3 minute read
For all ages and
For all ages and stages
Smart Toys and Games introduces us to some of its exciting award-winning educational brands.
Smart Toys and Games is home to eight brands including SmartGames multilevel logic games, SmartMax pre-school magnetic construction system, and GeoSmart geomagnetic play. All Smart Toys and Games feature engaging and educational mechanics. The whole brand ethos is to encourage children to “learn through play”.
Age 2+
For the youngest members of the family, SmartGames have recently unveiled Peek-A-Zoo, a fantastic new game for pre-schoolers to practice language skills, learn about colours, discover the cutest animals, and develop their understanding of concepts such as above, below, inside, and outside. Suitable from two years plus, this thrilling new game is a fun adventure to find all the characters in the zoo. With multiple play options, little ones can follow the picture challenges and try to stack the right cubes as shown on the challenge card to spy the animals or let their imagination run wild while they stack and play.
Age 3+
For ages three plus, discover the magic of classic fairy tales with the ‘Once Upon a Time’ collection, which features Three Little Piggies. ‘Three Little Piggies’ is a lovely brain-teasing game; where children will be intrigued by the way the piggies fit inside the houses and look through the windows to escape the wolf. Having already received multiple awards, this educational and exciting game is sure to be a hit with pre-schoolers.
Age 6+
Selling in their tens of thousands, the IQ range is an immensely popular category for SmartGames. It’s no wonder why, as each game boasts a unique and innovative game mechanic; they offer varying levels of difficulty, meaning that these educational games are perfect for both adults and children as young as six. The award-winning IQ games are easy to pick up, but hard to put down - a brilliant solution for the whole family. IQ Love is a popular choice – the travel-friendly puzzle game revolves around 10 colourful gemstones, which players seven plus must fit onto the board. Thanks to its double-sided playing grid, the game boasts 120 challenges.
Age 7+
For ages seven plus, Horse Academy will see little ones galloping off to the gymkhana. Allowing players to create their very own show jumping path and sequence, this game will have players working towards the winning rosette! Taking the horse successfully from start to finish is sure to be a mind-boggler, but can you canter over the jumps in the right sequence, and out of the exit gate? To play, participants need to choose their challenge from the booklet provided and place their horse at the starting point and the gate at the finish. To complete the challenge, players must create a path from start to finish, by placing the obstacles so that they are jumped over in the same order shown in the challenge. Sometimes you will jump the same obstacle more than once – there is only one solution!
Age 8+
Transport yourself into outer space with Asteroid Escape, where the object of the game is to slide the eight puzzle pieces around the board until you can park your spaceship centre stage. Perfect for budding astronauts aged eight plus, this game will truly captivate the mind. At first look, it may seem rather simple, however, the thoughtfully designed pieces seriously limit movement making Asteroid Escape the toughest of space missions! The hardest puzzle, out of the 60 stages, requires more than 100 moves, making Asteroid Escape one of the most challenging SmartGames ever made.
The team at Smart Toys and Games are committed to creating new and engaging games that will appeal to all ages and interests. They are passionate about creating toys and games that help develop skills and create mental learning opportunities through fun and play. Every game features a different learning mechanism. For example, developing vision, hand-eye coordination, cognitive language, motor skills, spatial awareness, concentration, creativity and imagination, as well as aspects that allow children to learn how to problem solve or learn to engage with others.
Check out the range at