2020 Flying H Polo Club Program

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RULES & DEFINITIONS THAT WILL HELP YOU UNDERSTAND POLO APPEAL Appealing for a foul may be by voice or action. A demeaning comment or gesture is an appeal. The raising of the mallet in an attempt to draw the Umpire’s attention to a play is an appeal. BOWL IN When the umpire starts or resumes the match by rolling the ball in, down the center of a line-up of players. A bowl in is also known as a throw in.

GOAL OR SCORE Anytime the ball crosses the line between the goal posts, regardless of who (including ponies) knocks it through. HANDICAP Each player has earned himself a handicap ranging from -2 to 10. The higher the handicap, the better the player.

BUMP When a player directs his pony into the side of an opponent’s pony.

OVERTIME Overtime is sometimes played when a draw is reached at the end of the sixth chukker. A seventh chukker will resume until the final goal is scored.

CHUKKER Term used for the period of play in polo - seven to seven and a half minutes long. There are six chukkers in a polo match.

SPARE PONY Players have the option of using a spare or substitute horse during a chukker. This is done when their playing pony fatigues or is injured.

FLAGMAN An unofficial goal observer appointed to signal, by waving a flag over the head if a goal is scored or under the waist if no goal is scored.

THIRTY-SECOND BELL Bell or horn heard thirty seconds before the end of the chukker. The end of the chukker is signaled by another bell or horn known as the final whistle.

FOUL Whistle is usually blown for infractions of rules governing play on the field. It is usually blown for hazardous riding or improper use of the mallet. The umpire can award anything from a free goal to a free hit from a determined distance when a foul is called.

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