Yet again, hello and welcome to Issue 5 of SMagazine! It’s hard to actually think that we’ve already published five issues, and the support we’ve received from the whole community has been amazing, so for that I say ‘thank you’. It’s also been my pleasure to welcome two new people to the team, zTDOTi and Miamii. They’ve joined us to help us write articles and reviews, and you can see some of their work inside this issue. I’m sure you’ll love their work more than my boring old articles! Inside this issue, we’ve left the comfort of our homes and gone to explore the vast selection of community lots you’ll find in The Sims 3. From parks to resorts, we’ve got a bit of everything covered inside this issue. We’ve also got a showcase of some of the very best custom worlds in The Sims 3, so you can pick the very best to settle down in with your family. And, as always, I hope you’ll enjoy reading this issue as much as I’ve enjoyed editing it.
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By aktex
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CA UK
BeyondSims
anyone to c
mee
Us UK Simmer num Simmers, B
Whether you’re this is set to be also a great da Park at 12pm w
YOU’LL ALSO G
DAN FROM BEYONDSIMS - RACHYBOP - THE PLATINUM SIMMERS TEAM - J
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ALLING ALL K SIMMERS!
s, Platinum Simmers and Rachybop are inviting
come along to Hyde Park, London on May 24 to
et up with fellow Simmers from the UK.
rs are taking over Hyde Park on the afternoon of May 24 because PlatiBeyondSims and Rachybop have been working hard to organize a meet -up for Simmers all over the UK.
e a hardcore fan or just someone who plays the game from time to time, e a great afternoon packed with fun Sims activities and much more. It’s ay out in London—everyone’s meeting near the Italian Gardens in Hyde where there’s set to be a meet and greet, followed by a visit to the Natural History Museum in London (it’s free to get in).
GET TO MEET…
JAMES FROM THESIMSUPPLY - ARTHUR FROM SIMIFIED - THE SMAG TEAM
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EXCLUSIVE IN
“Hello, my name is Curtis Paradis. I’m a 22year old online persona
Youtube, creating Sims 3 based content and house videos - since
trying to keep to my Simming roots.”
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NTERVIEW
ality who produces videos on Youtube. I got my big break on
e then, I have moved into more news and other info, but I'm still
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The Boardwa
Take a ride on the Ferris Wheel, sing your heart
out in the karaoke club, grab a bite to eat—there’s loads to do in this amazing boardwalk venue.
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by a
alk
amyssexysims
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SIDETRACKED
FOR A SECOND Euro Truck Simulator. Now, I know that it’s not the most exciting-sounding game out there, and if you prefer shooter games, it isn’t the game for you, I’ll admit. In fact, this isn’t really the magazine for people who like shooter games. But, I digress.
ing empire. Hire employees, buy trucks—this is as much a business game as a driving game.
Navigating the curvy motorways of France is oddly therapeutic, but it’s also oddly gripping. Controlling a truck is hard, and you’ll be penalized if you drive on the I’ve picked this game to talk wrong side of the road, about this time simply bedamage your load, crash or cause it’s such an amazing turn up late—be careful, begame. You start out deliver- cause it’s docked off your ing loads for different com- wage at the end of the trip! panies, driving their vans. You can buy it on Steam for Then, once you’ve earned $25 right now, but there’s a enough cash, you can buy free trial too. your very own truck and start building up your truck-
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Which
Colours?
Picking the right colour scheme for your project is vital in how the project will look in the end. Whether you’re looking to redesign your living room, spruce up the kitchen or give the front of your house a makeover, it’s very important to make sure you use the right colour scheme. However, it’s also important to realize that it’s okay to break away from the decorating norms every once in a while. There’s dozens of ways to use simple colour pallets to make bold statements. Mismatched furniture, feature walls, bold ac-
cents—little splashes of colour here and there help give a room a different personality. So, if you think your room is looking a bit old, don’t instantly decide to go and repaint the walls—what about a bright red dining table? Or some orange curtains? Bright colours are back, and can fit in almost everywhere. City lofts can be given an industrial yet lived-in feel with brightly coloured walls. Your old shed? A quick red coat of paint will do the trick. What we’re trying to say here is that bold colours don’t have to instantly make a room ugly.
Colours Tip!
Free web programs such as Adobe Kuler provide hundreds of different colour palettes complete with RGB values, so you can use these programs to pick the perfect colour scheme for your next project.
Montebello Pala Resort and Spa
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STAFF FAVOURITE
by Trustime
ace
Montebello Palace Spa & Resort has enough to keep you and your family entertained for months. Fully kitted out with a cinema, a restaurant, a pool complex, a spa, a gym and much more, there’s something for everyone at the newly renovated Montebello Palace Spa & Resort.
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BY ZT
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TDOTI
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The Sims 2 was first released in 2004. It had 8 expansion packs and 10 stuff packs, providing countless hours of fun and entertainment. While it preceded the Sims 3, many of the core values stuck when the new game was created.
Sims (or NPCs as we used to say) will run to the course of their lives and get married, have children, earn a promotion, or even move away. In the Sims 2, the idea of story progression was not as strong, but was still evident in small parts; for example, the game came with its own set of characters whose lives were somehow One of the major differences be- intertwined with each other, tween the Sims 2 and Sims 3 is the whether it be Don Lothario and feature of “Story Progression�. the Caliente sisters or Darren This feature allows Sims in the Dreamer and Cassandra Goth neighborhood to continue living (remember those storylines?). As as if someone else was controlling you played one family, it would them. While the player is focused alter the course of lives of anothon their own family, all the other er, but would not be entirely evi70
dent until you switched to play that family. Another major change in the Sims 3 is the ability for your Sim to seamlessly walk around the neighbourhood, without being restricted by lot or lot size. Sims in the Child life stage and older are able to leave the house whenever they please, visiting community lots and their neighbours at any time of the day. But watch out! Children have a strict curfew of 10:00 p.m., and some neighbours may not want visitors at such late hours. Abide by these helpful tips to keep your Sims happy and their relationships with others strong.
What’s the first thing you want to do when you install The Sims? Create a family, of course! The Sims 3 has the most advanced version of Create A Sim in any of the Sims games so far. Players are allowed to choose their Sims’ facial structure, skin tone, body shape, age, outfit, hairstyle, accessories, and countless other specific details. In The Sims 2, players could only choose between two body shapes: normal or fat. However in The Sims 3, body weight is determined by moving a slider. Muscle tone, muscle definition, and breast size have also been introduced by installing The Sims 3: Late Night expansion pack, or downloading the required patch. The Create A Sim feature is also
where you choose your Sim’s personality traits and ambitions. There are 63 traits in the game, ranging from Friendly and Lucky, to Technophobe or Daredevil.
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Ever wondered how SMagazine happens? If not, read this anyway (we had a page to spare). It starts with the editor taking a trip to some Sims 3 CC sites (thesimsresource.com was used for most creations inside this issue). Each time he finds something, it’s into Microsoft Publisher to write an article about it. This is where everything goes down, be it the designing of the cover or the writing of the articles. He might take to Twitter to ask people what they want to see (follow us @smagazineofcl) and he then tends to find more ideas from there. Once the issue is finished, he checks everything, and then exports it into a .PDF using Microsoft Publisher. Then it’s to Issuu.com to upload the magazine, and then to literally every single social network to advertise the magazine. And, then, you get to read it...like you’re doing right now! G
Copyright SMAGAZINE 2013 © Any copyrights mentioned throughout this publication are the property of their respective owners. ‘The Sims’, ‘The Sims 3’ and the respective brand assets are all the property of Electronic Arts and/or Maxis. SMAGAZINE is in no way endorsed or funded by Electronic Arts, Maxis or any other companies. This magazine is run not-forprofit and we do not collect any earnings. SMAGAZINE is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. This means that no derivative works may be made of this publication and commercial use of this work is not allowed. If you wish to find out more about our copyright policy or anything else to do with the magazine, please e-mail the editor at smagazineofficial@gmail.com
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