Undergraduate Architecture Portfolio

Page 1

PORTFOLIO SHOURYA

JAIN


EDUCATION 2012 - Present

Bachelor of Architecture ( Current C.G.P.A. 3.49 ) Balwant Sheth School of Architecture, NMIMS University, Mumbai, India

2012

Higher Secondary School Certificate ( Distinction ) The Daly College, Indore, India

2010

Secondary School Certificate ( Distinction ) The Daly College, Indore, India

SHOURYA JAIN 10th June, 1994 2, B.S.Jain Bungalow, Rajeev Nagar, Sagar, Madhya Pradesh, India 470001 +91 9833164315 +91 9833981115 jainshourya10@gmail.com Currently seeking an architectural design internship beginning on 13th February 2017 and ending in May. The portfolio is a compilation of selected projects of first fours years of Bachelor of Architecture course at Balwant Sheth School of Architecture.

ADVANCE SKILLS

EXHIBITIONS

BASIC SKILLS

2012

Assemblies Disassemblies Foundation Workshop 1 Design Exhibition

2013

Complexity in Non-Living Systms in Nature Foundation Workshop 2 Design Exhibition

2016

Suburban Sprawls Urban Design Studio Exhibition

COMPETITIONS

3ds Max Vray Revit Adobe Indesign Adobe Illustrator Adobe Flash

LANGUAGE

2016

EVOLO Skyscraper Competition ( Participant )

2016

24 Hours Design Competition ( Ideas Forward ) ( Participant )

PUBLICATION | DOCUMENTATION 2013

Royal Palace Complex, Mandu Documented by Measure Drawing

2016

Suburban Sprawls ( Published students work ) Urban Design Report, 2016

2016

24 Hours Design Competition, The Book - Vol.2, pg 342

curriculum vitae

AutoCAD Adobe Photoshop Rhinoceros Google SketchUp Microsoft Office Laser Cutting CNC Miling Model Making Sketching

Hindi English

PROFESIONAL WORK | CONFERENCES May 2016

SML Architects, Mumbai Summer Intern at Studio Mahek Lalan Architects, Mumbai, India

Oct 2010

Round Square International Conference 2010 Regent's School, Pattaya,Thailand


contents

1|

Urban Transit

2|

Reinventing the Workspace

3|

Interweave

4|

Visual Transgression

5|

Suburban Sprawls

6|

Limestone Coves

7|

Sensile Infobahn

8|

Infinity Bound

9|

Royal Palace Complex

10 |

Unfolding layers

11 |

Recreating Mind Maps

Sketches Illustrations


URBAN TRANSIT Year 4 Design Studio | 2016 United Mills, Dadar(W), Mumbai 10000 sq. meters built up area

For the first time since Indian Independence, the absolute increase in population is more in urban areas than rural areas. The growth has been more rapid in past ten years than last hundred. We can soon expect a larger part of the population inhabiting urban areas. The increase in population is not due to high birth rate but primarily due to high migration rate. As more people accumulate in these super dense area infrastructure is put to test. Open spaces being the primary recipient of the crunch, followed by transport, environment,etc. The high population also gives rise to competition for land, work, opportunities, education and lifestyle. As this flux is inevitable cities have now become new testing grounds for ideas of contemporary living. Unfortunately the approach to resolving urban problems are generated more from capitalists perspectives. Public spaces and amenities which should be equally available are almost auctioned and luxuries sold at the cost of basic needs. This dense urban lifestyle comes with its own set of misgivings. The idea of the studio was to question the daily workings of urban life, study the conflicts created from the interactions of the city spaces and lifestyle. Various aspects of urban life can be examined from a social, physical, mental and environmental viewpoint. These misgivings were to be explored through diagrams depicting the spaces or environments in which they exist and propose a intervention. The intervention could be in the form of an idea or a buildable space. The studio aimed at understanding the term physical, mental and social wellbeing for an urban population of Mumbai. What opportunities the city provides for the same at an individual level or for a large society. The idea was to design a ‘Transition Space’. Transitional Space can be defined as the space within which one can explore changes in one’s life. For the coach or change agent it is about creating a facilitating or holding environment within which those people wanting to initiate change or going through change can take the time and space to understand where they are and experiment with what they might want to be or do.The design responds to urban population, provide a face to a re-invented urban life. It caters to individual and mass needs. Public and private programs are established with optimum balance. The design institutionalise the way urban life can be lived sustainably.













REINVENTING THE WORKSPACE Year 4 Design Studio | 2015 Versova, Mumbai 5000 sq. meters built up area

FACADE AND THE CITY Facades have long being considered as ornamental feature of the building. However, the facade acts as an interface for the people inside the building to view the city and for the city people to engage with the buildings. A city like Mumbai show how every element of facade can become deep enough to house a program. The studio aimed to explore individual elements of facade, manipulate it’s geometry, create variations and in the process make the facade habitable. The design development of the building - its plan are an outcome of the facade exploration. The process reinvents the program. The module obatined by breaking the box when multipied give a nice peripheral variation of facade providing different lighting conditions and views. The central courtyard formed by the geometry of the modules in a way forms introvert balconies. Different modules are combined to create an experiential place.

LIVE WORK PLAY The idea was to create innovative methods of working and environment. Designing workplaces that function as home bases rather than conventional offices and creating a working environment that suits the nature of the consultants way of working. To create a very open work place where everyone can see what everyone else is working on to create this open and transparent culture. To provide facilities that could be shared with people and to find ways to make places that you would go to and have a conversation. To give it the diversity and the liveliness that one wants in a neighborhood so that lot of distinctions in a workplace can be evaporated. This place would be appropriate for small businesses, start-ups, free- lancers and creative professionals. Here they would get to interact and network with a variety of professionals and there would be tremendous scope for sharing knowledge and experience.



THE BALCONY AS A BOX

INSERTED

SUSPENDED

EXTRUDED / ADD ON

ADDED

INSERTED

SELF SUPPORED

CHANGES IN PROPORTIONS OF A BOX

INSERTED BALCONY

COVERED

EXTRUDED BALCONY

INSERTED

INSERTED

BALCONY ELEVATION

INSERTED


BREAKING THE BOX

COMBINATION OF BOXES -VERTICAL -HORIZONTAL -AS ASSEMBLY

CHANGE IN DEPTH

Each cube/unit can be an individual balcony or can act as a podium or a viewing deck

LAYERING


BOX WITHIN A BOX (VOLUMETRIC ANALYSIS)

In the above diagrams, smaller volume within a larger volume acts like a door/a window. A volume within a volume can also be used as a room and thus can divide the larger volume into smaller volumes which can be used either as a room or a level dividing a double heighted space.

SMALLER VOLUME WITHIN A LARGER VOLUME In the above diagrams, smaller volume within a larger volume acts like an extruded window and can also be used for sitting and other purposes. it is almost like a balcony within a balcony.


BOX AS A STRUCTURAL SYSTEM

CREATING FIELD OF COLUMNS

INCLINIG VERTICAL PLANES


EXPERIMENTING WITH VOIDS

PLUG-INS ON A SOLID CORE


MULTIPLYING (PLAN ITERATIONS)

PROGRAM BRIEF

The module obatined by breaking the box when multipied give a nice peripheral variatio of facade providing different lighting conditions and views. The central courtyar formed by the geometry of the modules in a way forms introvert balconies. Differen modules are combined to create an experiential place.

The idéa is to create a beautiful, functional and flexible “working wonderland” whic can exploit the “non-standard” nature of location (without the use of standard offic elements) which embraced a more progressive work environment. Creating innovativ methods of working and environment. Designing workplaces that functions as hom bases rather than conventional offices and creating a working environment that suit the nature of the consultants way of working.To create collaborative spaces an private perches, where employees can pop open a laptop away from distractions. Th employees don't have their own working space but use the spaces that match the work at that time. Making individual working spaces yet having communication, thu creating one large social space as opposed to a formal office environment.

SCALING

LIVE

(GENERATING VOLUMETRIC USABLE SPACE)

MAIN USABLE AREAS -OFFICES

WORKSPACES -OPEN OFFICES -TEAM SPACE -CUBICLES -PRIVATE OFFICES -SHARED OFFICES -STUDY ROOM -CONCENTRATION ROOM -WORK LOUNGE

MEETING SPACES -SMALL MEEETING ROOMS -LARGE MEETIN ROOMS -CONFRENCE ROOM -BRAINSTORM ROOM

WORK PLAY SUBSIDIARY AREAS

TRAFFIC AREA

-SANITARY FACILITIES -STORAGE SPACES -PRINT AND COPY AREA -LOCKER AREA -LIBRARY -PARKING AREAS -BREAKOUT SPACES

-CORRIDORS -LIFT LOBBIES -ENTRANCE HALL -RECEPTION AREA

BREAKOUT SPACES -PANTRY AREA -GAME ROOM -SMOKING ROOM -SWIMMING AREA -GYM -LIBRARY

MODULES FOR PRIMARY SPACES

GENERATING PLAN ITERATIONS (CONSIDERING MASS AND VOID CONDITIONS)

GROUP WORKSPACE

OFFFICE SPACE

MEETING AREA

RESTAURANT AREA

RELAXING AREA

TOILET BLOCK

WORKSPACE FOR ONE

WORKSPACE FOR THREE

WORKSPACE FOR TWO

GROUP WORKSPACE






INTERWEAVE Year 3 Design Studio | 2015 Vile Parle (E), Mumbai Cluster Redevelopment 15000 sq. meters built up area

Vile Parle (E) has a variety of typologies and people living in a stretch between Vile Parle Station and Western Express Highway. Vile Parle has a significantly strong base of Marathi and Gujarati population. It serves as the location of the first Parle factory. Vile Parle is a hub of cultural activities. It is a town with national integrity, social awareness, intellectual setup and a truly art loving society. Besides Marathi and Gujarati communities, there is a Gaothan, small scale shops for perishable goods to larg scale malls in the locality. Due to the presence of station activities performed in the transit become very important for large number of people walking to and from the station. The project’s site is located at Agarawal Market in Vile Parle (E) which is an amalgamtion of various different program typologies coexisting together. Typologies existing in the locality ranges from a Marathi theatre to Hotels to range of retail shops, commercial offices and residential areas. Though all the typologies co-existed in same locality yet they were very secluded and fragmented. The idea was to interweave all these activities together in a single loop and make the place more interactive and connected at all points. Also the weave defines the private and public spaces where private spaces (residential areas, hotels) will be more introvert in nature while public areas (retail shops, theatres, etc.) will be extrovert in nature and easily approachable to public. Hence, this Interweave creates more open spaces, add more greens and public areas which can make the particular site more interesting.









VISUAL TRANSGRESSION Year 3 Design Studio | 2014 McLeod Ganj, Dharamshala 250 sq. meters built up area The terrain in Dharamshala allows for a type of movement within a structure which is unique to that terrain. Market street in Dharamshala is completely packed because of the temporary structures on the street also because of three streets of shop which act like boundaries place is not revealed to its surroundings and terrain. Temple on the market street is not revealed because its contained by structures around it. Building boundaries are not defined resulting from several gestures which indicate transistion instead of disconnect. One keeps making infinite connections with what one sees, all generated from combinations of ridges and valleys. The focus stays on the feeling of the terrain and the voids around it. More than visually prominent structures, just connected levels are seen. At a given point on a certain level one sees the possibility of reaching several other levels and the connection between where one was , is and will be is never lost. There is no connection between roof, plinths, inside, outside, balconies and corridors. Each bleeds into the other and becomes a part of a unique circulation pattern. Several such grounds which extend beyond the basic footprint of each building are created. The pattern of circulation is no longer from ground to first to second and so on but possibly from ground to first of one structure to second to first of another. The basic idea of the design was to merge the street with the nature and terrain around it and to give the place its actual feel by making the mass porous with the help of connectors which will reveal the place.







SUBURBAN SPRAWLS Year 4 Urban Design Studio | 2015 Malad(W), Mumbai Group Work

REDEFINING PUBLIC SPACES THROUGH COMMERCE The city of Mumbai continues to grow at a frenetic pace. Urbanisation has spread into erstwhile remote territories that were once villages or natural habitats. Urban growth is typically led by the voracious demand for land and is followed by its regularisation through piecemeal infrastructure. As in most cases, the railway is the main feeder line that triggers development in its immediate vicinity and connects the ever northward expansion of the city to the established south. As a result, the city has grown into clusters of settlements encroaching northwards along the railway line. Over time, they expand along their east west axis. These hybrid developments are identified as the suburbs of the city that are characterised by relative degrees of self sufficiency with a varied mix of residential, commercial and industrial use. The studio has identified the suburb of Malad as a study, situated in north western region of Mumbai. In the past, it was inhabited by hamlets that were sustained by fishing and small scale agriculture. A vast expanse of the land was a mangrove forest abutting a creek that brings in the Arabian Sea. Malad today, like many suburbs in the city, is a multi layered sprawl tending towards car-dependant, gentrified communities. They have been unable to establish a connection to their vibrant ecology that has now been reduced to a few fragmented mangrove patches nor has the new development been able to galvanise its myriad communities. The aim of the studio was to search for new identities for the suburban sprawl at Malad. In the process it would reflect upon changing ideas of living space and domesticity, urban ecology, new commerce and public space





TYPES OF COMMERCE IN MINDSPACE

The Mindspace area has varied commercial establishments ranging from the informal Tapris and Chai-walas to white collared professionals. Although these street side vendors are not a formalized part of the fabric, they help in bringing the people out of these commercial glass boxes. These existing types of commerce, are contained, secluded from each other, and compartmentalised. There is no form of recreation or leisure areas provided for the people, who are not only confined to their cubicles but also to a specific office level. The site lacks intra-inter-action because of extensive privatization. As compared to the other parts of malad mindspace lacks informal market sapces, provsional stores, and resident friendly commerce.


INTERVENTION II Evolution of Design

Series showing the growth of hexagonal fractals


MASTER PLAN

The design is driven by a fractal pattern that is determined by the programs it facilitates. It is divided into three categories, namely Primary, Secondary and Tertiary. The primary fractals cater to the public programs like schools, hospitals, malls, banks, etc. which needs direct access. While the secondary fractals, houses semi-public programs like IT parks, BPOs and offices. Lastly, the tertiary fractals are private residential complexes consisting of various housing typologies. This pattern grows continuously and bridges all the various programs together at different levels, avoiding seclusion and introvert spaces. It helps in collaboration and builds an efficient urban sprawl.


60

0m 30


LIMESTONE COVES Year 2 Design Workshop | 2013 Balwant Sheth School of Architecture, NMIMS

COMPLEXITY IN NON-LIVING SYSTEMS IN NATURE The Design Workshop focussed on structural and functional complexities found in non-living systems in nature. These include geological formations, rocks, minerals, salt, sand, quartz, ice etc. Complex systems are signified by two or more components that are distinct and integrated. Systems in nature exhibit an inherent complex structure based on their process of formation. These systems react with dynamic environmental factors (such as heat, pressure and agents such as wind, water, light etc) that cause functional complexity so as to achieve a natural state of equilibrium. The studio investigates various complex systems through a process of diagrams and models to devise a dynamic installation based on specific structural complexities and their reactions to changing environmental conditions. Limestone Coves are pavements formed due to weathering of limestone weathering. Limestone areas are weathered when rainwater, which contains a weak carbonic acid, reacts with limestone. Rainwater erodes the joints and beding planes. This happens only when the base stone is arranged parallel to the ground surface. The formations that are created depend upon the angle of the rocks. Thus, the study is related to the change in angles and due that teh inclination of the surfaces so formed. The angles so formed are used in the design of the model facilitating dynamism in each unit.





SENSILE INFOBAHN Evolo Skyscraper Competition | 2016 Group Work

In an ever changing techno-scape, the skyscraper encompasses a variety of dimensions, both physical and social in nature. It engages the bionic humans in socializing, obtaining information and exploring the factors that influence the constant morphing of the design. The tower posits that the user’s response to the space moderates his or her purpose for visiting a certain pod and his understanding of what he wants. The framework is both theoretically and managerially rich, assisting the users, who are also the planners, to identify and plan the spaces based on the primary purpose of area/ zone requirement. The tower provides for continuous growth based on constant availability of material, efficient transfer of information, direct addressing of information, interactivity and individuality. By building abstractions from the characteristics of the virtual world, representations of the material world potentially become the cognition of the spaces that the user moves through, touches, sees, and hears. Catoms are described as being similar in nature to a nanomachine, but with greater power and complexity. While microscopic individually, they bond and work together on a larger scale. Catoms can change their density, energy levels, state of being, and other characteristics using thought alone. The skyscraper consists of three main structuresthe core, the framework and the units. The core provides a design to focus constructive rearrangement on individual nodes and a software matrix that motivates local cooperation among groups of catoms. This protocol ensures a seamless union between form and functionality. Constructed from the bottom up, these catoms get information input from the core, run along the framework and form the units. The material enables the units to be constantly dynamic, going through multiple mutations, creating a more responsive space that is adjusting to the bionic humans needs. The demand for such a lively material stemmed from the evolution of man from homo sapien to bionic human. Being comparatively more intellectually developed, this human has highly developed all his senses, along with the added sense of information processing and distributing. The skyscraper reciprocates these senses by being smart, receptive and in a constant state of innovation.



In an ever changing techno-scape, the skyscraper encompasses a variety of dimensions, both physical and social in nature. It engages the bionic humans in socializing, obtaining information and exploring the factors that inuence the constant morphing of the design. The tower posits that the user’s response to the space moderates his or her purpose for visiting a certain pod and his understanding of what he wants. The framework is both theoretically and managerially rich, assisting the users, who are also the planners, to identify and plan the spaces based on the primary purpose of area/ zone requirement. The tower provides for continuous growth based on constant availability of material, eďŹƒcient transfer of information, direct addressing of information, interactivity and individuality. By building abstractions from the characteristics of the virtual world, representations of the material world potentially become the cognition of the spaces that the user moves through, touches, sees, and hears.


Catoms are described as being similar in nature to a nanomachine, but with greater power and complexity. While microscopic individually, they bond and work together on a larger scale. bThe skyscraper consists of three main structures- the core, the framework and the units. The core provides a design to focus constructive rearrangement on individual nodes and a software matrix that motivates local cooperation among groups of catoms. This protocol ensures a seamless union between form and functionality. Constructed from the bottom up, these catoms get information input from the core, run along the framework and form the units. The material enables the units to be constantly dynamic, going through multiple mutations, creating a more responsive space that is adjusting to the bionic humans needs. The demand for such a lively material stemmed from the evolution of man from homo sapien to bionic human. Being comparatively more intellectually developed, this human has highly developed all his senses, along with the added sense of information processing and distributing. The skyscraper reciprocates these senses by being smart, receptive and in a constant state of innovation.


Housing Units:

Scattered across the entirety of the structure, the housing units vary in size and are based on the users’ perspective of culture and social interaction. The spaces are based on the requirements of the residents and mutate within the set framework. The design commands from the core for any extensions or additions to these units are implanted keeping the changing paradigms and behaviors associated to the user in mind.

Social Networking Hubs:

Occupying the centre of the skyscraper, the social networking hubs are stratiďŹ ed, constantly shifting and retroďŹ tting themselves to the changing demands of the space. As densities of the users increase, more and more of these hubs get cohesively linked to the existing ones, thus forming an amalgamation of urban venues.


The Information Core:

Designed to be the brain of the skyscraper, the information core is connected to every entity that builds itself up on the nodes of its framework. It hosts, processes and delivers all the information fed into it by the user. Sending out commands for designing and redesigning at short intervals, it renders itself to be constantly active. Working endlessly, the information core allows the structure to speak about the changing lifestyles and patterns in a dynamic language. This ensures that the spaces never get old or worn out and are in a constant state of morphing from one mutation to another.

Public Interface:

The World Wide Web is successful because of its ability to connect everybody to everything in a single interface. Multiple entrances combine and morph into one another to provide direct connectivity to the culturally and socially diverse hubs located in dierent parts of the structure. The superstructures interface designs a visual scheme in the mind of the user, putting him in control of the way he wants to use the space, yet guiding him through it with a certain framework.


INFINITY BOUND

24 Hours Design Competition ( Ideas Forward ) | 2016 Group Work

UTOPIA A perfect construction shouldn’t remain imperfect just because it does not take place. The Utopia of life is more about the lack of action than the lack of will. Wills are easy. Utopias are complex but not impossible. Everything has a beginning, like a house has its first brick, and the great utopia of the world is to imagine walls, way before they are built; Is to fall in love with a garden, having just seen a single ower. Is to imagine a picture, by only have seen a re ex of it and believe that what you see is the absolute truth. We are Utopia, within the untouchable horizon.

PROGRAM | LOVE AND A HUT It could be said that the first language of mankind is love. It is, infact, if we think of time and not space. Love does not occupy space. To talk about love, it’s to talk about ourselves. It is to allow ourselves to be occupied by the lives of others without letting that occupy space. It is, humbly, to be born every time we let ourselves love. It is to occupy. It is to all and need little space, in the space that i sgiven us. Life is a hut where we meet with the world. The world is us and those we love. To live should sufice. Infinity (symbol: ∞) is an abstract concept describing something without any bound or larger than any number. It signifies something that is bigger than anything else in the world. The Utopia of love is not a space; it is a feeling of comfort, of continuity and of progression. The intention of using this form is to enhance these feelings, while at the same time keeping them grounded. The balance of the symbol is also testimony to the way two people strive to achieve harmony in a relationship. Several layers of elements throughout the circulation path attempt to keep you in the loop, always looking inwards, thus bringing your own order in the otherwise existing chaos. A series of frames attempt to evoke memories and an outward looking deck combines the structure with nature, also keeping it in touch with the real world.



ROYAL PALACE COMPLEX Year 2 Measure Drawing | 2013 Study Trip Documentation

MANDU, MADHYA PRADESH Mandavgarh is situated at a distance of about 90 km from the Indore city of Madhya Pradesh. Popularly known as Mandu, the town is located amidst the Vindhya Ranges, at an elevation of 2000 feet above the sea level. It was originally founded in the 10th century by the Parmar rulers who made it their fort capital. Later, it was conquered by the Delhi Sultans, who named it as Shadiabad, meaning the “City of Joy”. There are a host of historical monuments which are constructed on the fusion of Hindu and Afghan style of architecture. Mandavgarh is famous for its amazing Fort. The fort is 82 km in perimeter and is considered to be the biggest in India. It contains the ruins of palaces, ornamented canals, baths, pavilions etc. The fort was once the monsoons retreat of the Mughal emperors. Mandu has over 40 monuments which are divided into three broad categories: the Central Village Group, the Royal Enclave Group, and the Rewa Kund Group. The city is also famous for the legendary romantic tale of Rani Roopmati and Baz Bahadur which still haunts the place. Champa Baoli - a well, the huge 15th-century Jami Masjid, the beautiful Jahaz Mahal (ship palace), Hindola Mahal or Swing Palace, the romantic Baz Bahadur’s Palace, Roopmati’s Pavilion and Hoshang Shah’s Tomb are some of the unique gems of architecture. The entire complex was measured drawn by the class during a study trip to Mandu in November 2013.



HINDOLA MAHAL & NAHAR JHAROKA Hindola Mahal, an audience chamber is a T shaped palace with small rooms and a staircase in the horizontal axis. The vertical axis is a single huge space. The strong pillars, which curve inwards and the double arches that are in a straight row, hav no decorations at all and are purely functional in nature. It is so named because of its characteristic sloping walls.

SECTION AA’

EAST ELEVATION OF HINDOLA MAHAL


KEY PLAN

N

PLAN OF HINDOLA MAHAL AND NAHAR JHAROKA


UNFOLDING LAYERS Year 3 Landscape Design | 2015 Mahalakshmi Temple, Mumbai

Mahalakshmi Complex is designated as a heritage precinct due to its architectural/archeology value, unique street scape and intrinsic quality of historic settlements dotted with traditional temple shrines. It has unique ambience of vernacular domestic architecture and temple forms with a picturesque street character with low rise residential buildings along pedestrian thoroughfares, lined with flowers and sweets – dealers. Mahalakshmi temple acts like a crack in the mass. The origin of the crack is at Mahalakshmi temple and the crack spreads leading to the formation of various other temples in the area. Hence, mahalakshmi Temple street is a street consisting not only of mahalakshmi temple but various other temples on the same street which makes the street more packed because of more people coming to the site and is filled with hawkers, food stalls, temporary structures, food shops, etc. All these street features adds life to the street. The idea was to propose interventions that will help the area function more efficiently by designing the circulation path and proposing experiential instances to the devotees. Hence, unfolding several layers of the street and enhancing them by adding eventful experiences that leads to the temple and reveals the feel of the place.





RECREATING MIND MAPS Year 3 Graphic Design | 2014 Bhavans College, Andheri, Mumbai Group Work

URBAN VILLAGE In urban planning and design, an urban village is an urban development typically characterized by medium-density housing, mixed use zoning, good public transit and an emphais on pedestrianization and public space. We looked at Bhavans as an urban village because along with being an educational (and hence, urban) institution, it also has an earthly feel to it. There are medium density housing quarters as well as small village like settlements within the campus. The public spaces are well defined with lots of village like elements in contrast to the planned elements that exist in an urban fabric. The connectivity through the campus also differs in the way of its permissibility, wherethe mobility ranges from being on two’s to being on wheels. The artificial pond that is made works as a binder between the contrasting parts of the campus, which range from the botanical garden to the low rise, medium density housing for students. There are various open public platforms that allow for networking, giving a very informal feed to the place. The first thing we noticed when we entered the campus were the kind of sequences that got formed, creating the transition from urban to village. We illustrated these sequencs to form simple mind maps, which could also be given to visitors as refrence to experience the place.



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The first thing we noticed when w the kind of sequences that got for from urban to village. We illustrat simple mind maps, which could als refrence to experience the place.


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ed with lots of village like ed elements that exist in an ugh the campus also differs herethe mobility ranges from

rks as a binder between the which range from the botaniedium density housing for public platforms that allow mal feed to the place.

we entered the campus were rmed, creating the transition ted these sequencs to form so be given to visitors as


SKETCHES

Heritance Kandalama, Srilanka


Gallery Cafe, Colombo, Srilanka

Patwon Ki Haveli, Jaisalmer

Mehrangarh Fort, Jodhpur

Patwon Ki Haveli, Jaisalmer


ILLUSTRATIONS



jainshourya10@gmail.com


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