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WORLD WITHIN WORLD FUTURESTAGE MANIFESTO
by Sandra Chen
Instructed by Mariana Ibañez
DEC. 2022 / M.Arch I 3rd-year Advanced Topic Studio, fall term, UCLA AUD Group Project. Collaborating with Stijn Cuevas
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Looking into the future of stages we see a vision of truly immersive experiences of a world within a world, with each world containing its own unique characteristics, strengths, and weaknesses. Situated at the intersection of three infrastructures, the site aims to provide its audience with a choice of being among multiple dynamic theatrical worlds. By providing the audience with a choice of worlds, they have the ability to experience each world separately by simply jumping between them or simultaneously engaging in multiple.
Within our FutureStage / Performance Orbs, we have established a strong relationship between ground conditions, zoning distribution, and connections relative to each other. Our concept begins to question these relationships and see how we can build upon the notion of worldbuilding. By looking at the variety of the parts we can start to distinguish each part as its own world with its own characteristics from our part-to-whole, and part-to-part research. Our focus has been to treat each part as its own and try to nd a way to either extend it or cut down on it to achieve a di erent part-to-part relationship.
OFFSET LINES BY WIDTHS ABOVE GROUND
IDENTIFY LINEAR OBJECTS ON SITE
RECOGNIZE SPATIAL ATTRIBUTES OF LINES
OBJECTS ARE UNSTABLE, GROUND IS STABLE OBJECTS ARE STABLE,
Section studies of the relationship between the object and the ground
GROUND IS UNSTABLE
BOTH ARE UNSTABLE
Conceptual Sections
The ideas is that every performing space, which we called it perfoming sphere, is stitched together by a continuous pathway (gold). It allows visitors walk from
Physical Models of Perfoming Sphere
from sphere to sphere, browsing different performances before deciding which one to go.
As the main elements of the site, the infrastructures act as dividers and connectors at the same time. However, tather than seeing them as constraints, we take such attribute as an advantage to create a Stage Village, where the divided islands are connected by a designed common ground, allowing its visitors to wander among each stage.