SI IC STUART HOLLINGTON MA in Design Communication Simplexity (BIP) Simplicity is the clarity and speed that a design communicates with its viewer. Even the most complicated
design concepts can be made simple to understand when the correct system and design research are applied.
MPL EX ITY Complexity is the system and depth of thought that has been applied to a design during the design process.
What may be seemingly simple to understand at a glance has great depth and intricacy once dissected and analysed.
CO IC Complicity is combination of complexity and simplicity, describing the correlation between the two. Simplicity
is the outcome (how well a design communicates) and complexity is the system / process behind the design.
SI MPL EX ITY Simplexity is combination of simplicity and complexity, describing the correlation between the two. Simplicity
is the outcome (how well a design communicates) and complexity is the system / process behind the design.
CON TENT SIMPEXITY THEORY 2 Simplexity Theory SIMPLEX CIRCLES 3 Simplex Circles 4 Actions and Shapes 5 Objects 6 Font (Uppercase) 7 Font (Lowercase) 8 Number 9 Time COMPLEXITY GRID 10 Complexity Grid 11 Complexity Grid Data 12 Complexity Grid Results SIMPLEX FOLDS 13 Simplex Folds 14 Fold Poster 1 15 Fold Poster 2 16 Fold Poster 3 CONCLUSION 17 Conclusion
SIMPLEXITY Simplexity, a word created by combining the words simplicity and complexity. Simplexity is the correlation between simplicity and complexity, meaning uncomplicated communication or simplification of a design by the application of an effective
system / set of design rules.
This booklet logs attempts to explore the link between simplicity and complexity, showing how systems and rules applied at the design phase play an essential part in effective communication.
DESIGN FUNCTIONALITY GRAPH
Rational
Information Design
Branding
MIXED COMMUNICATION Poor communication unless mixed communication is the desired outcome
Emotional
Complex / Simple
Information art
Complicated
Fine Art
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I REXS CICLE PL
SM By adjusting size, colour, texture, opacity, number of circles and taking intersected slices the seemingly simple circle can communicate many messages.
This section will explore the ways a circle can communicate. Even simple shapes use complex systems and rules.
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Circle
Hole
Light / dark
Roll
Big / Small
Separate
Slip
Back to back
Semi circle
On top
Balance
Rocking
Pie
Eat
Cross
Crack
Hoop
Diagonal
Orbit
Circular Motion
Spin
Pass through
Vortex
Dashed
Z
Z
Z
Linked
Stacked
Flat
Sleeping
Shake
Squashed
Bend
Dot
Accelerate / Decelerate
Drop / Jump
Trajectory
Bouncing
ACTIONS & SHAPES
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Centre court
Free throw line
Clock
Dial
End of the tunnel
Eclipse
Tomato
Cherries
Doughnut
Baked potato
Turnip
Orange
Balloon
Candle
Bomb
Roulette
Sun
Target
Steering Wheel
Sea mine
Submarine propeller
Gun barrel
Alarm bell
Bike wheel
Life preserver
Button
Gold Ring
Window
Saw
Yo yo
8 Golf ball
Tennis ball
OBJECTS
Football
Bowling ball
Beach ball
8 Ball
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FONT (UPPER CASE)
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FONT (lower case)
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NUMBER
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60 secs 12 O’clock
55 secs 1 O’clock
50 secs 2 O’clock
45 secs 3 O’clock
40 secs 4 O’clock
35 secs 5 O’Clock
30 secs 6 O’clock
25 secs 7 O’clock
20 secs 8 O’clock
15 secs 9 O’clock
10 secs 10 O’clock
5 secs 11 O’clock
TIME
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Th eff e c h ec om re ighl t o pl su ig n i ex lts ht ts ity us s si co of in m mm a g pl gr ex un des id ity ic ign s a p at s t d at ion gr iff ter . T id er ns hi ha en b s s s t c y g ec a la om a tio rg pl the n e ex rin ity g le ve ls.
PL - IT EX Y
M
ID
GR
SI
E THPLE
M CO
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COMPLEXITY
GRID 100 candidates were asked to draw a flower within 4 grids with differing complexity levels, 1 being the least complex and 4 being the most. The idea being that results taken from each grid would help identify patterns
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GRID BOUNDARIES
between complexity and simplicity of communication. As the grid complexity level rises the flower sketches begin to look more like the desired shape. Also less mistakes are made and less time is taken to complete the sketch. This proves that a designs complexity runs parallel to simplicity of communication.
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DESIRED SHAPE
OVERLAID SKETCHES
COMPLEXITY 1
COMPLEXITY 2
AVERAGE MISTAKES : 163 AVERAGE TIME : 1min 21secs
AVERAGE MISTAKES : 123 AVERAGE TIME : 1min 1secs
COMPLEXITY 3
COMPLEXITY 4
AVERAGE MISTAKES : 70 AVERAGE TIME : 39 secs
AVERAGE MISTAKES : 16 AVERAGE TIME : 29 secs
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0 55
5
TIME IN S ECON DS
10
50
C
O M P LE
45
X
IT
40
15
3M
M
WI
DT H
TO E
VE
RY 1
0M
IST AK
ES
Y G RI D
35
20
25 30
KEY COMPLEXITY LEVEL 1
COMPLEXITY LEVEL 2 COMPLEXITY LEVEL 3 COMPLEXITY LEVEL 4
COMPLEXITY GRID
As the grid complexity increases mistakes made and time taken to draw the intended shape decrease steadily. Based on the average results collected from 100 people.
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SIMPLEX F O L e of eris of s a ng ws sho meani was n o i e d sect in th wor to This t expla ow the n used e a e h n h e e c t d b ters xity an s have in sequ s o p ta ld ple sim ted. Fo in a cer a s cre word rlay ove
D S
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X E PL M I S
TY
I
SIMPLICITY
CON CLU SION COMPLEXITY
I identifying simplexity can’t be done with one single solution. Due to differing factors for each type of design communication the problem becomes a wicked problem (a problem that is difficult or impossible to solve because of incomplete, contradictory, and changing requirements). By tailoring different tests to each aspect of design you can identify that
simplicity runs parallel to complexity and as the system / design rules complexity increases simplicity of communication increases. The simplexity theory applies to all types of design and its the basis for effective functionality in all aspects of life inside and outside of design.
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