Chaoyun Zhang
2016 Interaction Design
Chaoyun Zhang Contact: Email: Phone:
stefanie.zhang627@yahoo.com (+86) 135 1246 1525
Education:
Experience:
Tianjin Chengjian University, Bachelor of Arts in Literature, English Major, 2011
Dec 2012- Jul 2015
IT Assistant, Sharp Thinking Intl Management Consulting Company (Known as Leadership Development International) Tianjin Branch, Front end web Design, Wordpress web design, Website maintenance, Web Support, Project Management.
Aug 2012-Nov 2013
Admissions Secretary, Tianjin International School Organizing Admissions materials, keeping petty cash record, processing and ordering required items for office use and coordinating payments, collecting Engle’s Nest information and publish it, maintaining school website, doing translation, filing, printing and faxing, preparing report cards and enrolment letter for students.
Feb 2012-July 2012
School Receptionist, Tianjin International School Answered incoming calls and referred callers to appropriate people, assisted students and held them accountable to school policies, ensured the reception area is clean and tidy, handled mails for students and staff.
Nov 2010-May 2011
English Teacher, King’s English for Kids Managed classes, helped preschool students go to bathroom, made teaching tools, taught elementary and preschool children English and crafts, regularly evaluated students' English abilities, wrote and modified lesson plans for foreign teachers, interacted with parents, conducted a series of lectures and meetings for parents, hosted the annual company party, designed advertisements.
Apr 2010-May 2010
Volunteer Interpreter, Tianjin Chengjian University Worked as an interpreter, language teacher, and guide for American and Denmark exchange students.
My Works
Achievements: ICF accredited 60 Hour Coaching Training (completed 24 1:1 coaching hours) , Level 8 Test for English Major, Dean’s List Scholarship, BEC Vantage, Participation in Tianjin Model United Nations, Best journalist of 2008 at Tianjin Chengjian University News Agency
Skills: Photoshop Sketch Illustrator HTML 5 and CSS 3
Website work: tjicco.com hanks-tianjin.com tiseagles.com lditek.com
NGO Restaurant Tianjin International School Website LDi Corp IT Department Website
My Works iAroma
Scent over the Internet
Hearo
Earphone
iReader
Reading Device
Project 1
iAroma
| Scent Over Internet
Sense of smell is an essential part of everyday life experiences. It not only creates an immediate response but also registers naturally in people’s memory, triggering strong and lasting personal emotions and experiences. What if we can collect an odor we like or even funny and share it over the internet? What if we can smell the food first before we make an order online? I want to propose a new way people interact with each other online—involving the sense of smell. In my project “iAroma”, I try to create a device that is able to collect, store and resythesize an odor people like and share it over the internet. To achieve this I did research of e-nose technology, primary odor and using it as a scent cartridge. Integrated with the technologies mentioned, iAroma is able to detect, decode, digitalize an odor so that it can be understood by a smart device, making sharing an odor as easy as sending a picture or a voice mail. iAroma is also able to resynthesized an odor stored by recalling the code and “print” it out from the scent cartridge.
Background
Senses involved in online communication
Inspiration
According to the survey of May 2015 by Statista.com, China, U.S., India, Japan, Russian Federation, Brazil, Germany, U.K. and Turkey ranks top in having most internet users in the world. As of the most recent reported period, there are over 3,17 billion internet users world.
Jinsop Lee, an industrial designer, introduced 5-sense design with one example interests me the most. It’s a scent clock that is able to emit five different scents at different times. So people are able to tell the time just by the smell. This design shows me that by incoperating the sense of smell, a brilliant product is made.
Till now all the designs in online communication involved only two of our five senses-the sense of sight and the sense of sound. Designers mainly focused on making things look very pretty, and a little bit of sound, which means we've ignored the other three senses.
U.K.
Russian Federation Germany Turkey
U.S.
Conventinal Design
Japan
Senses Involved
China India
Vision I had an epiphany. Why not add the sense of smell in online-communication? Why not spread some fragrance over the Internet? Imagine we can send and receive a facebook message of a scent of wine or twitter a scent message of a plant, or even share the scent of dinner to friend circle?
Brazil 5 Senses Involved(show in line) Sight Sound Smell-not involved Taste-not involved Touch-not involved Ranking Top High Medium Low
So I did the following research • • •
How does our nose work? Digital scent techonology: It is a technology to sense, transmit and receive scentenabled digital media (such as web pages, video games, movies and music). This sensing part of this technology works by using electronic noses. Primary odors and scent cartridge.
Scent Clock
Research
Research
Human Olfaction: How Does the Nose Work?
Scent Sensing Technology: E-nose LT
RESU Mitral cells
OLFACTORY SIGNAL
OLFACTORY CENTER
OLFACTORY BULB ODOR
Tufted cells Relate to memory
Olfactory bulb
R
Olfactory tract
VAPO
Lateral olfactory tract
Media olfactory tract Contralateral anterior olfactory nucleus
Piriform cortex
Entorhinal cortex Amygdala Preforant pathway
CEREBELLUM Emotion & Memory
Basal forebrain limbic structures
Hippocampus Prefrontal cortex
AL
SIGN
010100101010 010101000010 010101000010 111010110101 011101011010 010101010001
Memory
Recognition & Memory
DELIVERY SYSTEM
How are the odorants processed DETECTION SYSTEM The limbic system comprises a set of structures within the brain that are regarded by scientists as playing a major role in controlling mood, memory, behaviour and emotion. It is often regarded as being the old, or primitive, part of the brain, because these same structures were present within the brains of the very first mammals. Smell is an essential part of everyday life experiences and has the closest relations with brain. It not only create an immediate response but also registers naturally in people’s memory, triggering strong and lasting personal emotions and experiences.
COMPUTING SYSTEM
1010101010101011101010000101000010101000101 1010101000010001010111001001010101001010100 1110101010000101010001110100101010101010101
Electronic noses include three major parts.A sample delivery system, it delievers the sample and generates a vapor of ordrants to be processed; a detection system, it’s a sensor set that reacts to different odorant molecures and output the corresponding signal; a computing system, it transforms the signal to into a digital number, which means that the odorants are qualitatively and quantitatively analyzed.
Research
Ideation
Odor Categorizations
Components & Work Flow
Different categorizations of primary odors have been proposed, among others this, which relies on seven primary odors (with examples):
Scent Collection
Scent detected by te sensor
Musky perfumes/aftershave
Putrid rotten eggs
Pungent vinegar
Floral roses
Ethereal dry cleaning uid
Pepperminty mint gum
Camphoraceous mothballs
Inspiration: Use as Basic Elements for Existing Odors
Sensor
Processed by the E-nose chip Digital code for the scent generated
E-nose Chip
Digital code stored
Scent Synthesizer
I am wondering since the primary odor is proposed and the composition is able to be digitalized and reproduced by E-nose, we can use these 7 primary odors as the basic elements for all existing odors, in another word, all the exisiting odors can be synthesized by the primary odors.
Scent Synthesizing
Digital code is called out Processed by the Scent Synthesizer Scent generated by the Scent Cartriege
Synthesize
Application: Synthesize the Digitalized Odor Codes For my design, I would like to put the primary odors in a set and use it as a scent cartridge. Working together with E-nose, it withdraws the portion it needs to reproduce the digitalized odors E- nose decoded.
Reproduce
Scent Cartridge
Smell of a Rose in Digital Code
Synthesize
Smell of a Lemonade in Digital Code
Smell of a Rose
Reproduce
Scent Cartridge
Synthesize
Smell of a Tray of Food in Digital Code
Scent Cartridge with scent pore
I Present you iAroma
Smell of a Lemonade
Reproduce
Scent Cartridge
Scent emitted through Scent Pore
Smell of a Tray of Food
It’s able to sense, digitalize, store and reproduce a scent. Prototypes are created and senerios are created to demondtrate how it can be used.
Final Work
Prototype & iAroma
The prototype is created with details marked out on the left.
iAroma is the condensed device for better demonstration.
Scent Pore Scent Cartridge E-nose Sensor Scent Synthesizer E-nose Chip
Final Work
iAroma: Collect Your Faorite Odor Anywhere Anytime
Step 1
Odorant Detected
The E-nose sensor collects the scent and generates a signal. Signal of the Odorants are Generated
Step 2
Ordarant Detected
Receptors
Musky
Primary Odors Musky
Pepperminty
Pepperminty
Floral
Floral
Processed through the E-nose. The scent is qualitatively and quantitively analyzed.
Camphoraceous
Camphoraceous
Putrid
Putrid
Ethereal
Ethereal
Pungent
Combinatorial Receptor Codes for Odorants
Pungent
Quantify and Qualify Odorants
Space Distribution of Primary Odors
Step 3 Digital code for the scent generated and stored for future use.
Online Scent Library
Final Work
iAroma: Scent over Internet
Showtime
iAroma: Emit your favorite smell
Scent over Internet When browsing the webpage of food, I saw a cake that I would like to buy. The seller can put the scent of the cake online. The digital code of the cake is then called out and processed by the iAroma’s scent synthesizer. Smell of the cake is emitted out and I got to smell it. Great! I love it! I would like to buy one then.
Other Appliations Spread your favorite odor anywhere and anytime you wantďż˝
Project 2
HEARO
| Earphone + iPhone App
Earphones are a must-have for people nowadays. Many people use them to get away from the noise from the overall environment so that they can concentrate. They would bring earphones with them and try to flood the noise with music. However, one man’s music is anothe man’s noise. It ends up raising the sound level of the overall environment. So the solution that is supposed to reduce noise ends up creating more. What’s more, it also may cause potential communication and safety and security issues as it prevents useful information to be heard by the user. In my project “Hearo”, I try to provide a solution to this problem and make earphones more friendly and smart. Through survey and interviews, I get a better understanding about how people use their earphones, what problems they experience and how they feel about it. Focusing on four environments that people stay most frequently, integrated the Active Noise Control and sound recognition technolofy from research, Hearo allows users to enjoy music without raising the volume excessively and alerts the user when the sound of a source is detected, in which way it reduces the noise, improves communication between people and guarantee safety and security. Hearo App is also designed to work with Hearo Earphone. It’s able to monitor the sound level, add working mode and alert user.
Questionnaire of 570 respondents
With the development of mobile technologies, the use of earphones is increasingly popular when listening to music, songs, and speeches on mobile devices such as iPods, MP3, and smart phones. To best understand how earphoens are used and what are the improvements people want for the current earphone products, I have conducted 2 surveys with details listed below.
Analysis on User Background
Analysis on User Background 1. Do you have earphones/earbuds/headphones?
Gender
Male 47.7%
Number of Respondents
Background
Female 52.3%
1 survey study with 1 analysis on the User Background 1 on the earphone Usage Information
How the survey is conducted? I have pull out a survey online on Wenjuanxing.com-an online survey platform in China. People are rewarded with membership points after the completion of the survey.
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Age <20
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9.1%
20-29 78.9% 30-39
6.8%
40-49
3.4%
>49
1.7%
Has both MP3(or iPod) and smart phone with earphone
2. How long do use the earphones?
450 respondents
Number of Respondents
1 survey of sound level measurements to understand the sound level of ambient environment and earphone as well as the most comfortable experience.
60
Don’t have an MP3 or Has 1 device with Smart phone with earphone earphone
and
0
21
0
18
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Points Wenjuanxing.com
Reward
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Number of Hour Spent
Occupation
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Student
59.1%
OL
28.3%
Specialist
6.2%
Other
6.3%
3. What kind of earphones do you use?
Most user’s choice
Headphone
12.9%
Ear-hook
2%
Earbuds
19%
Inear Earbuds
66.1%
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th
e
st
he t
ai r
eli ng on t
5. Where do people use earphones? The majority of earphone users use their
7. Tr av el by
n
5 . E xce rcis ing
way sub
O
4. Jogging in a park
the
1.
3. On the bus
n 2. O
4. What functionalities do your prefer?
rai n
Questionnaire of 570 respondents
6. Tr av
Background
re
8.
et
In
earphpnes at the following places:
r
a yc
m
• • • •
er
h
Ot
On the street On the transportation Home Office
Outdoor
noise cancelling 9. O ther
foldable
1. Home
other
Indoor ket
rmar
with microphone
7.
User NO. of people prefer Noise cancelling
fic Of e
3. Gym
4. Study Room
d
NO. of people prefer other
y be
NO. of people prefer Microphone
Outdoor
5. In m
NO. of people prefer wireless
Most user’s choice
Indoor
2.
NO. of people prefer Foldable
p
Su
et
ark
erm
R C est af au et ra er n ia t
wireless
6.
upe 8. S
Research
Common Problems & Scale Matrix NO 1
NO 8
NO 15
NO 22
NO 29
NO 36
NO 43
NO 50
NO 57
NO 64
NO 71
NO 78
NO 85
NO 92
NO 99
NO 2
NO 9
NO 16
NO 23
NO 30
NO 37
NO 44
NO 51
NO 58
NO 65
NO 72
NO 79
NO 86
NO 93
NO 100
NO 3
NO 10
NO 17
NO 24
NO 31
NO 38
NO 45
NO 52
NO 59
NO 66
NO 73
NO 80
NO 87
NO 94
Survey Question I intervewed 10 people around me to better understand what probems they may encounter while using earphones and I got 9 situations. (See the survey questions section on the right). They can be summerized as noise, communication and safety & security. To understand how much each situation troubles people in a larger scale, I did an online servey. Here are data reduction from 100 respondents.
NO 4
NO 5
NO 11
NO 12
NO 18
NO 19
NO 25
NO 26
NO 32
NO 33
NO 39
NO 40
NO 46
NO 47
NO 53
NO 54
NO 60
NO 61
NO 67
NO 68
NO 74
NO 75
NO 81
NO 82
NO 88
NO 89
NO 95
NO 96
On a scale of 1 to 5, how much each of the following problem trouble you when using earphoens? 1.
I can’t focus because of the noise around me.
2.
I am troubled by the music from other people’s earphones.
3.
music. 4.
Interview Number
I miss my stop because I could not hear the reminder on a bus.
NO 6
No.1
I try to get away from the noise around me with
Always
NO 13
NO 20
NO 27
NO 34
NO 41
NO 48
NO 55
NO 62
NO 69
NO 76
NO 83
NO 90
NO 97
Result
5.
reminder on the subway. 6.
Sometimes
Q1
Q2
Q3
Seldom
Q4
Q5
Q6
Q7
Q8
Q9
I miss my stop because I could not hear the I can not hear other people calling me when I’m wearing my earphones.
NO 7
NO 14
NO 21
NO 28
NO 35
NO 42
NO 49
NO 56
NO 63
NO 70
NO 77
NO 84
NO 91
NO 98
7.
I can’t hear the warning from people.
8.
I can’t hear the car beep on the street.
9.
I got hit (or nearly) when i’m transpassing the intersection with earphones on.
Never
A lot
Research
Sound Level Measure
Repondent 3
Repondent 2
Repondent 1
This survey on sound level measurements is to understand the sould level of ambient environment, sound level of earphone when playing music or any audio. 10 Volunteers are all asked to test and record in four places ( on the street, translortation at their choice, at home and in the office) 5 times each respectively. The average score is shown here. The result shows that the sound level of the earphone is always a bit higher than the ambient environment. This could affect user’s listening ability with the time goes by and it also could result in communication, safety and security problems. The overall result shows that this is a very common problem but is not taken care of.
How is the survey conducted?
Earphone
Ambient
Repondent 4
Earphone
Earphone
Ambient
Ambient
Repondent 6
Repondent 5
Environment
Earphone
Ambient
Repondent 7
On the street
On the transportation
Home
Earphone
Earphone
Ambient
Repondent 8
Ambient
Repondent 9
Office
Earphone
Equipment Noise Meter APP
In-ear Earbuds
It is used as a standard meter to measure and record the noice level of earphone and ambient environment.
10 volunteer are distributed with the standard earbuds.
Ambient
Repondent 10
Earphone
Earphone
Ambient
Average On the street On the transportation Home Office
Earphone
Ambient
Earphone
Ambient
Ambient
Research
Sound Level that is Pleasant to the Ear & ANC Technolofy
According to the standard issued by the Hearing Health Center (HHC) , here’s a diagram of how people feel about each sound level. The diagram can be used as the standard to evaluate whether the user is using the earphones in a way that won’t hurt their ears or cause any communication, safety and security problems.
0-70 ��
Pleasant
80 dB
OK
90 dB
Very noisy, but bearable
90 dB up
Unbearable
Noise created by external source
How does ANC work Noise-cancelling headphone adopted ANC (Active Noise Control) technology and makes it possible to enjoy music without raising the volume excessively. For example, It can also help a passenger sleep in a noisy vehicle such as an airliner. Noise-cancelling headphones increase the signal-to-noise ratio significantly more than passive noise attenuating headphones or no headphones, making hearing important information such as safety announcements easier. Noisecancelling headphones can improve listening enough to completely offset the effect of a distracting concurrent activity.
Sound wave created by headphone speaker
Electronics
Speaker
Microphone Silence
Research
Sound Recognition
Demondtration of Sound Recognition
Noise-cancelling headphones specify the amount of noise they can cancel in terms of decibels. This number may be useful to compare products, but does not tell the whole story, as it does not specify noise reduction at various frequencies. That’s why i would like to incooperate the sound recognition technology for better noicecancelling and sound recogonication.
Sound recorded
Sound recorded
Source of the Sound Identified
Source of the Sound Identified
Background Noise
How it works
Baby Crying
Traffic
Wife Talking People Talking
The sound recognition equipment record an audio sample. According to the frequency and pattern of a sound, sound recognition equipment is able to identify the source of the sound. I’m trying to use this technology to identify the sounds that may affect communication as well as the safety and security in the following four settings. So that My design Hearo is able to cancle the noise the user does not need and invite in the sound that the user wants.
Home
Motocar Horn
On the street
Neighborhood Noise
TV
Sound recorded
Source of the Sound Identified
On the transportation
Sound recorded
Train track
Source of the Sound Identified
Reminder
Office People talking
Neighborhood Noise Baby Crying Wife Talking
Door closing
TV
Final Work
Questionnaire of 570 respondents
Pleasant
Indicator Light
OK
Different color of the light tells how your ears feel with the current volume.
Very loud, but bearable Unbearable
Noice Control Module Control Center
ANC Chip
Smart Display
Microphone
Healthy Level
Unhealthy Level
•
It picks up the sound around the user and identifies whether it’s noise or useful information. It cancels the noise and lets in the information.
•
It works with the Indicator light and smart display to remind the user of potential harm to the ears if the volume exceeds the healthy level.
It displays the noise level of the overall environment and source of the sound detected.
Final Work
Senario 1: Hearo’s effect in reducing the noise
After
Before
Noise created by external source
Sound wave created by Hearo
Silence
Setting: Office Aminent dB level: 78 dB
User: Jane Jane puts on her earphone. Earphone dB level: 88 dB
The noise from the overall environment starts affecting Jane. It could be from people taking, typing, phone ringing, door cloding, etc. Aminent dB level: 100 dB
Because of the effect of the noise from the overall environment, Jane raised the volume of music to flood the noise. Earphone dB level: 120 dB
Result: The noise level of the environment increased. People could be unhappy about Jane or put their earphones on and the cycle continues. It is very harmful to Jane’s ears.
The tiny microphone Noice Control Module picks up the noises around Jane and then the module plays a singnal that’s out of phase with the unwanted sounds to offset the effect of a distracting. So Jane does not need to raise the volume and is able to enjoy music without raising the volume excessively.
The color of the Indicator light changes according to the earphone volume. Hearo will also beep to remind Jane when the music gets too loud.
Pleasant OK Very loud, but bearable Unbearable
Healthy Level Unhealthy Level
Final Work
Senario 2: Hearo’s effect in allowing better communication
Before
Setting: Office Aminent dB level: 78 dB
After
The noise from the overall environment.
Result
Mary’s voice
• • •
Music coming from the earphone overides Mary’s voice and Jane has no respnse to Mary. Earphone dB level: 120 dB Aminent dB level: 110 dB Mary’s voice: 85-95dB
Mary might be unhappy about Jane. Mary might need to come closer with a louder voice. Mary may need to tab her shoulder and let her know she needs to talk to her.
Hearo detects Mary’s voice and lowers the volume of music, which allows Jane to notice Mary and talk to her freely. She does not need to take off the earphone.
Hearo making hearing important information such as the voice of a specific person easier thus improves communication between people when using earphones.
Final Work
Senario 3: Hearo improves safety and security
Before
Setting: On the street Aminent dB level: 88- 120 dB
After
Accident may happen on the street due to: • •
Music gets too loud that the user may not be able to notice the potential danger; or the user may not be able to react in time.
As shown in the Senario 1 that Hearo allows users to enjoy music without raising the volume excessively. It will free the user from the first kind of danger.
The microphone picks up the sound of an imncoming car and identifies it. The safe distance between vehicle and pedestrain is set according to the vehicle speed. Hearo is aware of the vehicle when it gets near and warns the user with the “beep” sound and the indicator light turns red and blinks. This is to warn both the driver and the user. It is an important feature if the user likes to go out for a run at night.
App Wireframe
Wireframe, Progamming & UI Programming
Wireframe Dashboard Day
Week
Home
Average: 76dB
Hearo
Dashboard
Month
Year
Average: 85dB
Week
0.5h
Home
3 h
O!ce
till 7: 28pm
O!ce
Day
till 3: 28pm
Dashboard
Month
Average: 76dB
Year
Week
23.2 h
Home
18.1 h
O!ce
till 7: 28pm
Average: 85dB
Day
till 3: 28pm
Month
Average: 76dB
Dashboard Year
103 h
Home
62 h
O!ce
till 7: 28pm
Average: 85dB
Day
till 3: 28pm
Week
Month
Dashboard Year
105 h
Average: 76dB
till 7: 28pm
64.1 h
Average: 85dB
Final App
till 3: 28pm
Day
Week
Month
Home
Year
0.5h
Average: 76dB
till 7: 28pm
Hearo
Show graph Show all data Add data Share
Stef
Dashboard
Mode
Sources
Dashboard
Mode
Sources
Dashboard
Mode
Sources
Dashboard
Mode
Sources
Dashboard
Mode
List Day
Calendar
Home
Tue
Sources
Calendar Wed
Thu
Fri
1
2
3
4
5
6
7
8
9
10
Subway
11
12
13
14
15
16
17
Shopping
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Delete
Sources
Sources
Hearo Earphone
Mode Chosen Mode Chosen
App
Allow Wechat to Read Wechat
Week
Month
Home
Year
23.2 h
Average: 76dB
Sat
O!ce
Playground
• Alert user • Add working mode • Monitor sound level
List Sun Mon Day
42%
Dashboard
Sources
Day
Hearo App works together with Hearo Earphone to monitor your earphone and ambient environment sound level. Main functions are listed below:
9:41 AM
till 7: 28pm
Allow Hearo Earphone to Read
Hearo
Hearo
Devices Hearo Earphone
O!ce
18.1 h
Average: 85dB
Home
till 3: 28pm
O!ce
Layer one Layer one Layer three
Dashboard Dashboard
Mode
Sources
Dashboard
Mode
Sources
Dashboard
Mode
Sources
Dashboard
Mode
Sources
Dashboard
Mode
Sources
Mode
Sources
Project 3
iReader
| Reading Device
The invention of ebook starts a revolution. It joins print book in providing an unique reading experience. eBook sales increased greatly globaly in the past few years and may surpass print book in the near future, however, people enjoy both ebook and print book. With different benifits provided by each but cannot be all met by either, people find themselves caught in a dilemma in choosing whether ebook or print book. Why do we have to choose between ebook and print? Why can’t we enjoy an integrated reading pleasure? In my design scheme of iReader, I aim to provide reader a new reading experience by integrating the benefits of both print book and ebook and empowering book to interact with people. Through my investigation and analysis on reading experience, I found that the sense of achievement, connivence and connection are extremely crucial to readers. To meet these needs and add more interaction between reader and book, I did rearch in e-paper, FOLED, eye tracking and portable printing technology and proposed two majoy functionalities, Smart Display and Snap Print. I now present you iReader.
Background
Global Sales of Books & User Preference
eBook is getting more and more popular nowadays. According to a PricewaterhouseCoopers study published by the Economist, by 2018, the ebook is set to surpass print in in the United States and the United Kingdom while China will see a big increase in sales of ebook in the years to come.
Readerâ&#x20AC;&#x2122;s Prefernce: eBook or Print Book
51% both
Many people say they love both, they choose ebook or print book according to where they are and what book they are reading. Some people say when they buy an ebook, they also buy a paper copy or vise versa.
Book Market Development forecast (in billion U.S. dollors) Consumer Book Sales from 2009 to 2018
Print 2014
eBook 2014
Print 2018
eBook 2018
U.S 20
* eBook to Surpass Print in 2018
12
** Big Increase in eBooks Sales in 2018
Print and audiobooks
Ebook
15 10 5
9
0
6
28% only printed book 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018
China 20
3
Print and audiobooks
Ebook
21% only ebook
15 10
0
5
U.S. *
Japan
Germany
China **
Italy
Britain *
0
2009 2010 2011 2012 2013 2014 2015 2016 2017 2018
According to the online survey of 409 respondents by Xinhua Newspaper Jan 28 2014, the reality we seem to be facing right now is that both ebooks and print books are popular. Both have people who enjoy them. Many people even enjoy both.
Background
eBook vs. Print Book-User Experience
User’s Evaluation on Core Features & eBooks and Print Books’ Contribution towards Critical UX Traits Print book excels in making conenction with people and creating more sense of achivement while ebook is considered much more convient than print book. The experience of the thickness of print book and texture of paper are unmatched by ebook, while ebook also has advantages over print book in its handiness and portability.
Smell of the book
Touch of the paper
Flip of the book Tracking the Progress
Bookmark
Eco-friendly
Attention Focusing
Notetaking
Money Saving
Design Direction
eBook
Print Book
•
•
ch
om
zo
tou
in ut
&o
ya
n
arr
re
ree
sc
on cti
c to
era
int
sy
nt pri
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UX Index
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Core Features User’s Evaluation of Each Core Features
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Ebook
Printed Book
Connection
Convenience
Sense of Achivement
To achive this, I did my research in e-paper, FOLED, eye tracking and portable printing technology.
Research
Research
E-paper Color Display Techonology
I look into the E-paper (Electronic paper) techhnology as it’s a display technology that mimic the appearance of ordinary ink on paper. It displays reflect light like paper. This
may make them more comfortable to read, and provide a wider viewing angle. An ideal epaper display can be read in direct sunlight without the image appearing to fade. It’s
FOLED: Bentable Display
A flexible organic light emitting diode is a type of organic light-emitting diode (OLED) incorporating a flexible plastic substrateon which the electroluminescent organic semiconductor is deposited. This enables the device to be bent or rolled while still operating. Currently the focus of research in industrial and academic groups, flexible OLEDs form one method of fabricating a rollable display.
widely used on ebooks, however, it’s usually in black and white. Flexible OLEDs may be used in the production of rollable displays, electronic paper, or
bendable displays which can be integrated into clothing, wallpaper or other curved surfaces.
E-paper Color Display One step further towards print book alike display would be to display the content in color. This technology is now avaiable.
R: Red G: Green B: Blue
E-paper Sheet
Scheme of an electrophoretic display using color filters. Backplane
E-paper Color Display Illustration
Application It’s exciting to see that that e-paper is able to create the appearance of ordinary ink feel on paper and FOLED enables materials to be bentable like paper. What’s more, they are able to work together. These existing technologies will help me create a design that enjoys the best part of eBook and print book, which is, the convience of eBook and the look and touch of print book. Based on the curent findings and to make my design more interactive and fun, I would like to add the following features: • iReader gradually displays the content of the book according to the reader’s reading speed. It looks like the book is writing it out by itself. • When finished reading one page, iReader will print out that page just like taking a polaroid photo. Reader can easily tell how much he/she had read with the thickness of the stacked paper which increases the sense of achievement. To make it happen, I also looked into the eye tracking and portable printing technology.
Research
Eye Tracking Technology & Portable Printing Portable printing technology conviences people that they can print their own documents easily on the go. Here are some examples. They are small in size and light in weight so it’s very easy to carry around.
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Microprojectors create reflection patterns on the eyes.
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The eye tracker incorperates near-infrared microprojectors, optical sensors and image processing.
Image sensors register the image of the user, the user’s eyes, and the projection patterns, in real time.
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elementum semper nisi. Aenean vulputate eleifend tellus. Aenean leo ligula, porttitor eu, consequat vitae, eleifend ac. An example of eye movement tracking result
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Gaze Point
Eye tracking is the process of measuring either the point of gaze (where one is looking) or the motion of an eye relative to the head. An eye tracker is a device for measuring eye positions and eye movement. Here’s an illustration of how it works. With this technology, iReader is able to track the reader’s reading speed and adjust displaying speed accordingly. Therefore, the interaction is created.
The Eye Tracker
Image processing is used to find features of the user, the eye and projection patterns.
Mathematical models are used to exactly calculate the eyes’ position and the gaze point.
I try to integrate it into my design for iReader to mimic the experience of print book on a ebook frame. The effect is two fold: Imagine this, the page I just finished can be print out in a snap at my choice, just like taking a polaroid picture. In a way, it creates fun interaction between me and the book and the more I read, the more pages I have. I will get a book when I finish reading it. The book is a piece of work of mine. Though I did not write the book, I feel like I’m the owner of this unique book, just like the Polaroid picture -- the scenery is not mine but the picture is . This great sense of achivement improves user experience and make you want to read more. It seems that everything’s all set. My goal of the design is to satisfy the reader’s need of sense of achivement, convience and hands-on experience. To do that, the two major functionalities are Smart Display and Snap Print.
How Eye Tracker Works Smart Display Snap Print
Sense of Achivement Convenience Connection
Final Work
Structure
Conclue from the previous research of techonologies involved, here’s structure of my design. Material & Structure
Touch screen E-paper sheet: color display Integrated with the FOLED: bentable paper texture
Backplane: for protection
Paper texture: touch like paper
Snap Printing
Microprinter: Print out the page that reader had finished in a snap.
Smart Display
If your eyes move fast/slow: reading fast/slow iReader will catch up your eye movement and adjust its display speed accordingly. Eye tracker: It tracks the movement of eyes and displays the contents of the book accordingly.
If you look away iReader will stop and stay where it was. It will continue when you get back to it.
The iReader & reader interaction is amazing iReader is interacting with you when reading. When you lay your eyes on iReader, you send out a signal. iReader calculates the eyes’ position and gaze point. It “talks” back to you by displaying several more lines ahead of your gaze point. When you stop, it will stop. When you speed up, it will catch up.
Final Design Final Work
Demonstration
Smart Display
Zoom in. Zoom out.
Snap Print iReader reading plane Page printed
The iReader & reader interaction.
Paper Texture. Bentable.
Color display.
My Works
Thank you for your time