RESUME
Hello! I’m Shyam
OBJECTIVE
EDUCATION
To experience the professional work and use my skillset to face its challenges whilst developing the same.
KV DRDO, Bangalore
Primary& Secondary study
Maharishi Vidya Mandir, Chennai
Higher Secondary education
NIT Tiruchirappalli
Undergradute study
PERSONAL INFORMATION E shyam.69130039@gmail.com P +91 8056297396 A 1, EVR st, Vijayalakshmipuram, Ambattur, Chennai - 53
COMPETITIONS ANDC ‘19-20 (shortlisted entry) DESTECH’19-20 GSEN’ 19-20 (shortlisted entry) ANDC’ 20-21 GSEN’ 20-21 MARS CALLING
D 13/02/2001 L English, Tamil, Hindi, Kannada
COURSES STUDIED Architectural Design Architectural Graphics Graphic Design Concrete Technology Lighting Ventilation and electrical services Climate responsive Architecture Water supply and Drainage Architectural Acoustics Interior Design Landscape Design Building Construction and Materials Vernacular Architecture Contemporary Architecture Estimation and Specification Working Drawings
Interests Graphic design, Model Making, Photography, Psychology, Outdoor Sketching, Basketball, Anime, Video gaming.
SOFTWAREs Advanced Intermediate Basic
AutoCad, Sketchup, Adobe illustrator, Lumion Adobe photoshop, Revit, Blender, Rhino, Enscape Vray, Adobe indesign, Grasshopper, Climate Consultant, Maya
Meditation an Fish market
ACADEMICS NIT TRICHY
Low
W
COMPETITIONS NASA INDIA
HOBBIES
Miscel
CONTENTS 2018 - 21 6th Semester B.Arch
nd Yoga Centre
01
and Restaurant
07
w rise apartment
17
Working Drawings
27
GSEN 2019-20
29
GSEN 2020-21
31
llaneous renders
33
Locker
Open to Underground
Rest Area
Brief Creation of a yoga and meditation center inside a college campus for the students, to have a place to learn, practice and reap the benefits of the art. Through a mentally and physically challenging day of collage this design aims to achieve a peaceful environment in the midst of a hustle.
Open Yoga park Store Library
Yoga Classroom
Site context Location: NIT Tiruchirappalli Trichy- Tanjore highway
2m
Open Guest Lounge
Groundfloor Yoga Studio
2m
Meditation Classroom
Water feature
Meditation Cubicles
Locker
Underground Meditation
Site is located in a bustling part of the campus close to the Student Activity Centre and the Sports Centre.
Design Creation of a yoga park that receives direct sunlight during the mornings and evenings. (prime time of usage of space) A library space close to the yoga classroom is also provided for instructors to have workshops and regular classes for the students to learn yoga and reap its benefits. A buffer space is provided in the corner for a resting space for the users for relaxation after a session of yoga and workout. Lockers and restrooms are also provided in both levels for the users and the staff.
Concept “Levels of being” Creating a Meditation and yoga centre with respect to the three levels of being: . Physical . Mental . Spiritual
Giving an open access to the yoga park for the users to activate their physical being and prepare for a day of college and assignments, or relax after a long day. Rest space is provided for the users as a buffer before they leave the space after a workout.
Having an open lounge and classrooms close to the entrance to both the underground and groundfloor levels to create an environment of learning thus creating a space for better learning and visually connecting the yoga park for visual learning.
Going for an underground meditation to create an isolated space for spiritual connection and to try to achieve a better environment for soul searching.
Exploded axanometric view
2 Brief
A design to relocate the existing fish market in Trichy which improves the hygiene standards for the merchants. A restaurant is also designed to act as a socialising space for the customers as the design is located in a residence concentrated zone.
Site
Kasivalingi Fish market, Trichy
FISH MA
ARKET& RESTAURANT
pg
09
Floor plan
Staff P Equipment Store
Staff restrooms Cold Storage
Flake Ice
Store
1
2
4
3
5
s m r o f t ion Pla
Auct
AUCTION
ng i t t u C
1
2
3
4
5
RETAIL MA
LOADING & UNLOADING
3 4
WHOLESALE MARKET
1 2
5
N
ADMIN AND SECURITY
Kitchen
6
Restaurant seating
Concept
Chaos Reduction
Parking
Staff restrooms
ARKET
Store
7
8
9
Minimizing the chaos inviting factors like limiting the amount of open spaces in retail area for loose stalls and drainage routes to avoid stagnated water.
Design The three major activities (retail, wholesale and auction, supply) are separated and given separate entries to avoid mixing of the crowd.
10 11
.Retail market: A buffer in provided just before
12 13 14 15
the entrance to help in crowd control. Cutting spaces provided in both ends to divide the crowd further.
.Wholesale and Auction: Connected to the
g Cuttin
retail market through service corridors for simple movement of stock. Ramps provided in the entrance to move fresh fish from stalls to tempo for transport outside.
.Loading and Unloading: Located at the
other end of the site, an open space is provided for maneuverability of large trucks. The bay leads straight to a cold storage and flake ice unit for immediate storage of fresh fish.
Customer zone: Closed off roof with separated tiles to improve water drainage
Service corridor: Service corridors mixing the staff a
Vendor zone: An elevated roof to allow free ventilation in a closed off space and to provide minimal natural light.
s are provided to avoid and customer traffic.
Restaurant Dining: Closed roof with a curtain wall to increase publicity and to create an artificially ventillated space.
Restaurant Kitchen: Roof monitor is provided to help in ventilation of the kitchen and in removing the heat from the kitchen space
General Sectional Detail
View Revit, Lumion
low-rise apartments *modelled in Revit and rendered in Lumion
SITE
East Coast Road, Chennai
N
Brief To design low rise apartments in the outskirts away from the city hustle to create a social and active environment.
Concept Interconnecting users through the balcony. Active Design- Activity spaces are provided to encourage users to socialize
3
1.
2.
Mass
Circulation Vehicular circlation routes carved through the mass to create apartment complex and central common space.
3.
4.
Open Spaces
Orient
The apartment complex is broken into three blocks. The buffer space in between is opened up to form a public open space and an indoor community centre.
Extrudinig balconies to orient them towards the primary and secondary wind directions and to promote cross floor initeraction of users. Extruding community centre roof to create room for false ceiling and an high ceiling for the badminton court.
keyplan
The two modules are stacked in alternation.
3
The complex houses a total of 32 x 1bhks, 64 x 2bhks and 24 x 3bhks and public spaces like a community centre (gym, indoor badminton court, meeting and party hall), 2m depth swimming pool and an outdoor basketball court.
1 2
2 V.C
2
2
2 V.C
N
2
3
3
2
V.C
Common washroom
Kitchen
2 2
V.C
2 V.C
V.C
V.C
2
2 3
V.C
1
1 1
1
2
1
1
3
g/ in g Liv inin D
2
2
2
g/ in g Liv inin D
1
3 *V.C : Vertical Circulation
Kitchen
Common washroom
3bhk
Module 01
Module 02
Kitchen
Living/ Dining
Living/ Dining Common washroom
Common washroom
Kitchen
1m 1m
Kitchen
Living/ Dining Kitchen
Living/ Dining Common washroom
Common washroom
2bhk
1bhk
Section AA` *(Swimming pool, vertical circulation and ventilator shafts)
B`
Block A
Two site entries that lead into the design with a closeby visitor parking to restrict visitor vehicles crowd the resident parkinig.
Yoga Park
Basketball Court Badminton Court
Gym
rs Visito g in Park
open sitout & play area
The open public space is divided to form the basketball court, the community centre, the other playing and an outdoor yoga park with leisure seating facilities along the sides of the space. Stilt parking is provided for the residents’ vehicles and access to the parking is also given through paved roads along both sides of the building.
Community centre
Meeting Rooms
A`
A Block C
Block B
B
Site plan
N
Section BB` *(public spaces, community centre and vertical circulation) 1m 1m
Design
B
Community Centre Floor Plan
The community centre is equipped with a meeting room, a casual meeting space (party area), an indoor gym with an attached changing room for both male and female users and an indoor badminton court. Access routes are given through both sides to divide the user traffic through the design. The badminton court is visually openned to the outside for non-players to also spectate and create interest of the game.
Washroom
Washroom
Changing/ Changing/ Locker room Locker room
Meeting Room .02 (Party Space)
Meeting Room .01
Indoor Badminton Court Indoor Gym
B`
View Revit, Lumion
1
3
2
A
4
5
6
1
2
4
3
1
5
2
A
5105
229
1371
1828
534
3582
A
6173
A 1371
2133
B
228
2553
1220
915
B
890
610 1084
1524
1410
2515
610
471
838
762
B
B 8153
2134
1829
1791
305
1905
D
1829
1219
C
228 381
1524
2438
2133
381
C
5220
456
D
813
914 1524
610
4572
2133
741
1220
914
991
1219
3582
1524
914
F
C
3239
852
1600
995
4470
4572
F
4344
4115
3048
3099
1638
G
D
1067
1371
3582
2819
1059
1524
F
1524
762 2286
3276
305
838
1067
914
305
609
1600
664
533
D
762
781
1067
254
838
914 267
1873
E
965 914
229
914
7085
914
965
C
E
1829
1524
4877
1524
859
2439
381 229
1638
838
D
2591
E
381 305
1905 1753
1219
914
2896
829
1724
1410
2094
906
2133
940
914
2591
2705
604
4267 1334
1219
1270
C
1029
952
1827
1067
609
571
4572
609
603
1372
1600
1067
1219
2172
2133
1981 228
534
1067
3428
2081
2591
1828
B
1906
1677
3352
1371 3887
1104
381 610
229
A
1371
1067
3125
5333
3200
3
860
2819
381
228
1829
305 228
3048
229
2095
571
1524
914
G
381
G H
5257
1829 610 305
3276
229 457
1524
914
E
5334
3556
1
E
5486
2032
3
2
4
5
6
1
2
4
3
GROUND FLOOR PLAN
FIRST FLOOR PLAN
5
1
2
3
SECOND FLO
SECTION AT AA`
B`
Level 3
SECTION AT BB` 3030
800
Level 3
200
3200
2400 1217
166
A`
A
3200
900
Level 2 Level 2
1379
3200 900
10050
3200
166 2421
Level 1
1480
Level 1
200
3200 3200
1200 2103
KEY PLAN
1601
B
450
plinth Level 0
WORKING DRAWINGS
450
plinth Level 0
880
4
5
1891
1366 3582
2591
A
3582
197
FINISHED FLOOR LEVEL
1371 1371
890
1371
899
5106
B
228
MID-LANDING BEAM
673
1371
13 11 9 7
2133 3962
3284
762
PCC LEVEL
305
3
1316
1
DETAIL-A
PLINTH BEAM
C
228 458
FINISHED FLOOR LEVEL
1202
1219
672
1829
1242
5
2160
DETAIL-B
292
838
1219
747
645
2591
D 4572
1829
4902
E
5786
1219 8382
8914
0 305
F 460
723
3200
1524
3048
UP
801
G H
3505
610 2133 3276
2058
1
2591
3
2438
7
9
6128
11
1572
7048
2438
5
4112
1101
OOR PLAN
5
5486
1860
4
2134
2134
TERRACE PLAN
DN
1101
21
19
17
15
766
13
460
W1 3346
1828 6706
05
04
03
TRAP DOOR TRAP DOOR
V
B A
C
V
02
D
DROP -50mm
DROP -25mm
03
Toilet 3000 x 1500
DADO TILES 150x150
01
02 D1 50mm
FURNITURE LAYOUT
01
FALSE CEILING
25mm
50mm
05 04
ELEVATION A
ELEVATION B FALSE CEILING
TRAP DOOR
Detail A TRAP DOOR
D1
FT
Detail A - 1:20 DROP -50mm
DROP -25mm
CERAMIC TILE 300x300
OPEN SHELF
25mm
ROUTING LAYOUT
FLOOR LAYOUT
ELEVATION C
25mm
ELEVATION D
50mm
Brief The competition made us to rethink a cityscape into various hyperreal contexts not as problems that neede solutions or ambitions to be met but as celebrations of their hyperreal possibilities. It invited us to explore various cartography styles to document the existing cityscape and to communicate our ideas to the jury.
Concept A city of anarchy; disorder and crazy were embraced as the core feature of our design. With 4 different types of anarchy in our design each in different zones of the existing city depict a different lifestyle of the existing populace. Buddist fishermen. A hardworkers haven where fishermen have plenty and are helped lead a god’s life through the teachings of modern buddist ideals by the Marjuana Monks existing on the ‘higher’ plane. Carnival City. A city that thrives on Carnivals, Fests and Fairs all round the year. A highrise jenga house, a collosium where most of the magic and circus happens, a ride that goes through the city coastline for a beautiful view as if one had wings and a rollercoaster that courses through the bustling city on a bumpy ride. Trade Capital. A rich and flourishing trade capital going through the days peacefully runs a deep slave trade under the surface as popular as the the rich textiles and treasures u find in the bustling markets. One wrong step at the wrong time, the next second one will find themselves in a closed auditorium as a showpiece for an auction running the main bid. Mafia Base. A dark, desolate city run by contraversial ideals run through underground markets and sky rocketing deathrates. A city where the rich fight for power and the poor band together and help eachother during the rough times and teach the rich the power of unity over ink on a paper.
Sheet 1 (Documenting Vizag)
Postcards
Sheet 2 (Hyper-realistic reimagination)
NASA 19-20
GSEN
HYPER REALISTIC CITY
Postcards
NASA 20-21 Sheet 2 (Design Views)
GSEN
EDIBLE LANDSCAPE
MISCELLANEOUS renders Render engines used:
Lumion 8.5 Blender Cycles/ Eevee
*tranquiil
*chaos
*peace
“There are 360 degree
es, so why stick to one?”
- Zaha Hadid
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