Steven levesque full portfolio

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Resume Education + Achievements 2014

LEED Green Associate Certification

2013-2014 Masters of Architecture (MArch) Montana State University Bozeman, MT 2010-2012 Bachelor of Environmental Design Studies (B.E.D.s) Montana State University Bozeman, MT 2006-2010 Associates of Art (Focus On Architecture) Orange Coast College Orange County, CA

Employment History 2013 Graduate Teaching Assistant Montana State University 406-994-4405 Bozeman, Montana 2011-2012 Resident Advisor Residence Life MSU 406-994-1918 Bozeman, Montana

Technical Skills Digital Physical Adobe Suite Drafting Revit Drawing Media Google SketchUp Model-Making AutoCAD Rhinocerus 3D


Table of Contents Graduate Work Montana State University 2013-14

Interactive Transpired Solar Collector..............................1

RidgeView Offices..............................................................17

Collector Rendering............................................2

Southeast Perspective.......................................18

Concept Development........................................3

Concept & Design Development.....................20

Incorporated Systems.........................................4

Elevations.........................................................22

Glass and Panel System

Site & Floor Plan..............................................23

ITSC Section Details.........................................5

Sections & Details............................................24

Interior Perspectives.........................................25

Hillside Condominiums.......................................................7

Site, Program & Concept ...................................8

Site Analysis & Master Plan.............................10

Sections & Elevations.......................................11

Floor Plans........................................................12

Interior & Exterior Perspective

Research Sketches............................................13

Prefabrication System.......................................14


Table of Contents Montana State University 2010-2012 Public Library and Sound-transit Link...........................27 Museum on the Big Horn..................................................45 CDC..................................................................46 Site, Program, Concept Development

& Design Development....................................28

Team..................................................................47

Final Design.....................................................29

Tasks and Responsibilities................................48

Sections & Elevations......................................30

Logos & Signage...............................................49

Floor Plans........................................................32

Fort Custer Research &

Interior Perspectives.........................................34

Recreation Process............................................50

Physical model..................................................35

Fort Custer Hospital Model..............................54

Fort Custer Model Construction.......................56

East Main Co-housing Development................................37 Site, Program & Concept..................................38

The Design & Physical Model.........................39

Floor Plans........................................................40

Elevations & Sections.......................................42

Bozeman Peaks...................................................................59

Cite & City........................................................60

Program & Design............................................61

Site ...................................................................62

Section & Space Layout

Floor Plans........................................................63

Elevations..........................................................64

Physical Model..................................................65


Table of Contents Orange Coast College 2005-08 Castaway’s Bayside Residences........................................67

Contract Documents..........................................................79

Site & Roof Plan...............................................80

Floor Plan.........................................................81

Waterfront Perspective &

Interior & Exterior

Housing & Restaurant

Construction Details.........................................................83

Site, Program, Concept &

Sustainable Solutions........................................68

Elevation...........................................................69 Elevations/Details.............................................82 Site Plan............................................................70 Perspective.......................................................71

Parapet..............................................................84

Curtain Wall......................................................83

The Bionix..........................................................................73

Built-Up Roof..................................................85

Site, Concept & Design....................................74

Retaining Wall.................................................86

Elevation Perspective.......................................75

Aerial Perspectives...........................................76

Physical Models...............................................77

Wall Sections...................................................87

Personal Work..................................................................89

Ink, Tone of line Drawings & Watercolor

Advanced Graphics..........................................90

S.S. Minnow

Avandced Hand Tools......................................96

Shinigami Guitar

Advanced Materials Shop...............................98



Interactive Transpired Collector Bozeman, Montana

Graduate Arch Studio 551 Spring 2014

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ITSC

Complex Evident Technology

Visual Interaction

Interactive Transpired Solar Collector Grad Studio, Cheever Hall MSU

Motion Sensors

Minimal Physical Effort

Human Interaction

Sustainability

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ITSC

Concept Development

Issues and Advantages in Today’s Technological Trend Past

Present

Future

CONS Artificial Intelligence

Artificial Human Qualities

With the birth of artificial intelligence, technology can now think and behave like humans. Life expectancy is not an issue for them. They are physically and mentally superior to their biological counterpart. This makes AI the next evolutionary step in nature

Time

Removing the opacities of technology through awareness and conscious human interaction In today’s technological trends, users are more engaged with the effects of technology than the technology itself. This limited understanding of complex modern technology is detrimental to an awareness of the potential implications of technology. This project proposes an interactive wall system that utilizes complex technologies in an evident way to create an engaging environment. Motion sensors, informative displays, and optical effects are used to bridge the gap of understanding between technology and the user.

Human Existence is Obsolete Human Interaction

Lack Thereof

The need for human interaction with technology has been eliminated. The Idea of The User is obsolete. Full disconnection between Human and Technology

PROS Effortless

Automation Effort

Lack Thereof

Systems are now fully automated. They operate themselves and do not require any human effort.

Systems now require little to no effort to function. This makes technology efficient and easy to use.

With technology being so effortless, it has become easy to use so the user can be extremely efficient. Sustainability

Time The lack of effort and the convenience of technology poses substantial health risks

Technology is becoming increasingly energy efficient.

? The technological advances have created a layer of opacity which is therefore creating an increased lack of understanding

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ITSC Systems

Reflective Panel System

Slatted Glass System - Air Flow Control - Increases Energy Efficiency of The Transpired Collector Collector Membrane - Membrane for Heat Collection - Optic Pattern Development Vacuum Glass System - R-12 Value for thermal insulation Reflective Panel System - Ambient Lighting - Interior Light Pattern Manipulation Motion Detectors/Motors - Records the interaction to the Membrane

June 21 - Noon

Incorporated Systems

The slatted glass system has two performance goals. First and foremost the glass panel system covers the membrane of the collector and traps any lost thermal energy within in the intermediate space so that it can still be used to heat the air rather then letting this energy escape outwards. The slatted glass panel system improves thermal efficiency by creating an intermediate area that captures the heat loss from the porous membrane and behaves much like a greenhouse. Secondly, during the winter when the performance of the transpired collector needs to be at its peak, the slatted glass have an air inlet of 1/16�. This reduces the amount of cold air entering the system which makes it easier for the system to heat less air at time. During the hot summer months, a transpired collector can be detrimental, as it heats a space that instead requires cooling. Usually, collectors have made use of bypass systems that another air intake that doesn’t go through the collector. This system does not require a bypass system because in the hot months the air inlets open up making the collector inefficient for heating.

December 21 - Noon

Slatted Glass Panel System

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ITSC Section Details Detail A-1

Detail A-2

Air Intake Electric Motor

Circuit Panel

“Greenhouse� Heating Space

Porous Absorber

Vacuum Glass

Cotton Membrane Movement Slatted Glass Panels

Reflective Panel System

Collector Diagrams Winter Months Glass panel position Slatted Glass Panels

Porous Absorber

Summer Months Glass panel position Fixed Member Treads

Vacuum Glass

Electric Motor A-1

Air Flow

Air Inlet

Pin Connections

Electric Motor

Circuit Panel

A-2 Receiver

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Hillside Condominiums Sea Ranch, California

Graduate Arch Studio 557 Fall 2014

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HillSide Condominiums Prefab Housing Complex

Sea Ranch, California Sea Ranch, California harbors a unique atmosphere due to unique design guidelines of the Sea Ranch vision that was established decades ago by the original architects. Some of these guidelines ranged from the type of exterior material that could be used, the lack of overhangs, use of native plant species and the emphasis on open meadows. Although these guidelines were originally setup as a way to derive or guide the design but unfortunately, these guidelines over the years have become strict unbendable rules which lead to homes having a very similar look. Some of the original architects of Sea Ranch, who still practice in the area sometimes get their designs turned down by the committee, which is ironic since they are the ones who set up the Sea Ranch Vision. Sea Ranch, being a coastal community, endures high winds all year long, high humidity along with high precipitation. The Hillside Condominiums, which consists of 53 units, are all prefabricated, using a frame and panel system. The condos are clustered together to bring density and to emphasize community along with many outdoor terraces which performs as gathering areas while acting as an articulated structure that connects each cluster together. The condos are terraced along the hillside to provide views to the ocean while avoiding using meadow areas.

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9


Site Analysis Master Plan

South Elevation

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Sections & Elevations

0

West Elevation

0

5

15

5 30

15 60

30 120

Cluster Plan

30

East Section/Elevation

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Floor Plan

Scale 1/16” = 1’ - 0”

700 Sqft - Floor Plan ADA

Fiber Cement Siding

1000 Sqft - Floor Plan ADA

Wood Shingles

Triple-Glazed Window UP

6x6 Timber Post

DN

700 Sqft - Floor Plan UP

UP

UP

DN

UP

1500 Sqft - Floor Plan level 1

DN

1500 Sqft - Floor Plan level 2

UP

1000 Sqft - Floor Plan

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Interior Perscpective - 1000 Sqft Apt

Pedestrian Perspective

Sketches of Surrounding Homes and Buildings

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Prefab System

Parts and System Details

Entry stairwell

6” Tubular steel frame

Fire escape stairs

Prefab panels Assembly Order:

3” Lightweight concrete on 2” metal deck Cast in place concrete slab

Kit of Parts

1. Foundation/Base 2. Structural Steel 3. SIPs Floor Panels 4. Prefab Wall Panels 5. SIPS Roof panels 5. Interior partitions 6. Fiber Cement Siding 7. Prefab Decks and Stairs

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Prefab System

Parts and System Details Steel Frame and panel system - Panel thickness 8” R-Value 36 Salt Resistant due to magnesium oxide boards - 6” Tubular steel frame

Interior Drywall Finish Wood Spline

1/2” Magnesium Oxide Board

7” Expanded Polystyrene Core

Fiber Cement Siding Exterior Finish

Floor Sips System

6” Tubular steel frame

Steel Bracket 3/8” Plywood Floor finish

5.5” Expanded Polystyrene Core 2x6 Wood Rafters

Anchor Bolts

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RidgeView Offices Bozeman, Montana

Graduate Arch Studio 558 Summer 2014

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RidgeView Offices East Bozeman Office Complex

915 E Main St Bozeman, Mt 59715

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Concept

Successful Office Design 1. Sensible layouts Keep in mind that you are designing an office for people, not drones, and people can get distracted – reducing productivity. Placing desks right next to the toilets, kitchen or a noisy photocopier used by the entire office is not helpful to those who have to sit there. Remember that happy workers are more productive!

5. Color Color can have a profound effect on the brain, and a drab and dull office interior design scheme can stifle creativity and interest in the job at hand. Pair a neutral design with splashes of color and bright artwork to keep minds alive.

6. Quiet areas If you are working with an open space, ensure that you include areas for quiet work. Open-plan offices can become noisy, but providing quiet hot-desking rooms where employees can go to if they have a task needing particular concentration enables everyone to work harmoniously.

2. Spacious design Ensure your layout does not mean workers are cramped together whether that’s in cupboard-sized offices, or rows of desks with barely a meter between them. Although you may get more workers into one environment, you increase distraction and noise, and therefore decrease output. If you have this problem, consider desk-clustering as it can free up a lot of space.

3. Flow Designing an office to increase flow (i.e. you don’t have to follow a convoluted path and trip over piles of boxes to get somewhere) allows employees to move easily from task to task, as well as encouraging interaction with the available facilities to optimize work. A good flow also gives the illusion of space, making workers feel less “closed off” and more free.

4. Natural light and air A lack of natural light and air can result in employees feeling sluggish and stressed, causing low productivity levels. Sunlight aids vitamin D production, which has a big impact on mood and also keeps body clocks in check, making everyone more awake. Opening up windows regulates oxygen and moisture levels in the air, whereas using air conditioning in airless rooms results in low oxygen levels and tiredness, plus dry air which can cause dry and tired eyes. If you have a lack of windows, install glass paneling over

opaque partitioning.

7. Informal meeting areas Another step to decreasing noise and distractions is including areas where impromptu meetings can be held, that would otherwise take place standing next to a college’s desk. Make the spaces facilitate discussion with comfortable seating, a relaxed design and tools for brainstorming such as a blackboard wall.

8. Adequate break facilities Having a separate, relaxed break area that is well equipped can increase productivity dramatically. A good quality break – one where the mind is rested and given a change of visual stimulus – causes a rise in productivity when the employee returns, as they feel calm and rested rather than “fried” or having muddled thoughts.

9. Comfort Ergonomically designed furniture – in particular chairs – can have a big impact on efficiency. Being uncomfortable or having to deal with poorly designed furniture is a huge distraction, and can also result in absenteeism due to pains and medical conditions caused by this. Also think about the air temperature, as a freezing office due to air conditioning permanently running, or a boiling one when heaters are left on is not going to let staff focus on anything other than how hot or cold they are! It is a simple fact that when people are comfortable, they produce better output.

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10. Plants Plants not only offer extra visual stimuli which can boost creativity, they also increase oxygen levels and decrease dust and airborne bugs. This in turn increases the feeling of awareness, and can reduce illness-caused absenteeism in the office.

11. Include places that give your eyes a rest. Have nature, artwork or a window view to help reduce strained eyes that should not stare at computer technology all day.

12. Make organization easy.

Use functional office design techniques for efficient paperwork and file

organization. Setup systems that complement the occupant’s working style.

13. Allow office workers to make their mark. Designed office space should allow workers to personalize certain areas. It is also important to allow these areas to change over time – for example, to complement seasons or worker mood during the day. Workers need some control over their environment.

14. Clear pathways and reduce travel-times.

Place most used items within reach and make pathways always accessible. This not only makes an office more functional but is key to making it efficient. Sources: Sensing Architecture: Created by Maria Lorena Lehman, an architectural author and researcher from the United States. Maria holds a Bachelor of Architecture with Honors (BArch, 1998) from Virginia Tech and a Master in Design with Distinction (MDesS, 2004) from Harvard University Graduate School of Design. James Duval: In charge of technology, business and electronic entertainment at GKBCInc. http:// www.business2community.com/human-resources/10-elements-of-a-successful-office-design0260984#!2Oap2

The Client

Entrepreneurship The Entrepreneur It is defined as an individual who organizes or operates a business or businesses and entrepreneurship is the process of starting a business or other organization. The entrepreneur chooses/develops a business model, acquires the human and other required resources and is fully responsible for its success or failure.

Successful entrepreneurs have the ability to lead a business in a positive direction by proper planning, to adapt to changing environments and understand their own strengths and weakness.

Adaptability

Non Structural System Adaptable Building Design Adaptability as a means of increasing usability and extending buildings functional lifespan has been discussed in architecture since the 1960s. Habraken published his book supports – an alternative to mass housing (Habraken, 1972), claiming that a buildings structure should be separated from the internal fittings. He hereby criticized the large-scale postwar construction of housing for the masses because of its lack of quality and adaptability and the users’ ability to influence their own dwelling. In the same period, Gordon presented his “triple L” idea about long life, loose fit and low energy buildings that would enhance buildings lifespan and reduce the energy use of the construction industry (Gordon, 1974). Since then, more studies were published that examine the applicability of adaptable buildings (Brand, 1994; Duffy, 1998; Leupen, 2006). To make buildings more flexible, Brand (1994) advised to design the building as six separate layers: site, structure, skin, services, space plan and stuff. By such a division into layers, each layer can be adapted, replaced or removed without influencing the other building layers. However, real estate investors are hardly interested in the added value of increased adaptability of office buildings, as their time perspective of investments is often short, from ten to 15 years, focusing on the direct return on investments. The future value of the building is usually thought of as less important.

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Elevation South

Elevation East

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Site Plan

Floor Plan

Lower Ground Floor

Roof Plan Section A

0

0

5 30

15 60

5 15

15 30

30 60

30 120

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Section A Fourth Floor

Third Floor D3 Second Floor D2 First Floor D1 Ground Floor Lower Ground Floor

Details

3/16” = 1’ - 0”

1. 29 Gauge Steel Roof Detail 1 2. Flashing 1 3 3. 5/8” Plywood 2 4. Tin Cap 5. Overflow Drain 20 6. Steel Curb 7. Gutter 8. 6” Top Soil 9. Fliter Layer 21 10. Protection Fabric 11. 3 inch Rigid Insulation 12. Root Barrier/ Drainage Layer 13. R-30 Batt Insulation 14. 2x8 Purlins 16” O.C. 15. Drywall 16. Wood Finish 17. Glulam Beam 5.5” Wide 12” Deep 18. C Channel 19. Glazing System 20. 1/2” Bolts 21. 2 2x6 Stud 31. Vapor Barrier 22. Supply Vent 32. 3/4” Bolts 23. 4” Slab 33. 14.5” Dia. Light Tube 24. Carpet 34. Steel Bracket 25. Anchor Bolts 35. Light weight concrete 26. Exterior Insulation 36. Steel Decking 27. Floor Hvac Supply Air 37. Return Air 28. 12” Concrete Retaining Wall 38. Skylight 29. Protection Layer 39. 16” Waffle Slab 30. #5 Rebar 40. Wood Blocking

4 5 20 6

7

8 9 10 11

Detail 2 1

12 3 13 14 15

16 17

4 5 20 6

3

2

7

8 9 10 11 12 3

Detail 3

38 1

40

13 14 15 16

20

17

14

18

18 21

19

40

3

17

13 15 16

15 16

19

35

36

20

20

30 25

31

13 14 15 16 33

20 17

32 34

24 39

25

8 9 10 11 12 3 7

26 29

27

37

13 14 15 16 17

20 25

32 34 22

39

24


First Floor - East Area

Lower Ground Floor

Circulation Tower

Skylight Area

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Public Library and Sound Transit Link Capitol Hill, Seattle

Arch Studio 354 Fall 2011

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Public Library and Sound Transit Link Capitol Hill, Seattle Arch 354

Site Background

The Theory of Urban Design

Capitol Hill is a very artistic area, it is home to a college, apartments, several parks and is currently building a Sound Transit station right across the site.

During my initial research, I read the Theory of Urban Design by Kevin Lynch. The theory argued that urban design had to do with five major components; nodes, edges, districts, landmarks and paths. He described what their purposes were and how integral they are to urbanization.

Before this new station, people had to walk about 20 to 30 minutes to Capitol Hill from downtown. Therefore, it is expected that this new station is going to bring a new and larger influx of people to this area and hopefully revitalize its local businesses.

Program Our program was initially broken in two parts; we had the library with the community center and the sound transit link which I integrated into one design. The programs also asked for Transit Oriented Development which is the creation of compact, walkable communities centered on high quality train systems.

His theory also enlightened me on scale, meaning that his urban theory could be used on an area as large as a nation and as small as a building plan. This lead to the design development of the library and transit entrance utilizing the five urban components. The paths were not only designed for good circulation in the floor plans but they created certain areas of focus, nodes, where information desks and other vital spaces where located. Districts and edges helped break up the layout for different types of space usage and media differences and the landmark became the building’s atrium and bridge since it is the major component in the building which can be seen from almost anywhere inside.

Concept Development

Final Design

The other major aspect of the site, was the transit station located across the street from the site. So I began questioning the purpose of the transit system. What does this transit system do? It’s about connection, it’s about bringing two areas isolated by distance together.

The final design has the sound transit link separated at the ground level to represent that it is still in motion and being pulled towards the library but is united with the library on the lower levels. On the south end of the library complex where the community center is, there is a large outdoor area for community use and events the library may hold.

Since I already had an idea of the internal usage and purpose of the library with the five components, I became entertained with the idea of making the library a landmark on the district scale for Capitol Hill. This gave birth to my first concept model. The districts of the city were abstracted into triangles and the transit system was represented by a strip of aluminum that was interweaved into the triangles which the demonstrated the light rail system bringing together all the districts.

To stress the use of the transit system and to elevate car traffic and use, I limited the parking areas to emergency vehicles, service vehicles and employee only.

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South East Areal Perspective

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Elevations

Ground Level 0' - 0" Sub Level A -10' - 0" Sub Level B -20' - 0"

West Elevation

Ground Level 0' - 0" Sub Level A -10' - 0" Sub Level B -20' - 0"

East Elevation 2

2

A-7

A-7

Ground Level 0' - 0" Sub Level A -10' - 0" Sub Level B -20' - 0"

Ground Level 0' - 0" Sub Level A -10' - 0" Sub Level B -20' - 0"

North Elevation

South Elevation

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Sections

Public Library and Sound Transit Link Capitol Hill, Seattle

North - South Section Through Library

North - South Section Through Library/Transit Link

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Floor Plans

Public Library and Sound Transit Link Capitol Hill, Seattle

Ground Floor

DN

Fire Exit Staircase

Scanning/Printing Area

Computer Area

Staff Lounge

Bathroom Staircase

Book processing/service area

Bathroom

Exit Corridor

2 A-7

DN

Restroom

Elevator

Study Room

Elevator DN

Fire Exit Staircase

Conference Room

Conference Room Bathroom Bathroom

Escalator & Staircase

Skywalk

DN

Link Entrance

Storage

Janitorial closet/Mechanical Room

Community Center New Media

Fire Exit Staircase Children's Books

DN

Restroom

Office Office

0

5

15

30

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Floor Plans

Public Library and Sound Transit Link Capitol Hill, Seattle

Sub Level B

Fire Exit Staircase

Janitorial Closet

Main Book Stack

Mechanical Room & Storage

Staircase

UP 2 A-7

UP

Mechanical Room

Elevator Elevator Reading Area

Fire Exit Staircase UP Circulation Desk UP

Reading Area

Fire Exit Staircase UP

Tunnel to Station

0

5

15

30

33


Atrium

Library Entrance

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Physical Model

Public Library and Sound Transit Link Capitol Hill, Seattle

South East Perspective

Sound Transit Link Entrance

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East Main Co-housing Development Bozeman, Montana

Arch Studio 355 Spring 2012

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East Main Co-housing Development Bozeman, Montana Site Background

Concept Development

Bozeman is a fast growing city, every year more and more housing projects take place and expand the sprawl of Bozeman. Economically, this shows the success of the city but if left uncontrolled severe damage can be done to the environment. Hence why it is of utmost importance to bring an aspect of density in these projects, to reduce the land requirements and prevent the sprawl of the city to preserve our most treasured natural environments.

The program already brought density to the design but the site proved quite challenging. The site is mostly marshlands and is extremely close to the water table. The only area not affected by water was a hill on the south side of the site.

Program The program was a co-housing development which required at least 24 apartments and the site was in Bozeman, Montana on East Main Street. The site is on East Main street on the north side behind the Exxon gas station. The site also has a hill ranging from 45 – 60 ft high, 90% of the site is covered by marshlands and has railroad tracks along the north boundary.

Bark

Cell Composition in Bark

In the concept development phase, I researched and experimented with materials that had an internal structure which was made up of identical repeatable parts, much like a co-housing development where each unit becomes part of something larger. The material that struck my interest the most was bark. Bark had all the qualities I was looking for; it is composed of a small repeatable units that provides its structure and each of the individual units work together to keep the overall organism living. Much like the concept of co-housing where everyone living in this type of housing work together to help each other and the housing community.

Structure Composed of Repeatable Elements

Final Structure Composed of Repeatable Elements

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East Main Co-Housing Development Physical Model

South East Perspective

The co-housing complex primarily used the hill as its anchor and was raised on pillars above the marshlands in order to preserve them. The complex comprises of three floors, with the apartments on the edges of the floors and an atrium in the center to bring in natural light. There is also a community pool, community lounging areas and a main lobby that could be used for any community events that the residents held. Each apartment orientation was also designed with the best possible view of the Bridger Mountains.

Site Photographs

Site Hill

Marshlands

Stream and Railroad Tracks

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Ground Floor

DN

DN

UP

Shared Facilities

Communal Space Atrium

Elevator

Pool

DN

Restroom Restroom

40


Floor Plans

East Main Co-Housing Development Bozeman, Montana

Level 3

UP DN

Roof Patio

Atrium

Communal Space Entrance

Elevator

UP

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Elevations

West Elevation

East Elevation

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East Main Co-Housing Development Bozeman, Montana

North-South Section

East - West Section

North Elevation

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Museum on the Big Horn Hardin, Montana

Community Design Center Summer 2012

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Museum on the Big Horn Summer of 2012

Community Design Center The Montana State University’s School of Architecture Community Design Center (CDC) assists public and non-profit groups by providing planning, programming and conceptual design ideas. After The Museum on the Big Horn in Hardin, Montana finished a new main building, they hired CDC to design the display space inside the new building’s Black Box Gallery. The studio was proposed as a two part project where the first studio researched museum circulation, lighting, operations and display case types after which this team proposed modular display systems and traffic flow diagrams for the museum to use. They also researched and proposed methods of tying the new space to the Museum’s preexisting buildings and exhibits. The next CDC team then, worked with the Museum during the summer of 2012 to build and continue the development of the display space proposed by the earlier group. Additionally, the new group was specifically commissioned to design and build signs for the museum that would represent its collection as well as the diverse region it preserves the history of. Furthermore, the museum requested the summer team construct a model of the once nearby Fort Custer to complete the Fort Custer exhibit in the Black Box Gallery.

Above are images of the old (bottom) and new (top) main building facades

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Community Design Center Team

Museum on the Big Horn

Community Design Center

The team of four comprised of Steven Levesque, Casey Bennett, Haley Schranck and Seth Young, and was guided by Tom McNab. During the week leading up to the annual community event, Little Bighorn days, the group was aided by two interns from the museum: Daniella Volmer from Venezuela and Catherine Fairhurst Minondo from Guatamala. Deer Medicine Rocks, a sacred Crow Site west of Hardin. From left to right: Steven Levesque, Casey Bennett, Daniella Vollmer, Catherine Fairhurst Minondo, Haley Schranck To the left is an image of the team at the museum. From Left to Right: Haley Schranck, Seth Young, Steven Levesque, Tom McNab

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Tasks and Member Responsibilities Team Tasks

Member Responsibilities

1. Design Museum Logos & Signage a. Develop imagery to represent and be used throughout the museum b. Build Sign for exterior c. Create stationary items with new logo material applied

Steven Levesque - Digitally fabricate Fort Custer - Design and fabricate a replica model of Custer hospital - Create 3D print files for 1/64 scale model of the entire fort Haley Schranck - Design museum logos, signage and letter heads - Build mannequin display to go with the fort hospital replica Seth Young - Design museum logos, signage and letter heads - Design Native American Display Casey Bennett - Design and build the topography of Fort Custer - Design and build display table and display cases for the Custer model

2. Build Fort Custer Display a. Build a scale model of the Custer Hospital b. Build model of old Fort Custer for Display in Black box c. Build protective display cases for Custer artifacts 3. Build Native American Display a. Design Platform for display + protection of Dream Tipi b. Build protective display cases for artifacts c. Finalize layout of display space

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Logos and Signage* The Museum Director, Diana Scheidt, requested expressly that the new logo would need to represent five main ideas which were very important to the community: Agriculture, the Native American, Homesteaders, Fort Custer, and the Natural Landscape. These requests were later rethought to specifically include Will James and Cottonwood trees while excluding specific ties to the Fort. Additionally, Diana directed the team to develop and present billboard and letterhead applicable imagery that would unify the representation of the region’s diverse culture. In response to the spring semester’s ideas and research, this logo would also need to be applicable and supportive of a system applied throughout the campus as a visual guide though the collection. The initial ideas were to be presented to the county commissioners at a meeting in which Diana hoped to gain approval for a new museum name. Instead of ‘Big Horn County Historical Museum” she wanted to propose “Museum on the Big Horn” to avoid negative stigma of a county museum. Finally, Diana requested the presentation materials be as low-tech as possible for easier access by the commissioners. The four logos to the right were the initial logos presented to the commissioners. The Logo bellow was the final iteration

*In an effort to be efficient, the team was divided in to two. Seth young and Haley Schrank were responsible for Logos and Signage. This page is the summary of their work on the logos and signage.

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Fort Custer Model Research and Recreation Process The Fort History Fort Custer was built in 1877 on the bluff near Hardin MT following the battle of the Little Big Horn. Following the Indian wars, the fort was no longer needed and was subsequently closed in 1898 after which the fort was abandoned, its buildings sold or torn down. Little information is readily available on the history of Fort Custer. At the museum, there are few preserved artifacts from the fort, including the mud coach below, some old photos, household rubble found in the building foundations and a few scattered writings. The museum asked CDC to design and organize their Fort Custer artifacts into a display. As part of the display they also requested a scaled model of old Fort Custer. To do this, a massive amount of research was done to recreate the now non-existent historic complex. Starting in the Archives of MSU, old maps, such as the one to the right, helped locate where the fort once was. The archives of the University special collections, combined with museum archives yielded many photographs of the fort, building plans on the site, and various writings about life at the fort.

Mud Coach

Fort Custer Water Tower

Big Horn River and Fort Bluff

Crow Indians with Soldiers

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Museum on the Big Horn

Community Design Center

Officer’s Quarters

Remaining footprints many years after fort abandonment

Barracks

Parade Grounds

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Fort Custer Model Research and Recreation Process My first major task was to digitally recreate the Fort, with the help of a detailed recollection of all the buildings from a book called Fort Custer on the Big Horn. Using the scale provided by the map on the following page, the map was scaled to the size needed in Sketch-Up. Next the footprints of the buildings of the fort were drawn using the site maps and photos found in the research. The photographs with people and buildings were very helpful because the people were used to scale the heights of the buildings. After figuring out the dimensions of the buildings a 3rd dimension was added onto the digital model. The Fort consists of a hundred and ten buildings. Sketch Up Barracks

Sketch Up model of Fort

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Fort Custer Hospital and Recreation Process To accurately express the character of Fort Custer, The Museum Director has also asked of CDC to build two models, one model of the hospital of Fort Custer at a larger scale. This was to show detail, material, and nature of the fort, then another model at a smaller scale to show site and context. The building modeled at larger scale was the hospital at Fort Custer. The team chose to model this building because it had a large amount of period character and represented the personality of the entire fort.

Detailing Since the model was being built for a museum display and to attract funding for the museum, the detailing and the craftsmanship had to be on the professional level. All the sidings where individually placed, the columns where built in four pieces, all the windows were precisely cut and the shingles were all etched.

I began the model by building the hospital in Sketch Up with a with a certain amount scrutiny to know the amount of detail to include on the physical model. Old photos, like the one below, and plans of the site were heavily relied upon to recreate the hospital.

Sketch Up Model of Hospital

Fort Custer Hospital

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Fort Custer Hospital Final Model

Museum on the Big Horn

Community Design Center

Fort Custer hospital was modeled at 3/16” = 1’-0” scale. Modeled first in Sketch Up, I then exported the model to Rhino, printed using the laser cutter, and finally assembled by hand with the help of my teammates.

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Fort Custer Building Fabrication & 3D Printing The two options for physically constructing this model were: use the laser printer and assemble each building by hand or use the 3D printer to print uniform sculptures of all the buildings. The team decided on using 3D printer for the buildings as it is possible to print several copies off of one file, and the scale of the model was likely too small for any detail to be cut with the laser cutter (the laser is too wide to accurately cut detail at such a small scale, and if it could, there’s a high likely hood the material particles would fall apart after burning, rather than show detail.) The 3D prints could also be hardened and thus would be a more durable solution.

Process

Cavalry Barracks

I moved the finished Sketch up buildings into 3D Rhino using an STL plug-in. 3D Test prints were done to discover the level of detail possible with the printer. It turned out the buildings lacked elements like chimneys and columns. Which were too small to form with the print sediment. The chimneys, columns, and other small pieces were then re-scaled, and reprinted. After printing the buildings a wood hardener was applied on each building to provide maximum durability.

Infantry Barracks

Farwest Steamboat

Infantry Barracks

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Museum on the Big Horn

Community Design Center

Topography milling using the CNC Machine

6x9 ft Model of Site

Model with Fort Buildings

Model with Cottonwoods

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Bozeman Peaks Bozeman, Montana

Arch Studio 456 Fall 2012

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Bozeman Peaks Bozeman, Montana Arch 456 The Site The site is located in Bozeman, Montana on Main street and adjacent to the Lindley park. The site has a very dualistic nature from the different environments that are happening on the street side versus the park side. On the south side we have the start of the Lindley Park, a creek, the Bozeman trails as well as the start of the cemetery. Whereas the north side is commercialized, busy and sometimes noisy which gives this side of the site a city like feel. The City Bozeman is an expanding city and like all successful cities, housing will eventually becomes an issue. According to the Bozeman city Census 2010 results, the population of the area was approximately 37,280 people. From 2000 to 2010, the Bozeman city population growth percentage was 35.5% (or from 27,509 people to 37280 people). Rapid population growth in and around Bozeman, Montana is creating land use patterns typically associated with sprawl. The community is struggling to recognize and manage the rising costs of growth while still preserving the traditional quality of life. - GIS Specialist

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Bozeman Peaks

The Mix-Use Living Experience Program Even though, a skyscraper is highly unlikely to break ground in Bozeman, my program was based on creating a dense mix-use environment, provide a solution to city sprawl and residential needs due to population growth estimates. Design The Bozeman Peaks, which comprises of the Hyalite tower and the Gallatin tower, introduces a mixed-use environment which includes commercial, office, residential and hotel space. The Towers provide a solution to the quickly increasing population growth and higher residential needs that Bozeman foresees through vertical housing while also increasing the density of housing to prevent the sprawl and preserve the open space that Bozemanites cherish. The Towers also introduces passive shading strategies and incorporates wind turbines as a passive source of energy. The Gallatin Tower (West tower) comprises almost entirely of office space to promote a live/work environment, while the Hyalite Tower (East tower) contains 260 apartments and 72 hotel rooms. On the lower levels, the Bozeman Peaks have commercial spaces, food courts, night life and a large open lobby.

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Bozeman Peaks Bozeman, Montana Arch 456

Duality The site has a dichonomic situation from the two environments on the opposite sides, the solution was to keep the street side very sharp and right angle dominated and to keep the park side very naturalistic while having the park growing on the green roof of the lobby, uniting the base of the tower with the park. Wind Collection Wind power collection is the main sustainable system that will provide more of a constant energy source. The building shape and orientation is also designed for maximum wind potential.

South East Perspective

Ground Floor

Cityscape

Turbines

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Bozeman Peaks

Residential Restaurant Hotel Mecanical Room Offices Food Court Panoramic Floor Commercial

Spacial Distribution and Floor Layouts Hotel Layout

Office Layout

Space Distribution and Section

Apartment Layout

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Elevations Bozeman Peaks

South Elevation

North Elevation

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Physical Model Bozeman Peaks

N o r t h E l e v a t i o n

Turbines

South West Perspective

Lobby Green Roof & South Entrance

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Castaway’s Bayside Residences Newport Beach, California

Arch Drawing/Design Theory 3 4/26/07

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Castaway’s Bayside Residences Newport Beach, California Arch Drawing/Design Theory 3 The Site The lot is in Newport Beach, California, just off of Dover St. and Pacific Coast Highway. It is bordered by the Castaway’s Park to the North and the coastal wetlands on the east, which are both plant and wildlife preserves. The south side is very noisy due to the highway.

I revived the old Castaway’s Restaurant as a community walking destination and as a focal point to the residential portion of the site. The residences are located on the coastline to provide relaxing bay views and recreation. Key sustainability features include habitat restoration, recycled construction materials and photovoltaics.

Program The guidelines were strictly green, eco-friendly, and the focus of the project was developing a co-housing community. The program asked for housing, restaurant and recreational areas. Concept I believe that trying to reach Zero-Carbon is more than just using recycled materials and reducing CO2 consumption during construction, but to try and reduce the emissions produced by the consumers. Now most of work is done on computers and over the internet, this is why my residences are live/work communities, this reduces the need to drive to work which reduces CO2 consumption. Electricity is a largely consumed product; therefore all of the residences are equipped with photovoltaics. Heating and cooling also require lots of energy, hence the south facing windows for radiant heating and the green roofs for thermal insulation. Any of the remaining emissions produced by the consumer will be offset by the green roofs and the mass habitat restoration.

The sustainable solutions: - Prefabricated apartments using recycled, reclaimed and local materials - Envirocrete: recycled concrete aggregate produced by King County and Boral companies - Reclaimed lumber provided by Old Grain and Vintage Timber Works - Recycled metals - Photovoltaics - Roof gardens for CO2 consumption and thermal massing - Restored wildlife habitat to the north

Since waterfront properties are on high demand, I also focused on maximizing the usage and views of this feature for the consumers.

Newport Bay Coastal Wetlands

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Promenade

Castaway’s Bayside Residences

East Elevation

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Site Plan

Castaway’s Bayside Residences Docks

Housing

Restaurant

Habitat Restoration Artificial Beach PCH

Dover St.

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Housing Units

Castaway’s Bayside Residences

Castaway’s Restaurant

Sound wall for the Highway Intersection

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The Bionix

Santa Ana Design Project

Arch Drawing/Design Theory 2 3/26/08

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Bionix

Santa Ana Arch Drawing/Design Theory 2

The Site Downtown Santa Ana was going through an arts movement and was tearing down an old parking structure, therefore the program required a design that would be the best fit for the community of Santa Ana where the parking structure once stood. Concept Santa Ana is a very over crowded area and there is little to no housing near the area, my concept began with the incorporation of housing. Downtown Santa Ana is very multicultural center and although many people living there are from very different backgrounds, something as small as DNA links everyone together. Design My design started to focus on cell design and the inner workings of each part. The residential tower takes the structural shape of the DNA structure, to represent the core and most important part of the development. The restaurants across the street take on the function of the mitochondria, which are the food processing centers of the cell. All the areas are linked with the use of bridges to represent RNA, which functions as a messenger from the nucleus to the rest of the cell.

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Bionix Santa Ana

North Elevation 75


North West Perspective Bionix

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Site & Physical Models Bionix

Site Plan

Concept Model

Revised Concept Model

Final Model

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Contract Documents and Details Orange Coast College Pencil and Ink Drawings

CDs and Construction Details Arch 180, 220 & 225 2008

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Curtain Wall Detail

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Parapet Detail

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Built-Up Roof Detail

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Retaining Wall Section Detail

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Wall Section Details

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Personal Work

Advanced Graphics, Advanced Shop 1 & 2

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Community Church Lennep, Mt

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Latter-Day Saints Church Dillon, MT

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St. John Catholic Church Harlowton

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Lutheran Church Big Timber

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St. Paul’s Episcopal Church Virginia City, MT

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Methodist Church Bannack, MT

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S.S. Minnow Constuction

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S.S. Minnow Advanced Shop 2

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Shinigami Guitar Advanced Materials Shop

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