GRADUATE SCHOOL OF
LDT graduates rethink education and technology to design the tools that will transform learning experiences.
EDUCATION MASTER’S PROGRAMS
The Stanford Teacher Education Program Policy, Organization, and Leadership Studies
GRADUATE SCHOOL OF
EDUCATION
International Comparative Education International Educational Administration and Policy Analysis
L E AR NI NG , DE S IG N & TEC HNO L O G Y (LDT)
Learning, Design, and Technology Curriculum and Teacher Education Joint MA/MBA Find out how to get started at:
Joint MA/JD
http://ldt.stanford.edu/ http://ed.stanford.edu/admissions
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MASTER’S DEGREE PROGRAM
L E A R N I N G , DDESIGN ESIGN LEARNING,
AND & TTECHNOLOGY ECHNOLOGY
The LEARNING, DESIGN & TECHNOLOGY Master’s Program (LDT) prepares professionals to design and evaluate educationallyinformed and empirically-grounded learning environments, products, and programs that effectively employ emergent technologies in a variety of settings. LDT tackles these challenges through a blend of coursework exploring learning theories, problem-based design methodology, a real-world internship, and a Masters’ Project focused on creating an actual learning technology.
Personalized, multidisciplinary course of study over four consecutive quarters
Small cohort size of students with experience in education, design, engineering, research, and industry
Wide array of related fields in which to work:
Teaching & Administration: Technology integration in formal and informal learning settings
Design & Development: Learning experiences and products; consulting; entrepreneurship
Research: Doctoral studies; interaction and usability research; ed tech evaluation
LDT students showcase their research prototypes at the annual LDT Expo Present the latest in digital learning innovation to industry and education leaders
APPLIED LEARNING LDT students apply their knowledge of learning theory, network with industry leaders, and make a direct contribution to the innovation that defines Stanford University.
Real-world Internship The LDT experience includes real-world internships aligned to students' program goals in one of the many research projects on campus, or in educational, technology, or design organizations.
Master’s Project LDTers engage in a learner-centered design process to identify impor tant learning problems and oppor tunities. They apply appropriate theories about learning to create educationally informed, empirically grounded learning experiences that are enhanced by innovative technologies.
“Expect to discover new ideas, expect to see things from different perspectives, and expect to wish you had more hours in the day to take more classes. In other words, if you expect to learn with a passion about Learning, Design and Technology then be assured that you have come to the right place.” Brandon Suzuki, Class of 2007 "I am constantly impressed and amazed by our LDT students. They bring rich experiences and viewpoints to the classroom and to the Stanford community, and as alumni, they make a major impact in their careers." Shelley Goldman, Professor of Education “Our close ties with professors and Silicon Valley allowed each of our projects to have the potential to be developed into REAL solutions. LDT is a whirlwind of exciting opportunities – a chance to improve education and make a footprint on the world.” Kristine Hanson, Class of 2006