STEM || ED STEM ED M MAGAZINE AGAZINE
CONCEPTUAL PLAYWORLDS A case study around the play-based STEM pedagogy.
DATA COLLECTION WITH MICRO:BITS A classroom-tested project on how Micro:bits can be used to collect data.
THE DIGITAL DIVIDE Addressing the widening gap in accessibility to technology.
1 e u s sI | 1 2 0 2 y r a u r b e F
HANDS-ON, EMPATHY-BASED ROBOTICS One teacher's reflections on how they navigated Science teaching in remote learning.
Acknowledgement of Country WE
ACKNOWLEDGE
OWNERS
OF
AUSTRALIA
COUNTRY AND
CONTINUING WATERS, PAY
OUR
PAST,
THE
AND
TRADITIONAL THROUGHOUT
RECOGNISE
CONNECTION CULTURE.
RESPECTS PRESENT
TO
AND
WE
THEIR
TO
LAND,
WISH
THEIR
TO
ELDERS
EMERGING.
founder's note What started out as a passionate dream to inspire and encourage STEM educators a few short months ago has turned into a fully-fledged digital publication that you now grip in the palm of your hand (or device). Welcome to STEM | ED Magazine - more than a publication, but a community of innovative STEM educators from across the globe who share my vision and dream to enhance STEM education for our students. Whether you're a specialist STEM educator or a classroom teacher; whether you teacher kindergarten or year 12; whether you are in Australia or Hong Kong - this magazine is for you. Just shy of 12 months ago, I knew very little about STEM education. As I returned full time to the work force in 2020 after two stints of maternity leave, I was first introduced to "EduTwitter" and was surrounded by a wonderful community of educators who have taught me so much about education, students, and innovation. After engaging with numerous STEM advocates through this platform, I too became transformed by this pedagogy; for STEM education is not just about teaching concepts related to Science, Technology, Engineering and Mathematics; it is about engaging students in tasks that promote their critical thinking, problem solving, creativity, resilience, communication, collaboration and flexibility. By integrating these lessons into the daily classroom setting, we can help students develop fundamental skills and strategies that they'll need for everyday life - and isn't that our true goal as educators? It is my hope that you will find these articles as inspiring, encouraging and energising as I found them as I had the privilege of compiling this magazine.
Fi Morrison Founder + Editor-in-Chief
IN THIS ISSUE 06
EDITOR'S NOTE
07
FOREWORD: FROM GUTENBERG TO GATES Rob Kelly
S T E M
10
I N S I G H T S
F R O M
E V I D E N C E
SO, WHAT NEXT? HANDSON, EMPATHY-BASED ROBOTICS Lisa Blank + Liz Gallo
14
THE VALUE OF A ROBOTICS PROGRAM IN THE GREAT DIGITAL DIVIDE Thomas Oliphant
18
HUNGRY FOR STEM IDEAS? A CASE STUDY AROUND THE CONCEPTUAL PLAYWORLD STEM MODEL. Laureate Professor Marilyn Fleer + Tanya Stephenson
21
STEM: CO-CONSTRUCTING AUTHENTIC LITERACY LEARNING Beck Keough
STEM|ED MAGAZINE
| 04
AN INCLUSIVE STEM JOURNEY
24
John Wigg
27
PLUGGED INTO UNPLUGGED Helen Kardiasmenos
CREATING SUSTAINABLE CHANGE MAKERS IN THE CLASSROOM
31 INNOVATION IN THE STEM & DIGITAL CLASSROOM
Dr Stephanie Smith
S T E M
I N
National Education Summit
P R A C T I C E
10 THINGS YOU CAN MEASURE WITH A MICRO:BIT
49
35
E D U C A T O R
S P O T L I G H T
PUTTING THE 'H' FOR HUMAN INTO STEM
Nicola O'Brien
54
Jonathan Nalder
1:1 ROBOTICS WITH OZOBOT
38
Adam Hill
WHY SHOULD WE BE TALKING ABOUT AUGMENTED REALITY?
41
Isabella Liu
AVID RESEARCH AN AUSTRALIAN STEM CAREER PODCAST
44
Amelia Travers
GET TO KNOW DAVID JONES R E S O U R C E
56
C O R N E R
RESOURCE REVIEW: DAILY STEM BOOK
59
EXTRA ACADEMIC READS
60
REGULAR FEATURE: THE STEM BOOK NOOK
61
Beck Keough + Dr Stephanie Smith
HELPING STUDENTS FLY INTO THE FUTURE OF TECHNOLOGY Fi Morrison + Scott Buell
STEM|ED MAGAZINE
46 REGULAR FEATURE: #STEMEDMAGAZINE FEATURES
68
| 05
editor's note I became interested in social media beyond Facebook and Instagram after reading for my PhD on this idea called “Ubiquitous
learning”.
This
new
educational
paradigm
brought, “computing off the desk into social and public spaces through wearable and handheld devices” (Cope & Kalantzis, 2008; 2018, p.5). Areas like engagement, relationships, and the tyranny of a digital distance in Education often play on my mind and I wondered if and how Twitter might help improve matters. I wanted to become more active on Twitter post my PhD and I was, well blown away! So many helpful people, so many innovative ideas and lots of humour, especially with GIFS. Stephy Salazar had told me of a Twitter group #PSTchat a few years previously and I loved this innovation to support PSTs. In 2019, I had a go as a guest host for #PSTchat for 3 weeks and laughed each night with Angie Taylor on my typos. In response I had a go at thinking of my own hashtags#givinggettingback, #diveinmentality and later #kidsathome. Other notable chat groups for me have been #EDUREADING, #primarySTEMChat and #MathsTalk. I have come to look forward to daily posts by many. Covi has challenged us all yet I see on Twitter support above and beyond. I for one try to say hello
as
often
as
I
can
with
a
crew
in
the
UK-
#teacher5oclockclub. One night I noticed a bright bubbly type - Fi Morrison - and I loved her tweets. We had chatted a few times and I loved the idea of this magazine and wanted to support her vision and volunteered to help. Albert Einstein's quote, "It is the supreme art of the teacher to awaken joy in creative expression & knowledge" has always resonated in my daily practice and I think this magazine matches Mr Einstein. When I read each article, I got so excited and do not mind admitting I even cried when I read “So what next? Hands on, empathy-based robotics”. I look forward with continuing to support the sharing of ideas with others on the many skills underpinning STEM which relies on a mixed bag of research, theory and most importantly the reality of life in the classroom AKA practice. Congratulations, Fi.
Dr Sandy Nicoll @PSTchat- moderator, 2021 Editor
S T E M
If you’re reading this glossy
E D U C A T I O N
newspapers
|
or
O P I N I O N
even
The
this
invention of the time - and it
new e-magazine, you’re probably
magazine!
a passionate advocate for S.T.E.M,
Printing Press allowed texts to be
technological, engineering and
but if by chance you’re new to
printed and re-printed en masse.
mathematical box.
the concept maybe the next 600
It was revolutionary! For the first
words will help you understand
time in history, ordinary everyday
would
why STEM is so important to the
people
Gutenberg
past, present
process of looking at a series of
creation, but like some anti-tech
and future of humanity.
written
people of today, some railed
were
Gutenberg
P I E C E
exposed
symbols
and
to
the
getting
ticks
every
scientific,
It’s hard to believe anyone argue
against
Printing
the Press’
For the sake of brevity, let’s skip
meaning from them. Ordinary
against it. Why? In the 1400s,
early human evolution, catapult
people started learning to read
education was not valued. The
past the invention of the wheel
and
popularity of the Gutenberg
to the Gutenberg Printing Press
something
mostly
Printing Press saw young people
in 1440. When you think about
been confined to clergy, nobility,
spending vast amounts of time
‘world changing inventions’, the
higher merchants and artisans of
indoors
Gutenberg Printing Press may
the times. This amazing feat of
heads rather than their hands. In
not be the first thing that comes
technological
did
the middle ages, learning to read
to
more to shape the evolution of
and write was not seen as a
human beings than any other
worthwhile pursuit despite
mind,
but
without
wouldn’t have books,
STEM|ED MAGAZINE
it
we
subsequently which
had
write,
engineering
learning
to
use
their
| 07
increasing evidence to the contrary. As we
as
now know, it was those who saw the benefit
coronavirus
the
world
comes
to
and potential of the Gutenberg Printing Press
people in STEM coming together to find
that had greater success as creators, inventors
solutions to combat the virus. As the vaccine
and builders. It propelled curious minded and
rolls out, one man who has devoted much of
creative souls into STEM jobs!
his time and energy to invention and creation
pandemic,
we
grips see
with
the
amazing
Fast forward to the Industrial Revolution in
Bill Gates (who co-founded the world's largest
Europe and the United States in the 1700 and
PC software company Microsoft) said, “When I
1800s and we see a world transformed by
think back on the pace of scientific advances
STEM. From the Steam Engine and Power
in 2020, I am stunned.” But let’s face it Bill, we
Loom to the Newcomen Atmospheric Engine,
should be surprised! The human race is
human beings started to see the value in
indomitable - and our STEM stars make the
science and technology and how it could
impossible, possible.
improve their life and the human condition. Jumping into our time machines (use a TARDIS if you have one) and travelling to the 20th century, we see a world buzzing with amazing STEM feats. From inventions like air conditioning
and
television
to
Rob Kelly STEM
Leader
and
Multimedia
Learning
Specialist at Berwick Lodge Primary School.
personal
computers and rockets, the world became a microwave of invention. According to some researchers, the transistor was the single most important invention of the 20th century. Now, in the early 21st century, STEM is finally recognised as an area of importance in a young person’s development as much as reading and writing. It’s great to see schools around the world investing in professional development, tools and resources for STEM teachers who work to strengthen criticalthinking
skills,
foster
collaboration
and
promote problem-based learning.
STEM|ED MAGAZINE
| 08
STEM insights from evidence
STEM INSIGHTS FROM
EVIDENCE Read some of the latest research, trends and ideas circulating in the STEM education world.
S T E M
I N S I G H T S
F R O M
E V I D E N C E
SO, WHAT NEXT? HANDS-ON, EMPATHY-BASED ROBOTICS LISA BLANK + LIZ GALLO
Most people think Big Apple when thinking of New York, but Watertown is a stark contrast. Sparsely populated and near the Canadian border, opportunities for professional learning and collaboration are limited. To support the region, in spring of 2020, NYSCATE (New York State Association for Computers and Technologies in Education), scheduled a series of engaging hands-on workshops led by Liz Gallo, CEO of WhyMaker. Educators were eager to attend. When schools suddenly closed in mid-March, this hands-on, collaborative robotics training had to be cancelled or significantly modified. Were educators ready to deal with the logistics of learning and teaching virtually while integrating rich, hands-on experiences? Lisa Blank, Director of STEM Programs, decided that a new approach would be essential to meet the needs of educators in spite of our circumstances, which
STEM|ED MAGAZINE
we believed at the time would
experience
be only temporary.
workshops
Professional
in
designing to
learning would continue. Little
collaboration,
did we know the great impact
time
this decision would have.
engagement and participation.
A thoughtful approach was applied
in
adjusting
Robots
while
foster
effectively and
managing to
ensure
materials
were
typical
mailed to participants so they
hands-on learning to a virtual
would be ready to engage with
environment
Liz via Zoom.
to
ensure
the
workshops were meaningful for all educators. Liz drew upon her
In April and June, Liz led educators through a 6-hour
| 10
hands-on
virtual
learning
experience
via
Zoom from her NYC apartment. As we heard the
frightening
sounds
of
sirens
in
the
background emanating from the epicenter of the pandemic throughout the workshop, we were quickly reminded that Liz’s location was a far cry from our rural homes to the north. The
Watertown
City
School
District
Summer STEM Camp
Since 2017, Watertown City School District has
hosted
Summer
STEM
Camps
for
approximately 200 students grades 4-6 (ages 8 - 12). Robotics has consistently been an area of
great
committed
interest. to
Camp
educators
continuation
of
were
hands-on,
minds-on learning opportunities in spite of the constraints we faced. Students needed to connect with each other and engage in learning experiences using their hands after months of isolation. The camp leadership
The beginning of the workshop focused on
team was prepared to assemble and send
Edison Robots, which provide tremendous
home kits for many camp activities; but how
flexibility and accessibility to STEM learning. A
would we proceed with robotics? We quickly
ten pack of the Edison robots costs less than
realized that our training with Liz provided a
other
solution.
capacity to serve the entire span of K-12
robots
previously
used
AND
their
learners made them stand out as a logical choice. These robots, at a price of around $35 USD each, can be programmed via barcode scan, basic drag and drop coding, or Python
language.
customised,
They
providing
are
also
the easily
opportunities
for
students to build onto the bots using common building blocks and 3D printed attachments. The second component of the workshop focused on empathy-based design thinking. Teachers explored the Designing for Humans process and engaged in activities to help them understand how to apply design thinking to student projects and instruction during these unpredictable times... For our camp, we decided to send an Edison Robot home to each camper. Throughout the month of July, camp educators met virtually with students twice per week, holding 40minute robotics lessons. Project work was
STEM|ED MAGAZINE
| 11
robots. Because of the ambitious training provided by Liz, teachers took risks and were rewarded with students' pure enthusiasm and engagement. Implications for the Future of Education
So what’s next? What if we reimagine and reinvent our educational systems? Sir Ken Robinson for years shared his critical thoughts of educational systems, pointing out the negative impact of the one-size-fits-all factory model that continues to pervade educational systems (Education, 2021). He strove to spark further supported with an open office hour each
week.
We
quickly
learned
that
our
campers missed working collaboratively. They enjoyed just hanging out on Zoom calls with camp staff and peers, working on projects. They really needed togetherness - even if the connection was virtual.
revival
of
creativity
and
imagination
in
education. Manny Scott, one of the Freedom Writers, has proclaimed that we should “be students of our students” (Scott, 2017). With student-focused workshops, like WhyMaker’s, we can invigorate learning experiences by infusing them with opportunities for students to collaborate, create, think critically, and
Implications for Classroom Instruction K-12
In September, we returned to school with approximately 65% of students in attendance
solve
challenging
application
of
problems
through
human-centered
design
thinking.
via a hybrid model and about 30% were fully remote. Our STEM Camp strategies continue to engage students. Second grade students in one
school,
in
the
spirit
of
the
Macy’s
Thanksgiving Day Parade, a grand American tradition,
read
the
book,
“Balloons
Over
Broadway,” written by Melissa Sweet, then modified their Edison robots using straws, tape, balloons, and paper to create a unique parade balloon. The students programmed their robots then recorded video of their decorated robots moving in front of a green screen. The classroom teacher, library assistant, and technology integration specialist compiled the videos into a parade video, adding the backdrop of the New York City parade route. It was a terrific collaborative project that merged literacy, coding, digital skills, imagination, and creativity. Virtual students in high school level robotics
classes
are
learning
the
Python
language at home as they learn to program sensors and control the movement of their
STEM|ED MAGAZINE
In response to a camp survey question, “What should we plan for next year?”, one camp student known to struggle in the traditional school setting stated, “I [am] not sure...What if they made a STEM Camp for adults like my teacher. It would make them smarter in STEM and school would be better.” This student thrived at camp and did not experience the learning challenges he typically faces in the classroom. The great lessons learned in spite of the pandemic will fuel our efforts to reimagine,
reinvent
and
invigorate
our
education system so that all kids thrive!
| 12
Additional Notes:
References
Special thanks to the WCSD STEAM Team, especially Tara Elmer, for sharing helpful documents and information for this article and to NYSCATE for your unwavering support in
the
transformation
of
teaching
and
learning through technology in our schools across New York State! Three of the four robotics educators for
-Scott, M. (2017).
Even on Your Worst Day,
You Can Be a Student's Best Hope. Nashville,
ASCD. -Education, S. (2021). Changemakers: Ken Robinson on Creativity And Imagination In Education. [online] DIY Genius. Retrieved
from https://www.diygenius.com/ changemakers-ken-robinson/.
camp were enrolled in ISTE Certification training during Summer STEM Camp.
They were
among the five members of the entire group of eight camp staff members in the first virtual cohort for ISTE Certification training. Book Creator Link for STEM Camp lessons Balloons
Link
for
the
“Balloons
Over
Liz Gallo
Broadway” activity Balloons Shared view
Liz has taught technology and engineering education for over a decade in all types of
Lisa Blank
schools around the world; focusing on helping
Lisa Blank, a LEAD STEM Fellow with STEM
understand the human-made world. Since
Ecosystems and regional co-chair of the North
the beginning of her career, Liz has taught
Country STEM Learning Network, serves as
STEM project based learning and design
Director of STEM Programs for Watertown City
thinking.
School District in Northern New York. In 2019,
WhyMaker, she is on a mission to help
Lisa was recognised by the New York State
teachers teach students in meaningful and
STEM Collaborative with the Margaret Ashida
authentic ways. As President of the NYS
Award for her district level leadership in STEM
Technology
&
education. Prior experience as an educator of
Association,
she
math, science, and technology in the greater
thousands of STEM teachers and motivated
Minneapolis/St.
Boston
them to work together and grow STEM
regions has made her acutely aware of the
education in NYS. Liz has helped schools and
significant
educational
communities design Makerspaces and teach
opportunities and awareness of STEM careers
Maker Education. Liz believes that through
that exist across the nation. Lisa’s mission is to
transdisciplinary, design thinking and project
bridge these gaps, understanding the impact
based learning students fall in love with the
of
for
process of solving problems and this will help
individuals, families, communities, and society
them be successful in whatever they do in
as a whole.
their future.
barriers
students learn how to solve problems and
Paul
and
differences
that
STEM|ED MAGAZINE
exist
greater in
on
outcomes
Now,
through
her
Engineering has
brought
company,
Educators together
| 13
S T E M
I N S I G H T S
F R O M
E V I D E N C E
THE VALUE OF A ROBOTICS PROGRAM IN THE GREAT DIGITAL DIVIDE THOMAS OLIPHANT
The world that students now live
The COVID-19 pandemic has
An Organisation for Economic
in is fast paced and ever evolving.
Co-operation and Development
emphasised
The rapid development of new
(OECD)
the
implementation and development
technologies
a
pandemic states that educators
of disruptive technologies such as
teaching
must “prepare students for rapid
artificial intelligence (AI), drones,
methodology that provides an
changes, for jobs that have not
automation
advanced environment where all
yet
Workplaces,
requires
stimulating
report
prior
been
to
created,
for
the
rapid
and like
robotics. our
own,
staff and students are engaged
technologies that have not yet
continually
in their learning, with intent to
been
regularity,
design sustainable pathways for
social problems that have not yet
digital trends and technological
the future.
been anticipated”
advancements. We as educators
“77% of CEOs believed that the COVID-19 crisis had accelerated their digital transformation plans by an average of 6 years in as little as 8 months.” - Deloitte Insights STEM|ED MAGAZINE
invented,
and
to
solve
and
with
evolve
increased
with
current
To remain competitive in 2030
must consider how, along with
one-in-two Australians will need
core curricular expectations, we
skills in programming, software
can best prepare our students.
development
The thoughtful integration of an
and
building
digital technology as 800 million
Educational
people globally are expected to
can be paramount in connecting
be displaced by automation in
and educating learners in a 21st
the next 10 years (McKinsey &
century
Company,
enhancing student experiences
2017).
Evidently,
Robotics
learning
program
environment,
robotics plays a prominent role
and outcomes in a world where
in today’s world and will increase
innovation,
exponentially
as
and
continues
expand
to
technology and
embraced in everyday life.
is
creativity,
problem
paramount
to
curiosity,
solving success
are
(Eguchi,
2013).
| 14
Engaging
There are several areas in which learning about robotics at school could benefit
Robotics makes STEM learning
students, prepare them for the future and
more
complement an existing STEM
students to shift away from only
curriculum.
working with lines of code on a
physical
and
allows
screen. Using robotics as a Development
of
fundamental
STEM Skills (The important ones!)
Whilst respecting core curriculum
learning tool enhances math, science, and engineering experiences through ‘hands-on mind-on
learning’.
It
also
provides
a
areas such as science, technology,
stimulating learning environment because of
engineering,
its
and
maths,
the
hands-on
nature
and
integration
of
technology.
collaborative nature of an immersive student-centred robotics program encourages learners to develop a range of
Programming
important
Knowledge
soft
skills
including
“Code
communication, collaboration, and teamwork.
Programming
Educational robotics is an effective tool for
abstract
concept
project-based learning where STEM, coding,
students
find
computational
Robotics enables educators to
thinking,
and
engineering
skills are all integrated into one project.
Creative thinking can be developed through taking risks, failing, then trying again. Educational robotics programs offer students a range of open-ended challenges. These challenges encourage students to take risks and use a process of trial and error to support decision making. We should aim to boost student doing
or
thinking
that
an many
challenging.
students
to
better
understand
programming ideas through observation and
Opportunities for Creativity
by
often
introduce an engaging, tangible tool that will allow
creativity
is
aware”
differently,
educational robotics can help encourage this.
hands-on
experiences.
Becoming
‘code
aware’ allows students to develop 21st century skills
and
become
better
prepared
to
understand the digital world they live in. It is easy to highlight the importance of developing 21st century skills and be deeply aware of how the COVID-19 pandemic has accelerated
digital
acceptance,
however
amazingly 46% of the globe still has no nternet access. What is alarming is that 97 per cent of the world population now lives within reach of a mobile cellular signal and 93 per cent within reach of a 3G (or higher)
Promotes Critical Thinking
Robotics
programs
involve
a
network, the infrastructure is there (ITU).
process of planning, assembling and operating robots. An openended challenge teaches students to explore a variety of solutions as there is often no single correct or definitive answer. Solving the challenge encourages students to develop critical thinking skills through testing and analysing a variety of options
before
solution.
STEM|ED MAGAZINE
deciding
upon
the
best
"Connecting the 3.6 billion people still offline to the power of digital technologies must become one of our most urgent development priorities" -Doreen Bogdan-Martin, Director of ITU's Telecommunication Development Bureau
| 15
The Digital Intelligence (DQ) Institute’s
Coalition
Intelligence
(CDI)
for
Digital
highlight
improve accessibility to Digital
challenges,
Technologies.
exciting
the CSER
is defined as a comprehensive set
Lending Library
technical,
cognitive,
cognitive,
and
meta-
socio-emotional
easy
a
to
variety
follow
of
STEM
courses. It can all be accessed for
importance of developing DQ. DQ of
and
Adelaide
University
nature, learning can be completed
The National Lending Library program
free and given its online and virtual
allows
schools
to
without needing a robot.
competencies that are grounded
borrow a huge range of digital
in universal moral values and that
technologies
educational
in the field of robotics — and we
enable
the
equipment and provides access
need a society who respect and
the
to
understand
individuals
challenges
and
to
face
harness
opportunities of digital life. It is
a
range
of
We need more talented people
professional
development opportunities.
digital
technologies,
devices,
and
help inspire the next generation by Make Code LEGO Mindstorms
teaching
robotics
and
coding
internet,
LEGO Education along with
principles. COVID-19 has provided
teachers
Microsoft have developed a free
a chance to reflect and consider
otherwise they are missing out on
browser based online platform
learning from a new, refreshed
a core component of their growth
where students and educators
perspective.
as
global
expert
technology
functions. As educators we can
therefore undeniable that children across the globe require access to
how
can
LEGO
been made in bridging the digital
able
to
Mindstorms virtually. There are a
divide, COVID-19 has highlighted
afford the tangible assets required
range of tutorials and challenges
how important access to digital
to deliver a traditional robotics
that focus on coding and design
technologies is in many parts of
program and we must continue
engineering
the
the discussion on how we, as
completed without the need of a
accessible
educators, can raise awareness and
physical robot, it is all simulated
together
close the gap.
online.
improving digital abilities in both
VEX Robotics VEX Code VR
students and teachers, should be
are
Currently several organisations are
looking
to
provide
free
the
popular
has
all
systems
code
progress
Not
education
citizens.
While
and
can
be
world.
Affordable internet
with
and access,
investments
in
VEX Code VR goes one step
an integral part of our planning for
resources, teaching aids and
further and offers a teacher’s
the COVID-19 recovery and closing
professional development to
portal, lesson plans, tutorials,
the digital divide.
‘Children are our future, and so are robots’. – Roboticseducation STEM|ED MAGAZINE
| 16
References -
DQ
Institute.
Framework?
(2020).
Global
What
is
standards
the
for
DQ
digital
literacy, skills, and readiness. Retrieved from
https://www.dqinstitute.org/dqframework/#digital_intelligence. - Eguchi, A. (2013). Educational robotics for promoting
21st
Automation
century
Mobile
Journal
skills.
Robotics
&
of
Intelligent
Systems, 8(1), 5–11.
- ITU. (2019). New ITU data reveal growing internet uptake but widening digital gender divide.
Retrieved
from
https://www.itu.int/en/mediacentre/Pages/2019PR19.aspx. - Kane, G. C., Phillips, A. N., Copulsky, J., & Nanda, R. (2020). A case of acute disruption: Digital transformation through the lens of Covid-19.
[online]
Deloitte
Insights.
Retrieved
from
https://www2.deloitte.com/xe/en/insights/ topics/digital-transformation/digitaltransformation-COVID-19.html. - Khanlari, A. (2013). Effects of robotics on 21st century skills. European Scientific Journal, 9(27), 26–36. - The Organisation for Economic Co-operation and Development. (2018). The future of education and skills Education 2030.
Retrieved
from
https://www.oecd.org/education/2030/E2030%2 0Position%20Paper%20(05.04.2018).pdf. - Manyika, J., Lund, S., Chui, M., Bughin, J., Woetzel, J., Batra, P., Ko, R., & Sanghvi, S. (2017). Jobs lost, jobs gained: What the future of work will mean for jobs, skills and wages. [online]
McKinsey
Global
Institute.
Retrieved
from
https://www.mckinsey.com/featuredinsights/future-of-work/jobs-lost-jobs-gained-
Thomas Oliphant © Copyright Monash University Thomas Oliphant is a passionate, innovative, and experienced educator who has a specialisation in
robotics,
programming,
and
advanced
technologies. He is interested in the role of design
and
problem-based
learning
in
promoting student interest and achievement. Graduating with a Bachelor of Industrial Design and a Master of Education, Thomas takes pride in exposing his students to new and emerging technologies and future pathways in the field of STEM learning. Thomas has used his background to develop engaging learning programs that stretch learners into developing the skills and independence
required
to
thrive
in
a
technological future.
what-the-future-of-work-will-mean-for-jobsskills-and-wages.
STEM|ED MAGAZINE
| 17
S T E M
I N S I G H T S
F R O M
E V I D E N C E
HUNGRY FOR STEM IDEAS?
Join the movement to make magic in the classroom/centre through a Conceptual PlayWorld. Read more through this teacher case study. LAUREATE PROFESSOR MARILYN FLEER & TANYA STEPHENSON © Copyright Monash University Kathy’s excitement and smile
Kathy is not alone; there is a
can be seen mirrored in the
significant amount of research
the
glowing eyes of the children in
that shows that teachers who
model. The approach builds on
her classroom. They spent three
work with young children in
teachers’ strengths and creates
weeks
early
motivating
together
transforming
childhood
meaningfully
of The Very Hungry Caterpillar –
problem? Is it confidence? Is it a
concepts.
She
What
lack of exciting STEM teaching
But how did Kathy begin her
should we feed her? Where can
models? Is it knowing about the
own transformation? After the
we find the right food for her?
STEM
be
PD she consulted a website
How can we stop the birds from
intentionally taught? These are
packed with PlayWorld starters
eating her? We need to design a
the questions asked. But more
for
structure to keep her safe. The
importantly,
schoolers and school children.
children
solutions?
are
on
fire
and
what
to
are
the
everyone
to
for
comes to STEM. So, what’s the
concepts
it
conditions
PlayWorld dramatizing the story HUNGRY.
when
PlayWorld
schools
SO
stall
primary
Conceptual
their classroom into a STEM
is
often
and
children. She found just that in
infants,
Kathy
want learn
STEM
toddlers,
began
pre-
her
first
desperate to research STEM so
Kathy participated in a free
they can help the very hungry
professional development (PD)
reading the story of The Very
caterpillar.
Kathy’s
program at Monash University
Hungry Caterpillar and invited
classroom wasn’t always like
via zoom where she found other
the children to transform their
this. She recalls a time when
like-minded
outdoor
she couldn’t find inspiration to
wanted
intentionally
model that was inspiring for her,
entered and exited together.
whilst engaging for
The mapped the garden, they
But
teach
concepts.
STEM|ED MAGAZINE
STEM
an
teachers
who
evidence-based
Conceptual
to
caterpillar
PlayWorld
play
area
garden.
by
into They
a all
| 18
coded bee-bots to travel across the garden in
Research shows that providing children with a
search of food, they designed a protective
social purpose (such as protecting the hungry
structure for the hungry caterpillar to keep her
caterpillar) and engaging them in imaginary
safe from the birds that lurked in the garden
situations through drama, as is the basis of a
(or
they
Conceptual PlayWorld, opens up spaces for
researched using a digital device what food
girls and motivates them into wanting to solve
caterpillars needed. They were so inspired that
STEM challenges.
so
the
children
thought),
and
they created a digital animation of their caterpillar garden and adventures.
In her latest Conceptual PlayWorld, Kathy and the children are busy building a rocket
Promising research is showing that when
ship to help Baby Bear get to the moon. How
children go into imaginary play situations
will Astronaut Baby Bear navigate through the
inside the Conceptual PlayWorld, meet STEM
solar system? What planets might she come
challenges,
and
across? What does she need to be able to
dramatize with STEM knowledge - then real
breathe in space? The girls are taking the lead
learning
in researching components of a rocket and
research
takes
STEM
place.
solutions,
Being
emotionally
connected by helping a character in the
designing Baby Bear’s rocket ship.
drama of the story is exciting for children, and
Conceptual PlayWorlds create motivating
importantly they appear to remember and use
conditions for engaging girls in STEM during
STEM concepts.
their formative years – an important step
Kathy noticed that the girls in particular were very excited by the characters and the
towards increasing gender equity and reducing the gender gap in STEM.
drama of the story. They were curious to know
Are you hungry for more ideas? Thinking
more about what caterpillars eat and the
about creating your own Space PlayWorld?
habitat they live in. They researched to learn
Kathy
more about caterpillars and habitats, and
PlayWorlds Facebook group for educators to
designed
using
share her teaching ideas, but also to find out
different materials to cover the vegetable
how others were using children’s books to
garden in order to protect the caterpillar from
create Conceptual PlayWorlds in support of
the swooping birds.
STEM learning. Kathy has now designed and
and
built
an
enclosure
joined
the
closed
Conceptual
Kathy believes that the drama created by the
implemented six Conceptual PlayWorlds. She,
Conceptual PlayWorld captivated the girls and
like many other teachers, is contributing to
gave
STEM
feeding the minds of children and sharing
learning. As Kathy watched the girls’ continued
inspiring teaching ideas. Become involved,
interest
learn about and register for free PD for
them
greater
in
opportunity
brainstorming,
for
researching,
designing and building for the caterpillar, even
teachers here.
after they had all exited the Conceptual PlayWorld garden, she noticed that the girls seemed to be more engaged, more focused, and
produced
better
STEM
results
when
compared to the boys. Kathy’s observations show positive early engagement with STEM for girls, which has been prioritised in recent STEM reports. While research suggests that STEM zones such as construction development
areas of
are
significant
children’s
STEM
for
the
thinking,
these areas are typically challenging for girls to access. © Copyright Monash University STEM|ED MAGAZINE
| 19
© Copyright Monash University
Laureate Professor Marilyn Fleer
Tanya Stephenson
Marilyn holds the Foundation Chair in Early
Tanya is a doctoral student at the Faculty of
Childhood
at
Education, Monash University. As a Kathleen
Monash University, where she's also a Kathleen
Education
Fitzpatrick Australian Laureate Scholar, she is
Fitzpatrick
She
passionate about advancing STEM education
researches in the areas of early childhood
through evidence-based practices. With a focus
science, engineering and technologies, with
on
particular
visual
engagement with STEM, her research interests
methodology framed through cultural-historical
include STEM education, teacher professional
theory. Her Laureate Fellowship on the theme
development, educational
"Imagination in play and imagination in STEM"
psychology and play.
Australian
attention
and
Development
Laureate
on
Fellow.
digital
educational
equity
and
increasing
girls'
investigates how families and teachers create conditions for children’s conceptual thinking in play-based settings.
STEM|ED MAGAZINE
| 20
S T E M
I N S I G H T S
F R O M
E V I D E N C E
STEM: CO-CONSTRUCTING AUTHENTIC LITERACY LEARNING BECK KEOUGH
“It’s dot-to-dot learning!” The student exclaims. “I
Having students use language to learn (Furniss &
know it is. We heard those ideas when we were
Green. 1991) allows students to read, write and
reading the book in STEM yesterday.” The class look
discuss
at each other and nod their heads in agreement.
vocabulary and word knowledge is exceptionally
They get it! They really get it ... and they are
powerful.
words
in
context.
The
building
of
incuriated. I am a die hard inquiry fan. I blame Kath Murdoch and Trevor MacKenzie actually. Since seeing Kath present and reading books by both Kath and Trevor my world has changed, and I have spent the past five
years
playing
in
this
domain,
reading,
researching and learning. But what does this have to do with STEM and co-constructing through a literacy lens?
Read
Establishing a culture of reading about what students are learning creates a classroom of shared experts. Having students aware of the ability to make their reading time purposeful and connected
to
learning
is
a
game
changer.
Reading to students and holding discussions
Learning through an authentic inquiry lens is powerful, it’s the kind of teaching and learning that sends my learners into a place of deep and intentional learning. They inquire, they wonder, they seek, they collaborate and they share. I do not mean that we just wonder and wander all day. We use explicit strategies and move through various levels of inquiry starting with the explicit or structured (MacKenzie, 2016). STEM provides the perfect platform to launch integrated learning and is the ideal vehicle through which to drive literacy outcomes forward.
STEM|ED MAGAZINE
| 21
around texts that enrich critical thinking and
themes and wonder words were highlighted on
increase oral language skills for students. Whilst
the master copy of the text on the interactive
explicitly teaching students to use their reading
whiteboard and written onto the enlarged class
time
copy of the graphic organiser.
to
take
connections
notes
and
increases
make
student
meaningful confidence,
Working With Words
comprehension and vocabulary. The inclusion of STEM related texts has ignited
Inspired by the work of Peter Bowers and Fiona
questions and conversations, whilst promoting the
Hamilton, I enjoy giving students permission to
idea of locating unfamiliar, interesting or related
analyse words, interrogate the English language
vocabulary
demand
and to find purposeful connections. Through this
quality reading materials that will both challenge
generates
learners
who
approach, the reading task then extended to the
and inform them.
spelling or word work domain. I choose the term ‘word work’ intentionally. Students tend to ‘spell’
Theory into Practice:
words through rote methods, yet when they work
Words | Wonder | Write
with words they discover some fascinating and
A simple activity that yields great engagement
interesting stories and connections. They become
and success is Words | Wonder | Write. During this
detectives ... word scientists. The enthusiasm I
language comprehension task, which could be
have seen around this style of approaching
applied within many teaching contexts, students
instruction has been invigorating. Students learn
were invited to listen to or read along as the
that we do not just ‘learn’ our spelling words, we
teacher pre-read a text. Students read to learn.
build vocabulary.
They listen during the uninterrupted pre-read. A
These words are added to the classroom display
quiet time to just listen and engage with the text -
and become the lexis of focus for the week.
no pressure.
Vocabulary to work with and to understand.
Within the second reading by the teacher
Words to write with and discuss. These are our
students were invited to note down anything they
power words, the wonderful and magical link to
were wondering about, to jot down or highlight
our writing, extending our knowledge of text and
any unfamiliar or interesting words. A discussion
they give us the language to convey our message
was then held at the completion of the second
to our audience.
read
with
sharing
around
what
they
had
wondered about, the identification of common
Students work in small groups to understand words. What are the graphemes? What are the syllables? Are there any words that have an interesting story? What are the morphemes? Can you locate a root word? What about a base word? What is the power of the prefix or suffix? What does that word really mean? Can I use it in a sentence that makes sense? Do you know any other words that may relate to this word or that this word reminds you of? So many questions! Yes so much more time... because the learning is not siloed. Write
As students move through the process, we have time
for
explicit
practice
around
using
correct
grammar
sentences
writing and
punctuation.
STEM|ED MAGAZINE
| 22
References - Bowers, P. (N.D). WordWorks Literacy Centre. [online] Word Works Kingston. Retrieved from http://www.wordworkskingston.com/WordWorks /Home.html. - Furniss, E., & Green, P. (1991). The Literacy Connection: Language and learning across the curriculum. South Yarra, VIC, Eleanor Curtain
Publishing This is not negotiable. It is a place to intentionally
practice
writing
in
context
- Hamilton, F. (2021). WordTorque. Retrieved from https://wordtorque.com/about/.
(Hockman & Wexler, 2017). We also use what
- Hochman, J.C., & Wexler, N. (2017). The Writing
we have learned about a word and put it into
Revolution:
immediate and purposeful use.
through writing in all subjects and grades. San
Students co-construct their vocabulary bank,
A
guide
to
advancing
thinking
Francisco, CA, Jossey-Bass
expand their knowledge and collaboratively
- MacKenzie, T. (2016). Dive Into Inquiry: Amplify
create the walls of the classroom with their
learning and empower student voice. Irvine, CA,
graphic organisers, writing becomes a natural
EdTechTeam Press
part of our literacy practice within STEM, and
- MacKenzie, T. & Bathurst-Hunt, R. (2018).
who am I kidding… any other concept that fits
Inquiry
with the inquiry as well. We don’t just limit it
wonders,
to STEM, we write about all of our learning.
learners. Irvine, CA, EdTechTeam Press
The power of intentional integration of learning reinforces the ideas and conceptions around being purposeful authors: we write with passion, purpose and with people in mind (The 3 P’s of Authorship). It provides a natural and even, dare I say it, authentic meaning to learning. Be gone with you solitary silos of learning, and welcome in the refreshing
breeze
of
the
wonder-filled windmill effect.
whimsical
and
Mindset: and
Nurturing
curiosities
of
the
dreams,
our
youngest
- Murdoch, K. (2015). The Power of Inquiry: Teaching and learning with curiosity, creativity and purpose in the contemporary classroom.
Melbourne: Seastar Education
Beck Keough Beck is a Primary School Educator who teaches at St Bernard's Primary School on the South Coast of NSW. She holds a Bachelor of Teaching and a Masters of Education. Her passions are authentic integrated inquiry learning, innovative and creative educational design, gifted and talented education, and literacy across the curriculum. Beck has completed projects such as
the
reSolve
Math
by
Inquiry
Champion
Program, ACARA Digital Technologies Project, and Dr Jane Hunter's High Possibility Classroom research.
STEM|ED MAGAZINE
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S T E M
I N S I G H T S
F R O M
E V I D E N C E
AN INCLUSIVE STEM JOURNEY How can we modify the Design Thinking Process and STEM to cater for all students? JOHN WIGG
Throughout
the
ages,
the
Context
The Design Thinking Process
curriculum disciplines of Science, Technologies, Maths
Engineering
were
often
My official STEM journey began
and
taught
when
I
became
a
Learning
separately; and in the case of
Specialist at my current Special
Science
School
difficulties to motivate students with autism due to the restricted
specialist teachers. Only since
building
social
repertoire of interest and skills
the
wellbeing
empowering
they have. In our school, we not
sometimes
even
taught
early
2000’s
disciplines
been
have
by
these
our
Part
of
Stewart (1996) identifies the
our
Technologies,
2020.
the need to be engaged
school’s mission and values is
and
in
EMPATHISE and
students'
and
them to become active members
only
integrated in schools, as the skills
of
through
spectrum, but also students with
that
engaging programs that prepare
other additional learning needs.
them for the future.
That is why when we look at
are
increasingly
being
developed
through these programs become more
recognised
in
the
21st
the
community
When I undertook this role, it
have
students
on
the
designing a topic, we need to
century workforce. However they
was critical that I kept these
ensure that the topic will be
are
values and school mission in
engaging and motivating for all
mind
students, and which include a
often
specialist
still
taught
teacher
by
a
(Hallinen,
when
incorporating
the
2020). So how can we ensure
elements of STEM that would
variety
that all students - no matter their
help prepare our students for the
hands-on activities (Duchesne et
ability level - can still participate
future.
al, 2013).
in STEM and the Design Thinking
incorporate the Design Thinking
Process through a whole school
Process (Miller, 2017) as a whole
with a colleague to address the
approach?
school approach?
Science
So,
how
did
we
of
visual,
audio
and
When planning a Science unit Understanding
outcomes of the Victorian STEM|ED MAGAZINE
| 24
Curriculum, we looked at how we were going
For some students, this form of the Ideate
to come up with a topic that would interest
staqge is just simply unachievable due to the
the students, as well as engage them using a
students' ability levels. When we approached
range of visuals and hands-on activities. We
this stage of the unit on the topic of Natural
decided to explore the topic of slime to
Disasters, we allowed students to work in
address the ‘Chemical Sciences’ and ‘Science
groups of up to four students with varying
as a Human Endeavour’ in the Level D
interests (for example, some who liked writing
standards.
and others who liked drawing and building).
During the Empathise stage of the Process, the
teacher
provided
opportunities
for
students to brainstorm questions that they
The teacher recorded the words on the board that students wanted to use and also the names of the materials.
wanted to know about slime and provided information
in
various
forms
that
were
relevant to these questions such as “What is slime made of?” Students also explored various forms of slimy foods and toys by using their senses of smell, touch and sight before identifying what the food and toys had in common as a class before writing them down.
Image: Students planned and labelled an earthquake proof bridge. PROTOYPE
Once each group had a plan and/or gathered their materials for their bridge, it was time to build. The approach to the construction and allocation of roles were either assigned by themselves or designated by the teacher. Each group came up with different
bridge
designs
with
their
own
unique elements, such as additional support Image:
Students
made
and
felt
wet
spaghetti!
beams, railings and even the height (some opted for lower bridges). The role of the teachers during this stage became that of a guide.
DEFINE AND IDEATE – An Earthquake Proof bridge
Teachers help support each group member communicate effectively by modelling and
In my experience, the thought of the
reinforcing
the
expectations
when
issues
drawing and writing side of the Ideate stage
arise. Students were also supported with the
of the Design Thinking Process can create
development of their fine motor skills such as
anxiety,
cutting tape, paper and cardboard when
frustration
participate.
STEM|ED MAGAZINE
or
even
refusal
to
assembling the bridge.
| 25
TEST and Improve
Upon completion of their prototype, groups were encouraged to present and share their
References - Duchesne, S., McMaugh, A., Bochner, S., &
prototypes or go back and make changes
Krause, K. (2013). Educational psychology: for
before they presented. Reflecting and making
learning
changes can be a challenge for our students.
Victoria. Cengage Learning
To
- Hallinen, J. (2020). STEM. [online] Encyclopedia
help
overcome
this
challenge,
we
and
teaching.
South
Melbourne,
modelled the behaviour we wanted to see
Britannica.
ourselves. For example, in our writing and
https://www.britannica.com/topic/STEM-
numeracy lessons, we would intentionally
education/STEM-education.
make mistakes and then go back and fix
- Hunter Miller, B. (2017). What is Design
them.
Thinking?
By the end of the Design Thinking Process,
Retrieved
(And
associated
what
with
are
it?).
from
the
5
stages
Retrieved
from
students were able to explain what they
https://medium.com/@bhmiller0712/what-is-
learnt through a variety of different methods
design-thinking-and-what-are-the-5-stages-
as part of our celebration of student learning.
associated-with-it-d628152cf220.
For
difficulties
- Stewart, R. (1996). Motivating students who
communicating, we use a range of high tech
students
who
have
have autism spectrum disorders. The Reporter,
and low tech augmented and alternative
1(3), 1-3.
communication (AAC). We use prograns such as
Language
Acquisition
through
Motor
Planning (LAMP) software on ipads (high tech) and Aided Language boards with a picture exchange communication system (PECS) as a form of low tech for options to help form short responses to given questions ranging from 2 option (for example yes or no) to a short sentence. Throughout each unit, our students were engaged and supported through the Design Thinking Process with activities that cater for the students needs and interest. They were also provided with resources and supports that ensured all students could succeed in communicating their ideas and responses. In the end, all students can participate in the Design Thinking Process and STEM.
John Wigg John is a Learning Specialist in a Special Education School from South East Melbourne, Australia.
He
has
a
Bachelor
of
Education
(Primary) degree and loves exploring ways to incorporate STEM in different programs across schools.
He
is
especially
passionate
aboutInquiry and the use of technology in the classroom and is always looking for different ways to use these to enhance student learning.
STEM|ED MAGAZINE
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S T E M
I N S I G H T S
F R O M
E V I D E N C E
PLUGGED INTO UNPLUGGED HELEN KARDIASMENOS
Exploring coding and computer
approach
involves
exploring
approaches
are
equally
science with children can seem
coding and computing concepts
important and can be conducted
scary,
by unplugging from technology
independently of one another, in
many educators who often feel
and
technological
unison or sequentially. However,
like the need lots of technical
means
through
hands-on
the beauty of using unplugged
knowledge
and
learning
experiences
equipment.
However,
and
overwhelming
for
expensive when
using
non-
(Lee
&
approaches
prior
to
plugging
Junoh, 2019). This includes play-
your students in, always students
using an unplugged approach it
based
and
hands-on
learning
the opportunity to develop an
is as easy as child’s play.
experiences
involving
physical
understanding
manipulation, Unplugged vs. Plugged
creating
building
and
(Song,
computing
2019).
When
2013).
exploring ideas of coding and
Collaboration is central to the
computing it is important to
unplugged approach and can
offer students opportunities to
technology. This includes trying
include drama, role-play, group
complete both.
coding and computing concepts
discussions and team work. Built
directly
on
The Plugged approach literally involves
being
with
plugged
digital
into
tools
(Fleer,
systems
of
play,
these
fun,
active,
including: computers and iPads,
kinaesthetic
are
There is a broad body of
robots,
ones that teachers use readily in
educational research that has
other Key Learning Areas (KLAs).
demonstrated the effectiveness
and
Children
love
digital the
games. plugged
approach, as this involves block
experiences
Does it really work?
The fun part for teachers is
of
digital
creating
unplugged activities, coding and
coding and computing concepts
circuits and using e-learning and
other Key Learning Areas. This is
(some examples are Bell, Witten
other
where the opportunities for play
& Fellows, 1998; Song, 2019). But
begins. In the classroom, both
does
learning
tools.
Comparatively, the Unplugged
between
students
seeing
remote
threads
to
coding online games or robots; sequencing,
the
of unplugged approaches
this
understanding
work
in
a
regular
Sydney classroom?
STEM|ED MAGAZINE
| 27
Findings (Pilot Study)
Plugged into Unplugged
I decided to test this out and in 2020, when I
The data showed that by the third formal
undertook a grassroots action research project
assessment task, the class who used the
with three stage 2 classes, integrated as part of
unplugged approach scored an average of
learning in Science about Backyard Birds. The
almost 40% more in the final assessment. The
purpose of the research was to explore the
findings
effectiveness
unplugged
stretched
effectively
beyond
approaches
in
students’ conceptual understanding of coding
application
of
concepts, to their applications in their games.
coding concepts when coding and designing a
In their final games students in the class who
students
of
understanding
and
digital bird’s game in Scratch. As part of the project, I worked with three stage two classes. One class explored coding concepts using unplugged activities, including Paper Plane Algorithms,
Barrier
Games
and
Paired
Programming. Working collaboratively students role play as programmers or robots. Programmers would program their robot using cards, codes or visual cues to make a paper airplane, move around
used unplugged approaches demonstrated the
incorporation
of
more
complicated
coding blocks and an increase coding of multiple sprites and backgrounds. Essentially, the
students
approaches
were
who able
used to
unplugged design
more
complicated games using detailed coding, compared to the students who did not participate in the unplugged learning.
the space or create a pixel drawing of a bird. Other approaches involved language tasks, connected to students work in spelling and vocabulary, such as using semantics in a Variables
‘Many
Meanings’
games.
Here,
students would have fun playing with word categories as variable placeholders to change the meaning of stories, often with hilarious outputs. The series of fun approaches were inspired by freely available unplugged activities by the inspirational
Dr.
Unplugged
and
Tim
Bell
through
on
the
the
site
CS
wonderful
resource bank available on code.org. Plugged
After the fun of the unplugged approaches, all the students across stage 2 plugged into the learning by exploring coding concepts using digital technologies. They coded robots like Dash to travel around set spaces and mazes in the classroom, focusing on exploring events and loops. The students also used online platforms like code.org and Scratch to learn about and practice using coding concepts like variables and branching.
STEM|ED MAGAZINE
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How do I unplug my class?
If this sounds interesting and you are keen to try this out in your context? Well it’s like teaching any skill, concept or KLA there is no one method that is better than another. It is best to try different approaches and modify to suit your pedagogy and your students.
A
good framework to use involves: 1. Introducing the coding concept I want the students to explore, i.e. loops or repeats. 2.
Students
will
then
complete
an
unplugged activity or approach to explore this concepts in a tangible real way. 3. Students would then reinforce this understanding
through
plugged
activities.
Such as using a platform like ACA challenges or code.org; on a online coding platform like Scratch, Makecode Arcade or Tynker; or by coding a Robot, Micro:bit or Makey Makey.
K-2 Plugged A fun plugged activity to do with student in K-2 that connects with your literacy block is to send ‘Beebot/Ozobot on a Bear Hunt’. Start by reading ‘We’re Going on a Bear Hunt’ and using a Beebot or Ozobot and pictures from the story. Code the Beebot or Ozobot to move to the different places, thus simulating the story. You can do the same thing with other great titles like ‘Rosie’s Walk’, or classic fairy tales like ‘Goldilocks and the Three Bears’ or even ‘Hansel and Gretel’. 3-6 Unplugged Jam Sandwich this is such as fun activity, for students and teachers. This age old favourite is a fantastic way of introducing algorithms through role play and laughter. The teacher dons the role of the robot and the students the programmers. Working collaboratively, the students write the procedure or code for making a Jam Sandwich. They then code the teacher robot, reading their instructions to the
Unplugged Ideas for your classroom
teacher
robot
who
follows
their
instructions to a tee to make their jam
K-2 - Unplugged
sandwich.
Read ‘How to Code a Sandcastle’ with your students, ask them to record down steps for making a Sandcastle and then give them the materials to test their code. I have done this activity
with
prep
school
classes
and
kindergarten, and they have loads of fun, while learning about sequencing.
STEM|ED MAGAZINE
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References
Helen Kardiasmenos
- Bell, T., Witten, I. H., & Fellows, M. (1998). Computer
science
unplugged...
off0line
activities and games for all ages. Retrieved
from
https://classic.csunplugged.org/wp-
content/uploads/2015/01/unplugged-book-v1.pdf. - Fleer, M. (2013). Play in the early years. Port
Helen is a primary school teacher based in Sydney, Australia with a passion for integrating technology into student learning. She has been teaching in primary schools across Sydney for over 10 years across various systems. Helen has taught across K-6 in a number of capacities
Melbourne, VIC Cambridge University Press
including as a technology and school leader.
- Lee, J., & Junoh, J. (2019). Implementing
Presently she is working as the Junior School
unplugged coding activities in early childhood
Technology Teacher and K-6 mentor at a Top
classrooms. Early Childhood Education Journal,
Independent School in Sydney and as a Digtal
47(6), 709-716.
Technolgies Project Officer with the Computer
- Song, J. B. (2019). The effectiveness of an
Science
unplugged
University of Adelaide.
enables
coding
coding
education
education
system
with
that
Education
Research
Group
at
the
computers.
Universal Journal of Educational Research,
7(5A), 129-137.
STEM|ED MAGAZINE
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S T E M
I N S I G H T S
F R O M
E V I D E N C E
CREATING SUSTAINABLE CHANGE MAKERS IN THE CLASSROOM DR STEPHANIE SMITH
Background
participated
In early 2020, the Museum of
in
activities
This event was a partnership with
designed to spark their thinking,
the Department of Agriculture,
all with the goal of identifying
Water and the Environment, and
hosted the inaugural National
creative
ran
Plastics
cause.
Australian
Democracy
Children’s
Canberra.
This
together people
(MoAD)
Summit
in
event
bought
passionate
young
from
across
ways
to
support
the
Plastics Australian
Creative response activity
Australia,
One of the sessions involved the participants working in small
Molly Steer, responsible for the
groups
Straw No More campaign, and
on a creative response. Using
high-profile
speakers
basic craft materials, a selection
including the Governor-General
of lunchbox themed single-use
His Excellency David Hurley and
plastics,
Mrs Hurley.
cardboard
At the heart of the Summit was a
need
to
incorporate
Summit
National held
Parliament
at
House
industry and key stakeholders
of three to collaborate
infographics Bento
and
Box,
a
they
designed and created a visual
youth
response
to
voice into the conversation in
problem.
You
represent can
the
see
an
championing
support
for
the
example below. The Bento Box
reduction
problematic
and
creative piece draws together
of
the
which involved over 200 of the
sustainability influencers such as
guest
alongside
single-use plastics in Australia.
individual
Throughout the day these young
whole message to highlight the
people
with
problem, include a striking visual
rich
image, fact or statistic and a call
Image: Student holding Bento
to action statement.
Box : Source MoAD
experts,
were
connected
engaged
in
discussions among peers and
STEM|ED MAGAZINE
components
into
a
| 31
from across Australia. Throughout the day the young participants fed into the main Summit sessions,
culminating
in
the
formal
presentation of their ‘Call to Action’ cards during
the
Summit
closing
remarks,
articulating how they would create change in their communities.
Image: Call to Action cards: Source MoAD
A central outcome for the day was to give the
Summit
longevity.
In
the
months
Image: Copy of the cover of the resource: Source MoAD
following the Summit the ideas from the participants,
which
had
been
shared
throughout the process, were incorporated
To accompany the teacher resource a range
into an online resource. The objective was to
of support materials including Inquiry and
support teachers across Australia wanting to
STEAMD (Science, Technology, Engineering,
focus on sustainability and student voice in
The
their classroom.
activity
Arts,
Mathematics
booklets,
and
website
Democracy)
suggestions
to
support the inquiry process, book lists and Sustainable
Change
Makers:
Lunchbox
Citizens teacher resource Sustainable
Change
activity templates have been created. For those teachers interested in the topic but
Makers
a
who are not ready to commit to a complete
comprehensive unit of work focusing on the
unit of work, we also developed a stand-alone
challenges
surrounding
of
lesson plan which has stronger ties to the
problematic
and
in
Summit participants creative response activity
the
single-use
is use
plastics
lunchboxes. Designed to target a broad age
described above.
range from Year 2 to Year 10, this resource provides teachers with flexibility and support
Access to these resources can be found here
to successfully implement change into the classroom.
STEM|ED MAGAZINE
| 32
Action-based Learning Model
The inquiry process gives students the
The Action-based model, shown below,
understanding of ‘why’ change is required,
STEAMD
and the STEAMD process provides the ‘how’
approaches into a single hybrid model. This is
change can be achieved. The inclusion of the
a brand-new approach which was launched
‘D’ for Democracy in the STEAMD acronym
with the Sustainable Change Makers resource
references the links within the model and
in November 2020. The philosophy behind
learning experiences to grassroots democracy
this design is to incorporate a strong sense of
and social involvement. This approach could
student voice and agency into all aspects of
easily be adapted to explore other social
the learning experience. By completing the
issues students are passionate about.
draws
inquiry
together
cycle,
inquiry
students
and
gain
a
sound
knowledge base to support answering their
To access the Sustainable Change Makers:
initial question. This is then followed up
Lunchbox Citizens resource pack, or explore
immediately by the STEAMD process during
our onsite and digital excursions, professional
which students create a ‘product’ to achieve
development
change.
resources visit www.moadoph.gov.au/Learning
opportunities
and
online
Connect with us via Twitter @moadlearning or the Closed Facebook group Australian Action Based model: Source MoAD
The intent of the infinity design is to always bring students back to the centre with a required action. This can either be to ask a new question and initiate the inquiry cycle, or draw on the information already gained to implement
change
through
the
STEAMD
cycle. The model offers the flexibility for students to complete another cycle on the same side if they require more information, or in the instance they have a second STEAMD idea to work through.
Civics Educators’ Network
Dr Stephanie Smith Dr Stephanie Smith is the Learning Design Producer
at
Democracy,
the
Museum
Canberra.
She
of
Australian
has
experience
working in primary classrooms and a variety of cultural institutions across the country. Her research explores inquiry learning, professional development specifically
in
and science
play-based and
learning
mathematics
in
primary settings.
In Sustainable Change Makers: Lunchbox Citizens the action-based model is used to
explore sustainability, specifically problematic and single-use plastics.
STEM|ED MAGAZINE
| 33
STEM in Practice
STEM IN
PRACTICE Read some innovative and engaging stories from educators worldwide promoting STEM in their classrooms.
Image: Source MoAD
S T E M
I N
P R A C T I C E
|
P R O F E S S I O N A L
L E A R N I N G
INNOVATION IN THE STEM & DIGITAL CLASSROOM NATIONAL EDUCATION SUMMIT
Disclaimer: National Education Summit are the sponsors of this issue of STEM|ED Magazine.
Innovation,
Creativity,
Entrepreneurship,
Flexibility, Soft Skills, Communication, these are just some of the skills that employers now and in the future are looking for in their employees. Digital Technology has brought about a seismic shift in the way we work, play, learn, move, eat, communicate….well education
allows
really us
to
everything! foster
STEM
collaboration,
strengthen critical-thinking skills, problem solve, create real-world scenarios, and prepare our kids for the future. Educators around Australia, and the world are incorporating STEM projects, not only in Science, Technology, Engineering and Maths, but across all subjects and levels.
The Innovation in the STEM & Digital Classroom virtual conference brings together a wealth of experience and ideas, with practicing educators sharing their resources, tips and tricks with you. Walk away inspired and armed with skills that will invigorate not only your students but you as a teacher. When: Friday 26 February (PM) & Saturday 27
February (AM) 2021 Where:
STEM|ED MAGAZINE
–
Interactive,
2-way
communication, recorded What: 7.5 hours of PD mapped to the Australian
Professional Standards for Teachers Continuing: All sessions will be recorded and
shared with delegates for future reference Cost: AU $55.00 + gst (includes live event, all
recordings, certificate of attendance) How:
Use the code STEMEDVIP for 10% off your ticket price
Online
View
the
program
&
Register
-
https://nationaleducationsummit.com.au/stemdigital-resources
| 35
Jackie Child, Technologies Coordinator, St
that it’s OK for things to not work first time. By
Aidan’s Anglican Girls’ School will present
iterating and making changes to improve
Makerspaces and Student Wellbeing.
designs, the girls develop a growth mindset,
Some ideas Jackie would like to share are:
realising that by persevering and working
Activities in a Makerspace can be no-tech,
hard many things can be achieved.
low-tech or all-tech depending on what materials
and
technologies
are
available.
Melisa
Hayes,
Teacher,
Academy,
pencils, sewing by hand or machine, creating
Building Challenges.
animations or movies, playing X-Box Kinect or
Some ideas Melisa would like to share are:
making games, building with K’Nex or LEGO,
Let’s face it.
designing
difficult not only on the kids but the parents,
with
paper
circuitry,
USA
Online
Sculpturing with newspaper, drawing with led
cards
Ohio
Hilliard
will present
STEM
This past year has been very
discovering the possibilities of 3D printing
teachers, and admin as well!
We have all
with a 3D pen or 3D printer, exploring and
persevered!
creating AI apps, programming robots or
innovative ways to instruct, motivate and
building a Piper computer are all activities
inspire! For me, my creativity has been tested
students can enjoy and develop.
but I can honestly say that I am so enjoying
We have found new and
teaching online. Sure, I miss the hugs, dance parties, hearing the giggles and seeing the looks on my kids’ faces when they grasp a concept, but being virtual doesn’t mean you can’t have those things as well. look a little different.
It may just
STEM projects are an
amazing way of seeing those smiles, giggles and that look of accomplishment!
An example of a fun and engaging activity in our
Makerspace
was
the
creation
of
an
Amusement Park. STEMies is an afternoon club held in our Makerspace where the girls come
to
define
themselves
as
makers,
inventors, and creators. It provides a safe place for girls to give ideas ‘a go’ and to learn
STEM|ED MAGAZINE
| 36
At the beginning of the school year, I
It's not a new problem. Students have always
remember creating my first STEM project for
been different to each other and so have their
my team of nine 2nd grade teachers.
From
educational needs. Teachers have done their
then the kids were hooked! I develop a STEM
best, and by and large teachers have done
project a week for my kids to accomplish.
I
pretty well over the past 200 years. But there
take into account what materials each child
is only so much one teacher can do from out
may have and modify accordingly. I also do
the front. Teachers can only say one thing at a
drop offs each week for my family. I organize
time. They don't have two mouths. They don't
a STEM bag each month for my kids so each
have two heads. Teachers can only be in one
has ample STEM products to use for each
place,
project a week. Not only do the kids love the
Sure...they can set different levels of work, and
STEM projects but teachers do as well!
can have different levels of expectation for
We
saying
one
time.
their
instruction, teachers have pretty much had to
designs,
productive
struggles,
with
one
flexibly. reflections,
However,
at
love seeing our kids thinking differently and We love seeing their questions,
students.
thing,
regard
to
teach towards the middle. Even in a support
creations, and inventions! STEM isn’t its own
class you have a top and bottom, and even in
identity, it’s a way of thinking that needs to be
a gifted class you have a top and bottom.
incorporated in everything we teach! Belinda
Anderson,
The
Training
Lady,
Matt Burns, ICT and Stage Coordinator,
Beltan Consultancy will present Using
William Carey Christian School will
Microsoft Teams in the Primary Classroom.
present Dangerous Differentiation.
Some ideas Belinda would like to share:
Part of Matt’s blog post and presentation: All the students in my class are exactly the same...said no teacher ever.
That's right.
Students are different. They look different, they behave in different ways, and they think differently. But it's our job, as teachers, to develop a student’s learning by at least one year (possibly more if we can). One explicit issue that many primary schools face is how to use Microsoft Teams with younger
grades.
Students
in
years
3-6
generally cope quite well but how about Kindy through to year 2? How are younger grades meant to utilise Teams when often they are still learning to read, certainly can’t spell yet and let’s be honest, can have the attention span of a goldfish 😊 Here I look at just some of the techniques that schools and teachers can use to allow student
engagement
and
inclusion
using
Microsoft Teams.
STEM|ED MAGAZINE
| 37
Creating a foundation to begin with where students understand the different areas of Teams and when to go there is vital. I’ve seen some great suggestions online for this over the past 12 months and so here are some great tips. Teams allows you to add Emoji’s into your channel names which can make it much easier for students to identify where they should be. E.g. “Go to the Sight words channel with the book picture next to it.” You can access the Emoji keyboard by holding
down
the
windows
key
on
the
keyboard and press the full stop key in the Channel name field….and more to come…
Register Now! All of the above ideas can also be found as fuller blogs on our website here. And don’t forget you can meet and learn from all
of
these
amazing
educators
at
the
Innovation in the STEM & Digital Classroom virtual event (26 & 27 February).
STEM|ED MAGAZINE
| 38
S T E M
I N
P R A C T I C E
10 THINGS YOU CAN MEASURE WITH A MICRO:BIT NICOLA O'BRIEN
It’s great to get out of the
With
an
LED
display,
classroom and explore with your
thermometer,
students. What’s even better is
movement
when you can record data to
there are so many interesting
4. Are you good at sneaking?
bring back to the classroom and
questions that need only simple
(Using the accelerometer - is
analyse, such as through using a
coding and a micro:bit to answer.
movement detected?)
micro:bit.
The
The micro:bit is an affordable microcomputer,
perfect
for
students from around year 3 and
sensors
newer
micro:bit
radio to
version also
and
it safe to bike home? (What is the light level?)
explore
of
the
includes
a
5. How many birds/insects/pieces
microphone and speaker to offer
of
even more options.
particular area? Does one area
above. It can be programmed
rubbish
1. Is it warmer inside or outside?
rubbish
which is great news for those
Is it too hot to play outside? Is it
about
the
Australian
I
see
in
a
have more birds/insects/pieces of
with free web-based resources, teaching
can
warmer in the shadows or the
Curriculum: Digital Technologies.
daylight?
You can program it to detect and
thermometer.)
(Using
the
than in
another?
different
How
seasons?
(Using a button push to increase a counter) 6. What direction are you
record all sorts of interesting data both inside and out of the
2. How noisy is the classroom? Is
classroom... Are the integrated
it noisier at different times of the
STEM projects already jumping
day? Is a kindergarten classroom
7. How fast are your reactions?
out for you?
louder than a year 6 classroom
(Using button press with a timer.)
Here are some scientific and not so scientific questions that can
be
answered
micro:bit.
STEM|ED MAGAZINE
with
facing? (Using the compass)
(using the microphone on the new micro:bit)
a
8. Are you nearby? (Using the
radio 3. Do you need headlights on? Is
function
to
create
a
beacon.)
| 39
9. Did you toss more heads or tails? (Using
two buttons to increase two counters). 10. Less scientific but fun: will I have a happy
life? (Create a magic eight ball using a list and choose a random item from the list when the micro:bit is shaken.) Starting
with
these
simple
questions
provides so many opportunities for students to move on to a more detailed analysis or more detailed programming. Using the example of ‘is it warmer inside or outside’, a very simple starting project uses the following code, which simply displays the temperature at that moment in time on the micro:bit’s LED.
Another area to extend students is take one question, and use their coding knowledge to explore another question. Sticking with the temperature example, how would a student need
to
change
their
code
to
use
the
micro:bit to record and store light level or sound level readings instead? Repurposing one digital solution to solve another problem is a really important part of learning in digital technologies: there’s no need to recreate the Maybe students would like to record the
wheel over and over again!
temperature in two different locations, or at different
times
of
day?
Using
variables,
students can use button presses to record a pair of numbers. The code looks like this:
Or
what
about
recording
multiple
temperatures? A list can help with that. The code below has a lot more going on with it: in essence, each time the A button is pressed on the micro:bit, the temperature is recorded, and added to a list of previous recordings. When the B button is pressed, the stored values scroll across the screen of the micro:bit.
STEM|ED MAGAZINE
| 40
One of the most engaging components on a micro:bit is the radio feature. This lets one
The Low Down:
micro:bit send a message to another micro:bit.
Micro:bits
A great example might be having a micro:bit
microcomputers.
outside the classroom communicating with a
using either blocks or text based coding: a
micro:bit inside the classroom, to let everyone
great place to start is makecode.microbit.org.
know what the outside temperature is: this is
are
credit
They
are
card
sized
programmable
Micro:bits have a range of sensors and 25
really handy on a hot day when it’s time to
programmable LED lights. They cost around
decide if it’s safe to play outside, if hats are
$25 each and are widely available in Australia.
required, or if it’s better to stay cool indoors.
In late 2020, a new Micro:bit launched which includes a speaker and microphone, as well as a touch sensor. A full summary of the features of the micro:bit is available here.
Nicola O'Brien Nicola is a computing education specialist at the Australian Computing Academy (soon to be Grok
Academy)
students
and
and
works
schools
to
with bring
teachers, digital
technologies into the classroom. She's excited to be part of the global
#MicrobitChampion
community in 2021 and is checking the mailbox daily for her t-shirt to arrive! She's also the author of Ready Set Code, which mixes hands on coding activities using Scratch and Micro:bits with explanations of all the amazing tech around us.
The micro:bit opens many possibilities for STEM projects in schools. Affordable, easy to code and able to answer so many questions, they’re well worth trying! A note on data storage
Each time the micro:bit restarts, it loses previously
stored
collecting
data
data. about,
If
students for
are
Australian Computing Academy
example,
temperature over a day, think about how to record that data more permanently: in a spreadsheet, with pen and paper, or another way. While there are some tools to transfer data from a micro:bit back to a computer, these get fairly complicated fairly quickly.
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S T E M
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P R A C T I C E
1:1 ROBOTICS WITH OZOBOT ADAM HILL
It was around this time last
Secondly,
Ozobot
is
a
For example, there are various
year that schools in Hong Kong,
lightweight, pocket-sized option.
colour
China and other parts of Asia first
This allows for the easy transition
adjustments, directions, special
started
in and out of school. Finally,
moves and more. Click here for
COVID-19 pandemic. It prompted
Ozobot
screen-free
the colour code chart and a
us to consider how we might
option
(explained
description of each command.
continue
below). This is one of its unique
Alternatively,
selling points. Since students are
OzoBlockly platform offers five
online
levels
to
creativity, when
close
to
due
to
promote
and
coding,
robotics,
teaching
the
and
even
learning
offers for
a
coding
more
and
more,
this
codes
of
for
speed
the
visual
scaffolded
coding
remotely. We decided to explore
screen-free option was very well
options. These start from basic
options for 1:1 robotics to put a
received.
commands and progress towards
bot
in
the
hands
of
every
student. These would, of course, continue to be utilised long after schools reopen.
advanced Two Ways to Code
coding
OzoBlockly
As mentioned, Ozobots can be coded in two ways: online using
reference
also guide
concepts. includes
and
a
example
programs that can be edited.
the OzoBlocky block editor, and Why Ozobot?
Ozobot product,
is
screen-free using colour markers. an
ideal
STEM
for
hybrid
especially
Students
use at
both different
coding
With
convenient
access
to
times,
Ozobots, they can be integrated
learning models and times of
depending on the context of the
into lessons for both planned
uncertainty. First, it is relatively
lessons.
and
inexpensive compared to similar
options
Classroom Integration
For offline coding, Ozobot’s
products on the market. This was
sensors
an important factor, considering
combinations
we purchased over 800 of them!
the commands accordingly.
STEM|ED MAGAZINE
recognise and
colour
respond
to
spontaneous
opportunities.
Below
learning are
five
recent examples of how I have used
Ozobots
with
my
Year
Three students:
| 42
The Circulatory System
The path needed to fit onto A3 paper and include
five
different
colour
codes.
The
instructions were simple, but it encouraged students to think, plan and problem-solve. This activity also reinforced learning from our recent measurement unit. Our best time was twenty seconds, by the way. Can anyone beat it? Ozobot: Parts, Purposes, Complexities
My students were learning about the human body and its systems. In this activity, they were challenged to recreate the circulatory system using Ozobots and colour codes. Whenever students try to make or recreate something, it always raises new questions and highlights
In this unit, my students were learning about the design and production of goods. One of the introductory lessons to Ozobot’s Learn Anywhere series encourages students to take a closer look at their bots, explore the components and consider how they work.
what they do not yet know. That was certainly the case with this activity. Students needed to research more about this system to map it out accurately and direct Ozobot in the correct way.
These
ended
up
being
excellent
representations of how it works. One student then took his Ozobot home to recreate the digestive system! 100th Day of School Challenge
Like many schools, we recognise the 100th day with a celebration of maths and the number one hundred. One of our activities this year was a 100 cm Ozobot Dash (adapted from
an
Ozobot
Classroom
lesson).
The
challenge was to get Ozobot to travel 100 cm in the quickest possible time.
STEM|ED MAGAZINE
To take it a step further, we combined it with
the
Parts,
Purposes,
Complexities
thinking routine from Agency by Design. Students thought about Ozobot as a complex system
and
created
concept
maps
to
demonstrate the interconnectedness of the components.
| 43
Perimeter
that they repeat in a predictable way. The students
created
Ozobots
by
simple
patterns
considering
the
using
different
elements that could be repeated, such as colour, commands, and the shape of the path. Ozobots have helped our students to maintain
STEM
learning
during
these
challenging times, and students have enjoyed using them to solve problems, demonstrate their learning and express their creativity. Students love learning to code, but they also enjoy
coding
to
learn.
I
hope
that
the
examples above offer a useful snapshot of how Ozobots can be utilised to enhance Perimeter was a mathematical concept that my students were struggling with. Some were
learning
across
the
curriculum.
The
possibilities are endless!
confusing it with area while others were measuring it incorrectly. For example, they counted
the
squares
around
the
shape
References
instead of measuring the distance. Ozobots
- Harvard University. (2016). Parts, purposes
were used to help my students to understand.
and
They could visually see an object travelling
http://www.pz.harvard.edu/
around the shape and they coded it to
resources/parts-purposes-complexities
announce the length of each side and to
- Oxobot. (2020). Ozobot lessons.
count them up at the end.
Retrieved from https://ozobot.com/
What are patterns?
complexities.
Retrieved
from
Adam Hill Adam Hill is a Year 3 PYP Teacher and Innovation
Lead
at
Victoria
Shanghai
Academy, a bilingual IB school in Hong Kong. He holds professional certifications such as Google for Education Certified Innovator and, most recently, Ozobot Certified Educator. In 2019, he was awarded the UK Blog Award for Education in recognition of his blogging efforts and contributions to the profession. He is currently working on a new program to inspire
young
digital
leaders
and
their
advocacy efforts. Before diving into a number pattern unit, we wanted to revisit and reinforce the concept of patterns and how it transfers to different contexts. This drew on their knowledge from art and other disciplines. Students recognised that patterns “go on and on” and “keep going in the same way”, leading to the conclusion
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S T E M
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WHY SHOULD WE BE TALKING ABOUT AUGMENTED REALITY? ISABELLA LIU
As a high school chemistry
What is Augmented Reality?
how
they
interact
with
each
teacher, I struggle to instill a
Augmented Reality (AR) mixes
sense of wonder and curiosity in
computer-generated information
I first came across AR because I
my
with real world objects to create
stumbled upon an app called
a
Elements4D
students.
because
I
believe
there’s
is
fantastic
information
that
is
available
them
(i.e.,
for
it
more
unique
interactive
other.
(video
example
readily
environment. In essence, it is
here). It started as a fantastic
Khan
imposing digital content onto
Kickstarter because there was a
real world objects.
thirst
Academy, Crash Course), and so they feel like with the ease of access, they are not as driven to
for
usable,
Chemistry Why Augmented Reality?
students
apps. and
educational It
provided
teachers
with
understand the content in-class.
This is a fantastic tool to use in
So, I strive to reflect life in my
Chemistry. In Biology we have
have
classroom,
beautiful
and
elements. As you placed these
points of entry for my students to
experiments using things that
cubes close to each other, you
access
the
information.
This
we see day-to-day (i.e. seeds,
can see what type of molecule or
could
be
gamifying
my
leaves, animals) and in Physics,
compound is formed.
curriculum,
bringing
or
different
diagrams
systems
Unfortunately, like many start-
educational
where you can test out particular
up companies, they were not
theories (i.e. building circuits or
able to support it anymore after
students... One thing that I am
building
4 years of publishing the app.
passionate about is bringing in
bands). In Chemistry,
Augmented
often struggle to visualise how
discovery sparked something in
things work since we’re dealing
me and that is how I started my
with small molecules/atoms and
journey with AR.
(EdTech)
Reality
classroom.
STEM|ED MAGAZINE
to
into
my
my
a
car
or
various
there
technologies
models
represented
introducing
emerging
are
printouts to fold into cubes that
using
elastic students
While
unfortunate,
this
| 45
Apps like Elements4D and MergeCube still require the initial investment of purchasing these cubes or constructing a physical object to project digital content on. With HPReveal, you no longer need to tie yourself down to a particular object. HPReveal, formerly known as Aurasma, is a tool to impose digital content onto a preexisting image. This is a fantastic way of using AR because it is not dependent on objects. It’s difficult as teachers to justify the cost when I started scouring the Internet, connecting
integrating
new
tools.
HPReveal
requires
with other teachers who are playing with AR
minimal learning for the teacher, and it was
to potentially find something to replace
very easy for my students to pick up. This is an
Elements4D. From there, I played around with
example of my students enhancing their body
two major tools: MergeCube and HPReveal.
systems with organ cards. In addition to having them show me how much they
Examples of Augmented Reality in the
understand by designing the body systems
Classroom
cards,
Borrowing from a similar concept as Elements4D,
MergeCube
is
a
cube
with
they can demonstrate their science
literacy
skill
by
attaching
important
or
interesting media to their cards.
patterns around it where apps are designed to look for these patterns and impose a digital
Digital Equity in the Remote Teaching and
projection onto the cube. With the cube, the
Learning
user essentially can manipulate and interact
In remote teaching and learning, digital
with the digital content so that it is no longer
equity is often something that I think about in
3D.
the forefront. We, as educators, cannot expect
What I love about MergeCube is that it has
students
to
have
access
to
the
same
come a long way since it was first created.
resources. For example, when asking my
They pride themselves on creating content for
students to conduct a series of household
students, ensuring that students are diving
Chemistry experiments, I cannot expect my
deep into the content while also learning to
students to have access to the same kitchen
play with something new - AR. I talked more
items. Similarly, I cannot ask my students to
in-depth of how I use MergeCube here.
purchase
new
items
just
so
they
can
In addition to building the MergeCube from
participate in a particular activity. One thing I
paper, you can also print out different sides of
know for sure that students have is their
the MergeCube and place them on a bulletin
phones. With AR, there are a plethora of apps
for an interactive board, like here. MergeCube
that are readily available and are free for
is a growing organisation and it is here to stay.
students. By downloading these free apps
With
science
onto their personal devices, my students are
teachers are now able to fall back and
its
growing
resource
app,
now using their phones similarly to how they
integrate the educational content that the
use their pen and paper. AR is becoming a
organisation provides without worry that it’s
tool
inappropriate for students.
through interacting with the content that
for
demonstrating
understanding
they are learning...
STEM|ED MAGAZINE
| 46
References
Isabella Liu
-Crash Course. (N-D). The crash course.
Isabella
Retrieved from https://thecrashcourse.com/.
mathematics teacher. She is currently teaching
- Khan Academy. (2020). Math. Retrieved from
Science and AP Chemistry in Toronto, Ontario
https://www.khanacademy.org/about/the-team
and has taught students in three different
is
a
high
school
chemistry
and
countries, including Hong Kong and Nanjing, China. She is passionate about learning about emerging educational technologies to enhance my
students’
established
learning.
experience
Isabella with
has
an
working
in
secondary education and non-profit industries. Through her learning journey with technology, she became an Apple Distinguished Educator and a Google for Education Certified Trainer. Isabella has worked with National Geographic in implementing their professional development program for educators around the world.
STEM|ED MAGAZINE
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S T E M
I N
P R A C T I C E
AVID RESEARCH AN AUSTRALIAN STEM CAREER PODCAST AMELIA TRAVERS
Avid Research is a weekly Australian
STEM
storytelling
podcast, with a focus on careers.
people,
and
proving
to
this be
is
At its simplest, the podcast
fantastic
could be provided to students
podcast a
platform to enable this. These
who
During the Melbourne lockdown
professionals include Jo, a Civil
careers, or are on the fence
in 2020, I finally launched the
Engineer
passionate
about it, to listen and see if what
podcast that I had been wanting
about helping young girls pursue
these professionals actually do
to for 8 years. The aim of this
STEM subjects through outreach.
appeals
podcast is to cast some light on
Niamh, a heart health researcher
incredibly difficult to understand
what
different
is
considering
to
them.
It
STEM
can
be
careers
is so passionate about getting
what an Animal Nutritionist, for
entail, and to share advice and
young people involved in STEM
example, would actually do day
insights from STEM professionals.
that she has created a section of
to day, and the Avid Research
Having studied extensively, been
her radio program That’s What I
Podcast provides a little window
on
call
into
scientific
STEM
who
are
expeditions
and
worked in a number of STEM roles
I
am
sharing
passionate
the
Science
where
students
create their own radio program.
about
opportunities
the
careers.
worlds The
of
different
interviewees
talk
about what kind of advice they would
Practical Classroom Benefits
like
to
give
a
young
available through a STEM career
The
path. There is no shortage of
could be used in a school
amazing STEM professionals in
environment in numerous ways,
actionable, and always, positive
Australia
and I welcome feedback from
pieces of wisdom!
share
who
their
knowledge
would
love
enthusiasm with
a
audience, especially young
STEM|ED MAGAZINE
to and
wider
Avid
educators resources assist you.
Research
about I
could
podcast
additional provide
to
person if they had the chance, and
often
these
are
very
The podcast can also be linked to curriculum, or special events like National Science Week, with
| 48
students assigned a podcast to listen to. Students could be assigned the same episode for a discussion akin to a book club, or individual students listening to different ones to share something they learned with the class. It would be a great opportunity for students to reflect on what elements of a job appeal or sound unappealing, and why. The majority of my interviewees have been women due to significant support from the Australian Academy of Sciences’ STEM Women Program, so if you are looking to highlight women in
If there are particular STEM careers that
STEM in Australia there is no shortage of
would be valuable to represent with the
articulate passionate interviews!I am also keen
podcast I would be more than happy to find
to collaborate with a school or class to get
those professionals to interview! So far there
student
to
has been a high representation of Science
you’re
careers, however I am actively working to find
submitted
interviewees,
if
questions
this
is
to
pose
something
interested in please get in touch.
professionals in the TEM fields as well.
A spin off part of this project has been mapping
coming up this year, including interviews with
and
a scientist working to teach goannas not to
complexity that can exist in a career. They are
eat cane toads through creating cane toad
very
sausages, and a scientist working as a startup
communicate
rarely
journey
interviewees'
straight
maps
has
the
lines! been
careers
There are some pretty fascinating episodes
to
visually
some
diversity Creating
inspiring
these and
a
to create lab grown meat. It’s going to be a
fascinating way of understanding what a
great
career story can look like. An activity involving
Communication, and I’d love to collaborate!
year
for
Australian
Science
mapping the career of students’ role models could be a highly engaging, and beneficial activity, as the majority of STEM careers involve overcoming failures and developing resilience as found through discussions with my interviewees. Many cite resilience as being a key skill, such as Professor Judy who now runs a diabetes laboratory and Dr Chantelle, a veterinarian who discusses mental health in the workplace.
Amelia Travers Amelia
is
a
Front
End
web
developer,
educator, and maker with a passion for STEM and
learning.
With
a
background
in
Geography and Climate Change Adaptation Research, Amelia has worked as a Park Ranger and as a teacher in specialist STEM education centers. She is combining her passion for education, STEM and careers in her podcast, Avid Research, interviewing Australian STEM professionals about their career journeys. In her spare time Amelia enjoys creating map art and knitting!
STEM|ED MAGAZINE
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S T E M
I N
P R A C T I C E
HELPING STUDENTS FLY INTO THE FUTURE OF TECHNOLOGY CO-AUTHORED BY FI MORRISON + SCOTT BUELL
The rapid rate of technological evolution
is
consider
the
undeniable
–
amount
of
technology available less than 20 years ago. The next 20 years will be no different; 65% of students entering primary or grade school will graduate and likely work in
to complete simple challenges.
Drone Legends uses the “magic of drones” to help educators and parents prepare children for future success and achievement in a rapidly changing, uncertain, but exciting 21st century.
The enthusiasm, motivation, and pure joy found on the students faces after these lessons set Scott on his new path of inquiry-based STEAM for students of all ages. If this were all he were doing it would
jobs that do not yet exist (World Economic
Forum).
Most
be
really
exciting
and
innovating. But there is much Scott Buell, Founder of Drone Legends,
the
revolutionary business to support
classroom.
inclusion of computer science
educators in tapping into one of
things that stands out about
and technology into our teaching
the
Drone Legends is its ability to
programs
technological
understand
repercussions
is
of
this;
crucial
(Digital
developed
most
drones!
tools
evolving to
of
the
many
–
provide students with hands-on,
the
minds-on experience with the skills they need in our ever-
only 45% of High Schools teach
Scott found his true passion and
changing world – collaborating,
Computer
mission
computational
(Code.org).
in
utilising
in
One
corporate world for many years,
Science
working
date
flying cool drones around the
However, research shows that
Technologies Hub).
After
rapidly
a
more to Scott’s mission than
the
educators
drone
thinking,
This is one of the reasons why
technology within the classroom.
iterating, creating and problem
educators are passionate about
After becoming a certified drone
solving.
their
integrate
operator, Scott visited countless
Scott also found a need to
within
classrooms and taught lessons to
instil core SEL (social-emotional
5th graders on how to use drones
learning) characteristics such as
projects
innovative
to
technology
their day-to-day teaching.
STEM|ED MAGAZINE
| 50
resilience,
risk-taking,
critical
thinking,
problem solving, creativity and flexibility. With this goal in mind, Scott has designed an innovative ‘ STEM Fundamentals’ curriculum for educators worldwide to pick up and use to implement drone technology in their day-today classrooms. This curriculum focuses on the key aspects of using drones, such as operational
flight
applications,
skills,
and
real-world
coding
drone
autonomous
missions. To support educators – who are
Beyond STEM, the Drone Legends curriculum fosters Social Emotional Learning (SEL) by engaging students in situations that encourage leadership, cooperation, respect, and self-control while building team relationships.
already working tirelessly to support students’ adaptation
to
the
increasing
changes
in
society – Drone Legends provides a curriculum to equip and empower both educators and students alike to continue learning about this rapidly evolving technology. The new STEM Fundamentals curriculum is designed with by teachers for teachers; the program includes 10 lessons,
each
one
designed
to
run
approximately 1.5 hours. Each lesson comes with teacher lesson planning guides, slides, and each child receives their own Mission Guide
book,
complete
with
innovative
challenges and mission cards, to get them flying, coding, and creating.
The Drone Legends experience is inquiry-based STEM in the fullest sense! STEM comes to life in the new curriculum STEM Fundamentals. Students join Gimbal, the artificial intelligence drone on a journey of discovery as they engage in real-world problem solving, iterative design, and intentional play. Drone Legends makes technology and coding tangible, hands-on, and inclusive.
STEM|ED MAGAZINE
"The kids look forward to their Drone Legends sessions each week. The integration of drone technology, aerial cinematography, and computer science gives them new challenges to tackle each class. We like the program for its holistic approach to STEM through its inquirybased learning curriculum. It teaches kids to have a growth mindset; trying things again and again, and taking ownership over learning. And all of those are important social emotional skills." Mrs. Kandy Powers Extended School Program Supervisor Grants and Academic Programs Coordinator Murfreesboro City Schools Murfreesboro, Tennessee USA
| 51
The Drone Legends plan does not end there
Drone Legends Bio
– the next step in the journey is to develop
The Drone Legends Think Tank is made up of
theme-specific modules, centered around a
educators dedicated to blending STEAM with
theme or skill such as functions, physics,
SEL
math,
aerial
confident adults who feel ready to navigate
cinematography, and more. This library of
the complex and rapidly changing realities of
learning modules will grow over time so
the world together.
students can progress through the curriculum
founder Scott Buell, Claira Wilson, Vonae
and
Tanner, Ivan Vuković, Herman Nelson, Cassi
space
continue
exploration,
upskilling
knowledge and skills.
in
their
drone
to
develop
tomorrow’s
Legends
-
The team consists of
Rindlisbacher, and Wendy Siskin. The team comes
from
educational
a
range
of
backgrounds
cultural which,
and when
blended together, create a team of innovative STEM advocates who are passionate about supporting Legends
students recently
worldwide.
became
a
Drone STEM.org
accredited program.
STEM|ED MAGAZINE
| 52
Educator Spotlight
EDUCATOR
SPOTLIGHT Connect with STEM educators worldwide and hear their stories of how they incorporate STEM into their everyday classrooms.
E D U C A T O R
S P O T L I G H T
|
J O N A T H A N
N A L D E R
PUTTING THE 'H' FOR HUMAN INTO STEM JONATHAN NALDER
It sounds funny to title this
This tech-first, substitution level
course, the addition of A for arts
piece with adding yet another
(think SAMR model) approach is
and
acronym when STEM already has
something I now cringe about
(business)
four letters in it, not to mention
despite
how
extension. I’m even working with
different versions such as STEAM
normal it is to go on a journey
leading STEM organisation STEM
and more. But after 21 years in
with such things. It wasn’t until I
Punks (more on them soon) on
Education,
in
started asking more pedagogical
ways to go even wider now that
technology integration, I couldn’t
and human focused questions
HASS
be more convinced that all of
like ‘what learning goals are you
sciences) and SEL (social and
these exist for the sole purpose
trying to achieve?’, or ‘how can
emotional
of allowing us to be more human
we help students to be more
becoming accepted priorities in
than ever. That might also seem
independent learners?’ that the
a larger percentage of schools.
a strange statement in light of
eyes of my colleagues lit up and
Segmenting
the speed at which the fully
we could then talk about what
separate subjects is something
digital,
tools were available to support
that a system has to do to run at
such goals.
the scale necessary for society-
including
fourth
11
industrial
revolution is happening, but bear with me.
remembering
At its heart, I see STEM as
E
for is
entrepreneurship then
(humanities
a
and
logical
social
learning)
are
learning
into
wide education - but
An early lesson I learned in
being an extension of this shift in
it’s not natural for most humans,
training fellow teachers to use
thinking in two ways. The first is,
and so, a movement that allows
new
that
that as a movement, STEM is
students to learn and apply skills
turn
saying
and knowledge more widely is to
technology
showing
them
was
how
to
-
keeping
subjects
something on, sync it and load
separate is no longer acceptable,
things, resulted in zero classroom
and the norm should now be
adoption.
working cross-curricular. Of
STEM|ED MAGAZINE
be welcomed. The second way is in how a STEM approach validates real
| 54
world problem-solving as standard classroom
doable in ways that links to the cross-
practice. Problem Based Learning and its
curricular and problem solving goals of STEM.
iterations can’t work for all areas of learning but
as
a
summarising
and
You can learn more about this approach at
applying
the HundrEd global education innovations
framework, most educators would agree that
site which STEM Punks supports here; and
it has been pushed to the edges far too much.
look out for more news in 2021 of how you can
What better way to bring relevance and
join in via scholarships and projects with
context then to support students to solve
teachers in Ghana and the HISEAS Moonbase
problems themselves, especially if they are
in Hawaii.
local - and STEM provides the environment in schools to facilitate this, especially in schools where this hasn’t previously existed. My other work with the FutureWe.org community to map out the big picture skills most needed in a fully digital era backs up
"WHAT BETTER WAY TO BRING
Jonathan Nalder
RELEVANCE AND CONTEXT THAN TO SUPPORT STUDENTS TO SOLVE PROBLEMS THEMSELVES."
Through over 20 years in Education, Jonathan has seen how life-long learning, digital tools (STEAM, AR/VR, mobile) & futures thinking transform lives. Now, as founder of the FutureWe.org Community, Futures Coach for STEMPunks.com, an Advance Queensland Digital
Champion,
designer,
SpaceNation
HundrEd
Advisor
activity
(Finland)
&
CoSpaces AR/VR Ambassador, he actively helps leaders & learners shift thinking to embrace the coming fully digital, AI era as their most human selves via tools developed for
STEM
Punks
and
the
Future
Ready
Framework (FutureWe.org/framework). His recent engagements and awards include the Big Innovation Awards Winner this message. Over 3 years of discussion and the development of the FutureWe framework, it has became very clear that it is the most human
skills
of
creativity,
resilience,
collaboration and storytelling which are key for what will set workers of the future apart and see them thrive. This is why I’ve been
with STEM Punks (2021); ISTE Presentation Citizen Science with Dark Sky (2020); CleverBooks Top 50 Gobal Augmented Reality Educators
(2020);
Space
Habitat
Event
Speaker (2020); and University of Western Sydney
Learning
Designer
Course
guest
Lecturer (2020).
thrilled to work with STEMPunks.com since January 2020. Finding an organisation also working to support schools that really ‘gets’ the human focus is not easy - but the ‘punk’ in STEM Punks really does signpost that asking why and being playful in a very human way is
STEM|ED MAGAZINE
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E D U C A T O R
S P O T L I G H T
|
D A V I D
J O N E S
Get to Know David Jones Each month we will be interviewing STEM Educators from around the world to share their
favourite lessons, resources and advice for getting started with STEM. This month, our STEM superstar is David Jones. Find out more of his story in our interview. Hi David, can you start by telling us a bit
What is your favourite thing about STEM
about your current role?
Teaching and Learning?
I'm a Primary school teacher at Sandringham
STEM education is a way of thinking about
Primary School, Melbourne, Australia. I'm also a
the world around us and using the skills we
postgraduate student in educational research
know to be inquirers. The most favourite thing
(STEM education).
about STEM education is the cross disciplinary use of skills students use to identify, design
Can you tell us how STEM relates to your
and create. It gives students a voice on what
current role?
they learn, and how far they can take it. It
As a primary school teacher, STEM thinking is
opens
up
the
classroom
to
connecting,
part of my curriculum design and classroom
communicating and collaborating with global
practices. STEM education is implemented as a
experts related to students’ ideas and designs.
transdisciplinary approach that is embedded throughout our curriculum topics. Students
What is your favourite STEM lesson, unit or
solve real world problems with their own
activity? Can you include some specifics for
solutions using skills of science, technology,
other educators to learn from?
engineering
and
my
One recently, was a unit of work on traveling
postgraduate study, I have been researching
to space. Students in teams had to decide
STEM teaching practices in Australian primary
‘where will we go?’ They became experts in
schools, and the relatedness of achieving
mathematics
gender balance in STEM based careers.
technology advancements can assist us in our
STEM|ED MAGAZINE
maths.
Within
over
large
distances,
how
| 56
settlement on another planet, the science
What is your favourite STEM resource for
behind growing food sources indoors, and
your own Professional Learning? Why did
designing and engineering a way to travel,
you choose this/these resources?
land, and live on another planet. Students created their own space mission with each member having a specific role to complete. The end goal was to present and send their designs and findings to a range of space agencies.
Currently the Girls in STEM toolkit is a great resource
to
get
teachers
thinking
about
gender and STEM in the classroom. I chose this as part of current research and interest in gender and STEM education. Do you have any challenge points around
What is your favourite STEM ice-breaker
STEM Education? Anything you wish could
activity for a new group of students?
be different?
Open ended small challenges that get students thinking outside the box. Give them a set number of resources to solve a problem. e.g. using a piece of paper, foil, sticky tape to create a vessel to hold water for as long as they can. Design a market garden using fractions and decimals to represent your planting. What are some of your favourite STEM resources in the classroom? Why did you choose these resources?
Minecraft education is a great tool to be used as a STEM resource. It is an opened ended tool that students can use to create, design and showcase their learning. I also love the use of reusable
products,
students
can
use
egg
cartons, paper off cuts, foam and so on, things that often just get thrown out getting students
How STEM gets interpreted. It has many faces in the classroom, and can at times become just a fun, time filler on a Friday. STEM education is more than a single lesson, and a "thing to do". I wish it had more of an importance/priority
within
the
education
fields. If you could share one piece of advice for new educators or those unsure of starting with STEM teaching, what would it be?
Have a go! take small steps, and let it be open ended, it is ok to not have all the answers. Where can readers find you to chat more about STEM Education?
They can find me on Twitter; my Twitter handle is @DJoneseducator.
thinking of reuse vs. recycle.
STEM|ED MAGAZINE
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Resource Corner
RESOURCE
CORNER Looking for practical ideas and resources to implement immediately into your classroom? Check out these STEM resources collated from around the world.
R E S O U R C E
C O R N E R
|
B O O K
R E V I E W
RESOURCE REVIEW
DAILY STEM BY CHRIS WOODS If you're looking for a resource to help you understand and implement STEM into your classroom in a more explicit, meaningful and thought-provoking way, this is the book for you. Chris Woods is a Mathematics Educator in America and world-renowned STEM advocate. He is well known for producing countless free resources for educators and parents to help support children to engage in STEM in the classroom and at home. From his podcast to his free PDF resources, such as "77 STEM Activities for families: Nature edition", Chris is well-known for giving generously of his time and energy to support as many educators as possible. Within the last year, Chris put his amazing ideas together
What stood out to me from reading this book was the
into one resource; his new book titled 'Daily STEM' (the same
many
practical
implications
for
STEM
teaching
that
title as his website). Right from the beginning of Chapter 1,
educators could implement immediately. I walked away
Chris takes you on a journey through his own life and
with several new STEM goals to use within my own
passion for STEM. He weaves an enthusiastic thread of STEM
classroom teaching during the next term, all of which are
through his day to day life growing up and beyond, into his
simple ideas that Chris beautifully articulates in a way that
daily classroom teaching.
makes them achievable. As an educator who has done it all
Through his stories and teaching examples, Chris makes it
before, Chris' writing style is conversational and relational -
very clear that STEM is everywhere; it is interwoven into every
he understands the struggles of educators and tells stories
subject , every classroom, and in every scenario of our day to
in a way that makes sense.
day living. Not only does he highlight the presence of STEM,
While I knew a bit about STEM prior to reading 'Daily
however; he brilliantly showcases its crucial importance and
STEM', I came away with a more practical understanding of
benefits for students.
STEM in everyday life and how I can utilise that to maximise
Interspersed with Chris' boundless wisdom around STEM education, are wonderfully simple STEM activities for parents and educators to engage students in immediately,
"STEM needs relevance and relationships as much as it needs robots and rockets" Chris Woods
STEM|ED MAGAZINE
my students' learning and engagement. I hope you will all find 'Daily STEM' a valuable read, and would love for you to share your thoughts on the book on social media using our hashtag #stemedmagazine. Lets start a conversation with our colleagues across the world about how we can meaningfully and authentically engage in Daily Stem. Interested in purchasing the book? Check out: Chris' Website Amazon
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R E S O U R C E
C O R N E R
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E X T R A
A C A D E M I C
R E A D S
EXTRA ACADEMIC READS
LAUREATE PROFESSOR MARILYN FLEER For those educators who love to delve into extra
- Fleer, M. (2019). Scientific Playworlds: a model of
academic reading to learn more about STEM and
teaching science in play-based settings. Research in
enhance their evidence-based practice, we will be
Science Education, 49, 1257-1278. https://doi.org/
highlighting some extra articles each issue that offer
10.1007/s11165-017-9653-z.
research at the forefront of STEM and/or STEM related
- Fleer, M. (2020). Examining the psychological
ideas.
content of digital play through Hedegaard's model of
We thought, what better way to celebrate the
child development. Learning, Culture and Social
inaugural issue of STEM | ED Magazine than to
Interaction, 26, 1-9. https://doi.org/10.1016/j.lcsi.2018.
recognise and celebrate the work of one of our
04.006.
contributors, Laureate Professor Marilyn Fleer who comes from Monash University, Victoria, Australia. Marilyn is a wonderful example of a woman leading cutting edge research in areas including STEM, imagination and play based learning.
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THE STEM BOOK NOOK WITH BECK AND STEPH
Co-Creating Learning Spaces The notion of provocation (MacKenzie, 2018) as a launch point into any teaching and learning sequence is a powerful method by which to elicit interest, to spark prior knowledge and invite access to previous experiences. Literature, and in particular picture books, ensure an accessible and inclusive way for all learners to start to conceptualise or make connections to a topic or learning experience. Each month, we'll choose a STEM picture book and explore the themes, learning links and STEM ideas that can evolve from such a book through adopting an inquiry learning approach.
TITLE: What We’ll Build: Plans for Our Together Future AUTHOR: Oliver Jeffers STAGE/AGE: Preschool (Early Childhood) - Year 6 (Stage 3) CONCEPTS: Co-creation, student voice and agency, Civics and Citizenship POSSIBLE LEARNING LINKS: Key Learning Areas: English, Science, Mathematics, History, Geography GENERAL CAPABILITIES: Literacy, Numeracy, ICT, Critical and Creative Thinking, and Personal and Social.
REVIEW: What We’ll Build provides a wonderful opportunity to have an open-ended conversation with students. The text explores the importance of working together, sharing ideas and co-creating a future for everyone.
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CONNECTING ACTIVITY: Whilst this book can be conceptualised in a number of ways, this short article will focus on the physical learning spaces within an educational context and draws upon the notion of co-creation. This inquiry warrants exploring from Preschool through to Year 6 with the tools, methodologies, pedagogies and models adapted to suit the age of the learner and the teaching context. Students can explore this idea from a classroom level, right through to a global level. Designing spaces is an important notion for students across all learning situations, and it permits students to develop agency in a purposeful manner, through a community context.
Brainstorming After reading the book to the group, there is an opportunity to begin to brainstorm ideas around the big question: What will we build? Students can be exposed to a number of thinking routines such as those promoted through Harvard’s Project Zero. During this session you want to highlight to students the importance of co-creating spaces to give them greater ownership and autonomy over their learning. It’s a great way to explore what students want in their learning environment, or focus on what specific elements should look like and how they function. This is where the problem is defined and explored to ensure a comprehensive understanding of the task.
As with any STEM based task, it is imperative to ensure a framework is used to support the learning cycle. There are many different design processes out there that can support the concept. Through the application of such a process, the learning is supported and scaffolded at each step of the way, providing students with a clear methodology and process by which to follow. Here is one simple example which is easy to use and is presented by The Science Demo Guy. The activity can be structured to involve students working in a variety of environments: individual, group and whole class. Depending on where you and your students are at Trevor MacKenzie’s Scaffolded Inquiry sketchnote can provide guidance. As a whole class students can focus on designing one specific space within the classroom like a reading corner, craft area or focus on general table organisation. They could also identify
Image: Science Demo Guy: STEM Engineering Process
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spaces themselves and self select which one they would like to work on in small groups of three. Outside the classroom students could explore a sensory garden or learning space to support the greater school community. This open-ended inquiry gives the flexibility to adapt and flow with students' ideas as need be.
Image: Trevor MacKenzie: Scaffolded Inquiry SketchnoteTypes of Student Inquiry Once students have identified a space to co-create they would need complete a SWOT (Strengths, Weaknesses, Opportunities and Threats) analysis to share with the whole group. Taking onboard feedback from the whole class, students refine their ideas in preparation for developing a design. Design Phase Moving into the design phase, students begin to draft out designs that fit the brief. It is important for the teacher to carefully identify any constraints and essential items. For example, if designing a new outdoor learning space connected to the classroom it may be important that the students ensure that nothing blocks the doorway. Constantly checking in, conferencing and providing constructive feedback ensure students remain on track and also allows for students to engage in metacognition and stretching their resilience when provided with feedback. Presenting a Concept The type of model or mode through which the learning is demonstrated is limitless and can be adapted to fit the learning situation. Students could use draw designs on paper giving consideration to 2D space and mapping concepts. There is opportunity for the use of ICT connectivity through creating models in programs like Minecraft and Jamboard, or students could engage in creating 3D models from recycled items, blocks, Lego or other materials. The design process is not linear. Students may find they need to reiterate their designs for a variety of reasons. This is an integral part of the process. Diving in and out of the process is normal and natural, and one that as we become real life problem solvers as adults we experience without hesitation.
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There is also a wonderful opportunity to use Digital Technologies during this learning experience. Students could use Beebots to navigate through a to scale model of the space, they could collate data on design preferences to inform group decisions or explore a flow chart in order to build understanding about the process. Feedback An integral part of any learning is the authenticity of the audience. Identifying who the audience is for the design is important. Whilst considering this, you may have the opportunity to invite in experts to offer advice or feedback. In setting an audience and a purpose for the task, students begin to take on a deeper level of learning. We want students to be able to physically create these spaces, or elements of them. The feedback phase will help students identify what is realistic and possible. Using feedback from peers, executive staff or other experts they can refine their designs and prepare to implement them.
The options presented herein are not exhaustive, rather just ideas to scaffold and support you as you start your journey with picture books in STEM. We encourage you to have fun, take risks and love learning through the pages of a picture book. Join our Closed Facebook Group Inspiring Picture Book Ideas for Teachers to share your What We’ll Build co-created spaces and find more inspiring ideas from other teachers.
Image: My Dream Reading Space: Student Conceptualisation via Minecraft
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Image: Julia Dweck from @GiftedTawk: Her Jamboard for designing a classroom
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While the magazine attempts to ensure that the information is accurate at the time of publication, it provides no express or implied warranties or makes any representations in relation to any content. The information provided 'as is' and without any guarantees as to its accuracy, currency, completeness or reliability. The magazine reserves the right to amend the information in this magazine at any time and without notice. STEMlED and the editors accept no responsibility for any loss or damage occasioned by use of this information contained. All access to and use of this magazine and its information is at the risk of the user. This magazine contains links to third party websites which are provided for convenience only and should not be construed as an endorsement or approval of the magazine and its editors. This disclaimer will also apply to the website.
Thank you to the following people who have helped make this magazine possible: Dr Sandy Nicoll Dr Stephanie Smith Beck Keough Rob Kelly Adam Hill Laureate Professor Marilyn Fleer Tanya Stephenson Lisa Blank Liz Gallo Thomas Oliphant John Wigg Helen Kardiasmenos Nicola O'Brien Isabella Liu Amelia Travers Scott Buell National Education Summit Jonathan Nalder David Jones Professor Asha Rao Julia Dweck Natalie Renton
+ Incredible family, friends and colleagues who have encouraged and supported this passion project over the last month.
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