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NECTAR-CELLAR

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RUCHELLSIMS

RUCHELLSIMS

In this room:

by asgracecreates

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• Hanging Lamps: Cupcake Lamp Trio by Seymore Lighting (Tiny Living Stuff Pack)

• Indoor Plant beside the couch: House Rubber Starter Kit (Dine Out Game Pack)

• Wall clock: Starclock (Bowling Night Stuff Pack)

• Sunflower Painting: Time Will Tell in B-Flat (Get to Work Expansion Pack)

• 3 Black and White Female Paintings (in different swatches): Starlet Shores (Vintage Glamour Stuff Pack)

• 1 set of 3 Female Paintings (with the black dress): Triptych Limerick (Kids Room Stuff Pack)

• Blue, Black, and Yellow Paintings: My First Framed Art Set (Moschino Stuff Pack)

• Bright Orange Couch: Lovely Love-seat (Tiny Living Stuff Pack)

• Indoor Plant on top of coffee table: Tiny Botanicals Diaries (Discover University Expansion Pack)

• Light Orange Couch: Sit 'n' Stitch Together (Nifty Knitting Game Pack)

• Lamp: The Watchful Eye (Get to Work Expansion Pack)

• Accent/Side Table: The Magical Mystery Table (Realm of Magic Game Pack)

• Coffee Table: Unassuming Mid-Century Table (Get Famous Expansion Pack)

• Magazines: Simsational Style Stack (Moschino Stuff Pack)

• Wallpaper: High Tiled Mosaic (Jungle Adventure Game Pack)

NECTAR-CELLAR

NECTAR-CELLAR

Nectar-Cellar is known for his Sims 3 custom content creations. SupStyle was lucky enough to catch up with him to find out more about the person behind the creations.

Tell the reader more about yourself and how you started playing The Sims.

My very first game was The Sims 3 on the Xbox 360 console. When I discovered the seemingly endless amount of CC available for the PC version of the game, I immediately made the switch, and never looked back. I made my Tumblr account in 2012 or 2013 to download CC, share screenshots, and keep up with other people’s gorgeous games. I was still a high school student back then. I have stuck with The Sims 3 for all these years because it’s not only a fun game, it’s also an amazing creative outlet for storytelling, character creation, photography, fashion, interior design, you know, the list goes on!

What inspired you to finally start creating cc?

When I started playing The Sims 3 again during the start of the pandemic, I had a hard time finding menswear CC that suited my tastes. With my renewed interest in the game, lots of time at home, and many fresh ideas, I thought it was the perfect time to buckle down and learn how to make the kind of clothes I wanted my sims to have. My CC is the result of my interest in fashion colliding with my love for the game.

What's your favourite style of cc objects/clothing?

My favourite style of CC is Maxis-match. I like it when my objects and clothes complement the game’s art style, while still looking modern and semi-realistic.

How would you describe your custom content creation process?

I take a lot of inspiration from real-life clothing. When I see a piece of clothing I like, I often think to myself, does this exist for The Sims 3? What’s the closest thing to it that we have? Could I use that as a base for my creation? Also, when it comes to fashion, I’m a nit-picky person. So, I’ll put a piece of clothing on my sim and start criticising it like, "oh, the fit on this is off." Those pants should be more tapered. I like the coat on this, but I hate the shirt. This jacket would look better with a different top. You know, I look at a piece of clothing and I think about what I like and what could be improved. Once I have a solid idea of what I want the final look to be, then I get to work on editing the meshes and textures or stitching different meshes together. I guess my process begins with my inner fashion critic refusing to shut up. I just follow what that voice tells me to do! Haha.

Not only you're known for creating CC, but also for your beautiful Sim shots. How do you do it? What tips can you give to those who want to improve their Sims photos?

I think composition, angles, and lighting are the most important things to focus on. With the right composition, you can make anything look interesting. With the right angle and lighting, you can make anything look good. I would encourage people to follow some real-life beginner photography tutorials, and try to adapt those tips to their in-game

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