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PROCEDURAL ONE Zoo program extraction Data:SolarElevationandAzimuthin2022inSeoul
PROCEDURAL ONE Zoo program extraction Data:SolarElevationandAzimuthin2022inSeoul
PROCEDURAL TWO Exhibition centre program extraction Data:SeoulMetroPassengers PROCEDURAL THREE Shopping Centre program extraction Data:Spectralpowerdistributionsofthesevenilluminants
This artefact [Vol1. Procedural] forms part of the major project – Seoul Cultural Line. It covers procedural processes that transformed the ideas of spatial qualities, effects, concepts and experiences into physical and digital forms.
PROCEDURAL ONE
Zoo program extraction
Data:SolarElevationandAzimuthin2022inSeoul Convention
Multiple Towers Vertical Spaces
Enhancement of existing retails + new opportunities of the new economy
Radial
Intensity Big Event
Visual Intensity for the new ‘shock’ New experience The new meta square
PROCEDURAL ONE
Zoo program extraction Data:SolarElevationandAzimuthin2022inSeoul
VISITOR ZONES
COMMERCIAL
FACILITIES
WATER GREEEN
Bernard Tschumi believed that there was no architecture without events, actions or activity.
This experiment explored the ideas of creating visual intensity and new cultural experience.
PROCEDURAL ONE Zoo program extraction Data:SolarElevationandAzimuthin2022inSeoul
Zoo program extraction
Data:SolarElevationandAzimuthin2022inSeoul
Data:SolarElevationandAzimuthin2022inSeoul DESCRIPTION:
STEP: 03
Array each programmatic category with reference to black curved lines (constant solar elevation value).
PROCEDURAL ONE
Zoo program extraction
Data:SolarElevationandAzimuthin2022inSeoul
STEP: 04
DESCRIPTION:
Array each programmatic category with reference to black curved lines (constant solar elevation value) for all groups.
ANIMAL ZONES VISITOR ZONES COMMERCIAL FACILITIES WATER GREEEN
STEP: 05
DESCRIPTION:
Overlay all groups together with reference to the black curved lines.
Zoo program extraction
Data:SolarElevationandAzimuthin2022inSeoul
ANIMAL ZONES VISITOR ZONES COMMERCIAL FACILITIES WATER GREEEN
PROCEDURAL ONE
Zoo program extraction
Data:SolarElevationandAzimuthin2022inSeoul
DESCRIPTION:
Procedural process was controlled by the data. It created abstract volumes that have spatial opportunities to create ‘event’ spaces.
EVENT CITY PROCEDURAL ONE Zoo program extraction Data:SolarElevationandAzimuthin2022inSeoul
EVENT CITY
PROCEDURAL ONE
Zoo program extraction
Data:SolarElevationandAzimuthin2022inSeoul
EVENT CITY PROCEDURAL ONE Zoo program extraction Data:SolarElevationandAzimuthin2022inSeoul
PROCEDURAL TWO
Exhibition centre program extraction
Data:SeoulMetroPassengers
Convention Centre
Horizontal Spaces
Multiple Towers Vertical Spaces
Enhancement of existing retails + new opportunities of the new economy
PROCEDURAL TWO
Exhibition centre program extraction
Data:SeoulMetroPassengers
Exhibition Centre
Disperse & Stack
Vertical Intensity
New Modes of Retail
The idea of adaptable open space was an interesting concept of exhibition centres.
This experiment aimed to explore the vertical qualities from a horizontal spatial model.
PROCEDURAL TWO
Exhibition centre program extraction
Data:SeoulMetroPassengers
PROCEDURAL TWO
Exhibition centre program extraction
Data:SeoulMetroPassengers
STEP: 02 EXHIBITION HALL CONFERENCE ROOMS AUDITORIUM SERVICES CIRCULATION
PROCEDURAL TWO
Exhibition centre program extraction
Data:SeoulMetroPassengers
STEP: 03 EXHIBITION HALL CONFERENCE ROOMS AUDITORIUM SERVICES CIRCULATION
Divide in to two groups (North & South) with the river line. Then rotate the river line to vertical orientation.
PROCEDURAL TWO
Exhibition centre program extraction
Data:SeoulMetroPassengers
Array each group along the vertical curve.
STEP: 04 EXHIBITION HALL CONFERENCE ROOMS AUDITORIUM SERVICES CIRCULATION
PROCEDURAL TWO Exhibition centre program extraction
Data:SeoulMetroPassengers
RAW RESULTS [Top View] EXHIBITION HALL CONFERENCE ROOMS AUDITORIUM SERVICES CIRCULATION
By rotating the river line vertically, the raw result was able to achieve the ‘stacked’ effect.
STACK TOWER
PROCEDURAL TWO
Exhibition centre program extraction
Data:SeoulMetroPassengers
STACK TOWER PROCEDURAL TWO
Exhibition centre program extraction
Data:SeoulMetroPassengers
Shopping Centre program extraction
Data:Spectralpowerdistributionsofthesevenilluminants
OUTCOME
CIRCULATION A
CIRCULATION B
CIRCULATION C
CIRCULATION D
CIRCULATION E
CIRCULATION F
PROCEDURAL THREE
Shopping Centre program extraction
Data:Spectralpowerdistributionsofthesevenilluminants
Shopping Centre
Loop & Interlock
Non-linear Circulation
Interconnecting Zones
This procedural experiment utilises light data to test the concept of light and void within complex circulation routes around intense programs.
Shopping centre program extraction
PROCEDURAL THREE
Shopping centre program extraction
Data:Spectralpowerdistributionsofthesevenilluminants
Selection of shops that circulation loop crosses are extruded according to the (y) value of the light data chart.
STEP: 02 CIRCULATION A CIRCULATION B CIRCULATION C CIRCULATION D CIRCULATION E CIRCULATION F
Shopping centre program extraction
Data:Spectralpowerdistributionsofthesevenilluminants
STEP: 03 CIRCULATION A CIRCULATION B CIRCULATION C CIRCULATION D CIRCULATION E CIRCULATION F
Each extruded volumes are multiplied on the curve with the (y) value - Relative Power.
PROCEDURAL THREE
Shopping centre program extraction
Data:Spectralpowerdistributionsofthesevenilluminants
STEP: 04
DESCRIPTION:
Each extruded volumes are multiplied on the curve with the (y) value - Relative Power.
Shopping centre program extraction
PROCEDURAL THREE
Shopping centre program extraction
Data:Spectralpowerdistributionsofthesevenilluminants
PROCEDURAL THREE
Shopping centre program extraction
Data:Spectralpowerdistributionsofthesevenilluminants
From Procedural to Physical Architecture Post-metadesignprocess
From Procedural to Physical Architecture Post-metadesignprocess
After studying the procedural raw outcomes in meta design process, spatial opportunities were found.
From Procedural to Physical Architecture Post-metadesignprocess
PRECINCT ONE: THE EATERY
Transformed volumes into architectural elements: walls, floor slabs, voids, and ceilings.
Post-metadesignprocess
Left: The void allows natural light to lit the underground bar.
Right: Procedural element transformed into columns.
Bottom: Bar table and light installations from procedural.
From Procedural to Physical Architecture Post-metadesignprocess
Other procedural outcomes that were not translated into physical forms are preserved as meta archives.
From Procedural to Physical Architecture Post-metadesignprocess
From Procedural to Physical Architecture
Post-metadesignprocess
Selected objects from procedural one transformed to screen and light installation for Meta Retail interior.
From Procedural to Physical Architecture
Post-metadesignprocess
PRECINCT TWO: META RETAIL
Left: Balustrades curves from procedural one
Right: Wall shelf design extracted from procedural outcome
From Procedural to Physical Architecture Post-metadesignprocess
Other procedural outcomes that were not translated into physical forms are preserved as meta archives.
PRECINCT THREE: HISTORICAL WALK
Left: Precinct Three
Right: Procedural outcomes are transformed into floor slabs and ceilings. Became a tunnel.
From Procedural to Physical Architecture Post-metadesignprocess
Other procedural outcomes that were not translated into physical forms are preserved as meta archives.
This project commenced with explorations of programmatic typological behaviours and procedural processes to transform the ideas of spatial effects, concepts, and experiences into abstract forms. The abstract outcomes are explored through gaming technology (‘Meta Process’) to critique and translate to physical architecture. [Refer to Vol2. Game Engine artefact]
Framework has been set prior to experimentation to critique and explore the procedural outcomes. In order to explore new types of spatial qualities, I researched the idea of ‘event’ spaces that can bring experiences at the forefront of design. Bernard Tschumi believed architecture must originate from ideas and concepts before becoming a form. His buildings respond to and intensify the activities that occur within them. Thus, the concept of event space is explored through investigation on programmatic behaviours of zoos, convention centres and shopping centres. Then, extracting programs allowed to study different types of spatial qualities and their effects.
The procedural (rule-based) process transformed the models into unexpected results. Although set of rules generated certain effects, the raw outcome of the model has only been controlled by the values from a data set. Establishing rules was not a random process but it took several failures to generate them as some rules would not transform the models in particular effects. Hence, it was crucial to set up the framework prior to the experimentation.
As the project was aimed to unlock new types of experiences, procedural processes assisted in forming abstract spatial volumes. The next stage of critiquing the procedural process takes to the ‘Meta Process’ which the outcomes are imported to game engine to study the spatial qualities.
Next – [Vol2. Game Engine]