and enjoy signature cocktails and light entrees and starters to share.

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+ A render showing the exterior dining area.

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PROCESS WORK + Pictured on the left is a photo collage of a physical model that was inspired by an Anni Albers weaving. The process of getting from the image of the weaving to the physical model on the left can be explained by the images on the right. To start, I sketched over the weaving image using many layers of trace paper, and then eventually moved into Illustrator to create a more refined line diagram, which was an abstraction of the weaving. Then, I had to make many physical model mock-ups, first starting with card-stock and glue (pictured on the bottom left) and then moving into more sturdy explorations of laser cut chipboard and metal wiring. After more prototyping and experimenting, I decided that I liked the air and light feeling of the model on the left, and the subtle undulation of the dots. That is how I arrived at the model on the left. To create the light and airy feel of the white top, I used balloons to create a mold for fabric mâché, and then I decided to laser cut plexiglass circles from the line drawing on the right. Then, I suspended the plexiglass from the fabric mâché with fishing line which morphed the two bottom models together. This abstract model was incorporated into Knox Fusion's design by using the curved undulating forms to inspire a field condition in the ceiling, and also in the floor plan.

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FLOOR PLAN AND SECTIONS

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+ The photographic render on the left shows the outdoor patio space The cloud-like and wavy ceiling structure and hanging pendants were inspired by the physical model shown in the progress work page.

+ These beginning explorations directly influenced the vertical structures throughout the space.

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INTERNSHIP WORK

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244 PERIMETER

SUMMER 2020, INTERNSHIP WITH CBRE

+ In summer of 2020, I had the opportunity to work with a leasing team at CBRE Atlanta. I curated space planning and marketing materials for a the tenant-landlord leasing team and I produced conceptual designs with renderings and floor plans for new business pursuits for the company. 244 Perimeter was a conceptual project where I helped develop concepts for a monumental staircase and breezeway as well as a tenant lounge and fitness area. I used AutoCad to create the space planning diagrams and floor plans, and Revit to create some mock-up models and conceptual renders. The goal was to create a welcoming environment with a modern tenant lounge and micro-market, and monumental stairs that would help open up the existing building and floor plates.

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+ Micro-market and tenant lounge.

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244 PERIMETER CENTER | SCHEMATIC TEST FIT

Space Conceptual Layout

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+ Monumental stairs and breezeway.

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+ Tenant lounge and micro market.

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360 TECH PARK

SUMMER 2020, INTERNSHIP WITH CBRE

+ In summer of 2020, I had the opportunity to work with a leasing team at CBRE Atlanta. I curated space planning and marketing materials for a the tenant-landlord leasing team and I produced conceptual designs with renderings and floor plans for new business pursuits for the company. The 360 Tech Park project was primarily schematic design and test fits for a large floor plate. My task for this project was to create multiple spatial arrangements for the floor one being a large full-floor tenant (which can be found on page 54). I was also challenged to rearrange the core design of the building to a layout that allowed for more flexibility for tenant arrangements. The vision for 360 Tech Park was to create a modern office environment with copious amounts of open office space and break out rooms.

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+ Lobby and reception.

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0 TECH | TEST FIT

FLOOR, FULL-FLOOR TENANT E DESIGN ONE 360 TECH PARK | SCHEMATIC TEST FITS

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SCHEMATIC PLAN #1 WORKSTATIONS 6’X6’

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PRIVATE OFFICES BREAK ROOMS CONFERENCE

42 2 6

HUDDLE ROOMS

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IT/STORAGE

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Schematic Plan #1 WORKSTATIONS (6’X6’)

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+ Open office and break out space.

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FABRICATION

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THE BUBBLE PALACE FALL 2020, IARC 4 80 JUSTIN COUCH

+ The bubble palace couch design was inspired by Le Palais de Bulles, or The Bubble Palace in English. It was built in Cannes, France between 1975 and 1989 was designed by the Hungarian architect Antti Lovag. Originally, it was designed for an industrialist, but was later purchased by a fashion designer as a vacation house. The large house consists of 10 bedrooms, multiple pools and waterfalls, a reception hall, and an openair amphitheater. The interesting spherical form of the house was built by constructing frames of mesh and rods with concrete, and instead of using normal materials to construct the house, such as wood and metal, Lovag decided to use foam, plastic, and polyester. The goal of the project was to design a chair or couch that was inspired by this piece of architecture. To capture the spirit of this whimsical building, I really wanted to use similar materials and colors, and I also wanted to maintain a similar bubble-like form.

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MID-CENTURY PENDANT FALL 2020, IARC 4 80 JUSTIN COUCH

+ I am extremely passionate about mid-century modern design and furniture, and find myself to be very inspired by this style of design especially in residential spaces. For this project, I wanted to truly embody mid-century modern aesthetic by designing a pendant lamp for a mid-century space. Something that is very popular with this type of aesthetic is warm, earthy, natural tones, which is why I decided to use a natural wood to serve as a sort of "lampshade". Because if the natural tones in this style of design, I wanted the lamp to have a warm white light. I also wanted this lamp to have a sleek and refined connection to the ceiling which is why I went with a matte black metal attachment. I also designed this pendant so you could purchase one luminaire individually, or the cluster of three as a set.

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6”

6”

6”

9.5”

9.5”

9.5”

2.5”

2.5” 27”

31”

2.5”

27”

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STUDY ABROAD EXPERIENCE

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GREEK ARCHITECTURE Summer 2019 with Mark Dekay

+ In May of 2019 I had the opportunity to study abroad in Greece and learn about architectural photography. We explored the Greek culture, learned about their history, and studied how their culture impacts architecture. We also learned the best ways to capture the beauty of the architecture in a photograph. I had the honor of studying under Pygmalion Karatzas as we learned everything from how to operate a camera, to post-processing photographs in Adobe Lightroom and Photoshop. We traveled across all of Greece (2300 km in fact), and the experience I gained from this trip are extremely valuable as I embraced a new culture and learned photography skills. Since the trip, several of my photographs have been featured in three different Grecian architectural photography articles, and were on display at the University of Tennessee.

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+ Niarchos Cultural Center, Athens, Greece 67


+ This photo was taken in Pyrgos, which is a village located in Santorini, Greece.

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+ This photo is the TRIF House designed by Sergey Fedotov in Porto Heli, Greece.


+ This photo is the Salt Room at the Euphoria Retreat in Mystras, Greece.

+ This photo is Villa Ypsilon designed by LASSA Architects in Foinikounta, Greece.

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+ Villa Ypsilon, Foinikounta, Greece

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THANK YOU!

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