1
what is
?
Is an adventure-action-strategy game for PC/MAC, the game has a third person perspective which takes place in a city dominated by a tyrant that makes people work for his personal interests, the main goal of the game is to liberate the city from the dictatorship by using confidential information as a weapon to threat and generate discord among the leaders, most of the time the player will assume a spy role decoding information either fighting or by using his special skills to access to the cybernetic information. The target group goes from teenagers to a mature audience due some of the fights in the gameplay.
The city Faoa controlled by a few.
2
3
Enjoying the sublime.
4
Making the powerful take decisions.
5
Marc
Lumine The main character is an young fisher that enjoys read and seeing clouds because it reminds him the freedom, one day he found a book that has notes of how to bring down the actual government by using secret information, and a map that leads to a secret location with special equipment.
Fighting in the Shadows.
6
7
Marc’s special costume, designed to camouflage look through solid objects protect him and fight in multiple situations, access to the information, using energy .
8
Some of the Marc’s custom props: goggles linked to the information base used also to scan and spy through walls, mask: has the ability to change the voice and to protect the user form gases, gloves: equiped with special tecnology
can control the electromagnetic Waves in the air and use the energy as a weapon, belt: hold the artefacts like smoke bombs, hacking tools and stores all the information.
9
written
ASSIGNMENT •
O
ver time we’d seen how authoritarian forms of government that uses the fear as a control weapon falls down, but ¿why at the present time these kind of social system still in many nations? ¿What method did the tyrant uses to subjugate the people that works even nowadays?
• In a contemporary context to understand how a social construction1 as the democracy works is possible link up this to the idea of game, the game understood as a “representational play whose purpose is to be what it is, represent what it does, outside the subjectivity of its participants (either actors or audience) evolves into a discussion of mimesis”2. In democracy the mimesis given by the act of participating in the decisions of power.
10
1.
The aforementioned term refers to a complex system created by the human social interaction.
2.
The phrase quoted was taken from the essay Gadamer, Art, and Play , G.T. Karnezis, 1987, https://www. svcc.edu/academics/classes/murray/gadamer/gadartpl.htm
Sebastian Gerena Cubillos 2017